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- FILE PATH:
- C:\Users\USERNAME\Documents\My Games\Chivalry Medieval Warfare\UDKGame\Config
- INSTRUCTIONS: BOTH SETS OF.INI ARE IN HERE! USE PAGE DOWN! REPLACE FILES WITH THOSE PROVIDED HERE FOR MINIMUM SETTINGS, SAVE OLD FILES! AFTER CHANGES ARE MADE RIGHT LOCK NEW FILES, GO TO PROPERTIES, SET TO "READ ONLY".
- EMAIL WITH CONCERNS! esj.beefyc@gmail.com also on twitch, twitch.tv/esj_beefyc
- REPLACE WITH THIS FILE Settings: UDKSystemSettings.ini
- [SystemSettings]
- StaticDecals=False
- DynamicDecals=False
- UnbatchedDecals=True
- DecalCullDistanceScale=.500000
- DynamicLights=False
- DynamicShadows=False
- LightEnvironmentShadows=False
- CompositeDynamicLights=False
- SHSecondaryLighting=False
- DirectionalLightmaps=True
- MotionBlur=False
- MotionBlurPause=True
- MotionBlurSkinning=1
- DepthOfField=False
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=False
- Distortion=False
- FilteredDistortion=False
- DropParticleDistortion=False
- bAllowDownsampledTranslucency=False
- SpeedTreeLeaves=False
- SpeedTreeFronds=False
- OnlyStreamInTextures=False
- LensFlares=False
- FogVolumes=False
- FloatingPointRenderTargets=True
- OneFrameThreadLag=True
- UseVsync=False
- UpscaleScreenPercentage=True
- Fullscreen=True
- Borderless=False
- AllowOpenGL=False
- AllowRadialBlur=True
- AllowSubsurfaceScattering=False
- AllowImageReflections=False
- AllowImageReflectionShadowing=False
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=True
- MaxFilterBlurSampleCount=16
- SkeletalMeshLODBias=2
- ParticleLODBias=2
- FoliageLODBias=2
- SSAOQuality=2
- DetailMode=0
- MaxDrawDistanceScale=1.200000
- ShadowFilterQualityBias=0
- MaxAnisotropy=1
- MaxMultiSamples=1
- bAllowD3D9MSAA=False
- bAllowTemporalAA=False
- TemporalAA_MinDepth=500.000000
- TemporalAA_StartDepthVelocityScale=100.000000
- MinShadowResolution=64
- MinPreShadowResolution=8
- MaxShadowResolution=128
- MobileShadowTextureResolution=1120
- MaxWholeSceneDominantShadowResolution=128
- ShadowFadeResolution=128
- PreShadowFadeResolution=16
- ShadowFadeExponent=0.250000
- ResX=1280
- ResY=720
- ScreenPercentage=100.000000
- SceneCaptureStreamingMultiplier=1.000000
- ShadowTexelsPerPixel=1.300000
- PreShadowResolutionFactor=0.500000
- bEnableBranchingPCFShadows=False
- bAllowHardwareShadowFiltering=False
- TessellationAdaptivePixelsPerTriangle=25.000000
- bEnableForegroundShadowsOnWorld=False
- bEnableForegroundSelfShadowing=False
- bAllowWholeSceneDominantShadows=False
- bUseConservativeShadowBounds=False
- ShadowFilterRadius=4.000000
- ShadowDepthBias=0.012000
- PerObjectShadowTransition=60.000000
- PerSceneShadowTransition=600.000000
- CSMSplitPenumbraScale=0.500000
- CSMSplitSoftTransitionDistanceScale=4.000000
- CSMSplitDepthBiasScale=0.500000
- CSMMinimumFOV=40.000000
- CSMFOVRoundFactor=4.000000
- UnbuiltWholeSceneDynamicShadowRadius=20000.000000
- UnbuiltNumWholeSceneDynamicShadowCascades=3
- WholeSceneShadowUnbuiltInteractionThreshold=50
- bAllowFracturedDamage=True
- NumFracturedPartsScale=1.000000
- FractureDirectSpawnChanceScale=1.000000
- FractureRadialSpawnChanceScale=1.000000
- FractureCullDistanceScale=2.000000
- bForceCPUAccessToGPUSkinVerts=false
- bDisableSkeletalInstanceWeights=false
- HighPrecisionGBuffers=False
- AllowSecondaryDisplays=False
- SecondaryDisplayMaximumWidth=1280
- SecondaryDisplayMaximumHeight=720
- MobileFeatureLevel=0
- MobileFog=False
- MobileHeightFog=False
- MobileSpecular=True
- MobileBumpOffset=True
- MobileNormalMapping=True
- MobileEnvMapping=True
- MobileRimLighting=True
- MobileColorBlending=True
- MobileColorGrading=False
- MobileVertexMovement=True
- MobileOcclusionQueries=False
- MobileGlobalGammaCorrection=False
- MobileAllowGammaCorrectionWorldOverride=True
- MobileLODBias=-0.5
- MobileBoneCount=75
- MobileBoneWeightCount=2
- MobileUsePreprocessedShaders=True
- MobileFlashRedForUncachedShaders=False
- MobileWarmUpPreprocessedShaders=True
- MobileCachePreprocessedShaders=False
- MobileProfilePreprocessedShaders=False
- MobileUseCPreprocessorOnShaders=True
- MobileLoadCPreprocessedShaders=True
- MobileSharePixelShaders=True
- MobileShareVertexShaders=True
- MobileShareShaderPrograms=True
- MobileEnableMSAA=False
- MobileContentScaleFactor=1.0
- MobileVertexScratchBufferSize=150
- MobileIndexScratchBufferSize=10
- MobileLightShaftScale=2.0
- MobileLightShaftFirstPass=0.5
- MobileLightShaftSecondPass=1.0
- MobileModShadows=False
- MobileTiltShift=False
- MobileMaxMemory=300
- MobilePostProcessBlurAmount=32.0
- MobileTiltShiftPosition=0.5
- MobileTiltShiftFocusWidth=0.3
- MobileTiltShiftTransitionWidth=0.5
- MobileMaxShadowRange=500.0
- MobileBloomTint=(R=1.0,G=0.75,B=0.0,A=1.0)
- MobileClearDepthBetweenDPG=False
- MobileSceneDepthResolveForShadows=TRUE
- ApexLODResourceBudget=1000000020040877300000.000000
- ApexDestructionMaxChunkIslandCount=2500
- ApexDestructionMaxShapeCount=0
- ApexDestructionMaxChunkSeparationLOD=1.000000
- ApexDestructionMaxActorCreatesPerFrame=-1
- ApexDestructionMaxFracturesProcessedPerFrame=-1
- ApexDestructionSortByBenefit=True
- ApexGRBEnable=false
- ApexGRBGPUMemSceneSize=128
- ApexGRBGPUMemTempDataSize=128
- ApexGRBMeshCellSize=7.500000
- ApexGRBNonPenSolverPosIterCount=9
- ApexGRBFrictionSolverPosIterCount=3
- ApexGRBFrictionSolverVelIterCount=3
- ApexGRBSkinWidth=0.025000
- ApexGRBMaxLinearAcceleration=1000000.000000
- bEnableParallelAPEXClothingFetch=True
- ApexClothingAvgSimFrequencyWindow=60
- ApexClothingAllowAsyncCooking=True
- ApexClothingAllowApexWorkBetweenSubsteps=FALSE
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Character=(MinLODSize=80,MaxLODSize=80,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=80,MaxLODSize=80,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Lightmap=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=0,MaxLODSize=0,LODBias=0,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- PerformedBucketing=True
- OriginalBucket=5
- SoundMinCompressed=3
- TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [SystemSettingsBucket1]
- BasedOn=SystemSettings
- SoundMinCompressed=2
- StaticDecals=False
- DynamicDecals=False
- ResX=800
- ResY=600
- UnbatchedDecals=True
- DecalCullDistanceScale=0.4
- DynamicLights=False
- DynamicShadows=False
- LightEnvironmentShadows=False
- MotionBlur=False
- DepthOfField=False
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=False
- Distortion=False
- DropParticleDistortion=True
- LensFlares=False
- AllowRadialBlur=False
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=True
- SkeletalMeshLODBias=1
- DetailMode=0
- MaxDrawDistanceScale=0.8
- MaxAnisotropy=1
- MaxShadowResolution=256
- MaxWholeSceneDominantShadowResolution=256
- ScreenPercentage=100.000000
- ShadowTexelsPerPixel=0.5
- bAllowWholeSceneDominantShadows=True
- bUseConservativeShadowBounds=True
- bAllowFracturedDamage=False
- FractureCullDistanceScale=0.25
- TEXTUREGROUP_Character=(MinLODSize=128,MaxLODSize=256,LODBias=0)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=256,LODBias=0)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=256,LODBias=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=256,LODBias=1)
- TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=1)
- TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=512,LODBias=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=512,LODBias=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=512,LODBias=0)
- TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=256,LODBias=1)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=1)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=1)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0)
- [SystemSettingsBucket2]
- BasedOn=SystemSettings
- SoundMinCompressed=1
- StaticDecals=True
- DynamicDecals=False
- ResX=1280
- ResY=720
- UnbatchedDecals=True
- DecalCullDistanceScale=0.5
- DynamicShadows=False
- LightEnvironmentShadows=False
- MotionBlur=False
- DepthOfField=True
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=True
- Distortion=False
- DropParticleDistortion=True
- LensFlares=True
- AllowRadialBlur=False
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=True
- SkeletalMeshLODBias=1
- DetailMode=0
- MaxDrawDistanceScale=0.9
- MaxAnisotropy=1
- MaxShadowResolution=512
- MaxWholeSceneDominantShadowResolution=512
- ScreenPercentage=100.000000
- ShadowTexelsPerPixel=0.9
- bAllowWholeSceneDominantShadows=True
- bUseConservativeShadowBounds=True
- bAllowFracturedDamage=False
- FractureCullDistanceScale=0.5
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=512,LODBias=0)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=512,LODBias=0)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=512,LODBias=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=1)
- TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=1)
- TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=512,LODBias=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=512,LODBias=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=512,LODBias=0)
- TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=512,LODBias=1)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=512,LODBias=1)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=512,LODBias=1)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0)
- [SystemSettingsBucket3]
- BasedOn=SystemSettings
- SoundMinCompressed=2
- StaticDecals=True
- DynamicDecals=True
- ResX=1920
- ResY=1080
- UnbatchedDecals=True
- DecalCullDistanceScale=0.6
- DynamicShadows=True
- LightEnvironmentShadows=True
- MotionBlur=False
- DepthOfField=True
- AmbientOcclusion=True
- Bloom=True
- bAllowLightShafts=True
- Distortion=True
- DropParticleDistortion=False
- LensFlares=True
- AllowRadialBlur=True
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=True
- SkeletalMeshLODBias=0
- DetailMode=1
- MaxDrawDistanceScale=1.0
- MaxAnisotropy=1
- MaxShadowResolution=1024
- MaxWholeSceneDominantShadowResolution=1280
- ScreenPercentage=100.000000
- ShadowTexelsPerPixel=1.3
- bAllowWholeSceneDominantShadows=True
- bUseConservativeShadowBounds=False
- bAllowFracturedDamage=True
- FractureCullDistanceScale=1.0
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=512,LODBias=1)
- TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=1)
- TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=1024,LODBias=1)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=1)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=1)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0)
- [SystemSettingsBucket4]
- BasedOn=SystemSettings
- SoundMinCompressed=2
- StaticDecals=True
- DynamicDecals=True
- UnbatchedDecals=True
- ResX=1920
- ResY=1080
- DecalCullDistanceScale=0.8
- DynamicShadows=True
- LightEnvironmentShadows=False
- MotionBlur=True
- DepthOfField=True
- AmbientOcclusion=True
- Bloom=True
- bAllowLightShafts=True
- Distortion=True
- DropParticleDistortion=False
- LensFlares=True
- AllowRadialBlur=True
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=True
- SkeletalMeshLODBias=0
- DetailMode=2
- MaxDrawDistanceScale=1.1
- MaxAnisotropy=1
- MaxShadowResolution=1024
- MaxWholeSceneDominantShadowResolution=1280
- ScreenPercentage=100.000000
- ShadowTexelsPerPixel=1.3
- bAllowWholeSceneDominantShadows=True
- bUseConservativeShadowBounds=False
- bAllowFracturedDamage=True
- FractureCullDistanceScale=1.5
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=1024,LODBias=1)
- TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=1)
- TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=1)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=1)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=1)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0)
- [SystemSettingsBucket5]
- BasedOn=SystemSettings
- SoundMinCompressed=3
- ResX=1920
- ResY=1080
- StaticDecals=True
- DynamicDecals=False
- UnbatchedDecals=True
- DecalCullDistanceScale=1.0
- DynamicShadows=False
- LightEnvironmentShadows=False
- MotionBlur=False
- DepthOfField=True
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=False
- Distortion=False
- DropParticleDistortion=False
- LensFlares=False
- AllowRadialBlur=False
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=False
- SkeletalMeshLODBias=0
- DetailMode=2
- MaxDrawDistanceScale=1.2
- MaxAnisotropy=1
- MaxShadowResolution=1024
- MaxWholeSceneDominantShadowResolution=1280
- ScreenPercentage=100.000000
- ShadowTexelsPerPixel=1.3
- bAllowWholeSceneDominantShadows=True
- bUseConservativeShadowBounds=False
- bAllowFracturedDamage=True
- FractureCullDistanceScale=2.0
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Effects=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_Weapon=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0)
- [SystemSettingsScreenshot]
- BasedOn=SystemSettings
- MaxAnisotropy=16
- ShadowFilterQualityBias=1
- MinShadowResolution=16
- ShadowFadeResolution=1
- MinPreShadowResolution=16
- PreShadowFadeResolution=1
- ShadowTexelsPerPixel=4.0f
- PreShadowResolutionFactor=1.0
- MaxShadowResolution=4096
- MaxWholeSceneDominantShadowResolution=4096
- CompositeDynamicLights=FALSE
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=linear,MipFilter=linear)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- [SystemSettingsEditor]
- BasedOn=SystemSettings
- [SystemSettingsSplitScreen2]
- BasedOn=SystemSettings
- bAllowWholeSceneDominantShadows=False
- bAllowLightShafts=False
- DetailMode=1
- [SystemSettingsMobile]
- BasedOn=SystemSettings
- Fullscreen=True
- DirectionalLightmaps=False
- DynamicLights=False
- SHSecondaryLighting=False
- StaticDecals=True
- DynamicDecals=False
- UnbatchedDecals=False
- MotionBlur=FALSE
- MotionBlurPause=FALSE
- DepthOfField=FALSE
- AmbientOcclusion=FALSE
- Bloom=FALSE
- Distortion=FALSE
- FilteredDistortion=FALSE
- DropParticleDistortion=TRUE
- FloatingPointRenderTargets=FALSE
- MaxAnisotropy=2
- bAllowLightShafts=FALSE
- MobileModShadows=False
- MobileClearDepthBetweenDPG=False
- MaxFilterBlurSampleCount=4
- DynamicShadows=False
- MobileMaxMemory=300
- [SystemSettingsMobilePreviewer]
- BasedOn=SystemSettingsMobile
- Fullscreen=False
- [SystemSettingsMobileTextureBias]
- BasedOn=SystemSettingsMobile
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- [SystemSettingsAndroid]
- BasedOn=SystemSettingsMobileTextureBias
- [SystemSettingsFlash]
- BasedOn=SystemSettingsMobileTextureBias
- MotionBlur=FALSE
- MotionBlurPause=FALSE
- DepthOfField=FALSE
- AmbientOcclusion=FALSE
- Bloom=FALSE
- Distortion=FALSE
- FilteredDistortion=FALSE
- bAllowLightShafts=TRUE
- MobileModShadows=True
- DynamicShadows=True
- MobileClearDepthBetweenDPG=True
- DirectionalLightmaps=False
- MobileHeightFog=False
- [SystemSettingsFlash_Detail]
- BasedOn=SystemSettingsMobileTextureBias
- MotionBlur=FALSE
- MotionBlurPause=FALSE
- DepthOfField=FALSE
- AmbientOcclusion=FALSE
- Bloom=FALSE
- Distortion=FALSE
- FilteredDistortion=FALSE
- bAllowLightShafts=TRUE
- MobileModShadows=True
- DynamicShadows=True
- MobileClearDepthBetweenDPG=True
- DirectionalLightmaps=True
- MobileHeightFog=False
- [SystemSettingsIPhone]
- BasedOn=SystemSettingsMobileTextureBias
- [SystemSettingsIPhone3GS]
- BasedOn=SystemSettingsMobileTextureBias
- LensFlares=False
- DetailMode=1
- MobileEnableMSAA=True
- MobileMaxMemory=100
- [SystemSettingsIPhone4]
- BasedOn=SystemSettingsMobile
- MobileContentScaleFactor=2.0
- LensFlares=False
- [SystemSettingsIPhone4S]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=True
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.025
- MobileContentScaleFactor=2.0
- MaxShadowResolution=256
- MobileShadowTextureResolution=256
- [SystemSettingsIPodTouch4]
- BasedOn=SystemSettingsMobileTextureBias
- MobileContentScaleFactor=2.0
- LensFlares=False
- MobileMaxMemory=100
- [SystemSettingsIPad]
- BasedOn=SystemSettingsMobileTextureBias
- MobileFeatureLevel=1
- MobileFog=False
- MobileSpecular=False
- MobileBumpOffset=False
- MobileNormalMapping=False
- MobileEnvMapping=False
- MobileRimLighting=False
- MobileMaxMemory=100
- MobileContentScaleFactor=0.9375
- [SystemSettingsIPad2]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=False
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.016
- MobileContentScaleFactor=1.0
- MaxShadowResolution=256
- MobileShadowTextureResolution=256
- [SystemSettingsIPad3]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=False
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=True
- ShadowDepthBias=0.016
- MobileContentScaleFactor=1.40625
- MaxShadowResolution=256
- MobileShadowTextureResolution=256
- MobileMaxMemory=500
- [SystemSettingsIPad2_Detail]
- BasedOn=SystemSettingsIPad2
- [Configuration]
- [OpenAutomateBenchmarks]
- Benchmark=NightAndDayMap
- Benchmark=DM-Deck?CauseEvent=FlyThrough
- [IniVersion]
- 0=1364076646.000000
- 1=1364076688.000000
- ****END OF UDKSystemSettings*****
- ****END OF UDKSystemSettings*****
- ****END OF UDKSystemSettings*****
- ****END OF UDKSystemSettings*****
- ****END OF UDKSystemSettings*****
- ****END OF UDKSystemSettings*****
- ****END OF UDKSystemSettings*****
- ****END OF UDKSystemSettings*****
- ****END OF UDKSystemSettings*****
- ****END OF UDKSystemSettings*****
- ****END OF UDKSystemSettings*****
- ****END OF UDKSystemSettings*****
- ****END OF UDKSystemSettings*****
- ****END OF UDKSystemSettings*****
- ****END OF UDKSystemSettings*****
- ****END OF UDKSystemSettings*****
- ****END OF UDKSystemSettings*****
- ****END OF UDKSystemSettings*****
- REPLACE WITH THIS FILE Settings: UDKEngine.ini
- [URL]
- Protocol=unreal
- Name=Player
- Map=AOC-UDKFrontEndMap.udk
- LocalMap=AOC-UDKFrontEndMap.udk
- LocalOptions=
- TransitionMap=EnvyEntry.udk
- MapExt=udk
- EXEName=UDKGame.exe
- DebugEXEName=DEBUG-UDKGame.exe
- SaveExt=usa
- Port=7777
- PeerPort=7778
- GameName=Chivalry: Medieval Warfare
- GameNameShort=CMW
- AdditionalMapExt=mobile
- [Engine.ScriptPackages]
- EngineNativePackages=Core
- EngineNativePackages=Engine
- EngineNativePackages=GFxUI
- EngineNativePackages=IpDrv
- EngineNativePackages=WinDrv
- EngineNativePackages=GameFramework
- NetNativePackages=IpDrv
- NetNativePackages=WinDrv
- EditorPackages=UnrealEd
- ScaleformEditorPackages=GFxUIEditor
- NativePackages=UDKBase
- EditorPackages=UTEditor
- NativePackages=UTGame
- NonNativePackages=UTGameContent
- NativePackages=AOC
- [Engine.Engine]
- NetworkDevice=OnlineSubsystemSteamworks.IpNetDriverSteamworks
- FallbackNetworkDevice=IpDrv.TcpNetDriver
- ConsoleClassName=UTGame.UTConsole
- GameViewportClientClassName=AOC.AOCGameViewportClient
- LocalPlayerClassName=AOC.AOCLocalPlayer
- DataStoreClientClassName=Engine.DataStoreClient
- Language=INT
- bAllowMatureLanguage=FALSE
- GameEngine=AOC.AOCGameEngine
- EditorEngine=UnrealEd.EditorEngine
- UnrealEdEngine=UnrealEd.UnrealEdEngine
- Client=WinDrv.WindowsClient
- Render=Render.Render
- Input=Engine.Input
- Canvas=Engine.Canvas
- TinyFontName=EngineFonts.TinyFont
- SmallFontName=EngineFonts.SmallFont
- MediumFontName=EngineFonts.SmallFont
- LargeFontName=EngineFonts.SmallFont
- SubtitleFontName=EngineFonts.SmallFont
- WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
- DefaultMaterialName=EngineMaterials.DefaultMaterial
- DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
- DefaultTextureName=EngineMaterials.DefaultDiffuse
- EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
- GeomMaterialName=EngineDebugMaterials.GeomMaterial
- DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
- TickMaterialName=EditorMaterials.Tick_Mat
- CrossMaterialName=EditorMaterials.Cross_Mat
- DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
- SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
- SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
- ScreenDoorNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq
- ImageGrainNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq
- RandomAngleTextureName=EngineMaterials.RandomAngles
- RandomNormalTextureName=EngineMaterials.RandomNormal2
- RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
- WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
- LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
- LightMapDensityNormalName=EngineMaterials.DefaultNormal
- LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
- LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
- LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
- ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial
- ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial
- RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
- VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
- VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly
- VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor
- VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly
- VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly
- VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly
- HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
- BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
- TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
- MobileEmulationMasterMaterialName=MobileEngineMaterials.MobileMasterMaterial
- EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
- DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial
- LandscapeHolePhysMaterialName=EngineMaterials.LandscapeHolePhysicalMaterial
- TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
- TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat
- ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial
- BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh
- ProcBuildingLODColorTexelsPerWorldUnit=0.075
- ProcBuildingLODLightingTexelsPerWorldUnit=0.015
- MaxProcBuildingLODColorTextureSize=1024
- MaxProcBuildingLODLightingTextureSize=256
- UseProcBuildingLODTextureCropping=True
- ForcePowerOfTwoProcBuildingLODTextures=True
- bCombineSimilarMappings=False
- MaxRMSDForCombiningMappings=6.0
- ImageReflectionTextureSize=0
- TerrainMaterialMaxTextureCount=16
- TerrainTessellationCheckCount=6
- TerrainTessellationCheckBorder=2.0
- TerrainTessellationCheckDistance=4096.0
- BeginUPTryCount=200000
- bStaticDecalsEnabled=True
- bDynamicDecalsEnabled=True
- bForceStaticTerrain=False
- LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
- LightComplexityColors=(R=0,G=0,B=0,A=1)
- LightComplexityColors=(R=0,G=255,B=0,A=1)
- LightComplexityColors=(R=63,G=191,B=0,A=1)
- LightComplexityColors=(R=127,G=127,B=0,A=1)
- LightComplexityColors=(R=191,G=63,B=0,A=1)
- LightComplexityColors=(R=255,G=0,B=0,A=1)
- ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
- ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
- ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
- ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
- ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
- MaxPixelShaderAdditiveComplexityCount=900
- TimeBetweenPurgingPendingKillObjects=30
- bUseTextureStreaming=True
- bUseBackgroundLevelStreaming=True
- bSubtitlesEnabled=True
- bSubtitlesForcedOff=FALSE
- ScoutClassName=UTGame.UTScout
- DefaultPostProcessName=CHV_PPC_Pack.PostProcessChain.ChivPostProcess_noToneMap
- DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
- ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
- ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
- ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
- DefaultSoundName=EngineSounds.WhiteNoise
- bOnScreenKismetWarnings=false
- bAllowRelevancyAutoAdjust=FALSE
- bNoComplexPawnRelevancy=FALSE
- bAllPawnsAlwaysRelevant=FALSE
- bEnableKismetLogging=FALSE
- bUseRecastNavMesh=TRUE
- bAllowDebugViewmodesOnConsoles=FALSE
- CameraRotationThreshold=45.0
- CameraTranslationThreshold=10000
- PrimitiveProbablyVisibleTime=8.0
- PercentUnoccludedRequeries=0.125
- MaxOcclusionPixelsFraction=0.1
- MinTextureDensity=0.0
- IdealTextureDensity=13.0
- MaxTextureDensity=55.0
- MinLightMapDensity=0.0
- IdealLightMapDensity=0.05
- MaxLightMapDensity=0.2
- RenderLightMapDensityGrayscaleScale=1.0
- RenderLightMapDensityColorScale=1.0
- bRenderLightMapDensityGrayscale=false
- LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
- LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
- bDisablePhysXHardwareSupport=True
- DemoRecordingDevice=Engine.DemoRecDriver
- bPauseOnLossOfFocus=FALSE
- MaxFluidNumVerts=1048576
- FluidSimulationTimeLimit=30.0
- MaxParticleResize=1024
- MaxParticleResizeWarn=10240
- bCheckParticleRenderSize=True
- MaxParticleVertexMemory=131972
- NetClientTicksPerSecond=80
- MaxTrackedOcclusionIncrement=0.10
- TrackedOcclusionStepSize=0.10
- MipFadeInSpeed0=0.3
- MipFadeOutSpeed0=0.1
- MipFadeInSpeed1=2.0
- MipFadeOutSpeed1=1.0
- StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
- StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
- StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
- PhysXGpuHeapSize=32
- PhysXMeshCacheSize=8
- bShouldGenerateSimpleLightmaps=TRUE
- bUseNormalMapsForSimpleLightMaps=TRUE
- bSmoothFrameRate=False
- MinSmoothedFrameRate=22
- MaxSmoothedFrameRate=62
- bCheckForMultiplePawnsSpawnedInAFrame=FALSE
- NumPawnsAllowedToBeSpawnedInAFrame=2
- DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0)
- DefaultHoveredMaterialColor=(R=0.02,G=0.02,B=0.02,A=1.0)
- bEnableOnScreenDebugMessages=true
- AllowScreenDoorFade=True
- AllowNvidiaStereo3d=True
- EnableMatineePostProcessMaterialParam=False
- IgnoreSimulatedFuncWarnings=Tick
- NearClipPlane=10.0
- bUseStreamingPause=true
- bKeepAllMaterialQualityLevelsLoaded=False
- UseStreaming=True
- AllowShadowVolumes=False
- bEnableColorClear=TRUE
- ApexDamageParamsName=UDK_APEXDamageMap.UDKDamageMap
- [PlatformInterface]
- CloudStorageInterfaceClassName=
- FacebookIntegrationClassName=WinDrv.FacebookWindows
- InGameAdManagerClassName=
- [Engine.SeqAct_Interp]
- RenderingOverrides=(bAllowAmbientOcclusion=True,bAllowDominantWholeSceneDynamicShadows=True,bAllowMotionBlurSkinning=True)
- [Engine.StreamingMovies]
- RenderPriorityPS3=1001
- SuspendGameIO=True
- [Engine.ISVHacks]
- bInitializeShadersOnDemand=False
- DisableATITextureFilterOptimizationChecks=True
- UseMinimalNVIDIADriverShaderOptimization=True
- PumpWindowMessagesWhenRenderThreadStalled=False
- [Engine.GameEngine]
- MaxDeltaTime=0
- bClearAnimSetLinkupCachesOnLoadMap=TRUE
- bEnableSecondaryDisplay=false
- bEnableSecondaryViewport=false
- SecondaryViewportClientClassName=GameFramework.MobileSecondaryViewportClient
- [Engine.DemoRecDriver]
- AllowDownloads=True
- DemoSpectatorClass=UTGame.DemoRecSpectator
- MaxClientRate=25000
- ConnectionTimeout=15.0
- InitialConnectTimeout=30.0
- AckTimeout=1.0
- KeepAliveTime=1.0
- SimLatency=0
- RelevantTimeout=5.0
- SpawnPrioritySeconds=1.0
- ServerTravelPause=4.0
- NetServerMaxTickRate=30
- LanServerMaxTickRate=30
- MaxRewindPoints=30
- RewindPointInterval=1.0
- NumRecentRewindPoints=7
- [Engine.PackagesToAlwaysCook]
- bStandaloneSFServerSideOnly=true
- Package=UDKFrontEndMap
- Package=UDKFonts
- Package=A_Interface
- Package=EnvyEntry
- [Engine.StartupPackages]
- bSerializeStartupPackagesFromMemory=TRUE
- bFullyCompressStartupPackages=FALSE
- Package=EngineMaterials
- Package=EngineDebugMaterials
- Package=EngineSounds
- Package=EngineFonts
- Package=SoundClassesAndModes
- Package=UI_Fonts
- Package=UI_Fonts_Final
- Package=A_Interface
- Package=FX_HitEffects
- Package=UDKFonts
- Package=UTGame
- Package=SWF
- Package=Objective_Icons
- [Engine.PackagesToForceCookPerMap]
- Map=UDKFrontEndMap
- Package=UDKFrontEnd
- Package=UI_FrontEnd_Art
- Map=AOC-UDKFrontEndMap
- Package=CHV_MapScreens
- Package=SWF
- [Engine.MobileShaderGroups]
- [Core.System]
- MaxObjectsNotConsideredByGC=83221
- SizeOfPermanentObjectPool=0
- StaleCacheDays=30
- MaxStaleCacheSize=10
- MaxOverallCacheSize=30
- PackageSizeSoftLimit=300
- AsyncIOBandwidthLimit=0
- CachePath=..\..\UDKGame\Cache
- CacheExt=.uxx
- Paths=..\..\Engine\Content
- ScriptPaths=..\..\UDKGame\Script
- FRScriptPaths=..\..\UDKGame\ScriptFinalRelease
- CutdownPaths=..\..\UDKGame\CutdownPackages
- CutdownPaths=..\..\UDKGame\Script
- ScreenShotPath=..\..\UDKGame\ScreenShots
- LocalizationPaths=..\..\Engine\Localization
- Extensions=upk
- Extensions=u
- Extensions=umap
- SaveLocalizedCookedPackagesInSubdirectories=FALSE
- TextureFileCacheExtension=tfc
- bDisablePromptToRebuildScripts=TRUE
- Suppress=Dev
- Suppress=DevAbsorbFuncs
- Suppress=DevAnim
- Suppress=DevAssetDataBase
- Suppress=DevAudio
- Suppress=DevAudioVerbose
- Suppress=DevBind
- Suppress=DevBsp
- Suppress=DevCamera
- Suppress=DevCollision
- Suppress=DevCompile
- Suppress=DevComponents
- Suppress=DevConfig
- Suppress=DevCooking
- Suppress=DevCrossLevel
- Suppress=DevDataStore
- Suppress=DevDecals
- Suppress=DevFaceFX
- Suppress=DevGFxUI
- Suppress=DevGFxUIWarning
- Suppress=DevGarbage
- Suppress=DevKill
- Suppress=DevLevelTools
- Suppress=DevLightmassSolver
- Suppress=DevLoad
- Suppress=DevMovie
- Suppress=DevNavMesh
- Suppress=DevNavMeshWarning
- Suppress=DevNet
- Suppress=DevNetTraffic
- Suppress=DevNetTrafficDetail
- Suppress=DevOnline
- Suppress=DevPath
- Suppress=DevReplace
- Suppress=DevSHA
- Suppress=DevSave
- Suppress=DevShaders
- Suppress=DevShadersDetailed
- Suppress=DevSound
- Suppress=DevStats
- Suppress=DevStreaming
- Suppress=DevTick
- Suppress=DevUI
- Suppress=DevUIAnimation
- Suppress=DevUIFocus
- Suppress=DevUIStates
- Suppress=DevUIStyles
- Suppress=DevMCP
- Suppress=DevHTTP
- Suppress=DevHttpRequest
- Suppress=DevBeacon
- Suppress=DevBeaconGame
- Suppress=DevOnlineGame
- Suppress=DevMatchmaking
- Suppress=DevHttpRequest
- Suppress=DevMovieCapture
- Suppress=GameStats
- Suppress=Input
- Suppress=Inventory
- Suppress=Localization
- Suppress=LocalizationWarning
- Suppress=PlayerManagement
- Suppress=PlayerMove
- Paths=..\..\UDKGame\Content
- Paths=..\..\UDKGame\__Trashcan
- LocalizationPaths=..\..\UDKGame\Localization
- Suppress=DevScript
- Extensions=udk
- SeekFreePCPaths=..\..\UDKGame\CookedPC
- SeekFreePCExtensions=xxx
- SavePath=..\..\UDKGame\Save
- Suppress=ScriptWarning
- Extensions=mobile
- Paths=..\AOC\Content
- Paths=..\AOC\__Trashcan
- BakeMapPaths=..\AOC\__Trashcan
- BakeMapPaths=..\AOC\Baked
- RunBakedPaths=..\AOC\Baked
- LocalizationPaths=..\AOC\Localization
- [Engine.Client]
- DisplayGamma=2.2
- MinDesiredFrameRate=35.000000
- InitialButtonRepeatDelay=0.2
- ButtonRepeatDelay=0.1
- [WinDrv.WindowsClient]
- AudioDeviceClass=XAudio2.XAudio2Device
- MinAllowableResolutionX=0
- MinAllowableResolutionY=0
- MaxAllowableResolutionX=0
- MaxAllowableResolutionY=0
- MinAllowableRefreshRate=0
- MaxAllowableRefreshRate=0
- ParanoidDeviceLostChecking=1
- AllowJoystickInput=1
- [XAudio2.XAudio2Device]
- MaxChannels=64
- CommonAudioPoolSize=0
- MinCompressedDurationGame=1
- MinCompressedDurationEditor=4
- LowPassFilterResonance=0.9
- ChirpInSoundNodeWaveName=A_Interface.RadioChirps.Radio_ChirpIn01
- ChirpOutSoundNodeWaveName=A_Interface.RadioChirps.Radio_ChirpOut01
- [ALAudio.ALAudioDevice]
- MaxChannels=64
- CommonAudioPoolSize=0
- MinCompressedDurationGame=1
- MinCompressedDurationEditor=4
- LowPassFilterResonance=0.9
- //DeviceName=Generic Software
- [Engine.Player]
- ConfiguredInternetSpeed=30000
- ConfiguredLanSpeed=50000
- PP_DesaturationMultiplier=1.0
- PP_HighlightsMultiplier=1.0
- PP_MidTonesMultiplier=1.0
- PP_ShadowsMultiplier=1.0
- [IpDrv.TcpNetDriver]
- AllowDownloads=True
- AllowPeerConnections=False
- AllowPeerVoice=False
- ConnectionTimeout=30.0
- InitialConnectTimeout=200.0
- AckTimeout=1.0
- KeepAliveTime=0.2
- MaxClientRate=50000
- MaxInternetClientRate=30000
- RelevantTimeout=10.0
- SpawnPrioritySeconds=1.0
- ServerTravelPause=4.0
- NetServerMaxTickRate=30
- LanServerMaxTickRate=35
- DownloadManagers=IpDrv.HTTPDownload
- DownloadManagers=Engine.ChannelDownload
- NetConnectionClassName=IpDrv.TcpipConnection
- [OnlineSubsystemSteamworks.IpNetDriverSteamworks]
- NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnectionSteamworks
- [IpServer.UdpServerQuery]
- GameName=ut
- [IpDrv.UdpBeacon]
- DoBeacon=True
- BeaconTime=0.50
- BeaconTimeout=5.0
- BeaconProduct=ut
- ServerBeaconPort=8777
- BeaconPort=9777
- [TextureStreaming]
- MinTextureResidentMipCount=7
- PoolSize=160
- MemoryMargin=20
- MemoryLoss=0
- HysteresisLimit=20
- DropMipLevelsLimit=16
- StopIncreasingLimit=12
- StopStreamingLimit=8
- MinEvictSize=10
- MinFudgeFactor=1
- FudgeFactorIncreaseRateOfChange=0.5
- FudgeFactorDecreaseRateOfChange=-0.4
- MinRequestedMipsToConsider=11
- MinTimeToGuaranteeMinMipCount=2
- MaxTimeToGuaranteeMinMipCount=12
- UseTextureFileCache=TRUE
- LoadMapTimeLimit=20.0
- LightmapStreamingFactor=0.04
- ShadowmapStreamingFactor=0.04
- MaxLightmapRadius=2000.0
- AllowStreamingLightmaps=True
- TextureFileCacheBulkDataAlignment=1
- UsePriorityStreaming=True
- bAllowSwitchingStreamingSystem=False
- UseDynamicStreaming=True
- bEnableAsyncDefrag=False
- bEnableAsyncReallocation=False
- MaxDefragRelocations=256
- MaxDefragDownShift=128
- BoostPlayerTextures=3.0
- TemporalAAMemoryReserve=4.0
- [StreamByURL]
- PostLoadPause=6.0
- [UnrealEd.EditorEngine]
- LocalPlayerClassName=UnrealEd.EditorPlayer
- bSubtitlesEnabled=True
- GridEnabled=True
- SnapScaleEnabled=True
- ScaleGridSize=5
- SnapVertices=False
- SnapDistance=10.000000
- GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
- RotGridEnabled=True
- RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
- GameCommandLine=-log
- FOVAngle=90.000000
- GodMode=True
- AutoSaveDir=..\..\UDKGame\Autosaves
- InvertwidgetZAxis=True
- UseAxisIndicator=True
- MatineeCurveDetail=0.1
- Client=WinDrv.WindowsClient
- CurrentGridSz=4
- bUseMayaCameraControls=True
- bPrefabsLocked=True
- HeightMapExportClassName=TerrainHeightMapExporterTextT3D
- EditorOnlyContentPackages=EditorMeshes
- EditorOnlyContentPackages=EditorMaterials
- EditorOnlyContentPackages=EditorResources
- EditorOnlyContentPackages=EditorLandscapeResources
- EditorOnlyContentPackages=EditorShellMaterials
- EditorOnlyContentPackages=MobileEngineMaterials
- EditPackagesInPath=..\..\Development\Src
- EditPackages=Core
- EditPackages=Engine
- EditPackages=IpDrv
- EditPackages=GFxUI
- EditPackages=GameFramework
- EditPackages=UnrealEd
- EditPackages=GFxUIEditor
- EditPackages=WinDrv
- EditPackages=OnlineSubsystemPC
- EditPackages=OnlineSubsystemGameSpy
- EditPackages=OnlineSubsystemLive
- EditPackages=OnlineSubsystemSteamworks
- EditPackages=OnlineSubsystemGameCenter
- bBuildReachSpecs=FALSE
- bGroupingActive=TRUE
- bCustomCameraAlignEmitter=TRUE
- CustomCameraAlignEmitterDistance=100.0
- bDrawSocketsInGMode=FALSE
- bSmoothFrameRate=FALSE
- MinSmoothedFrameRate=5
- MaxSmoothedFrameRate=120
- FarClippingPlane=0
- TemplateMapFolders=..\..\Engine\Content\Maps\Templates
- UseOldStyleMICEditorGroups=true
- EditPackagesOutPath=..\..\UDKGame\Script
- FRScriptOutputPath=..\..\UDKGame\ScriptFinalRelease
- EditPackages=UDKBase
- EditPackages=UTEditor
- InEditorGameURLOptions=?quickstart=1
- EditPackages=UTGame
- EditPackages=UTGameContent
- EditPackages=AOC
- bBuildReachSpecs=True
- [UnrealEd.UnrealEdEngine]
- AutoSaveIndex=0
- PackagesToBeFullyLoadedAtStartup=EditorMaterials
- PackagesToBeFullyLoadedAtStartup=EditorMeshes
- PackagesToBeFullyLoadedAtStartup=EditorResources
- PackagesToBeFullyLoadedAtStartup=EngineMaterials
- PackagesToBeFullyLoadedAtStartup=EngineFonts
- PackagesToBeFullyLoadedAtStartup=EngineResources
- PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
- PackagesToBeFullyLoadedAtStartup=MapTemplateIndex
- [Engine.DataStoreClient]
- GlobalDataStoreClasses=Engine.UIDataStore_GameResource
- GlobalDataStoreClasses=Engine.UIDataStore_Fonts
- GlobalDataStoreClasses=Engine.UIDataStore_Registry
- GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
- PlayerDataStoreClassNames=Engine.UIDataStore_OnlinePlayerData
- GlobalDataStoreClasses=UTGame.UTUIDataStore_StringAliasMap
- PlayerDataStoreClassNames=UTGame.UTUIDataStore_StringAliasBindingsMap
- GlobalDataStoreClasses=UTGame.UTUIDataStore_StringList
- GlobalDataStoreClasses=UTGame.UTUIDataStore_Options
- GlobalDataStoreClasses=UTGame.UTUIDataStore_MenuItems
- GlobalDataStoreClasses=UTGame.UTDataStore_GameSettingsDM
- GlobalDataStoreClasses=UTGame.UTDataStore_GameSearchDM
- [DevOptions.Shaders]
- AutoReloadChangedShaders=True
- bAllowMultiThreadedShaderCompile=True
- bAllowDistributedShaderCompile=False
- bAllowDistributedShaderCompileForBuildPCS=False
- NumUnusedShaderCompilingThreads=1
- ThreadedShaderCompileThreshold=1
- MaxShaderJobBatchSize=30
- PrecompileShadersJobThreshold=40000
- bDumpShaderPDBs=False
- bPromptToRetryFailedShaderCompiles=True
- [DevOptions.Debug]
- ShowSelectedLightmap=False
- [StatNotifyProviders]
- BinaryFileStatNotifyProvider=true
- XmlStatNotifyProvider=false
- CsvStatNotifyProvider=false
- StatsNotifyProvider_UDP=true
- PIXNamedCounterProvider=false
- [StatNotifyProviders.StatNotifyProvider_UDP]
- ListenPort=13000
- [RemoteControl]
- SuppressRemoteControlAtStartup=False
- [LogFiles]
- PurgeLogsDays=3
- LogTimes=True
- [AnimationCompression]
- CompressCommandletVersion=3 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed.
- DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveLinearKeys
- TranslationCompressionFormat=0
- RotationCompressionFormat=1
- AlternativeCompressionThreshold=1.f
- ForceRecompression=False
- bOnlyCheckForMissingSkeletalMeshes=False
- KeyEndEffectorsMatchName=IK
- KeyEndEffectorsMatchName=eye
- KeyEndEffectorsMatchName=weapon
- KeyEndEffectorsMatchName=hand
- KeyEndEffectorsMatchName=attach
- KeyEndEffectorsMatchName=camera
- [IpDrv.OnlineSubsystemCommonImpl]
- MaxLocalTalkers=1
- MaxRemoteTalkers=16
- bIsUsingSpeechRecognition=true
- [IpDrv.OnlineGameInterfaceImpl]
- LanAnnouncePort=14001
- LanQueryTimeout=5.0
- LanPacketPlatformMask=1
- LanGameUniqueId=0x4D5707DB
- [OnlineSubsystemLive.OnlineSubsystemLive]
- LanAnnouncePort=14001
- VoiceNotificationDelta=0.2
- NumLogins=1
- CurrentNotificationPosition=NNP_BottomRight
- MaxLocalTalkers=2
- MaxRemoteTalkers=9
- bShouldLogArbitrationData=true
- bShouldLogStatsData=true
- LanQueryTimeout=3.0
- LanPacketPlatformMask=1
- LanGameUniqueId=1297287213
- bShouldUseMcp=false
- [Engine.StaticMeshCollectionActor]
- bCookOutStaticMeshActors=TRUE
- MaxStaticMeshComponents=100
- [Engine.StaticLightCollectionActor]
- bCookOutStaticLightActors=TRUE
- MaxLightComponents=100
- [LiveSock]
- bUseVDP=True
- bUseSecureConnections=true
- MaxDgramSockets=64
- MaxStreamSockets=16
- DefaultRecvBufsizeInK=256
- DefaultSendBufsizeInK=256
- SystemLinkPort=14000
- [CustomStats]
- LD=Streaming fudge factor
- LD=FrameTime
- LD=Terrain Smooth Time
- LD=Terrain Render Time
- LD=Decal Render Time
- LD=Terrain Triangles
- LD=Decal Triangles
- LD=Decal Draw Calls
- LD=Static Mesh Tris
- LD=Skel Mesh Tris
- LD=Skel Verts CPU Skin
- LD=Skel Verts GPU Skin
- LD=30+ FPS
- LD=Total CPU rendering time
- LD=Total GPU rendering time
- LD=Occluded primitives
- LD=Projected shadows
- LD=Visible static mesh elements
- LD=Visible dynamic primitives
- LD=Texture Pool Size
- LD=Physical Memory Used
- LD=Virtual Memory Used
- LD=Audio Memory Used
- LD=Texture Memory Used
- LD=360 Texture Memory Used
- LD=Animation Memory
- LD=Vertex Lighting Memory
- LD=StaticMesh Vertex Memory
- LD=StaticMesh Index Memory
- LD=SkeletalMesh Vertex Memory
- LD=SkeletalMesh Index Memory
- LD=Decal Vertex Memory
- LD=Decal Index Memory
- LD=Decal Interaction Memory
- MEMLEAN=Virtual Memory Used
- MEMLEAN=Audio Memory Used
- MEMLEAN=Animation Memory
- MEMLEAN=FaceFX Cur Mem
- MEMLEAN=Vertex Lighting Memory
- MEMLEAN=StaticMesh Vertex Memory
- MEMLEAN=StaticMesh Index Memory
- MEMLEAN=SkeletalMesh Vertex Memory
- MEMLEAN=SkeletalMesh Index Memory
- MEMLEAN=Decal Vertex Memory
- MEMLEAN=Decal Index Memory
- MEMLEAN=Decal Interaction Memory
- MEMLEAN=VertexShader Memory
- MEMLEAN=PixelShader Memory
- GameThread=Async Loading Time
- GameThread=Audio Update Time
- GameThread=FrameTime
- GameThread=HUD Time
- GameThread=Input Time
- GameThread=Kismet Time
- GameThread=Move Actor Time
- GameThread=RHI Game Tick
- GameThread=RedrawViewports
- GameThread=Script time
- GameThread=Tick Time
- GameThread=Update Components Time
- GameThread=World Tick Time
- GameThread=Async Work Wait
- GameThread=PerFrameCapture
- GameThread=DynamicLightEnvComp Tick
- Mobile=ES2 Draw Calls
- Mobile=ES2 Draw Calls (UP)
- Mobile=ES2 Triangles Drawn
- Mobile=ES2 Triangles Drawn (UP)
- Mobile=ES2 Program Count
- Mobile=ES2 Program Count (PP)
- Mobile=ES2 Program Changes
- Mobile=ES2 Uniform Updates (Bytes)
- Mobile=ES2 Base Texture Binds
- Mobile=ES2 Detail Texture Binds
- Mobile=ES2 Lightmap Texture Binds
- Mobile=ES2 Environment Texture Binds
- Mobile=ES2 Bump Offset Texture Binds
- Mobile=Frustum Culled primitives
- Mobile=Statically occluded primitives
- SplitScreen=Processed primitives
- SplitScreen=Mesh draw calls
- SplitScreen=Mesh Particles
- SplitScreen=Particle Draw Calls
- [MemorySplitClassesToTrack]
- Class=AnimSequence
- Class=AudioComponent
- Class=AudioDevice
- Class=BrushComponent
- Class=CylinderComponent
- Class=DecalComponent
- Class=DecalManager
- Class=DecalMaterial
- Class=Font
- Class=Level
- Class=Material
- Class=MaterialInstanceConstant
- Class=MaterialInstanceTimeVarying
- Class=Model
- Class=ModelComponent
- Class=MorphTarget
- Class=NavigationMeshBase
- Class=ParticleModule
- Class=ParticleSystemComponent
- Class=PathNode
- Class=ProcBuilding_SimpleLODActor
- Class=RB_BodyInstance
- Class=RB_BodySetup
- Class=ReachSpec
- Class=Sequence
- Class=SkeletalMesh
- Class=SkeletalMeshComponent
- Class=SoundCue
- Class=SoundNode
- Class=SoundNodeWave
- Class=StaticMesh
- Class=StaticMeshActor
- Class=StaticMeshCollectionActor
- Class=StaticMeshComponent
- Class=Terrain
- Class=TerrainComponent
- Class=Texture2D
- Class=UIRoot
- [MemLeakCheckExtraExecsToRun]
- Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo
- Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo
- Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo
- Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo
- Cmd=obj list class=Level -ALPHASORT -DetailedInfo
- Cmd=lightenv list volumes
- Cmd=lightenv list transition
- Cmd=ListThreads
- [ConfigCoalesceFilter]
- FilterOut=UDKEngine.ini
- FilterOut=UDKEditor.ini
- FilterOut=UDKInput.ini
- FilterOut=UDKLightmass.ini
- FilterOut=UDKGame.ini
- FilterOut=UDKGameDedicatedServer.ini
- FilterOut=UDKUI.ini
- FilterOut=UDKSystemSettings.ini
- FilterOut=UDKEngineG4WLive.ini
- FilterOut=UDKEngineG4WLiveDedicatedServer.ini
- FilterOut=UDKEngineNoLive.ini
- FilterOut=UDKEngineNoLiveDedicatedServer.ini
- FilterOut=UDKEditorKeyBindings.ini
- FilterOut=UDKEditorUserSettings.ini
- FilterOut=UDKEngineGameSpy.ini
- FilterOut=UDKEngineSteamworks.ini
- FilterOut=Descriptions.int
- FilterOut=Editor.int
- FilterOut=EditorTips.int
- FilterOut=UnrealEd.int
- FilterOut=WinDrv.int
- FilterOut=XWindow.int
- FilterOut=GfxUIEditor.int
- FilterOut=Properties.int
- FilterOut=UTEditorKeyBindings.ini
- FilterOut=UTEditorUserSettings.ini
- [TaskPerfTracking]
- bUseTaskPerfTracking=TRUE
- RemoteConnectionIP=10.1.20.20
- ConnectionString=Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2
- RemoteConnectionStringOverride=Data Source=production-db;Initial Catalog=EngineTaskPerf;Integrated Security=True;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn
- [FPSChartTracking]
- ShouldTrackFPSWhenNonInteractive=True
- [TaskPerfMemDatabase]
- bUseTaskPerfMemDatabase=TRUE
- RemoteConnectionIP=10.1.20.20
- ConnectionString=Provider=sqloledb;Data Source=dev-db;Initial Catalog=PerfMem;Trusted_Connection=Yes;Connection Timeout=2
- RemoteConnectionStringOverride=Data Source=dev-db;Initial Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
- [MemoryPools]
- FLightPrimitiveInteractionInitialBlockSize=512
- FModShadowPrimitiveInteractionInitialBlockSize=512
- [MobileMaterialCookSettings]
- SkinningOnlyMaterials=
- NoLightmapOnlyMaterials=
- [Engine.PhysicsLODVerticalEmitter]
- ParticlePercentage=100
- [Engine.OnlineSubsystem]
- NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
- AsyncMinCompletionTime=0.0
- [Engine.OnlineRecentPlayersList]
- MaxRecentPlayers=100
- MaxRecentParties=5
- [VoIP]
- VolumeThreshold=0.05
- bHasVoiceEnabled=true
- [FullScreenMovie]
- bForceNoMovies=FALSE
- bShouldStopMovieAtEndOfLoadMap=TRUE
- StartupMovies=SWF.StartupMovieDigital
- LoadMapMovies=SWF.Transition_Screen
- [IPDrv.WebConnection]
- MaxValueLength=512
- MaxLineLength=4096
- [IPDrv.WebServer]
- ApplicationPaths[0]=/ServerAdmin
- ApplicationPaths[1]=/images
- ListenPort=80
- MaxConnections=18
- ExpirationSeconds=86400
- bEnabled=false
- [IPDrv.WebResponse]
- IncludePath=/Web
- CharSet=iso-8859-1
- [TextureTracking]
- #TextureName=T_GD_Traffic_Crosswalk_01
- [AnimNotify]
- Trail_MaxSampleRate=200.0
- [Engine.UIDataStore_OnlinePlayerData]
- PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList
- FriendMessagesProviderClassName=Engine.UIDataProvider_OnlineFriendMessages
- FriendsProviderClassName=Engine.UIDataProvider_OnlineFriends
- [Engine.LocalPlayer]
- AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
- [MobileSupport]
- bShouldCachePVRTCTextures=False
- bShouldCacheATITCTextures=False
- bShouldCacheFlashTextures=False
- bShouldFlattenMaterials=True
- FlattenedTextureResolutionBias=0
- UDKRemotePort=41765
- UDKRemotePortPIE=41766
- [Engine.GameViewportClient]
- bDebugNoGFxUI=FALSE
- [ContentComparisonReferenceTypes]
- +Class=AnimSet
- +Class=SkeletalMesh
- +Class=SoundCue
- +Class=StaticMesh
- +Class=ParticleSystem
- +Class=Texture2D
- [UnitTesting]
- UnitTestPath=..\..\Engine\UnitTests
- UnitTestPackageName=UnitTestPackage
- [Engine.HttpFactory]
- HttpRequestClassName=WinDrv.HttpRequestWindows
- [IpDrv.OnlineImageDownloaderWeb]
- MaxSimultaneousDownloads=8
- [IpDrv.McpServiceConfig]
- Protocol=http
- Domain=localhost:8888
- [IpDrv.McpServiceBase]
- McpConfigClassName=IpDrv.McpServiceConfig
- [IpDrv.McpServerTimeBase]
- McpServerTimeClassName=IpDrv.McpServerTimeManager
- [IpDrv.McpServerTimeManager]
- TimeStampUrl=/timestamp
- [IpDrv.McpGroupsBase]
- McpGroupsManagerClassName=IpDrv.McpGroupsManager
- [IpDrv.McpGroupsManager]
- CreateGroupUrl=/groupcreate
- DeleteGroupUrl=/groupdelete
- QueryGroupsUrl=/grouplist
- QueryGroupMembersUrl=/groupmembers
- AddGroupMembersUrl=/groupmembers
- RemoveGroupMembersUrl=/groupmembers
- DeleteGroupUrl=/groupdelete
- DeleteAllGroupsUrl=/groupdeletebyownerid
- QueryGroupInvitesUrl=/groupinvite
- AcceptGroupInviteUrl=/groupinvite
- RejectGroupInviteUrl=/groupinvite
- [IpDrv.McpMessageBase]
- McpMessageManagerClassName=IpDrv.McpMessageManager
- [IpDrv.McpMessageManager]
- CompressionType=MMCT_LZO
- CreateMessageUrl=/messagecreate
- DeleteMessageUrl=/messagedelete
- QueryMessagesUrl=/messagelist
- QueryMessageContentsUrl=/messagecontents
- [IpDrv.McpIdMappingBase]
- McpIdMappingClassName=IpDrv.McpIdMappingManager
- [IpDrv.McpIdMappingManager]
- AddMappingUrl=/useraddaccountmapping
- QueryMappingUrl=/userresolveaccountmappings
- [IpDrv.McpUserManagerBase]
- McpUserManagerClassName=IpDrv.McpUserManager
- [IpDrv.McpUserManager]
- RegisterUserMcpUrl=/registerusermcp
- RegisterUserEmailUrl=/registeruseremail
- RegisterUserFacebookUrl=/registeruserfacebook
- QueryUserUrl=/userstatus
- QueryUsersUrl=/usermultiplestatus
- [IpDrv.McpUserCloudFileDownload]
- EnumerateCloudFilesUrl=/cloudstoragelist
- ReadCloudFileUrl=/cloudstoragecontents
- WriteCloudFileUrl=/cloudstoragesave
- DeleteCloudFileUrl=/cloudstoragedelete
- [IpDrv.McpClashMobBase]
- McpClashMobClassName=IpDrv.McpClashMobManager
- [IpDrv.McpClashMobManager]
- ChallengeListUrl=/challengelist
- ChallengeStatusUrl=/challengestatus
- ChallengeMultiStatusUrl=/challengemultiplestatus
- AcceptChallengeUrl=/acceptchallenge
- UpdateChallengeProgressUrl=/updatechallenge
- UpdateRewardProgressUrl=/updatereward
- [IpDrv.McpClashMobFileDownload]
- RequestFileURL=/challengefile
- [IpDrv.OnlineTitleFileDownloadWeb]
- RequestFileURL=/downloadfile
- RequestFileListURL=/listfiles
- TimeOut=10.0
- [OnlineSubsystem]
- PollingIntervalInMs=50
- bAllowAsyncBlocking=true
- [Configuration]
- [NonSignedConfigFilter]
- File=UDKEngine.ini
- File=UDKGame.ini
- File=UDKStats.ini
- File=UDKUI.ini
- File=UDKInput.ini
- File=UDKCharInfo.ini
- File=UDKEditor.ini
- File=UDKEditorUserSettings.ini
- File=UDKLightmass.ini
- File=UDKSettings.ini
- File=UDKSystemSettings.ini
- File=UDKCustomization.ini
- File=UDKWeapon.ini
- File=UDKEditorKeyBindings.ini
- [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
- QueryPort=27015
- bEnableSteam=true
- bUseVAC=true
- bRelaunchInSteam=false
- RelaunchAppId=0
- ProductName=unrealdk
- GameDir=chivalrymedievalwarfare
- GameVersion=1.0.0.1
- Region=255
- CurrentNotificationPosition=8
- ResetStats=0
- bFilterEngineBuild=false
- VOIPVolumeMultiplier=6.0
- ServerBrowserTimeout=20
- InviteTimeout=10
- GameServerStatsMappings=(0)
- GameServerStatsMappings=(1)
- [IpDrv.OnlineNewsInterfaceMcp]
- NewsItems=(NewsUrl="http://172.23.1.136/AnnouncementHandler.ashx",NewsType=1,TimeOut=30.0)
- NewsItems=(NewsUrl="http://172.23.1.136/AnnouncementHandler.ashx",NewsType=2,TimeOut=30.0)
- [CoreAudio.CoreAudioDevice]
- ChirpInSoundNodeWaveName=A_Interface.RadioChirps.Radio_ChirpIn01
- ChirpOutSoundNodeWaveName=A_Interface.RadioChirps.Radio_ChirpOut01
- [Windows.StandardUser]
- MyDocumentsSubDirName=Chivalry Medieval Warfare
- DirsToCreateAtStartup=..\..\UDKGame\Src
- [RealD]
- StereoEnable=false
- DBAActive=true
- [FacebookIntegration]
- AppID=169315946448309
- [OnlineSubsystemSteamworks.OnlineGameInterfaceSteamworks]
- FilterKeyToSteamKeyMap=(KeyId=1,KeyType=OGSET_LocalizedSetting,RawKey="",SteamKey="map")
- FilterKeyToSteamKeyMap=(KeyId=14,KeyType=OGSET_LocalizedSetting,RawKey="",SteamKey="dedicated",IgnoreValue="0")
- FilterKeyToSteamKeyMap=(KeyId=12,KeyType=OGSET_LocalizedSetting,RawKey="",SteamKey="full",bReverseFilter=true,IgnoreValue="0")
- FilterKeyToSteamKeyMap=(KeyId=13,KeyType=OGSET_LocalizedSetting,RawKey="",SteamKey="empty",bReverseFilter=true,IgnoreValue="0")
- FilterKeyToSteamKeyMap=(KeyType=OGSET_ObjectProperty,RawKey="bAntiCheatProtected",SteamKey="secure",IgnoreValue="0")
- [OnlineSubsystemGameSpy.OnlineSubsystemGameSpy]
- bHasGameSpyAccount=true
- EncryptedProductKey=NotForShip
- ProfileDataDirectory=../UDKGame/SaveData
- ProfileDataExtension=.ue3profile
- ProductID=11097
- NamespaceID=40
- PartnerID=33
- GameID=1727
- StatsVersion=7
- NickStatsKeyId=1
- PlaceStatsKeyId=2
- LocationUrlsForInvites=ut3pc
- LocationUrl=ut3pc
- bShouldUseMcp=true
- StatsKeyMappings=(ViewId=1,PropertyId=0,KeyId=262)
- StatsKeyMappings=(ViewId=1,PropertyId=0x10000142,KeyId=265)
- [IniVersion]
- 0=1364076650.000000
- 1=1364076692.000000
- 2=1364076711.000000
- [AppCompat]
- CompatLevelComposite=5
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