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- command /ripwalshy [<text>]:
- permission: skript.op
- trigger:
- if arg-1 is equal to "enable" or "on" or "true":
- set {ripwalshy} to true
- broadcast "<cyan>RIP Walshy is now <orange>ENABLED!"
- stop
- if arg-1 is equal to "disable" or "off" or "false":
- set {ripwalshy} to false
- broadcast "<cyan>RIP Walshy is now <orange>DISABLED!"
- stop
- command /ripwalshygive:
- permission: skript.op
- trigger:
- if {ripwalshy} is true:
- give players carrot of sharpness 5 named "<orange>RIP Walshy"
- broadcast "<light blue>Carrots given!"
- stop
- else:
- message "<cyan>RIP Walshy is not enabled!"
- on death:
- set death message to "<light red>%victim% GOT COMBO'D BY %attacker%"
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