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- ==11329== Conditional jump or move depends on uninitialised value(s)
- ==11329== at 0x6B4EEF0: __GI___strncasecmp_l (strcmp.S:1623)
- ==11329== by 0x6B05EDA: ____strtod_l_internal (strtod_l.c:566)
- ==11329== by 0xF4DD52: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:581)
- ==11329== by 0xF4E0CD: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:613)
- ==11329== by 0xF4EE9E: CCustomExplosionGenerator::Load(CExplosionGeneratorHandler*, std::string const&) (ExplosionGenerator.cpp:734)
- ==11329== by 0xF4B58F: CExplosionGeneratorHandler::LoadGenerator(std::string const&) (ExplosionGenerator.cpp:182)
- ==11329== by 0xE5F8FF: CUnitDrawer::CUnitDrawer() (UnitDrawer.cpp:131)
- ==11329== by 0xE6E749: CWorldDrawer::CWorldDrawer() (WorldDrawer.cpp:67)
- ==11329== by 0xABC7A3: CGame::LoadRendering() (Game.cpp:589)
- ==11329== by 0xABADDE: CGame::LoadGame(std::string const&) (Game.cpp:444)
- ==11329== by 0xB39922: CLoadScreen::Init() (LoadScreen.cpp:110)
- ==11329== by 0xB39EBF: CLoadScreen::CreateInstance(std::string const&, std::string const&, ILoadSaveHandler*) (LoadScreen.cpp:168)
- ==11329== Uninitialised value was created by a heap allocation
- ==11329== at 0x4C28B35: operator new(unsigned long) (vg_replace_malloc.c:261)
- ==11329== by 0x61AA058: std::string::_Rep::_S_create(unsigned long, unsigned long, std::allocator<char> const&) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0x136D9A3: char* std::string::_S_construct<char*>(char*, char*, std::allocator<char> const&, std::forward_iterator_tag) (basic_string.tcc:140)
- ==11329== by 0x61AB9E4: std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&, unsigned long, unsigned long) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0x61ABA11: std::string::substr(unsigned long, unsigned long) const (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0xF4E043: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:613)
- ==11329== by 0xF4EE9E: CCustomExplosionGenerator::Load(CExplosionGeneratorHandler*, std::string const&) (ExplosionGenerator.cpp:734)
- ==11329== by 0xF4B58F: CExplosionGeneratorHandler::LoadGenerator(std::string const&) (ExplosionGenerator.cpp:182)
- ==11329== by 0xE5F8FF: CUnitDrawer::CUnitDrawer() (UnitDrawer.cpp:131)
- ==11329== by 0xE6E749: CWorldDrawer::CWorldDrawer() (WorldDrawer.cpp:67)
- ==11329== by 0xABC7A3: CGame::LoadRendering() (Game.cpp:589)
- ==11329== by 0xABADDE: CGame::LoadGame(std::string const&) (Game.cpp:444)
- ==11329==
- ==11329== Conditional jump or move depends on uninitialised value(s)
- ==11329== at 0x6B4FA87: __GI___strncasecmp_l (strcmp.S:2255)
- ==11329== by 0x6B05EDA: ____strtod_l_internal (strtod_l.c:566)
- ==11329== by 0xF4DD52: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:581)
- ==11329== by 0xF4E0CD: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:613)
- ==11329== by 0xF4EE9E: CCustomExplosionGenerator::Load(CExplosionGeneratorHandler*, std::string const&) (ExplosionGenerator.cpp:734)
- ==11329== by 0xF4B58F: CExplosionGeneratorHandler::LoadGenerator(std::string const&) (ExplosionGenerator.cpp:182)
- ==11329== by 0xE5F8FF: CUnitDrawer::CUnitDrawer() (UnitDrawer.cpp:131)
- ==11329== by 0xE6E749: CWorldDrawer::CWorldDrawer() (WorldDrawer.cpp:67)
- ==11329== by 0xABC7A3: CGame::LoadRendering() (Game.cpp:589)
- ==11329== by 0xABADDE: CGame::LoadGame(std::string const&) (Game.cpp:444)
- ==11329== by 0xB39922: CLoadScreen::Init() (LoadScreen.cpp:110)
- ==11329== by 0xB39EBF: CLoadScreen::CreateInstance(std::string const&, std::string const&, ILoadSaveHandler*) (LoadScreen.cpp:168)
- ==11329== Uninitialised value was created by a heap allocation
- ==11329== at 0x4C28B35: operator new(unsigned long) (vg_replace_malloc.c:261)
- ==11329== by 0x61AA058: std::string::_Rep::_S_create(unsigned long, unsigned long, std::allocator<char> const&) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0x136D9A3: char* std::string::_S_construct<char*>(char*, char*, std::allocator<char> const&, std::forward_iterator_tag) (basic_string.tcc:140)
- ==11329== by 0x61AB9E4: std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&, unsigned long, unsigned long) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0x61ABA11: std::string::substr(unsigned long, unsigned long) const (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0xF4E043: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:613)
- ==11329== by 0xF4EE9E: CCustomExplosionGenerator::Load(CExplosionGeneratorHandler*, std::string const&) (ExplosionGenerator.cpp:734)
- ==11329== by 0xF4B58F: CExplosionGeneratorHandler::LoadGenerator(std::string const&) (ExplosionGenerator.cpp:182)
- ==11329== by 0xE5F8FF: CUnitDrawer::CUnitDrawer() (UnitDrawer.cpp:131)
- ==11329== by 0xE6E749: CWorldDrawer::CWorldDrawer() (WorldDrawer.cpp:67)
- ==11329== by 0xABC7A3: CGame::LoadRendering() (Game.cpp:589)
- ==11329== by 0xABADDE: CGame::LoadGame(std::string const&) (Game.cpp:444)
- ==11329==
- ==11329== Use of uninitialised value of size 8
- ==11329== at 0x6B4FA89: __GI___strncasecmp_l (strcmp.S:2257)
- ==11329== by 0x6B05EDA: ____strtod_l_internal (strtod_l.c:566)
- ==11329== by 0xF4DD52: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:581)
- ==11329== by 0xF4E0CD: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:613)
- ==11329== by 0xF4EE9E: CCustomExplosionGenerator::Load(CExplosionGeneratorHandler*, std::string const&) (ExplosionGenerator.cpp:734)
- ==11329== by 0xF4B58F: CExplosionGeneratorHandler::LoadGenerator(std::string const&) (ExplosionGenerator.cpp:182)
- ==11329== by 0xE5F8FF: CUnitDrawer::CUnitDrawer() (UnitDrawer.cpp:131)
- ==11329== by 0xE6E749: CWorldDrawer::CWorldDrawer() (WorldDrawer.cpp:67)
- ==11329== by 0xABC7A3: CGame::LoadRendering() (Game.cpp:589)
- ==11329== by 0xABADDE: CGame::LoadGame(std::string const&) (Game.cpp:444)
- ==11329== by 0xB39922: CLoadScreen::Init() (LoadScreen.cpp:110)
- ==11329== by 0xB39EBF: CLoadScreen::CreateInstance(std::string const&, std::string const&, ILoadSaveHandler*) (LoadScreen.cpp:168)
- ==11329== Uninitialised value was created by a heap allocation
- ==11329== at 0x4C28B35: operator new(unsigned long) (vg_replace_malloc.c:261)
- ==11329== by 0x61AA058: std::string::_Rep::_S_create(unsigned long, unsigned long, std::allocator<char> const&) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0x136D9A3: char* std::string::_S_construct<char*>(char*, char*, std::allocator<char> const&, std::forward_iterator_tag) (basic_string.tcc:140)
- ==11329== by 0x61AB9E4: std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&, unsigned long, unsigned long) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0x61ABA11: std::string::substr(unsigned long, unsigned long) const (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0xF4E043: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:613)
- ==11329== by 0xF4EE9E: CCustomExplosionGenerator::Load(CExplosionGeneratorHandler*, std::string const&) (ExplosionGenerator.cpp:734)
- ==11329== by 0xF4B58F: CExplosionGeneratorHandler::LoadGenerator(std::string const&) (ExplosionGenerator.cpp:182)
- ==11329== by 0xE5F8FF: CUnitDrawer::CUnitDrawer() (UnitDrawer.cpp:131)
- ==11329== by 0xE6E749: CWorldDrawer::CWorldDrawer() (WorldDrawer.cpp:67)
- ==11329== by 0xABC7A3: CGame::LoadRendering() (Game.cpp:589)
- ==11329== by 0xABADDE: CGame::LoadGame(std::string const&) (Game.cpp:444)
- ==11329==
- ==11329== Use of uninitialised value of size 8
- ==11329== at 0x6B4FA8D: __GI___strncasecmp_l (strcmp.S:2258)
- ==11329== by 0x6B05EDA: ____strtod_l_internal (strtod_l.c:566)
- ==11329== by 0xF4DD52: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:581)
- ==11329== by 0xF4E0CD: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:613)
- ==11329== by 0xF4EE9E: CCustomExplosionGenerator::Load(CExplosionGeneratorHandler*, std::string const&) (ExplosionGenerator.cpp:734)
- ==11329== by 0xF4B58F: CExplosionGeneratorHandler::LoadGenerator(std::string const&) (ExplosionGenerator.cpp:182)
- ==11329== by 0xE5F8FF: CUnitDrawer::CUnitDrawer() (UnitDrawer.cpp:131)
- ==11329== by 0xE6E749: CWorldDrawer::CWorldDrawer() (WorldDrawer.cpp:67)
- ==11329== by 0xABC7A3: CGame::LoadRendering() (Game.cpp:589)
- ==11329== by 0xABADDE: CGame::LoadGame(std::string const&) (Game.cpp:444)
- ==11329== by 0xB39922: CLoadScreen::Init() (LoadScreen.cpp:110)
- ==11329== by 0xB39EBF: CLoadScreen::CreateInstance(std::string const&, std::string const&, ILoadSaveHandler*) (LoadScreen.cpp:168)
- ==11329== Uninitialised value was created by a heap allocation
- ==11329== at 0x4C28B35: operator new(unsigned long) (vg_replace_malloc.c:261)
- ==11329== by 0x61AA058: std::string::_Rep::_S_create(unsigned long, unsigned long, std::allocator<char> const&) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0x136D9A3: char* std::string::_S_construct<char*>(char*, char*, std::allocator<char> const&, std::forward_iterator_tag) (basic_string.tcc:140)
- ==11329== by 0x61AB9E4: std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&, unsigned long, unsigned long) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0x61ABA11: std::string::substr(unsigned long, unsigned long) const (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0xF4E043: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:613)
- ==11329== by 0xF4EE9E: CCustomExplosionGenerator::Load(CExplosionGeneratorHandler*, std::string const&) (ExplosionGenerator.cpp:734)
- ==11329== by 0xF4B58F: CExplosionGeneratorHandler::LoadGenerator(std::string const&) (ExplosionGenerator.cpp:182)
- ==11329== by 0xE5F8FF: CUnitDrawer::CUnitDrawer() (UnitDrawer.cpp:131)
- ==11329== by 0xE6E749: CWorldDrawer::CWorldDrawer() (WorldDrawer.cpp:67)
- ==11329== by 0xABC7A3: CGame::LoadRendering() (Game.cpp:589)
- ==11329== by 0xABADDE: CGame::LoadGame(std::string const&) (Game.cpp:444)
- ==11329==
- ==11329== Invalid read of size 8
- ==11329== at 0x6B4D4EF: __GI___strncasecmp_l (strcmp.S:213)
- ==11329== by 0x6B05EDA: ____strtod_l_internal (strtod_l.c:566)
- ==11329== by 0xF4DD52: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:581)
- ==11329== by 0xF4E0CD: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:613)
- ==11329== by 0xF4EE9E: CCustomExplosionGenerator::Load(CExplosionGeneratorHandler*, std::string const&) (ExplosionGenerator.cpp:734)
- ==11329== by 0xF4B58F: CExplosionGeneratorHandler::LoadGenerator(std::string const&) (ExplosionGenerator.cpp:182)
- ==11329== by 0xE5F8FF: CUnitDrawer::CUnitDrawer() (UnitDrawer.cpp:131)
- ==11329== by 0xE6E749: CWorldDrawer::CWorldDrawer() (WorldDrawer.cpp:67)
- ==11329== by 0xABC7A3: CGame::LoadRendering() (Game.cpp:589)
- ==11329== by 0xABADDE: CGame::LoadGame(std::string const&) (Game.cpp:444)
- ==11329== by 0xB39922: CLoadScreen::Init() (LoadScreen.cpp:110)
- ==11329== by 0xB39EBF: CLoadScreen::CreateInstance(std::string const&, std::string const&, ILoadSaveHandler*) (LoadScreen.cpp:168)
- ==11329== Address 0xc44a482 is 34 bytes inside a block of size 40 alloc'd
- ==11329== at 0x4C28B35: operator new(unsigned long) (vg_replace_malloc.c:261)
- ==11329== by 0x61AA058: std::string::_Rep::_S_create(unsigned long, unsigned long, std::allocator<char> const&) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0x136D9A3: char* std::string::_S_construct<char*>(char*, char*, std::allocator<char> const&, std::forward_iterator_tag) (basic_string.tcc:140)
- ==11329== by 0x61AB9E4: std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&, unsigned long, unsigned long) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0x61ABA11: std::string::substr(unsigned long, unsigned long) const (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0xF4E043: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:613)
- ==11329== by 0xF4EE9E: CCustomExplosionGenerator::Load(CExplosionGeneratorHandler*, std::string const&) (ExplosionGenerator.cpp:734)
- ==11329== by 0xF4B58F: CExplosionGeneratorHandler::LoadGenerator(std::string const&) (ExplosionGenerator.cpp:182)
- ==11329== by 0xE5F8FF: CUnitDrawer::CUnitDrawer() (UnitDrawer.cpp:131)
- ==11329== by 0xE6E749: CWorldDrawer::CWorldDrawer() (WorldDrawer.cpp:67)
- ==11329== by 0xABC7A3: CGame::LoadRendering() (Game.cpp:589)
- ==11329== by 0xABADDE: CGame::LoadGame(std::string const&) (Game.cpp:444)
- ==11329==
- ==11329== Invalid read of size 8
- ==11329== at 0x6B4D4F7: __GI___strncasecmp_l (strcmp.S:215)
- ==11329== by 0x6B05EDA: ____strtod_l_internal (strtod_l.c:566)
- ==11329== by 0xF4DD52: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:581)
- ==11329== by 0xF4E0CD: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:613)
- ==11329== by 0xF4EE9E: CCustomExplosionGenerator::Load(CExplosionGeneratorHandler*, std::string const&) (ExplosionGenerator.cpp:734)
- ==11329== by 0xF4B58F: CExplosionGeneratorHandler::LoadGenerator(std::string const&) (ExplosionGenerator.cpp:182)
- ==11329== by 0xE5F8FF: CUnitDrawer::CUnitDrawer() (UnitDrawer.cpp:131)
- ==11329== by 0xE6E749: CWorldDrawer::CWorldDrawer() (WorldDrawer.cpp:67)
- ==11329== by 0xABC7A3: CGame::LoadRendering() (Game.cpp:589)
- ==11329== by 0xABADDE: CGame::LoadGame(std::string const&) (Game.cpp:444)
- ==11329== by 0xB39922: CLoadScreen::Init() (LoadScreen.cpp:110)
- ==11329== by 0xB39EBF: CLoadScreen::CreateInstance(std::string const&, std::string const&, ILoadSaveHandler*) (LoadScreen.cpp:168)
- ==11329== Address 0xc44a48a is 2 bytes after a block of size 40 alloc'd
- ==11329== at 0x4C28B35: operator new(unsigned long) (vg_replace_malloc.c:261)
- ==11329== by 0x61AA058: std::string::_Rep::_S_create(unsigned long, unsigned long, std::allocator<char> const&) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0x136D9A3: char* std::string::_S_construct<char*>(char*, char*, std::allocator<char> const&, std::forward_iterator_tag) (basic_string.tcc:140)
- ==11329== by 0x61AB9E4: std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&, unsigned long, unsigned long) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0x61ABA11: std::string::substr(unsigned long, unsigned long) const (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0xF4E043: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:613)
- ==11329== by 0xF4EE9E: CCustomExplosionGenerator::Load(CExplosionGeneratorHandler*, std::string const&) (ExplosionGenerator.cpp:734)
- ==11329== by 0xF4B58F: CExplosionGeneratorHandler::LoadGenerator(std::string const&) (ExplosionGenerator.cpp:182)
- ==11329== by 0xE5F8FF: CUnitDrawer::CUnitDrawer() (UnitDrawer.cpp:131)
- ==11329== by 0xE6E749: CWorldDrawer::CWorldDrawer() (WorldDrawer.cpp:67)
- ==11329== by 0xABC7A3: CGame::LoadRendering() (Game.cpp:589)
- ==11329== by 0xABADDE: CGame::LoadGame(std::string const&) (Game.cpp:444)
- ==11329==
- ==11329== Invalid read of size 8
- ==11329== at 0x6B4F324: __GI___strncasecmp_l (strcmp.S:1862)
- ==11329== by 0x6B05EDA: ____strtod_l_internal (strtod_l.c:566)
- ==11329== by 0xF4DD52: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:581)
- ==11329== by 0xF4E0CD: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:613)
- ==11329== by 0xF4EE9E: CCustomExplosionGenerator::Load(CExplosionGeneratorHandler*, std::string const&) (ExplosionGenerator.cpp:734)
- ==11329== by 0xF4B58F: CExplosionGeneratorHandler::LoadGenerator(std::string const&) (ExplosionGenerator.cpp:182)
- ==11329== by 0xE5F8FF: CUnitDrawer::CUnitDrawer() (UnitDrawer.cpp:131)
- ==11329== by 0xE6E749: CWorldDrawer::CWorldDrawer() (WorldDrawer.cpp:67)
- ==11329== by 0xABC7A3: CGame::LoadRendering() (Game.cpp:589)
- ==11329== by 0xABADDE: CGame::LoadGame(std::string const&) (Game.cpp:444)
- ==11329== by 0xB39922: CLoadScreen::Init() (LoadScreen.cpp:110)
- ==11329== by 0xB39EBF: CLoadScreen::CreateInstance(std::string const&, std::string const&, ILoadSaveHandler*) (LoadScreen.cpp:168)
- ==11329== Address 0xe338478 is 0 bytes after a block of size 40 alloc'd
- ==11329== at 0x4C28B35: operator new(unsigned long) (vg_replace_malloc.c:261)
- ==11329== by 0x61AA058: std::string::_Rep::_S_create(unsigned long, unsigned long, std::allocator<char> const&) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0x136D9A3: char* std::string::_S_construct<char*>(char*, char*, std::allocator<char> const&, std::forward_iterator_tag) (basic_string.tcc:140)
- ==11329== by 0x61AB9E4: std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&, unsigned long, unsigned long) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0x61ABA11: std::string::substr(unsigned long, unsigned long) const (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16)
- ==11329== by 0xF4E043: CCustomExplosionGenerator::ParseExplosionCode(CCustomExplosionGenerator::ProjectileSpawnInfo*, int, boost::shared_ptr<creg::IType>, std::string const&, std::string&) (ExplosionGenerator.cpp:613)
- ==11329== by 0xF4EE9E: CCustomExplosionGenerator::Load(CExplosionGeneratorHandler*, std::string const&) (ExplosionGenerator.cpp:734)
- ==11329== by 0xF4B58F: CExplosionGeneratorHandler::LoadGenerator(std::string const&) (ExplosionGenerator.cpp:182)
- ==11329== by 0xE5F8FF: CUnitDrawer::CUnitDrawer() (UnitDrawer.cpp:131)
- ==11329== by 0xE6E749: CWorldDrawer::CWorldDrawer() (WorldDrawer.cpp:67)
- ==11329== by 0xABC7A3: CGame::LoadRendering() (Game.cpp:589)
- ==11329== by 0xABADDE: CGame::LoadGame(std::string const&) (Game.cpp:444)
- ==11329==
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