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- import pygame
- import time
- import random
- pygame.init()
- white = (255, 255, 255)
- yellow = (255, 255, 102)
- black = (0, 0, 0)
- red = (213, 50, 80)
- green = (0, 255, 0)
- blue = (50, 153, 213)
- dis_width = 600
- dis_height = 400
- dis = pygame.display.set_mode((dis_width, dis_height))
- pygame.display.set_caption('Snake Game by Edureka')
- clock = pygame.time.Clock()
- snake_block = 10
- snake_speed = 15
- font_style = pygame.font.SysFont("bahnschrift", 25)
- score_font = pygame.font.SysFont("comicsansms", 35)
- def Your_score(score):
- value = score_font.render("Your Score: " + str(score), True, yellow)
- dis.blit(value, [0, 0])
- def our_snake(snake_block, snake_list):
- for x in snake_list:
- pygame.draw.rect(dis, black, [x[0], x[1], snake_block, snake_block])
- def message(msg, color):
- mesg = font_style.render(msg, True, color)
- dis.blit(mesg, [dis_width / 6, dis_height / 3])
- def gameLoop():
- game_over = False
- game_close = False
- x1 = dis_width / 2
- y1 = dis_height / 2
- x1_change = 0
- y1_change = 0
- snake_List = []
- Length_of_snake = 1
- foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0
- foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0
- while not game_over:
- while game_close == True:
- dis.fill(blue)
- message("You Lost! Press C-Play Again or Q-Quit", red)
- Your_score(Length_of_snake - 1)
- pygame.display.update()
- for event in pygame.event.get():
- if event.type == pygame.KEYDOWN:
- if event.key == pygame.K_q:
- game_over = True
- game_close = False
- if event.key == pygame.K_c:
- gameLoop()
- for event in pygame.event.get():
- if event.type == pygame.QUIT:
- game_over = True
- if event.type == pygame.KEYDOWN:
- if event.key == pygame.K_LEFT:
- x1_change = -snake_block
- y1_change = 0
- elif event.key == pygame.K_RIGHT:
- x1_change = snake_block
- y1_change = 0
- elif event.key == pygame.K_UP:
- y1_change = -snake_block
- x1_change = 0
- elif event.key == pygame.K_DOWN:
- y1_change = snake_block
- x1_change = 0
- if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0:
- game_close = True
- x1 += x1_change
- y1 += y1_change
- dis.fill(blue)
- pygame.draw.rect(dis, green, [foodx, foody, snake_block, snake_block])
- snake_Head = []
- snake_Head.append(x1)
- snake_Head.append(y1)
- snake_List.append(snake_Head)
- if len(snake_List) > Length_of_snake:
- del snake_List[0]
- for x in snake_List[:-1]:
- if x == snake_Head:
- game_close = True
- our_snake(snake_block, snake_List)
- Your_score(Length_of_snake - 1)
- pygame.display.update()
- if x1 == foodx and y1 == foody:
- foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0
- foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0
- Length_of_snake += 1
- clock.tick(snake_speed)
- pygame.quit()
- quit()
- gameLoop()
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