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Sep 22nd, 2014
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  1. typedef unsigned char byte;
  2. typedef unsigned long DWORD;
  3. typedef unsigned short ushort;
  4. typedef unsigned int uint;
  5. typedef unsigned char bool;
  6. typedef struct {
  7. ushort cbmsg;
  8. ushort fmid;
  9. ushort ibszGameName;
  10. ushort cbszGameName;
  11. ushort ibrgSquadIDs;
  12. ushort cbrgSquadIDs;
  13. ushort ibszGameDetailsFiles;
  14. ushort cbszGameDetailsFiles;
  15. ushort ibszIGCStaticFile;
  16. ushort cbszIGCStaticFile;
  17. ushort ibszServerName;
  18. ushort cbszServerName;
  19. ushort ibszServerAddr;
  20. ushort cbszServerAddr;
  21. ushort ibszPrivilegedUsers;
  22. ushort cbszPrivilegedUsers;
  23. ushort ibszServerVersion;
  24. ushort cbszServerVersion;
  25. DWORD dwPort;
  26. DWORD dwCookie;
  27. uint dwStartTime;
  28. short nMinRank;
  29. short nMaxRank;
  30. uint nNumPlayers : 11;
  31. uint nNumNoatPlayers : 11;
  32. uint nMaxPlayersPerGame : 11;
  33. uint nMinPlayersPerTeam : 8;
  34. uint nMaxPlayersPerTeam : 8;
  35. uint nTeams : 3;
  36. bool fCountdownStarted : 1;
  37. bool fInProgress : 1;
  38. bool fMSArena : 1;
  39. bool fScoresCount : 1;
  40. bool fInvulnerableStations : 1;
  41. bool fAllowDevelopments : 1;
  42. bool fLimitedLives : 1;
  43. bool fConquest : 1;
  44. bool fDeathMatch : 1;
  45. bool fCountdown : 1;
  46. bool fProsperity : 1;
  47. bool fArtifacts : 1;
  48. bool fFlags : 1;
  49. bool fTerritorial : 1;
  50. bool fGuaranteedSlotsAvailable : 1;
  51. bool fAnySlotsAvailable : 1;
  52. bool fSquadGame : 1;
  53. bool fEjectPods : 1;
  54. } LobbyInfoMsg;
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