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  1. Using configuration source: "C:\Program Files (x86)\Spring\Lobby\Profiles\Low Graphics\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 888, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 0
  5. SSE 4.1: 0, SSE 4.2: 0
  6. SSE 4.0A: 1, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
  10. AMD Phenom(tm) II X4 955 Processor; 8191MB RAM, 16380MB pagefile
  11. OS: emulated 32bit mode
  12. [Watchdog] Installed (HangTimeout: 10sec)
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 88.0 (FIX MT-Sim)
  20. Build date/time: Mar 24 2012 23:44:53
  21. Build environment: boost-104800, GNU libstdc++ version 20110627
  22. Compiler: gcc-4.6.1
  23. Using read-write data directory: C:\Program Files (x86)\Spring\
  24. Using read-only data directory: C:\Users\Jaz\Documents\My Games\Spring\
  25. Scanning: C:\Users\Jaz\Documents\My Games\Spring\maps
  26. Scanning: C:\Users\Jaz\Documents\My Games\Spring\games
  27. Scanning: C:\Users\Jaz\Documents\My Games\Spring\mods
  28. Scanning: C:\Users\Jaz\Documents\My Games\Spring\packages
  29. Scanning: C:\Program Files (x86)\Spring\maps
  30. Scanning: C:\Program Files (x86)\Spring\base
  31. Scanning: C:\Program Files (x86)\Spring\games
  32. Scanning: C:\Program Files (x86)\Spring\mods
  33. Scanning: C:\Program Files (x86)\Spring\packages
  34. Supported Video modes: 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1152x648, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
  35. Video mode set to 1920x1200/32bit
  36. [f=0000000] SDL version: 1.2.10
  37. [f=0000000] GL version: 3.3.11554 Compatibility Profile Context
  38. [f=0000000] GL vendor: ATI Technologies Inc.
  39. [f=0000000] GL renderer: ATI Radeon HD 4800 Series
  40. [f=0000000] GLSL version: 3.30
  41. [f=0000000] GLEW version: 1.5.8
  42. [f=0000000] Video RAM: total 739MB, available 963MB
  43. [f=0000000] GL info:
  44. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  45. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  46. maximum texture size: 8192, compress MIP-map textures: 1
  47. [f=0000000] Joysticks found: 0
  48. [f=0000000] Warning: Joystick 0 not found
  49. [f=0000000] CPU Cores: 4
  50. [f=0000000] CPU affinity not set
  51. [f=0000000] Loading startscript from: script.txt
  52. [f=0000000] Connecting to 78.46.88.42:10372 using name [Fx]Droid
  53. [f=0000000] [Sound] OpenAL info:
  54. [f=0000000] [Sound] Available Devices:
  55. [f=0000000] [Sound] DirectSound Software
  56. [f=0000000] [Sound] Device: DirectSound Software
  57. [f=0000000] [Sound] Vendor: OpenAL Community
  58. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  59. [f=0000000] [Sound] Renderer: OpenAL Soft
  60. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  61. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  62. [f=0000000] [Sound] EFX Enabled: yes
  63. [f=0000000] [Sound] Max Sounds: 96
  64. [f=0000000] Using map: Koom Valley V2
  65. [f=0000000] Using game: Balanced Annihilation V7.68
  66. [f=0000000] Using game archive: ba768.sdz
  67. [f=0000000] recording demo: demos/20120405_011749_Koom Valley V2_88.sdf
  68. [f=0000000] PreGame::GameDataReceived: 475 ms
  69. [f=0000000] User number 11 (team 7, allyteam 1)
  70. [f=0000000] Loading Radar Icons
  71. [f=0000000] Loading GameData Definitions
  72. [f=0000000] Loading all definitions: 0.176000
  73. [f=0000000] Game::LoadDefs (GameData): 273 ms
  74. [f=0000000] Loading Sound Definitions
  75. [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
  76. [f=0000000] Game::LoadDefs (Sound): 39 ms
  77. [f=0000000] Parsing Map Information
  78. [f=0000000] Loading SMF
  79. [f=0000000] Loading Map (155 MB)
  80. [f=0000000] Creating Smooth Height Mesh
  81. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 289 ms
  82. [f=0000000] Creating QuadField & CEGs
  83. [f=0000000] Number of damage types: 11
  84. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
  85. [f=0000000] Creating Unit Textures
  86. [f=0000000] Loading Weapon Definitions
  87. [f=0000000] Loading Unit Definitions
  88. [f=0000000] Error: Spring 88.0 (FIX MT-Sim) has crashed.
  89. [f=0000000] Error: MT with 4 threads.
  90. [f=0000000] Error: DLL information:
  91. [f=0000000] Error: Exception: Access violation (0xc0000005)
  92. [f=0000000] Error: Exception Address: 0x00935ff0
  93. [f=0000000] Error: Stacktrace:
  94. [f=0000000] Loading Feature Definitions
  95. [f=0000000] Error: (0) Unknown [0x00935FF0]
  96. [f=0000000] Error: (1) Unknown [0x75AF8EA2]
  97. [f=0000000] Error: (2) Unknown [0x6FC5BB30]
  98. [f=0000000] Initializing Map Features
  99. [f=0000000] Reading Estimate PathCosts [8]
  100. [f=0000000] Reading Estimate PathCosts [32]
  101. [f=0000000] [CPathManager] pathing data checksum: fa808627
  102. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
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