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- version 1.3.4
- [!] The format of saved games changed!
- Stored in older versions of the game will not be read in this release.
- Make sure you have completed all the value of the game for you before upgrading.
- [!] In all maps created in the map editor HotA versions 1.3.0-1.3.3 made artifact
- Iron Fist Ogre will be allowed and will be able to appear in place of random
- artifacts. Map creators want to prevent this artifact manually
- in the map editor HotA version 1.3.4 and update their card. In versions of maps RoE, AB
- and SoD, as well as in the maps created in the map editor HotA version 1.3.4,
- Iron Fist Ogre default will be banned.
- bugs HotA
- [-] Fixed a bug with the increased damage Catapults at slow animations
- because of which the network game was out of sync during the siege of the city
- [-] Removed the requirement of the Mages Guild Level 1 for the construction of st. perch Wharf
- [-] Fixed bug with incorrect check the maximum number of killed
- best shot
- [-] Fixed crash at the end of video playback
- [-] Fixed the animation speed of new creatures
- [-] Fixed the animation of firing and the flight of the projectile new creatures
- [-] Fixed bugs related to the position of the flags of players in the selection menu card
- and scenario Campaign
- [-] Fixed incorrect icon bonus resource Wharf while loading the game
- in the multiplayer mode
- [-] Fixed some bugs generate random larger map
- [-] Fixed a bug with broken taboos spells after loading a saved game
- gameplay
- [] To visit the site (except for freely traveled as a garrison) in flight,
- Now, you must first land on the empty cell next to him and fight
- with its guard (thus Flight and angel wings are no longer allowed to attend
- and collect objects without breaking their protection on random maps)
- [] If the magic dimension door hero will be in a protected cell, now
- will start a fight with security; when selecting a target cell doors Changes
- The cursor indicates whether the battle (thus more dimension door
- does not allow to visit and collect objects without breaking their protection on random maps)
- [] Str. Magic Lantern now requires the Mages Guild Level 1
- and the University of Magic to build
- [-] Returned original price Str. Golden Pavilion Towers in Gold: 3000
- instead of 2000
- [] Price Tower Golem Factory in gold decreased from 2000 to 1500
- [] Price Street. Factories Golem Tower in gold decreased from 2000 to 1500
- [] Price Tower Mage's Tower in gold decreased from 2500 to 2000
- [] Price Altar Wish Tower in gold decreased from 3000 to 2500
- [] Price Sulphur Clouds Inferno and sulfur reduced from 5 to 4
- [] Price Street. Mausoleum Necropolis and sulfur reduced from 5 to 4
- [-] Price Street. The cave of the Cyclops Stronghold in crystals increased from 5 to 10
- [] Price Pyrewood Mates in mercury increased from 10 to 20, and in gold
- from 10000 to 15000
- [-] Price Falls Nymphs Wharf changed from 500 gold for 5 wood, 5 ore and 300 gold
- [-] Removed from ore prices Street. Nymphs waterfall Wharf
- [-] Price Huts Sailors Wharf changed from 5 wood, 5 ore, 1000 gold 10 wood
- 1000 and gold
- [-] Price Street. Huts Sailors Wharf in gold decreased from 1200 to 1000
- [-] Price powder magazine's Wharf in the tree is reduced from 10 to 5, and in gold increased
- from 2500 to 3000
- [-] Price Jacks Wharf changed from 5 ore, 4 gems and gold in 2500
- 5 ore, 2 crystal 2 gems and gold in 2000
- [-] Price Street. Jacks Wharf changed from 10 ore 10 crystals and gold 2500
- 2 crystal 2 gems and gold in 1500
- [-] Price Seas Wharf Tower changed from 5 ore, 4 crystals and 3000 gold 5 wood,
- 5 ore, crystal 5 and 3000 Gold
- [-] Removed from the price of sulfur Street. Seas Wharf tower
- [-] Price Street. Fort Knicks Wharf in the ore is reduced from 10 to 5
- [-] Price Whirlpool Kites Wharf changed from 10 ore 15 sulfur and 17500 gold
- tree 15, 15 ore 10 15000 Sulfur and gold
- [-] Price Street. Maelstrom Kites Wharf changed from 15 ore, sulfur 20, 5 gems
- and 20,000 on 15 gold tree 15 ore 20 15000 gold and sulfur
- [-] Price roost Wharf changed from 2 gems and 1500 gold 1000 gold
- [-] Price Thieves Guild Wharf changed from 3 wood and 600 gold for 5 wood
- and 500 gold
- [-] Security Scarlet Tower reduced from 60-90-120-150 Fire Elementals
- 50-75-100-125 to fire elementals
- [-] The frequency of the Scarlet Tower in GSK reduced from 80 to 35, added restriction:
- no more than one zone
- [-] Visit looted Pogosta now gives a -1 morale
- [] Added a new neutral creature - Satyr
- [] Added a new object - Experienced Workshop for battle with 50-100-150-200
- Iron Golem gives 1-2-3-4 Giants value GSK 3500, the frequency of 80
- [] Added a new object - Zastava raiders, for the battle with 50-75-100-150
- Raiders giving 4-6-8-12 Cyclops, the value of HSC in 9500, the frequency of 80
- [] Added a new object - Temple Loyalty eliminating low morale due
- the presence of various creatures in hero's army factions until the next battle,
- GSK value 100, frequency 20 is not greater than 1 in the zone
- [] Added a new object - Skeleton converter that allows you to convert
- all creatures in the skeleton, the value of HSC in 500, frequency 20 is generated
- in the cave, no more than 1 zone
- [] Added made artifact Iron Fist Ogre, going from
- Dubina Savage Ogre, Ogre Rampaging Shield, Crown Grand Warlock
- Breastplate of Kings and the Cyclops and the caster at the beginning of combat expert Acceleration
- Bloodlust, Fire Shield and counterattack to all friendly units for 50 rounds
- [] Sanctuary removed from generation to random maps
- [] Guild Naёmkikov generated at random maps, the value of 100, the frequency of 50,
- no more than one zone
- [-] The restriction on the number of Vault Thieves in the area of GSK reduced from 3 to 1
- [] The restriction: no more than 3 Tavern zone GSK
- bugs SoD
- [] Improved the aspect ratio zones GSK with these dimensions in the template
- [] Fixed a bug with the shifted protection facilities in HSC (because of which it is sometimes possible
- was to attend without a battle with the guards)
- [] Fixed incorrect generation of objects with multiple entrances to the HSC:
- now they are only generated as separate objects outside the group
- [] Fixed an early battle with security during the flight through the protected cell,
- which is the goal of the route (due to which the hero could stay at the incorrect
- position)
- [] Fixed the ability to abort a flight over the entrance of the object (except for free
- traveled as a garrison)
- [] When you interrupt the flight in a protected cell now begins a fight with security
- [] Fixed a bug with the ability to generate an artifact - the victory conditions as
- accidental artifact
- [] Fixed a bug with the possibility of loss of the same starting heroes
- [] Fixed a bug with the possibility of revisiting the Sirens hero after the battle
- [] Removed the possibility to impose undo the spell on the squad, which has only
- the effect of the poison (do not undo the spell)
- [] Now on maps RoE Mates characters allowed and prefabricated artifacts
- Armageddon's Blade and a vial of dragon's blood is prohibited
- [] Fixed animation speed down movement of Elemental Storm
- [] Fixed confused description of the mark and the Obelisk Blood Fear Fortress
- [] Guild Naёmnkiov set the background sound and the sound of visits (in SoD they were not)
- [] Fixed bugs update cursor when cast dimension door
- Map Editor
- [-] Fixed a crash when using the brush obstacles on the map with objects that she
- does not set
- [-] Fixed a bug with the presence of Lamp Genie in the search
- [-] Fixed all duplicate and incorrect object names in the search
- [] Added save settings and GSK avtovystavlenie options when choosing a template
- interface
- [-] Cursor areal shot when you hover on the squad now always looks like an arrow
- (straight or broken); when pointing to an empty space in the shooting mode area
- using new cursors
- [-] Pressing the Thieves' Guild Wharf is now a window of the Guild of Thieves
- (with information about the players)
- [] Added hyphenation by the hyphen in the texts
- graphics
- [-] To change the schedule pikemen, halberdiers, Orcs and Orc Leaders
- [-] Fixed a range of original portraits of creatures which was broken
- due to the addition of new
- [-] Fixed gamma portraits beings Wharf
- [-] To change the image of Oblivion Rings
- [] Posted Image Pogosta snow
- [] Added new Snowy Hills
- [] Added animation stand Sea Snakes and asps
- [-] Fixes image Ifrit battle
- [] Added animations falling projectile monks fanatics Titans
- Licham on small towers, beholders and Sinister Eyes
- [] Fixed image Utopia Dragons
- [] Fixed image of a snowy Crypt
- [] Fixed image snow River Delta
- [] Fixed image review site
- [] Fixed image village Inferno
- [] Fixed image Stone Knowledge
- [] Added new mushrooms - amanita
- [] Minor changes Huts Seers
- [] New Hut Seer
- [] Corrections portraits of heroes
- Others
- [] Completely rewritten launcher and updater: now they do not require .NET
- [] Fixed translation of names and the names of the various game elements
- [] Object type is divided into 3 Rock: The Rock, Stone and piles of stones
- [] Improved tips on objects on the map
- [] Doubled the maximum number of objects on the map
- [-] Animation return to its original position after firing guns now playing at the same time with the animation of her flight projectile
- [] Animation return to its original position after firing a beam is now playing at the same time with the animation injured purpose
- [] Added new map Carpe Jugulum
- [-] Fixes cards
- [-] Text Corrections
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