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FeatherBoard_CONFIG

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  1. # ------------------------------ #
  2. #
  3. # FeatherBoard 1.9.0
  4. # Runs like a feather on your server
  5. # (c) Maxim Van de Wynckel
  6. #
  7. # ------------------------------ #
  8.  
  9. # Permissions: To use the action groups give them the permission
  10. # featherboard.group.<group>
  11. # Make sure to remove them from the other groups
  12. # when giving a new permission.
  13.  
  14. # Variables: These variables can be used in the TEXT section
  15. # of both the header as the footer.
  16. #
  17. # {PLAYER} - Player name
  18. # {PLAYERNICK} - Player nickname
  19. # {SERVER} - Server name
  20. # {PLAYERCOUNT} - Server player count
  21. # {BUNGEECOUNT} - Bungee network player count
  22. # 850+ more ... see spigot page
  23.  
  24. # Formatting: These are formatting tags allowing you to format the animations
  25. # or placeholders.
  26. #
  27. # Substring: This allows you to split a word (even a placeholder) in parts
  28. # example: <substring begin=0 end=3>Hello World</substring> = Hel
  29. # usage: This can be used to split placeholders when creating a typewriter
  30. # or to split the colors in a placeholder.
  31. #
  32. # Scroll: This creates a scrolling animation of the text inside it. It accepts
  33. # two arguments (the length and space between scrolls).
  34. # example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
  35. #
  36. # PLENTY MORE! See spigot page
  37.  
  38. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  39. # GENERAL PLUGIN SETTINGS
  40. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  41.  
  42. ## Config version (DO NOT EDIT)
  43. config: 1
  44.  
  45. ## Language file
  46. lang: 'en'
  47.  
  48. ## Debug mode
  49. debug: false
  50.  
  51. ## Log to file
  52. log: true
  53.  
  54. ## Update checking
  55. update:
  56. check: true # RECOMMENDED YOU LEAVE THIS TRUE
  57.  
  58. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  59. # PLUGIN SPECIFIC SETTINGS
  60. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  61.  
  62. # Tweaks to increase performance (Use at own risk)
  63. tweaks:
  64. # This option does not send scoreboard remove packets
  65. # to the client on quit. This can increase performance on servers
  66. # where players quit a lot (hubs, ...)
  67. #
  68. # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  69. # /data folder
  70. #
  71. # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  72. keepScoreboardOnQuit: false
  73.  
  74.  
  75. # Anti Flicker will use a new engine that will allow you to use fast animations
  76. # without any flicker. This is an EXPERIMENTAL feature and it asked to post bugs
  77. # and problems that only occur with this option enabled in a Spigot private message.
  78. # Using this option shortens the maximum length for 1.8 servers to around 26~28 chars
  79. # but this is an increase for 1.7 clients (that default only have 16 characters)
  80. # IF YOU ARE HAVING PROBLEMS. TRY TO TURN THIS OFF FIRST
  81. antiflicker: true
  82.  
  83. # A list of different scoreboards
  84. boards:
  85. default:
  86. title: # The first element in the group will be title.
  87. # We will show the server name animated, with a glow effect every 20 sec
  88. text:
  89. - ' &4&l_'
  90. - ' &4&lL&4&l_'
  91. - ' &4&lLI&4&l_'
  92. - ' &4&lLIF&4&l_'
  93. - ' &4&lLIFE&4&l_'
  94. - ' &4&lLIFEC&4&l_'
  95. - ' &4&lLIFECR&4&l_'
  96. - ' &4&lLIFECRA&4&l_'
  97. - ' &4&lLIFECRAF&4&l_'
  98. - ' &4&lLIFECRAFT&4&l_'
  99. - ' &4&lLIFECRAFT&4&l'
  100. - ' &4&lLIFECRAFT&4&l_'
  101. - ' &4&lLIFECRAFT&4&l'
  102. - ' &4&lLIFECRAFT&4&l'
  103. - ' &4&lLIFECRAFT&4&l_'
  104. - ' &4&lLIFECRAFT&4&l'
  105. - ' &4&lLIFECRAFT&4&l_'
  106. - ' &4&lLIFECRAFT&4&l'
  107. - ' &4&lLIFECRAFT&4&l_'
  108. - ' &4&lLIFECRAFT&4&l'
  109. - ' &4&lLIFECRAF&4&l_'
  110. - ' &4&lLIFECRA&4&l_'
  111. - ' &4&lLIFECR&4&l_'
  112. - ' &4&lLIFEC&4&l_'
  113. - ' &4&lLIFE&4&l_'
  114. - ' &4&lLIF&4&l_'
  115. - ' &4&lLI&4&l_'
  116. - ' &4&lL&4&l_'
  117. - ' &4&l&4&l_'
  118. - ' &a&l_'
  119. - ' &a&lp&a&l_'
  120. - ' &a&lph&a&l_'
  121. - ' &a&lphi&a&l_'
  122. - ' &a&lphil&a&l_'
  123. - ' &a&lphili&a&l_'
  124. - ' &a&lphilip&a&l_'
  125. - ' &a&lphilipp&a&l_'
  126. - ' &a&lphilippi&a&l_'
  127. - ' &a&lphilippin&a&l_'
  128. - ' &a&lphilippine&a&l_'
  129. - ' &a&lphilippine &a&l_'
  130. - ' &a&lphilippine S&a&l_'
  131. - ' &a&lphilippine Se&a&l_'
  132. - ' &a&lphilippine Ser&a&l_'
  133. - ' &a&lphilippine Serv&a&l_'
  134. - ' &a&lphilippine Serve&a&l_'
  135. - ' &a&lphilippine Server&a&l_'
  136. - ' &a&lphilippine Server&a&l'
  137. - ' &a&lphilippine Server&a&l_'
  138. - ' &a&lphilippine Server&a&l'
  139. - ' &a&lphilippine Server&a&l_'
  140. - ' &a&lphilippine Serve&a&l_'
  141. - ' &a&lphilippine Serv&a&l_'
  142. - ' &a&lphilippine Ser&a&l_'
  143. - ' &a&lphilippine Se&a&l_'
  144. - ' &a&lphilippine S&a&l_'
  145. - ' &a&lphilippine &a&l_'
  146. - ' &a&lphilippine&a&l_'
  147. - ' &a&lphilippi&a&l_'
  148. - ' &a&lphilipp&a&l_'
  149. - ' &a&lphilip&a&l_'
  150. - ' &a&lphili&a&l_'
  151. - ' &a&lphi&a&l_'
  152. - ' &a&lph&a&l_'
  153. - ' &a&lp&a&l_'
  154. - ' &a&l'
  155. - ' &a&l_'
  156. - ' &a&l'
  157. - ' &a&l_'
  158. - ' &a&l'
  159. - ' &4&l_'
  160. # Interval the animation loops in ticks (20 ticks = 1 sec)
  161. # If you need waiting intervals look at the DELAY placeholder
  162. interval: 3
  163. # Do you want to randomize the animation frames?
  164. random: false
  165. header: # A header is recommended to make sure the scoreboard remains the same size
  166. text:
  167. - '&1&m+------------------------+'
  168. - '&2&m+------------------------+'
  169. - '&3&m+------------------------+'
  170. - '&4&m+------------------------+'
  171. - '&5&m+------------------------+'
  172. - '&6&m+------------------------+'
  173. - '&7&m+------------------------+'
  174. - '&8&m+------------------------+'
  175. - '&9&m+------------------------+'
  176. - '&e&m+------------------------+'
  177. - '&d&m+------------------------+'
  178. - '&a&m+------------------------+'
  179. - '&c&m+------------------------+'
  180. interval: 5
  181. random: false
  182. player-label: # You can add elements to the group and name them like you want
  183. # Lets make a static label
  184. text:
  185. - '&8&l[&e&lPlayer&8&l]'
  186. interval: 100 # The interval is not important since its just 1 static text.
  187. # Do you want to randomize the animation frames?
  188. random: false
  189. player: # Under the label we will show the actual player name
  190. text:
  191. - '<delay times=4>&a&l{PLAYER}</delay>'
  192. interval: 100
  193. # Do you want to randomize the animation frames?
  194. random: false
  195. spacer-player: # This is a spacer an empty line
  196. text:
  197. - '&8&m+------------------------+'
  198. interval: 100
  199. # Do you want to randomize the animation frames?
  200. random: false
  201. news-label:
  202. text:
  203. - '&8&l[&e&lNews&8&l]'
  204. interval: 100
  205. # Do you want to randomize the animation frames?
  206. random: false
  207. news:
  208. # Lets create some animated news
  209. # News is something you need to write quick
  210. # and usually you don't want to spend ages on creating
  211. # some cool effect. That is why FeatherBoard features
  212. # several presets you can use.
  213. text:
  214. - '&f<scroll width=28>&lWelcome Po sa Server philippine Lifecraft &c&lSalamat sa Sa mga nag Join Mag Enjoy lang kayo sa Server namin <3</scroll>'
  215. interval: 7 # When using preset effects. The interval will apply to that effect
  216. # Do you want to randomize the animation frames?
  217. random: false
  218. spacer-news: # Another spacer (empty line)
  219. text:
  220. - '&8&m+------------------------+'
  221. interval: 100
  222. random: false
  223. moneytimesplayed-label: #Switch between site, times played and health
  224. text:
  225. - '&8&l[&3&lPing&8&l]'
  226.  
  227. interval: 100
  228. random: false
  229. moneytimesplayed: #Switch between site, times played and health
  230. text:
  231. - '&r{ping}'
  232. interval: 100
  233. random: false
  234. spacer-money: # Another spacer (empty line) again you don't need to call this 'spacer'
  235. text:
  236. - '&8&m+------------------------+'
  237. interval: 100
  238. random: false
  239. server-label: # Server status label
  240. text:
  241. - '&8&l[&3healthbar&8&l]'
  242. interval: 100
  243. random: false
  244. server: # Server status (ram and tps)
  245. text:
  246. - '{healthbar}'
  247. interval: 1
  248. random: false
  249. footer: # A footer is recommended to make sure the scoreboard remains the same size
  250. text:
  251. - '&1&m+------------------------+'
  252. - '&2&m+------------------------+'
  253. - '&3&m+------------------------+'
  254. - '&4&m+------------------------+'
  255. - '&5&m+------------------------+'
  256. - '&6&m+------------------------+'
  257. - '&7&m+------------------------+'
  258. - '&8&m+------------------------+'
  259. - '&9&m+------------------------+'
  260. - '&e&m+------------------------+'
  261. - '&d&m+------------------------+'
  262. - '&a&m+------------------------+'
  263. - '&c&m+------------------------+'
  264. interval: 5
  265. random: false
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