Advertisement
Guest User

Updated ui

a guest
Nov 29th, 2015
92
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 10.00 KB | None | 0 0
  1. --------------------------------------------------------------------------------
  2. -- FPS Display Configuration
  3. --------------------------------------------------------------------------------
  4. fpsEnabled = "yes"
  5. fpsFont = "Consolas Regular"
  6. fpsFontSize = 25
  7. fpsLocationX = 20
  8. fpsLocationY = 20
  9. fpsFontColorAlpha = 255
  10. fpsFontColorRed = 0
  11. fpsFontColorGreen = 150
  12. fpsFontColorBlue = 255
  13. fpsFontAntiAliased = "yes"
  14.  
  15. --------------------------------------------------------------------------------
  16. -- Auras Debug Display "Console"
  17. --------------------------------------------------------------------------------
  18. debugAurasEnabled = "yes"
  19. debugAurasFont = "Consolas Regular"
  20. debugAurasFontSize = 14
  21. debugAurasLocationX = 20
  22. debugAurasLocationY = 50
  23. debugAurasFontColorAlpha = 255 --opacity
  24. debugAurasFontColorRed = 255
  25. debugAurasFontColorGreen = 0
  26. debugAurasFontColorBlue = 0
  27. debugAurasFontAntiAliased = "yes"
  28.  
  29. --------------------------------------------------------------------------------
  30. -- Player Frame Configuration
  31. --------------------------------------------------------------------------------
  32. playerFrameEnabled = "yes"
  33. -- Player Frame Background Configuration
  34. playerFrameBackgroundEnabled = "yes"
  35. playerFrameBackgroundColorAlpha = 150
  36. playerFrameBackgroundColorRed = 0
  37. playerFrameBackgroundColorGreen = 0
  38. playerFrameBackgroundColorBlue = 0
  39. playerFrameBackgroundLocationX = 1350 --default 680;
  40. playerFrameBackgroundLocationY = 550 -- default 890
  41. playerFrameBackgroundWidth = 204 -- default 204
  42. playerFrameBackgroundHeight = 54 -- default 54
  43. -- Player Frame TP Bar Configuration
  44. playerTpBarEnabled = "yes"
  45. playerTpBarWidth = playerFrameBackgroundWidth - 4
  46. playerTpBarHeight = playerFrameBackgroundHeight - 49 --default 49
  47. playerTpBarLocationX = playerFrameBackgroundLocationX + 2  --default 2
  48. playerTpBarLocationY = playerFrameBackgroundLocationY +2 --default 2
  49. -- Player Frame HP Bar Configuration
  50. playerHpBarEnabled = "yes"
  51. playerHpBarWidth = playerFrameBackgroundWidth - 4
  52. playerHpBarHeight = playerFrameBackgroundHeight - 16
  53. playerHpBarLocationX = playerFrameBackgroundLocationX + 2
  54. playerHpBarLocationY = playerFrameBackgroundLocationY + 8
  55. -- Player Frame MP Bar Configuration
  56. playerMpBarEnabled = "yes"
  57. playerMpBarWidth = playerFrameBackgroundWidth - 4
  58. playerMpBarHeight = playerFrameBackgroundHeight - 49 -- default 49
  59. playerMpBarLocationX = playerFrameBackgroundLocationX + 2
  60. playerMpBarLocationY = playerFrameBackgroundLocationY + 47
  61. -- Player Frame TP Text Configuration
  62. playerTpTextEnabled = "yes"
  63. playerTpTextFont = "Consolas Regular"
  64. playerTpTextFontSize = 12
  65. playerTpTextLocationX = playerFrameBackgroundLocationX + 6
  66. playerTpTextLocationY = playerFrameBackgroundLocationY - 16
  67. playerTpTextFontColorAlpha = 255
  68. playerTpTextFontColorRed = 255
  69. playerTpTextFontColorGreen = 255
  70. playerTpTextFontColorBlue = 255
  71. playerTpTextFontAntiAliased = "yes"
  72. -- Player Frame HP Text Configuration
  73. playerHpTextEnabled = "yes"
  74. playerHpTextFont = "Consolas Regular"
  75. playerHpTextFontSize = 18
  76. playerHpTextLocationX = playerFrameBackgroundLocationX + 6
  77. playerHpTextLocationY = playerFrameBackgroundLocationY + 18
  78. playerHpTextFontColorAlpha = 255
  79. playerHpTextFontColorRed = 255
  80. playerHpTextFontColorGreen = 255
  81. playerHpTextFontColorBlue = 255
  82. playerHpTextFontAntiAliased = "yes"
  83. -- Player Frame MP Text Configuration
  84. playerMpTextEnabled = "yes"
  85. playerMpTextFont = "Consolas Regular"
  86. playerMpTextFontSize = 12
  87. playerMpTextLocationX = playerFrameBackgroundLocationX + 6
  88. playerMpTextLocationY = playerFrameBackgroundLocationY + 56
  89. playerMpTextFontColorAlpha = 255
  90. playerMpTextFontColorRed = 255
  91. playerMpTextFontColorGreen = 255
  92. playerMpTextFontColorBlue = 255
  93. playerMpTextFontAntiAliased = "yes"
  94.  
  95. --------------------------------------------------------------------------------
  96. -- Target Frame Configuration
  97. --------------------------------------------------------------------------------
  98. targetFrameEnabled = "yes"
  99. -- Target Frame Background Configuration
  100. targetFrameBackgroundEnabled = "yes"
  101. targetFrameBackgroundColorAlpha = 150
  102. targetFrameBackgroundColorRed = 0
  103. targetFrameBackgroundColorGreen = 0
  104. targetFrameBackgroundColorBlue = 0
  105. targetFrameBackgroundLocationX = 1900 -- default 1030
  106. targetFrameBackgroundLocationY = 550 -- default 890
  107. targetFrameBackgroundWidth = 204 -- default 204
  108. targetFrameBackgroundHeight = 54 -- default 54
  109. -- Target Frame HP Bar Configuration
  110. targetHpBarEnabled = "yes"
  111. targetHpBarWidth = targetFrameBackgroundWidth - 4
  112. targetHpBarHeight = targetFrameBackgroundHeight
  113. targetHpBarLocationX = targetFrameBackgroundLocationX + 2
  114. targetHpBarLocationY = targetFrameBackgroundLocationY + 2
  115. -- Target Frame HP Text Configuration
  116. targetHpTextEnabled = "yes"
  117. targetHpTextFont = "Consolas Regular"
  118. targetHpTextFontSize = 14
  119. targetHpTextLocationX = targetFrameBackgroundLocationX + 2
  120. targetHpTextLocationY = targetFrameBackgroundLocationY + 18
  121. targetHpTextFontColorAlpha = 255
  122. targetHpTextFontColorRed = 255
  123. targetHpTextFontColorGreen = 255
  124. targetHpTextFontColorBlue = 255
  125. targetHpTextFontAntiAliased = "yes"
  126.  
  127. --------------------------------------------------------------------------------
  128. -- Auras Configuration
  129. --------------------------------------------------------------------------------
  130. -- Please follow the Lua table structure example below when making your own!
  131. --------------------------------------------------------------------------------
  132. -- Valid Values for Aura Trigger:
  133. ----------------------------------
  134. -- Has the Aura              = 0
  135. -- Does not have the Aura    = 1
  136. -- Stacks Num Bigger Than    = 2
  137. -- Stacks Num Equals         = 3
  138. -- Stacks Num Smaller Than   = 4
  139. -- Duration Num Bigger Than  = 5
  140. -- Duration Num Equals       = 6
  141. -- Duration Num Smaller Than = 7
  142. --------------------------------------------------------------------------------
  143. -- Valid Values for Aura Target
  144. ----------------------------------
  145. -- Player = 0
  146. -- Target = 1
  147. -- Focus Target = 2
  148. --Combatant/Mob/Player By Name = 3
  149. --------------------------------------------------------------------------------
  150. aurasEnabled = "yes"
  151. auras = {
  152.     ["regenAura"] = {
  153.         ["texture"] = "\\Icons\\WHM\\002628.png", -- relative path to the icon / texture file, follow the example
  154.         ["auraID"] = 158, -- the Aura number ID - you can grab these using the consoles
  155.         ["auraCheckMineOnly"] = "yes",
  156.         ["auraCombatantNameCritera"] = "Striking Dummy",
  157.         ["auraTarget"] = 0, -- see above for valid numbers and what they mean
  158.         ["auraTrigger"] = 0, -- see above for valid numbers and what they mean
  159.         ["auraStacksCriteria"] = 0, -- Change only if using the stacks trigger
  160.         ["auraDurationCriteria"] = 0, -- Change only if using the duration trigger
  161.         ["auraLocationX"] = 877,
  162.         ["auraLocationY"] = 700,
  163.         ["auraTextEnabled"] = "yes",
  164.         ["auraTextType"] = 0,
  165.         ["auraTextFont"] = "Consolas Regular",
  166.         ["auraTextFontSize"] = 20,
  167.         ["auraTextLocationX"] = 877,
  168.         ["auraTextLocationY"] = 700,
  169.         ["auraTextFontColorAlpha"] = 255,
  170.         ["auraTextFontColorRed"] = 255,
  171.         ["auraTextFontColorGreen"] = 255,
  172.         ["auraTextFontColorBlue"] = 255,
  173.         ["auraTextFontAntiAliased"] = "yes"
  174.     },
  175.     ["regenAura2"] = {
  176.         ["texture"] = "\\Icons\\WHM\\002628.png",
  177.         ["auraID"] = 158,
  178.         ["auraCheckMineOnly"] = "yes",
  179.         ["auraCombatantNameCritera"] = "Striking Dummy",
  180.         ["auraTarget"] = 1,
  181.         ["auraTrigger"] = 0,
  182.         ["auraStacksCriteria"] = 0, -- Change only if using the stacks trigger
  183.         ["auraDurationCriteria"] = 0, -- Change only if using the duration trigger
  184.         ["auraLocationX"] = 877,
  185.         ["auraLocationY"] = 700,
  186.         ["auraTextEnabled"] = "yes",
  187.         ["auraTextType"] = 0,
  188.         ["auraTextFont"] = "Consolas Regular",
  189.         ["auraTextFontSize"] = 20,
  190.         ["auraTextLocationX"] = 877,
  191.         ["auraTextLocationY"] = 700,
  192.         ["auraTextFontColorAlpha"] = 255,
  193.         ["auraTextFontColorRed"] = 255,
  194.         ["auraTextFontColorGreen"] = 255,
  195.         ["auraTextFontColorBlue"] = 255,
  196.         ["auraTextFontAntiAliased"] = "yes"
  197.     },
  198.     ["infuriateAura"] = {
  199.         ["texture"] = "\\Icons\\WAR\\002555.png",
  200.         ["auraID"] = 97,
  201.         ["auraCheckMineOnly"] = "yes",
  202.         ["auraCombatantNameCritera"] = "Striking Dummy",
  203.         ["auraTarget"] = 0,
  204.         ["auraTrigger"] = 0,
  205.         ["auraStacksCriteria"] = 0,
  206.         ["auraDurationCriteria"] = 60000,
  207.         ["auraLocationX"] = 1650,
  208.         ["auraLocationY"] = 500,
  209.         ["auraTextEnabled"] = "yes",
  210.         ["auraTextType"] = 0,
  211.         ["auraTextFont"] = "Consolas Regular",
  212.         ["auraTextFontSize"] = 20,
  213.         ["auraTextLocationX"] = 1900,
  214.         ["auraTextLocationY"] = 500,
  215.         ["auraTextFontColorAlpha"] = 255,
  216.         ["auraTextFontColorRed"] = 255,
  217.         ["auraTextFontColorGreen"] = 255,
  218.         ["auraTextFontColorBlue"] = 255,
  219.         ["auraTextFontAntiAliased"] = "yes"
  220.     },
  221.     ["convalesenceAura"] = {
  222.         ["texture"] = "\\Icons\\PLD\\000162.png",
  223.         ["auraID"] = 72,
  224.         ["auraCheckMineOnly"] = "yes",
  225.         ["auraCombatantNameCritera"] = "Striking Dummy",
  226.         ["auraTarget"] = 0,
  227.         ["auraTrigger"] = 0,
  228.         ["auraStacksCriteria"] = 0,
  229.         ["auraDurationCriteria"] = 0,
  230.         ["auraLocationX"] = 1700,
  231.         ["auraLocationY"] = 500,
  232.         ["auraTextEnabled"] = "yes",
  233.         ["auraTextType"] = 0,
  234.         ["auraTextFont"] = "Consolas Regular",
  235.         ["auraTextFontSize"] = 20,
  236.         ["auraTextLocationX"] = 2000,
  237.         ["auraTextLocationY"] = 500,
  238.         ["auraTextFontColorAlpha"] = 255,
  239.         ["auraTextFontColorRed"] = 255,
  240.         ["auraTextFontColorGreen"] = 255,
  241.         ["auraTextFontColorBlue"] = 255,
  242.         ["auraTextFontAntiAliased"] = "yes"
  243.     },
  244.     ["thrillOfBattleAura"] = {
  245.         ["texture"] = "\\Icons\\WAR\\000263.png",
  246.         ["auraID"] = 87,
  247.         ["auraCheckMineOnly"] = "yes",
  248.         ["auraCombatantNameCritera"] = "Striking Dummy",
  249.         ["auraTarget"] = 0,
  250.         ["auraTrigger"] = 0,
  251.         ["auraStacksCriteria"] = 0,
  252.         ["auraDurationCriteria"] = 0,
  253.         ["auraLocationX"] = 1750,
  254.         ["auraLocationY"] = 500,
  255.         ["auraTextEnabled"] = "yes",
  256.         ["auraTextType"] = 0,
  257.         ["auraTextFont"] = "Consolas Regular",
  258.         ["auraTextFontSize"] = 20,
  259.         ["auraTextLocationX"] = 2000,
  260.         ["auraTextLocationY"] = 500,
  261.         ["auraTextFontColorAlpha"] = 255,
  262.         ["auraTextFontColorRed"] = 255,
  263.         ["auraTextFontColorGreen"] = 255,
  264.         ["auraTextFontColorBlue"] = 255,
  265.         ["auraTextFontAntiAliased"] = "yes"
  266.     }
  267. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement