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- 16:02:59: CLR host plugin strings not found, dynamically loading 4 strings
- 16:02:59: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 16:02:59: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
- 16:02:59: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
- 16:02:59: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 16:02:59: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 16:02:59: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
- 16:02:59: CLRHost:: Could not find/load browser settings at location C:\Users\Dennis\AppData\Roaming\OBS\pluginData\browser.json
- 16:02:59: CLRHost:: Exception: System.IO.FileNotFoundException: Det gick inte att hitta filen C:\Users\Dennis\AppData\Roaming\OBS\pluginData\browser.json.
- 16:02:59: Filnamn: C:\Users\Dennis\AppData\Roaming\OBS\pluginData\browser.json
- 16:02:59: vid System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- 16:02:59: vid System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- 16:02:59: vid System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- 16:02:59: vid CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
- 16:02:59: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
- 16:03:01: Open Broadcaster Software v0.637b - 32bit (´・ω・`)
- 16:03:01: -------------------------------
- 16:03:01: CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
- 16:03:01: CPU Speed: 3410MHz
- 16:03:01: Physical Memory: 4095MB Total, 4095MB Free
- 16:03:01: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 16:03:01: monitor 1: pos={1920, 0}, size={1920, 1080}
- 16:03:01: monitor 2: pos={0, 0}, size={1920, 1080}
- 16:03:01: Windows Version: 6.1 Build 7601 S
- 16:03:01: Aero is Enabled
- 16:03:01: -------------------------------
- 16:03:01: OBS Modules:
- 16:03:01: Base Address Module
- 16:03:01: 00FA0000 OBS.exe
- 16:03:01: 6B160000 OBSApi.dll
- 16:03:01: 6D9B0000 CLRHostPlugin.dll
- 16:03:01: 6AF40000 DShowPlugin.dll
- 16:03:01: 6AF10000 GraphicsCapture.dll
- 16:03:01: 6AE40000 NoiseGate.dll
- 16:03:01: 6AE20000 PSVPlugin.dll
- 16:03:01: ------------------------------------------
- 16:03:01: Adapter 1
- 16:03:01: Video Adapter: NVIDIA GeForce GTX 770
- 16:03:01: Video Adapter Dedicated Video Memory: 2087387136
- 16:03:01: Video Adapter Shared System Memory: 2147807232
- 16:03:01: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 16:03:01: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
- 16:03:01: =====Stream Start: 2014-10-15, 16:03:01===============================================
- 16:03:01: Multithreaded optimizations: On
- 16:03:01: Base resolution: 1920x1080
- 16:03:01: Output resolution: 1536x864
- 16:03:01: ------------------------------------------
- 16:03:01: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
- 16:03:02: ------------------------------------------
- 16:03:02: Audio Format: 48000 Hz
- 16:03:02: ------------------------------------------
- 16:03:02: Audio Channels: 2 Ch
- 16:03:02: Playback device Default
- 16:03:02: ------------------------------------------
- 16:03:02: Using desktop audio input: Högtalare (2- Corsair Vengeance 1500 Headset)
- 16:03:02: Global Audio time adjust: 0
- 16:03:02: Using 7.1 surround speaker setup
- 16:03:02: ------------------------------------------
- 16:03:02: Using auxilary audio input: Mikrofon (2- Corsair Vengeance 1500 Headset)
- 16:03:02: Mic time offset: 0
- 16:03:02: ------------------------------------------
- 16:03:02: Audio Encoding: AAC
- 16:03:02: bitrate: 128
- 16:03:02: Using graphics capture
- 16:03:02: Scene buffering time set to 700
- 16:03:02: ------------------------------------------
- 16:03:02: Video Encoding: x264
- 16:03:02: fps: 30
- 16:03:02: width: 1536, height: 864
- 16:03:02: preset: faster
- 16:03:02: profile: main
- 16:03:02: keyint: 60
- 16:03:02: CBR: yes
- 16:03:02: CFR: yes
- 16:03:02: max bitrate: 1275
- 16:03:02: buffer size: 1275
- 16:03:02: ------------------------------------------
- 16:03:02: CLRHost:: Browser 1: Status message:
- 16:03:09: Total frames encoded: 200, total frames duplicated: 0 (0.00%)
- 16:03:09: Total frames rendered: 225, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 16:03:09:
- 16:03:09: Profiler time results:
- 16:03:09:
- 16:03:09: ==============================================================
- 16:03:09: video thread frame - [100%] [avg time: 1.112 ms] [children: 11.4%] [unaccounted: 88.6%]
- 16:03:09: | scene->Preprocess - [3.87%] [avg time: 0.043 ms]
- 16:03:09: | GPU download and conversion - [7.55%] [avg time: 0.084 ms] [children: 5.4%] [unaccounted: 2.16%]
- 16:03:09: | | flush - [3.51%] [avg time: 0.039 ms]
- 16:03:09: | | CopyResource - [1.71%] [avg time: 0.019 ms]
- 16:03:09: | | conversion to 4:2:0 - [0.18%] [avg time: 0.002 ms]
- 16:03:09: Convert444Threads - [100%] [avg time: 0.607 ms] [children: 99%] [unaccounted: 0.988%]
- 16:03:09: | Convert444toNV12 - [99%] [avg time: 0.601 ms]
- 16:03:09: encoder thread frame - [100%] [avg time: 1.306 ms] [children: 0.153%] [unaccounted: 99.8%]
- 16:03:09: | sending stuff out - [0.153%] [avg time: 0.002 ms]
- 16:03:09: ==============================================================
- 16:03:09:
- 16:03:09:
- 16:03:09: Profiler CPU results:
- 16:03:09:
- 16:03:09: ==============================================================
- 16:03:09: video thread frame - [cpu time: avg 0.693 ms, total 156.001 ms] [avg calls per frame: 1]
- 16:03:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:03:09: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:03:09: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:03:09: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:03:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:03:09: Convert444Threads - [cpu time: avg 0.582 ms, total 234 ms] [avg calls per frame: 2]
- 16:03:09: | Convert444toNV12 - [cpu time: avg 0.582 ms, total 234 ms] [avg calls per frame: 2]
- 16:03:09: encoder thread frame - [cpu time: avg 1.092 ms, total 218.401 ms] [avg calls per frame: 1]
- 16:03:09: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:03:09: ==============================================================
- 16:03:09:
- 16:03:09: =====Stream End: 2014-10-15, 16:03:09=================================================
- 16:11:27: CLR host plugin instance deleted; removing dynamically loaded localization strings
- 16:11:27: Terminating 0x1f64
- Last game capture log:
- 2014-10-15, 14:55:01: we're booting up:
- 14:55:01: CaptureThread: attached to process DayZ.exe
- 14:55:01: D3D9 Present
- 14:55:01: DirectDraw Present
- 14:55:01: (half life scientist) everything.. seems to be in order
- 14:55:01: D3D9EndScene called
- 14:55:01: D3DPRESENT_PARAMETERS {
- 14:55:01: BackBufferWidth: 1920
- 14:55:01: BackBufferHeight: 1080
- 14:55:01: BackBufferFormat: D3DFMT_X8R8G8B8
- 14:55:01: BackBufferCount: 1
- 14:55:01: MultiSampleType: D3DMULTISAMPLE_NONE
- 14:55:01: MultiSampleQuality: 0
- 14:55:01: SwapEffect: D3DSWAPEFFECT_DISCARD
- 14:55:01: hDeviceWindow: 2950780
- 14:55:01: Windowed: false
- 14:55:01: EnableAutoDepthStencil: true
- 14:55:01: AutoDepthStencilFormat: D3DFMT_D24S8
- 14:55:01: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
- 14:55:01: FullScreen_RefreshRateInHz: 60
- 14:55:01: PresentationInterval: 2147483648
- 14:55:01: };
- 14:55:01: successfully set up d3d9 hooks
- 14:55:01: D3D9Present called
- 14:55:02: DoD3D9GPUHook: success - d3d9ex
- 14:55:02: D3DSURFACE_DESC {
- 14:55:02: Format: D3DFMT_X8R8G8B8
- 14:55:02: Type: D3DRTYPE_SURFACE
- 14:55:02: Usage: D3DUSAGE_RENDERTARGET
- 14:55:02: Pool: D3DPOOL_DEFAULT
- 14:55:02: MultiSampleType: D3DMULTISAMPLE_NONE
- 14:55:02: MultiSampleQuality: 0
- 14:55:02: Width: 1920
- 14:55:02: Height: 1080
- 14:55:02: };
- 14:55:02: successfully capturing d3d9 frames via GPU
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