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Dropy

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Aug 27th, 2014
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  1. variables:
  2. {2exp.%player%} = false
  3. {wykopanystone.%player%} = 0
  4. {exp.%player%} = 0
  5. {diamenty.%player%} = 0
  6. {zloto.%player%} = 0
  7. {zelazo.%player%} = 0
  8. {wegiel.%player%} = 0
  9. {emerald.%player%} = 0
  10. {proch.%player%} = 0
  11. {redstone.%player%} = 0
  12. {lapis.%player%} = 0
  13. {dropx2} = false
  14. command /stone:
  15. aliases: kamien, drop
  16. trigger:
  17. send "&8=============================="
  18. send "&8> &7Diamenty: &60.75"
  19. send "&8> &7Zloto: &61.8"
  20. send "&8> &7Zelazo: &62.2"
  21. send "&8> &7Wegiel: &64.2"
  22. send "&8> &7Emerald: &60.008"
  23. send "&8> &7Proch: &61"
  24. send "&8> &7Redstone: &61.2"
  25. send "&8> &7Lapis: &60.7"
  26. send "&8> &7pieniedze: &62"
  27. send "&8> &7exp: &650"
  28. send "&8=============================="
  29.  
  30. command /statystyki [<text>]:
  31. aliases: staty
  32. trigger:
  33. if arg 1 is not set:
  34. send "&8====================="
  35. send "&7Wykopane &bDiamenty: &7%{diamenty.%player%}%"
  36. send "&7Wykopane &eZloto: &7%{zloto.%player%}%"
  37. send "&7Wykopane &8Zelazo: &7%{zelazo.%player%}%"
  38. send "&7Wykopany &0Wegiel: &7%{wegiel.%player%}%"
  39. send "&7Wykopane &aEmeraldy: &7%{emerald.%player%}%"
  40. send "&7Wykopane &7Proch: &7%{proch.%player%}%"
  41. send "&7Wykopane &cRedstone: &7%{redstone.%player%}%"
  42. send "&7Wykopane &9Lapis: &7%{lapis.%player%}%"
  43. send "&7Wykopany &6STONE: &7%{wykopanystone.%player%}%"
  44. send "&7Wykopany &2EXP: &7%{exp.%player%}%"
  45. send "&8====================="
  46. if arg 1 is set:
  47. send "&8====================="
  48. send "&7Gracz: &6&o%arg 1%"
  49. send "&7Wykopane &bDiamenty: &7%{diamenty.%arg 1%}%"
  50. send "&7Wykopane &eZloto: &7%{zloto.%arg 1%}%"
  51. send "&7Wykopane &8Zelazo: &7%{zelazo.%arg 1%}%"
  52. send "&7Wykopany &0Wegiel: &7%{wegiel.%arg 1%}%"
  53. send "&7Wykopane &aEmeraldy: &7%{emerald.%arg 1%}%"
  54. send "&7Wykopane &7Proch: &7%{proch.%arg 1%}%"
  55. send "&7Wykopane &cRedstone: &7%{redstone.%arg 1%}%"
  56. send "&7Wykopane &9Lapis: &7%{lapis.%arg 1%}%"
  57. send "&7Wykopany &6STONE: &7%{wykopanystone.%arg 1%}%"
  58. send "&7Wykopany &2EXP: &7%{exp.%arg 1%}%"
  59. send "&8====================="
  60. on mine of any ore or emerald ore:
  61. set event-block to air
  62. stop
  63. on explode:
  64. loop all blocks in radius 15 of event-location:
  65. loop-block is emerald ore or diamond ore or lapis lazuli ore or iron ore or gold ore or redstone ore or coal ore:
  66. set loop-block to air
  67. stop
  68. on mine of stone:
  69. add 1 to {wykopanystone.%player%}
  70. if {2exp.%player%} is false:
  71. if {dropx2} is false:
  72. if player's tool is pickaxe of fortune 0:
  73. chance of 0.7:
  74. drop 1 diamond at event-block
  75. add 1 to {diamenty.%player%}
  76. stop
  77. else:
  78. stop
  79. if player's tool is pickaxe of fortune 1:
  80. chance of 0.8:
  81. drop 1 diamond at event-block
  82. add 1 to {diamenty.%player%}
  83. stop
  84. else:
  85. stop
  86. if player's tool is pickaxe of fortune 2:
  87. chance of 0.9:
  88. drop 1 diamond at event-block
  89. add 1 to {diamenty.%player%}
  90. stop
  91. else:
  92. stop
  93. if player's tool is pickaxe of fortune 3:
  94. chance of 0.9:
  95. drop 2 diamond at event-block
  96. add 2 to {diamenty.%player%}
  97. stop
  98. else:
  99. stop
  100. else:
  101. if player's tool is pickaxe of fortune 0:
  102. chance of 1.2:
  103. drop 1 diamond at event-block
  104. add 1 to {diamenty.%player%}
  105. stop
  106. if player's tool is pickaxe of fortune 1:
  107. chance of 1.3:
  108. drop 1 diamond at event-block
  109. add 1 to {diamenty.%player%}
  110. stop
  111. if player's tool is pickaxe of fortune 2:
  112. chance of 1.4:
  113. drop 1 diamond at event-block
  114. add 1 to {diamenty.%player%}
  115. stop
  116. if player's tool is pickaxe of fortune 3:
  117. chance of 1.4:
  118. drop 2 diamond at event-block
  119. add 2 to {diamenty.%player%}
  120. stop
  121. else:
  122. if player's tool is pickaxe of fortune 0:
  123. chance of 1.2:
  124. drop 1 diamond at event-block
  125. add 1 to {diamenty.%player%}
  126. stop
  127. if player's tool is pickaxe of fortune 1:
  128. chance of 1.3:
  129. drop 1 diamond at event-block
  130. add 1 to {diamenty.%player%}
  131. stop
  132. if player's tool is pickaxe of fortune 2:
  133. chance of 1.4:
  134. drop 1 diamond at event-block
  135. add 1 to {diamenty.%player%}
  136. stop
  137. if player's tool is pickaxe of fortune 3:
  138. chance of 1.4:
  139. drop 2 diamond at event-block
  140. add 2 to {diamenty.%player%}
  141. stop
  142. if {2exp.%player%} is false:
  143. if {dropx2} is false:
  144. if player's tool is pickaxe of fortune 0:
  145. chance of 1.7:
  146. drop 1 gold ore at event-block
  147. add 1 to {zloto.%player%}
  148. stop
  149. if player's tool is pickaxe of fortune 1:
  150. chance of 1.8:
  151. drop 1 gold ore at event-block
  152. add 1 to {zloto.%player%}
  153. stop
  154. if player's tool is pickaxe of fortune 2:
  155. chance of 1.9:
  156. drop 1 gold ore at event-block
  157. add 1 to {zloto.%player%}
  158. stop
  159. if player's tool is pickaxe of fortune 3:
  160. chance of 1.9:
  161. drop 2 gold ore at event-block
  162. add 2 to {zloto.%player%}
  163. stop
  164. else:
  165. if player's tool is pickaxe of fortune 0:
  166. chance of 2.0:
  167. drop 1 gold ore at event-block
  168. add 1 to {zloto.%player%}
  169. stop
  170. if player's tool is pickaxe of fortune 1:
  171. chance of 2.1:
  172. drop 1 gold ore at event-block
  173. add 1 to {zloto.%player%}
  174. stop
  175. if player's tool is pickaxe of fortune 2:
  176. chance of 2.2:
  177. drop 1 gold ore at event-block
  178. add 1 to {zloto.%player%}
  179. stop
  180. if player's tool is pickaxe of fortune 3:
  181. chance of 2.2:
  182. drop 2 gold ore at event-block
  183. add 2 to {zloto.%player%}
  184. stop
  185. else:
  186. if player's tool is pickaxe of fortune 0:
  187. chance of 2.0:
  188. drop 1 gold ore at event-block
  189. add 1 to {zloto.%player%}
  190. stop
  191. if player's tool is pickaxe of fortune 1:
  192. chance of 2.1:
  193. drop 1 gold ore at event-block
  194. add 1 to {zloto.%player%}
  195. stop
  196. if player's tool is pickaxe of fortune 2:
  197. chance of 2.2:
  198. drop 1 gold ore at event-block
  199. add 1 to {zloto.%player%}
  200. stop
  201. if player's tool is pickaxe of fortune 3:
  202. chance of 2.2:
  203. drop 2 gold ore at event-block
  204. add 2 to {zloto.%player%}
  205. stop
  206. if {2exp.%player%} is false:
  207. if {dropx2} is false:
  208. if player's tool is pickaxe of fortune 0:
  209. chance of 2.2:
  210. drop 1 iron ore at event-block
  211. add 1 to {zelazo.%player%}
  212. stop
  213. if player's tool is pickaxe of fortune 1:
  214. chance of 2.3:
  215. drop 1 iron ore at event-block
  216. add 1 to {zelazo.%player%}
  217. stop
  218. if player's tool is pickaxe of fortune 2:
  219. chance of 2.4:
  220. drop 1 iron ore at event-block
  221. add 1 to {zelazo.%player%}
  222. stop
  223. if player's tool is pickaxe of fortune 3:
  224. chance of 2.4:
  225. drop 2 iron ore at event-block
  226. add 2 to {zelazo.%player%}
  227. stop
  228. else:
  229. if {dropx2} is false:
  230. if player's tool is pickaxe of fortune 0:
  231. chance of 4.0:
  232. drop 1 iron ore at event-block
  233. add 1 to {zelazo.%player%}
  234. stop
  235. if player's tool is pickaxe of fortune 1:
  236. chance of 4.1:
  237. drop 1 iron ore at event-block
  238. add 1 to {zelazo.%player%}
  239. stop
  240. if player's tool is pickaxe of fortune 2:
  241. chance of 4.2:
  242. drop 1 iron ore at event-block
  243. add 1 to {zelazo.%player%}
  244. stop
  245. if player's tool is pickaxe of fortune 3:
  246. chance of 4.2:
  247. drop 2 iron ore at event-block
  248. add 2 to {zelazo.%player%}
  249. stop
  250. else:
  251. if player's tool is pickaxe of fortune 0:
  252. chance of 4.0:
  253. drop 1 iron ore at event-block
  254. add 1 to {zelazo.%player%}
  255. stop
  256. if player's tool is pickaxe of fortune 1:
  257. chance of 4.1:
  258. drop 1 iron ore at event-block
  259. add 1 to {zelazo.%player%}
  260. stop
  261. if player's tool is pickaxe of fortune 2:
  262. chance of 4.2:
  263. drop 1 iron ore at event-block
  264. add 1 to {zelazo.%player%}
  265. stop
  266. if player's tool is pickaxe of fortune 3:
  267. chance of 4.2:
  268. drop 2 iron ore at event-block
  269. add 2 to {zelazo.%player%}
  270. stop
  271. if {2exp.%player%} is false:
  272. if {dropx2} is false:
  273. if player's tool is pickaxe of fortune 0:
  274. chance of 4.2:
  275. drop 1 coal at event-block
  276. add 1 to {zelazo.%player%}
  277. stop
  278. if player's tool is pickaxe of fortune 1:
  279. chance of 4.3:
  280. drop 1 coal at event-block
  281. add 1 to {zelazo.%player%}
  282. stop
  283. if player's tool is pickaxe of fortune 2:
  284. chance of 4.4:
  285. drop 1 coal at event-block
  286. add 1 to {zelazo.%player%}
  287. stop
  288. if player's tool is pickaxe of fortune 3:
  289. chance of 4.4:
  290. drop 2 coal at event-block
  291. add 2 to {wegiel.%player%}
  292. stop
  293. else:
  294. if {dropx2} is false:
  295. if player's tool is pickaxe of fortune 0:
  296. chance of 8.2:
  297. drop 1 coal at event-block
  298. add 1 to {zelazo.%player%}
  299. stop
  300. if player's tool is pickaxe of fortune 1:
  301. chance of 8.3:
  302. drop 1 coal at event-block
  303. add 1 to {zelazo.%player%}
  304. stop
  305. if player's tool is pickaxe of fortune 2:
  306. chance of 8.4:
  307. drop 1 coal at event-block
  308. add 1 to {zelazo.%player%}
  309. stop
  310. if player's tool is pickaxe of fortune 3:
  311. chance of 8.4:
  312. drop 2 coal at event-block
  313. add 2 to {wegiel.%player%}
  314. stop
  315. else:
  316. if player's tool is pickaxe of fortune 0:
  317. chance of 8.2:
  318. drop 1 coal at event-block
  319. add 1 to {zelazo.%player%}
  320. stop
  321. if player's tool is pickaxe of fortune 1:
  322. chance of 8.3:
  323. drop 1 coal at event-block
  324. add 1 to {zelazo.%player%}
  325. stop
  326. if player's tool is pickaxe of fortune 2:
  327. chance of 8.4:
  328. drop 1 coal at event-block
  329. add 1 to {zelazo.%player%}
  330. stop
  331. if player's tool is pickaxe of fortune 3:
  332. chance of 8.4:
  333. drop 2 coal at event-block
  334. add 2 to {wegiel.%player%}
  335. stop
  336. if {2exp.%player%} is false:
  337. if {dropx2} is false:
  338. if player's tool is pickaxe of fortune 0:
  339. chance of 0.08:
  340. drop 1 emerald at event-block
  341. add 1 to {emerald.%player%}
  342. stop
  343. if player's tool is pickaxe of fortune 1:
  344. chance of 0.08:
  345. drop 1 emerald at event-block
  346. add 1 to {emerald.%player%}
  347. stop
  348. if player's tool is pickaxe of fortune 2:
  349. chance of 0.09:
  350. drop 1 emerald at event-block
  351. add 1 to {emerald.%player%}
  352. stop
  353. if player's tool is pickaxe of fortune 3:
  354. chance of 0.08:
  355. drop 2 emerald at event-block
  356. add 2 to {emerald.%player%}
  357. stop
  358. else:
  359. if {dropx2} is false:
  360. if player's tool is pickaxe of fortune 0:
  361. chance of 0.11:
  362. drop 1 emerald at event-block
  363. add 1 to {emerald.%player%}
  364. stop
  365. if player's tool is pickaxe of fortune 1:
  366. chance of 0.12:
  367. drop 1 emerald at event-block
  368. add 1 to {emerald.%player%}
  369. stop
  370. if player's tool is pickaxe of fortune 2:
  371. chance of 0.12:
  372. drop 1 emerald at event-block
  373. add 1 to {emerald.%player%}
  374. stop
  375. if player's tool is pickaxe of fortune 3:
  376. chance of 0.12:
  377. drop 2 emerald at event-block
  378. add 2 to {emerald.%player%}
  379. stop
  380. else:
  381. if player's tool is pickaxe of fortune 0:
  382. chance of 0.11:
  383. drop 1 emerald at event-block
  384. add 1 to {emerald.%player%}
  385. stop
  386. if player's tool is pickaxe of fortune 1:
  387. chance of 0.12:
  388. drop 1 emerald at event-block
  389. add 1 to {emerald.%player%}
  390. stop
  391. if player's tool is pickaxe of fortune 2:
  392. chance of 0.12:
  393. drop 1 emerald at event-block
  394. add 1 to {emerald.%player%}
  395. stop
  396. if player's tool is pickaxe of fortune 3:
  397. chance of 0.12:
  398. drop 2 emerald at event-block
  399. add 2 to {emerald.%player%}
  400. stop
  401. if {2exp.%player%} is false:
  402. if {dropx2} is false:
  403. if player's tool is pickaxe of fortune 0:
  404. chance of 1:
  405. drop 1 gunpowder at event-block
  406. add 1 to {proch.%player%}
  407. stop
  408. if player's tool is pickaxe of fortune 1:
  409. chance of 1.1:
  410. drop 1 gunpowder at event-block
  411. add 1 to {proch.%player%}
  412. stop
  413. if player's tool is pickaxe of fortune 2:
  414. chance of 1.2:
  415. drop 1 gunpowder at event-block
  416. add 1 to {proch.%player%}
  417. stop
  418. if player's tool is pickaxe of fortune 3:
  419. chance of 1.3:
  420. drop 2 gunpowder at event-block
  421. add 2 to {proch.%player%}
  422. stop
  423. else:
  424. if {dropx2} is false:
  425. if player's tool is pickaxe of fortune 0:
  426. chance of 2:
  427. drop 1 gunpowder at event-block
  428. add 1 to {proch.%player%}
  429. stop
  430. if player's tool is pickaxe of fortune 1:
  431. chance of 2.1:
  432. drop 1 gunpowder at event-block
  433. add 1 to {proch.%player%}
  434. stop
  435. if player's tool is pickaxe of fortune 2:
  436. chance of 2.2:
  437. drop 1 gunpowder at event-block
  438. add 1 to {proch.%player%}
  439. stop
  440. if player's tool is pickaxe of fortune 3:
  441. chance of 2.3:
  442. drop 2 gunpowder at event-block
  443. add 2 to {proch.%player%}
  444. stop
  445. else:
  446. if player's tool is pickaxe of fortune 0:
  447. chance of 2:
  448. drop 1 gunpowder at event-block
  449. add 1 to {proch.%player%}
  450. stop
  451. if player's tool is pickaxe of fortune 1:
  452. chance of 2.1:
  453. drop 1 gunpowder at event-block
  454. add 1 to {proch.%player%}
  455. stop
  456. if player's tool is pickaxe of fortune 2:
  457. chance of 2.2:
  458. drop 1 gunpowder at event-block
  459. add 1 to {proch.%player%}
  460. stop
  461. if player's tool is pickaxe of fortune 3:
  462. chance of 2.3:
  463. drop 2 gunpowder at event-block
  464. add 2 to {proch.%player%}
  465. stop
  466. if {2exp.%player%} is false:
  467. if {dropx2} is false:
  468. if player's tool is pickaxe of fortune 0:
  469. chance of 1.2:
  470. drop 1 redstone at event-block
  471. add 1 to {redstone.%player%}
  472. stop
  473. if player's tool is pickaxe of fortune 1:
  474. chance of 1.3:
  475. drop 1 redstone at event-block
  476. add 1 to {redstone.%player%}
  477. stop
  478. if player's tool is pickaxe of fortune 2:
  479. chance of 1.4:
  480. drop 1 redstone at event-block
  481. add 1 to {redstone.%player%}
  482. stop
  483. if player's tool is pickaxe of fortune 3:
  484. chance of 1.4:
  485. drop 2 redstone at event-block
  486. add 2 to {redstone.%player%}
  487. stop
  488. else:
  489. if {dropx2} is false:
  490. if player's tool is pickaxe of fortune 0:
  491. chance of 2.2:
  492. drop 1 redstone at event-block
  493. add 1 to {redstone.%player%}
  494. stop
  495. if player's tool is pickaxe of fortune 1:
  496. chance of 2.3:
  497. drop 1 redstone at event-block
  498. add 1 to {redstone.%player%}
  499. stop
  500. if player's tool is pickaxe of fortune 2:
  501. chance of 2.4:
  502. drop 1 redstone at event-block
  503. add 1 to {redstone.%player%}
  504. stop
  505. if player's tool is pickaxe of fortune 3:
  506. chance of 2.4:
  507. drop 2 redstone at event-block
  508. add 2 to {redstone.%player%}
  509. stop
  510. else:
  511. if player's tool is pickaxe of fortune 0:
  512. chance of 2.2:
  513. drop 1 redstone at event-block
  514. add 1 to {redstone.%player%}
  515. stop
  516. if player's tool is pickaxe of fortune 1:
  517. chance of 2.3:
  518. drop 1 redstone at event-block
  519. add 1 to {redstone.%player%}
  520. stop
  521. if player's tool is pickaxe of fortune 2:
  522. chance of 2.4:
  523. drop 1 redstone at event-block
  524. add 1 to {redstone.%player%}
  525. stop
  526. if player's tool is pickaxe of fortune 3:
  527. chance of 2.4:
  528. drop 2 redstone at event-block
  529. add 2 to {redstone.%player%}
  530. stop
  531. if {2exp.%player%} is false:
  532. if {dropx2} is false:
  533. if player's tool is pickaxe of fortune 0:
  534. chance of 0.6:
  535. drop 1 lapis lazuli at event-block
  536. add 1 to {lapis.%player%}
  537. stop
  538. if player's tool is pickaxe of fortune 1:
  539. chance of 0.7:
  540. drop 1 lapis lazuli at event-block
  541. add 1 to {lapis.%player%}
  542. stop
  543. if player's tool is pickaxe of fortune 2:
  544. chance of 0.8:
  545. drop 1 lapis lazuli at event-block
  546. add 1 to {lapis.%player%}
  547. stop
  548. if player's tool is pickaxe of fortune 3:
  549. chance of 0.8:
  550. drop 2 lapis lazuli at event-block
  551. add 2 to {lapis.%player%}
  552. stop
  553. else:
  554. if {dropx2} is false:
  555. if player's tool is pickaxe of fortune 0:
  556. chance of 1.2:
  557. drop 1 lapis lazuli at event-block
  558. add 1 to {lapis.%player%}
  559. stop
  560. if player's tool is pickaxe of fortune 1:
  561. chance of 1.4:
  562. drop 1 lapis lazuli at event-block
  563. add 1 to {lapis.%player%}
  564. stop
  565. if player's tool is pickaxe of fortune 2:
  566. chance of 1.7:
  567. drop 1 lapis lazuli at event-block
  568. add 1 to {lapis.%player%}
  569. stop
  570. if player's tool is pickaxe of fortune 3:
  571. chance of 1.7:
  572. drop 2 lapis lazuli at event-block
  573. add 2 to {lapis.%player%}
  574. stop
  575. else:
  576. if player's tool is pickaxe of fortune 0:
  577. chance of 1.2:
  578. drop 1 lapis lazuli at event-block
  579. add 1 to {lapis.%player%}
  580. stop
  581. if player's tool is pickaxe of fortune 1:
  582. chance of 1.4:
  583. drop 1 lapis lazuli at event-block
  584. add 1 to {lapis.%player%}
  585. stop
  586. if player's tool is pickaxe of fortune 2:
  587. chance of 1.7:
  588. drop 1 lapis lazuli at event-block
  589. add 1 to {lapis.%player%}
  590. stop
  591. if player's tool is pickaxe of fortune 3:
  592. chance of 1.7:
  593. drop 2 lapis lazuli at event-block
  594. add 2 to {lapis.%player%}
  595. stop
  596. if {2exp.%player%} is false:
  597. if {dropx2} is false:
  598. chance of 50:
  599. add 1 xp to player
  600. add 1 to {exp.%player%}
  601. stop
  602. else:
  603. if {dropx2} is false:
  604. chance of 100:
  605. add 1 xp to player
  606. add 1 to {exp.%player%}
  607. stop
  608. else:
  609. chance of 100:
  610. add 1 xp to player
  611. add 1 to {exp.%player%}
  612. stop
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