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- #include "zcommon.acs"
- #import "ZMGAME.acs"
- #include "CONST.acs"
- #import "COMMON.acs"
- #import "FUNCTION.acs"
- #define SOFTWARE_PLAYER 0 //needed to prevent error
- function int GetPlayerRender(void) //render checker
- {
- return GetCVar ("vid_renderer");
- }
- script 2 (int x) clientside //Software users get some different lights with this
- {
- if(getplayerrender()==SOFTWARE_PLAYER)
- {
- if(x==false)
- {
- Light_ChangeToValue(TAG,128); //i'd say change to 128 since that shows just enough
- }
- else if(x==true)
- Terminate;
- }
- }
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