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- root@ubuntu-imx6:~# es2_info
- EGL_VERSION = 1.4
- EGL_VENDOR = Vivante Corporation
- EGL_EXTENSIONS = EGL_KHR_reusable_sync EGL_KHR_fence_sync EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_gl_texture_e
- EGL_CLIENT_APIS = OpenGL_ES OpenVG
- GL_VERSION: OpenGL ES 2.0
- GL_RENDERER: GC2000 core
- GL_EXTENSIONS:
- GL_OES_compressed_ETC1_RGB8_texture, GL_OES_compressed_paletted_texture,
- GL_OES_EGL_image, GL_OES_depth24, GL_OES_fbo_render_mipmap,
- GL_OES_fragment_precision_high, GL_OES_rgb8_rgba8, GL_OES_stencil1,
- GL_OES_stencil4, GL_OES_texture_npot, GL_OES_vertex_half_float,
- GL_OES_depth_texture, GL_OES_packed_depth_stencil,
- GL_OES_standard_derivatives, GL_OES_get_program_binary,
- GL_EXT_texture_format_BGRA8888, GL_IMG_read_format, GL_EXT_blend_minmax,
- GL_EXT_read_format_bgra, GL_EXT_multi_draw_arrays,
- GL_APPLE_texture_format_BGRA8888, GL_APPLE_texture_max_level,
- GL_ARM_rgba8, GL_EXT_frag_depth, GL_VIV_shader_binary,
- GL_VIV_direct_texture, GL_OES_mapbuffer, GL_OES_EGL_image_external,
- GL_EXT_discard_framebuffer, GL_EXT_multisampled_render_to_texture,
- GL_VIV_clamp_to_border, GL_OES_vertex_type_10_10_10_2,
- GL_EXT_texture_type_2_10_10_10_REV, GL_EXT_texture_filter_anisotropic,
- GL_OES_element_index_uint
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