Advertisement
imbued

100% improvements

May 18th, 2015
266
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.82 KB | None | 0 0
  1. 100% cycle 2. minimizing HESSs and megaflips + in game time optimizations
  2.  
  3. *The reason for minimizing HESSs and megaflips is for consistency as it will not actually waste time so long as in game time continues to pass because we are just trying to arrive to aliens on time. Deathwarping is about 7s real time save.
  4.  
  5. *If not inverting is very inconsistent, can talk to bomb shop guy right away both times which wastes a total of 8s real time but makes managing in game time easier.
  6.  
  7.  
  8. - notebook
  9. - 100r chest (99r)
  10. - adult wallet, withdraw 199r (199r)
  11. - bomb bag + 20 chus (69r)(20b)(20c)
  12. - megaless hidden owl (isg off bomb, NOT sign) (69r)(19b)(10c)
  13. - superslide
  14. - super slide to gossip
  15. - SS saves 5s over deku backwalk on next screen
  16. - deku for lilly pads and loading zone, super slide to woods
  17. - red potion, turn deku
  18. - octo skip
  19. - song of soaring, enter palace
  20. - 1 bomb hover over guard, keep isg
  21. - sonata
  22. - hover over guards, get 20r, magic bean
  23. - iw to CT
  24. - deku playground 1
  25. - kafei's mask
  26. - H&D 1
  27. - anju w/ mask, room key, mash ocarina to skip text (iw to mv)
  28. - iw to mv
  29. - slash for bomb drop, super slide to loading zone (SS saves ~3s)
  30. - tingle's maps w/ deku bubble, backwalk to loading zone (SS saves ~.6s)
  31. - sidehop then spin to goron
  32. - enter shrine, spin to baby (HESS saves 4s)
  33. * being deku makes not picking up rock 100% consistent on exit
  34. - exit shrine, climb fence, 1 bomb + 7 chu hovers for HP (3c)
  35. - pull bomb as jump off ledge (2.5)
  36. - pull another bomb and backwalk closer to invisible platforms (2.0)
  37. - pull bomb when on last few platforms and take damage (1.5)
  38. - take damage from bomb that blows up 50r chest (1.0)
  39. - lens + 50r chest (turn night 1 in lens cave or woodfall temple, takes ~17 mins to enter woodfall, wait for night in cave if need)
  40. - iw to woodfall
  41. - nuts + stick
  42. - 3 chus to hover to bow
  43. - take damage from bomb while walking to bow room (0.5)
  44. * strat for lizard: target immediately, draw sword, walk forward a few steps, jumpslash, walk if need, jumpslash
  45. * equipping (ocarina, bombs, chus) instead of (ocarina, stick chus) saves an equip when doing deathwarp
  46. - deathwarp instead of soar
  47. - iw to mv
  48. - goron mask + hot spring water
  49. - lullaby intro
  50. - lullaby
  51. - don gero's mask
  52. - iw to CT
  53. - swordschool HP
  54. - buy 20 chus
  55. - midnight meeting
  56. - deposit letter
  57. - canyon gossips (lullaby)
  58. - c-up, recoil flip past gate (avoids mask transitions when goron boosting)
  59. * if late, goron boost instead of recoil flip to use up less in game time
  60. - activate business scrub + moon's tear
  61. - get tear + goron boost over fence
  62. - pay 100r for scrub HP (possible to route in 50 more rupees to skip extra text? 40r in tree near grotto...)
  63. - swamp gossips
  64. - boulder hover w/ 1 bomb + 4 chus then slash to recoil into loading zone
  65. - backwalk (or superslide) to barn
  66. - aliens
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement