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- class CfgDifficultyPresets
- {
- defaultPreset="Regular";
- myArmorCoef=1.5;
- groupArmorCoef=1.5;
- fadeDistanceStart=40;
- fadeDistanceSpan=10;
- recoilCoef=1;
- visionAidCoef=0.80000001;
- divingLimitMultiplier=1;
- animSpeedCoef=0;
- cancelThreshold=0;
- showCadetHints=1;
- showCadetWP=1;
- class Custom
- {
- displayName="$STR_Difficulty_Custom";
- class Options
- {
- reducedDamage=0;
- groupIndicators=0;
- friendlyTags=0;
- enemyTags=0;
- detectedMines=0;
- commands=0;
- waypoints=2;
- weaponInfo=1;
- stanceIndicator=0;
- staminaBar=1;
- weaponCrosshair=0;
- visionAid=0;
- thirdPersonView=1;
- cameraShake=1;
- scoreTable=0;
- deathMessages=0;
- vonID=0;
- mapContent=0;
- autoReport=0;
- multipleSaves=0;
- };
- };
- };
- singleVoice=0;
- maxSamplesPlayed=96;
- sceneComplexity=400000;
- shadowZDistance=100;
- viewDistance=1000;
- preferredObjectViewDistance=800;
- terrainGrid=25;
- volumeCD=10;
- volumeFX=10;
- volumeSpeech=10;
- volumeVoN=10;
- vonRecThreshold=0.029999999;
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