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- -- this script is discontinued, if you want a script simmilar, go to minerscave
- -- big credit to jmuse for part of killaura and no fall damage
- -- https://web.roblox.com/games/6245143799/WorldCraft
- getgenv().killaura = false
- getgenv().placeholder1 = false
- local selectedoption
- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Window = Library.CreateLib("WorldCraft/Minerscave", "Sentinel")
- local A = Window:NewTab("Main")
- local A1 = A:NewSection("Main")
- local list = {
- }
- table.clear(list)
- local drpdwn = A1:NewDropdown("all blocks", "im not manually doing that", {"placeholder for update thing"}, function(value1)
- selectedoption = value1
- print(selectedoption)
- end)
- A1:NewButton("show selected blocks", "might lag hard", function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "some info",
- Text = ("most blocks dont have color")
- })
- local folder = Instance.new("Folder")
- folder.Parent = game.CoreGui
- folder.Name = "selected block esp things"
- for i,v in pairs(game:GetDescendants()) do
- if v.Name == (selectedoption) then
- local box = Instance.new("BoxHandleAdornment")
- box.Parent = game:GetService("CoreGui")["selected block esp things"]
- box.Color3 = v.Color
- box.Size = v.Size
- box.ZIndex = 10
- box.Adornee = v
- box.Name = v.Name
- box.AlwaysOnTop = true
- box.Visible = true
- box.Transparency = 0.5
- end
- end
- end)
- A1:NewButton("stop showing selected blocks", "might lag hard", function()
- for i,v in pairs(game.CoreGui:GetChildren()) do
- if v.Name == "selected block esp things" then
- v:Destroy()
- end
- end
- end)
- A1:NewButton("set spawn point", "yo a guy spawned on the same block 12 times", function()
- local A_1 = Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame)
- local Event = game:GetService("ReplicatedStorage").GameRemotes.SetBedPos
- Event:InvokeServer(A_1)
- end)
- A1:NewButton("show ores", "guys these are legit", function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "some info",
- Text = ("lava = orange, ruby = red, so dont confuse those")
- })
- for i,v in pairs(game.CoreGui:GetChildren()) do
- if v.Name == "block esp things" then
- v:Destroy()
- end
- end
- local folder = Instance.new("Folder")
- folder.Parent = game.CoreGui
- folder.Name = "block esp things"
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "CoalOre" or v.Name == "RainbowiteOre" or v.Name == "RubyOre" or v.Name == "GoldOre" or v.Name == "DiamondOre" or v.Name == "IronOre" then
- local box = Instance.new("BoxHandleAdornment")
- box.Parent = folder
- box.Color3 = v.Color
- box.Size = v.Size
- box.ZIndex = 10
- box.Adornee = v
- box.Name = v.Name
- box.AlwaysOnTop = true
- box.Visible = true
- box.Transparency = 0.5
- end
- end
- end)
- A1:NewButton("stop showing ores", "ayo", function()
- for i,v in pairs(game.CoreGui:GetChildren()) do
- if v.Name == "block esp things" then
- v:Destroy()
- end
- end
- end)
- A1:NewButton("show lava", "no worry!!", function()
- for i,v in pairs(game.CoreGui:GetChildren()) do
- if v.Name == "lava esp things" then
- v:Destroy()
- end
- end
- local folder = Instance.new("Folder")
- folder.Parent = game.CoreGui
- folder.Name = "lava esp things"
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "Lava" then
- local box = Instance.new("BoxHandleAdornment")
- box.Parent = folder
- box.Color3 = Color3.fromRGB(213, 115, 61)
- box.Size = v.Size
- box.ZIndex = 10
- box.Adornee = v
- box.Name = v.Name
- box.AlwaysOnTop = true
- box.Visible = true
- box.Transparency = 0.5
- end
- end
- end)
- A1:NewButton("stop showing lava", "no worry!!", function()
- for i,v in pairs(game.CoreGui:GetChildren()) do
- if v.Name == "lava esp things" then
- v:Destroy()
- end
- end
- end)
- A1:NewButton("no fall damage", "no worry 2!!", function()
- game:GetService("ReplicatedStorage").GameRemotes.RequestDamage:Destroy()
- end)
- A1:NewToggle("killaura", "killaura", function(bool)
- getgenv().killaura = bool
- if bool then
- killaura()
- else
- print("killaura off")
- end
- end)
- A1:NewKeybind("gui", "gui", Enum.KeyCode.RightControl, function()
- Library:ToggleUI()
- end)
- function killaura()
- spawn(function()
- while getgenv().killaura do
- for i,v in pairs(game.Players:GetPlayers()) do
- if v ~= game.Players.LocalPlayer and v.Character and game.Players.LocalPlayer:DistanceFromCharacter(v.Character.HumanoidRootPart.Position) < 16 then
- game.ReplicatedStorage.GameRemotes.Attack:InvokeServer(v.Character)
- end
- end
- for i,v in pairs(game:GetService("Workspace").Animals:GetChildren()) do
- if v:FindFirstChild("HumanoidRootPart") and game.Players.LocalPlayer:DistanceFromCharacter(v.HumanoidRootPart.Position) < 16 then
- game.ReplicatedStorage.GameRemotes.AttackMob:InvokeServer(v)
- end
- end
- wait()
- end
- end)
- end
- for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerScripts.MainLocalScript.Blocks:GetChildren()) do
- if v.ClassName == "Part" then
- table.insert(list,v.Name)
- end
- end
- drpdwn:Refresh(list)
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