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Jan 23rd, 2017
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  1.  
  2.  
  3. ############################################################
  4. # +------------------------------------------------------+ #
  5. # | Reports | #
  6. # +------------------------------------------------------+ #
  7. ############################################################
  8.  
  9. # No permission required for regular users, requires "permissions.report" permission for moderator commands.
  10. reports-module:
  11. # Whether or not the plugin will use "/report" features.
  12. enabled: false
  13.  
  14. # The sound that is played to staff when someone is reported.
  15. # Set to "NONE" to disable.
  16. sound: ORB_PICKUP
  17.  
  18. # The cooldown, in seconds, for using "/report".
  19. # This is disabled for players with the "permissions.report" permission.
  20. cooldown: 10
  21.  
  22. # Whether or not the player that reported another player will be visible in GUIs.
  23. show-reporter: false
  24.  
  25. ############################################################
  26. # +------------------------------------------------------+ #
  27. # | Warnings | #
  28. # +------------------------------------------------------+ #
  29. ############################################################
  30.  
  31. # Requires "permissions.warn" permission.
  32. warnings-module:
  33. # Whether or not the plugin will use "/warn" features.
  34. enabled: true
  35.  
  36. # The sound that is played to the player when warned.
  37. # Set to "NONE" to disable.
  38. sound: ORB_PICKUP
  39.  
  40. # The amount of warnings required before "ban-command" is executed.
  41. # Set to 0 if you want to disable this.
  42. maximum: 3
  43.  
  44. # The command executed when a player reaches the "maximum".
  45. ban-command: "ban %player% &4Met three warnings. Appeal @ &7foro.freshcraft.es"
  46.  
  47. # The amount of time, in seconds, that it will take for a warning to be removed.
  48. # Set to zero to disable.
  49. clear: 604800
  50.  
  51. # Whether or not the player issued the warning will be visible in GUIs.
  52. show-issuer: true
  53.  
  54. ############################################################
  55. # +------------------------------------------------------+ #
  56. # | Staff Chat | #
  57. # +------------------------------------------------------+ #
  58. ############################################################
  59.  
  60. # Requires "permissions.staff-chat" permission.
  61. staff-chat-module:
  62. # Whether or not the plugin will use "/sc" features.
  63. enabled: true
  64.  
  65. # The string that can be used at the beginning of a message to make it appear in staff chat.
  66. # If you have "@" as your string, typing "@hey guys" would send "hey guys" to staff chat.
  67. # Leave blank to disable.
  68. handle: "@"
  69.  
  70. ############################################################
  71. # +------------------------------------------------------+ #
  72. # | Vanish | #
  73. # +------------------------------------------------------+ #
  74. ############################################################
  75.  
  76. # Requires "permissions.vanish" permission.
  77. vanish-module:
  78. # Whether or not the plugin will use "/v" features.
  79. enabled: true
  80.  
  81. # Whether or not list vanish will hide the vanished users from tab list.
  82. # Does not completely hide players in tab for 1.7 versions.
  83. tab-list: true
  84.  
  85. # Whether or not list vanish users will be shown as "away" or "offline" in the staff list.
  86. show-away: false
  87.  
  88. ############################################################
  89. # +------------------------------------------------------+ #
  90. # | Chat | #
  91. # +------------------------------------------------------+ #
  92. ############################################################
  93.  
  94. # Requires "permissions.chat" permission.
  95. chat-module:
  96. # Whether or not the plugin will use "/chat" features.
  97. enabled: true
  98.  
  99. # The amount of lines that will be sent when "/chat clear" is executed.
  100. lines: 100
  101.  
  102. # The cooldown, in seconds, for chatting when the chat is slowed.
  103. # Bypass permission is "chat-slow".
  104. slow: 5
  105.  
  106. # All word blacklist options.
  107. # Leave any of the lists below blank to disable them!
  108. blacklist-module:
  109. # Whether or not the blacklist will be enabled.
  110. enabled: false
  111.  
  112. # Whether or not messages that have censored words in them will be hoverable.
  113. # This means you will be able to hover over a chat message to see an uncensored message if you have the "permissions.blacklist" permission.
  114. # This may not work well with other chat plugins!
  115. hoverable: false
  116.  
  117. # The character that will replace blocked word characters.
  118. character: "*"
  119.  
  120. # Whether or not messages that have merged blocked words will be detected.
  121. # So if you block the word "ass", it will also block "asshole" or "dickass".
  122. # May cause issues with legal words like "bypass"! Fix is below.
  123. merging: true
  124.  
  125. # All words that will be censored.
  126. # Separate words with commas.
  127. words: fuck, shit, ass, bitch, dick, cock, piss, cunt, fag, faggot, slut, nigger, nigga
  128.  
  129. # All characters that will be censored.
  130. # These are merely characters that will be detected anywhere in messages.
  131. characters: 卐, 卍
  132.  
  133. # All domain levels that will be censored.
  134. # This can prevent users from sending links in chat.
  135. # This will only check the end of words which have detected periods!
  136. domains: com, net, org
  137.  
  138. # All strings that will be detected as periods in messages. Of course characters like "." and "," are detected by default.
  139. # This will work in coordination with "domains".
  140. # For example, it can detect "mineplex()com" as "mineplex.com".
  141. periods: (), (dot),
  142.  
  143. # All words that will be allowed to be typed no matter what.
  144. # This helps quite a bit if you have "merging" enabled.
  145. # I recommend using http://www.morewords.com/contains/[word]/!
  146. allowed: bypass, assembly, assassin, compass, assume, assault, asset, assort
  147.  
  148. ############################################################
  149. # +------------------------------------------------------+ #
  150. # | Tickets | #
  151. # +------------------------------------------------------+ #
  152. ############################################################
  153.  
  154. # Requires no permission for opening tickets and requires "permissions.ticket" permission for managing.
  155. tickets-module:
  156. # Whether or not the plugin will use ticket features.
  157. enabled: true
  158.  
  159. # Whether or not additional responses to tickets will be sent to all staff members.
  160. # The initial ticket will be sent to all staff members no matter what.
  161. global: false
  162.  
  163. # Whether or not multiple staff members will be able to respond to a single ticket.
  164. keep-open: false
  165.  
  166. ############################################################
  167. # +------------------------------------------------------+ #
  168. # | Alerts | #
  169. # +------------------------------------------------------+ #
  170. ############################################################
  171.  
  172. # Requires "permissions.notify" permission.
  173. alerts-module:
  174. # Whether or not staff will be notified when a user changes their name.
  175. name-notify: true
  176.  
  177. # Whether or not staff will be notified when they are mentioned.
  178. mention-notify: true
  179.  
  180. # The sound that is played to staff when notified.
  181. sound: ORB_PICKUP
  182.  
  183. # Notifies staff when a player mines blocks listed in "blocks".
  184. xray-alerts:
  185. # Whether or not this module is enabled.
  186. enabled: true
  187.  
  188. # Block type that, when mined, will invoke an alert.
  189. blocks: MOB_SPAWNER, DIAMOND_ORE
  190.  
  191. ############################################################
  192. # +------------------------------------------------------+ #
  193. # | Security | #
  194. # +------------------------------------------------------+ #
  195. ############################################################
  196.  
  197. # Requires "permissions.member" permission.
  198. login:
  199. # Whether or not /login will be enabled.
  200. # This is just a security feature that can be used to prevent staff accounts from being hijacked on your server.
  201. enabled: false
  202.  
  203. # The kick message that is sent when a player enters an invalid password.
  204. kick-message: "&cInvalid login password!"
  205.  
  206. ############################################################
  207. # +------------------------------------------------------+ #
  208. # | Staff Mode | #
  209. # +------------------------------------------------------+ #
  210. ############################################################
  211.  
  212. # Requires "permissions.mode" permission.
  213. staff-mode:
  214. # Whether or not a player is allowed to break/place blocks while in staff mode.
  215. block-manipulation: false
  216.  
  217. # Whether or not a player is allowed to interact with their inventory while in staff mode.
  218. inventory-interaction: true
  219.  
  220. # Whether or not a player is allowed to drop/pickup items while in staff mode.
  221. item-change: false
  222.  
  223. # The type of vanish that will be applied when a player goes into staff mode.
  224. # Valid vanish types are: TOTAL, LIST, and NONE.
  225. vanish-type: TOTAL
  226.  
  227. # Whether or not a player will be invincible while in staff mode.
  228. invincible: true
  229.  
  230. # Whether or not a player will lose hunger while in staff mode.
  231. hunger-loss: false
  232.  
  233. # Whether or not a player can fly while in staff mode.
  234. flight: true
  235.  
  236. # Whether or not a player will be put into creative while in staff mode.
  237. creative: false
  238.  
  239. # Whether or not to a player to the location they were in before they toggled staff mode.
  240. original-location: false
  241.  
  242. # Whether or not staff mode will be enabled for staff when they login.
  243. enable-on-login: false
  244.  
  245. # Commands to execute when staff mode is enabled. Leave blank to disable.
  246. # Each command is separated with a comma.
  247. enable-commands: "example1 %player%, example2 %player%"
  248.  
  249. # Commands to execute when staff mode is disable. Leave blank to disable.
  250. # Each command is separated with a comma.
  251. disable-commands: "example1 %player%, example2 %player%"
  252.  
  253. ############################################################
  254. # +------------------------------------------------------+ #
  255. # | Compass | #
  256. # +------------------------------------------------------+ #
  257. ############################################################
  258.  
  259. # When clicked, this launches the staff towards the direction they are facing.
  260. compass-module:
  261. # Whether or not this feature is enabled.
  262. enabled: true
  263.  
  264. # The slot that this module's item is at by default.
  265. slot: 1
  266.  
  267. # The velocity at which a player will be launched.
  268. velocity: 5
  269.  
  270. # The type of item for this module.
  271. item: COMPASS
  272.  
  273. # The name of the compass item.
  274. name: "&4Launcher"
  275.  
  276. # The lore of the compass item.
  277. # Lines are separated by commas.
  278. lore: "&7Launches you towards the, &7location you are facing."
  279.  
  280. ############################################################
  281. # +------------------------------------------------------+ #
  282. # | Random Teleport | #
  283. # +------------------------------------------------------+ #
  284. ############################################################
  285.  
  286. # When clicked, this teleports the staff to a random player.
  287. random-teleport-module:
  288. # Whether or not this feature is enabled.
  289. enabled: true
  290.  
  291. # The slot that this module's item is at by default.
  292. slot: 8
  293.  
  294. # The type of item for this module.
  295. item: double_plant
  296.  
  297. # The name of the compass item.
  298. name: "&cRandom Teleport"
  299.  
  300. # The lore of the compass item.
  301. # Lines are separated by commas.
  302. lore: "&7Teleports you to a random player."
  303.  
  304. # Whether or not actual pseudo-randomness will be used.
  305. # If set to false, "random" teleport will just cycle through players in order.
  306. random: false
  307.  
  308. ############################################################
  309. # +------------------------------------------------------+ #
  310. # | Vanish | #
  311. # +------------------------------------------------------+ #
  312. ############################################################
  313.  
  314. # When clicked, this will toggle the staff"s invisibility.
  315. vanish-module:
  316. # Whether or not this feature is enabled.
  317. enabled: true
  318.  
  319. # The slot that this module's item is at by default.
  320. slot: 3
  321.  
  322. # The type of item for this module.
  323. item: INK_SACK:10
  324.  
  325. # The name of the compass item.
  326. name: "&6Vanish"
  327.  
  328. # The lore of the compass item.
  329. # Lines are separated by commas.
  330. lore: "&7Toggles your total vanish."
  331.  
  332. # The type of item for when vanish is disabled.
  333. item-off: INK_SACK:8
  334.  
  335. ############################################################
  336. # +------------------------------------------------------+ #
  337. # | GUI Hub | #
  338. # +------------------------------------------------------+ #
  339. ############################################################
  340.  
  341. # When clicked, this will open unresolved reports in a GUI.
  342. gui-module:
  343. # Whether or not this feature is enabled.
  344. enabled: false
  345.  
  346. # The slot that this module's item is at by default.
  347. slot: 4
  348.  
  349. # The type of item for this module.
  350. item: PAPER
  351.  
  352. # The name of the compass item.
  353. name: "&eGUI Hub"
  354.  
  355. # The lore of the compass item.
  356. # Lines are separated by commas.
  357. lore: "&7Opens the GUI hub."
  358.  
  359. # Whether or not the unresolved reports GUI is enabled in the hub.
  360. reports-gui: true
  361.  
  362. # The title of the unresolved reports GUI.
  363. reports-title: "&bUnresolved reports"
  364.  
  365. # Whether or not the miner GUI is enabled in the hub.
  366. miner-gui: true
  367.  
  368. # The title of the miner GUI.
  369. miner-title: "&bUnderground users"
  370.  
  371. # The y-level at which a player will be marked as a miner.
  372. xray-level: 16
  373.  
  374. ############################################################
  375. # +------------------------------------------------------+ #
  376. # | Counter | #
  377. # +------------------------------------------------------+ #
  378. ############################################################
  379.  
  380. # Simply shows all staff online and in staff mode.
  381. counter-module:
  382. # Whether or not this feature is enabled.
  383. enabled: true
  384.  
  385. # The slot that this module's item is at by default.
  386. slot: 9
  387.  
  388. # The type of item for this module.
  389. item: SKULL_ITEM
  390.  
  391. # The name of the compass item.
  392. name: "&aStaff List"
  393.  
  394. # The lore of the compass item.
  395. # Lines are separated by commas.
  396. lore: "&7Shows all staff online and in staff mode"
  397.  
  398. # The title of the counter GUI.
  399. title: "&bCurrent staff online"
  400.  
  401. # Whether or not the head item count will represent online staff or staff in staff mode.
  402. show-staff-mode: false
  403.  
  404. ############################################################
  405. # +------------------------------------------------------+ #
  406. # | Freeze | #
  407. # +------------------------------------------------------+ #
  408. ############################################################
  409.  
  410. # When clicked, this will freeze the player that the staff is looking at.
  411. freeze-module:
  412. # Whether or not this feature is enabled.
  413. enabled: true
  414.  
  415. # The slot that this module's item is at by default.
  416. slot: 7
  417.  
  418. # The type of item for this module.
  419. item: packed_ice
  420.  
  421. # The name of the compass item.
  422. name: "&2Freeze"
  423.  
  424. # The lore of the compass item.
  425. # Lines are separated by commas.
  426. lore: "&7Toggles freeze for the clicked player."
  427.  
  428. # Whether or not a player can chat while frozen.
  429. chat: true
  430.  
  431. # Whether or not a player is able to damage or be damaged while frozen.
  432. damage: false
  433.  
  434. # The interval, in seconds, at which a frozen player will be reminded that they are frozen.
  435. # Disable by setting to zero.
  436. timer: 5
  437.  
  438. # The sound that is played to the player when warned.
  439. # Set to "NONE" to disable.
  440. sound: ORB_PICKUP
  441.  
  442. # Whether or not a GUI prompt will open up with a paper containing the freeze message.
  443. prompt: false
  444.  
  445. # The title of the frozen prompt GUI.
  446. prompt-title: "&bFrozen"
  447.  
  448. ############################################################
  449. # +------------------------------------------------------+ #
  450. # | CPS | #
  451. # +------------------------------------------------------+ #
  452. ############################################################
  453.  
  454. # When clicked, this will test the CPS of the player and send it to the staff.
  455. cps-module:
  456. # Whether or not this feature is enabled.
  457. enabled: false
  458.  
  459. # The slot that this module's item is at by default.
  460. slot: 7
  461.  
  462. # The type of item for this module.
  463. item: WATCH
  464.  
  465. # The name of the compass item.
  466. name: "&3CPS"
  467.  
  468. # The lore of the compass item.
  469. # Lines are separated by commas.
  470. lore: "&7Runs a click per second test on, the player that was clicked."
  471.  
  472. # Amount of time, in seconds, that the test will run for.
  473. time: 10
  474.  
  475. # The maximum allowed amount of CPS. If a result contains this amount or more, it will be significantly marked.
  476. max: 16.0
  477.  
  478. ############################################################
  479. # +------------------------------------------------------+ #
  480. # | Examine | #
  481. # +------------------------------------------------------+ #
  482. ############################################################
  483.  
  484. # When clicked, this will open the inventory of the player that the staff is looking at.
  485. examine-module:
  486. # Whether or not this feature is enabled.
  487. enabled: true
  488.  
  489. # The slot that this module's item is at by default.
  490. slot: 2
  491.  
  492. # The type of item for this module.
  493. item: book
  494.  
  495. # The name of the compass item.
  496. name: "&bExamine"
  497.  
  498. # The lore of the compass item.
  499. # Lines are separated by commas.
  500. lore: "&7Inspects the inventory of the player that was clicked."
  501.  
  502. # The title of the examine GUI.
  503. title: "&bExamine inventory"
  504.  
  505. # The configuration of the final line of the examine GUI.
  506. # Set the slot of a node to zero to disable it.
  507. # Remember that the maximum amount of allowed items within this line is nine!
  508. info-line:
  509. # Food and hunger information.
  510. food: 2
  511.  
  512. # IP address information.
  513. ip-address: 3
  514.  
  515. # Gamemode and flight information.
  516. gamemode: 4
  517.  
  518. # Infractions information.
  519. infractions: 5
  520.  
  521. # Location information and teleport button.
  522. location: 6
  523.  
  524. # Player "notes" button.
  525. notes: 7
  526.  
  527. # Freeze button
  528. freeze: 8
  529.  
  530. # Warn button.
  531. warn: 0
  532.  
  533. ############################################################
  534. # +------------------------------------------------------+ #
  535. # | Follow | #
  536. # +------------------------------------------------------+ #
  537. ############################################################
  538.  
  539. # When clicked, this will mount the player that the staff is looking at.
  540. follow-module:
  541. # Whether or not this feature is enabled.
  542. enabled: false
  543.  
  544. # The slot that this module's item is at by default.
  545. slot: 9
  546.  
  547. # The type of item for this module.
  548. item: LEASH
  549.  
  550. # The name of the compass item.
  551. name: "&9Follow"
  552.  
  553. # The lore of the compass item.
  554. # Lines are separated by commas.
  555. lore: "&7Mounts the player that was clicked."
  556.  
  557. # Whether or not following will literally mount a player.
  558. use-mount: true
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