Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 100% cycle 2. minimizing HESSs and megaflips + in game time optimizations
- *The reason for minimizing HESSs and megaflips is for consistency as it will not actually waste time so long as in game time continues to pass because we are just trying to arrive to aliens on time. Deathwarping is about 7s real time save.
- *If not inverting is very inconsistent, can talk to bomb shop guy right away both times which wastes a total of 8s real time but makes managing in game time easier.
- - notebook
- - 100r chest (99r)
- - adult wallet, withdraw 199r (199r)
- - bomb bag + 20 chus (69r)(20b)(20c)
- - megaless hidden owl (isg off bomb, NOT sign) (69r)(19b)(10c)
- - superslide
- - super slide to gossip
- - SS saves 5s over deku backwalk on next screen
- - deku for lilly pads and loading zone, super slide to woods
- - red potion, turn deku
- - octo skip
- - song of soaring, enter palace
- - 1 bomb hover over guard, keep isg
- - sonata
- - hover over guards, get 20r, magic bean
- - iw to CT
- - deku playground 1
- - kafei's mask
- - H&D 1
- - anju w/ mask, room key, mash ocarina to skip text (iw to mv)
- - iw to mv
- - slash for bomb drop, super slide to loading zone (SS saves ~3s)
- - tingle's maps w/ deku bubble, backwalk to loading zone (SS saves ~.6s)
- - sidehop then spin to goron
- - enter shrine, spin to baby (HESS saves 4s)
- * being deku makes not picking up rock 100% consistent on exit
- - exit shrine, climb fence, 1 bomb + 7 chu hovers for HP (3c)
- - pull bomb as jump off ledge (2.5)
- - pull another bomb and backwalk closer to invisible platforms (2.0)
- - pull bomb when on last few platforms and take damage (1.5)
- - take damage from bomb that blows up 50r chest (1.0)
- - lens + 50r chest (turn night 1 in lens cave or woodfall temple, takes ~17 mins to enter woodfall, wait for night in cave if need)
- - iw to woodfall
- - nuts + stick
- - 3 chus to hover to bow
- - take damage from bomb while walking to bow room (0.5)
- * strat for lizard: target immediately, draw sword, walk forward a few steps, jumpslash, walk if need, jumpslash
- * equipping (ocarina, bombs, chus) instead of (ocarina, stick chus) saves an equip when doing deathwarp
- - deathwarp instead of soar
- - iw to mv
- - goron mask + hot spring water
- - lullaby intro
- - lullaby
- - don gero's mask
- - iw to CT
- - swordschool HP
- - buy 20 chus
- - midnight meeting
- - deposit letter
- - canyon gossips (lullaby)
- - c-up, recoil flip past gate (avoids mask transitions when goron boosting)
- * if late, goron boost instead of recoil flip to use up less in game time
- - activate business scrub + moon's tear
- - get tear + goron boost over fence
- - pay 100r for scrub HP (possible to route in 50 more rupees to skip extra text? 40r in tree near grotto...)
- - swamp gossips
- - boulder hover w/ 1 bomb + 4 chus then slash to recoil into loading zone
- - backwalk (or superslide) to barn
- - aliens
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement