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Stronger Maypul

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Oct 24th, 2016
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  1. [NSPECIAL]
  2. window_length_1="6.000000"
  3. window_h_boost_1="0.000000"
  4. window_v_boost_1="0.000000"
  5. window_h_boost_is_const_1="0.000000"
  6. window_v_boost_is_const_1="0.000000"
  7. window_has_sfx_1="1.000000"
  8. window_sfx_1="187.000000"
  9. window_sfx_frame_1="5.000000"
  10. window_whiff_frames_1="0.000000"
  11. invincibility_1="0.000000"
  12. window_length_2="5.000000"
  13. window_h_boost_2="0.000000"
  14. window_v_boost_2="0.000000"
  15. window_h_boost_is_const_2="0.000000"
  16. window_v_boost_is_const_2="0.000000"
  17. window_has_sfx_2="0.000000"
  18. window_sfx_2="0.000000"
  19. window_sfx_frame_2="0.000000"
  20. window_whiff_frames_2="0.000000"
  21. invincibility_2="0.000000"
  22. window_length_3="8.000000"
  23. window_h_boost_3="0.000000"
  24. window_v_boost_3="0.000000"
  25. window_h_boost_is_const_3="0.000000"
  26. window_v_boost_is_const_3="0.000000"
  27. window_has_sfx_3="0.000000"
  28. window_sfx_3="0.000000"
  29. window_sfx_frame_3="0.000000"
  30. window_whiff_frames_3="0.000000"
  31. invincibility_3="0.000000"
  32. has_cooldown="1.000000"
  33. cooldown="5.000000"
  34. has_whiff_landing="0.000000"
  35. autocancel_frame="7.000000"
  36. landing_lag="4.000000"
  37. num_hitboxes="1.000000"
  38. num_unique_hitboxes="1.000000"
  39. num_final_hitboxes="0.000000"
  40. parent_hitbox="1.000000"
  41. hitbox_window="2.000000"
  42. hitbox_window_creation_frame="0.000000"
  43. hitbox_lifetime="60.000000"
  44. base_knockback="0.000000"
  45. knockback_scaling="0.000000"
  46. knockback_angle="55.000000"
  47. angle_flipper="0.000000"
  48. damage="2.000000"
  49. hitbox_size_x="90.000000"
  50. hitbox_size_y="60.000000"
  51. hitbox_position_x="50.000000"
  52. hitbox_position_y="-24.000000"
  53. hit_effect="6.000000"
  54. asdi_modifier="1.000000"
  55. hitstun_modifier="0.400000"
  56. untechable="0.000000"
  57. priority="3.000000"
  58. base_hitpause="6.000000"
  59. hitpause_scaling="0.000000"
  60. visual_effect="18.000000"
  61. visual_effect_x_offset="0.000000"
  62. visual_effect_y_offset="0.000000"
  63. hit_sound_effect="0.000000"
  64. extra_camera_shake="0.000000"
  65. can_kill_projectiles="1.000000"
  66. hit_lockout_time="0.000000"
  67. causes_extended_parry_stun="0.000000"
  68. force_flinch="0.000000"
  69. hitbox_shape="0.000000"
  70. use_sprite_collision="1.000000"
  71. projectile_h_speed="12.000000"
  72. projectile_v_speed="-3.000000"
  73. projectile_gravity="0.300000"
  74. projectile_lifetime="9999.000000"
  75. [DSPECIAL]
  76. plant_lifespan="800.000000"
  77. upward_seed_speed="-12.000000"
  78. plant_startup_frames="43.000000"
  79. plant_attack_startup_hitstun="3.000000"
  80. plant_attack_startup_neutral="4.000000"
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  83. window_v_boost_1="0.000000"
  84. window_h_boost_is_const_1="0.000000"
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  88. window_sfx_frame_1="9.000000"
  89. window_whiff_frames_1="0.000000"
  90. invincibility_1="0.000000"
  91. window_length_2="10.000000"
  92. window_h_boost_2="0.000000"
  93. window_v_boost_2="0.000000"
  94. window_h_boost_is_const_2="0.000000"
  95. window_v_boost_is_const_2="0.000000"
  96. window_has_sfx_2="0.000000"
  97. window_sfx_2="0.000000"
  98. window_sfx_frame_2="0.000000"
  99. window_whiff_frames_2="0.000000"
  100. invincibility_2="0.000000"
  101. window_length_3="4.000000"
  102. window_h_boost_3="0.000000"
  103. window_v_boost_3="0.000000"
  104. window_h_boost_is_const_3="0.000000"
  105. window_v_boost_is_const_3="0.000000"
  106. window_has_sfx_3="0.000000"
  107. window_sfx_3="39.000000"
  108. window_sfx_frame_3="0.000000"
  109. window_whiff_frames_3="0.000000"
  110. invincibility_3="0.000000"
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  113. hitbox_lifetime="2.000000"
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  117. angle_flipper="3.000000"
  118. damage="4.000000"
  119. hitbox_size_x="110.000000"
  120. hitbox_size_y="110.000000"
  121. hitbox_position_x="2.000000"
  122. hitbox_position_y="-36.000000"
  123. hit_effect="0.000000"
  124. asdi_modifier="1.000000"
  125. hitstun_modifier="0.900000"
  126. untechable="0.000000"
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  128. base_hitpause="5.000000"
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  131. visual_effect_x_offset="0.000000"
  132. visual_effect_y_offset="0.000000"
  133. hit_sound_effect="200.000000"
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  135. can_kill_projectiles="1.000000"
  136. hit_lockout_time="0.000000"
  137. causes_extended_parry_stun="0.000000"
  138. force_flinch="0.000000"
  139. hitbox_shape="0.000000"
  140. use_sprite_collision="0.000000"
  141. projectile_gravity="0.000000"
  142. projectile_lifetime="1.000000"
  143. [DSPECIAL_AIR]
  144. window_length_1="13.000000"
  145. window_h_boost_1="0.000000"
  146. window_v_boost_1="0.000000"
  147. window_h_boost_is_const_1="0.000000"
  148. window_v_boost_is_const_1="1.000000"
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  153. invincibility_1="0.000000"
  154. window_length_2="9.000000"
  155. window_h_boost_2="0.000000"
  156. window_v_boost_2="15.000000"
  157. window_h_boost_is_const_2="0.000000"
  158. window_v_boost_is_const_2="0.000000"
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  162. window_whiff_frames_2="0.000000"
  163. invincibility_2="0.000000"
  164. window_length_3="10.000000"
  165. window_h_boost_3="0.000000"
  166. window_v_boost_3="0.000000"
  167. window_h_boost_is_const_3="0.000000"
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  172. window_whiff_frames_3="0.000000"
  173. invincibility_3="0.000000"
  174. window_length_4="8.000000"
  175. window_h_boost_4="0.000000"
  176. window_v_boost_4="0.000000"
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  178. window_v_boost_is_const_4="1.000000"
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  184. has_cooldown="0.000000"
  185. cooldown="0.000000"
  186. num_hitboxes="1.000000"
  187. num_unique_hitboxes="1.000000"
  188. num_final_hitboxes="0.000000"
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  191. hitbox_window_creation_frame="0.000000"
  192. hitbox_lifetime="8.000000"
  193. base_knockback="8.000000"
  194. knockback_scaling="0.200000"
  195. knockback_angle="90.000000"
  196. angle_flipper="0.000000"
  197. damage="4.000000"
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  199. hitbox_size_y="80.000000"
  200. hitbox_position_x="0.000000"
  201. hitbox_position_y="-20.000000"
  202. hit_effect="6.000000"
  203. asdi_modifier="1.000000"
  204. hitstun_modifier="0.850000"
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  206. priority="2.000000"
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  210. visual_effect_x_offset="0.000000"
  211. visual_effect_y_offset="0.000000"
  212. hit_sound_effect="0.000000"
  213. extra_camera_shake="0.000000"
  214. can_kill_projectiles="0.000000"
  215. hit_lockout_time="0.000000"
  216. causes_extended_parry_stun="0.000000"
  217. force_flinch="0.000000"
  218. hitbox_shape="0.000000"
  219. [USPECIAL]
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  221. window_h_boost_1="0.000000"
  222. window_v_boost_1="0.000000"
  223. window_h_boost_is_const_1="1.000000"
  224. window_v_boost_is_const_1="1.000000"
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  229. invincibility_1="0.000000"
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  231. window_h_boost_2="0.000000"
  232. window_v_boost_2="-15.000000"
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  235. window_has_sfx_2="0.000000"
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  239. invincibility_2="0.000000"
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  241. window_h_boost_3="0.000000"
  242. window_v_boost_3="0.000000"
  243. window_h_boost_is_const_3="0.000000"
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  245. window_has_sfx_3="0.000000"
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  248. window_whiff_frames_3="0.000000"
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  252. num_hitboxes="1.000000"
  253. num_unique_hitboxes="1.000000"
  254. num_final_hitboxes="0.000000"
  255. parent_hitbox="1.000000"
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  259. base_knockback="8.000000"
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  263. damage="8.000000"
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  265. hitbox_size_y="100.000000"
  266. hitbox_position_x="0.000000"
  267. hitbox_position_y="-80.000000"
  268. hit_effect="0.000000"
  269. asdi_modifier="1.000000"
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  271. untechable="0.000000"
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  277. visual_effect_y_offset="0.000000"
  278. hit_sound_effect="190.000000"
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  281. hit_lockout_time="0.000000"
  282. causes_extended_parry_stun="0.000000"
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  284. hitbox_shape="0.000000"
  285. [USPECIAL_MARKED]
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  287. sling_distance_divisor="40.000000"
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  289. window_h_boost_1="0.000000"
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  317. [FSPECIAL]
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  319. boost_speed_air="12.000000"
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  341. window_h_boost_3="0.000000"
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  388. hit_sound_effect="0.000000"
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  392. causes_extended_parry_stun="0.000000"
  393. force_flinch="0.000000"
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  395. [DAIR]
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  430. landing_lag="4.000000"
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  432. num_unique_hitboxes="2.000000"
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  444. hitbox_window_creation_frame_3="0.000000"
  445. hitbox_window_creation_frame_4="0.000000"
  446. base_knockback_multihit="5.000000"
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  448. knockback_scaling_multihit="0.400000"
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  450. knockback_angle_multihit="361.000000"
  451. knockback_angle_final="0.000000"
  452. angle_flipper_multihit="0.000000"
  453. angle_flipper_final="0.000000"
  454. damage_multihit="6.000000"
  455. damage_final="0.000000"
  456. hitbox_size_x_multihit="90.000000"
  457. hitbox_size_y_multihit="60.000000"
  458. hitbox_size_x_final="0.000000"
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  460. hitbox_position_x_1="4.000000"
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  462. hitbox_position_x_3="0.000000"
  463. hitbox_position_x_4="0.000000"
  464. hit_effect_multihit="0.000000"
  465. hit_effect_final="0.000000"
  466. asdi_modifier_multihit="1.000000"
  467. asdi_modifier_final="1.000000"
  468. hitstun_modifier_multihit="1.000000"
  469. hitstun_modifier_final="0.000000"
  470. untechable_multihit="0.000000"
  471. untechable_final="0.000000"
  472. priority_multihit="3.000000"
  473. priority_final="0.000000"
  474. base_hitpause_multihit="6.000000"
  475. base_hitpause_final="0.000000"
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  478. visual_effect_multihit="0.000000"
  479. visual_effect_final="0.000000"
  480. visual_effect_x_offset_multihit="0.000000"
  481. visual_effect_x_offset_final="0.000000"
  482. visual_effect_y_offset_multihit="0.000000"
  483. visual_effect_y_offset_final="0.000000"
  484. hit_sound_effect_multihit="159.000000"
  485. hit_sound_effect_final="0.000000"
  486. extra_camera_shake_multihit="0.000000"
  487. extra_camera_shake_final="0.000000"
  488. can_kill_projectiles_multihit="1.000000"
  489. can_kill_projectiles_final="1.000000"
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  491. hit_lockout_time_final="0.000000"
  492. causes_extended_parry_stun_multihit="1.000000"
  493. causes_extended_parry_stun_final="0.000000"
  494. force_flinch_multihit="0.000000"
  495. force_flinch_final="0.000000"
  496. hitbox_shape_multihit="0.000000"
  497. hitbox_shape_final="0.000000"
  498. use_sprite_collision_1="1.000000"
  499. projectile_h_speed_1="0.000000"
  500. projectile_v_speed_1="0.000000"
  501. projectile_gravity_1="0.000000"
  502. projectile_lifetime_1="999999.000000"
  503. [BAIR]
  504. window_length_1="6.000000"
  505. window_h_boost_1="0.000000"
  506. window_v_boost_1="-1.000000"
  507. window_h_boost_is_const_1="0.000000"
  508. window_v_boost_is_const_1="0.000000"
  509. window_has_sfx_1="1.000000"
  510. window_sfx_1="186.000000"
  511. window_sfx_frame_1="4.000000"
  512. window_whiff_frames_1="0.000000"
  513. invincibility_1="0.000000"
  514. window_length_2="3.000000"
  515. window_h_boost_2="0.000000"
  516. window_v_boost_2="0.000000"
  517. window_h_boost_is_const_2="0.000000"
  518. window_v_boost_is_const_2="0.000000"
  519. window_has_sfx_2="0.000000"
  520. window_sfx_2="0.000000"
  521. window_sfx_frame_2="0.000000"
  522. window_whiff_frames_2="0.000000"
  523. invincibility_2="0.000000"
  524. window_length_3="3.000000"
  525. window_h_boost_3="0.000000"
  526. window_v_boost_3="0.000000"
  527. window_h_boost_is_const_3="0.000000"
  528. window_v_boost_is_const_3="0.000000"
  529. window_has_sfx_3="0.000000"
  530. window_sfx_3="0.000000"
  531. window_sfx_frame_3="0.000000"
  532. window_whiff_frames_3="0.000000"
  533. invincibility_3="0.000000"
  534. window_length_4="3.000000"
  535. window_h_boost_4="0.000000"
  536. window_v_boost_4="0.000000"
  537. window_h_boost_is_const_4="0.000000"
  538. window_v_boost_is_const_4="0.000000"
  539. window_has_sfx_4="1.000000"
  540. window_sfx_4="187.000000"
  541. window_sfx_frame_4="2.000000"
  542. window_whiff_frames_4="0.000000"
  543. invincibility_4="0.000000"
  544. window_length_5="8.000000"
  545. window_h_boost_5="0.000000"
  546. window_v_boost_5="0.000000"
  547. window_h_boost_is_const_5="0.000000"
  548. window_v_boost_is_const_5="0.000000"
  549. window_has_sfx_5="0.000000"
  550. window_sfx_5="0.000000"
  551. window_sfx_frame_5="0.000000"
  552. window_whiff_frames_5="0.000000"
  553. invincibility_5="0.000000"
  554. has_cooldown="0.000000"
  555. cooldown="0.000000"
  556. has_whiff_landing="0.000000"
  557. autocancel_frame="9.000000"
  558. landing_lag="4.000000"
  559. num_hitboxes="2.000000"
  560. num_unique_hitboxes="2.000000"
  561. num_final_hitboxes="0.000000"
  562. parent_hitbox_1="1.000000"
  563. parent_hitbox_2="2.000000"
  564. hitbox_window_1="2.000000"
  565. hitbox_window_2="4.000000"
  566. hitbox_window_creation_frame_1="0.000000"
  567. hitbox_window_creation_frame_2="0.000000"
  568. hitbox_lifetime_1="2.000000"
  569. hitbox_lifetime_2="3.000000"
  570. base_knockback_1="5.000000"
  571. base_knockback_2="6.000000"
  572. knockback_scaling_1="0.250000"
  573. knockback_scaling_2="0.500000"
  574. knockback_angle_1="90.000000"
  575. knockback_angle_2="361.000000"
  576. angle_flipper_1="6.000000"
  577. angle_flipper_2="5.000000"
  578. damage_1="5.000000"
  579. damage_2="6.000000"
  580. hitbox_size_x_1="60.000000"
  581. hitbox_size_y_1="65.000000"
  582. hitbox_size_x_2="65.000000"
  583. hitbox_size_y_2="50.000000"
  584. hitbox_position_x_1="-30.000000"
  585. hitbox_position_y_1="-25.000000"
  586. hitbox_position_x_2="-40.000000"
  587. hitbox_position_y_2="-25.000000"
  588. hit_effect_1="0.000000"
  589. hit_effect_2="0.000000"
  590. asdi_modifier_1="1.000000"
  591. asdi_modifier_2="1.000000"
  592. hitstun_modifier_1="0.000000"
  593. hitstun_modifier_2="0.000000"
  594. untechable_1="0.000000"
  595. untechable_2="0.000000"
  596. priority_1="2.000000"
  597. priority_2="2.000000"
  598. base_hitpause_1="6.000000"
  599. base_hitpause_2="6.000000"
  600. hitpause_scaling_1="0.250000"
  601. hitpause_scaling_2="0.250000"
  602. visual_effect_1="0.000000"
  603. visual_effect_2="0.000000"
  604. visual_effect_x_offset_1="-32.000000"
  605. visual_effect_x_offset_2="-32.000000"
  606. visual_effect_y_offset_1="-10.000000"
  607. visual_effect_y_offset_2="0.000000"
  608. hit_sound_effect_1="159.000000"
  609. hit_sound_effect_2="185.000000"
  610. extra_camera_shake_1="0.000000"
  611. extra_camera_shake_2="0.000000"
  612. can_kill_projectiles_1="1.000000"
  613. can_kill_projectiles_2="1.000000"
  614. hit_lockout_time_1="0.000000"
  615. hit_lockout_time_2="0.000000"
  616. causes_extended_parry_stun_1="0.000000"
  617. causes_extended_parry_stun_2="0.000000"
  618. force_flinch_1="0.000000"
  619. force_flinch_2="0.000000"
  620. hitbox_shape_1="0.000000"
  621. hitbox_shape_2="0.000000"
  622. [FAIR]
  623. window_length_1="11.000000"
  624. window_h_boost_1="0.000000"
  625. window_v_boost_1="-1.000000"
  626. window_h_boost_is_const_1="0.000000"
  627. window_v_boost_is_const_1="0.000000"
  628. window_has_sfx_1="1.000000"
  629. window_sfx_1="194.000000"
  630. window_sfx_frame_1="7.000000"
  631. window_whiff_frames_1="0.000000"
  632. invincibility_1="0.000000"
  633. window_length_2="4.000000"
  634. window_h_boost_2="0.000000"
  635. window_v_boost_2="0.000000"
  636. window_h_boost_is_const_2="0.000000"
  637. window_v_boost_is_const_2="0.000000"
  638. window_has_sfx_2="0.000000"
  639. window_sfx_2="0.000000"
  640. window_sfx_frame_2="0.000000"
  641. window_whiff_frames_2="0.000000"
  642. invincibility_2="0.000000"
  643. window_length_3="12.000000"
  644. window_h_boost_3="0.000000"
  645. window_v_boost_3="0.000000"
  646. window_h_boost_is_const_3="0.000000"
  647. window_v_boost_is_const_3="0.000000"
  648. window_has_sfx_3="0.000000"
  649. window_sfx_3="0.000000"
  650. window_sfx_frame_3="0.000000"
  651. window_whiff_frames_3="0.000000"
  652. invincibility_3="0.000000"
  653. has_cooldown="0.000000"
  654. cooldown="0.000000"
  655. has_whiff_landing="0.000000"
  656. autocancel_frame="24.000000"
  657. landing_lag="8.000000"
  658. num_hitboxes="1.000000"
  659. num_unique_hitboxes="1.000000"
  660. num_final_hitboxes="0.000000"
  661. parent_hitbox="1.000000"
  662. hitbox_window="2.000000"
  663. hitbox_window_creation_frame="0.000000"
  664. hitbox_lifetime="2.000000"
  665. base_knockback="6.000000"
  666. knockback_scaling="0.500000"
  667. knockback_angle="-50.000000"
  668. angle_flipper="6.000000"
  669. damage="8.000000"
  670. hitbox_size_x="60.000000"
  671. hitbox_size_y="80.000000"
  672. hitbox_position_x="45.000000"
  673. hitbox_position_y="-35.000000"
  674. hit_effect="0.000000"
  675. asdi_modifier="1.000000"
  676. hitstun_modifier="0.800000"
  677. untechable="0.000000"
  678. priority="2.000000"
  679. base_hitpause="5.000000"
  680. hitpause_scaling="0.200000"
  681. visual_effect="0.000000"
  682. visual_effect_x_offset="32.000000"
  683. visual_effect_y_offset="5.000000"
  684. hit_sound_effect="190.000000"
  685. extra_camera_shake="0.000000"
  686. can_kill_projectiles="1.000000"
  687. hit_lockout_time="4.000000"
  688. causes_extended_parry_stun="0.000000"
  689. force_flinch="0.000000"
  690. hitbox_shape="0.000000"
  691. [UAIR]
  692. window_length_1="8.000000"
  693. window_h_boost_1="0.000000"
  694. window_v_boost_1="0.000000"
  695. window_h_boost_is_const_1="0.000000"
  696. window_v_boost_is_const_1="0.000000"
  697. window_has_sfx_1="1.000000"
  698. window_sfx_1="201.000000"
  699. window_sfx_frame_1="4.000000"
  700. window_whiff_frames_1="0.000000"
  701. invincibility_1="0.000000"
  702. window_length_2="4.000000"
  703. window_h_boost_2="0.000000"
  704. window_v_boost_2="-3.000000"
  705. window_h_boost_is_const_2="0.000000"
  706. window_v_boost_is_const_2="0.000000"
  707. window_has_sfx_2="0.000000"
  708. window_sfx_2="0.000000"
  709. window_sfx_frame_2="0.000000"
  710. window_whiff_frames_2="0.000000"
  711. invincibility_2="0.000000"
  712. window_length_3="8.000000"
  713. window_h_boost_3="0.000000"
  714. window_v_boost_3="0.000000"
  715. window_h_boost_is_const_3="0.000000"
  716. window_v_boost_is_const_3="0.000000"
  717. window_has_sfx_3="0.000000"
  718. window_sfx_3="0.000000"
  719. window_sfx_frame_3="0.000000"
  720. window_whiff_frames_3="0.000000"
  721. invincibility_3="0.000000"
  722. window_length_4="3.000000"
  723. window_h_boost_4="0.000000"
  724. window_v_boost_4="-1.000000"
  725. window_h_boost_is_const_4="0.000000"
  726. window_v_boost_is_const_4="0.000000"
  727. window_has_sfx_4="0.000000"
  728. window_sfx_4="0.000000"
  729. window_sfx_frame_4="0.000000"
  730. window_whiff_frames_4="0.000000"
  731. invincibility_4="0.000000"
  732. window_length_5="6.000000"
  733. window_h_boost_5="0.000000"
  734. window_v_boost_5="-1.000000"
  735. window_h_boost_is_const_5="0.000000"
  736. window_v_boost_is_const_5="0.000000"
  737. window_has_sfx_5="0.000000"
  738. window_sfx_5="0.000000"
  739. window_sfx_frame_5="0.000000"
  740. window_whiff_frames_5="0.000000"
  741. invincibility_5="0.000000"
  742. has_cooldown="0.000000"
  743. cooldown="0.000000"
  744. has_whiff_landing="0.000000"
  745. autocancel_frame="7.000000"
  746. landing_lag="4.000000"
  747. num_hitboxes="3.000000"
  748. num_unique_hitboxes="2.000000"
  749. num_final_hitboxes="1.000000"
  750. parent_hitbox_1="1.000000"
  751. parent_hitbox_2="1.000000"
  752. parent_hitbox_3="3.000000"
  753. hitbox_window_1="2.000000"
  754. hitbox_window_2="3.000000"
  755. hitbox_window_3="4.000000"
  756. hitbox_window_creation_frame_1="0.000000"
  757. hitbox_window_creation_frame_2="0.000000"
  758. hitbox_window_creation_frame_3="0.000000"
  759. hitbox_lifetime_1="2.000000"
  760. hitbox_lifetime_2="2.000000"
  761. hitbox_lifetime_3="3.000000"
  762. base_knockback_multihit="3.000000"
  763. base_knockback_final="7.000000"
  764. knockback_scaling_multihit="0.100000"
  765. knockback_scaling_final="0.700000"
  766. knockback_angle_multihit="60.000000"
  767. knockback_angle_final="90.000000"
  768. angle_flipper_multihit="4.000000"
  769. angle_flipper_final="0.000000"
  770. damage_multihit="2.000000"
  771. damage_final="5.000000"
  772. hitbox_size_x_multihit="55.000000"
  773. hitbox_size_y_multihit="60.000000"
  774. hitbox_size_x_final="70.000000"
  775. hitbox_size_y_final="60.000000"
  776. hitbox_position_x_1="0.000000"
  777. hitbox_position_y_1="-60.000000"
  778. hitbox_position_x_2="0.000000"
  779. hitbox_position_y_2="-50.000000"
  780. hitbox_position_x_3="0.000000"
  781. hitbox_position_y_3="-60.000000"
  782. hit_effect_multihit="0.000000"
  783. hit_effect_final="0.000000"
  784. asdi_modifier_multihit="1.000000"
  785. asdi_modifier_final="1.000000"
  786. hitstun_modifier_multihit="0.000000"
  787. hitstun_modifier_final="0.000000"
  788. untechable_multihit="0.000000"
  789. untechable_final="0.000000"
  790. priority_multihit="1.000000"
  791. priority_final="1.000000"
  792. base_hitpause_multihit="5.000000"
  793. base_hitpause_final="7.000000"
  794. hitpause_scaling_multihit="0.000000"
  795. hitpause_scaling_final="0.800000"
  796. visual_effect_multihit="0.000000"
  797. visual_effect_final="0.000000"
  798. visual_effect_x_offset_multihit="0.000000"
  799. visual_effect_x_offset_final="0.000000"
  800. visual_effect_y_offset_multihit="0.000000"
  801. visual_effect_y_offset_final="-20.000000"
  802. hit_sound_effect_multihit="185.000000"
  803. hit_sound_effect_final="189.000000"
  804. extra_camera_shake_multihit="0.000000"
  805. extra_camera_shake_final="0.000000"
  806. can_kill_projectiles_multihit="1.000000"
  807. can_kill_projectiles_final="1.000000"
  808. hit_lockout_time_multihit="0.000000"
  809. hit_lockout_time_final="0.000000"
  810. causes_extended_parry_stun_multihit="0.000000"
  811. causes_extended_parry_stun_final="0.000000"
  812. force_flinch_multihit="0.000000"
  813. force_flinch_final="0.000000"
  814. hitbox_shape_multihit="0.000000"
  815. hitbox_shape_final="0.000000"
  816. [NAIR]
  817. window_length_1="9.000000"
  818. window_h_boost_1="0.000000"
  819. window_v_boost_1="0.000000"
  820. window_h_boost_is_const_1="0.000000"
  821. window_v_boost_is_const_1="0.000000"
  822. window_has_sfx_1="1.000000"
  823. window_sfx_1="191.000000"
  824. window_sfx_frame_1="2.000000"
  825. window_whiff_frames_1="0.000000"
  826. invincibility_1="0.000000"
  827. window_length_2="2.000000"
  828. window_h_boost_2="0.000000"
  829. window_v_boost_2="0.000000"
  830. window_h_boost_is_const_2="0.000000"
  831. window_v_boost_is_const_2="0.000000"
  832. window_has_sfx_2="0.000000"
  833. window_sfx_2="0.000000"
  834. window_sfx_frame_2="0.000000"
  835. window_whiff_frames_2="0.000000"
  836. invincibility_2="0.000000"
  837. window_length_3="8.000000"
  838. window_h_boost_3="0.000000"
  839. window_v_boost_3="0.000000"
  840. window_h_boost_is_const_3="0.000000"
  841. window_v_boost_is_const_3="0.000000"
  842. window_has_sfx_3="0.000000"
  843. window_sfx_3="0.000000"
  844. window_sfx_frame_3="0.000000"
  845. window_whiff_frames_3="0.000000"
  846. invincibility_3="0.000000"
  847. window_length_4="6.000000"
  848. window_h_boost_4="0.000000"
  849. window_v_boost_4="0.000000"
  850. window_h_boost_is_const_4="0.000000"
  851. window_v_boost_is_const_4="0.000000"
  852. window_has_sfx_4="0.000000"
  853. window_sfx_4="0.000000"
  854. window_sfx_frame_4="0.000000"
  855. window_whiff_frames_4="0.000000"
  856. invincibility_4="0.000000"
  857. has_cooldown="0.000000"
  858. cooldown="0.000000"
  859. has_whiff_landing="1.000000"
  860. autocancel_frame="2.000000"
  861. landing_lag="4.000000"
  862. num_hitboxes="3.000000"
  863. num_unique_hitboxes="3.000000"
  864. num_final_hitboxes="0.000000"
  865. parent_hitbox_1="1.000000"
  866. parent_hitbox_2="2.000000"
  867. parent_hitbox_3="3.000000"
  868. hitbox_window_1="2.000000"
  869. hitbox_window_2="3.000000"
  870. hitbox_window_3="3.000000"
  871. hitbox_window_creation_frame_1="0.000000"
  872. hitbox_window_creation_frame_2="0.000000"
  873. hitbox_window_creation_frame_3="0.000000"
  874. hitbox_lifetime_1="2.000000"
  875. hitbox_lifetime_2="5.000000"
  876. hitbox_lifetime_3="5.000000"
  877. base_knockback_1="7.000000"
  878. base_knockback_2="5.000000"
  879. base_knockback_3="5.000000"
  880. knockback_scaling_1="0.500000"
  881. knockback_scaling_2="0.300000"
  882. knockback_scaling_3="0.300000"
  883. knockback_angle_1="361.000000"
  884. knockback_angle_2="361.000000"
  885. knockback_angle_3="361.000000"
  886. angle_flipper_1="6.000000"
  887. angle_flipper_2="6.000000"
  888. angle_flipper_3="6.000000"
  889. damage_1="8.000000"
  890. damage_2="5.000000"
  891. damage_3="5.000000"
  892. hitbox_size_x_1="70.000000"
  893. hitbox_size_y_1="40.000000"
  894. hitbox_size_x_2="40.000000"
  895. hitbox_size_y_2="20.000000"
  896. hitbox_size_x_3="40.000000"
  897. hitbox_size_y_3="20.000000"
  898. hitbox_position_x_1="0.000000"
  899. hitbox_position_y_1="-30.000000"
  900. hitbox_position_x_2="44.000000"
  901. hitbox_position_y_2="-30.000000"
  902. hitbox_position_x_3="-48.000000"
  903. hitbox_position_y_3="-30.000000"
  904. hit_effect_1="0.000000"
  905. hit_effect_2="0.000000"
  906. hit_effect_3="0.000000"
  907. asdi_modifier_1="1.000000"
  908. asdi_modifier_2="1.000000"
  909. asdi_modifier_3="1.000000"
  910. hitstun_modifier_1="0.000000"
  911. hitstun_modifier_2="0.000000"
  912. hitstun_modifier_3="0.000000"
  913. untechable_1="0.000000"
  914. untechable_2="0.000000"
  915. untechable_3="0.000000"
  916. priority_1="1.000000"
  917. priority_2="1.000000"
  918. priority_3="1.000000"
  919. base_hitpause_1="7.000000"
  920. base_hitpause_2="4.000000"
  921. base_hitpause_3="4.000000"
  922. hitpause_scaling_1="0.450000"
  923. hitpause_scaling_2="0.200000"
  924. hitpause_scaling_3="0.200000"
  925. visual_effect_1="0.000000"
  926. visual_effect_2="0.000000"
  927. visual_effect_3="0.000000"
  928. visual_effect_x_offset_1="0.000000"
  929. visual_effect_x_offset_2="20.000000"
  930. visual_effect_x_offset_3="-20.000000"
  931. visual_effect_y_offset_1="0.000000"
  932. visual_effect_y_offset_2="0.000000"
  933. visual_effect_y_offset_3="0.000000"
  934. hit_sound_effect_1="189.000000"
  935. hit_sound_effect_2="185.000000"
  936. hit_sound_effect_3="159.000000"
  937. extra_camera_shake_1="0.000000"
  938. extra_camera_shake_2="0.000000"
  939. extra_camera_shake_3="0.000000"
  940. can_kill_projectiles_1="1.000000"
  941. can_kill_projectiles_2="1.000000"
  942. can_kill_projectiles_3="1.000000"
  943. hit_lockout_time_1="13.000000"
  944. hit_lockout_time_2="8.000000"
  945. hit_lockout_time_3="8.000000"
  946. causes_extended_parry_stun_1="0.000000"
  947. causes_extended_parry_stun_2="0.000000"
  948. causes_extended_parry_stun_3="0.000000"
  949. force_flinch_1="0.000000"
  950. force_flinch_2="0.000000"
  951. force_flinch_3="0.000000"
  952. hitbox_shape_1="0.000000"
  953. hitbox_shape_2="0.000000"
  954. hitbox_shape_3="0.000000"
  955. [DSTRONG]
  956. window_length_1="7.000000"
  957. window_h_boost_1="0.000000"
  958. window_v_boost_1="0.000000"
  959. window_h_boost_is_const_1="0.000000"
  960. window_v_boost_is_const_1="0.000000"
  961. window_has_sfx_1="0.000000"
  962. window_sfx_1="0.000000"
  963. window_sfx_frame_1="0.000000"
  964. window_whiff_frames_1="0.000000"
  965. invincibility_1="0.000000"
  966. window_length_2="5.000000"
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  1430. window_v_boost_is_const_2="0.000000"
  1431. window_has_sfx_2="0.000000"
  1432. window_sfx_2="0.000000"
  1433. window_sfx_frame_2="0.000000"
  1434. window_whiff_frames_2="0.000000"
  1435. invincibility_2="0.000000"
  1436. window_length_3="14.000000"
  1437. window_h_boost_3="0.000000"
  1438. window_v_boost_3="0.000000"
  1439. window_h_boost_is_const_3="0.000000"
  1440. window_v_boost_is_const_3="0.000000"
  1441. window_has_sfx_3="0.000000"
  1442. window_sfx_3="0.000000"
  1443. window_sfx_frame_3="0.000000"
  1444. window_whiff_frames_3="0.000000"
  1445. invincibility_3="0.000000"
  1446. has_cooldown="0.000000"
  1447. cooldown="0.000000"
  1448. num_hitboxes="1.000000"
  1449. num_unique_hitboxes="1.000000"
  1450. num_final_hitboxes="0.000000"
  1451. parent_hitbox="1.000000"
  1452. hitbox_window="2.000000"
  1453. hitbox_window_creation_frame="0.000000"
  1454. hitbox_lifetime="3.000000"
  1455. base_knockback="6.000000"
  1456. knockback_scaling="0.500000"
  1457. knockback_angle="361.000000"
  1458. angle_flipper="6.000000"
  1459. damage="8.000000"
  1460. hitbox_size_x="80.000000"
  1461. hitbox_size_y="25.000000"
  1462. hitbox_position_x="50.000000"
  1463. hitbox_position_y="-24.000000"
  1464. hit_effect="0.000000"
  1465. asdi_modifier="1.000000"
  1466. hitstun_modifier="0.000000"
  1467. untechable="0.000000"
  1468. priority="1.000000"
  1469. base_hitpause="6.000000"
  1470. hitpause_scaling="0.600000"
  1471. visual_effect="0.000000"
  1472. visual_effect_x_offset="16.000000"
  1473. visual_effect_y_offset="0.000000"
  1474. hit_sound_effect="188.000000"
  1475. extra_camera_shake="0.000000"
  1476. can_kill_projectiles="1.000000"
  1477. hit_lockout_time="0.000000"
  1478. causes_extended_parry_stun="0.000000"
  1479. force_flinch="0.000000"
  1480. hitbox_shape="0.000000"
  1481. [DATTACK]
  1482. window_length_1="7.000000"
  1483. window_h_boost_1="0.000000"
  1484. window_v_boost_1="0.000000"
  1485. window_h_boost_is_const_1="0.000000"
  1486. window_v_boost_is_const_1="0.000000"
  1487. window_has_sfx_1="0.000000"
  1488. window_sfx_1="0.000000"
  1489. window_sfx_frame_1="0.000000"
  1490. window_whiff_frames_1="0.000000"
  1491. invincibility_1="0.000000"
  1492. window_length_2="9.000000"
  1493. window_h_boost_2="12.000000"
  1494. window_v_boost_2="0.000000"
  1495. window_h_boost_is_const_2="0.000000"
  1496. window_v_boost_is_const_2="0.000000"
  1497. window_has_sfx_2="1.000000"
  1498. window_sfx_2="191.000000"
  1499. window_sfx_frame_2="0.000000"
  1500. window_whiff_frames_2="0.000000"
  1501. invincibility_2="0.000000"
  1502. window_length_3="3.000000"
  1503. window_h_boost_3="0.000000"
  1504. window_v_boost_3="0.000000"
  1505. window_h_boost_is_const_3="0.000000"
  1506. window_v_boost_is_const_3="0.000000"
  1507. window_has_sfx_3="0.000000"
  1508. window_sfx_3="0.000000"
  1509. window_sfx_frame_3="0.000000"
  1510. window_whiff_frames_3="0.000000"
  1511. invincibility_3="0.000000"
  1512. window_length_4="4.000000"
  1513. window_h_boost_4="0.000000"
  1514. window_v_boost_4="0.000000"
  1515. window_h_boost_is_const_4="0.000000"
  1516. window_v_boost_is_const_4="0.000000"
  1517. window_has_sfx_4="0.000000"
  1518. window_sfx_4="0.000000"
  1519. window_sfx_frame_4="0.000000"
  1520. window_whiff_frames_4="0.000000"
  1521. invincibility_4="0.000000"
  1522. window_length_5="8.000000"
  1523. window_h_boost_5="0.000000"
  1524. window_v_boost_5="0.000000"
  1525. window_h_boost_is_const_5="0.000000"
  1526. window_v_boost_is_const_5="0.000000"
  1527. window_has_sfx_5="0.000000"
  1528. window_sfx_5="0.000000"
  1529. window_sfx_frame_5="0.000000"
  1530. window_whiff_frames_5="20.000000"
  1531. invincibility_5="0.000000"
  1532. has_cooldown="0.000000"
  1533. cooldown="0.000000"
  1534. num_hitboxes="2.000000"
  1535. num_unique_hitboxes="2.000000"
  1536. num_final_hitboxes="0.000000"
  1537. parent_hitbox_1="1.000000"
  1538. parent_hitbox_2="2.000000"
  1539. hitbox_window_1="2.000000"
  1540. hitbox_window_2="4.000000"
  1541. hitbox_window_creation_frame_1="1.000000"
  1542. hitbox_window_creation_frame_2="0.000000"
  1543. hitbox_lifetime_1="4.000000"
  1544. hitbox_lifetime_2="4.000000"
  1545. base_knockback_1="7.000000"
  1546. base_knockback_2="8.000000"
  1547. knockback_scaling_1="0.250000"
  1548. knockback_scaling_2="0.300000"
  1549. knockback_angle_1="361.000000"
  1550. knockback_angle_2="70.000000"
  1551. angle_flipper_1="0.000000"
  1552. angle_flipper_2="0.000000"
  1553. damage_1="3.000000"
  1554. damage_2="5.000000"
  1555. hitbox_size_x_1="70.000000"
  1556. hitbox_size_y_1="30.000000"
  1557. hitbox_size_x_2="40.000000"
  1558. hitbox_size_y_2="60.000000"
  1559. hitbox_position_x_1="25.000000"
  1560. hitbox_position_y_1="-10.000000"
  1561. hitbox_position_x_2="10.000000"
  1562. hitbox_position_y_2="-45.000000"
  1563. hit_effect_1="0.000000"
  1564. hit_effect_2="0.000000"
  1565. asdi_modifier_1="1.000000"
  1566. asdi_modifier_2="1.000000"
  1567. hitstun_modifier_1="0.000000"
  1568. hitstun_modifier_2="0.000000"
  1569. untechable_1="0.000000"
  1570. untechable_2="0.000000"
  1571. priority_1="2.000000"
  1572. priority_2="1.000000"
  1573. base_hitpause_1="7.000000"
  1574. base_hitpause_2="6.000000"
  1575. hitpause_scaling_1="0.250000"
  1576. hitpause_scaling_2="0.500000"
  1577. visual_effect_1="0.000000"
  1578. visual_effect_2="0.000000"
  1579. visual_effect_x_offset_1="32.000000"
  1580. visual_effect_x_offset_2="-20.000000"
  1581. visual_effect_y_offset_1="-10.000000"
  1582. visual_effect_y_offset_2="-20.000000"
  1583. hit_sound_effect_1="185.000000"
  1584. hit_sound_effect_2="188.000000"
  1585. extra_camera_shake_1="0.000000"
  1586. extra_camera_shake_2="0.000000"
  1587. can_kill_projectiles_1="1.000000"
  1588. can_kill_projectiles_2="1.000000"
  1589. hit_lockout_time_1="3.000000"
  1590. hit_lockout_time_2="4.000000"
  1591. causes_extended_parry_stun_1="0.000000"
  1592. causes_extended_parry_stun_2="0.000000"
  1593. force_flinch_1="0.000000"
  1594. force_flinch_2="0.000000"
  1595. hitbox_shape_1="0.000000"
  1596. hitbox_shape_2="0.000000"
  1597. [JAB]
  1598. window_length_1="3.000000"
  1599. window_h_boost_1="0.000000"
  1600. window_v_boost_1="0.000000"
  1601. window_h_boost_is_const_1="0.000000"
  1602. window_v_boost_is_const_1="0.000000"
  1603. window_has_sfx_1="1.000000"
  1604. window_sfx_1="186.000000"
  1605. window_sfx_frame_1="2.000000"
  1606. window_whiff_frames_1="0.000000"
  1607. invincibility_1="0.000000"
  1608. window_length_2="3.000000"
  1609. window_h_boost_2="0.000000"
  1610. window_v_boost_2="0.000000"
  1611. window_h_boost_is_const_2="0.000000"
  1612. window_v_boost_is_const_2="0.000000"
  1613. window_has_sfx_2="0.000000"
  1614. window_sfx_2="0.000000"
  1615. window_sfx_frame_2="0.000000"
  1616. window_whiff_frames_2="0.000000"
  1617. invincibility_2="0.000000"
  1618. window_length_3="13.000000"
  1619. window_cancel_frame_3="5.000000"
  1620. window_h_boost_3="0.000000"
  1621. window_v_boost_3="0.000000"
  1622. window_h_boost_is_const_3="0.000000"
  1623. window_v_boost_is_const_3="0.000000"
  1624. window_has_sfx_3="0.000000"
  1625. window_sfx_3="0.000000"
  1626. window_sfx_frame_3="0.000000"
  1627. window_whiff_frames_3="0.000000"
  1628. invincibility_3="0.000000"
  1629. window_length_4="3.000000"
  1630. window_h_boost_4="0.000000"
  1631. window_v_boost_4="0.000000"
  1632. window_h_boost_is_const_4="0.000000"
  1633. window_v_boost_is_const_4="0.000000"
  1634. window_has_sfx_4="1.000000"
  1635. window_sfx_4="187.000000"
  1636. window_sfx_frame_4="2.000000"
  1637. window_whiff_frames_4="0.000000"
  1638. invincibility_4="0.000000"
  1639. window_length_5="3.000000"
  1640. window_h_boost_5="0.000000"
  1641. window_v_boost_5="0.000000"
  1642. window_h_boost_is_const_5="0.000000"
  1643. window_v_boost_is_const_5="0.000000"
  1644. window_has_sfx_5="0.000000"
  1645. window_sfx_5="0.000000"
  1646. window_sfx_frame_5="0.000000"
  1647. window_whiff_frames_5="0.000000"
  1648. invincibility_5="0.000000"
  1649. window_length_6="11.000000"
  1650. window_cancel_frame_6="5.000000"
  1651. window_h_boost_6="0.000000"
  1652. window_v_boost_6="0.000000"
  1653. window_h_boost_is_const_6="0.000000"
  1654. window_v_boost_is_const_6="0.000000"
  1655. window_has_sfx_6="0.000000"
  1656. window_sfx_6="0.000000"
  1657. window_sfx_frame_6="0.000000"
  1658. window_whiff_frames_6="0.000000"
  1659. invincibility_6="0.000000"
  1660. has_cooldown="0.000000"
  1661. cooldown="0.000000"
  1662. num_hitboxes="2.000000"
  1663. num_unique_hitboxes="2.000000"
  1664. num_final_hitboxes="0.000000"
  1665. parent_hitbox_1="1.000000"
  1666. parent_hitbox_2="2.000000"
  1667. hitbox_window_1="2.000000"
  1668. hitbox_window_2="5.000000"
  1669. hitbox_window_creation_frame_1="0.000000"
  1670. hitbox_window_creation_frame_2="0.000000"
  1671. hitbox_lifetime_1="2.000000"
  1672. hitbox_lifetime_2="2.000000"
  1673. base_knockback_1="4.000000"
  1674. base_knockback_2="5.000000"
  1675. knockback_scaling_1="0.000000"
  1676. knockback_scaling_2="0.000000"
  1677. knockback_angle_1="361.000000"
  1678. knockback_angle_2="361.000000"
  1679. angle_flipper_1="6.000000"
  1680. angle_flipper_2="6.000000"
  1681. damage_1="3.000000"
  1682. damage_2="3.000000"
  1683. hitbox_size_x_1="70.000000"
  1684. hitbox_size_y_1="55.000000"
  1685. hitbox_size_x_2="70.000000"
  1686. hitbox_size_y_2="55.000000"
  1687. hitbox_position_x_1="35.000000"
  1688. hitbox_position_y_1="-30.000000"
  1689. hitbox_position_x_2="35.000000"
  1690. hitbox_position_y_2="-30.000000"
  1691. hit_effect_1="0.000000"
  1692. hit_effect_2="0.000000"
  1693. asdi_modifier_1="1.000000"
  1694. asdi_modifier_2="1.000000"
  1695. hitstun_modifier_1="0.000000"
  1696. hitstun_modifier_2="0.000000"
  1697. untechable_1="0.000000"
  1698. untechable_2="0.000000"
  1699. priority_1="2.000000"
  1700. priority_2="1.000000"
  1701. base_hitpause_1="4.000000"
  1702. base_hitpause_2="5.000000"
  1703. hitpause_scaling_1="0.000000"
  1704. hitpause_scaling_2="0.000000"
  1705. visual_effect_1="0.000000"
  1706. visual_effect_2="0.000000"
  1707. visual_effect_x_offset_1="20.000000"
  1708. visual_effect_x_offset_2="20.000000"
  1709. visual_effect_y_offset_1="0.000000"
  1710. visual_effect_y_offset_2="0.000000"
  1711. hit_sound_effect_1="159.000000"
  1712. hit_sound_effect_2="185.000000"
  1713. extra_camera_shake_1="0.000000"
  1714. extra_camera_shake_2="0.000000"
  1715. can_kill_projectiles_1="1.000000"
  1716. can_kill_projectiles_2="1.000000"
  1717. hit_lockout_time_1="4.000000"
  1718. hit_lockout_time_2="4.000000"
  1719. causes_extended_parry_stun_1="0.000000"
  1720. causes_extended_parry_stun_2="0.000000"
  1721. force_flinch_1="1.000000"
  1722. force_flinch_2="0.000000"
  1723. hitbox_shape_1="0.000000"
  1724. hitbox_shape_2="0.000000"
  1725. [GENERAL]
  1726. wrap_scaling="0.100000"
  1727. base_wrap_frames="34.000000"
  1728. knockback_adjustment="1.100000"
  1729. hitstun_gravity_accel="0.500000"
  1730. gravity_accel="0.500000"
  1731. fast_fall_speed="15.000000"
  1732. max_fall_speed="10.000000"
  1733. ground_friction="1.000000"
  1734. air_friction="0.050000"
  1735. max_dbl_jumps="1.000000"
  1736. max_jump_h_speed="8.000000"
  1737. dbl_jump_speed="10.500000"
  1738. short_hop_speed="5.500000"
  1739. jump_speed="10.500000"
  1740. air_accel="0.200000"
  1741. max_air_speed="6.000000"
  1742. roll_backward_speed="10.000000"
  1743. roll_backward_recovery_time="12.000000"
  1744. roll_backward_active_time="14.000000"
  1745. roll_backward_startup_time="3.000000"
  1746. roll_forward_speed="10.000000"
  1747. roll_forward_recovery_time="12.000000"
  1748. roll_forward_active_time="14.000000"
  1749. roll_forward_startup_time="3.000000"
  1750. air_dodge_speed="8.000000"
  1751. air_dodge_recovery_time="12.000000"
  1752. air_dodge_active_time="12.000000"
  1753. air_dodge_startup_time="2.000000"
  1754. techroll_speed="8.000000"
  1755. techroll_recovery_time="14.000000"
  1756. techroll_active_time="12.000000"
  1757. techroll_startup_time="8.000000"
  1758. tech_recovery_time="4.000000"
  1759. tech_active_time="14.000000"
  1760. parry_recovery_time="20.000000"
  1761. parry_active_time="8.000000"
  1762. parry_startup_time="2.000000"
  1763. wave_land_friction="0.060000"
  1764. wave_land_time="9.000000"
  1765. jump_start_time="5.000000"
  1766. prat_fall_accel="0.850000"
  1767. prat_land_time="10.000000"
  1768. land_time="4.000000"
  1769. initial_dash_speed="9.000000"
  1770. initial_dash_accel="2.000000"
  1771. initial_dash_time="10.000000"
  1772. dash_stop_friction="3.000000"
  1773. dash_stop_time="6.000000"
  1774. walljump_v_speed="10.000000"
  1775. walljump_h_speed="4.000000"
  1776. dash_turn_accel="2.000000"
  1777. dash_turn_time="10.000000"
  1778. dash_speed="9.000000"
  1779. walk_turn_time="6.000000"
  1780. walk_accel="0.500000"
  1781. walk_speed="4.500000"
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