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- //===========================Section: Includes==================================
- #include <a_samp>
- #include <utils>
- //===========================Section: Definations===============================
- #define COLOR_GRAD1 0xB4B5B7FF
- #define COLOR_GRAD2 0xBFC0C2FF
- #define COLOR_GRAD3 0xCBCCCEFF
- #define COLOR_GRAD4 0xD8D8D8FF
- #define COLOR_GRAD5 0xE3E3E3FF
- #define COLOR_GRAD6 0xF0F0F0FF
- #define COLOR_GREEN 0x33AA33AA
- #define COLOR_GREY 0xAFAFAFAA
- #define COLOR_WHITE 0xFFFFFFAA
- #define COLOR_YELLOW 0xFFFF00AA
- #define COLOR_YELLOW2 0xF5DEB3AA
- #define COLOR_BLUE 0x2641FEAA
- #define DIALOGID 9999
- //===========================Section: Forwards==================================
- forward split(const strsrc[], strdest[][], delimiter);
- forward LoadCar();
- forward SaveCarCoords();
- forward LoadComponents(vehicleid);
- forward OnPropUpdate();
- forward IsAnOwnableCar(vehicleid);
- forward IsAtDealership(playerid);
- forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
- forward CarMods(vehicleid);
- forward ProxDetectorS(Float:radi, playerid, targetid);
- forward CarKeys(playerid);
- forward SavePlayerData(playerid);
- forward ini_GetKey( line[] );
- forward ini_GetValue( line[] );
- forward OnPlayerKeyStateChange(playerid, newkeys, oldkeys);
- new carsonserver = 290;
- new OwnableCarOffer[MAX_PLAYERS];
- new OwnableCarID[MAX_PLAYERS];
- new OwnableCarPrice[MAX_PLAYERS];
- new vehName[][] = {
- "Landstalker",
- "Bravura",
- "Buffalo",
- "Linerunner",
- "Perrenial",
- "Sentinel",
- "Dumper",
- "Firetruck",
- "Trashmaster",
- "Stretch",
- "Manana",
- "Infernus",
- "Voodoo",
- "Pony",
- "Mule",
- "Cheetah",
- "Ambulance",
- "Leviathan",
- "Moonbeam",
- "Esperanto",
- "Taxi",
- "Washington",
- "Bobcat",
- "Whoopee",
- "BF Injection",
- "Hunter",
- "Premier",
- "Enforcer",
- "Securicar",
- "Banshee",
- "Predator",
- "Bus",
- "Rhino",
- "Barracks",
- "Hotknife",
- "Trailer",
- "Previon",
- "Coach",
- "Cabbie",
- "Stallion",
- "Rumpo",
- "RC Bandit",
- "Romero",
- "Packer",
- "Monster",
- "Admiral",
- "Squalo",
- "Seasparrow",
- "Pizzaboy",
- "Tram",
- "Trailer",
- "Turismo",
- "Speeder",
- "Reefer",
- "Tropic",
- "Flatbed",
- "Yankee",
- "Caddy",
- "Solair",
- "Berkley's RC Van",
- "Skimmer",
- "PCJ-600",
- "Faggio",
- "Freeway",
- "RC Baron",
- "RC Raider",
- "Glendale",
- "Oceanic",
- "Sanchez",
- "Sparrow",
- "Patriot",
- "ATV",
- "Coastguard",
- "Dinghy",
- "Hermes",
- "Sabre",
- "Rustler",
- "ZR-350",
- "Walton",
- "Regina",
- "Comet",
- "BMX",
- "Burrito",
- "Camper",
- "Marquis",
- "Baggage",
- "Dozer",
- "Maverick",
- "News Chopper",
- "Rancher",
- "FBI Rancher",
- "Virgo",
- "Greenwood",
- "Jetmax",
- "Hotring",
- "Sandking",
- "Blista Compact",
- "Police Maverick",
- "Boxvillde",
- "Benson",
- "Mesa",
- "RC Goblin",
- "Hotring Racer A",
- "Hotring Racer B",
- "Bloodring Banger",
- "Rancher",
- "Super GT",
- "Elegant",
- "Journey",
- "Bike",
- "Mountain Bike",
- "Beagle",
- "Cropduster",
- "Stunt",
- "Tanker",
- "Roadtrain",
- "Nebula",
- "Majestic",
- "Buccaneer",
- "Shamal",
- "Hydra",
- "FCR-900",
- "NRG-500",
- "HPV1000",
- "Cement Truck",
- "Tow Truck",
- "Fortune",
- "Cadrona",
- "FBI Truck",
- "Willard",
- "Forklift",
- "Tractor",
- "Combine",
- "Feltzer",
- "Remington",
- "Slamvan",
- "Blade",
- "Freight",
- "Streak",
- "Vortex",
- "Vincent",
- "Bullet",
- "Clover",
- "Sadler",
- "Firetruck",
- "Hustler",
- "Intruder",
- "Primo",
- "Cargobob",
- "Tampa",
- "Sunrise",
- "Merit",
- "Utility",
- "Nevada",
- "Jeep",
- "Windsor",
- "Monster",
- "Monster",
- "Uranus",
- "Jester",
- "Sultan",
- "Stratum",
- "Elegy",
- "Raindance",
- "RC Tiger",
- "Flash",
- "Tahoma",
- "Savanna",
- "Bandito",
- "Freight Flat",
- "Streak Carriage",
- "Kart",
- "Mower",
- "Dune",
- "Sweeper",
- "Broadway",
- "Tornado",
- "AT-400",
- "DFT-30",
- "Huntley",
- "Stafford",
- "BF-400",
- "News Van",
- "Tug",
- "Trailer",
- "Emperor",
- "Wayfarer",
- "Euros",
- "Hotdog",
- "Club",
- "Freight Box",
- "Trailer",
- "Andromada",
- "Dodo",
- "RC Cam",
- "Launch",
- "Police Car LSPD",
- "Police Car SFPD",
- "Police Car LVPD",
- "Police Ranger",
- "Picador",
- "S.W.A.T",
- "Alpha",
- "Phoenix",
- "Glendale",
- "Sadler",
- "Luggage",
- "Luggage",
- "Stairs",
- "Boxville",
- "Tiller",
- "Utility Trailer"
- };
- //===========================Section: Variables=================================
- enum pInfo
- {
- pPcarkey,
- pPcarkey2,
- pPcarkey3,
- }
- new PlayerInfo[256][pInfo];
- enum cInfo
- {
- cModel,
- Float:cLocationx,
- Float:cLocationy,
- Float:cLocationz,
- Float:cAngle,
- cColorOne,
- cColorTwo,
- cOwner[MAX_PLAYER_NAME],
- cDescription[12],
- cValue,
- cLicense[14],
- cRegistration,
- cOwned,
- cLock,
- mod1,
- mod2,
- mod3,
- mod4,
- mod5,
- mod6,
- mod7,
- mod8,
- mod9,
- mod10,
- mod11,
- mod12,
- mod13,
- mod14,
- mod15,
- mod16,
- mod17,
- paintjob,
- };
- new CarInfo[1000][cInfo];
- new spoiler[20][0] = {
- {1000},
- {1001},
- {1002},
- {1003},
- {1014},
- {1015},
- {1016},
- {1023},
- {1058},
- {1060},
- {1049},
- {1050},
- {1138},
- {1139},
- {1146},
- {1147},
- {1158},
- {1162},
- {1163},
- {1164}
- };
- new nitro[3][0] = {
- {1008},
- {1009},
- {1010}
- };
- new fbumper[23][0] = {
- {1117},
- {1152},
- {1153},
- {1155},
- {1157},
- {1160},
- {1165},
- {1167},
- {1169},
- {1170},
- {1171},
- {1172},
- {1173},
- {1174},
- {1175},
- {1179},
- {1181},
- {1182},
- {1185},
- {1188},
- {1189},
- {1192},
- {1193}
- };
- new rbumper[22][0] = {
- {1140},
- {1141},
- {1148},
- {1149},
- {1150},
- {1151},
- {1154},
- {1156},
- {1159},
- {1161},
- {1166},
- {1168},
- {1176},
- {1177},
- {1178},
- {1180},
- {1183},
- {1184},
- {1186},
- {1187},
- {1190},
- {1191}
- };
- new exhaust[28][0] = {
- {1018},
- {1019},
- {1020},
- {1021},
- {1022},
- {1028},
- {1029},
- {1037},
- {1043},
- {1044},
- {1045},
- {1046},
- {1059},
- {1064},
- {1065},
- {1066},
- {1089},
- {1092},
- {1104},
- {1105},
- {1113},
- {1114},
- {1126},
- {1127},
- {1129},
- {1132},
- {1135},
- {1136}
- };
- new bventr[2][0] = {
- {1042},
- {1044}
- };
- new bventl[2][0] = {
- {1043},
- {1045}
- };
- new bscoop[4][0] = {
- {1004},
- {1005},
- {1011},
- {1012}
- };
- new rscoop[13][0] = {
- {1006},
- {1032},
- {1033},
- {1035},
- {1038},
- {1053},
- {1054},
- {1055},
- {1061},
- {1067},
- {1068},
- {1088},
- {1091}
- };
- new lskirt[21][0] = {
- {1007},
- {1026},
- {1031},
- {1036},
- {1039},
- {1042},
- {1047},
- {1048},
- {1056},
- {1057},
- {1069},
- {1070},
- {1090},
- {1093},
- {1106},
- {1108},
- {1118},
- {1119},
- {1133},
- {1122},
- {1134}
- };
- new rskirt[21][0] = {
- {1017},
- {1027},
- {1030},
- {1040},
- {1041},
- {1051},
- {1052},
- {1062},
- {1063},
- {1071},
- {1072},
- {1094},
- {1095},
- {1099},
- {1101},
- {1102},
- {1107},
- {1120},
- {1121},
- {1124},
- {1137}
- };
- new hydraulics[1][0] = {
- {1087}
- };
- new base[1][0] = {
- {1086}
- };
- new rbbars[2][0] = {
- {1109},
- {1110}
- };
- new fbbars[2][0] = {
- {1115},
- {1116}
- };
- new wheels[17][0] = {
- {1025},
- {1073},
- {1074},
- {1075},
- {1076},
- {1077},
- {1078},
- {1079},
- {1080},
- {1081},
- {1082},
- {1083},
- {1084},
- {1085},
- {1096},
- {1097},
- {1098}
- };
- new light[2][0] = {
- {1013},
- {1024}
- };
- InitComponents(componentid)
- {
- new i;
- for(i=0; i<20; i++)
- {
- if(spoiler[i][0]==componentid) { return 1; }
- }
- for(i=0; i<3; i++)
- {
- if(nitro[i][0]==componentid) { return 2; }
- }
- for(i=0; i<23; i++)
- {
- if(fbumper[i][0]==componentid) { return 3; }
- }
- for(i=0; i<22; i++)
- {
- if(rbumper[i][0]==componentid) { return 4; }
- }
- for(i=0; i<28; i++)
- {
- if(exhaust[i][0]==componentid) { return 5; }
- }
- for(i=0; i<2; i++)
- {
- if(bventr[i][0]==componentid) { return 6; }
- }
- for(i=0; i<2; i++)
- {
- if(bventl[i][0]==componentid) { return 7; }
- }
- for(i=0; i<4; i++)
- {
- if(bscoop[i][0]==componentid) { return 8; }
- }
- for(i=0; i<13; i++)
- {
- if(rscoop[i][0]==componentid) { return 9; }
- }
- for(i=0; i<21; i++)
- {
- if(lskirt[i][0]==componentid) { return 10; }
- }
- for(i=0; i<21; i++)
- {
- if(rskirt[i][0]==componentid) { return 11; }
- }
- if(hydraulics[0][0]==componentid) { return 12; }
- if(base[0][0]==componentid) { return 13; }
- for(i=0; i<2; i++)
- {
- if(rbbars[i][0]==componentid) { return 14; }
- }
- for(i=0; i<2; i++)
- {
- if(fbbars[i][0]==componentid) { return 15; }
- }
- for(i=0; i<17; i++)
- {
- if(wheels[i][0]==componentid) { return 16; }
- }
- for(i=0; i<2; i++)
- {
- if(light[i][0]==componentid) { return 17; }
- }
- return 0;
- }
- //===========================Section: strtok & split============================
- strtok(const string[], &index)
- {
- new length = strlen(string);
- while ((index < length) && (string[index] <= ' '))
- {
- index++;
- }
- new offset = index;
- new result[20];
- while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
- {
- result[index - offset] = string[index];
- index++;
- }
- result[index - offset] = EOS;
- return result;
- }
- public split(const strsrc[], strdest[][], delimiter)
- {
- new i, li;
- new aNum;
- new len;
- while(i <= strlen(strsrc)){
- if(strsrc[i]==delimiter || i==strlen(strsrc)){
- len = strmid(strdest[aNum], strsrc, li, i, 128);
- strdest[aNum][len] = 0;
- li = i+1;
- aNum++;
- }
- i++;
- }
- return 1;
- }
- //===========================Section: Callbacks & Functions=====================
- public OnFilterScriptInit()
- {
- printf("Filterscript carownership.amx Initiated\n");
- LoadCar();
- for(new h = carsonserver; h < sizeof(CarInfo); h++)
- {
- AddStaticVehicleEx(CarInfo[h][cModel],CarInfo[h][cLocationx],CarInfo[h][cLocationy],CarInfo[h][cLocationz]+1.0,CarInfo[h][cAngle],CarInfo[h][cColorOne],CarInfo[h][cColorTwo],60000);
- LoadComponents(h);
- }
- return 1;
- }
- public OnFilterScriptExit() { return 1; }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- new carid = GetPlayerVehicleID(playerid);
- if ((newkeys & KEY_SECONDARY_ATTACK))
- {
- if(IsAnOwnableCar(carid) && CarInfo[carid][cOwned] == 0)
- {
- TogglePlayerControllable(playerid, 1);
- RemovePlayerFromVehicle(playerid);
- }
- }
- return 1;
- }
- public SavePlayerData(playerid)
- {
- if(IsPlayerConnected(playerid))
- {
- new string3[32];
- new playername3[MAX_PLAYER_NAME];
- GetPlayerName(playerid, playername3, sizeof(playername3));
- format(string3, sizeof(string3), "carkeys/%s.ini", playername3);
- new File: hFile = fopen(string3, io_write);
- if (hFile)
- {
- new var[32];
- format(var, 32, "CarKey=%d\n",PlayerInfo[playerid][pPcarkey]);fwrite(hFile, var);
- format(var, 32, "CarKey2=%d\n",PlayerInfo[playerid][pPcarkey2]);fwrite(hFile, var);
- format(var, 32, "CarKey3=%d\n",PlayerInfo[playerid][pPcarkey3]);fwrite(hFile, var);
- fclose(hFile);
- }
- }
- return 1;
- }
- public ProxDetectorS(Float:radi, playerid, targetid)
- {
- if(IsPlayerConnected(playerid)&&IsPlayerConnected(targetid))
- {
- new Float:posx, Float:posy, Float:posz;
- new Float:oldposx, Float:oldposy, Float:oldposz;
- new Float:tempposx, Float:tempposy, Float:tempposz;
- GetPlayerPos(playerid, oldposx, oldposy, oldposz);
- //radi = 2.0; //Trigger Radius
- GetPlayerPos(targetid, posx, posy, posz);
- tempposx = (oldposx -posx);
- tempposy = (oldposy -posy);
- tempposz = (oldposz -posz);
- //printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
- if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
- {
- return 1;
- }
- }
- return 0;
- }
- public CarKeys(playerid)
- {
- new string2[64];
- new playername2[MAX_PLAYER_NAME];
- GetPlayerName(playerid, playername2, sizeof(playername2));
- format(string2, sizeof(string2), "carkeys/%s.ini", playername2);
- new File: UserFile = fopen(string2, io_read);
- if ( UserFile )
- {
- new key[ 256 ] , val[ 256 ];
- new Data[ 256 ];
- while ( fread( UserFile , Data , sizeof( Data ) ) )
- {
- key = ini_GetKey( Data );
- if( strcmp( key , "CarKey" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcarkey] = strval( val ); }
- if( strcmp( key , "CarKey2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcarkey2] = strval( val ); }
- if( strcmp( key , "CarKey3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcarkey3] = strval( val ); }
- }
- fclose(UserFile);
- SendClientMessage(playerid, COLOR_WHITE,"Car Keys Loaded!!!");
- }
- return 1;
- }
- public CarMods(vehicleid)
- {
- if(CarInfo[vehicleid][paintjob] > -1 || CarInfo[vehicleid][mod1] > 0 || CarInfo[vehicleid][mod2] > 0 || CarInfo[vehicleid][mod3] > 0 || CarInfo[vehicleid][mod4] > 0 || CarInfo[vehicleid][mod5] > 0 || CarInfo[vehicleid][mod6] > 0 || CarInfo[vehicleid][mod7] > 0 || CarInfo[vehicleid][mod8] > 0)
- {
- return 1;
- }
- else if (CarInfo[vehicleid][mod9] > 0 || CarInfo[vehicleid][mod10] > 0 || CarInfo[vehicleid][mod11] > 0 || CarInfo[vehicleid][mod12] > 0|| CarInfo[vehicleid][mod13] > 0|| CarInfo[vehicleid][mod14] > 0|| CarInfo[vehicleid][mod15] > 0|| CarInfo[vehicleid][mod16] > 0|| CarInfo[vehicleid][mod17] > 0)
- {
- return 1;
- }
- return 0;
- }
- public IsAtDealership(playerid)
- {
- if(IsPlayerConnected(playerid))
- {
- if(PlayerToPoint(25.0,playerid,2128.0864,-1135.3912,25.5855) || PlayerToPoint(50,playerid,537.3366,-1293.2140,17.2422) || PlayerToPoint(35,playerid,2521.5544,-1524.4504,23.8365) || PlayerToPoint(50,playerid,2155.0146,-1177.3333,23.8211) || PlayerToPoint(50,playerid,299.1723,-1518.6627,24.6007) || PlayerToPoint(99,playerid,1938.414428,-2643.810058,13.723393))
- {
- return 1;
- }
- }
- return 0;
- }
- public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
- {
- if(IsPlayerConnected(playerid))
- {
- new Float:oldposx, Float:oldposy, Float:oldposz;
- new Float:tempposx, Float:tempposy, Float:tempposz;
- GetPlayerPos(playerid, oldposx, oldposy, oldposz);
- tempposx = (oldposx -x);
- tempposy = (oldposy -y);
- tempposz = (oldposz -z);
- if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
- {
- return 1;
- }
- }
- return 0;
- }
- public OnVehicleMod(playerid,vehicleid,componentid)
- {
- new mods = InitComponents(componentid);
- if(IsPlayerInVehicle(playerid, vehicleid))
- {
- switch(mods)
- {
- case 1: { CarInfo[vehicleid][mod1] = componentid; }
- case 2: { CarInfo[vehicleid][mod2] = componentid; }
- case 3: { CarInfo[vehicleid][mod3] = componentid; }
- case 4: { CarInfo[vehicleid][mod4] = componentid; }
- case 5: { CarInfo[vehicleid][mod5] = componentid; }
- case 6: { CarInfo[vehicleid][mod6] = componentid; }
- case 7: { CarInfo[vehicleid][mod7] = componentid; }
- case 8: { CarInfo[vehicleid][mod8] = componentid; }
- case 9: { CarInfo[vehicleid][mod9] = componentid; }
- case 10: { CarInfo[vehicleid][mod10] = componentid; }
- case 11: { CarInfo[vehicleid][mod11] = componentid; }
- case 12: { CarInfo[vehicleid][mod12] = componentid; }
- case 13: { CarInfo[vehicleid][mod13] = componentid; }
- case 14: { CarInfo[vehicleid][mod14] = componentid; }
- case 15: { CarInfo[vehicleid][mod15] = componentid; }
- case 16: { CarInfo[vehicleid][mod16] = componentid; }
- case 17: { CarInfo[vehicleid][mod17] = componentid; }
- }
- }
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- if(IsPlayerInVehicle(playerid, vehicleid))
- {
- if(GetVehicleModel(vehicleid) == 483)
- {
- switch(paintjobid)
- {
- case 0: CarInfo[vehicleid][paintjob] = 0;
- }
- }
- if(GetVehicleModel(vehicleid) == 534)
- {
- switch(paintjobid)
- {
- case 0: CarInfo[vehicleid][paintjob] = 0;
- case 1: CarInfo[vehicleid][paintjob] = 1;
- case 2: CarInfo[vehicleid][paintjob] = 2;
- }
- }
- if(GetVehicleModel(vehicleid) == 535)
- {
- switch(paintjobid)
- {
- case 0: CarInfo[vehicleid][paintjob] = 0;
- case 1: CarInfo[vehicleid][paintjob] = 1;
- case 2: CarInfo[vehicleid][paintjob] = 2;
- }
- }
- if(GetVehicleModel(vehicleid) == 536)
- {
- switch(paintjobid)
- {
- case 0: CarInfo[vehicleid][paintjob] = 0;
- case 1: CarInfo[vehicleid][paintjob] = 1;
- case 2: CarInfo[vehicleid][paintjob] = 2;
- }
- }
- if(GetVehicleModel(vehicleid) == 558)
- {
- switch(paintjobid)
- {
- case 0: CarInfo[vehicleid][paintjob] = 0;
- case 1: CarInfo[vehicleid][paintjob] = 1;
- case 2: CarInfo[vehicleid][paintjob] = 2;
- }
- }
- if(GetVehicleModel(vehicleid) == 559)
- {
- switch(paintjobid)
- {
- case 0: CarInfo[vehicleid][paintjob] = 0;
- case 1: CarInfo[vehicleid][paintjob] = 1;
- case 2: CarInfo[vehicleid][paintjob] = 2;
- }
- }
- if(GetVehicleModel(vehicleid) == 560)
- {
- switch(paintjobid)
- {
- case 0: CarInfo[vehicleid][paintjob] = 0;
- case 1: CarInfo[vehicleid][paintjob] = 1;
- case 2: CarInfo[vehicleid][paintjob] = 2;
- }
- }
- if(GetVehicleModel(vehicleid) == 561)
- {
- switch(paintjobid)
- {
- case 0: CarInfo[vehicleid][paintjob] = 0;
- case 1: CarInfo[vehicleid][paintjob] = 1;
- case 2: CarInfo[vehicleid][paintjob] = 2;
- }
- }
- if(GetVehicleModel(vehicleid) == 562)
- {
- switch(paintjobid)
- {
- case 0: CarInfo[vehicleid][paintjob] = 0;
- case 1: CarInfo[vehicleid][paintjob] = 1;
- case 2: CarInfo[vehicleid][paintjob] = 2;
- }
- }
- if(GetVehicleModel(vehicleid) == 565)
- {
- switch(paintjobid)
- {
- case 0: CarInfo[vehicleid][paintjob] = 0;
- case 1: CarInfo[vehicleid][paintjob] = 1;
- case 2: CarInfo[vehicleid][paintjob] = 2;
- }
- }
- if(GetVehicleModel(vehicleid) == 567)
- {
- switch(paintjobid)
- {
- case 0: CarInfo[vehicleid][paintjob] = 0;
- case 1: CarInfo[vehicleid][paintjob] = 1;
- case 2: CarInfo[vehicleid][paintjob] = 2;
- }
- }
- if(GetVehicleModel(vehicleid) == 575)
- {
- switch(paintjobid)
- {
- case 0: CarInfo[vehicleid][paintjob] = 0;
- case 1: CarInfo[vehicleid][paintjob] = 1;
- }
- }
- if(GetVehicleModel(vehicleid) == 576)
- {
- switch(paintjobid)
- {
- case 0: CarInfo[vehicleid][paintjob] = 0;
- case 1: CarInfo[vehicleid][paintjob] = 1;
- case 2: CarInfo[vehicleid][paintjob] = 2;
- }
- }
- }
- return 1;
- }
- public OnPropUpdate()
- {
- new idx;
- new File: file2;
- idx = carsonserver;
- while (idx < sizeof(CarInfo))
- {
- new coordsstring[256];
- format(coordsstring, sizeof(coordsstring), "%d,%f,%f,%f,%f,%d,%d,%s,%s,%d,%s,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d\n",
- CarInfo[idx][cModel],
- CarInfo[idx][cLocationx],
- CarInfo[idx][cLocationy],
- CarInfo[idx][cLocationz],
- CarInfo[idx][cAngle],
- CarInfo[idx][cColorOne],
- CarInfo[idx][cColorTwo],
- CarInfo[idx][cOwner],
- CarInfo[idx][cDescription],
- CarInfo[idx][cValue],
- CarInfo[idx][cLicense],
- CarInfo[idx][cOwned],
- CarInfo[idx][cLock],
- CarInfo[idx][mod1],
- CarInfo[idx][mod2],
- CarInfo[idx][mod3],
- CarInfo[idx][mod4],
- CarInfo[idx][mod5],
- CarInfo[idx][mod6],
- CarInfo[idx][mod7],
- CarInfo[idx][mod8],
- CarInfo[idx][mod9],
- CarInfo[idx][mod10],
- CarInfo[idx][mod11],
- CarInfo[idx][mod12],
- CarInfo[idx][mod13],
- CarInfo[idx][mod14],
- CarInfo[idx][mod15],
- CarInfo[idx][mod16],
- CarInfo[idx][mod17],
- CarInfo[idx][paintjob]);
- if(idx == carsonserver)
- {
- file2 = fopen("masini.cfg", io_write);
- }
- else
- {
- file2 = fopen("masini.cfg", io_append);
- }
- fwrite(file2, coordsstring);
- idx++;
- fclose(file2);
- }
- return 1;
- }
- public IsAnOwnableCar(vehicleid)
- {
- if(vehicleid >= carsonserver && vehicleid <= 1000) { return 1; }
- return 0;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- new vehid;
- vehid = GetPlayerVehicleID(playerid);
- if(response)
- {
- if(dialogid == DIALOGID+2)
- {
- if(response)
- {
- if(listitem==0)
- {
- if(CarInfo[vehid][mod1] > 0)
- {
- new Float:XX,Float:YY,Float:ZZ; new Float:CarHP, Float:OldCarHP; new panels,doors,lights,tires;
- GetVehicleDamageStatus(vehid,panels,doors,lights,tires);
- GetVehicleHealth(vehid, CarHP); OldCarHP = CarHP;
- GetVehiclePos(vehid,XX,YY,ZZ); CarInfo[vehid][mod1] = 0;
- SetVehicleToRespawn(vehid); SetVehiclePos(vehid,XX,YY,ZZ);
- PutPlayerInVehicle(playerid,vehid,0); SetVehicleHealth(vehid, OldCarHP);
- UpdateVehicleDamageStatus(vehid,panels,doors,lights,tires);
- SendClientMessage(playerid, COLOR_BLUE,"* Eleronul a fost scos cu succes!!!");
- LoadComponents(vehid); OnPropUpdate(); SavePlayerData(playerid);
- }
- else
- {
- SendClientMessage(playerid, COLOR_WHITE,"* Masina ta nu are Eleron Instalat!!!");
- }
- }
- if(listitem==1)
- {
- if(CarInfo[vehid][mod3] > 0)
- {
- new Float:XX,Float:YY,Float:ZZ,Float:CarHP,Float:OldCarHP; new panels,doors,lights,tires;
- GetVehicleDamageStatus(vehid,panels,doors,lights,tires);
- GetVehicleHealth(vehid, CarHP); OldCarHP = CarHP;
- GetVehiclePos(vehid,XX,YY,ZZ); CarInfo[vehid][mod3] = 0;
- SetVehicleToRespawn(vehid); SetVehiclePos(vehid,XX,YY,ZZ);
- PutPlayerInVehicle(playerid,vehid,0); SetVehicleHealth(vehid, OldCarHP);
- UpdateVehicleDamageStatus(vehid,panels,doors,lights,tires);
- SendClientMessage(playerid, COLOR_BLUE,"* Spoilerul din fata a fost scos cu succes!!!");
- LoadComponents(vehid); OnPropUpdate(); SavePlayerData(playerid);
- }
- else
- {
- SendClientMessage(playerid, COLOR_WHITE,"* Masina ta nu are Spoilerul din fata Instalat!!!");
- }
- }
- if(listitem==2)
- {
- if(CarInfo[vehid][mod4] > 0)
- {
- new Float:XX,Float:YY,Float:ZZ; new Float:CarHP, Float:OldCarHP; new panels,doors,lights,tires;
- GetVehicleDamageStatus(vehid,panels,doors,lights,tires);
- GetVehicleHealth(vehid, CarHP); OldCarHP = CarHP;
- GetVehiclePos(vehid,XX,YY,ZZ); CarInfo[vehid][mod4] = 0;
- SetVehicleToRespawn(vehid); SetVehiclePos(vehid,XX,YY,ZZ);
- PutPlayerInVehicle(playerid,vehid,0); SetVehicleHealth(vehid, OldCarHP);
- UpdateVehicleDamageStatus(vehid,panels,doors,lights,tires);
- SendClientMessage(playerid, COLOR_BLUE,"* Spoilerul din spate a fost scos cu succes!!!");
- LoadComponents(vehid); OnPropUpdate(); SavePlayerData(playerid);
- }
- else
- {
- SendClientMessage(playerid, COLOR_WHITE,"* Masina ta nu are Spoilerul din spate Instalat!!!");
- }
- }
- if(listitem==3)
- {
- if(CarInfo[vehid][mod10] > 0 && CarInfo[vehid][mod11] > 0)
- {
- new Float:XX,Float:YY,Float:ZZ; new Float:CarHP, Float:OldCarHP; new panels,doors,lights,tires;
- GetVehicleDamageStatus(vehid,panels,doors,lights,tires);
- GetVehicleHealth(vehid, CarHP); OldCarHP = CarHP;
- GetVehiclePos(vehid,XX,YY,ZZ); CarInfo[vehid][mod11] = 0; CarInfo[vehid][mod10] = 0;
- SetVehicleToRespawn(vehid); SetVehiclePos(vehid,XX,YY,ZZ);
- PutPlayerInVehicle(playerid,vehid,0); SetVehicleHealth(vehid, OldCarHP);
- UpdateVehicleDamageStatus(vehid,panels,doors,lights,tires);
- SendClientMessage(playerid, COLOR_BLUE,"* Lateralele au fost scoase cu succes!!!");
- LoadComponents(vehid); OnPropUpdate(); SavePlayerData(playerid);
- }
- else
- {
- SendClientMessage(playerid, COLOR_WHITE,"* Masina ta nu are Laterale Instalate!!!");
- }
- }
- if(listitem==4)
- {
- if(CarInfo[vehid][mod9] > 0)
- {
- new Float:XX,Float:YY,Float:ZZ; new Float:CarHP, Float:OldCarHP; new panels,doors,lights,tires;
- GetVehicleDamageStatus(vehid,panels,doors,lights,tires);
- GetVehicleHealth(vehid, CarHP); OldCarHP = CarHP;
- GetVehiclePos(vehid,XX,YY,ZZ); CarInfo[vehid][mod9] = 0;
- SetVehicleToRespawn(vehid); SetVehiclePos(vehid,XX,YY,ZZ);
- PutPlayerInVehicle(playerid,vehid,0); SetVehicleHealth(vehid, OldCarHP);
- UpdateVehicleDamageStatus(vehid,panels,doors,lights,tires);
- SendClientMessage(playerid, COLOR_BLUE,"* Roof Scoops au fost scoase cu succes!!!");
- LoadComponents(vehid); OnPropUpdate(); SavePlayerData(playerid);
- }
- else
- {
- SendClientMessage(playerid, COLOR_WHITE,"* Masina ta nu are Roof Scoops Instalat!!!");
- }
- }
- if(listitem==5)
- {
- if(CarInfo[vehid][mod5] > 0)
- {
- new Float:XX,Float:YY,Float:ZZ; new Float:CarHP, Float:OldCarHP; new panels,doors,lights,tires;
- GetVehicleDamageStatus(vehid,panels,doors,lights,tires);
- GetVehicleHealth(vehid, CarHP); OldCarHP = CarHP;
- GetVehiclePos(vehid,XX,YY,ZZ); CarInfo[vehid][mod5] = 0;
- SetVehicleToRespawn(vehid); SetVehiclePos(vehid,XX,YY,ZZ);
- PutPlayerInVehicle(playerid,vehid,0); SetVehicleHealth(vehid, OldCarHP);
- UpdateVehicleDamageStatus(vehid,panels,doors,lights,tires);
- SendClientMessage(playerid, COLOR_BLUE,"* Tobele de Esapament au fost scoase cu succes!!!");
- LoadComponents(vehid); OnPropUpdate(); SavePlayerData(playerid);
- }
- else
- {
- SendClientMessage(playerid, COLOR_WHITE,"* Masina ta nu are Tobe de Esapament Instalate!!!");
- }
- }
- if(listitem==6)
- {
- if(CarInfo[vehid][mod2] > 0)
- {
- new Float:XX,Float:YY,Float:ZZ; new Float:CarHP, Float:OldCarHP; new panels,doors,lights,tires;
- GetVehicleDamageStatus(vehid,panels,doors,lights,tires);
- GetVehicleHealth(vehid, CarHP); OldCarHP = CarHP;
- GetVehiclePos(vehid,XX,YY,ZZ); CarInfo[vehid][mod2] = 0;
- SetVehicleToRespawn(vehid); SetVehiclePos(vehid,XX,YY,ZZ);
- PutPlayerInVehicle(playerid,vehid,0); SetVehicleHealth(vehid, OldCarHP);
- UpdateVehicleDamageStatus(vehid,panels,doors,lights,tires);
- SendClientMessage(playerid, COLOR_BLUE,"* Nitro a fost scos cu succes!!!");
- LoadComponents(vehid); OnPropUpdate(); SavePlayerData(playerid);
- }
- else
- {
- SendClientMessage(playerid, COLOR_WHITE,"* Masina ta nu are Nitro Instalat!!!");
- }
- }
- if(listitem==7)
- {
- if(CarInfo[vehid][mod12] > 0)
- {
- new Float:XX,Float:YY,Float:ZZ; new Float:CarHP, Float:OldCarHP; new panels,doors,lights,tires;
- GetVehicleDamageStatus(vehid,panels,doors,lights,tires);
- GetVehicleHealth(vehid, CarHP); OldCarHP = CarHP;
- GetVehiclePos(vehid,XX,YY,ZZ); CarInfo[vehid][mod12] = 0;
- SetVehicleToRespawn(vehid); SetVehiclePos(vehid,XX,YY,ZZ);
- PutPlayerInVehicle(playerid,vehid,0); SetVehicleHealth(vehid, OldCarHP);
- UpdateVehicleDamageStatus(vehid,panels,doors,lights,tires);
- SendClientMessage(playerid, COLOR_BLUE,"* Hidraulica a fost scoasa cu succes!!!");
- LoadComponents(vehid); OnPropUpdate(); SavePlayerData(playerid);
- }
- else
- {
- SendClientMessage(playerid, COLOR_WHITE,"* Masina ta nu are Hidraulica Instalata!!!");
- }
- }
- if(listitem==8)
- {
- if(CarInfo[vehid][mod16] > 0)
- {
- new Float:XX,Float:YY,Float:ZZ; new Float:CarHP, Float:OldCarHP; new panels,doors,lights,tires;
- GetVehicleDamageStatus(vehid,panels,doors,lights,tires);
- GetVehicleHealth(vehid, CarHP); OldCarHP = CarHP;
- GetVehiclePos(vehid,XX,YY,ZZ); CarInfo[vehid][mod16] = 0;
- SetVehicleToRespawn(vehid); SetVehiclePos(vehid,XX,YY,ZZ);
- PutPlayerInVehicle(playerid,vehid,0); SetVehicleHealth(vehid, OldCarHP);
- UpdateVehicleDamageStatus(vehid,panels,doors,lights,tires);
- SendClientMessage(playerid, COLOR_BLUE,"* Rotile au fost scoase cu succes!!!");
- LoadComponents(vehid); OnPropUpdate(); SavePlayerData(playerid);
- }
- else
- {
- SendClientMessage(playerid, COLOR_WHITE,"* Masina ta nu are Roti Instalate!!!");
- }
- }
- if(listitem==9)
- {
- if(CarInfo[vehid][paintjob] > -1)
- {
- new Float:XX,Float:YY,Float:ZZ; new Float:CarHP, Float:OldCarHP; new panels,doors,lights,tires;
- GetVehicleDamageStatus(vehid,panels,doors,lights,tires);
- GetVehicleHealth(vehid, CarHP); OldCarHP = CarHP;
- GetVehiclePos(vehid,XX,YY,ZZ); CarInfo[vehid][paintjob] = -1;
- SetVehicleToRespawn(vehid); SetVehiclePos(vehid,XX,YY,ZZ);
- PutPlayerInVehicle(playerid,vehid,0); SetVehicleHealth(vehid, OldCarHP);
- UpdateVehicleDamageStatus(vehid,panels,doors,lights,tires);
- SendClientMessage(playerid, COLOR_BLUE,"* Tatuajul a fost indepartat cu succes!!!");
- LoadComponents(vehid); OnPropUpdate(); SavePlayerData(playerid);
- }
- else
- {
- SendClientMessage(playerid, COLOR_WHITE,"* Masina ta nu are Tatuaj!!!");
- }
- }
- if(listitem==10)
- {
- if(CarMods(vehid))
- {
- new Float:XX,Float:YY,Float:ZZ; new Float:CarHP, Float:OldCarHP; new panels,doors,lights,tires;
- GetVehicleDamageStatus(vehid,panels,doors,lights,tires);
- GetVehicleHealth(vehid, CarHP); OldCarHP = CarHP;
- GetVehiclePos(vehid,XX,YY,ZZ); CarInfo[vehid][paintjob] = -1; CarInfo[vehid][mod1] = 0; CarInfo[vehid][mod2] = 0;
- CarInfo[vehid][mod3] = 0; CarInfo[vehid][mod4] = 0; CarInfo[vehid][mod5] = 0; CarInfo[vehid][mod6] = 0; CarInfo[vehid][mod7] = 0;
- CarInfo[vehid][mod8] = 0; CarInfo[vehid][mod9] = 0; CarInfo[vehid][mod10] = 0; CarInfo[vehid][mod11] = 0; CarInfo[vehid][mod12] = 0;
- CarInfo[vehid][mod13] = 0; CarInfo[vehid][mod14] = 0; CarInfo[vehid][mod15] = 0; CarInfo[vehid][mod16] = 0; CarInfo[vehid][mod17] = 0;
- SetVehicleToRespawn(vehid); SetVehiclePos(vehid,XX,YY,ZZ);
- PutPlayerInVehicle(playerid,vehid,0); SetVehicleHealth(vehid, OldCarHP);
- UpdateVehicleDamageStatus(vehid,panels,doors,lights,tires);
- SendClientMessage(playerid, COLOR_BLUE,"* Tuningul a fost indepartat cu succes!!!");
- LoadComponents(vehid); OnPropUpdate(); SavePlayerData(playerid);
- }
- else
- {
- SendClientMessage(playerid, COLOR_WHITE,"* Masina ta nu este Tunata!!!");
- }
- }
- }
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_WHITE,"* Dialog has been hidden");
- }
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- if(IsAnOwnableCar(vehicleid) && CarInfo[vehicleid][cLock] == 1 && CarInfo[vehicleid][cOwned] == 1)
- {
- if(IsPlayerAdmin(playerid)) { }
- else
- {
- new Float:cx, Float:cy, Float:cz;
- GetPlayerPos(playerid, cx, cy, cz);
- SetPlayerPos(playerid, cx, cy, cz);
- }
- }
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- LoadComponents(vehicleid);
- return 1;
- }
- public LoadComponents(vehicleid)
- {
- if(CarInfo[vehicleid][cOwned] == 1)
- {
- if(CarInfo[vehicleid][mod1] >= 1000 && CarInfo[vehicleid][mod1] <= 1193)
- {
- if(GetVehicleComponentInSlot(vehicleid,GetVehicleComponentType(CarInfo[vehicleid][mod1])) != CarInfo[vehicleid][mod1]) { AddVehicleComponent(vehicleid,CarInfo[vehicleid][mod1]); }
- }
- if(CarInfo[vehicleid][mod2] >= 1000 && CarInfo[vehicleid][mod2] <= 1193)
- {
- if(GetVehicleComponentInSlot(vehicleid,GetVehicleComponentType(CarInfo[vehicleid][mod2])) != CarInfo[vehicleid][mod2]) { AddVehicleComponent(vehicleid,CarInfo[vehicleid][mod2]); }
- }
- if(CarInfo[vehicleid][mod3] >= 1000 && CarInfo[vehicleid][mod3] <= 1193)
- {
- if(GetVehicleComponentInSlot(vehicleid,GetVehicleComponentType(CarInfo[vehicleid][mod3])) != CarInfo[vehicleid][mod3]) { AddVehicleComponent(vehicleid,CarInfo[vehicleid][mod3]); }
- }
- if(CarInfo[vehicleid][mod4] >= 1000 && CarInfo[vehicleid][mod4] <= 1193)
- {
- if(GetVehicleComponentInSlot(vehicleid,GetVehicleComponentType(CarInfo[vehicleid][mod4])) != CarInfo[vehicleid][mod4]) { AddVehicleComponent(vehicleid,CarInfo[vehicleid][mod4]); }
- }
- if(CarInfo[vehicleid][mod5] >= 1000 && CarInfo[vehicleid][mod5] <= 1193)
- {
- if(GetVehicleComponentInSlot(vehicleid,GetVehicleComponentType(CarInfo[vehicleid][mod5])) != CarInfo[vehicleid][mod5]) { AddVehicleComponent(vehicleid,CarInfo[vehicleid][mod5]); }
- }
- if(CarInfo[vehicleid][mod6] >= 1000 && CarInfo[vehicleid][mod6] <= 1193)
- {
- if(GetVehicleComponentInSlot(vehicleid,GetVehicleComponentType(CarInfo[vehicleid][mod6])) != CarInfo[vehicleid][mod6]) { AddVehicleComponent(vehicleid,CarInfo[vehicleid][mod6]); }
- }
- if(CarInfo[vehicleid][mod7] >= 1000 && CarInfo[vehicleid][mod7] <= 1193)
- {
- if(GetVehicleComponentInSlot(vehicleid,GetVehicleComponentType(CarInfo[vehicleid][mod7])) != CarInfo[vehicleid][mod7]) { AddVehicleComponent(vehicleid,CarInfo[vehicleid][mod7]); }
- }
- if(CarInfo[vehicleid][mod8] >= 1000 && CarInfo[vehicleid][mod8] <= 1193)
- {
- if(GetVehicleComponentInSlot(vehicleid,GetVehicleComponentType(CarInfo[vehicleid][mod8])) != CarInfo[vehicleid][mod8]) { AddVehicleComponent(vehicleid,CarInfo[vehicleid][mod8]); }
- }
- if(CarInfo[vehicleid][mod9] >= 1000 && CarInfo[vehicleid][mod9] <= 1193)
- {
- if(GetVehicleComponentInSlot(vehicleid,GetVehicleComponentType(CarInfo[vehicleid][mod9])) != CarInfo[vehicleid][mod9]) { AddVehicleComponent(vehicleid,CarInfo[vehicleid][mod9]); }
- }
- if(CarInfo[vehicleid][mod10] >= 1000 && CarInfo[vehicleid][mod10] <= 1193)
- {
- if(GetVehicleComponentInSlot(vehicleid,GetVehicleComponentType(CarInfo[vehicleid][mod10])) != CarInfo[vehicleid][mod10]) { AddVehicleComponent(vehicleid,CarInfo[vehicleid][mod10]); }
- }
- if(CarInfo[vehicleid][mod11] >= 1000 && CarInfo[vehicleid][mod11] <= 1193)
- {
- if(GetVehicleComponentInSlot(vehicleid,GetVehicleComponentType(CarInfo[vehicleid][mod11])) != CarInfo[vehicleid][mod11]) { AddVehicleComponent(vehicleid,CarInfo[vehicleid][mod11]); }
- }
- if(CarInfo[vehicleid][mod12] >= 1000 && CarInfo[vehicleid][mod12] <= 1193)
- {
- if(GetVehicleComponentInSlot(vehicleid,GetVehicleComponentType(CarInfo[vehicleid][mod12])) != CarInfo[vehicleid][mod12]) { AddVehicleComponent(vehicleid,CarInfo[vehicleid][mod12]); }
- }
- if(CarInfo[vehicleid][mod13] >= 1000 && CarInfo[vehicleid][mod13] <= 1193)
- {
- if(GetVehicleComponentInSlot(vehicleid,GetVehicleComponentType(CarInfo[vehicleid][mod13])) != CarInfo[vehicleid][mod13]) { AddVehicleComponent(vehicleid,CarInfo[vehicleid][mod13]); }
- }
- if(CarInfo[vehicleid][mod14] >= 1000 && CarInfo[vehicleid][mod14] <= 1193)
- {
- if(GetVehicleComponentInSlot(vehicleid,GetVehicleComponentType(CarInfo[vehicleid][mod14])) != CarInfo[vehicleid][mod14]) { AddVehicleComponent(vehicleid,CarInfo[vehicleid][mod14]); }
- }
- if(CarInfo[vehicleid][mod15] >= 1000 && CarInfo[vehicleid][mod15] <= 1193)
- {
- if(GetVehicleComponentInSlot(vehicleid,GetVehicleComponentType(CarInfo[vehicleid][mod15])) != CarInfo[vehicleid][mod15]) { AddVehicleComponent(vehicleid,CarInfo[vehicleid][mod15]); }
- }
- if(CarInfo[vehicleid][mod16] >= 1000 && CarInfo[vehicleid][mod16] <= 1193)
- {
- if(GetVehicleComponentInSlot(vehicleid,GetVehicleComponentType(CarInfo[vehicleid][mod16])) != CarInfo[vehicleid][mod16]) { AddVehicleComponent(vehicleid,CarInfo[vehicleid][mod16]); }
- }
- if(CarInfo[vehicleid][mod17] >= 1000 && CarInfo[vehicleid][mod17] <= 1193)
- {
- if(GetVehicleComponentInSlot(vehicleid,GetVehicleComponentType(CarInfo[vehicleid][mod17])) != CarInfo[vehicleid][mod17]) { AddVehicleComponent(vehicleid,CarInfo[vehicleid][mod17]); }
- }
- if(CarInfo[vehicleid][paintjob] > -1) { ChangeVehiclePaintjob(vehicleid,CarInfo[vehicleid][paintjob]); ChangeVehicleColor(vehicleid, 1, 1); }
- else { ChangeVehicleColor(vehicleid, CarInfo[vehicleid][cColorOne], CarInfo[vehicleid][cColorTwo]); }
- if(CarInfo[vehicleid][cLicense] > 0) { SetVehicleNumberPlate(vehicleid,CarInfo[vehicleid][cLicense]); }
- }
- else
- {
- if(CarInfo[vehicleid][cLicense] > 0) { SetVehicleNumberPlate(vehicleid,CarInfo[vehicleid][cLicense]); }
- }
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- CarKeys(playerid);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- PlayerInfo[playerid][pPcarkey] = -1;
- PlayerInfo[playerid][pPcarkey2] = -1;
- PlayerInfo[playerid][pPcarkey3] = -1;
- for(new h = carsonserver; h < sizeof(CarInfo); h++)
- {
- SetVehicleParamsForPlayer(h,playerid,0,CarInfo[h][cLock]);
- }
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new idx;
- new string[256];
- new cmd[256];
- new tmp[256];
- new sendername[MAX_PLAYER_NAME];
- new playername[MAX_PLAYER_NAME];
- new giveplayer[MAX_PLAYER_NAME];
- new giveplayerid;
- new idcar = GetPlayerVehicleID(playerid);
- cmd = strtok(cmdtext, idx);
- new vehid;
- vehid = GetPlayerVehicleID(playerid);
- if(strcmp(cmd,"/cancel",true)==0)
- {
- if(IsPlayerConnected(playerid))
- {
- new x_job[256];
- x_job = strtok(cmdtext, idx);
- if(!strlen(x_job)) { return 1; }
- if(strcmp(x_job,"ownablecar",true) == 0) { OwnableCarOffer[playerid] = 999; OwnableCarID[playerid] = 0; OwnableCarPrice[playerid] = 0; }
- else { return 1; }
- format(string, sizeof(string), "* You have canceled: %s.", x_job);
- SendClientMessage(playerid, COLOR_YELLOW, string);
- }
- return 1;
- }
- if(strcmp(cmd,"/accept",true)==0)
- {
- if(IsPlayerConnected(playerid))
- {
- new x_job[256];
- x_job = strtok(cmdtext, idx);
- if(!strlen(x_job)) { return 1; }
- if(strcmp(x_job,"ownablecar",true) == 0)
- {
- if(OwnableCarOffer[playerid] < 999)
- {
- if(OwnableCarID[playerid] == 0) { return 1; }
- if(OwnableCarPrice[playerid] == 0 || OwnableCarPrice[playerid] > 1500001) { return 1; }
- if(OwnableCarID[playerid] == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey]) { }
- else if(OwnableCarID[playerid] == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2]) { }
- else if(OwnableCarID[playerid] == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3]) { }
- else { SendClientMessage(playerid, COLOR_GREY, " Offer is no longer available"); return 1; }
- if(GetPlayerMoney(playerid) >= OwnableCarPrice[playerid])
- {
- if(IsPlayerConnected(OwnableCarOffer[playerid]))
- {
- GetPlayerName(OwnableCarOffer[playerid], giveplayer, sizeof(giveplayer));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- if(PlayerInfo[playerid][pPcarkey] == -1)
- {
- if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey])
- {
- PlayerInfo[playerid][pPcarkey] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey];
- PlayerInfo[OwnableCarOffer[playerid]][pPcarkey] = -1;
- }
- else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2])
- {
- PlayerInfo[playerid][pPcarkey] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2];
- PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2] = -1;
- }
- else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3])
- {
- PlayerInfo[playerid][pPcarkey] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3];
- PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3] = -1;
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " Vehicle seller needs to be at his car !");
- return 1;
- }
- format(string, sizeof(string), "* You bought a car for $%d from %s.",OwnableCarPrice[playerid],giveplayer);
- SendClientMessage(playerid, COLOR_WHITE, string);
- format(string, sizeof(string), "* %s has bought your car for $%d.",sendername,OwnableCarPrice[playerid]);
- SendClientMessage(OwnableCarOffer[playerid], COLOR_WHITE, string);
- RemovePlayerFromVehicle(OwnableCarOffer[playerid]);
- GivePlayerMoney(playerid, - OwnableCarPrice[playerid]);
- GivePlayerMoney(OwnableCarOffer[playerid], OwnableCarPrice[playerid]);
- strmid(CarInfo[OwnableCarID[playerid]][cOwner], sendername, 0, strlen(sendername), 999);
- }
- else if(PlayerInfo[playerid][pPcarkey2] == -1)
- {
- if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey])
- {
- PlayerInfo[playerid][pPcarkey2] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey];
- PlayerInfo[OwnableCarOffer[playerid]][pPcarkey] = -1;
- }
- else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2])
- {
- PlayerInfo[playerid][pPcarkey2] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2];
- PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2] = -1;
- }
- else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3])
- {
- PlayerInfo[playerid][pPcarkey2] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3];
- PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3] = -1;
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " Vehicle seller needs to be at his car !");
- return 1;
- }
- format(string, sizeof(string), "* You bought a car for $%d from %s.",OwnableCarPrice[playerid],giveplayer);
- SendClientMessage(playerid, COLOR_WHITE, string);
- format(string, sizeof(string), "* %s has bought your car for $%d.",sendername,OwnableCarPrice[playerid]);
- SendClientMessage(OwnableCarOffer[playerid], COLOR_WHITE, string);
- RemovePlayerFromVehicle(OwnableCarOffer[playerid]);
- GivePlayerMoney(playerid, - OwnableCarPrice[playerid]);
- GivePlayerMoney(OwnableCarOffer[playerid], OwnableCarPrice[playerid]);
- strmid(CarInfo[OwnableCarID[playerid]][cOwner], sendername, 0, strlen(sendername), 999);
- }
- else if(PlayerInfo[playerid][pPcarkey3] == -1)
- {
- if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey])
- {
- PlayerInfo[playerid][pPcarkey3] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey];
- PlayerInfo[OwnableCarOffer[playerid]][pPcarkey] = -1;
- }
- else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2])
- {
- PlayerInfo[playerid][pPcarkey3] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2];
- PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2] = -1;
- }
- else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3])
- {
- PlayerInfo[playerid][pPcarkey3] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3];
- PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3] = -1;
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " Vehicle seller needs to be at his car !");
- return 1;
- }
- format(string, sizeof(string), "* You bought a car for $%d from %s.",OwnableCarPrice[playerid],giveplayer);
- SendClientMessage(playerid, COLOR_WHITE, string);
- format(string, sizeof(string), "* %s has bought your car for $%d.",sendername,OwnableCarPrice[playerid]);
- SendClientMessage(OwnableCarOffer[playerid], COLOR_WHITE, string);
- RemovePlayerFromVehicle(OwnableCarOffer[playerid]);
- GivePlayerMoney(playerid, - OwnableCarPrice[playerid]);
- GivePlayerMoney(OwnableCarOffer[playerid], OwnableCarPrice[playerid]);
- strmid(CarInfo[OwnableCarID[playerid]][cOwner], sendername, 0, strlen(sendername), 999);
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " You already have 3 cars ! ");
- return 1;
- }
- OnPropUpdate();
- SavePlayerData(playerid);
- SavePlayerData(OwnableCarOffer[playerid]);
- OwnableCarOffer[playerid] = -1;
- OwnableCarID[playerid] = 0;
- OwnableCarPrice[playerid] = 0;
- GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
- SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!");
- SendClientMessage(playerid, COLOR_GRAD2, "Type /vehiclemanual to view the vehicle manual!");
- return 1;
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " Car seller is Offline !");
- return 1;
- }
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " No-one offerd you any Ownable Car !");
- return 1;
- }
- }
- else { return 1; }
- }
- return 1;
- }
- if (strcmp(cmd, "/mycars", true) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- new carkey = PlayerInfo[playerid][pPcarkey];
- new carkey2 = PlayerInfo[playerid][pPcarkey2];
- new carkey3 = PlayerInfo[playerid][pPcarkey3];
- if (PlayerInfo[playerid][pPcarkey] != -1)
- {
- format(string, sizeof(string), "1| VehModel:[%s] VehValue:[%d] VehColor1:[%d] VehColor2:[%d] VehLocked:[%d]", CarInfo[carkey][cDescription], CarInfo[carkey][cValue], CarInfo[carkey][cColorOne], CarInfo[carkey][cColorTwo], CarInfo[carkey][cLock]);
- SendClientMessage(playerid, COLOR_GRAD5,string);
- }
- if (PlayerInfo[playerid][pPcarkey2] != -1)
- {
- format(string, sizeof(string), "2| VehModel:[%s] VehValue:[%d] VehColor1:[%d] VehColor2:[%d] VehLocked:[%d]", CarInfo[carkey2][cDescription], CarInfo[carkey2][cValue], CarInfo[carkey2][cColorOne], CarInfo[carkey2][cColorTwo], CarInfo[carkey2][cLock]);
- SendClientMessage(playerid, COLOR_GRAD5,string);
- }
- if (PlayerInfo[playerid][pPcarkey3] != -1)
- {
- format(string, sizeof(string), "3| VehModel:[%s] VehValue:[%d] VehColor1:[%d] VehColor2:[%d] VehLocked:[%d]", CarInfo[carkey3][cDescription], CarInfo[carkey3][cValue], CarInfo[carkey3][cColorOne], CarInfo[carkey3][cColorTwo], CarInfo[carkey3][cLock]);
- SendClientMessage(playerid, COLOR_GRAD5,string);
- }
- }
- return 1;
- }
- if(strcmp(cmd, "/apark", true) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- new Float:x,Float:y,Float:z;
- new Float:a;
- new carid;
- carid = GetPlayerVehicleID(playerid);
- GetPlayerName(playerid, playername, sizeof(playername));
- GetVehiclePos(carid, x, y, z);
- GetVehicleZAngle(carid, a);
- if(IsPlayerAdmin(playerid))
- {
- CarInfo[carid][cLocationx] = x;
- CarInfo[carid][cLocationy] = y;
- CarInfo[carid][cLocationz] = z;
- CarInfo[carid][cAngle] = a;
- format(string, sizeof(string), "~n~ You have parked your car in this location. ~n~");
- GameTextForPlayer(playerid, "You have parked this car in this position. It will respawn here.", 10000, 3);
- OnPropUpdate(); SavePlayerData(playerid);
- DestroyVehicle(carid);
- new thiscar = CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
- LoadComponents(thiscar);
- return 1;
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " You are not authorized to use that command !");
- return 1;
- }
- }
- return 1;
- }
- if(strcmp(cmd, "/adeletecar", true) == 0)
- {
- if(IsPlayerAdmin(playerid))
- {
- CarInfo[idcar][cOwned] = 0; CarInfo[idcar][cModel] = 0; CarInfo[idcar][cColorOne] = 0; CarInfo[idcar][cColorTwo] = 0;
- CarInfo[idcar][cLocationx] = 0; CarInfo[idcar][cLocationy] = 0; CarInfo[idcar][cLocationz] = 0; CarInfo[idcar][cAngle] = 0;
- CarInfo[idcar][cValue] = 0; CarInfo[idcar][cLock] = 0; CarInfo[idcar][paintjob] = -1; LoadComponents(idcar);
- strmid(CarInfo[idcar][cOwner], "Dealership", 0, strlen("Dealership"), 999);
- format(CarInfo[idcar][cDescription], 32, "0");
- DestroyVehicle(idcar);
- OnPropUpdate(); SavePlayerData(playerid);
- }
- }
- if(strcmp(cmd, "/acreatecar", true) == 0)
- {
- if(IsPlayerAdmin(playerid))
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /acreatecar [carid] [culoare1] [culoare2] [Pretul]");
- return 1;
- }
- new car;
- car = strval(tmp);
- if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_WHITE, " Vehicle Number can't be below 400 or above 611 !"); return 1; }
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /acreatecar [carid] [culoare1] [culoare2] [Pretul]");
- return 1;
- }
- new color1;
- color1 = strval(tmp);
- if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_WHITE, " Color Number can't be below 0 or above 126 !"); return 1; }
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /acreatecar [carid] [culoare1] [culoare2] [Pretul]");
- return 1;
- }
- new color2;
- color2 = strval(tmp);
- if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_WHITE, " Color Number can't be below 0 or above 126 !"); return 1; }
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /acreatecar [carid] [culoare1] [culoare2] [Pretul]");
- return 1;
- }
- new value;
- value = strval(tmp);
- new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid, X,Y,Z);
- new thiscar = CreateVehicle(car,X,Y,Z,1,color1,color2,99999999);
- format(CarInfo[thiscar][cLicense], 32 ,"ForSale");
- SetVehicleNumberPlate(vehid,CarInfo[thiscar][cLicense]);
- CarInfo[thiscar][cOwned] = 0; CarInfo[thiscar][cModel] = car; CarInfo[thiscar][cColorOne] = color1; CarInfo[thiscar][cColorTwo] = color2;
- CarInfo[thiscar][cLocationx] = X; CarInfo[thiscar][cLocationy] = Y; CarInfo[thiscar][cLocationz] = Z; CarInfo[thiscar][cAngle] = 1;
- CarInfo[thiscar][cValue] = value; CarInfo[thiscar][cLock] = 0; CarInfo[thiscar][paintjob] = -1; LoadComponents(thiscar);
- PutPlayerInVehicle(playerid,thiscar,0);
- strmid(CarInfo[vehid][cOwner], "Dealership", 0, strlen("Dealership"), 999);
- format(CarInfo[thiscar][cDescription], 32, "%s",vehName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
- format(string, sizeof(string), " Masina %d a fost creata cu succes!.", thiscar);
- SendClientMessage(playerid, COLOR_BLUE, string);
- }
- else
- {
- SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!");
- return 1;
- }
- }
- if(!strcmp(cmdtext, "/asellcar", true))
- {
- if(IsPlayerConnected(playerid))
- {
- if(!IsAtDealership(playerid))
- {
- SendClientMessage(playerid, COLOR_GREY, " You are not at dealership ! ");
- return 1;
- }
- if(IsPlayerAdmin(playerid))
- {
- new Float:x,Float:y,Float:z;
- new Float:a;
- CarInfo[vehid][cOwned] = 0;
- strmid(CarInfo[vehid][cOwner], "Dealership", 0, strlen("Dealership"), 999);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- GameTextForPlayer(playerid, "~w~You have admin sold the vehicle", 10000, 3);
- GetVehiclePos(vehid, x, y, z);
- GetVehicleZAngle(vehid, a);
- CarInfo[vehid][cLocationx] = x;
- CarInfo[vehid][cLocationy] = y;
- CarInfo[vehid][cLocationz] = z;
- CarInfo[vehid][cAngle] = a;
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid, 1);
- format(CarInfo[vehid][cLicense], 32 ,"ForSale");
- SetVehicleNumberPlate(vehid,CarInfo[vehid][cLicense]);
- OnPropUpdate(); SavePlayerData(playerid);
- DestroyVehicle(vehid);
- new thiscar = CreateVehicle(CarInfo[vehid][cModel],CarInfo[vehid][cLocationx],CarInfo[vehid][cLocationy],CarInfo[vehid][cLocationz]+1.0,CarInfo[vehid][cAngle],CarInfo[vehid][cColorOne],CarInfo[vehid][cColorTwo],60000);
- LoadComponents(thiscar);
- return 1;
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " You're not authorized to use that command !");
- return 1;
- }
- }
- return 1;
- }
- if(strcmp(cmd, "/asetkey", true) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /asetkey [playerid/PartOfName] [carkey] [amount]");
- SendClientMessage(playerid, COLOR_GRAD4, "|1 CarKey |2 CarKey2 |3 CarKey3");
- return 1;
- }
- giveplayerid = ReturnUser(tmp);
- if(IsPlayerAdmin(playerid))
- {
- if(giveplayerid != INVALID_PLAYER_ID)
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /asetkey [playerid/PartOfName] [carkey] [amount]");
- SendClientMessage(playerid, COLOR_GRAD4, "|1 CarKey |2 CarKey2 |3 CarKey3");
- return 1;
- }
- new stat;
- stat = strval(tmp);
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /asetkey [playerid/PartOfName] [carkey] [amount]");
- SendClientMessage(playerid, COLOR_GRAD4, "|1 CarKey |2 CarKey2 |3 CarKey3");
- return 1;
- }
- new amount;
- amount = strval(tmp);
- switch (stat)
- {
- case 1:
- {
- PlayerInfo[giveplayerid][pPcarkey] = amount;
- format(string, sizeof(string), " The Player Car Key Was Set To %d", amount);
- SavePlayerData(playerid);
- }
- case 2:
- {
- PlayerInfo[giveplayerid][pPcarkey2] = amount;
- format(string, sizeof(string), " The Player Car Key 2 Was Set To %d", amount);
- SavePlayerData(playerid);
- }
- case 3:
- {
- PlayerInfo[giveplayerid][pPcarkey3] = amount;
- format(string, sizeof(string), " The Player Car Key 3 Was Set To %d", amount);
- SavePlayerData(playerid);
- }
- default:
- {
- format(string, sizeof(string), " Invalid Car Key Code", amount);
- }
- }
- SendClientMessage(playerid, COLOR_GRAD1, string);
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GRAD1, " Doar adminii pot folosi aceasta comanda!");
- return 1;
- }
- }
- return 1;
- }
- if(strcmp(cmd, "/removetuning", true) == 0)
- {
- if(IsPlayerInVehicle(playerid, vehid))
- {
- if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3])
- {
- ShowPlayerDialog(playerid, DIALOGID+2, DIALOG_STYLE_LIST, "Lista Tuning", "Eleron\nSpoiler Fata\nSpoiler Spate\nLaterale\nRoof\nToba Esapament\nNitro\nHidraulica\nRoti\nTatuaj\nToate Componentele","Scoate", "Cancel");
- }
- else
- {
- SendClientMessage(playerid, COLOR_WHITE, "Nu poti scoate tuningul pentru ca aceasta masina nu iti apartine.");
- return 1;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_WHITE, "Trebuie sa fii in masina pentru a scoate tuningul!!");
- return 1;
- }
- }
- if(strcmp(cmd, "/v", true) == 0 || strcmp(cmd, "/vehicle", true) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- new x_nr[64];
- x_nr = strtok(cmdtext, idx);
- if(!strlen(x_nr))
- {
- SendClientMessage(playerid, COLOR_WHITE, "HINT: (/v)ehicle [name]");
- SendClientMessage(playerid, COLOR_WHITE, "Available names: park, lock(1-3), sell, sellto, color, setplate, locate(1-3), tow(1-3)");
- return 1;
- }
- if(strcmp(x_nr,"sell",true) == 0)
- {
- if(IsAtDealership(playerid))
- {
- if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3])
- {
- GetPlayerName(playerid, sendername, sizeof(sendername));
- new ownvehkey;
- if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { ownvehkey = PlayerInfo[playerid][pPcarkey]; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { ownvehkey = PlayerInfo[playerid][pPcarkey2]; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { ownvehkey = PlayerInfo[playerid][pPcarkey3]; }
- else { return 1; }
- if(strcmp(sendername, CarInfo[ownvehkey][cOwner], true) == 0)
- {
- new carsellprice = CarInfo[ownvehkey][cValue] / 4 * 3;
- new Float:x,Float:y,Float:z;
- new Float:a;
- CarInfo[ownvehkey][cOwned] = 0;
- strmid(CarInfo[ownvehkey][cOwner], "Dealership", 0, strlen("Dealership"), 999);
- GivePlayerMoney(playerid,carsellprice);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- format(string, sizeof(string), "~w~You have sold your car for: ~n~~g~$%d", carsellprice);
- GameTextForPlayer(playerid, string, 10000, 3);
- GetVehiclePos(ownvehkey, x, y, z);
- GetVehicleZAngle(ownvehkey, a);
- CarInfo[ownvehkey][cLocationx] = x; CarInfo[ownvehkey][cLocationy] = y; CarInfo[ownvehkey][cLocationz] = z; CarInfo[ownvehkey][cAngle] = a;
- CarInfo[ownvehkey][mod1] = 0; CarInfo[ownvehkey][mod2] = 0; CarInfo[ownvehkey][mod3] = 0; CarInfo[ownvehkey][mod4] = 0;
- CarInfo[ownvehkey][mod5] = 0; CarInfo[ownvehkey][mod6] = 0; CarInfo[ownvehkey][mod7] = 0; CarInfo[ownvehkey][mod8] = 0;
- CarInfo[ownvehkey][mod9] = 0; CarInfo[ownvehkey][mod10] = 0; CarInfo[ownvehkey][mod11] = 0; CarInfo[ownvehkey][mod12] = 0;
- CarInfo[ownvehkey][mod13] = 0; CarInfo[ownvehkey][mod14] = 0; CarInfo[ownvehkey][mod15] = 0; CarInfo[ownvehkey][mod16] = 0;
- CarInfo[ownvehkey][mod17] = 0; CarInfo[ownvehkey][paintjob] = -1;
- if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { PlayerInfo[playerid][pPcarkey] = -1; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { PlayerInfo[playerid][pPcarkey2] = -1; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { PlayerInfo[playerid][pPcarkey3] = -1; }
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid, 1);
- format(CarInfo[vehid][cLicense], 32 ,"ForSale");
- SetVehicleNumberPlate(vehid,CarInfo[vehid][cLicense]);
- OnPropUpdate(); SavePlayerData(playerid);
- DestroyVehicle(ownvehkey);
- new thiscar = CreateVehicle(CarInfo[ownvehkey][cModel],CarInfo[ownvehkey][cLocationx],CarInfo[ownvehkey][cLocationy],CarInfo[ownvehkey][cLocationz]+1.0,CarInfo[ownvehkey][cAngle],CarInfo[ownvehkey][cColorOne],CarInfo[ownvehkey][cColorTwo],60000);
- LoadComponents(thiscar);
- return 1;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " You have to sit at your own car to sell it! ");
- return 1;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, "You are not at a dealership");
- return 1;
- }
- }
- else if(strcmp(x_nr,"buy",true) == 0)
- {
- if(IsAnOwnableCar(idcar))
- {
- if(PlayerInfo[playerid][pPcarkey] == -1) { }
- else if(PlayerInfo[playerid][pPcarkey2] == -1) { }
- else if(PlayerInfo[playerid][pPcarkey3] == -1) { }
- else { SendClientMessage(playerid, COLOR_GREY, " Ai deja 3 masini!!"); return 1; }
- if(CarInfo[idcar][cOwned]==1)
- {
- SendClientMessage(playerid, COLOR_GREY, "Someone already owns this car");
- return 1;
- }
- if(GetPlayerMoney(playerid) >= CarInfo[idcar][cValue])
- {
- if(PlayerInfo[playerid][pPcarkey] == -1) { PlayerInfo[playerid][pPcarkey] = idcar; }
- else if(PlayerInfo[playerid][pPcarkey2] == -1) { PlayerInfo[playerid][pPcarkey2] = idcar; }
- else if(PlayerInfo[playerid][pPcarkey3] == -1) { PlayerInfo[playerid][pPcarkey3] = idcar; }
- else { return 1; }
- CarInfo[idcar][cOwned] = 1;
- GetPlayerName(playerid, sendername, sizeof(sendername));
- strmid(CarInfo[idcar][cOwner], sendername, 0, strlen(sendername), 999);
- GivePlayerMoney(playerid,-CarInfo[idcar][cValue]);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- GameTextForPlayer(playerid, "~w~Felicitari~n~Nu uita sa o parchezi cu /v park!", 5000, 3);
- SendClientMessage(playerid, COLOR_GRAD2, "Felicitari ti-ai cumparat o masina noua!");
- TogglePlayerControllable(playerid, 1);
- OnPropUpdate(); SavePlayerData(playerid);
- return 1;
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " You don't have enough cash with you ! ");
- return 1;
- }
- }
- }
- else if(strcmp(x_nr,"sellto",true) == 0)
- {
- if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3])
- {
- GetPlayerName(playerid, sendername, sizeof(sendername));
- new ownvehkey;
- if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { ownvehkey = PlayerInfo[playerid][pPcarkey]; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { ownvehkey = PlayerInfo[playerid][pPcarkey2]; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { ownvehkey = PlayerInfo[playerid][pPcarkey3]; }
- else { return 1; }
- if(strcmp(sendername, CarInfo[ownvehkey][cOwner], true) == 0)
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]");
- return 1;
- }
- giveplayerid = ReturnUser(tmp);
- if(IsPlayerConnected(giveplayerid))
- {
- if(giveplayerid != INVALID_PLAYER_ID)
- {
- if(ProxDetectorS(8.0, playerid, giveplayerid))
- {
- if(PlayerInfo[giveplayerid][pPcarkey] == -1)
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]");
- return 1;
- }
- new price;
- price = strval(tmp);
- if(price < 1 || price > 1500000)
- {
- SendClientMessage(playerid, COLOR_GREY, " Price not lower then 1 and not higher then 1500000. ");
- return 1;
- }
- GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
- format(string, sizeof(string), "* You offerd %s to buy your car for $%d .", giveplayer, price);
- SendClientMessage(playerid, COLOR_WHITE, string);
- format(string, sizeof(string), "* Car Owner %s offered you to buy his/her car for $%d (type /accept ownablecar) to buy.", playername, price);
- SendClientMessage(giveplayerid, COLOR_WHITE, string);
- OwnableCarOffer[giveplayerid] = playerid;
- OwnableCarID[giveplayerid] = ownvehkey;
- OwnableCarPrice[giveplayerid] = price;
- return 1;
- }
- else if(PlayerInfo[giveplayerid][pPcarkey2] == -1)
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]");
- return 1;
- }
- new price;
- price = strval(tmp);
- if(price < 1 || price > 1500000)
- {
- SendClientMessage(playerid, COLOR_GREY, " Price not lower then 1 and not higher then 1500000. ");
- return 1;
- }
- GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
- format(string, sizeof(string), "* You offerd %s to buy your car for $%d .", giveplayer, price);
- SendClientMessage(playerid, COLOR_WHITE, string);
- format(string, sizeof(string), "* Car Owner %s offered you to buy his/her car for $%d (type /accept ownablecar) to buy.", playername, price);
- SendClientMessage(giveplayerid, COLOR_WHITE, string);
- OwnableCarOffer[giveplayerid] = playerid;
- OwnableCarID[giveplayerid] = ownvehkey;
- OwnableCarPrice[giveplayerid] = price;
- return 1;
- }
- else if(PlayerInfo[giveplayerid][pPcarkey3] == -1)
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]");
- return 1;
- }
- new price;
- price = strval(tmp);
- if(price < 1 || price > 1500000)
- {
- SendClientMessage(playerid, COLOR_GREY, " Price not lower then 1 and not higher then 1500000. ");
- return 1;
- }
- GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
- format(string, sizeof(string), "* You offerd %s to buy your car for $%d .", giveplayer, price);
- SendClientMessage(playerid, COLOR_WHITE, string);
- format(string, sizeof(string), "* Car Owner %s offered you to buy his/her car for $%d (type /accept ownablecar) to buy.", playername, price);
- SendClientMessage(giveplayerid, COLOR_WHITE, string);
- OwnableCarOffer[giveplayerid] = playerid;
- OwnableCarID[giveplayerid] = ownvehkey;
- OwnableCarPrice[giveplayerid] = price;
- return 1;
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " Player has 3 cars already ! ");
- return 1;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " Player is not near you ! ");
- return 1;
- }
- }
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " This is not your car");
- return 1;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " You have to sit at your own car to sell it");
- return 1;
- }
- }
- else if(strcmp(x_nr,"park",true) == 0)
- {
- new Float:x,Float:y,Float:z;
- new Float:a;
- new carid;
- new getcarid;
- if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { carid = PlayerInfo[playerid][pPcarkey]; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { carid = PlayerInfo[playerid][pPcarkey2]; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { carid = PlayerInfo[playerid][pPcarkey3]; }
- else { return 1; }
- getcarid = GetPlayerVehicleID(playerid);
- GetPlayerName(playerid, playername, sizeof(playername));
- GetVehiclePos(carid, x, y, z);
- GetVehicleZAngle(carid, a);
- if(IsPlayerInVehicle(playerid,carid) && CarInfo[carid][cOwned] == 1)
- {
- if(PlayerInfo[playerid][pPcarkey] == -1 && PlayerInfo[playerid][pPcarkey2] == -1 && PlayerInfo[playerid][pPcarkey3] == -1)
- {
- SendClientMessage(playerid, COLOR_GREY, "You don't own a car.");
- return 1;
- }
- if(getcarid == carid)
- {
- new Float:CarHP, Float:OldCarHP; new panels,doors,lights,tires;
- CarInfo[carid][cLocationx] = x;
- CarInfo[carid][cLocationy] = y;
- CarInfo[carid][cLocationz] = z;
- CarInfo[carid][cAngle] = a;
- GetVehicleDamageStatus(carid,panels,doors,lights,tires);
- GetVehicleHealth(carid, CarHP); OldCarHP = CarHP;
- format(string, sizeof(string), "~n~ You have parked your vehicle in this location. ~n~");
- GameTextForPlayer(playerid, "You have parked your vehicle in this position. It will respawn here.", 10000, 3);
- OnPropUpdate(); SavePlayerData(playerid); DestroyVehicle(carid);
- CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
- LoadComponents(carid);
- PutPlayerInVehicle(playerid,carid,0); SetVehicleHealth(carid, OldCarHP);
- UpdateVehicleDamageStatus(carid,panels,doors,lights,tires);
- TogglePlayerControllable(playerid, 1);
- return 1;
- }
- }
- }
- else if(strcmp(x_nr,"setplate",true) == 0)
- {
- if(IsPlayerInVehicle(playerid, vehid) || PlayerInfo[vehid][pPcarkey] != -1 && PlayerInfo[vehid][pPcarkey2] != -1 && PlayerInfo[vehid][pPcarkey3] != -1)
- {
- if(cmdtext[idx++] != 32 || cmdtext[idx] == EOS)
- {
- SendClientMessage(playerid,0xFFFFFFAA,"USAGE: /v setplate [newplate]");
- return 1;
- }
- new Float:XX,Float:YY,Float:ZZ,Float:AA;
- new Float:CarHP, Float:OldCarHP;
- new panels,doors,lights,tires;
- GetVehicleHealth(vehid, CarHP);
- GetVehicleDamageStatus(vehid,panels,doors,lights,tires);
- OldCarHP = CarHP;
- format(CarInfo[vehid][cLicense], 32 ,"%s",cmdtext[idx]);
- SetVehicleNumberPlate(vehid,CarInfo[vehid][cLicense]);
- GetVehiclePos(vehid,XX,YY,ZZ);
- GetVehicleZAngle(vehid, AA);
- SetVehicleToRespawn(vehid);
- SetVehiclePos(vehid,XX,YY,ZZ);
- SetVehicleZAngle(vehid, AA);
- PutPlayerInVehicle(playerid,vehid,0);
- SetVehicleHealth(vehid, OldCarHP);
- UpdateVehicleDamageStatus(vehid,panels,doors,lights,tires);
- format(string, sizeof(string), "{FFFF00}You have set your vehicle's plate to:{FFFFFF} %s", CarInfo[vehid][cLicense]);
- SendClientMessage(playerid, 0xFFFFFFFF, string);
- OnPropUpdate(); SavePlayerData(playerid);
- }
- else
- {
- SendClientMessage(playerid, 0xFFFFFFAA, "Nu esti in masina ta personala pentru a putea schimba NR de Inmatriculare.");
- return 1;
- }
- }
- else if(strcmp(x_nr,"lock1",true) == 0)
- {
- new keycar = PlayerInfo[playerid][pPcarkey];
- if(keycar != -1)
- {
- new locked[256];
- locked = strtok(cmdtext, idx);
- if(CarInfo[keycar][cLock] == 1)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i))
- {
- SetVehicleParamsForPlayer(keycar,i,0,0);
- }
- }
- format(string, sizeof(string), "~w~Vehicle~n~~g~Unlocked");
- GameTextForPlayer(playerid, string, 4000, 3);
- CarInfo[keycar][cLock] = 0;
- OnPropUpdate(); SavePlayerData(playerid);
- return 1;
- }
- else if(CarInfo[keycar][cLock] == 0)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i))
- {
- SetVehicleParamsForPlayer(keycar,i,0,1);
- }
- }
- format(string, sizeof(string), "~w~Vehicle~n~~r~Locked");
- GameTextForPlayer(playerid, string, 4000, 3);
- CarInfo[keycar][cLock] = 1;
- OnPropUpdate(); SavePlayerData(playerid);
- return 1;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " You don't have a vehicle at slot 1");
- return 1;
- }
- }
- else if(strcmp(x_nr,"lock2",true) == 0)
- {
- new keycar = PlayerInfo[playerid][pPcarkey2];
- if(keycar != -1)
- {
- new locked[256];
- locked = strtok(cmdtext, idx);
- if(CarInfo[keycar][cLock] == 1)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i))
- {
- SetVehicleParamsForPlayer(keycar,i,0,0);
- }
- }
- format(string, sizeof(string), "~w~Vehicle~n~~g~Unlocked");
- GameTextForPlayer(playerid, string, 4000, 3);
- CarInfo[keycar][cLock] = 0;
- OnPropUpdate(); SavePlayerData(playerid);
- return 1;
- }
- else if(CarInfo[keycar][cLock] == 0)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i))
- {
- SetVehicleParamsForPlayer(keycar,i,0,1);
- }
- }
- format(string, sizeof(string), "~w~Vehicle~n~~r~Locked");
- GameTextForPlayer(playerid, string, 4000, 3);
- CarInfo[keycar][cLock] = 1;
- OnPropUpdate(); SavePlayerData(playerid);
- return 1;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " You don't have a vehicle at slot 2");
- return 1;
- }
- }
- else if(strcmp(x_nr,"lock3",true) == 0)
- {
- new keycar = PlayerInfo[playerid][pPcarkey3];
- if(keycar != -1)
- {
- new locked[256];
- locked = strtok(cmdtext, idx);
- if(CarInfo[keycar][cLock] == 1)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i))
- {
- SetVehicleParamsForPlayer(keycar,i,0,0);
- }
- }
- format(string, sizeof(string), "~w~Vehicle~n~~g~Unlocked");
- GameTextForPlayer(playerid, string, 4000, 3);
- CarInfo[keycar][cLock] = 0;
- OnPropUpdate(); SavePlayerData(playerid);
- return 1;
- }
- else if(CarInfo[keycar][cLock] == 0)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i))
- {
- SetVehicleParamsForPlayer(keycar,i,0,1);
- }
- }
- format(string, sizeof(string), "~w~Vehicle~n~~r~Locked");
- GameTextForPlayer(playerid, string, 4000, 3);
- CarInfo[keycar][cLock] = 1;
- OnPropUpdate(); SavePlayerData(playerid);
- return 1;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " You don't have a vehicle at slot 3");
- return 1;
- }
- }
- else if(strcmp(x_nr,"color",true) == 0)
- {
- if(PlayerInfo[playerid][pPcarkey] == -1 && PlayerInfo[playerid][pPcarkey2] == -1 && PlayerInfo[playerid][pPcarkey3] == -1)
- {
- SendClientMessage(playerid, COLOR_GREY," You don't have a vehicle to respray.");
- return 1;
- }
- if(GetPlayerMoney(playerid) < 1000)
- {
- SendClientMessage(playerid, COLOR_GREY," You don't have enough money for vehicle respray.");
- return 1;
- }
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_WHITE, "USAGE: /v color [ColorOneID] [ColorTwoID]");
- return 1;
- }
- new color1;
- color1 = strval(tmp);
- if(color1 < 0 && color1 > 126)
- {
- SendClientMessage(playerid, COLOR_GREY, " Wrong color id!");
- return 1;
- }
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_WHITE, "USAGE: /v color [ColorOneID] [ColorTwoID]");
- return 1;
- }
- new color2;
- color2 = strval(tmp);
- if(color2 < 0 && color2 > 126)
- {
- SendClientMessage(playerid, COLOR_GREY, " Wrong color id!");
- return 1;
- }
- if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { vehid = PlayerInfo[playerid][pPcarkey]; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { vehid = PlayerInfo[playerid][pPcarkey2]; }
- else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { vehid = PlayerInfo[playerid][pPcarkey3]; }
- else { return 1; }
- if(IsPlayerInVehicle(playerid, vehid))
- {
- CarInfo[vehid][cColorOne] = color1;
- CarInfo[vehid][cColorTwo] = color2;
- GivePlayerMoney(playerid, -1000);
- GameTextForPlayer(playerid, "~w~Bill for a Paint Respray~n~~r~-$1000", 5000, 1);
- ChangeVehicleColor(vehid, color1, color2);
- OnPropUpdate(); SavePlayerData(playerid);
- return 1;
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY," You are not in your vehicle.");
- return 1;
- }
- }
- else if(strcmp(x_nr,"locate1",true) == 0)
- {
- if(!IsPlayerConnected(playerid)) { return 1; }
- new Float:x,Float:y,Float:z;
- new car = PlayerInfo[playerid][pPcarkey];
- if(PlayerInfo[playerid][pPcarkey]==-1) { GameTextForPlayer(playerid, "~w~Nu ai o masina pentru a putea fi localizata", 2500, 3); return 1; }
- SendClientMessage(playerid,COLOR_WHITE,"Locatia masinii a fost gasita.");
- GetVehiclePos(car, x, y, z);
- SetPlayerCheckpoint(playerid, x, y, z, 6);
- return 1;
- }
- else if(strcmp(x_nr,"locate2",true) == 0)
- {
- if(!IsPlayerConnected(playerid)) { return 1; }
- new Float:x,Float:y,Float:z;
- new car = PlayerInfo[playerid][pPcarkey2];
- if(PlayerInfo[playerid][pPcarkey]==-1) { GameTextForPlayer(playerid, "~w~Nu ai o masina pentru a putea fi localizata", 2500, 3); return 1; }
- SendClientMessage(playerid,COLOR_WHITE,"Locatia masinii a fost gasita.");
- GetVehiclePos(car, x, y, z);
- SetPlayerCheckpoint(playerid, x, y, z, 6);
- return 1;
- }
- else if(strcmp(x_nr,"locate3",true) == 0)
- {
- if(!IsPlayerConnected(playerid)) { return 1; }
- new Float:x,Float:y,Float:z;
- new car = PlayerInfo[playerid][pPcarkey3];
- if(PlayerInfo[playerid][pPcarkey]==-1) { GameTextForPlayer(playerid, "~w~Nu ai o masina pentru a putea fi localizata", 2500, 3); return 1; }
- SendClientMessage(playerid,COLOR_WHITE,"Locatia masinii a fost gasita.");
- GetVehiclePos(car, x, y, z);
- SetPlayerCheckpoint(playerid, x, y, z, 6);
- return 1;
- }
- else if(strcmp(x_nr,"tow1",true) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- new car = PlayerInfo[playerid][pPcarkey];
- GetPlayerName(playerid, playername, sizeof(playername));
- if (car != -1 && strcmp(playername, CarInfo[PlayerInfo[playerid][pPcarkey]][cOwner], true) == 0)
- {
- GameTextForPlayer(playerid, "~w~Masina a fost~n~~g~Tractata cu succes~n~~r~$-1500", 5000, 1);
- GivePlayerMoney(playerid,-1500);
- SetVehicleToRespawn(car);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- }
- else
- {
- GameTextForPlayer(playerid, "~w~Nu detii o masina personala.", 5000, 1);
- }
- }
- }
- else if(strcmp(x_nr,"tow2",true) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- new car = PlayerInfo[playerid][pPcarkey2];
- GetPlayerName(playerid, playername, sizeof(playername));
- if (car != -1 && strcmp(playername, CarInfo[PlayerInfo[playerid][pPcarkey2]][cOwner], true) == 0)
- {
- GameTextForPlayer(playerid, "~w~Masina a fost~n~~g~Tractata cu succes~n~~r~$-1500", 5000, 1);
- GivePlayerMoney(playerid,-1500);
- SetVehicleToRespawn(car);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- }
- else
- {
- GameTextForPlayer(playerid, "~w~Nu detii o masina personala.", 5000, 1);
- }
- }
- }
- else if(strcmp(x_nr,"tow3",true) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- new car = PlayerInfo[playerid][pPcarkey3];
- GetPlayerName(playerid, playername, sizeof(playername));
- if (car != -1 && strcmp(playername, CarInfo[PlayerInfo[playerid][pPcarkey3]][cOwner], true) == 0)
- {
- GameTextForPlayer(playerid, "~w~Masina a fost~n~~g~Tractata cu succes~n~~r~$-1500", 5000, 1);
- GivePlayerMoney(playerid,-1500);
- SetVehicleToRespawn(car);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- }
- else
- {
- GameTextForPlayer(playerid, "~w~Nu detii o masina personala.", 5000, 1);
- }
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_WHITE, "HINT: (/v)ehicle [name]");
- SendClientMessage(playerid, COLOR_WHITE, "Available names: park, lock(1-3), sell, sellto, color, setplate, locate(1-3), tow(1-3)");
- return 1;
- }
- }
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- DisablePlayerCheckpoint(playerid);
- return 1;
- }
- /*----------Car Save Functions----------*/
- public LoadCar()
- {
- new arrCoords[31][64];
- new strFromFile2[256];
- new File: file = fopen("masini.cfg", io_read);
- if (file)
- {
- new idx = carsonserver;
- while (idx < sizeof(CarInfo))
- {
- fread(file, strFromFile2);
- split(strFromFile2, arrCoords, ',');
- CarInfo[idx][cModel] = strval(arrCoords[0]);
- CarInfo[idx][cLocationx] = floatstr(arrCoords[1]);
- CarInfo[idx][cLocationy] = floatstr(arrCoords[2]);
- CarInfo[idx][cLocationz] = floatstr(arrCoords[3]);
- CarInfo[idx][cAngle] = floatstr(arrCoords[4]);
- CarInfo[idx][cColorOne] = strval(arrCoords[5]);
- CarInfo[idx][cColorTwo] = strval(arrCoords[6]);
- strmid(CarInfo[idx][cOwner], arrCoords[7], 0, strlen(arrCoords[7]), 255);
- strmid(CarInfo[idx][cDescription], arrCoords[8], 0, strlen(arrCoords[8]), 255);
- CarInfo[idx][cValue] = strval(arrCoords[9]);
- strmid(CarInfo[idx][cLicense], arrCoords[10], 0, strlen(arrCoords[10]), 255);
- CarInfo[idx][cOwned] = strval(arrCoords[11]);
- CarInfo[idx][cLock] = strval(arrCoords[12]);
- CarInfo[idx][mod1] = strval(arrCoords[13]);
- CarInfo[idx][mod2] = strval(arrCoords[14]);
- CarInfo[idx][mod3] = strval(arrCoords[15]);
- CarInfo[idx][mod4] = strval(arrCoords[16]);
- CarInfo[idx][mod5] = strval(arrCoords[17]);
- CarInfo[idx][mod6] = strval(arrCoords[18]);
- CarInfo[idx][mod7] = strval(arrCoords[19]);
- CarInfo[idx][mod8] = strval(arrCoords[20]);
- CarInfo[idx][mod9] = strval(arrCoords[21]);
- CarInfo[idx][mod10] = strval(arrCoords[22]);
- CarInfo[idx][mod11] = strval(arrCoords[23]);
- CarInfo[idx][mod12] = strval(arrCoords[24]);
- CarInfo[idx][mod13] = strval(arrCoords[25]);
- CarInfo[idx][mod14] = strval(arrCoords[26]);
- CarInfo[idx][mod15] = strval(arrCoords[27]);
- CarInfo[idx][mod16] = strval(arrCoords[28]);
- CarInfo[idx][mod17] = strval(arrCoords[29]);
- CarInfo[idx][paintjob] = strval(arrCoords[30]);
- printf("CarInfo: %d Owner:%s LicensePlate %s",idx,CarInfo[idx][cOwner],CarInfo[idx][cLicense]);
- idx++;
- }
- }
- return 1;
- }
- public SaveCarCoords()
- {
- new idx;
- new File: file2;
- while (idx < sizeof(CarInfo))
- {
- new coordsstring[256];
- format(coordsstring, sizeof(coordsstring), "%d|%f|%f|%f|%f|%d|%d|%d|%d|%d|%d|%d|%d|%d|%d|%d|%d|%d|%d|%d|%d|%d|%d|%d|%d\n",
- CarInfo[idx][cModel],
- CarInfo[idx][cLocationx],
- CarInfo[idx][cLocationy],
- CarInfo[idx][cLocationz],
- CarInfo[idx][cAngle],
- CarInfo[idx][cColorOne],
- CarInfo[idx][cColorTwo],
- CarInfo[idx][mod1],
- CarInfo[idx][mod2],
- CarInfo[idx][mod3],
- CarInfo[idx][mod4],
- CarInfo[idx][mod5],
- CarInfo[idx][mod6],
- CarInfo[idx][mod7],
- CarInfo[idx][mod8],
- CarInfo[idx][mod9],
- CarInfo[idx][mod10],
- CarInfo[idx][mod11],
- CarInfo[idx][mod12],
- CarInfo[idx][mod13],
- CarInfo[idx][mod14],
- CarInfo[idx][mod15],
- CarInfo[idx][mod16],
- CarInfo[idx][mod17],
- CarInfo[idx][paintjob]);
- if(idx == carsonserver)
- {
- file2 = fopen("masini.cfg", io_write);
- }
- else
- {
- file2 = fopen("masini.cfg", io_append);
- }
- fwrite(file2, coordsstring);
- idx++;
- fclose(file2);
- }
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- new string[128];
- new vehicle = GetPlayerVehicleID(playerid);
- new newcar = GetPlayerVehicleID(playerid);
- if(newstate == PLAYER_STATE_DRIVER)
- {
- if(IsAnOwnableCar(newcar))
- {
- if(CarInfo[newcar][cOwned]==0)
- {
- TogglePlayerControllable(playerid, 0);
- format(string,sizeof(string),"%s Price: %d /v buy to buy this vehicle",CarInfo[newcar][cDescription],CarInfo[newcar][cValue]);
- SendClientMessage(playerid, COLOR_BLUE, string);
- SendClientMessage(playerid, COLOR_BLUE, "or press Enter to exit this vehicle");
- }
- if(CarInfo[newcar][cOwned]==1)
- {
- format(string,sizeof(string),"Vehicle registered to %s",CarInfo[newcar][cOwner]);
- SendClientMessage(playerid, COLOR_BLUE, string);
- if(PlayerInfo[playerid][pPcarkey] == vehicle) { }
- else if(PlayerInfo[playerid][pPcarkey2] == vehicle) { }
- else if(PlayerInfo[playerid][pPcarkey3] == vehicle) { }
- else
- {
- if(IsPlayerAdmin(playerid))
- {
- SendClientMessage(playerid, COLOR_GREY, " You can drive this car because you are admin");
- }
- else
- {
- RemovePlayerFromVehicle(playerid);
- SendClientMessage(playerid, COLOR_GREY, "You don't have a key of this vehicle");
- }
- }
- }
- }
- }
- return 1;
- }
- stock ini_GetKey( line[] )
- {
- new keyRes[256];
- keyRes[0] = 0;
- if ( strfind( line , "=" , true ) == -1 ) return keyRes;
- strmid( keyRes , line , 0 , strfind( line , "=" , true ) , sizeof( keyRes) );
- return keyRes;
- }
- stock ini_GetValue( line[] )
- {
- new valRes[256];
- valRes[0]=0;
- if ( strfind( line , "=" , true ) == -1 ) return valRes;
- strmid( valRes , line , strfind( line , "=" , true )+1 , strlen( line ) , sizeof( valRes ) );
- return valRes;
- }
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