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  1. [color=orange]I stupidly didn't save the changes I made, so please excuse any slight differences in wordings, I tried my best! There will be a fair amount of changes to the rules, whether it's adding or taking away certain rules, or just clarifying them more. Although the rules are official, it is possible that there will be further changes after a trial run. Please feel free to post on forums with any comments or concerns about changes! DUring this adjustment to the new rules, the staff will be lenient and helpfully reminding poeple about the changes, and players should be patient as well and understanding, as rdms may happen in the beginning. [/color]
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  3. [color=white][size=14pt]Terminology[/size][/color]
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  5. [color=lightblue]Kill on Sight [KOS]:[/color] A command called by an innocent or detective to kill a certain player on sight (must have proof of person being a traitor to call KOS). Traitors may not call KOS, [b][u]nor should the term be used by any role, unless calling a legit kos.[/u][/b]
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  7. [color=lightblue]Traitor Testing:[/color] In certain maps, players can use a traitor tester that would light up [green/red] based on their role. A tested player is proven innocent. [b][u]Pressing the green/red traitor or inno button on the tester is traitor baiting.[/u][/b]
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  9. [color=lightblue][size=14pt]General Rules[/size][/color]
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  11. 3.No camping. [b][u]If you continue to delay/camp after 1:00 you are at risk of being slayed. (Traitors may not truce with anyone else but fellow traitors.)[/b][/u]
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  13. 7.[b][u]Do not push people off any ledge unless you are traitor.[/b][/u]
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  15. 9.No traitor baiting [e.g. Pushing someone off as an innocent/detective to make them take fall damage, shooting close to players, or unnecessarily, etc.] [b][u](In order to kill someone for shooting their gun, you must see what they are shooting at, in order to deem it traitor baiting. Otherwise you are at risk of shooting someone who is rightfully protecting themselves from a traitor, as you cannot kill someone for just shooting a gun.)[/u][/b]
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  17. 11.[b][u]No walling. Inno’s and detectives may not wall at all, as they cannot be sure that they aren’t rdming. Traitors may wall in some situations, where they are sure there aren’t any t buddies on the other side. [E.g Inno’s/detectives in a closet alone][/u][/b]
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  19. 12.[b][u]No glitching. Refrain from map or gun glitching. This may result in you being slayed.[/u][/b]
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  21. 13.[b][u]No pushing people off of maps before roles are given, and then only if you are traitor. This may result in you being slayed.[/u][/b]
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  23. [color=limegreen][size=14pt]Valid Proof[/color][/size]
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  25. 2.[b][u]Pushing someone off of a ledge, whether they take damage or not.
  26. Exception: If a detective is almost pushed off a ledge, or near one, it is at their discretion to kill you.[/u][/b]
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  29. 4.[b][u]Shooting near you, whether they are attempting to kill you or scare you, remember you must see what they are shooting at. (Please refer to traitor baiting.)[/u][/b]
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  31. 6.[b][u]Observing a player with a traitor weapon. [E.g Awp. USP. AK. Bomb.]
  32. Exception: Detectives may use traitors items that they find.[/u][/b]
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  34. 7.Not identifying a body after another player asks and counts down. [b][u]If a body is id’d as inno, you may only kill the person who id’d it if you witnessed them shooting at the player, otherwise it is just suspicion.[/u][/b]
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  36. 10.[b][u]Blocking other players to the point that they cannot move, or are trapped in a room. You must first attempt to push them out of the way with your crowbar before a countdown from 5-0 must be issued before killing a player that is blocking.[/u][/b]
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  38. 11.Being the last two people left. Being the last non-provens. [b][u][E.g All bodies are id’d leaving only 2 players. Detective tests and marks all inno’s, leaving 1 player unproven][/u][/b]
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  40. 13.[b][u]Refusing a detective command, or the 2 commands inno’s are allowed to give. (Id body, and stop blocking.)[/u][/b]
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  42. [color=limegreen][size=14pt]Suspicious Behaviour[/size][/color]
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  44. 2.Blocking, by standing still, [b][u]but you can still go around another way.[/u][/b]
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  46. 10.[b][u]Pushing detectives or inno’s on solid ground. (Don’t forget, detectives can command terrorists to stop pushing them.)[/u][/b]
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  48. [color=blue][size=14pt]Detectives Orders[/size][/color]
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  50. 2.No MASS orders (Detectives can only order up to 5 innocents at [b][u]ONE[/u][/b] time).
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  52. 6.Detectives can not call orders that would restrain players for prolonged periods of time. A command such as drop your weapons ends when the player drops their weapons, and extending the period is considered prolonging the command. [b][u][E.g Drop your weapon and do not pick it back up. Leave the room/area and do not come back in. Freeze and stay frozen][/u][/b]
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