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- class CommandBar
- {
- elementSpacing = 0.05;
- colorRedTeam[] = {1, 0, 0, 1};
- colorBlueTeam[] = {0, 0, 1, 1};
- colorGreenTeam[] = {0.259, 0.463, 0.149, 1};
- colorYellowTeam[] = {0.8, 0.8, 0, 1};
- colorWhiteTeam[] = {0.95, 0.95, 0.95, 1};
- colorText[] = {1, 1, 1, 1};
- colorIDNone[] = {0, 0, 0, 1};
- colorIDNormal[] = {0.8, 0.8, 0.8, 1};
- colorIDSelected[] = {0, 0.6, 0, 1};
- colorIDSelecting[] = {0.8, 0.8, 0.8, 1};
- colorIDPlayer[] = {0.8, 0.6, 0, 1};
- class prevPage
- {
- color[] = {0.259, 0.463, 0.149, 1};
- shadow = 0;
- x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- texture = "A3\ui_f\data\igui\cfg\commandbar\prevPage_ca.paa";
- };
- class nextPage
- {
- color[] = {0.259, 0.463, 0.149, 1};
- shadow = 0;
- x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- texture = "A3\ui_f\data\igui\cfg\commandbar\nextPage_ca.paa";
- };
- class UnitInfo
- {
- w = 0.976;
- h = 0.105;
- class GroupIcon
- {
- shadow = 0;
- color[] = {1, 1, 1, 1};
- x = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- };
- class UnitBackground
- {
- x = 0;
- y = 0;
- w = 0.028;
- h = 0.04;
- textureNormal = "#(argb,8,8,3)color(1,1,1,1)";
- textureSelected = "#(argb,8,8,3)color(1,1,1,1)";
- texturePlayer = "#(argb,8,8,3)color(1,1,1,1)";
- textureFocus = "#(argb,8,8,3)color(1,1,1,1)";
- shadow = 0;
- };
- class UnitFocus
- {
- x = 0;
- y = 0;
- w = 0.028;
- h = 0.04;
- texture = "#(argb,8,8,3)color(1,1,1,1)";
- shadow = 0;
- };
- class UnitIcon
- {
- x = 0;
- y = 0;
- w = 0.028;
- h = 0.04;
- color[] = {1, 1, 1, 1};
- colorPlayer[] = {1, 1, 1, 1};
- colorNoAmmo[] = {0.8, 0.4, 0.5, 1};
- colorWounded[] = {0.8, 0, 0, 1};
- colorNoFuel[] = {0.8, 0.7, 0, 1};
- colorWoundedFade[] = {0, 0, 0, 1};
- colorFocus[] = {0, 0, 0, 1};
- colorSelected[] = {0, 0, 0, 1};
- colorNormal[] = {0, 0, 0, 1};
- colorDamaged[] = {1, 0, 0, 1};
- shadow = 0;
- };
- class UnitVehicleStatus
- {
- x = 0;
- y = 0;
- w = 0.028;
- h = 0.04;
- texture = "#(argb,8,8,3)color(0,0,0,1)";
- };
- class Semaphore
- {
- x = 0;
- y = 0;
- w = 0.04;
- h = 0.03;
- color[] = {0.8, 0, 0, 1};
- texture = "#(argb,8,8,3)color(1,1,1,1)";
- shadow = 0;
- };
- class CommandBackground
- {
- color[] = {"(profilenamespace getvariable ['IGUI_BCG_RGB_R',0])", "(profilenamespace getvariable ['IGUI_BCG_RGB_G',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_B',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_A',0.8])"};
- shadow = 0;
- texture = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\commandBackground_ca.paa";
- x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "3 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- };
- class HoldFire
- {
- x = 0;
- y = 0;
- w = 0.028;
- h = 0.04;
- color[] = {1, 1, 1, 1};
- texture = "#(argb,8,8,3)color(1,1,1,1)";
- shadow = 0;
- };
- class OrderBackground
- {
- x = 0.1;
- y = 0.1;
- w = 0.04;
- h = 0.03;
- color[] = {1, 1, 1, 1};
- texture = "#(argb,8,8,3)color(1,1,1,1)";
- shadow = 0;
- };
- class OrderText
- {
- x = 0.1;
- y = 0.1;
- w = 0.04;
- h = 0.03;
- colorText[] = {1, 1, 1, 1};
- font = "TahomaB";
- SizeEx = 0.05;
- shadow = 0;
- };
- class VehicleBackground
- {
- x = 0.1;
- y = 0.1;
- w = 0.04;
- h = 0.03;
- color[] = {1, 1, 1, 1};
- texture = "#(argb,8,8,3)color(1,1,1,1)";
- shadow = 0;
- };
- class VehicleText
- {
- x = 0.1;
- y = 0.1;
- w = 0.04;
- h = 0.03;
- colorText[] = {1, 1, 1, 1};
- font = "TahomaB";
- SizeEx = 0.05;
- shadow = 0;
- };
- class UnitSpecialRole
- {
- color[] = {1, 1, 1, 1};
- texture = "#(argb,8,8,3)color(1,1,1,1)";
- shadow = 2;
- x = "2 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- };
- class UnitRole
- {
- color[] = {1, 1, 1, 1};
- texture = "#(argb,8,8,3)color(1,1,1,1)";
- shadow = 2;
- x = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- };
- class UnitNumberBackground
- {
- color[] = {"(profilenamespace getvariable ['IGUI_BCG_RGB_R',0])", "(profilenamespace getvariable ['IGUI_BCG_RGB_G',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_B',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_A',0.8])"};
- shadow = 0;
- texture = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\unitNumberBackground_ca.paa";
- x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- };
- class UnitNumberText
- {
- text = "";
- font = "RobotoCondensed";
- shadow = 2;
- x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- colorText[] = {1, 1, 1, 1};
- sizeEx = "0.8 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- };
- class CommandText
- {
- color[] = {1, 1, 1, 1};
- font = "RobotoCondensed";
- shadow = 1;
- x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "3 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- colorText[] = {1, 1, 1, 1};
- sizeEx = "0.8 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- };
- class VehicleNumberText
- {
- color[] = {1, 1, 1, 1};
- font = "RobotoCondensed";
- shadow = 2;
- x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "0 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- colorText[] = {1, 1, 1, 1};
- sizeEx = "0.8 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- };
- class VehicleNumberBackground
- {
- color[] = {"(profilenamespace getvariable ['IGUI_BCG_RGB_R',0])", "(profilenamespace getvariable ['IGUI_BCG_RGB_G',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_B',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_A',0.8])"};
- shadow = 0;
- texture = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\vehicleNumberBackground_ca.paa";
- x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "0 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- };
- class CombatMode
- {
- x = 0.017;
- y = 0.064;
- w = 0.03;
- h = 0.03;
- textureMCareless = "#(argb,8,8,3)color(1,1,1,1)";
- textureMSafe = "#(argb,8,8,3)color(0,1,0,1)";
- textureMAware = "#(argb,8,8,3)color(1,1,0,1)";
- textureMCombat = "#(argb,8,8,3)color(1,0,0,1)";
- textureMStealth = "#(argb,8,8,3)color(0,0,0,1)";
- shadow = 0;
- };
- class VehicleStatus
- {
- color[] = {0, 0, 0, 0};
- shadow = 0;
- colorDamaged[] = {"(profilenamespace getvariable ['IGUI_ERROR_RGB_R',0.8])", "(profilenamespace getvariable ['IGUI_ERROR_RGB_G',0.0])", "(profilenamespace getvariable ['IGUI_ERROR_RGB_B',0.0])", 0.8};
- colorNoAmmo[] = {"(profilenamespace getvariable ['IGUI_WARNING_RGB_R',0.8])", "(profilenamespace getvariable ['IGUI_WARNING_RGB_G',0.5])", "(profilenamespace getvariable ['IGUI_WARNING_RGB_B',0.0])", 0.6};
- colorNoFuel[] = {"(profilenamespace getvariable ['IGUI_WARNING_RGB_R',0.8])", "(profilenamespace getvariable ['IGUI_WARNING_RGB_G',0.5])", "(profilenamespace getvariable ['IGUI_WARNING_RGB_B',0.0])", 0.6};
- texture = "#(argb,8,8,3)color(1,1,1,1)";
- x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "0 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- };
- class UnitCombatMode
- {
- textureMCareless = "#(argb,8,8,3)color(1,1,1,1)";
- textureMSafe = "#(argb,8,8,3)color(0,1,0,1)";
- textureMAware = "#(argb,8,8,3)color(1,1,0,1)";
- textureMCombat = "#(argb,8,8,3)color(1,0,0,1)";
- textureMStealth = "#(argb,8,8,3)color(0,0,0,1)";
- texture = "#(argb,8,8,3)color(0,0,0,1)";
- colorBlue[] = {1, 0, 0, 0.5};
- colorGreen[] = {1, 0, 0, 0.7};
- colorWhite[] = {1, 0, 0, 0.7};
- colorYellow[] = {0, 0, 0, 0};
- colorRed[] = {0, 0, 0, 0};
- shadow = 0;
- class UnitCombatMode
- {
- textureBlue = "#(argb,8,8,3)color(0,0,1,1)";
- textureWhite = "#(argb,8,8,3)color(1,1,1,1)";
- textureYellow = "#(argb,8,8,3)color(1,1,0,1)";
- textureRed = "#(argb,8,8,3)color(1,0,0,1)";
- textureGreen = "#(argb,8,8,3)color(0,1,0,1)";
- };
- textureBlue = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\unitCombatMode_ca.paa";
- textureGreen = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\unitCombatMode_ca.paa";
- textureWhite = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\unitCombatMode_ca.paa";
- textureYellow = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\unitCombatMode_ca.paa";
- textureRed = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\unitCombatMode_ca.paa";
- text = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\unitCombatMode_ca.paa";
- x = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- colorText[] = {1, 0, 0, 1};
- };
- class UnitNameBackground
- {
- colorBlue[] = {0, 0, 0, 0};
- colorGreen[] = {0, 0, 0, 0};
- colorWhite[] = {0, 0, 0, 0};
- colorYellow[] = {0, 0, 0, 0};
- colorRed[] = {0, 0, 0, 0};
- shadow = 0;
- textureNormal = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\unitNameBackground_normal_ca.paa";
- texturePlayer = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\unitNameBackground_normal_ca.paa";
- textureSelected = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\unitNameBackground_selected_ca.paa";
- textureFocus = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\unitNameBackground_selected_ca.paa";
- colorNormal[] = {"(profilenamespace getvariable ['IGUI_BCG_RGB_R',0])", "(profilenamespace getvariable ['IGUI_BCG_RGB_G',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_B',1])", 0.8};
- colorPlayer[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.77])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.51])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.08])", 0.4};
- colorFocus[] = {"(profilenamespace getvariable ['IGUI_BCG_RGB_R',0])", "(profilenamespace getvariable ['IGUI_BCG_RGB_G',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_B',1])", 0.8};
- colorSelected[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.77])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.51])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.08])", 0.8};
- x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- colorText[] = {1, 1, 1, 0.3};
- };
- class UnitName
- {
- colorText[] = {1, 1, 1, 1};
- font = "RobotoCondensed";
- shadow = 1;
- x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- sizeEx = "0.8 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- };
- class UnitBehavior
- {
- textureMAware = "#(argb,8,8,3)color(1,1,0,1)";
- colorCareless[] = {0, 0, 0, 0};
- colorSafe[] = {0, 0, 0, 0};
- colorAware[] = {0, 0, 0, 0};
- colorCombat[] = {1, 0.25, 0, 0.7};
- colorStealth[] = {0, 0.8, 1, 0.7};
- shadow = 0;
- textureMCareless = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\unitBehavior_ca.paa";
- textureMSafe = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\unitBehavior_ca.paa";
- textureMCombat = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\unitBehavior_ca.paa";
- textureMYellow = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\unitBehavior_ca.paa";
- textureMStealth = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\unitBehavior_ca.paa";
- text = "\a3\Ui_f\data\IGUI\Cfg\CommandBar\unitBehavior_ca.paa";
- x = "2 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- };
- class VehicleRole
- {
- color[] = {0, 0, 0, 0.5};
- shadow = 0;
- x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "0 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- };
- class VehicleIcon
- {
- color[] = {1, 1, 1, 1};
- shadow = 2;
- x = "1.2 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "0.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "1.6 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "0.8 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- };
- class UnitRank
- {
- color[] = {0, 0, 0, 0.5};
- shadow = 0;
- x = "0.1 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "1.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "0.8 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "0.8 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- };
- class UnitStatus
- {
- color[] = {0, 0, 0, 0};
- shadow = 0;
- colorWounded[] = {"(profilenamespace getvariable ['IGUI_ERROR_RGB_R',0.8])", "(profilenamespace getvariable ['IGUI_ERROR_RGB_G',0.0])", "(profilenamespace getvariable ['IGUI_ERROR_RGB_B',0.0])", 0.8};
- colorWoundedFade[] = {"(profilenamespace getvariable ['IGUI_ERROR_RGB_R',0.8])", "(profilenamespace getvariable ['IGUI_ERROR_RGB_G',0.0])", "(profilenamespace getvariable ['IGUI_ERROR_RGB_B',0.0])", 1};
- colorNoAmmo[] = {"(profilenamespace getvariable ['IGUI_WARNING_RGB_R',0.8])", "(profilenamespace getvariable ['IGUI_WARNING_RGB_G',0.5])", "(profilenamespace getvariable ['IGUI_WARNING_RGB_B',0.0])", 0.8};
- texture = "#(argb,8,8,3)color(1,1,1,1)";
- x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- y = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- w = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
- };
- font = "FontMono";
- };
- left = "(profilenamespace getvariable [""IGUI_GRID_BAR_X"", (safezoneX + 1 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
- top = "(profilenamespace getvariable [""IGUI_GRID_BAR_Y"", (safezoneY + safezoneH - 4.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))])";
- width = "(36 * ( ((safezoneW / safezoneH) min 1.2) / 40))";
- height = "(4 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))";
- imageDefaultWeapons = "A3\ui_f\data\igui\cfg\commandbar\imageDefaultWeapons_ca.paa";
- imageNoWeapons = "A3\ui_f\data\igui\cfg\commandbar\imageNoWeapons_ca.paa";
- imageCommander = "A3\ui_f\data\igui\cfg\commandbar\imageCommander_ca.paa";
- imageDriver = "A3\ui_f\data\igui\cfg\commandbar\imageDriver_ca.paa";
- imageGunner = "A3\ui_f\data\igui\cfg\commandbar\imageGunner_ca.paa";
- imageCargo = "A3\ui_f\data\igui\cfg\commandbar\imageCargo_ca.paa";
- dimm = 0.3;
- };
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