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Tumbleseed crystal room multiple seed bug

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Dec 2nd, 2016
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  1. Mono path[0] = 'C:/Users/Mnniska/Desktop/tumbleseed/TumbleSeed_Data/Managed'
  2. Mono path[1] = 'C:/Users/Mnniska/Desktop/tumbleseed/TumbleSeed_Data/Mono'
  3. Mono config path = 'C:/Users/Mnniska/Desktop/tumbleseed/TumbleSeed_Data/Mono/etc'
  4. PlayerConnection initialized from C:/Users/Mnniska/Desktop/tumbleseed/TumbleSeed_Data (debug = 0)
  5. PlayerConnection initialized network socket : 0.0.0.0 55025
  6. Multi-casting "[IP] 192.168.1.158 [Port] 55025 [Flags] 2 [Guid] 2374619539 [EditorId] 566626455 [Version] 1048832 [Id] WindowsPlayer(Blanket) [Debug] 0" to [225.0.0.222:54997]...
  7. PlayerConnection already initialized - listening to [192.168.1.158:55025]
  8. Initialize engine version: 5.3.4f1 (fdbb5133b820)
  9. GfxDevice: creating device client; threaded=1
  10. Direct3D:
  11. Version: Direct3D 11.0 [level 11.0]
  12. Renderer: NVIDIA GeForce GTX 860M (ID=0x119a)
  13. Vendor: NVIDIA
  14. VRAM: 2016 MB
  15. Begin MonoManager ReloadAssembly
  16. Platform assembly: C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\UnityEngine.dll (this message is harmless)
  17. Loading C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\UnityEngine.dll into Unity Child Domain
  18. Platform assembly: C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  19. Loading C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  20. Platform assembly: C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  21. Loading C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  22. Platform assembly: C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  23. Loading C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  24. Platform assembly: C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  25. Loading C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  26. Platform assembly: C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\AmplifyColor.dll (this message is harmless)
  27. Loading C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\AmplifyColor.dll into Unity Child Domain
  28. Platform assembly: C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\DemiLib.dll (this message is harmless)
  29. Loading C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\DemiLib.dll into Unity Child Domain
  30. Platform assembly: C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\DOTween.dll (this message is harmless)
  31. Loading C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\DOTween.dll into Unity Child Domain
  32. Platform assembly: C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\DOTween43.dll (this message is harmless)
  33. Loading C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\DOTween43.dll into Unity Child Domain
  34. Platform assembly: C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\DOTween46.dll (this message is harmless)
  35. Loading C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\DOTween46.dll into Unity Child Domain
  36. Platform assembly: C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\DOTween50.dll (this message is harmless)
  37. Loading C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\DOTween50.dll into Unity Child Domain
  38. Platform assembly: C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\DOTweenPro.dll (this message is harmless)
  39. Loading C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\DOTweenPro.dll into Unity Child Domain
  40. - Completed reload, in 6.075 seconds
  41. Platform assembly: C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\System.Core.dll (this message is harmless)
  42. Platform assembly: C:\Users\Mnniska\Desktop\tumbleseed\TumbleSeed_Data\Managed\System.dll (this message is harmless)
  43. <RI> Initializing input.
  44.  
  45. <RI> Input initialized.
  46.  
  47. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  48. <RI> Initialized touch support.
  49.  
  50. UnloadTime: 0.581363 ms
  51. DRMFreePlatform Initialized!
  52. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  53. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  54. UnityEngine.Logger:Log(LogType, Object)
  55. UnityEngine.Debug:Log(Object)
  56. <InitializeGame>c__Iterator3F:MoveNext() (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Managers/PersistentGameManager.cs:79)
  57.  
  58. (Filename: /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Managers/PersistentGameManager.cs Line: 79)
  59.  
  60. Creating instance of singleton: InControl.TouchManager
  61. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  62. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  63. UnityEngine.Logger:Log(LogType, Object)
  64. UnityEngine.Debug:Log(Object)
  65. InControl.SingletonMonoBehavior`1:CreateInstance() (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Utility/SingletonMonoBehavior.cs:40)
  66. InControl.SingletonMonoBehavior`1:GetInstance() (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Utility/SingletonMonoBehavior.cs:83)
  67. InControl.SingletonMonoBehavior`1:get_Instance() (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Utility/SingletonMonoBehavior.cs:31)
  68. InControl.TouchManager:set_ControlsEnabled(Boolean) (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Touch/TouchManager.cs:674)
  69. PersistentGameManager:SetupInput() (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Managers/PersistentGameManager.cs:93)
  70. <InitializeGame>c__Iterator3F:MoveNext() (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Managers/PersistentGameManager.cs:81)
  71.  
  72. (Filename: /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Utility/SingletonMonoBehavior.cs Line: 40)
  73.  
  74. SaveDataV2
  75.  
  76. _tutorialProgress: UnlockedKillEnemies, CompletedNightIntro
  77. _teleporterProgress: UnlockedPostForestCampTeleporter
  78. _campProgress: ReachedPostForestCamp, ReachedPostJungleCamp
  79. _hasPlayedBefore: True
  80. _hasPickedUpMineral: True
  81. _hasSpentMineral: True
  82. _hasPlantedNightCheckpoint: True
  83. _hasClearedKillEnemiesZone: True
  84. _hasClearedBasecamp: True
  85. _cumulativeDeaths: 22
  86. _localHighestClimb: 3135
  87. _playerGUID: b8e47fc6-c97d-4f09-99d1-433300556304
  88.  
  89. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  90. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  91. UnityEngine.Logger:Log(LogType, Object)
  92. UnityEngine.Debug:Log(Object)
  93. TSSaveDataVersioned:LogSaveFile(TSSaveDataVersioned) (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Platform/GameData/TSSaveDataVersioned.cs:91)
  94. PersistentGameManager:OnLoadSuccess(Byte[]) (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Managers/PersistentGameManager.cs:184)
  95. <Load>c__Iterator4B:MoveNext() (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Platform/DRMFreePlatform.cs:65)
  96. UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
  97. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:60)
  98. CrossPlatform.Platform:Load(Action`1, Action`1) (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Platform/Services/PlatformSaves.cs:70)
  99. PersistentGameManager:Load() (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Managers/PersistentGameManager.cs:166)
  100. <InitializeGame>c__Iterator3F:MoveNext() (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Managers/PersistentGameManager.cs:82)
  101.  
  102. (Filename: /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Platform/GameData/TSSaveDataVersioned.cs Line: 91)
  103.  
  104. The referenced script on this Behaviour (Game Object 'WormRenderer') is missing!
  105.  
  106. (Filename: C:/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp Line: 1655)
  107.  
  108. The referenced script on this Behaviour (Game Object 'ReturnToVerticalWorldHole') is missing!
  109.  
  110. (Filename: C:/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp Line: 1655)
  111.  
  112. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  113. UnloadTime: 9.562078 ms
  114. InControl (version 1.5.12 build 6556)
  115. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  116. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  117. UnityEngine.Logger:Log(LogType, Object)
  118. UnityEngine.Debug:Log(Object)
  119. InControl.InControlManager:OnEnable() (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Components/InControlManager.cs:43)
  120.  
  121. (Filename: /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Components/InControlManager.cs Line: 43)
  122.  
  123. NullReferenceException: Object reference not set to an instance of an object
  124. at FlyingBallSprite.UpdateSprite () [0x00000] in /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Player/FlyingBallSprite.cs:87
  125. at Ball.Update () [0x00293] in /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Player/Ball.cs:247
  126.  
  127. (Filename: /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Player/FlyingBallSprite.cs Line: 87)
  128.  
  129. System memory in use before: 307.7 MB.
  130. System memory in use after: 310.4 MB.
  131.  
  132. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 53347.
  133. Total: 24.888676 ms (FindLiveObjects: 2.233448 ms CreateObjectMapping: 2.602940 ms MarkObjects: 19.945618 ms DeleteObjects: 0.105569 ms)
  134.  
  135. Don't have ambience for biome: None
  136. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  137. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  138. UnityEngine.Logger:Log(LogType, Object)
  139. UnityEngine.Debug:Log(Object)
  140. <ChangeBiomeRoutine>c__Iterator53:MoveNext() (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Sounds/AmbienceMixerManager.cs:194)
  141. UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
  142. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:60)
  143. AmbienceMixerManager:ChangeBiome(Biome) (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Sounds/AmbienceMixerManager.cs:74)
  144. <DoTitleRoutine>c__Iterator80:MoveNext() (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/UI/TitleScreen.cs:124)
  145. UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
  146. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:60)
  147. TitleScreen:DoTitleSequence() (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/UI/TitleScreen.cs:118)
  148. <InitializeGame>c__Iterator8B:MoveNext() (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/VerticalWorld/VerticalWorldState.cs:159)
  149.  
  150. (Filename: /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Sounds/AmbienceMixerManager.cs Line: 194)
  151.  
  152. Joystick connected ("Wireless Controller").
  153.  
  154. (Filename: C:/buildslave/unity/build/PlatformDependent/Win/RawInput.cpp Line: 1353)
  155.  
  156. Change in attached Unity joysticks detected; refreshing device list.
  157. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  158. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  159. UnityEngine.Logger:Log(LogType, Object)
  160. UnityEngine.Debug:Log(Object)
  161. InControl.InControlManager:LogMessage(LogMessage) (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Components/InControlManager.cs:151)
  162. InControl.Logger:LogInfo(String) (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Debug/Logger.cs:33)
  163. InControl.UnityInputDeviceManager:Update(UInt64, Single) (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Unity/UnityInputDeviceManager.cs:45)
  164. InControl.InputManager:UpdateDeviceManagers(Single) (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/InputManager.cs:394)
  165. InControl.InputManager:UpdateInternal() (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/InputManager.cs:210)
  166. InControl.InControlManager:Update() (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Components/InControlManager.cs:108)
  167.  
  168. (Filename: /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Components/InControlManager.cs Line: 151)
  169.  
  170. Device 1 matched profile PlayStation4WinProfile (PlayStation 4 Controller)
  171. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  172. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  173. UnityEngine.Logger:Log(LogType, Object)
  174. UnityEngine.Debug:Log(Object)
  175. InControl.InControlManager:LogMessage(LogMessage) (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Components/InControlManager.cs:151)
  176. InControl.Logger:LogInfo(String) (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Debug/Logger.cs:33)
  177. InControl.UnityInputDeviceManager:DetectJoystickDevice(Int32, String) (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Unity/UnityInputDeviceManager.cs:254)
  178. InControl.UnityInputDeviceManager:AttachJoystickDevices() (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Unity/UnityInputDeviceManager.cs:137)
  179. InControl.UnityInputDeviceManager:AttachDevices() (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Unity/UnityInputDeviceManager.cs:84)
  180. InControl.UnityInputDeviceManager:Update(UInt64, Single) (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Unity/UnityInputDeviceManager.cs:54)
  181. InControl.InputManager:UpdateDeviceManagers(Single) (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/InputManager.cs:394)
  182. InControl.InputManager:UpdateInternal() (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/InputManager.cs:210)
  183. InControl.InControlManager:Update() (at /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Components/InControlManager.cs:108)
  184.  
  185. (Filename: /Users/benedictfritz/games/TumbleSeed/Assets/InControl/Source/Components/InControlManager.cs Line: 151)
  186.  
  187. Spawning world with seed: 227916320
  188. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  189. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  190. UnityEngine.Logger:Log(LogType, Object)
  191. UnityEngine.Debug:Log(Object)
  192. WorldSpawner:SpawnNewWorld() (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/NewSpawning/WorldSpawner.cs:443)
  193. <BeginNewMountainRoutine>c__Iterator9B:MoveNext() (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/VerticalWorld/VerticalWorldState.cs:1124)
  194.  
  195. (Filename: /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/NewSpawning/WorldSpawner.cs Line: 443)
  196.  
  197. Leaderboard Score Query Failed: Not yet implemented for DRMFreePlatform
  198. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  199. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  200. UnityEngine.Logger:Log(LogType, Object)
  201. UnityEngine.Debug:Log(Object)
  202. TSLeaderboards:OnQueryScoreFailure(String) (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Platform/GameData/TSLeaderboards.cs:54)
  203. CrossPlatform.<GetLeaderboardScores>c__Iterator46:MoveNext() (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Platform/Services/PlatformLeaderboards.cs:39)
  204. UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
  205. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:60)
  206. CrossPlatform.Platform:GetLeaderboardScores(PlatformLeaderboard, PlatformLeaderboardQuery, Action`2, Action`1) (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Platform/Services/PlatformLeaderboards.cs:71)
  207. TSLeaderboards:QueryScores(PlatformLeaderboard, PlatformLeaderboardFilterType, Int32, Int32, Action`2, Action`1) (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Platform/GameData/TSLeaderboards.cs:42)
  208. DebugHelper:TestLeaderboards() (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/VerticalWorld/DebugHelper.cs:167)
  209. DebugHelper:Update() (at /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/VerticalWorld/DebugHelper.cs:153)
  210.  
  211. (Filename: /Users/benedictfritz/games/TumbleSeed/Assets/Scripts/Platform/GameData/TSLeaderboards.cs Line: 54)
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