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- typedef unsigned char byte;
- typedef unsigned long DWORD;
- typedef unsigned short ushort;
- typedef unsigned int uint;
- typedef unsigned char bool;
- typedef struct {
- ushort cbmsg;
- ushort fmid;
- ushort ibszGameName;
- ushort cbszGameName;
- ushort ibrgSquadIDs;
- ushort cbrgSquadIDs;
- ushort ibszGameDetailsFiles;
- ushort cbszGameDetailsFiles;
- ushort ibszIGCStaticFile;
- ushort cbszIGCStaticFile;
- ushort ibszServerName;
- ushort cbszServerName;
- ushort ibszServerAddr;
- ushort cbszServerAddr;
- ushort ibszPrivilegedUsers;
- ushort cbszPrivilegedUsers;
- ushort ibszServerVersion;
- ushort cbszServerVersion;
- DWORD dwPort;
- DWORD dwCookie;
- uint dwStartTime;
- short nMinRank;
- short nMaxRank;
- uint nNumPlayers : 11;
- uint nNumNoatPlayers : 11;
- uint nMaxPlayersPerGame : 11;
- uint nMinPlayersPerTeam : 8;
- uint nMaxPlayersPerTeam : 8;
- uint nTeams : 3;
- bool fCountdownStarted : 1;
- bool fInProgress : 1;
- bool fMSArena : 1;
- bool fScoresCount : 1;
- bool fInvulnerableStations : 1;
- bool fAllowDevelopments : 1;
- bool fLimitedLives : 1;
- bool fConquest : 1;
- bool fDeathMatch : 1;
- bool fCountdown : 1;
- bool fProsperity : 1;
- bool fArtifacts : 1;
- bool fFlags : 1;
- bool fTerritorial : 1;
- bool fGuaranteedSlotsAvailable : 1;
- bool fAnySlotsAvailable : 1;
- bool fSquadGame : 1;
- bool fEjectPods : 1;
- } LobbyInfoMsg;
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