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- Small Hybrid Turret I
- Gallente Frigate I
- Repair Systems II
- Small Hybrid Turret II
- Gallente Frigate II
- Surgical Strike II
- Trajectory Analysis II
- Mechanics III
- Armor Layering I
- Repair Systems III
- Small Hybrid Turret III
- Motion Prediction III
- Hull Upgrades III
- Controlled Bursts III
- Gallente Frigate III
- Surgical Strike III
- Trajectory Analysis III
- Mechanics IV
- Small Hybrid Turret IV
- Hull Upgrades IV
- EM Armor Compensation I
- Explosive Armor Compensation I
- Kinetic Armor Compensation I
- Thermal Armor Compensation I
- Gallente Frigate IV
- Small Hybrid Turret V
- Small Blaster Specialization I
- Hull Upgrades V
- Total time: 23 days, 7 hours, 22 minutes, 6 seconds; Cost: 2,540,000 ISK
- N.B. Skill costs are based on CCP's database and are indicative only
- Effective Ships After Training...
- 1. Incursus
- 2. Atron
- 3. Federation Navy comet
- 4. Catalyst
- 5. Merlin
- Next Step...
- 1. Focus on rounding out your core skills (see core skill plan)
- 2. Focus on getting into the Enyo
- 3. Tech 2 Drones
- 4. Interceptor Path (if tackle)
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