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  1. sh-3.2# HYBRIS_LOGGING_LEVEL=debug EGL_PLATFORM=fbdev /usr/lib/qt5/bin/qmlscene -platform hwcomposer main.qml
  2. HOOKS hooks.c:1526 (get_hooked_symbol) DEBUG: __pthread_gettid -2
  3.  
  4. EGLFS: Screen Info
  5. - Physical size: QSizeF(4.29497e+09, 4.29497e+09)
  6. - Screen size: QSize(480, 800)
  7. - Screen depth: 32
  8. EGL eglplatform_fbdev.cpp:36 (void fbdevws_init_module(ws_egl_interface*)) DEBUG: ** framebuffer_open: status=(Success) format=x1
  9. EGL eglplatform_fbdev.cpp:43 (void fbdevws_init_module(ws_egl_interface*)) DEBUG: ** gralloc_open 0x42f77004 status=Success
  10. == hwcomposer module ==
  11. * Address: 0x4350a004
  12. * Module API Version: 2
  13. * HAL API Version: 0
  14. * Identifier: hwcomposer
  15. * Name: Qualcomm Hardware Composer Module
  16. * Author: CodeAurora Forum
  17. == hwcomposer module ==
  18. == hwcomposer device ==
  19. * Version: 1010001 (interpreted as 1010001)
  20. * Module: 0x4350a004
  21. == hwcomposer device ==
  22. QEglScreen 0x726e0
  23.  
  24. QEglWindow 0xf0de8: 0xf0ee0 0x0
  25.  
  26. EGL nativewindowbase.cpp:86 (BaseNativeWindow::BaseNativeWindow()) DEBUG: this=0x1169c8 or A 0x1169cc
  27. EGL nativewindowbase.cpp:86 (BaseNativeWindow::BaseNativeWindow()) DEBUG: this=0x10e370 or A 0x10e374
  28. EGL fbdev_window.cpp:487 (virtual int FbDevNativeWindow::setBufferCount(int)) DEBUG: cnt=2
  29. EGL fbdev_window.cpp:98 (void FbDevNativeWindow::destroyBuffers()) DEBUG:
  30. EGL nativewindowbase.cpp:25 (BaseNativeWindowBuffer::BaseNativeWindowBuffer()) DEBUG: 0x100368
  31. Segmentation fault
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