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- ## To create a custom config for a mod create a file with the same name
- ## as the jar file and append ".conf", for craftbukkit this would be
- ## "craftbukkit.jar.conf".
- ## The following config is an example that lists all possible options,
- ## without actually changing anything (it remaps the commands on
- ## themselves)
- ##
- ## General configuration. If this contains a setting called "file" the
- ## [commands], [start] and [parse_*] sections will be loaded from this
- ## other file
- [config]
- ## The name as displayed in the panel, leave empty to hide
- name = Mod: Thermos 1.7.10 1614
- ## Where to download the JAR file from
- source = https://github.com/CyberdyneCC/Thermos/releases/download/57/Thermos-1.7.10-1614-server.jar
- ## Where to download this file from (will overwrite this file with the downloaded one)
- configSource = http://oasiscraft.org/downloads/multicraft/conf/Thermos.jar.conf
- ## Sections of this file that may be overridden by .conf files in the server directory
- #safeConfSections = ^(encoding|commands|parse_.+)$
- ## Encoding used for strings sent to and received from the server
- [encoding]
- ## The encoding to use to send data to the Minecraft process
- ## Use "system" for your current locale.
- ## default: system
- encode = utf-8
- ## The encoding to use to decode data received from the Minecraft process
- ## Use "system" for your current locale.
- ## default: system
- decode = utf-8
- ## The encoding used when reading/writing configuration files such as
- ## the server.properties
- ## default: latin-1
- fileEncoding = latin-1
- ## Command line customization.
- ## Available variables
- ## - {MULTICRAFT_DIR} The Multicraft daemon base directory
- ## - {BASE_DIR} Same as {MULTICRAFT_DIR}
- ## - {DAEMON_DIR} Directory of the daemon binaries
- ## - {DATA_DIR} Global.daemon.dataDir
- ## - {JAR_DIR} Daemon JAR directory
- ## - {SERVERS_DIR} Directory containing all servers
- ## - {SERVER_ID} Current server ID
- ## - {SERVER_DIR} Current server base directory
- ## - {WORLD} Name of the current world
- ## - {JAVA} Java executable to run
- ## - {START_MEMORY} Startup memory amount
- ## - {MAX_MEMORY} Maximum memory amount
- ## - {JAR_FILE} Current JAR file name
- ## - {JAR} Full path to current JAR file
- ## - {IP} Server IP
- ## - {PORT} Server port
- ## - {MAX_PLAYERS} Maximum player slots
- ## - {DAEMON_ID} Daemon ID
- ## - {PID} Process ID of the server process
- ## - {PID_FILE} File containing the PID of the server process
- ## - {USER} User the server will run as
- ## - {GROUP} Group the server will run as
- ## - {UID} User system ID
- ## - {GID} Group system ID
- [start]
- command = "{JAVA}" -server -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+AggressiveOpts -Xmn256M -Xmx{MAX_MEMORY}M -Xms{START_MEMORY}M -XX:MaxPermSize=128M -Djline.terminal=jline.UnsupportedTerminal -jar "{JAR}" nogui
- [settings]
- ## Restart the server when it doesn't respond to pings anymore
- #restartOnTimeout = True
- ## The server log file
- logFile = logs/latest.log
- ## Ignore console output and parse log file instead
- followLog = True
- ## Only used if followLog is true, the interval in milliseconds at
- ## which to check the log file for new content
- logCheckInterval = 500
- ## Rotate the log every X bytes
- #logRotateSize =
- ## Use special method to rotate log, use this if normal rename rotation doesn't work
- #logPersistent = False
- ## Maximum number of logs to keep
- #logBackupCount = 5
- ## Advanced: Read at most X bytes from the file at a time
- #logMaxRead = 4096
- ## Check every X milliseconds if the log needs to be rotated
- #logRotateCheckInterval = 20000
- ## Print every line received from the server
- #debugRawLine = False
- ## Print every line after cleanup
- #debugCleanLine = False
- ## Print every line after the first parse pass
- #debugParseLine = False
- ## Use the Multicraft launcher to wrap the gameserver (simulates a real command line)
- #useLauncher = False
- ## Assume Minecraft is still running override (0: Known console output, 1: "List" command output, 2: Any console output)
- pongMode = 2
- ## Minecraft response timeout override (milliseconds)
- pingTimeout = 200000
- ## Minecraft pint interval override (milliseconds)
- pingInterval = 300000
- ## Minecraft crash restart delay overrice (milliseconds)
- #crashRestartDelay = 2000
- ## Console output rate limit override
- #rateLimit = 30
- ## Autosave interval overrice (milliseconds)
- #saveInterval = 600000
- ## Player info save method override (0: Never Save, 1: Update Existing, 2: Always Save)
- #savePlayerInfo = 1
- ## Print server setting information
- #debugSettings = False
- ## Restart the server after a crash or unexpected exit
- #restartOnCrash = False
- ## Print line parser information
- #debugParse = False
- ## Plugin configuration
- [plugins]
- pluginDir = plugins
- pluginMatch = \.(jar|zip)$
- ## Command remapping
- [commands]
- say = say
- list = list
- save-on = save-on
- save-off = save-off
- save-all = save-all
- stop = stop
- tell = tell
- give = give
- tp = tp
- deop = deop
- op = op
- pardon-ip = pardon-ip
- ban-ip = ban-ip
- pardon = pardon
- ban = ban
- kick = kick
- help = help
- ## Console output parsing can be completely customized to support
- ## any format (and theoretically any game). Please contact us if you require this.
- [parse_startup]
- start1=^\s*Listening on
- [parse_log]
- start=^(?P<time>(:?[-\d]+ )?\[?[:\d]+\]?)\s+\[?(?P<type>[^]]+)\]\:?\s+(:?\[[^]]+\]\s+)?(?P<line>.*)$
- [parse_connect]
- shortStart=logged in with entity id \d+ at
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