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  1. Graphics Feature Status
  2. Canvas: Hardware accelerated
  3. Flash: Hardware accelerated
  4. Flash Stage3D: Hardware accelerated
  5. Flash Stage3D Baseline profile: Hardware accelerated
  6. Compositing: Hardware accelerated
  7. Multiple Raster Threads: Enabled
  8. Native GpuMemoryBuffers: Hardware accelerated
  9. Rasterization: Software only, hardware acceleration unavailable
  10. Video Decode: Hardware accelerated
  11. Video Encode: Hardware accelerated
  12. VPx Video Decode: Hardware accelerated
  13. WebGL: Hardware accelerated
  14. Driver Bug Workarounds
  15. disable_framebuffer_cmaa
  16. disable_multimonitor_multisampling
  17. get_frag_data_info_bug
  18. needs_offscreen_buffer_workaround
  19. pack_parameters_workaround_with_pack_buffer
  20. regenerate_struct_names
  21. scalarize_vec_and_mat_constructor_args
  22. set_zero_level_before_generating_mipmap
  23. unfold_short_circuit_as_ternary_operation
  24. unpack_alignment_workaround_with_unpack_buffer
  25. unpack_overlapping_rows_separately_unpack_buffer
  26. use_intermediary_for_copy_texture_image
  27. use_shadowed_tex_level_params
  28. Problems Detected
  29. Some GPUs on Mac can perform poorly with GPU rasterization. Disable all known NVidia GPUs other than the Geforce 6xx and 7xx series, which have been tested.: 613272, 614468
  30. Disabled Features: gpu_rasterization
  31. Work around a bug in offscreen buffers on NVIDIA GPUs on Macs: 89557
  32. Applied Workarounds: needs_offscreen_buffer_workaround
  33. Multisampling is buggy on OSX when multiple monitors are connected: 237931
  34. Applied Workarounds: disable_multimonitor_multisampling
  35. Unfold short circuit on Mac OS X: 307751
  36. Applied Workarounds: unfold_short_circuit_as_ternary_operation
  37. Always rewrite vec/mat constructors to be consistent: 398694
  38. Applied Workarounds: scalarize_vec_and_mat_constructor_args
  39. Mac drivers handle struct scopes incorrectly: 403957
  40. Applied Workarounds: regenerate_struct_names
  41. glGenerateMipmap fails if the zero texture level is not set on some Mac drivers: 560499
  42. Applied Workarounds: set_zero_level_before_generating_mipmap
  43. Pack parameters work incorrectly with pack buffer bound: 563714
  44. Applied Workarounds: pack_parameters_workaround_with_pack_buffer
  45. Alignment works incorrectly with unpack buffer bound: 563714
  46. Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer
  47. copyTexImage2D fails when reading from IOSurface on multiple GPU types.: 581777
  48. Applied Workarounds: use_intermediary_for_copy_texture_image
  49. Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver: 596774
  50. Applied Workarounds: unpack_overlapping_rows_separately_unpack_buffer
  51. Mac Drivers store texture level parameters on int16_t that overflow: 610153
  52. Applied Workarounds: use_shadowed_tex_level_params
  53. Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
  54. Applied Workarounds: disable_framebuffer_cmaa
  55. glGetFragData{Location|Index} works incorrectly on Max: 638340
  56. Applied Workarounds: get_frag_data_info_bug
  57. Version Information
  58. Data exported 1/23/2017, 10:26:07 AM
  59. Chrome version Chrome/55.0.2883.95
  60. Operating system Mac OS X 10.11.6
  61. Software rendering list version 11.17
  62. Driver bug list version 9.15
  63. ANGLE commit id 4d208abb1926
  64. 2D graphics backend Skia/55 d1740f81c843c65acd58d1b571ce94b90fee99d0
  65. Command Line Args Chrome.app/Contents/MacOS/Google Chrome --flag-switches-begin --flag-switches-end
  66. Driver Information
  67. Initialization time 19
  68. In-process GPU false
  69. Sandboxed true
  70. GPU0 VENDOR = 0x10de, DEVICE= 0x0640 *ACTIVE*
  71. Optimus false
  72. AMD switchable false
  73. Driver vendor
  74. Driver version 10.0.51 310.90.10.05b12
  75. Driver date
  76. Pixel shader version 3.30
  77. Vertex shader version 3.30
  78. Max. MSAA samples 8
  79. Machine model name MacPro
  80. Machine model version 4.1
  81. GL_VENDOR NVIDIA Corporation
  82. GL_RENDERER NVIDIA GeForce GT 120 OpenGL Engine
  83. GL_VERSION 3.3 NVIDIA-10.0.51 310.90.10.05b12
  84. GL_EXTENSIONS GL_ARB_blend_func_extended GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shading_language_include GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
  85. Disabled Extensions
  86. Window system binding vendor
  87. Window system binding version
  88. Window system binding extensions
  89. Direct rendering Yes
  90. Reset notification strategy 0x0000
  91. GPU process crash count 0
  92. Compositor Information
  93. Tile Update Mode Zero-copy
  94. Partial Raster Enabled
  95. GpuMemoryBuffers Status
  96. ATC Software only
  97. ATCIA Software only
  98. DXT1 Software only
  99. DXT5 Software only
  100. ETC1 Software only
  101. R_8 GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
  102. RG_88 Software only
  103. BGR_565 Software only
  104. RGBA_4444 Software only
  105. RGBX_8888 Software only
  106. RGBA_8888 GPU_READ, SCANOUT
  107. BGRX_8888 GPU_READ, SCANOUT
  108. BGRA_8888 GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
  109. YVU_420 Software only
  110. YUV_420_BIPLANAR GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
  111. UYVY_422 GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
  112. Log Messages
  113. [615:1295:0123/101920:ERROR:gpu_video_decode_accelerator.cc(365)] : HW video decode not available for profile 0
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