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- ############################################################
- # +------------------------------------------------------+ #
- # | Reports | #
- # +------------------------------------------------------+ #
- ############################################################
- # No permission required for regular users, requires "permissions.report" permission for moderator commands.
- reports-module:
- # Whether or not the plugin will use "/report" features.
- enabled: false
- # The sound that is played to staff when someone is reported.
- # Set to "NONE" to disable.
- sound: ORB_PICKUP
- # The cooldown, in seconds, for using "/report".
- # This is disabled for players with the "permissions.report" permission.
- cooldown: 10
- # Whether or not the player that reported another player will be visible in GUIs.
- show-reporter: false
- ############################################################
- # +------------------------------------------------------+ #
- # | Warnings | #
- # +------------------------------------------------------+ #
- ############################################################
- # Requires "permissions.warn" permission.
- warnings-module:
- # Whether or not the plugin will use "/warn" features.
- enabled: true
- # The sound that is played to the player when warned.
- # Set to "NONE" to disable.
- sound: ORB_PICKUP
- # The amount of warnings required before "ban-command" is executed.
- # Set to 0 if you want to disable this.
- maximum: 3
- # The command executed when a player reaches the "maximum".
- ban-command: "ban %player% &4Met three warnings. Appeal @ &7foro.freshcraft.es"
- # The amount of time, in seconds, that it will take for a warning to be removed.
- # Set to zero to disable.
- clear: 604800
- # Whether or not the player issued the warning will be visible in GUIs.
- show-issuer: true
- ############################################################
- # +------------------------------------------------------+ #
- # | Staff Chat | #
- # +------------------------------------------------------+ #
- ############################################################
- # Requires "permissions.staff-chat" permission.
- staff-chat-module:
- # Whether or not the plugin will use "/sc" features.
- enabled: true
- # The string that can be used at the beginning of a message to make it appear in staff chat.
- # If you have "@" as your string, typing "@hey guys" would send "hey guys" to staff chat.
- # Leave blank to disable.
- handle: "@"
- ############################################################
- # +------------------------------------------------------+ #
- # | Vanish | #
- # +------------------------------------------------------+ #
- ############################################################
- # Requires "permissions.vanish" permission.
- vanish-module:
- # Whether or not the plugin will use "/v" features.
- enabled: true
- # Whether or not list vanish will hide the vanished users from tab list.
- # Does not completely hide players in tab for 1.7 versions.
- tab-list: true
- # Whether or not list vanish users will be shown as "away" or "offline" in the staff list.
- show-away: false
- ############################################################
- # +------------------------------------------------------+ #
- # | Chat | #
- # +------------------------------------------------------+ #
- ############################################################
- # Requires "permissions.chat" permission.
- chat-module:
- # Whether or not the plugin will use "/chat" features.
- enabled: true
- # The amount of lines that will be sent when "/chat clear" is executed.
- lines: 100
- # The cooldown, in seconds, for chatting when the chat is slowed.
- # Bypass permission is "chat-slow".
- slow: 5
- # All word blacklist options.
- # Leave any of the lists below blank to disable them!
- blacklist-module:
- # Whether or not the blacklist will be enabled.
- enabled: false
- # Whether or not messages that have censored words in them will be hoverable.
- # This means you will be able to hover over a chat message to see an uncensored message if you have the "permissions.blacklist" permission.
- # This may not work well with other chat plugins!
- hoverable: false
- # The character that will replace blocked word characters.
- character: "*"
- # Whether or not messages that have merged blocked words will be detected.
- # So if you block the word "ass", it will also block "asshole" or "dickass".
- # May cause issues with legal words like "bypass"! Fix is below.
- merging: true
- # All words that will be censored.
- # Separate words with commas.
- words: fuck, shit, ass, bitch, dick, cock, piss, cunt, fag, faggot, slut, nigger, nigga
- # All characters that will be censored.
- # These are merely characters that will be detected anywhere in messages.
- characters: 卐, 卍
- # All domain levels that will be censored.
- # This can prevent users from sending links in chat.
- # This will only check the end of words which have detected periods!
- domains: com, net, org
- # All strings that will be detected as periods in messages. Of course characters like "." and "," are detected by default.
- # This will work in coordination with "domains".
- # For example, it can detect "mineplex()com" as "mineplex.com".
- periods: (), (dot),
- # All words that will be allowed to be typed no matter what.
- # This helps quite a bit if you have "merging" enabled.
- # I recommend using http://www.morewords.com/contains/[word]/!
- allowed: bypass, assembly, assassin, compass, assume, assault, asset, assort
- ############################################################
- # +------------------------------------------------------+ #
- # | Tickets | #
- # +------------------------------------------------------+ #
- ############################################################
- # Requires no permission for opening tickets and requires "permissions.ticket" permission for managing.
- tickets-module:
- # Whether or not the plugin will use ticket features.
- enabled: true
- # Whether or not additional responses to tickets will be sent to all staff members.
- # The initial ticket will be sent to all staff members no matter what.
- global: false
- # Whether or not multiple staff members will be able to respond to a single ticket.
- keep-open: false
- ############################################################
- # +------------------------------------------------------+ #
- # | Alerts | #
- # +------------------------------------------------------+ #
- ############################################################
- # Requires "permissions.notify" permission.
- alerts-module:
- # Whether or not staff will be notified when a user changes their name.
- name-notify: true
- # Whether or not staff will be notified when they are mentioned.
- mention-notify: true
- # The sound that is played to staff when notified.
- sound: ORB_PICKUP
- # Notifies staff when a player mines blocks listed in "blocks".
- xray-alerts:
- # Whether or not this module is enabled.
- enabled: true
- # Block type that, when mined, will invoke an alert.
- blocks: MOB_SPAWNER, DIAMOND_ORE
- ############################################################
- # +------------------------------------------------------+ #
- # | Security | #
- # +------------------------------------------------------+ #
- ############################################################
- # Requires "permissions.member" permission.
- login:
- # Whether or not /login will be enabled.
- # This is just a security feature that can be used to prevent staff accounts from being hijacked on your server.
- enabled: false
- # The kick message that is sent when a player enters an invalid password.
- kick-message: "&cInvalid login password!"
- ############################################################
- # +------------------------------------------------------+ #
- # | Staff Mode | #
- # +------------------------------------------------------+ #
- ############################################################
- # Requires "permissions.mode" permission.
- staff-mode:
- # Whether or not a player is allowed to break/place blocks while in staff mode.
- block-manipulation: false
- # Whether or not a player is allowed to interact with their inventory while in staff mode.
- inventory-interaction: true
- # Whether or not a player is allowed to drop/pickup items while in staff mode.
- item-change: false
- # The type of vanish that will be applied when a player goes into staff mode.
- # Valid vanish types are: TOTAL, LIST, and NONE.
- vanish-type: TOTAL
- # Whether or not a player will be invincible while in staff mode.
- invincible: true
- # Whether or not a player will lose hunger while in staff mode.
- hunger-loss: false
- # Whether or not a player can fly while in staff mode.
- flight: true
- # Whether or not a player will be put into creative while in staff mode.
- creative: false
- # Whether or not to a player to the location they were in before they toggled staff mode.
- original-location: false
- # Whether or not staff mode will be enabled for staff when they login.
- enable-on-login: false
- # Commands to execute when staff mode is enabled. Leave blank to disable.
- # Each command is separated with a comma.
- enable-commands: "example1 %player%, example2 %player%"
- # Commands to execute when staff mode is disable. Leave blank to disable.
- # Each command is separated with a comma.
- disable-commands: "example1 %player%, example2 %player%"
- ############################################################
- # +------------------------------------------------------+ #
- # | Compass | #
- # +------------------------------------------------------+ #
- ############################################################
- # When clicked, this launches the staff towards the direction they are facing.
- compass-module:
- # Whether or not this feature is enabled.
- enabled: true
- # The slot that this module's item is at by default.
- slot: 1
- # The velocity at which a player will be launched.
- velocity: 5
- # The type of item for this module.
- item: COMPASS
- # The name of the compass item.
- name: "&4Launcher"
- # The lore of the compass item.
- # Lines are separated by commas.
- lore: "&7Launches you towards the, &7location you are facing."
- ############################################################
- # +------------------------------------------------------+ #
- # | Random Teleport | #
- # +------------------------------------------------------+ #
- ############################################################
- # When clicked, this teleports the staff to a random player.
- random-teleport-module:
- # Whether or not this feature is enabled.
- enabled: true
- # The slot that this module's item is at by default.
- slot: 8
- # The type of item for this module.
- item: double_plant
- # The name of the compass item.
- name: "&cRandom Teleport"
- # The lore of the compass item.
- # Lines are separated by commas.
- lore: "&7Teleports you to a random player."
- # Whether or not actual pseudo-randomness will be used.
- # If set to false, "random" teleport will just cycle through players in order.
- random: false
- ############################################################
- # +------------------------------------------------------+ #
- # | Vanish | #
- # +------------------------------------------------------+ #
- ############################################################
- # When clicked, this will toggle the staff"s invisibility.
- vanish-module:
- # Whether or not this feature is enabled.
- enabled: true
- # The slot that this module's item is at by default.
- slot: 3
- # The type of item for this module.
- item: INK_SACK:10
- # The name of the compass item.
- name: "&6Vanish"
- # The lore of the compass item.
- # Lines are separated by commas.
- lore: "&7Toggles your total vanish."
- # The type of item for when vanish is disabled.
- item-off: INK_SACK:8
- ############################################################
- # +------------------------------------------------------+ #
- # | GUI Hub | #
- # +------------------------------------------------------+ #
- ############################################################
- # When clicked, this will open unresolved reports in a GUI.
- gui-module:
- # Whether or not this feature is enabled.
- enabled: false
- # The slot that this module's item is at by default.
- slot: 4
- # The type of item for this module.
- item: PAPER
- # The name of the compass item.
- name: "&eGUI Hub"
- # The lore of the compass item.
- # Lines are separated by commas.
- lore: "&7Opens the GUI hub."
- # Whether or not the unresolved reports GUI is enabled in the hub.
- reports-gui: true
- # The title of the unresolved reports GUI.
- reports-title: "&bUnresolved reports"
- # Whether or not the miner GUI is enabled in the hub.
- miner-gui: true
- # The title of the miner GUI.
- miner-title: "&bUnderground users"
- # The y-level at which a player will be marked as a miner.
- xray-level: 16
- ############################################################
- # +------------------------------------------------------+ #
- # | Counter | #
- # +------------------------------------------------------+ #
- ############################################################
- # Simply shows all staff online and in staff mode.
- counter-module:
- # Whether or not this feature is enabled.
- enabled: true
- # The slot that this module's item is at by default.
- slot: 9
- # The type of item for this module.
- item: SKULL_ITEM
- # The name of the compass item.
- name: "&aStaff List"
- # The lore of the compass item.
- # Lines are separated by commas.
- lore: "&7Shows all staff online and in staff mode"
- # The title of the counter GUI.
- title: "&bCurrent staff online"
- # Whether or not the head item count will represent online staff or staff in staff mode.
- show-staff-mode: false
- ############################################################
- # +------------------------------------------------------+ #
- # | Freeze | #
- # +------------------------------------------------------+ #
- ############################################################
- # When clicked, this will freeze the player that the staff is looking at.
- freeze-module:
- # Whether or not this feature is enabled.
- enabled: true
- # The slot that this module's item is at by default.
- slot: 7
- # The type of item for this module.
- item: packed_ice
- # The name of the compass item.
- name: "&2Freeze"
- # The lore of the compass item.
- # Lines are separated by commas.
- lore: "&7Toggles freeze for the clicked player."
- # Whether or not a player can chat while frozen.
- chat: true
- # Whether or not a player is able to damage or be damaged while frozen.
- damage: false
- # The interval, in seconds, at which a frozen player will be reminded that they are frozen.
- # Disable by setting to zero.
- timer: 5
- # The sound that is played to the player when warned.
- # Set to "NONE" to disable.
- sound: ORB_PICKUP
- # Whether or not a GUI prompt will open up with a paper containing the freeze message.
- prompt: false
- # The title of the frozen prompt GUI.
- prompt-title: "&bFrozen"
- ############################################################
- # +------------------------------------------------------+ #
- # | CPS | #
- # +------------------------------------------------------+ #
- ############################################################
- # When clicked, this will test the CPS of the player and send it to the staff.
- cps-module:
- # Whether or not this feature is enabled.
- enabled: false
- # The slot that this module's item is at by default.
- slot: 7
- # The type of item for this module.
- item: WATCH
- # The name of the compass item.
- name: "&3CPS"
- # The lore of the compass item.
- # Lines are separated by commas.
- lore: "&7Runs a click per second test on, the player that was clicked."
- # Amount of time, in seconds, that the test will run for.
- time: 10
- # The maximum allowed amount of CPS. If a result contains this amount or more, it will be significantly marked.
- max: 16.0
- ############################################################
- # +------------------------------------------------------+ #
- # | Examine | #
- # +------------------------------------------------------+ #
- ############################################################
- # When clicked, this will open the inventory of the player that the staff is looking at.
- examine-module:
- # Whether or not this feature is enabled.
- enabled: true
- # The slot that this module's item is at by default.
- slot: 2
- # The type of item for this module.
- item: book
- # The name of the compass item.
- name: "&bExamine"
- # The lore of the compass item.
- # Lines are separated by commas.
- lore: "&7Inspects the inventory of the player that was clicked."
- # The title of the examine GUI.
- title: "&bExamine inventory"
- # The configuration of the final line of the examine GUI.
- # Set the slot of a node to zero to disable it.
- # Remember that the maximum amount of allowed items within this line is nine!
- info-line:
- # Food and hunger information.
- food: 2
- # IP address information.
- ip-address: 3
- # Gamemode and flight information.
- gamemode: 4
- # Infractions information.
- infractions: 5
- # Location information and teleport button.
- location: 6
- # Player "notes" button.
- notes: 7
- # Freeze button
- freeze: 8
- # Warn button.
- warn: 0
- ############################################################
- # +------------------------------------------------------+ #
- # | Follow | #
- # +------------------------------------------------------+ #
- ############################################################
- # When clicked, this will mount the player that the staff is looking at.
- follow-module:
- # Whether or not this feature is enabled.
- enabled: false
- # The slot that this module's item is at by default.
- slot: 9
- # The type of item for this module.
- item: LEASH
- # The name of the compass item.
- name: "&9Follow"
- # The lore of the compass item.
- # Lines are separated by commas.
- lore: "&7Mounts the player that was clicked."
- # Whether or not following will literally mount a player.
- use-mount: true
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