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- Using configuration source: "C:\Program Files (x86)\Spring\Lobby\Profiles\Low Graphics\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 888, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 0
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 1, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
- AMD Phenom(tm) II X4 955 Processor; 8191MB RAM, 16380MB pagefile
- OS: emulated 32bit mode
- [Watchdog] Installed (HangTimeout: 10sec)
- Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 88.0 (FIX MT-Sim)
- Build date/time: Mar 24 2012 23:44:53
- Build environment: boost-104800, GNU libstdc++ version 20110627
- Compiler: gcc-4.6.1
- Using read-write data directory: C:\Program Files (x86)\Spring\
- Using read-only data directory: C:\Users\Jaz\Documents\My Games\Spring\
- Scanning: C:\Users\Jaz\Documents\My Games\Spring\maps
- Scanning: C:\Users\Jaz\Documents\My Games\Spring\games
- Scanning: C:\Users\Jaz\Documents\My Games\Spring\mods
- Scanning: C:\Users\Jaz\Documents\My Games\Spring\packages
- Scanning: C:\Program Files (x86)\Spring\maps
- Scanning: C:\Program Files (x86)\Spring\base
- Scanning: C:\Program Files (x86)\Spring\games
- Scanning: C:\Program Files (x86)\Spring\mods
- Scanning: C:\Program Files (x86)\Spring\packages
- Supported Video modes: 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1152x648, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
- Video mode set to 1920x1200/32bit
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 3.3.11554 Compatibility Profile Context
- [f=0000000] GL vendor: ATI Technologies Inc.
- [f=0000000] GL renderer: ATI Radeon HD 4800 Series
- [f=0000000] GLSL version: 3.30
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: total 739MB, available 963MB
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 8192, compress MIP-map textures: 1
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] CPU Cores: 4
- [f=0000000] CPU affinity not set
- [f=0000000] Loading startscript from: script.txt
- [f=0000000] Connecting to 78.46.88.42:10372 using name [Fx]Droid
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 96
- [f=0000000] Using map: Koom Valley V2
- [f=0000000] Using game: Balanced Annihilation V7.68
- [f=0000000] Using game archive: ba768.sdz
- [f=0000000] recording demo: demos/20120405_011749_Koom Valley V2_88.sdf
- [f=0000000] PreGame::GameDataReceived: 475 ms
- [f=0000000] User number 11 (team 7, allyteam 1)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 0.176000
- [f=0000000] Game::LoadDefs (GameData): 273 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 39 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (155 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 289 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 11
- [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
- [f=0000000] Creating Unit Textures
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Error: Spring 88.0 (FIX MT-Sim) has crashed.
- [f=0000000] Error: MT with 4 threads.
- [f=0000000] Error: DLL information:
- [f=0000000] Error: Exception: Access violation (0xc0000005)
- [f=0000000] Error: Exception Address: 0x00935ff0
- [f=0000000] Error: Stacktrace:
- [f=0000000] Loading Feature Definitions
- [f=0000000] Error: (0) Unknown [0x00935FF0]
- [f=0000000] Error: (1) Unknown [0x75AF8EA2]
- [f=0000000] Error: (2) Unknown [0x6FC5BB30]
- [f=0000000] Initializing Map Features
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [CPathManager] pathing data checksum: fa808627
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
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