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- stock SaveChar(playerid)
- {
- if(IsPlayerLoggedIn(playerid))
- {
- if(PlayerInfo[playerid][pTutorial])
- {
- new file[64];
- format(file, sizeof(file), "users/%s.ini", RPNU(playerid));
- if(!dini_Exists(file)) dini_Create(file);
- if(!Event[playerid])
- {
- PlayerInfo[playerid][pInt] = GetPlayerInterior(playerid);
- PlayerInfo[playerid][pVW] = GetPlayerVirtualWorld(playerid);
- GetPlayerPos(playerid, PlayerInfo[playerid][pX], PlayerInfo[playerid][pY], PlayerInfo[playerid][pZ]);
- GetPlayerHealth(playerid, PlayerInfo[playerid][pHealth]);
- GetPlayerArmour(playerid, PlayerInfo[playerid][pArmor]);
- }
- if(PlayerInfo[playerid][pLevel] == 0) PlayerInfo[playerid][pLevel] = 1;
- PlayerInfo[playerid][pModel] = GetPlayerSkin(playerid);
- if(PlayerInfo[playerid][vModel])
- {
- GetVehiclePos(PlayerInfo[playerid][pVeh],PlayerInfo[playerid][vX], PlayerInfo[playerid][vY], PlayerInfo[playerid][vZ]);
- GetVehicleZAngle(PlayerInfo[playerid][pVeh],PlayerInfo[playerid][vA]);
- }
- if(PlayerInfo[playerid][vVModel])
- {
- GetVehiclePos(PlayerInfo[playerid][pVVeh],PlayerInfo[playerid][vVX], PlayerInfo[playerid][vVY], PlayerInfo[playerid][vVZ]);
- GetVehicleZAngle(PlayerInfo[playerid][pVVeh],PlayerInfo[playerid][vVA]);
- }
- if(PlayerInfo[playerid][vVVModel])
- {
- GetVehiclePos(PlayerInfo[playerid][pVVVeh],PlayerInfo[playerid][vVVX], PlayerInfo[playerid][vVVY], PlayerInfo[playerid][vVVZ]);
- GetVehicleZAngle(PlayerInfo[playerid][pVVVeh],PlayerInfo[playerid][vVVA]);
- }
- SaveDodAmmo(playerid);
- // Save
- dini_Set(file, "IP", PlayerInfo[playerid][pIP]);
- dini_IntSet(file, "Gender", PlayerInfo[playerid][pGender]);
- dini_IntSet(file, "Level", PlayerInfo[playerid][pLevel]);
- dini_IntSet(file, "UpgradePoints", PlayerInfo[playerid][pUpgradePoints]);
- dini_IntSet(file, "ArmorUpgrade", PlayerInfo[playerid][pArmorUpgrade]);
- dini_IntSet(file, "Minutes", PlayerInfo[playerid][pMinutes]);
- dini_IntSet(file, "TMinutes", PlayerInfo[playerid][pTMinutes]);
- dini_IntSet(file, "Hours", PlayerInfo[playerid][pHours]);
- dini_IntSet(file, "Age", PlayerInfo[playerid][pAge]);
- dini_IntSet(file, "Cash", PlayerInfo[playerid][pMoney]);
- dini_IntSet(file, "Bank", PlayerInfo[playerid][pBank]);
- dini_IntSet(file, "Model", PlayerInfo[playerid][pModel]);
- dini_IntSet(file, "Admin", PlayerInfo[playerid][pAdmin]);
- dini_IntSet(file, "Mapper", PlayerInfo[playerid][pMapper]);
- dini_IntSet(file, "pBanned", PlayerInfo[playerid][pBanned]);
- dini_IntSet(file, "Phnumber", PlayerInfo[playerid][pNumber]);
- dini_IntSet(file, "Nacija", PlayerInfo[playerid][pNacija]);
- dini_IntSet(file, "VrijemeU", PlayerInfo[playerid][pVrijemeU]);
- dini_IntSet(file, "VrijemeUmin", PlayerInfo[playerid][pUmin]);
- dini_IntSet(file, "AdMute", PlayerInfo[playerid][pADMute]);
- dini_IntSet(file, "TaxiLicenca", PlayerInfo[playerid][pTaxiLicense]);
- dini_IntSet(file, "JackSkill", PlayerInfo[playerid][pJackSkill]);
- dini_IntSet(file, "Death", PlayerInfo[playerid][pDeath]);
- dini_IntSet(file, "Kill", PlayerInfo[playerid][pKill]);
- dini_FloatSet(file, "X", PlayerInfo[playerid][pX]);
- dini_FloatSet(file, "Y", PlayerInfo[playerid][pY]);
- dini_FloatSet(file, "Z", PlayerInfo[playerid][pZ]);
- dini_IntSet(file, "Int", PlayerInfo[playerid][pInt]);
- dini_IntSet(file, "Hours", PlayerInfo[playerid][pExp]);
- dini_IntSet(file, "VW", PlayerInfo[playerid][pVW]);
- dini_IntSet(file, "VehVW", PlayerInfo[playerid][pVehVW]);
- dini_IntSet(file, "WalkStyle", PlayerInfo[playerid][pWalkStyle]);
- dini_IntSet(file, "Neon", PlayerInfo[playerid][pNeon]);
- dini_IntSet(file, "vNeon", PlayerInfo[playerid][pVNeon]);
- dini_IntSet(file, "Fac", PlayerInfo[playerid][pFac]);
- dini_IntSet(file, "FacRank", PlayerInfo[playerid][pFacRank]);
- dini_IntSet(file, "FacLeader", PlayerInfo[playerid][pFacLeader]);
- dini_IntSet(file, "FacDiv", PlayerInfo[playerid][pFacDiv]);
- dini_IntSet(file, "FacDivLeader", PlayerInfo[playerid][pFacDivLeader]);
- dini_IntSet(file, "Duty", PlayerInfo[playerid][pFacDuty]);
- dini_IntSet(file, "wSlot0", PlayerInfo[playerid][pWeapon][0]);
- dini_IntSet(file, "wSlot0Ammo", PlayerInfo[playerid][pWeaponAmmo][0]);
- dini_IntSet(file, "wSlot1", PlayerInfo[playerid][pWeapon][1]);
- dini_IntSet(file, "wSlot1Ammo", PlayerInfo[playerid][pWeaponAmmo][1]);
- dini_IntSet(file, "wSlot2", PlayerInfo[playerid][pWeapon][2]);
- dini_IntSet(file, "wSlot2Ammo", PlayerInfo[playerid][pWeaponAmmo][2]);
- dini_IntSet(file, "wSlot3", PlayerInfo[playerid][pWeapon][3]);
- dini_IntSet(file, "wSlot3Ammo", PlayerInfo[playerid][pWeaponAmmo][3]);
- dini_IntSet(file, "wSlot4", PlayerInfo[playerid][pWeapon][4]);
- dini_IntSet(file, "wSlot4Ammo", PlayerInfo[playerid][pWeaponAmmo][4]);
- dini_IntSet(file, "wSlot5", PlayerInfo[playerid][pWeapon][5]);
- dini_IntSet(file, "wSlot5Ammo", PlayerInfo[playerid][pWeaponAmmo][5]);
- dini_IntSet(file, "wSlot6", PlayerInfo[playerid][pWeapon][6]);
- dini_IntSet(file, "wSlot6Ammo", PlayerInfo[playerid][pWeaponAmmo][6]);
- dini_IntSet(file, "wSlot7", PlayerInfo[playerid][pWeapon][7]);
- dini_IntSet(file, "wSlot7Ammo", PlayerInfo[playerid][pWeaponAmmo][7]);
- dini_IntSet(file, "wSlot8", PlayerInfo[playerid][pWeapon][8]);
- dini_IntSet(file, "wSlot8Ammo", PlayerInfo[playerid][pWeaponAmmo][8]);
- dini_IntSet(file, "wSlot9", PlayerInfo[playerid][pWeapon][9]);
- dini_IntSet(file, "wSlot9Ammo", PlayerInfo[playerid][pWeaponAmmo][9]);
- dini_IntSet(file, "wSlot10", PlayerInfo[playerid][pWeapon][10]);
- dini_IntSet(file, "wSlot10Ammo", PlayerInfo[playerid][pWeaponAmmo][10]);
- dini_IntSet(file, "wSlot11", PlayerInfo[playerid][pWeapon][11]);
- dini_IntSet(file, "wSlot11Ammo", PlayerInfo[playerid][pWeaponAmmo][11]);
- dini_IntSet(file, "wSlot12", PlayerInfo[playerid][pWeapon][12]);
- dini_IntSet(file, "wSlot12Ammo", PlayerInfo[playerid][pWeaponAmmo][12]);
- dini_IntSet(file, "Hospital", PlayerInfo[playerid][pHospital]);
- dini_IntSet(file, "Dead", PlayerInfo[playerid][Dead]);
- dini_IntSet(file, "Business", PlayerInfo[playerid][pBiz]);
- dini_IntSet(file, "VBusiness", PlayerInfo[playerid][pVBiz]);
- dini_IntSet(file, "House", PlayerInfo[playerid][pHouse]);
- dini_IntSet(file, "Garage", PlayerInfo[playerid][pGarage]);
- dini_IntSet(file, "wtSlot1", PlayerInfo[playerid][pTGun][0]);
- dini_IntSet(file, "wtSlot1Ammo", PlayerInfo[playerid][pTGunAmmo][0]);
- dini_IntSet(file, "wtSlot2", PlayerInfo[playerid][pTGun][1]);
- dini_IntSet(file, "wtSlot2Ammo", PlayerInfo[playerid][pTGunAmmo][1]);
- dini_IntSet(file, "vwtSlot1", PlayerInfo[playerid][pvTGun][0]);
- dini_IntSet(file, "vwtSlot1Ammo", PlayerInfo[playerid][pvTGunAmmo][0]);
- dini_IntSet(file, "vwtSlot2", PlayerInfo[playerid][pvTGun][1]);
- dini_IntSet(file, "vwtSlot2Ammo", PlayerInfo[playerid][pvTGunAmmo][1]);
- dini_IntSet(file, "HouseOwner", PlayerInfo[playerid][pSafeAdmin]);
- dini_IntSet(file, "vHouse", PlayerInfo[playerid][pVHouse]);
- dini_IntSet(file, "BizOwner", PlayerInfo[playerid][pOwner]);
- dini_IntSet(file, "Job", PlayerInfo[playerid][pJob]);
- dini_IntSet(file, "Mechanic", PlayerInfo[playerid][pJobSkill][JOB_MECHANIC]);
- dini_IntSet(file, "Lawyer", PlayerInfo[playerid][pJobSkill][JOB_LAWYER]);
- dini_IntSet(file, "Trucker", PlayerInfo[playerid][pJobSkill][JOB_TRUCKER]);
- dini_IntSet(file, "Fisher", PlayerInfo[playerid][pJobSkill][JOB_FISHER]);
- dini_IntSet(file, "WDealer", PlayerInfo[playerid][pJobSkill][JOB_WDEALER]);
- dini_IntSet(file, "WSmuggler", PlayerInfo[playerid][pJobSkill][JOB_WSMUGGLER]);
- dini_IntSet(file, "DDealer", PlayerInfo[playerid][pJobSkill][JOB_DDEALER]);
- dini_IntSet(file, "DSmuggler", PlayerInfo[playerid][pJobSkill][JOB_DSMUGGLER]);
- dini_IntSet(file, "Boxer", PlayerInfo[playerid][pJobSkill][JOB_BOXER]);
- dini_IntSet(file, "Fisher", PlayerInfo[playerid][pJobSkill][JOB_FISHER]);
- dini_IntSet(file, "TPackages", PlayerInfo[playerid][pTPackages]);
- dini_IntSet(file, "WPackages", PlayerInfo[playerid][pMPackages]);
- dini_IntSet(file, "Materials", PlayerInfo[playerid][pMaterials]);
- dini_IntSet(file, "MedMaterials", PlayerInfo[playerid][pMMaterials]);
- dini_IntSet(file, "HighMaterials", PlayerInfo[playerid][pHMaterials]);
- dini_IntSet(file, "MWPackages", PlayerInfo[playerid][pMMPackages]);
- dini_IntSet(file, "HWPackages", PlayerInfo[playerid][pHPackages]);
- dini_IntSet(file, "HasCellphone", PlayerInfo[playerid][pHasCellphone]);
- dini_IntSet(file, "Cellphone", PlayerInfo[playerid][pCellphone]);
- dini_IntSet(file, "Phonebook", PlayerInfo[playerid][pPhonebook]);
- dini_IntSet(file, "Novina", PlayerInfo[playerid][pNovina]);
- dini_IntSet(file, "Dice", PlayerInfo[playerid][pDice]);
- dini_IntSet(file, "Cigar", PlayerInfo[playerid][pCigar]);
- dini_IntSet(file, "Speedo", PlayerInfo[playerid][pSpeedo]);
- dini_IntSet(file, "Sprunk", PlayerInfo[playerid][pSprunk]);
- dini_IntSet(file, "Spray", PlayerInfo[playerid][pSpray]);
- dini_IntSet(file, "Rope", PlayerInfo[playerid][pRope]);
- dini_IntSet(file, "Blindfold", PlayerInfo[playerid][pBlindfold]);
- dini_IntSet(file, "WT", PlayerInfo[playerid][pWT]);
- dini_IntSet(file, "WTC", PlayerInfo[playerid][pWTC]);
- dini_IntSet(file, "Gas", PlayerInfo[playerid][pGas]);
- dini_IntSet(file, "Radio", PlayerInfo[playerid][pRadio]);
- dini_FloatSet(file, "Health", PlayerInfo[playerid][pHealth]);
- dini_FloatSet(file, "Armor", PlayerInfo[playerid][pArmor]);
- dini_IntSet(file, "Internet", PlayerInfo[playerid][pInternet]);
- dini_IntSet(file, "Prison", PlayerInfo[playerid][pPrison]);
- dini_IntSet(file, "PrisonTime", PlayerInfo[playerid][pPrisonTime]);
- dini_Set(file, "PrisonReason", PlayerInfo[playerid][pPrisonReason]);
- dini_Set(file, "PrisonBy", PlayerInfo[playerid][pPrisonBy]);
- dini_IntSet(file, "Wanted", PlayerInfo[playerid][pWanted]);
- dini_Set(file, "Wanted1", PlayerInfo[playerid][pWanted1]);
- dini_Set(file, "Wanted2", PlayerInfo[playerid][pWanted2]);
- dini_Set(file, "Wanted3", PlayerInfo[playerid][pWanted3]);
- dini_Set(file, "Wanted4", PlayerInfo[playerid][pWanted4]);
- dini_Set(file, "Wanted5", PlayerInfo[playerid][pWanted5]);
- dini_Set(file, "Wanted6", PlayerInfo[playerid][pWanted6]);
- dini_IntSet(file, "Crimes", PlayerInfo[playerid][pCrimes]);
- dini_IntSet(file, "Arrested", PlayerInfo[playerid][pArrested]);
- dini_IntSet(file, "DPackages", PlayerInfo[playerid][pDPackages]);
- dini_IntSet(file, "Weed", PlayerInfo[playerid][pWeed]);
- dini_IntSet(file, "cocaine", PlayerInfo[playerid][pcocaine]);
- dini_IntSet(file, "TrunkWeed", PlayerInfo[playerid][pTWeed]);
- dini_IntSet(file, "Trunkcocaine", PlayerInfo[playerid][pTcocaine]);
- dini_IntSet(file, "vTrunkWeed", PlayerInfo[playerid][pvTWeed]);
- dini_IntSet(file, "vTrunkcocaine", PlayerInfo[playerid][pvTcocaine]);
- dini_IntSet(file, "Contract", PlayerInfo[playerid][pContract]);
- dini_Set(file, "ContractBy", PlayerInfo[playerid][pContractBy]);
- dini_IntSet(file, "Tutorial", PlayerInfo[playerid][pTutorial]);
- dini_IntSet(file, "Warns", PlayerInfo[playerid][pWarns]);
- dini_Set(file, "Warn1", PlayerInfo[playerid][pWarn1]);
- dini_Set(file, "Warn2", PlayerInfo[playerid][pWarn2]);
- dini_Set(file, "Warn3", PlayerInfo[playerid][pWarn3]);
- dini_Set(file, "Flag", PlayerInfo[playerid][pFlag]);
- dini_IntSet(file, "NMute", PlayerInfo[playerid][pNMute]);
- dini_IntSet(file, "RMute", PlayerInfo[playerid][pRMute]);
- dini_IntSet(file, "SpawnFreeze", PlayerInfo[playerid][pSpawnFreeze]);
- dini_IntSet(file, "Fam", PlayerInfo[playerid][pFam]);
- dini_IntSet(file, "FamRank", PlayerInfo[playerid][pFamRank]);
- dini_IntSet(file, "CSuccess", PlayerInfo[playerid][pCSuccess]);
- dini_IntSet(file, "CFail", PlayerInfo[playerid][pCFail]);
- dini_IntSet(file, "Helper", PlayerInfo[playerid][pHelper]);
- dini_IntSet(file, "AcceptReport", PlayerInfo[playerid][pAcceptReport]);
- dini_IntSet(file, "TrashReport", PlayerInfo[playerid][pTrashReport]);
- dini_IntSet(file, "vModel", PlayerInfo[playerid][vModel]);
- dini_FloatSet(file, "vX", PlayerInfo[playerid][vX]);
- dini_FloatSet(file, "vY", PlayerInfo[playerid][vY]);
- dini_FloatSet(file, "vZ", PlayerInfo[playerid][vZ]);
- dini_FloatSet(file, "vA", PlayerInfo[playerid][vA]);
- dini_IntSet(file, "vC1", PlayerInfo[playerid][vC1]);
- dini_IntSet(file, "vC2", PlayerInfo[playerid][vC2]);
- dini_IntSet(file, "vPJ", PlayerInfo[playerid][vPJ]);
- dini_IntSet(file, "vLocked", PlayerInfo[playerid][vLocked]);
- dini_IntSet(file, "GangMod", PlayerInfo[playerid][pGangMod]);
- dini_IntSet(file, "FacMod", PlayerInfo[playerid][pFacMod]);
- dini_IntSet(file, "BanAppealer", PlayerInfo[playerid][pBanAppealer]);
- dini_IntSet(file, "CarLicense", PlayerInfo[playerid][pCarLic]);
- dini_IntSet(file, "FlyLicense", PlayerInfo[playerid][pFlyLic]);
- dini_IntSet(file, "WepLicense", PlayerInfo[playerid][pWepLic]);
- dini_Set(file, "Accent", PlayerInfo[playerid][pAccent]);
- dini_IntSet(file, "vModSlot0",PlayerInfo[playerid][pVehMod][0]);
- dini_IntSet(file, "vModSlot1",PlayerInfo[playerid][pVehMod][1]);
- dini_IntSet(file, "vModSlot2",PlayerInfo[playerid][pVehMod][2]);
- dini_IntSet(file, "vModSlot3",PlayerInfo[playerid][pVehMod][3]);
- dini_IntSet(file, "vModSlot4",PlayerInfo[playerid][pVehMod][4]);
- dini_IntSet(file, "vModSlot5",PlayerInfo[playerid][pVehMod][5]);
- dini_IntSet(file, "vModSlot6",PlayerInfo[playerid][pVehMod][6]);
- dini_IntSet(file, "vModSlot7",PlayerInfo[playerid][pVehMod][7]);
- dini_IntSet(file, "vModSlot8",PlayerInfo[playerid][pVehMod][8]);
- dini_IntSet(file, "vModSlot9",PlayerInfo[playerid][pVehMod][9]);
- dini_IntSet(file, "vModSlot10",PlayerInfo[playerid][pVehMod][10]);
- dini_IntSet(file, "vModSlot11",PlayerInfo[playerid][pVehMod][11]);
- dini_IntSet(file, "vModSlot12",PlayerInfo[playerid][pVehMod][12]);
- dini_IntSet(file, "vModSlot13",PlayerInfo[playerid][pVehMod][13]);
- dini_IntSet(file, "pDay", PlayerInfo[playerid][pDay]);
- dini_IntSet(file, "PinKod", PlayerInfo[playerid][pPinKod]);
- dini_IntSet(file, "MasterCard", PlayerInfo[playerid][pBankomat]);
- dini_IntSet(file, "VIP", PlayerInfo[playerid][pVIP]);
- dini_IntSet(file, "GiftTime", PlayerInfo[playerid][pGiftTime]);
- dini_IntSet(file, "VIPBuddy", PlayerInfo[playerid][pVIPBuddy]);
- dini_IntSet(file, "VIPDay", PlayerInfo[playerid][pVIPDay]);
- dini_IntSet(file, "VIPMonth", PlayerInfo[playerid][pVIPMonth]);
- dini_IntSet(file, "VIPHour", PlayerInfo[playerid][pVIPHour]);
- dini_IntSet(file, "VIPJob", PlayerInfo[playerid][pVIPJob]);
- dini_IntSet(file, "VIPTemp", PlayerInfo[playerid][pVIPTemp]);
- dini_IntSet(file, "PB Tokeni", PlayerInfo[playerid][pPaintTokens]);
- // VIP CAR
- dini_IntSet(file, "vVModel", PlayerInfo[playerid][vVModel]);
- dini_FloatSet(file, "vVX", PlayerInfo[playerid][vVX]);
- dini_FloatSet(file, "vVY", PlayerInfo[playerid][vVY]);
- dini_FloatSet(file, "vVZ", PlayerInfo[playerid][vVZ]);
- dini_FloatSet(file, "vVA", PlayerInfo[playerid][vVA]);
- dini_IntSet(file, "vVC1", PlayerInfo[playerid][vVC1]);
- dini_IntSet(file, "vVC2", PlayerInfo[playerid][vVC2]);
- dini_IntSet(file, "vVPJ", PlayerInfo[playerid][vVPJ]);
- dini_IntSet(file, "vVLocked", PlayerInfo[playerid][vVLocked]);
- dini_IntSet(file, "vVModSlot0",PlayerInfo[playerid][pVVehMod][0]);
- dini_IntSet(file, "vVModSlot1",PlayerInfo[playerid][pVVehMod][1]);
- dini_IntSet(file, "vVModSlot2",PlayerInfo[playerid][pVVehMod][2]);
- dini_IntSet(file, "vVModSlot3",PlayerInfo[playerid][pVVehMod][3]);
- dini_IntSet(file, "vVModSlot4",PlayerInfo[playerid][pVVehMod][4]);
- dini_IntSet(file, "vVModSlot5",PlayerInfo[playerid][pVVehMod][5]);
- dini_IntSet(file, "vVModSlot6",PlayerInfo[playerid][pVVehMod][6]);
- dini_IntSet(file, "vVModSlot7",PlayerInfo[playerid][pVVehMod][7]);
- dini_IntSet(file, "vVModSlot8",PlayerInfo[playerid][pVVehMod][8]);
- dini_IntSet(file, "vVModSlot9",PlayerInfo[playerid][pVVehMod][9]);
- dini_IntSet(file, "vVModSlot10",PlayerInfo[playerid][pVVehMod][10]);
- dini_IntSet(file, "vVModSlot11",PlayerInfo[playerid][pVVehMod][11]);
- dini_IntSet(file, "vVModSlot12",PlayerInfo[playerid][pVVehMod][12]);
- dini_IntSet(file, "vVModSlot13",PlayerInfo[playerid][pVVehMod][13]);
- /*Third Car*/
- dini_IntSet(file, "vVVModel", PlayerInfo[playerid][vVVModel]);
- dini_FloatSet(file, "vVVX", PlayerInfo[playerid][vVVX]);
- dini_FloatSet(file, "vVVY", PlayerInfo[playerid][vVVY]);
- dini_FloatSet(file, "vVVZ", PlayerInfo[playerid][vVVZ]);
- dini_FloatSet(file, "vVVA", PlayerInfo[playerid][vVVA]);
- dini_IntSet(file, "vVVC1", PlayerInfo[playerid][vVVC1]);
- dini_IntSet(file, "vVVC2", PlayerInfo[playerid][vVVC2]);
- dini_IntSet(file, "vVVPJ", PlayerInfo[playerid][vVVPJ]);
- dini_IntSet(file, "vVVLocked", PlayerInfo[playerid][vVVLocked]);
- dini_IntSet(file, "vVVModSlot0",PlayerInfo[playerid][pVVVehMod][0]);
- dini_IntSet(file, "vVVModSlot1",PlayerInfo[playerid][pVVVehMod][1]);
- dini_IntSet(file, "vVVModSlot2",PlayerInfo[playerid][pVVVehMod][2]);
- dini_IntSet(file, "vVVModSlot3",PlayerInfo[playerid][pVVVehMod][3]);
- dini_IntSet(file, "vVVModSlot4",PlayerInfo[playerid][pVVVehMod][4]);
- dini_IntSet(file, "vVVModSlot5",PlayerInfo[playerid][pVVVehMod][5]);
- dini_IntSet(file, "vVVModSlot6",PlayerInfo[playerid][pVVVehMod][6]);
- dini_IntSet(file, "vVVModSlot7",PlayerInfo[playerid][pVVVehMod][7]);
- dini_IntSet(file, "vVVModSlot8",PlayerInfo[playerid][pVVVehMod][8]);
- dini_IntSet(file, "vVVModSlot9",PlayerInfo[playerid][pVVVehMod][9]);
- dini_IntSet(file, "vVVModSlot10",PlayerInfo[playerid][pVVVehMod][10]);
- dini_IntSet(file, "vVVModSlot11",PlayerInfo[playerid][pVVVehMod][11]);
- dini_IntSet(file, "vVVModSlot12",PlayerInfo[playerid][pVVVehMod][12]);
- dini_IntSet(file, "vVVModSlot13",PlayerInfo[playerid][pVVVehMod][13]);
- /* End third car */
- dini_IntSet(file, "DeliverTruck", PlayerInfo[playerid][pDeliverTruck]);
- dini_IntSet(file, "New", PlayerInfo[playerid][pNew]);
- dini_IntSet(file, "RefPoints", PlayerInfo[playerid][pRefPoints]);
- dini_IntSet(file, "Tester", PlayerInfo[playerid][pTester]);
- dini_IntSet(file, "PaintBall", PlayerInfo[playerid][pArena]);
- dini_IntSet(file, "FightStyle", PlayerInfo[playerid][pFightStyle]);
- dini_IntSet(file, "Scope", PlayerInfo[playerid][pScope]);
- dini_IntSet(file, "Cookies", PlayerInfo[playerid][pCookies]);
- dini_IntSet(file, "Oldskool", PlayerInfo[playerid][pOldskool]);
- dini_IntSet(file, "Reward", PlayerInfo[playerid][pReward]);
- dini_IntSet(file, "Fish1", PlayerInfo[playerid][pFish][0]);
- dini_IntSet(file, "Fish2", PlayerInfo[playerid][pFish][1]);
- dini_IntSet(file, "Fish3", PlayerInfo[playerid][pFish][2]);
- dini_IntSet(file, "Fish4", PlayerInfo[playerid][pFish][3]);
- dini_IntSet(file, "Fish5", PlayerInfo[playerid][pFish][4]);
- SaveToys(playerid, file);
- dini_IntSet(file, "Loyal", PlayerInfo[playerid][pLoyal]);
- dini_IntSet(file, "LoyalTag", PlayerInfo[playerid][pLoyalTag]);
- dini_IntSet(file, "LPoints", PlayerInfo[playerid][pLPoints]);
- dini_IntSet(file, "Gate1", PlayerInfo[playerid][pGate][0]);
- dini_IntSet(file, "Gate2", PlayerInfo[playerid][pGate][1]);
- dini_IntSet(file, "Gate3", PlayerInfo[playerid][pGate][2]);
- }
- // All Saved
- //SendClientMessage(playerid, COLOR_LIGHTRED, "SERVER: {FFFFFF}Your character files have saved successfully.");
- }
- return 1;
- }
- stock LoadChar(playerid)
- {
- new file[64];
- format(file, sizeof(file), "users/%s.ini", RPNU(playerid));
- // Logged in
- PlayerInfo[playerid][pLoggedIn] = 1;
- PlayerInfo[playerid][pSpawn] = 1;
- // Load
- format(PlayerInfo[playerid][pIP], 16, "%s", dini_Get(file, "IP"));
- PlayerInfo[playerid][pGender] = dini_Int(file, "Gender");
- PlayerInfo[playerid][pLevel] = dini_Int(file, "Level");
- PlayerInfo[playerid][pUpgradePoints] = dini_Int(file, "UpgradePoints");
- PlayerInfo[playerid][pArmorUpgrade] = dini_Int(file, "ArmorUpgrade");
- if(PlayerInfo[playerid][pLevel] == 0) PlayerInfo[playerid][pLevel] = 1;
- PlayerInfo[playerid][pMinutes] = dini_Int(file, "Minutes");
- PlayerInfo[playerid][pTMinutes] = dini_Int(file, "TMinutes");
- PlayerInfo[playerid][pHours] = dini_Int(file, "Hours");
- PlayerInfo[playerid][pNacija] = dini_Int(file, "Nacija");
- PlayerInfo[playerid][pVrijemeU] = dini_Int(file, "VrijemeU");
- PlayerInfo[playerid][pUmin] = dini_Int(file, "VrijemeUmin");
- PlayerInfo[playerid][pAge] = dini_Int(file, "Age");
- PlayerInfo[playerid][pMoney] = dini_Int(file, "Cash");
- PlayerInfo[playerid][pExp] = dini_Int(file, "Hours");
- PlayerInfo[playerid][pADMute] = dini_Int(file, "ADMute");
- PlayerInfo[playerid][pBank] = dini_Int(file, "Bank");
- PlayerInfo[playerid][pModel] = dini_Int(file, "Model");
- PlayerInfo[playerid][pAdmin] = dini_Int(file, "Admin");
- PlayerInfo[playerid][pMapper] = dini_Int(file, "Mapper");
- PlayerInfo[playerid][pBanned] = dini_Int(file, "pBanned");
- PlayerInfo[playerid][pNumber] = dini_Int(file, "Phnumber");
- PlayerInfo[playerid][pKill] = dini_Int(file, "Kill");
- PlayerInfo[playerid][pDeath] = dini_Int(file, "Death");
- PlayerInfo[playerid][pX] = dini_Float(file, "X");
- PlayerInfo[playerid][pY] = dini_Float(file, "Y");
- PlayerInfo[playerid][pZ] = dini_Float(file, "Z");
- PlayerInfo[playerid][pInt] = dini_Int(file, "Int");
- PlayerInfo[playerid][pVW] = dini_Int(file, "VW");
- PlayerInfo[playerid][pVehVW] = dini_Int(file, "VehVW");
- PlayerInfo[playerid][pJackSkill] = dini_Int(file, "JackSkill");
- PlayerInfo[playerid][pWalkStyle] = dini_Int(file, "WalkStyle");
- PlayerInfo[playerid][pNeon] = dini_Int(file, "Neon");
- PlayerInfo[playerid][pVNeon] = dini_Int(file, "vNeon");
- PlayerInfo[playerid][pFac] = dini_Int(file, "Fac");
- PlayerInfo[playerid][pFacRank] = dini_Int(file, "FacRank");
- PlayerInfo[playerid][pFacLeader] = dini_Int(file, "FacLeader");
- PlayerInfo[playerid][pFacDiv] = dini_Int(file, "FacDiv");
- PlayerInfo[playerid][pFacDivLeader] = dini_Int(file, "FacDivLeader");
- PlayerInfo[playerid][pFacDuty] = dini_Int(file, "Duty");
- PlayerInfo[playerid][pWeapon][0] = dini_Int(file, "wSlot0");
- PlayerInfo[playerid][pWeaponAmmo][0] = dini_Int(file, "wSlot0Ammo");
- PlayerInfo[playerid][pWeapon][1] = dini_Int(file, "wSlot1");
- PlayerInfo[playerid][pWeaponAmmo][1] = dini_Int(file, "wSlot1Ammo");
- PlayerInfo[playerid][pWeapon][2] = dini_Int(file, "wSlot2");
- PlayerInfo[playerid][pWeaponAmmo][2] = dini_Int(file, "wSlot2Ammo");
- PlayerInfo[playerid][pWeapon][3] = dini_Int(file, "wSlot3");
- PlayerInfo[playerid][pWeaponAmmo][3] = dini_Int(file, "wSlot3Ammo");
- PlayerInfo[playerid][pWeapon][4] = dini_Int(file, "wSlot4");
- PlayerInfo[playerid][pWeaponAmmo][4] = dini_Int(file, "wSlot4Ammo");
- PlayerInfo[playerid][pWeapon][5] = dini_Int(file, "wSlot5");
- PlayerInfo[playerid][pWeaponAmmo][5] = dini_Int(file, "wSlot5Ammo");
- PlayerInfo[playerid][pWeapon][6] = dini_Int(file, "wSlot6");
- PlayerInfo[playerid][pWeaponAmmo][6] = dini_Int(file, "wSlot6Ammo");
- PlayerInfo[playerid][pWeapon][7] = dini_Int(file, "wSlot7");
- PlayerInfo[playerid][pWeaponAmmo][7] = dini_Int(file, "wSlot7Ammo");
- PlayerInfo[playerid][pWeapon][8] = dini_Int(file, "wSlot8");
- PlayerInfo[playerid][pWeaponAmmo][8] = dini_Int(file, "wSlot8Ammo");
- PlayerInfo[playerid][pWeapon][9] = dini_Int(file, "wSlot9");
- PlayerInfo[playerid][pWeaponAmmo][9] = dini_Int(file, "wSlot9Ammo");
- PlayerInfo[playerid][pWeapon][10] = dini_Int(file, "wSlot10");
- PlayerInfo[playerid][pWeaponAmmo][10] = dini_Int(file, "wSlot10Ammo");
- PlayerInfo[playerid][pWeapon][11] = dini_Int(file, "wSlot11");
- PlayerInfo[playerid][pWeaponAmmo][11] = dini_Int(file, "wSlot11Ammo");
- PlayerInfo[playerid][pWeapon][12] = dini_Int(file, "wSlot12");
- PlayerInfo[playerid][pWeaponAmmo][12] = dini_Int(file, "wSlot12Ammo");
- PlayerInfo[playerid][pHospital] = dini_Int(file, "Hospital");
- PlayerInfo[playerid][Dead] = dini_Int(file, "Dead");
- PlayerInfo[playerid][pTaxiLicense] = dini_Int(file, "TaxiLicenca");
- PlayerInfo[playerid][pBiz] = dini_Int(file, "Business");
- PlayerInfo[playerid][pSafeAdmin] = dini_Int(file, "HouseOwner");
- PlayerInfo[playerid][pVBiz] = dini_Int(file, "VBusiness");
- PlayerInfo[playerid][pOwner] = dini_Int(file, "BizOwner");
- PlayerInfo[playerid][pJob] = dini_Int(file, "Job");
- PlayerInfo[playerid][pJobSkill][JOB_MECHANIC] = dini_Int(file, "Mechanic");
- PlayerInfo[playerid][pJobSkill][JOB_LAWYER] = dini_Int(file, "Lawyer");
- PlayerInfo[playerid][pJobSkill][JOB_TRUCKER] = dini_Int(file, "Trucker");
- PlayerInfo[playerid][pJobSkill][JOB_FISHER] = dini_Int(file, "Fisher");
- PlayerInfo[playerid][pJobSkill][JOB_WDEALER] = dini_Int(file, "WDealer");
- PlayerInfo[playerid][pJobSkill][JOB_WSMUGGLER] = dini_Int(file, "WSmuggler");
- PlayerInfo[playerid][pJobSkill][JOB_DDEALER] = dini_Int(file, "DDealer");
- PlayerInfo[playerid][pJobSkill][JOB_DSMUGGLER] = dini_Int(file, "DSmuggler");
- PlayerInfo[playerid][pJobSkill][JOB_BOXER] = dini_Int(file, "Boxer");
- PlayerInfo[playerid][pJobSkill][JOB_FISHER] = dini_Int(file, "Fisher");
- PlayerInfo[playerid][pTPackages] = dini_Int(file, "TPackages");
- PlayerInfo[playerid][pMPackages] = dini_Int(file, "WPackages");
- PlayerInfo[playerid][pHasCellphone] = dini_Int(file, "HasCellphone");
- PlayerInfo[playerid][pCellphone] = dini_Int(file, "Cellphone");
- PlayerInfo[playerid][pPhonebook] = dini_Int(file, "Phonebook");
- PlayerInfo[playerid][pNovina] = dini_Int(file, "Novina");
- PlayerInfo[playerid][pDice] = dini_Int(file, "Dice");
- PlayerInfo[playerid][pCigar] = dini_Int(file, "Cigar");
- PlayerInfo[playerid][pSpeedo] = dini_Int(file, "Speedo");
- PlayerInfo[playerid][pSprunk] = dini_Int(file, "Sprunk");
- PlayerInfo[playerid][pSpray] = dini_Int(file, "Spray");
- PlayerInfo[playerid][pRope] = dini_Int(file, "Rope");
- PlayerInfo[playerid][pRMuted] = dini_Int(file, "ReportMuted");
- PlayerInfo[playerid][pRMutedTotal] = dini_Int(file, "ReportMutedTotal");
- PlayerInfo[playerid][pRMutedTime] = dini_Int(file, "ReportMutedTime");
- PlayerInfo[playerid][pBlindfold] = dini_Int(file, "Blindfold");
- PlayerInfo[playerid][pMaterials] = dini_Int(file, "Materials");
- PlayerInfo[playerid][pMMaterials] = dini_Int(file, "MedMaterials");
- PlayerInfo[playerid][pHMaterials] = dini_Int(file, "HighMaterials");
- PlayerInfo[playerid][pMMPackages] = dini_Int(file, "MWPackages");
- PlayerInfo[playerid][pHPackages] = dini_Int(file, "HWPackages");
- PlayerInfo[playerid][pWT] = dini_Int(file, "WT");
- PlayerInfo[playerid][pWTC] = dini_Int(file, "WTC");
- PlayerInfo[playerid][pGas] = dini_Int(file, "Gas");
- PlayerInfo[playerid][pRadio] = dini_Int(file, "Radio");
- PlayerInfo[playerid][pHealth] = dini_Float(file, "Health");
- PlayerInfo[playerid][pArmor] = dini_Float(file, "Armor");
- PlayerInfo[playerid][pInternet] = dini_Int(file, "Internet");
- PlayerInfo[playerid][pPrison] = dini_Int(file, "Prison");
- PlayerInfo[playerid][pPrisonTime] = dini_Int(file, "PrisonTime");
- format(PlayerInfo[playerid][pPrisonReason], 64, "%s", dini_Get(file, "PrisonReason"));
- format(PlayerInfo[playerid][pPrisonBy], 32, "%s", dini_Get(file, "PrisonBy"));
- PlayerInfo[playerid][pWanted] = dini_Int(file, "Wanted");
- format(PlayerInfo[playerid][pWanted1], 64, "%s", dini_Get(file, "Wanted1"));
- format(PlayerInfo[playerid][pWanted2], 64, "%s", dini_Get(file, "Wanted2"));
- format(PlayerInfo[playerid][pWanted3], 64, "%s", dini_Get(file, "Wanted3"));
- format(PlayerInfo[playerid][pWanted4], 64, "%s", dini_Get(file, "Wanted4"));
- format(PlayerInfo[playerid][pWanted5], 64, "%s", dini_Get(file, "Wanted5"));
- format(PlayerInfo[playerid][pWanted6], 64, "%s", dini_Get(file, "Wanted6"));
- PlayerInfo[playerid][pCrimes] = dini_Int(file, "Crimes");
- PlayerInfo[playerid][pArrested] = dini_Int(file, "Arrested");
- PlayerInfo[playerid][pDPackages] = dini_Int(file, "DPackages");
- PlayerInfo[playerid][pWeed] = dini_Int(file, "Weed");
- PlayerInfo[playerid][pcocaine] = dini_Int(file, "cocaine");
- PlayerInfo[playerid][pTWeed] = dini_Int(file, "TrunkWeed");
- PlayerInfo[playerid][pTcocaine] = dini_Int(file, "Trunkcocaine");
- PlayerInfo[playerid][pvTWeed] = dini_Int(file, "vTrunkWeed");
- PlayerInfo[playerid][pvTcocaine] = dini_Int(file, "vTrunkcocaine");
- PlayerInfo[playerid][pContract] = dini_Int(file, "Contract");
- format(PlayerInfo[playerid][pContractBy], 32, "%s", dini_Get(file, "ContractBy"));
- PlayerInfo[playerid][pTutorial] = dini_Int(file, "Tutorial");
- PlayerInfo[playerid][pWarns] = dini_Int(file, "Warns");
- format(PlayerInfo[playerid][pWarn1], 64, "%s", dini_Get(file, "Warn1"));
- format(PlayerInfo[playerid][pWarn2], 64, "%s", dini_Get(file, "Warn2"));
- format(PlayerInfo[playerid][pWarn3], 64, "%s", dini_Get(file, "Warn3"));
- format(PlayerInfo[playerid][pFlag], 64, "%s", dini_Get(file, "Flag"));
- PlayerInfo[playerid][pNMute] = dini_Int(file, "NMute");
- PlayerInfo[playerid][pRMute] = dini_Int(file, "RMute");
- PlayerInfo[playerid][pSpawnFreeze] = dini_Int(file, "SpawnFreeze");
- PlayerInfo[playerid][pFam] = dini_Int(file, "Fam");
- PlayerInfo[playerid][pFamRank] = dini_Int(file, "FamRank");
- PlayerInfo[playerid][pCSuccess] = dini_Int(file, "CSuccess");
- PlayerInfo[playerid][pCFail] = dini_Int(file, "CFail");
- PlayerInfo[playerid][pHouse] = dini_Int(file, "House");
- PlayerInfo[playerid][pVHouse] = dini_Int(file, "vHouse");
- PlayerInfo[playerid][pTGun][0] = dini_Int(file, "wtSlot1");
- PlayerInfo[playerid][pTGunAmmo][0] = dini_Int(file, "wtSlot1Ammo");
- PlayerInfo[playerid][pTGun][1] = dini_Int(file, "wtSlot2");
- PlayerInfo[playerid][pTGunAmmo][1] = dini_Int(file, "wtSlot2Ammo");
- PlayerInfo[playerid][pvTGun][0] = dini_Int(file, "vwtSlot1");
- PlayerInfo[playerid][pvTGunAmmo][0] = dini_Int(file, "vwtSlot1Ammo");
- PlayerInfo[playerid][pvTGun][1] = dini_Int(file, "vwtSlot2");
- PlayerInfo[playerid][pvTGunAmmo][1] = dini_Int(file, "vwtSlot2Ammo");
- PlayerInfo[playerid][pGarage] = dini_Int(file, "Garage");
- PlayerInfo[playerid][pVGarage] = dini_Int(file, "vGarage");
- PlayerInfo[playerid][pHelper] = dini_Int(file, "Helper");
- PlayerInfo[playerid][pAcceptReport] = dini_Int(file, "AcceptReport");
- PlayerInfo[playerid][pTrashReport] = dini_Int(file, "TrashReport");
- PlayerInfo[playerid][vModel] = dini_Int(file, "vModel");
- PlayerInfo[playerid][vX] = dini_Float(file, "vX");
- PlayerInfo[playerid][vY] = dini_Float(file, "vY");
- PlayerInfo[playerid][vZ] = dini_Float(file, "vZ");
- PlayerInfo[playerid][vA] = dini_Float(file, "vA");
- PlayerInfo[playerid][vC1] = dini_Int(file, "vC1");
- PlayerInfo[playerid][vC2] = dini_Int(file, "vC2");
- PlayerInfo[playerid][vPJ] = dini_Int(file, "vPJ");
- PlayerInfo[playerid][vLocked] = dini_Int(file, "vLocked");
- PlayerInfo[playerid][pVehMod][0] = dini_Int(file, "vModSlot0");
- PlayerInfo[playerid][pVehMod][1] = dini_Int(file, "vModSlot1");
- PlayerInfo[playerid][pVehMod][2] = dini_Int(file, "vModSlot2");
- PlayerInfo[playerid][pVehMod][3] = dini_Int(file, "vModSlot3");
- PlayerInfo[playerid][pVehMod][4] = dini_Int(file, "vModSlot4");
- PlayerInfo[playerid][pVehMod][5] = dini_Int(file, "vModSlot5");
- PlayerInfo[playerid][pVehMod][6] = dini_Int(file, "vModSlot6");
- PlayerInfo[playerid][pVehMod][7] = dini_Int(file, "vModSlot7");
- PlayerInfo[playerid][pVehMod][8] = dini_Int(file, "vModSlot8");
- PlayerInfo[playerid][pVehMod][9] = dini_Int(file, "vModSlot9");
- PlayerInfo[playerid][pVehMod][10] = dini_Int(file, "vModSlot10");
- PlayerInfo[playerid][pVehMod][11] = dini_Int(file, "vModSlot11");
- PlayerInfo[playerid][pVehMod][12] = dini_Int(file, "vModSlot12");
- PlayerInfo[playerid][pVehMod][13] = dini_Int(file, "vModSlot13");
- // VIP CAR
- PlayerInfo[playerid][vVModel] = dini_Int(file, "vVModel");
- PlayerInfo[playerid][vVX] = dini_Float(file, "vVX");
- PlayerInfo[playerid][vVY] = dini_Float(file, "vVY");
- PlayerInfo[playerid][vVZ] = dini_Float(file, "vVZ");
- PlayerInfo[playerid][vVA] = dini_Float(file, "vVA");
- PlayerInfo[playerid][vVC1] = dini_Int(file, "vVC1");
- PlayerInfo[playerid][vVC2] = dini_Int(file, "vVC2");
- PlayerInfo[playerid][vVPJ] = dini_Int(file, "vVPJ");
- PlayerInfo[playerid][vVLocked] = dini_Int(file, "vVLocked");
- PlayerInfo[playerid][pVVehMod][0] = dini_Int(file, "vVModSlot0");
- PlayerInfo[playerid][pVVehMod][1] = dini_Int(file, "vVModSlot1");
- PlayerInfo[playerid][pVVehMod][2] = dini_Int(file, "vVModSlot2");
- PlayerInfo[playerid][pVVehMod][3] = dini_Int(file, "vVModSlot3");
- PlayerInfo[playerid][pVVehMod][4] = dini_Int(file, "vVModSlot4");
- PlayerInfo[playerid][pVVehMod][5] = dini_Int(file, "vVModSlot5");
- PlayerInfo[playerid][pVVehMod][6] = dini_Int(file, "vVModSlot6");
- PlayerInfo[playerid][pVVehMod][7] = dini_Int(file, "vVModSlot7");
- PlayerInfo[playerid][pVVehMod][8] = dini_Int(file, "vVModSlot8");
- PlayerInfo[playerid][pVVehMod][9] = dini_Int(file, "vVModSlot9");
- PlayerInfo[playerid][pVVehMod][10] = dini_Int(file, "vVModSlot10");
- PlayerInfo[playerid][pVVehMod][11] = dini_Int(file, "vVModSlot11");
- PlayerInfo[playerid][pVVehMod][12] = dini_Int(file, "vVModSlot12");
- PlayerInfo[playerid][pVVehMod][13] = dini_Int(file, "vVModSlot13");
- /*tHIRD cAR */
- PlayerInfo[playerid][vVVModel] = dini_Int(file, "vVVModel");
- PlayerInfo[playerid][vVVX] = dini_Float(file, "vVVX");
- PlayerInfo[playerid][vVVY] = dini_Float(file, "vVVY");
- PlayerInfo[playerid][vVVZ] = dini_Float(file, "vVVZ");
- PlayerInfo[playerid][vVVA] = dini_Float(file, "vVVA");
- PlayerInfo[playerid][vVVC1] = dini_Int(file, "vVVC1");
- PlayerInfo[playerid][vVVC2] = dini_Int(file, "vVVC2");
- PlayerInfo[playerid][vVVPJ] = dini_Int(file, "vVVPJ");
- PlayerInfo[playerid][vVVLocked] = dini_Int(file, "vVVLocked");
- PlayerInfo[playerid][pVVVehMod][0] = dini_Int(file, "vVVModSlot0");
- PlayerInfo[playerid][pVVVehMod][1] = dini_Int(file, "vVVModSlot1");
- PlayerInfo[playerid][pVVVehMod][2] = dini_Int(file, "vVVModSlot2");
- PlayerInfo[playerid][pVVVehMod][3] = dini_Int(file, "vVVModSlot3");
- PlayerInfo[playerid][pVVVehMod][4] = dini_Int(file, "vVVModSlot4");
- PlayerInfo[playerid][pVVVehMod][5] = dini_Int(file, "vVVModSlot5");
- PlayerInfo[playerid][pVVVehMod][6] = dini_Int(file, "vVVModSlot6");
- PlayerInfo[playerid][pVVVehMod][7] = dini_Int(file, "vVVModSlot7");
- PlayerInfo[playerid][pVVVehMod][8] = dini_Int(file, "vVVModSlot8");
- PlayerInfo[playerid][pVVVehMod][9] = dini_Int(file, "vVVModSlot9");
- PlayerInfo[playerid][pVVVehMod][10] = dini_Int(file, "vVVModSlot10");
- PlayerInfo[playerid][pVVVehMod][11] = dini_Int(file, "vVVModSlot11");
- PlayerInfo[playerid][pVVVehMod][12] = dini_Int(file, "vVVModSlot12");
- PlayerInfo[playerid][pVVVehMod][13] = dini_Int(file, "vVVModSlot13");
- /* END THIRD CAR */
- if(PlayerInfo[playerid][vModel])
- {
- PlayerInfo[playerid][pVeh] = CreateVehicle(PlayerInfo[playerid][vModel], PlayerInfo[playerid][vX],PlayerInfo[playerid][vY],PlayerInfo[playerid][vZ],PlayerInfo[playerid][vA],PlayerInfo[playerid][vC1],PlayerInfo[playerid][vC2],1200);
- SetVehicleVirtualWorld(PlayerInfo[playerid][pVeh], PlayerInfo[playerid][pVehVW]);
- ChangeVehiclePaintjob(PlayerInfo[playerid][pVeh], PlayerInfo[playerid][vPJ]);
- if(PlayerInfo[playerid][vLocked]) SetVehicleParamsEx(PlayerInfo[playerid][pVeh], 0, 0, 0, 1, 0, 0, 0);
- for(new i=0; i<14; i++)
- {
- AddVehicleComponent(PlayerInfo[playerid][pVeh], PlayerInfo[playerid][pVehMod][i]);
- }
- }
- if(PlayerInfo[playerid][vVModel])
- {
- PlayerInfo[playerid][pVVeh] = CreateVehicle(PlayerInfo[playerid][vVModel], PlayerInfo[playerid][vVX],PlayerInfo[playerid][vVY],PlayerInfo[playerid][vVZ],PlayerInfo[playerid][vVA],PlayerInfo[playerid][vVC1],PlayerInfo[playerid][vVC2],1200);
- ChangeVehiclePaintjob(PlayerInfo[playerid][pVVeh], PlayerInfo[playerid][vVPJ]);
- if(PlayerInfo[playerid][vVLocked]) SetVehicleParamsEx(PlayerInfo[playerid][pVVeh], 0, 0, 0, 1, 0, 0, 0);
- for(new i=0; i<14; i++)
- {
- AddVehicleComponent(PlayerInfo[playerid][pVVeh], PlayerInfo[playerid][pVVehMod][i]);
- }
- }
- if(PlayerInfo[playerid][vVVModel])
- {
- PlayerInfo[playerid][pVVVeh] = CreateVehicle(PlayerInfo[playerid][vVVModel], PlayerInfo[playerid][vVVX],PlayerInfo[playerid][vVVY],PlayerInfo[playerid][vVVZ],PlayerInfo[playerid][vVVA],PlayerInfo[playerid][vVVC1],PlayerInfo[playerid][vVVC2],1200);
- ChangeVehiclePaintjob(PlayerInfo[playerid][pVVVeh], PlayerInfo[playerid][vVVPJ]);
- if(PlayerInfo[playerid][vVVLocked]) SetVehicleParamsEx(PlayerInfo[playerid][pVVVeh], 0, 0, 0, 1, 0, 0, 0);
- for(new i=0; i<14; i++)
- {
- AddVehicleComponent(PlayerInfo[playerid][pVVVeh], PlayerInfo[playerid][pVVVehMod][i]);
- }
- }
- if (PlayerInfo[playerid][pLevel] < 6 || PlayerInfo[playerid][pAdmin] > 0 || PlayerInfo[playerid][pHelper] > 0)
- {
- gNewbie[playerid] = 0;
- }
- PlayerInfo[playerid][pGangMod] = dini_Int(file, "GangMod");
- PlayerInfo[playerid][pFacMod] = dini_Int(file, "FacMod");
- PlayerInfo[playerid][pBanAppealer] = dini_Int(file, "BanAppealer");
- PlayerInfo[playerid][pCarLic] = dini_Int(file, "CarLicense");
- PlayerInfo[playerid][pFlyLic] = dini_Int(file, "FlyLicense");
- PlayerInfo[playerid][pWepLic] = dini_Int(file, "WepLicense");
- format(PlayerInfo[playerid][pAccent], 16, "%s", dini_Get(file, "Accent"));
- PlayerInfo[playerid][pDay] = dini_Int(file, "pDay");
- PlayerInfo[playerid][pPaintTokens] = dini_Int(file, "PB Tokeni");
- PlayerInfo[playerid][pVIP] = dini_Int(file, "VIP");
- PlayerInfo[playerid][pVrijemeU] = dini_Int(file, "VrijemeU");
- PlayerInfo[playerid][pUmin] = dini_Int(file, "VrijemeUmin");
- PlayerInfo[playerid][pGiftTime] = dini_Int(file, "GiftTime");
- PlayerInfo[playerid][pVIPBuddy] = dini_Int(file, "VIPBuddy");
- PlayerInfo[playerid][pVIPDay] = dini_Int(file, "VIPDay");
- PlayerInfo[playerid][pVIPMonth] = dini_Int(file, "VIPMonth");
- PlayerInfo[playerid][pVIPHour] = dini_Int(file, "VIPDayHour");
- PlayerInfo[playerid][pVIPTemp] = dini_Int(file, "VIPTemp");
- PlayerInfo[playerid][pVIPJob] = dini_Int(file, "VIPJob");
- PlayerInfo[playerid][pPinKod] = dini_Int(file, "PinKod");
- PlayerInfo[playerid][pBankomat] = dini_Int(file, "MasterCard");
- PlayerInfo[playerid][pDeliverTruck] = dini_Int(file, "DeliverTruck");
- PlayerInfo[playerid][pNew] = dini_Int(file, "New");
- PlayerInfo[playerid][pRefPoints] = dini_Int(file, "RefPoints");
- PlayerInfo[playerid][pTester] = dini_Int(file, "Tester");
- PlayerInfo[playerid][pArena] = dini_Int(file, "PaintBall");
- PlayerInfo[playerid][pFightStyle] = dini_Int(file, "FightStyle");
- SetPlayerFightingStyle(playerid, PlayerInfo[playerid][pFightStyle]);
- PlayerInfo[playerid][pScope] = dini_Int(file, "Scope");
- PlayerInfo[playerid][pCookies] = dini_Int(file, "Cookies");
- PlayerInfo[playerid][pOldskool] = dini_Int(file, "Oldskool");
- PlayerInfo[playerid][pReward] = dini_Int(file, "Reward");
- PlayerInfo[playerid][pFish][0] = dini_Int(file, "Fish1");
- PlayerInfo[playerid][pFish][1] = dini_Int(file, "Fish2");
- PlayerInfo[playerid][pFish][2] = dini_Int(file, "Fish3");
- PlayerInfo[playerid][pFish][3] = dini_Int(file, "Fish4");
- PlayerInfo[playerid][pFish][4] = dini_Int(file, "Fish5");
- PlayerInfo[playerid][pLoyal] = dini_Int(file, "Loyal");
- PlayerInfo[playerid][pLoyalTag] = dini_Int(file, "LoyalTag");
- PlayerInfo[playerid][pLPoints] = dini_Int(file, "LPoints");
- PlayerInfo[playerid][pGate][0] = dini_Int(file, "Gate1");
- PlayerInfo[playerid][pGate][1] = dini_Int(file, "Gate2");
- PlayerInfo[playerid][pGate][2] = dini_Int(file, "Gate3");
- PlayerInfo[playerid][pFirework] = 0;
- LoadToys(playerid, file);
- // All Loaded
- print("Character file loaded successfuly.");
- //SendClientMessage(playerid, COLOR_LIGHTRED, "SERVER: {FFFFFF}Your character files have loaded successfully.");
- new string[512];
- // Messages
- SendClientMessage(playerid, COLOR_DARKRED, "Dobrodojdovte na New Generation Roleplay.");
- //Cellphone
- Mobile[playerid] = INVALID_PLAYER_ID;
- CellTime[playerid] = 0;
- // Welcome
- format(string, sizeof(string), "SERVER: Dobrodojde, %s. (Tvojata posledna najava bese na %s)", RPN(playerid), PlayerInfo[playerid][pIP]);
- SendClientMessage(playerid, COLOR_WHITE, string);
- // Player
- format(string, sizeof(string), "SERVER: Ti se najavi kako igrac so level [{00A5FF}%d{FAFAFA}].", PlayerInfo[playerid][pLevel]);
- SendClientMessage(playerid, COLOR_WHITE, string);
- // Helper
- if(PlayerInfo[playerid][pHelper]){
- format(string, sizeof(string), "SERVER: Ti se najavi %d kako Zaednica Helper.", PlayerInfo[playerid][pHelper]);
- SendClientMessage(playerid, COLOR_WHITE, string);}
- //Admin Reports
- if(PlayerInfo[playerid][pAdmin] >= 2 && PlayerInfo[playerid][pAdmin] >= 2) {
- format(string, sizeof(string), "Admin Level: %d | Prifateni prijavi: %d | Odbieni prijavi: %d", PlayerInfo[playerid][pAdmin], PlayerInfo[playerid][pAcceptReport], PlayerInfo[playerid][pTrashReport]);
- SendClientMessage(playerid, COLOR_WHITE,string); }
- // Admin
- if(PlayerInfo[playerid][pAdmin]){
- format(string, sizeof(string), "SERVER: Ti se najavi kako level %d Administrator.", PlayerInfo[playerid][pAdmin]);
- SendClientMessage(playerid, COLOR_WHITE, string);}
- //mapper
- if(PlayerInfo[playerid][pMapper]){
- format(string, sizeof(string), "SERVER: Ti se najavi kako level %d Mapper.", PlayerInfo[playerid][pMapper]);
- SendClientMessage(playerid, COLOR_WHITE, string);}
- // Helper Messages
- if(PlayerInfo[playerid][pHelper]){
- format(string, sizeof(string), "HelpLogin: Pomosnik %s se najavi. (Level %d)", RPN(playerid), PlayerInfo[playerid][pHelper]);
- SendAdminMessage(COLOR_RED, 1, string);}
- // Admin Messages
- if(PlayerInfo[playerid][pAdmin]){
- format(string, sizeof(string), "AdmLogin: Administrator %s se najavi. (Level %d)", RPN(playerid), PlayerInfo[playerid][pAdmin]);
- SendAdminMessage(COLOR_RED, 1, string);}
- // Flag Messages
- if(strlen(PlayerInfo[playerid][pFlag]) > 0)
- {
- format(string, sizeof(string), "[{C3FF00}Admin{FAFAFA}]: %s se najavi. (Igrac so flag)", RPN(playerid));
- SendAdminMessage(COLOR_WHITE, 1, string);
- }
- // MOTDs
- if(strlen(ServerMOTD) > 0){
- format(string, sizeof(string), "SERVER TEMA: {FFFFFF}%s", ServerMOTD);
- SendClientMessage(playerid, COLOR_LIGHTRED, string);}
- if(strlen(FamInfo[PlayerInfo[playerid][pFam]][fMOTD]) > 0){
- format(string, sizeof(string), "FAMILIJA TEMA: {FFFFFF}%s", FamInfo[PlayerInfo[playerid][pFam]][fMOTD]);
- SendClientMessage(playerid, COLOR_LIGHTRED, string);}
- if(strlen(AdminMOTD) > 0 && PlayerInfo[playerid][pAdmin]){
- format(string, sizeof(string), "ADMIN TEMA: {FFFFFF}%s", AdminMOTD);
- SendClientMessage(playerid, COLOR_LIGHTRED, string);}
- return 1;
- }
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