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- RPCS3 v0.0.1-3-e04de77 Pre-Alpha
- U {PPU[0x70000000] Thread (main_thread) [0x001262c4]} sysPrxForUser TODO: _sys_process_atexitspawn()
- U {PPU[0x70000000] Thread (main_thread) [0x001263a4]} sysPrxForUser TODO: _sys_process_at_Exitspawn
- E {PPU[0x70000000] Thread (main_thread) [0x001252a4]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
- E {PPU[0x70000000] Thread (main_thread) [0x001252a4]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (10)
- U {PPU[0x70000000] Thread (main_thread) [0x00125404]} cellResc TODO: cellRescInit(initConfig=*0xd000fbc8)
- U {PPU[0x70000000] Thread (main_thread) [0x001254a4]} cellResc TODO: cellRescVideoOutResolutionId2RescBufferMode(resolutionId=2, bufferMode=*0xd000fb98)
- U {PPU[0x70000000] Thread (main_thread) [0x00125324]} cellResc TODO: cellRescSetDsts(dstsMode=0, dsts=*0xd000fbac)
- U {PPU[0x70000000] Thread (main_thread) [0x00125384]} cellResc TODO: cellRescSetDisplayMode(displayMode=0)
- U {PPU[0x70000000] Thread (main_thread) [0x00125424]} cellResc TODO: cellRescGetBufferSize(colorBuffers=*0xd000fb9c, vertexArray=*0xd000fba0, fragmentShader=*0xd000fba4)
- E {PPU[0x70000000] Thread (main_thread) [0x001252a4]} cellGcmSys: cellGcmSetTileInfo: CELL_GCM_ERROR_INVALID_ALIGNMENT
- U {PPU[0x70000000] Thread (main_thread) [0x00125484]} cellResc TODO: cellRescSetBufferAddress(colorBuffers=*0xc0740000, vertexArray=*0xc0740080, fragmentShader=*0xc0740100)
- U {PPU[0x70000000] Thread (main_thread) [0x001252e4]} cellResc TODO: cellRescGcmSurface2RescSrc(gcmSurface=*0x152cc0, rescSrc=*0xd000fbb8)
- U {PPU[0x70000000] Thread (main_thread) [0x00125464]} cellResc TODO: cellRescSetSrc(idx=0x0, src=*0xd000fbb8)
- U {PPU[0x70000000] Thread (main_thread) [0x001253e4]} cellResc TODO: cellRescSetFlipHandler(handler=*0x146608)
- U {PPU[0x70000000] Thread (main_thread) [0x00125244]} cellGcmSys TODO: cellGcmSetQueueHandler
- S {Audio Thread} XAudio 2.9 initialized
- E {PPU[0x70000006] Thread (fios mediathread 5) [0x00125fc4]} sys_fs: sys_fs_open(“/dev_bdvd/PS3_GAME/USRDIR/patch.rom”): failed to open file (flags=0, mode=0)
- E {PPU[0x70000006] Thread (fios mediathread 5) [0x00125fc4]} 'cellFsOpen' failed with 0x80010006 : CELL_ENOENT
- U {PPU[0x70000000] Thread (main_thread) [0x00125364]} cellResc TODO: cellRescAdjustAspectRatio(horizontal=0.925000, vertical=0.925000)
- U {PPU[0x70000000] Thread (main_thread) [0x00125344]} cellResc TODO: cellRescResetFlipStatus()
- U {PPU[0x7000000a] Thread (SaveGame) [0x00125b44]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x46, handle=0x47, reqspace=*0xd005fce0, options=0x0)
- E {PPU[0x7000000a] Thread (SaveGame) [0x00125b04]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x46, handle=0x47, statusCb=*0x1497c8, arg=*0x24053af0, options=0x1)
- U {PPU[0x70000000] Thread (main_thread) [0x001253a4]} cellResc TODO: cellRescSetConvertAndFlip(cntxt=*0x1ae000, idx=0x0)
- U {PPU[0x70000000] Thread (main_thread) [0x00125304]} cellResc TODO: cellRescSetWaitFlip()
- E {PPU[0x7000000a] Thread (SaveGame) [0x00125c24]} sceNpTrophy: sceNpTrophyGetTrophyUnlockState(context=0x46, handle=0x47, flags=*0x24053afc, count=*0xd005fce0)
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