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imbued

unoptimal things

Jun 12th, 2015
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  1. some unoptimal things about the route
  2.  
  3. - dodongo + kamaro not done at the same time as gossips (~9s)
  4. - rupee situation after blast mask (need to do 6 curiosity dupes) (9 + 6*6 + 5 = 50s... estimate of entering + 6 dupes + leaving)
  5. - sticks in grotto before ocean spider house (~20s)
  6. - melt ice at smith to deposit sword (~10s)
  7. - grandma stories in two trips (~13s)
  8. - keaton HP not done with blast mask (since old route did postbox HP with blast mask as well, wastes 6s from 2 loading zones, 8s from waiting for keaton, ~4s from movement, total of ~18s)
  9. - no stone mask for PF beehive (~18s)
  10. - no gilded/ice for twinmold (need more data)
  11.  
  12. some good things
  13.  
  14. - fewer songs (~55s)
  15. - gfs in GBT (wart + gecko) (gecko saves ~12s, wart saves ~15-25s... hard to accurately time)
  16. - gfs for graveyard (saves ~5s)
  17. - play sonata once instead of twice (saves ~9s... acounted for in the 55s saved from songs)
  18. - skip swamp cutscene (saves ~10s)
  19. - no time stop to enter swamp (saves ~11s)
  20. - light arrows for big poe fight (saves ~8s)
  21. - ocean spider house w/ blast mask might save ~6s
  22. - don't leave swamp shooting to catch fish (saves ~10s, also no risk of catching spring water)
  23. - hootshot for keeta skip saves a few seconds
  24.  
  25.  
  26. extra stuff:
  27. - lose ~3-4s to movement after beavers
  28. - save ~18s to movement after great spin
  29. - lose ~8s to movement because of getting swamp frog when entering swamp
  30. * goron roll through woods to witch saves ~4-5s over hess
  31. * lose ~10s to movement on way to picto (sva's route goron rolls) ** these might not matter because igt-dependent segments,
  32. but leaving for documentation
  33. -
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