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ste.scr decompiled

By: a guest on Oct 23rd, 2011  |  syntax: C++  |  size: 75.97 KB  |  hits: 47  |  expires: Never
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  1. PLAYER_PED p1 = (113.50, 124.70, 255.00) 25 1
  2. BONUS bonus1
  3. BONUS bonus2
  4. BONUS bonus3
  5. BONUS bonus4
  6. BONUS bonus5
  7. BONUS bonus6
  8. BONUS bonus7
  9. BONUS bonus8
  10. BONUS bonus9
  11. BONUS bonus10
  12. BONUS bonus11
  13. BONUS bonus12
  14. BONUS bonus13
  15. BONUS bonus14
  16. BONUS bonus15
  17. BONUS bonus16
  18. BONUS bonus17
  19. BONUS bonus18
  20. BONUS bonus19
  21. BONUS bonus20
  22. BONUS bonus21
  23. BONUS bonus22
  24. BONUS bonus23
  25. BONUS bonus24
  26. BONUS bonus25
  27. BONUS bonus26
  28. BONUS bonus27
  29. ONSCREEN_COUNTER onscreen1
  30. SAVED_COUNTER savecountdec1
  31. SAVED_COUNTER savecountdec2
  32. SAVED_COUNTER savecount1 = 0
  33. SOUND sounddec1
  34. SOUND sounddec2
  35. SOUND sounddec3
  36. SOUND sounddec4
  37. SOUND sounddec5
  38. SOUND sounddec6
  39. SOUND sounddec7
  40. SOUND sounddec8
  41. SOUND sounddec9
  42. SOUND sounddec10
  43. SOUND sounddec11
  44. SOUND sounddec12
  45. SOUND sounddec13
  46. SOUND sounddec14
  47. SOUND sounddec15
  48. SOUND sounddec16
  49. SOUND sounddec17
  50. SOUND sounddec18
  51. SOUND sounddec19
  52. SOUND sounddec20
  53. SOUND sounddec21
  54. SOUND sounddec22
  55. SOUND sounddec23
  56. SOUND sounddec24
  57. SOUND sounddec25
  58. SOUND sounddec26
  59. SOUND sounddec27
  60. SOUND sounddec28
  61. SOUND sounddec29
  62. SOUND sounddec30
  63. SOUND sounddec31
  64. SOUND sounddec32
  65. SOUND sounddec33
  66. SOUND sounddec34
  67. SOUND sounddec35
  68. SOUND sounddec36
  69. ARROW_DATA arrow1
  70. ARROW_DATA arrow2
  71. ARROW_DATA arrow3
  72. ARROW_DATA arrow4
  73. ARROW_DATA arrow5
  74. TIMER_DATA timer1
  75. PARKED_CAR_DATA auto1 = (38.50, 26.50) 2 170 TRUKCAB1
  76. PARKED_CAR_DATA auto2 = (46.50, 27.50) 3 15 PICKUP
  77. PARKED_CAR_DATA auto3 = (33.50, 42.50) 4 15 PICKUP
  78. PARKED_CAR_DATA auto4 = (33.50, 34.50) 5 170 PICKUP
  79. PARKED_CAR_DATA auto5 = (36.50, 48.50) 7 82 VESPA
  80. PARKED_CAR_DATA auto6 = (9.50, 44.50) 8 265 PICKUP
  81. PARKED_CAR_DATA auto7 = (9.50, 46.50) 9 82 TRUKCAB1
  82. PARKED_CAR_DATA auto8 = (9.50, 47.50) 10 265 PICKUP
  83. PARKED_CAR_DATA auto9 = (11.50, 47.50) 12 82 PICKUP
  84. PARKED_CAR_DATA auto10 = (9.50, 51.50) 11 265 PICKUP
  85. PARKED_CAR_DATA auto11 = (14.50, 61.50) 13 15 VESPA
  86. PARKED_CAR_DATA auto12 = (30.50, 81.50) 15 170 PICKUP
  87. PARKED_CAR_DATA auto13 = (41.50, 71.50) 16 170 PICKUP
  88. PARKED_CAR_DATA auto14 = (69.50, 74.50) 18 15 PICKUP
  89. PARKED_CAR_DATA auto15 = (53.50, 54.50) 19 170 PICKUP
  90. PARKED_CAR_DATA auto16 = (68.50, 53.50) 20 265 VESPA
  91. PARKED_CAR_DATA auto17 = (50.50, 40.50) 21 82 PICKUP
  92. PARKED_CAR_DATA auto18 = (53.50, 35.50) 22 15 PICKUP
  93. PARKED_CAR_DATA auto19 = (45.50, 19.50) 23 15 PICKUP
  94. PARKED_CAR_DATA auto20 = (22.50, 79.50) 2 82 TRUKTRNS
  95. PARKED_CAR_DATA auto21 = (212.50, 71.50) 2 265 TRUKTRNS
  96. PARKED_CAR_DATA auto22 = (178.50, 222.50) 2 82 TRUKTRNS
  97. PARKED_CAR_DATA auto23 = (9.50, 187.50) 2 82 TRUKTRNS
  98. PARKED_CAR_DATA auto24 = (94.50, 33.50) 2 82 TRUKTRNS
  99. PARKED_CAR_DATA auto25 = (229.50, 74.50) 2 265 TRUKTRNS
  100. PARKED_CAR_DATA auto26 = (94.50, 76.50) 0 98 FIAT
  101. PARKED_CAR_DATA auto27 = (94.50, 77.50) 1 271 MERC
  102. PARKED_CAR_DATA auto28 = (96.50, 78.50) 2 91 MORRIS
  103. PARKED_CAR_DATA auto29 = (94.50, 80.50) 3 89 ZCX5
  104. PARKED_CAR_DATA auto30 = (96.50, 83.50) 4 272 MORGAN
  105. PARKED_CAR_DATA auto31 = (96.50, 86.50) 5 268 SPRITE
  106. PARKED_CAR_DATA auto32 = (96.50, 88.50) 6 87 TRANCEAM
  107. PARKED_CAR_DATA auto33 = (96.50, 89.50) 7 271 MESSER
  108. PARKED_CAR_DATA auto34 = (145.50, 70.50) 8 183 FIAT
  109. PARKED_CAR_DATA auto35 = (148.50, 70.50) 9 1 ZCX5
  110. PARKED_CAR_DATA auto36 = (150.50, 70.50) 10 359 MORRIS
  111. PARKED_CAR_DATA auto37 = (175.50, 170.50) 11 94 SPIDER
  112. PARKED_CAR_DATA auto38 = (213.50, 94.50) 12 273 MORGAN
  113. PARKED_CAR_DATA auto39 = (128.50, 129.50) 13 91 SPRITE
  114. PARKED_CAR_DATA auto40 = (128.50, 130.50) 14 89 TRANCEAM
  115. PARKED_CAR_DATA auto41 = (130.50, 131.50) 15 272 ZCX5
  116. PARKED_CAR_DATA auto42 = (130.50, 133.50) 16 91 FIAT
  117. PARKED_CAR_DATA auto43 = (177.50, 165.50) 10 89 MERC
  118. PARKED_CAR_DATA auto44 = (177.50, 166.50) 11 92 MORRIS
  119. PARKED_CAR_DATA auto45 = (175.50, 168.50) 12 271 SPIDER
  120. PARKED_CAR_DATA auto46 = (177.50, 171.50, 3.00) 2 269 ZCX5
  121. PARKED_CAR_DATA auto47 = (175.50, 173.50) 3 89 SPRITE
  122. PARKED_CAR_DATA auto48 = (175.50, 174.50) 4 271 TRANCEAM
  123. PARKED_CAR_DATA auto49 = (137.50, 200.50) 5 181 MESSER
  124. PARKED_CAR_DATA auto50 = (139.50, 200.50) 14 179 FIAT
  125. PARKED_CAR_DATA auto51 = (140.50, 200.50) 15 1 MERC
  126. PARKED_CAR_DATA auto52 = (139.50, 202.50) 16 2 ZCX5
  127. PARKED_CAR_DATA auto53 = (142.50, 202.50) 10 179 SPIDER
  128. PARKED_CAR_DATA auto54 = (143.50, 202.50) 11 1 MORGAN
  129. PARKED_CAR_DATA auto55 = (146.50, 202.50) 12 181 SPRITE
  130. PARKED_CAR_DATA auto56 = (148.50, 200.50) 2 2 TRANCEAM
  131. PARKED_CAR_DATA auto57 = (152.50, 200.50) 3 179 MESSER
  132. PARKED_CAR_DATA auto58 = (153.50, 200.50) 4 178 FIAT
  133. PARKED_CAR_DATA auto59 = (155.50, 202.50) 5 2 MERC
  134. PARKED_CAR_DATA auto60 = (156.50, 223.50) 10 91 MORRIS
  135. PARKED_CAR_DATA auto61 = (156.50, 224.50) 11 271 SPIDER
  136. PARKED_CAR_DATA auto62 = (157.50, 225.50) 12 91 MORGAN
  137. PARKED_CAR_DATA auto63 = (74.50, 249.50) 13 179 SPRITE
  138. PARKED_CAR_DATA auto64 = (75.50, 249.50) 14 1 TRANCEAM
  139. PARKED_CAR_DATA auto65 = (77.50, 250.50) 2 179 ZCX5
  140. PARKED_CAR_DATA auto66 = (79.50, 250.50) 1 181 FIAT
  141. PARKED_CAR_DATA auto67 = (81.50, 249.50) 2 2 MERC
  142. PARKED_CAR_DATA auto68 = (82.50, 249.50) 3 182 MORRIS
  143. PARKED_CAR_DATA auto69 = (102.50, 137.50) 4 89 SPIDER
  144. PARKED_CAR_DATA auto70 = (102.50, 139.50) 5 269 ZCX5
  145. PARKED_CAR_DATA auto71 = (100.50, 140.50) 3 91 SPRITE
  146. PARKED_CAR_DATA auto72 = (100.50, 141.50) 4 272 TRANCEAM
  147. PARKED_CAR_DATA auto73 = (49.50, 114.50) 5 1 MESSER
  148. PARKED_CAR_DATA auto74 = (42.50, 196.50) 14 181 ZCX5
  149. PARKED_CAR_DATA auto75 = (45.50, 196.50) 15 178 TRANCEAM
  150. PARKED_CAR_DATA auto76 = (84.50, 224.50) 0 89 COPCAR
  151. PARKED_CAR_DATA auto77 = (84.50, 226.50) 0 87 COPCAR
  152. PARKED_CAR_DATA auto78 = (235.50, 147.50) 0 3 COPCAR
  153. PARKED_CAR_DATA auto79 = (236.50, 147.50) 0 177 COPCAR
  154. PARKED_CAR_DATA auto80 = (233.50, 148.50) 0 93 COPCAR
  155. PARKED_CAR_DATA auto81 = (233.50, 150.50) 0 89 COPCAR
  156. PARKED_CAR_DATA auto82 = (97.00, 139.50) 0 92 MEDICAR
  157. PARKED_CAR_DATA auto83 = (97.00, 141.50) 0 273 MEDICAR
  158. PARKED_CAR_DATA auto84 = (49.00, 214.50) 0 89 MEDICAR
  159. PARKED_CAR_DATA auto85 = (206.00, 148.50) 0 92 MEDICAR
  160. PARKED_CAR_DATA auto86 = (138.00, 96.50) 0 88 MEDICAR
  161. PARKED_CAR_DATA auto87 = (5.00, 122.50) 0 92 MEDICAR
  162. PARKED_CAR_DATA auto88 = (5.00, 123.50) 0 272 MEDICAR
  163. PARKED_CAR_DATA auto89 = (229.00, 123.00) 0 181 FIRETRUK
  164. PARKED_CAR_DATA auto90 = (31.00, 144.00, 2.00) 0 178 FIRETRUK
  165. PARKED_CAR_DATA auto91 = (111.50, 126.50) 1 121 SPIDER
  166. CAR_DATA auto92 = (229.50, 178.00) 1 270 GT24640
  167. CAR_DATA auto93 = (58.50, 3.50) 1 90 GT24640
  168. CAR_DATA auto94 = (3.00, 207.00) 1 180 GT24640
  169. CAR_DATA auto95 = (139.00, 254.00) 1 180 GT24640
  170. CAR_DATA auto96 = (184.50, 202.50) 1 270 GT24640
  171. CAR_DATA auto97 = (93.50, 53.50) 1 180 GT24640
  172. CAR_DATA auto98 = (127.00, 47.00) 1 90 GT24640
  173. CAR_DATA auto99 = (216.00, 117.00) 1 180 GT24640
  174. MAP_ZONE zone1 = (600, 300, 200, 100, 200, 100, 100, 50, 200, 300, 100)
  175. MAP_ZONE zone2 = (100, 500, 200, 100, 250, 0, 0, 0, 999, 100, 100)
  176. MAP_ZONE zone3 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200)
  177. MAP_ZONE zone4 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200)
  178. MAP_ZONE zone5 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200)
  179. MAP_ZONE zone6 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200)
  180. MAP_ZONE zone7 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200)
  181. MAP_ZONE zone8 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200)
  182. MAP_ZONE zone9 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200)
  183. MAP_ZONE zone10 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200)
  184. MAP_ZONE zone11 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200)
  185. MAP_ZONE zone12 = (100, 0, 0, 0, 500, 0, 0, 100, 1000, 0, 1000)
  186. MAP_ZONE zone13 = (100, 500, 200, 100, 500, 0, 0, 100, 900, 0, 100)
  187. MAP_ZONE zone14 = (100, 500, 200, 100, 500, 0, 0, 0, 1000, 0, 100)
  188. MAP_ZONE zone15 = (100, 300, 0, 0, 500, 0, 0, 100, 900, 0, 300)
  189. MAP_ZONE zone16 = (100, 500, 200, 100, 500, 0, 0, 0, 1000, 0, 100)
  190. SET_GANG_INFO (redngang, 5, PISTOL, MACHINE_GUN, MOLOTOV, 4, 47.50, 49.50, 255.00, 1, PICKUP, 3)
  191. SET_GANG_INFO (sciegang, 7, PISTOL, MACHINE_GUN, FLAME_THROWER, 5, 211.50, 219.50, 255.00, 1, STRATOSB, 10)
  192. SET_GANG_INFO (zaibgang, 8, PISTOL, DUAL_PISTOL, MACHINE_GUN, 3, 199.00, 25.50, 255.00, 1, VTYPE, 2)
  193. SET_GANG_INFO (almagang, 22, NO_WEAPON, NO_WEAPON, NO_WEAPON, 3, 224.50, 20.50, 255.00, 0, VTYPE, 2)
  194. SET_GANG_INFO (poligang, 0, PISTOL, PISTOL, PISTOL, 3, 224.50, 20.50, 255.00, 0, VTYPE, 2)
  195. DECLARE_POLICELEVEL (5)
  196. SET_STATION_INFO (trak00, 3, 0, 1)
  197. SET_STATION_INFO (trak01, 3, 0, 1)
  198. SET_STATION_INFO (trak10, 3, 0, 1)
  199. SET_STATION_INFO (trak11, 3, 0, 1)
  200. SET_STATION_INFO (trak20, 3, 0, 1)
  201. SET_STATION_INFO (trak21, 3, 0, 1)
  202. RADIO_STATION radio1 = STATION_ZAIBATSU (247.50, 67.50)
  203. RADIO_STATION radio2 = STATION_REDNECK (41.50, 48.50)
  204. RADIO_STATION radio3 = STATION_SCIENTIST (211.50, 229.50)
  205. RADIO_STATION radio4 = STATION_RESIDENTIAL (166.50, 103.50)
  206. OBJ_DATA obj1 = (234.50, 202.50, 2.00) 90 GREEN_PHONE
  207. OBJ_DATA obj2 = (235.50, 202.50, 2.00) 90 GREEN_PHONE
  208. OBJ_DATA obj3 = (206.50, 227.50, 2.00) 0 YELLOW_PHONE
  209. OBJ_DATA obj4 = (206.50, 228.50, 2.00) 0 YELLOW_PHONE
  210. OBJ_DATA obj5 = (222.50, 221.50, 2.00) 90 RED_PHONE
  211. OBJ_DATA obj6 = (18.50, 68.50, 2.00) 180 GREEN_PHONE
  212. OBJ_DATA obj7 = (18.50, 67.50, 2.00) 180 GREEN_PHONE
  213. OBJ_DATA obj8 = (84.50, 30.50, 4.00) 180 YELLOW_PHONE
  214. OBJ_DATA obj9 = (84.50, 29.50, 4.00) 180 YELLOW_PHONE
  215. OBJ_DATA obj10 = (4.50, 5.50, 2.00) 90 RED_PHONE
  216. OBJ_DATA obj11 = (166.50, 19.50, 3.00) 180 GREEN_PHONE
  217. OBJ_DATA obj12 = (166.50, 16.50, 3.00) 180 GREEN_PHONE
  218. OBJ_DATA obj13 = (224.50, 34.50, 3.00) 90 YELLOW_PHONE
  219. OBJ_DATA obj14 = (225.50, 34.50, 3.00) 90 YELLOW_PHONE
  220. OBJ_DATA obj15 = (208.50, 25.50, 4.00) 0 RED_PHONE
  221. OBJ_DATA obj16 = (199.00, 25.50, 3.00) 0 PHONE
  222. OBJ_DATA obj17 = (47.50, 49.50, 2.00) 90 PHONE
  223. OBJ_DATA obj18 = (211.50, 219.50, 2.00) 270 PHONE
  224. SAVED_COUNTER savecount2 = 0
  225. SAVED_COUNTER savecount3 = 0
  226. SAVED_COUNTER savecount4 = 0
  227. SAVED_COUNTER savecount5 = 0
  228. SAVED_COUNTER savecount6 = 0
  229. SAVED_COUNTER savecount7 = 0
  230. SAVED_COUNTER savecount8 = 0
  231. SAVED_COUNTER savecount9 = 0
  232. SAVED_COUNTER savecount10 = 0
  233. SAVED_COUNTER savecount11 = 0
  234. SAVED_COUNTER savecount12 = 0
  235. SAVED_COUNTER savecount13 = 0
  236. SAVED_COUNTER savecount14 = 0
  237. SAVED_COUNTER savecount15 = 0
  238. SAVED_COUNTER savecount16 = 0
  239. SAVED_COUNTER savecount17 = 0
  240. SAVED_COUNTER savecount18 = 0
  241. SAVED_COUNTER savecount19 = 0
  242. SAVED_COUNTER savecount20 = 0
  243. SAVED_COUNTER savecount21 = 0
  244. SAVED_COUNTER savecount22 = 0
  245. SAVED_COUNTER savecount23 = 0
  246. SAVED_COUNTER savecount24 = 0
  247. SAVED_COUNTER savecount25 = 0
  248. SAVED_COUNTER savecount26 = 0
  249. SAVED_COUNTER savecount27 = 0
  250. SAVED_COUNTER savecount28 = 0
  251. SAVED_COUNTER savecount29 = 0
  252. SAVED_COUNTER savecount30 = 0
  253. SAVED_COUNTER savecount31 = 0
  254. SAVED_COUNTER savecount32 = 0
  255. SAVED_COUNTER savecount33 = 0
  256. SAVED_COUNTER savecount34 = 0
  257. SAVED_COUNTER savecount35 = 0
  258. SAVED_COUNTER savecount36 = 0
  259. SAVED_COUNTER savecount37 = 0
  260. SAVED_COUNTER savecount38 = 0
  261. SAVED_COUNTER savecount39 = 0
  262. SAVED_COUNTER savecount40 = 0
  263. SAVED_COUNTER savecount41 = 0
  264. SAVED_COUNTER savecount42 = 0
  265. SAVED_COUNTER savecount43 = 0
  266. SAVED_COUNTER savecount44 = 0
  267. SAVED_COUNTER savecount45 = 0
  268. SAVED_COUNTER savecount46 = 0
  269. SAVED_COUNTER savecount47 = 0
  270. SAVED_COUNTER savecount48 = 0
  271. SAVED_COUNTER savecount49 = 0
  272. SAVED_COUNTER savecount50 = 0
  273. SAVED_COUNTER savecount51 = 0
  274. SAVED_COUNTER savecount52 = 0
  275. SAVED_COUNTER savecount53 = 0
  276. SAVED_COUNTER savecount54 = 0
  277. SAVED_COUNTER savecount55 = 0
  278. SAVED_COUNTER savecount56 = 0
  279. SAVED_COUNTER savecount57 = 0
  280. SAVED_COUNTER savecount58 = 0
  281. SAVED_COUNTER savecount59 = 0
  282. SAVED_COUNTER savecount60 = 0
  283. SAVED_COUNTER savecount61 = 0
  284. SAVED_COUNTER savecount62 = 0
  285. SAVED_COUNTER savecount63 = 0
  286. SAVED_COUNTER savecount64 = 0
  287. SAVED_COUNTER savecount65 = 0
  288. SAVED_COUNTER savecount66 = 0
  289. SAVED_COUNTER savecount67 = 0
  290. SAVED_COUNTER savecount68 = 0
  291. SAVED_COUNTER savecount69 = 0
  292. SAVED_COUNTER savecount70 = 0
  293. SAVED_COUNTER savecount71 = 0
  294. SAVED_COUNTER savecount72 = 0
  295. SAVED_COUNTER savecount73 = 0
  296. SAVED_COUNTER savecount74 = 0
  297. SAVED_COUNTER savecount75 = 0
  298. SAVED_COUNTER savecount76 = 0
  299. SAVED_COUNTER savecount77 = 0
  300. SAVED_COUNTER savecount78 = 0
  301. SAVED_COUNTER savecount79 = 0
  302. DECLARE_MISSION_FLAG (p1, savecount79)
  303. SAVED_COUNTER savecount80 = 0
  304. SAVED_COUNTER savecount81 = 0
  305. SAVED_COUNTER savecount82 = 0
  306. SAVED_COUNTER savecount83 = 0
  307. SAVED_COUNTER savecount84 = 0
  308. SAVED_COUNTER savecount85 = 0
  309. SAVED_COUNTER savecount86 = 0
  310. SAVED_COUNTER savecount87 = 0
  311. SAVED_COUNTER savecount88 = 0
  312. SAVED_COUNTER savecount89 = 0
  313. SAVED_COUNTER savecount90 = 0
  314. SAVED_COUNTER savecount91 = 0
  315. SAVED_COUNTER savecount92 = 0
  316. SAVED_COUNTER savecount93 = 0
  317. SAVED_COUNTER savecount94 = 0
  318. SAVED_COUNTER savecount95 = 0
  319. SAVED_COUNTER savecount96 = 0
  320. SAVED_COUNTER savecount97 = 0
  321. SAVED_COUNTER savecount98 = 0
  322. SAVED_COUNTER savecount99 = 0
  323. DECLARE_GANG_ONE_MISSIONS_PASSED_FLAG (savecount85)
  324. DECLARE_GANG_TWO_MISSIONS_PASSED_FLAG (savecount83)
  325. DECLARE_GANG_THREE_MISSIONS_PASSED_FLAG (savecount84)
  326. DECLARE_MISSIONS_PASSED_FLAG (savecount89)
  327. DECLARE_FINISH_SCORE (3000000)
  328. DECLARE_TOTAL_MISSIONS (22)
  329. DECLARE_TOTAL_SECRETS (20)
  330. DECLARE_GANG_ONE_MISSIONS_TOTAL (7)
  331. DECLARE_GANG_TWO_MISSIONS_TOTAL (7)
  332. DECLARE_GANG_THREE_MISSIONS_TOTAL (7)
  333. DECLARE_SECRETS_PASSED_FLAG (savecount91)
  334. DECLARE_SECRETS_FAILED_FLAG (savecount92)
  335. DECLARE_GANG_ONE_MISSION_FLAG (p1, savecount81)
  336. DECLARE_GANG_TWO_MISSION_FLAG (p1, savecount80)
  337. DECLARE_GANG_THREE_MISSION_FLAG (p1, savecount82)
  338. DECLARE_GANG_ONE_DEATH_BASE_BRIEF (p1, 6150)
  339. DECLARE_GANG_TWO_DEATH_BASE_BRIEF (p1, 6160)
  340. DECLARE_GANG_THREE_DEATH_BASE_BRIEF (p1, 6170)
  341. SAVED_COUNTER savecount100 = 1
  342. SAVED_COUNTER savecount101 = 0
  343. COUNTER count1 = 0
  344. SAVED_COUNTER savecount102 = 0
  345. SAVED_COUNTER savecount103 = 0
  346. SAVED_COUNTER savecount104 = 0
  347. SAVED_COUNTER savecount105 = 0
  348. SAVED_COUNTER savecount106 = 0
  349. SAVED_COUNTER savecount107 = 0
  350. SAVED_COUNTER savecount108 = 0
  351. SAVED_COUNTER savecount109 = 0
  352. SAVED_COUNTER savecount110 = 0
  353. SAVED_COUNTER savecount111 = 0
  354. SAVED_COUNTER savecount112 = 0
  355. SAVED_COUNTER savecount113 = 0
  356. LIGHT lightdec1
  357. LIGHT lightdec2
  358. LIGHT lightdec3
  359. LIGHT lightdec4
  360. LIGHT lightdec5
  361. LIGHT lightdec6
  362. LIGHT lightdec7
  363. LIGHT lightdec8
  364. SAVED_COUNTER savecountdec3
  365. SAVED_COUNTER savecountdec4
  366. SAVED_COUNTER savecountdec5
  367. SAVED_COUNTER savecountdec6
  368. SAVED_COUNTER savecountdec7
  369. SAVED_COUNTER savecountdec8
  370. SAVED_COUNTER savecountdec9
  371. SAVED_COUNTER savecountdec10
  372. SAVED_COUNTER savecountdec11
  373. // (0)
  374. // (0)
  375. // (0)
  376. // (0)
  377. // (0)
  378. // (0)
  379. // (0)
  380. // (0)
  381. // (0)
  382. // (0)
  383. // (0)
  384. // (0)
  385. // (0)
  386. // (0)
  387. // (0)
  388. // (0)
  389. // (0)
  390. // (0)
  391. // (0)
  392. // (0)
  393. // (0)
  394. // (0)
  395. // (0)
  396. // (0)
  397. // (0)
  398. // (0)
  399. // (0)
  400. // (0)
  401. // (0)
  402. // (0)
  403. // (0)
  404. // (0)
  405. // (0)
  406. // (0)
  407. // (0)
  408. // (0)
  409. // (0)
  410. // (0)
  411. // (0)
  412. // (0)
  413. // (0)
  414. // (0)
  415. // (0)
  416. // (0)
  417. // (0)
  418. // (0)
  419. // (0)
  420. CONVEYOR conv1 = (9.50, 77.50, 3.00) (1.00, 13.00) 0 1
  421. CONVEYOR conv2 = (4.50, 80.50, 3.00) (1.00, 7.00) 0 -1
  422. CONVEYOR conv3 = (235.50, 67.00, 3.00) (1.00, 8.00) 0 1
  423. CONVEYOR conv4 = (229.50, 67.00, 3.00) (1.00, 6.00) 0 -1
  424. CONVEYOR conv5 = (196.00, 221.50, 3.00) (8.00, 1.00) 1 0
  425. CONVEYOR conv6 = (200.50, 225.00, 3.00) (1.00, 6.00) 0 1
  426. GENERATOR gen1 = (4.50, 83.50, 3.00) 0 MOVING_COLLECT_01 80 80
  427. GENERATOR gen2 = (229.50, 68.50, 3.00) 0 MOVING_COLLECT_02 80 80
  428. GENERATOR gen3 = (200.50, 223.50, 3.00) 0 MOVING_COLLECT_04 80 80
  429. DESTRUCTOR des1 = (9.50, 83.50, 3.00) (2.00, 1.00)
  430. DESTRUCTOR des2 = (4.50, 78.00, 3.00) (2.00, 1.00)
  431. DESTRUCTOR des3 = (235.50, 70.50, 2.00) (1.00, 1.00)
  432. DESTRUCTOR des4 = (229.50, 63.50, 2.00) (1.00, 1.00)
  433. DESTRUCTOR des5 = (199.50, 221.50, 3.00) (1.00, 1.00)
  434. DESTRUCTOR des6 = (200.50, 228.50, 3.00) (1.00, 1.00)
  435. DESTRUCTOR des7 = (4.50, 83.50, 3.00) (2.00, 1.00)
  436. DESTRUCTOR des8 = (9.50, 71.00, 3.00) (2.00, 1.00)
  437. CRANE_DATA crane1 = (4.50, 72.50) 200 NO_HOMECRANE FIRST (5.50, 75.50) 180
  438. CRANE_DATA crane2 = (7.50, 77.50) 135 crane1 SECOND (9.50, 75.50) 180
  439. CRANE_DATA crane3 = (240.50, 69.50) 170 NO_HOMECRANE FIRST (240.50, 66.50) 180
  440. CRANE_DATA crane4 = (238.50, 64.50) 320 crane3 SECOND (235.50, 64.50) 180
  441. CRANE_DATA crane5 = (191.50, 228.50) 200 NO_HOMECRANE FIRST (193.50, 226.50) 180
  442. CRANE_DATA crane6 = (195.50, 224.50) 180 crane5 SECOND (195.50, 221.50) 270
  443. CRANE_DATA crane7 = (250.50, 39.50) 90 NO_HOMECRANE
  444. CRANE_DATA crane8 = (197.50, 245.50) 200 NO_HOMECRANE FIRST (197.50, 248.50) 180
  445. CRANE_DATA crane9 = (55.50, 48.50) 90 NO_HOMECRANE
  446. CRANE_DATA crane10 = (234.50, 153.50) 0 NO_HOMECRANE
  447. DECLARE_POWERUP_CARLIST (MESSER, STRIPETB, TBIRD, SPRITE, FIAT, SPIDER, SPIDER, TRANCEAM, VTYPE, PICKUP, MONSTER, MORGAN, COPCAR, STRATOSB, STYPECAB, ZCX5, MERC, EDSELFBI, STYPE)
  448. DECLARE_CRANE_POWERUP (crane2, gen1, 9, 81, 3)
  449. DECLARE_CRANE_POWERUP (crane4, gen2, 235, 68, 3)
  450. DECLARE_CRANE_POWERUP (crane6, gen3, 197, 221, 3)
  451. CRUSHER crusher1 = (5.50, 75.50)
  452. CRUSHER crusher2 = (240.50, 66.50)
  453. CRUSHER crusher3 = (193.50, 226.50)
  454. CAR_DATA autodec1
  455. CAR_DATA autodec2
  456. CAR_DATA autodec3
  457. CHAR_DATA chrdec1
  458. CHAR_DATA chrdec2
  459. CHAR_DATA chrdec3
  460. CHAR_DATA chrdec4
  461. CHAR_DATA chrdec5
  462. OBJ_DATA shop1 = (6.50, 181.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP
  463. OBJ_DATA shop2 = (178.50, 214.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP
  464. OBJ_DATA shop3 = (215.50, 74.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP
  465. OBJ_DATA shop4 = (94.50, 25.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP
  466. OBJ_DATA shop5 = (6.50, 179.50, 2.00) 0 CAR_SHOP MINES_SHOP
  467. OBJ_DATA shop6 = (178.50, 212.50, 2.00) 0 CAR_SHOP MINES_SHOP
  468. OBJ_DATA shop7 = (215.50, 72.50, 2.00) 0 CAR_SHOP MINES_SHOP
  469. OBJ_DATA shop8 = (94.50, 23.50, 2.00) 0 CAR_SHOP MINES_SHOP
  470. OBJ_DATA shop9 = (6.50, 183.50, 2.00) 0 CAR_SHOP 0
  471. OBJ_DATA shop10 = (178.50, 216.50, 2.00) 0 CAR_SHOP 5
  472. OBJ_DATA shop11 = (215.50, 76.50, 2.00) 0 CAR_SHOP 9
  473. OBJ_DATA shop12 = (94.50, 27.50, 2.00) 0 CAR_SHOP 10
  474. OBJ_DATA shop13 = (6.50, 177.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP
  475. OBJ_DATA shop14 = (178.50, 210.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP
  476. OBJ_DATA shop15 = (215.50, 70.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP
  477. OBJ_DATA shop16 = (94.50, 21.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP
  478. OBJ_DATA shop17 = (6.50, 185.50, 2.00) 0 CAR_SHOP BOMB_SHOP
  479. OBJ_DATA shop18 = (178.50, 218.50, 2.00) 0 CAR_SHOP BOMB_SHOP
  480. OBJ_DATA shop19 = (215.50, 78.50, 2.00) 0 CAR_SHOP BOMB_SHOP
  481. OBJ_DATA shop20 = (94.50, 29.50, 2.00) 0 CAR_SHOP BOMB_SHOP
  482. DECLARE_DOOR_INFO (56, 63, 2)
  483. DECLARE_DOOR_INFO (969, 976, 2)
  484. DOOR_DATA door1 = DOUBLE (211, 31, 3) (0.00, 0.00, 0.00,  0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
  485. DOOR_DATA door2 = DOUBLE (53, 66, 2) (0.00, 0.00, 0.00,  0.00, 0.00) LEFT 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
  486. DOOR_DATA door3 = DOUBLE (235, 192, 2) (0.00, 0.00, 0.00,  0.00, 0.00) TOP 1 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
  487. DOOR_DATA door4 = DOUBLE (101, 124, 2) (0.00, 0.00, 0.00,  0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
  488. DOOR_DATA door5 = DOUBLE (35, 224, 2) (0.00, 0.00, 0.00,  0.00, 0.00) TOP 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
  489. DOOR_DATA door6 = DOUBLE (36, 229, 2) (0.00, 0.00, 0.00,  0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
  490. DOOR_DATA door7 = DOUBLE (175, 229, 2) (0.00, 0.00, 0.00,  0.00, 0.00) LEFT 1 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
  491. DOOR_DATA door8 = DOUBLE (236, 116, 2) (0.00, 0.00, 0.00,  0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
  492. OBJ_DATA obj19 = (120.50, 120.50, 3.00) 0 TUNNEL_BLOCKER
  493. OBJ_DATA obj20 = (121.50, 120.50, 3.00) 0 TUNNEL_BLOCKER
  494. OBJ_DATA obj21 = (242.50, 123.50, 3.00) 0 TUNNEL_BLOCKER
  495. OBJ_DATA obj22 = (243.50, 123.50, 3.00) 0 TUNNEL_BLOCKER
  496. OBJ_DATA obj23 = (243.50, 135.50, 3.00) 0 TUNNEL_BLOCKER
  497. OBJ_DATA obj24 = (242.50, 135.50, 3.00) 0 TUNNEL_BLOCKER
  498. OBJ_DATA obj25 = (242.50, 209.50, 3.00) 0 TUNNEL_BLOCKER
  499. OBJ_DATA obj26 = (243.50, 209.50, 3.00) 0 TUNNEL_BLOCKER
  500. OBJ_DATA obj27 = (243.50, 233.50, 3.00) 0 TUNNEL_BLOCKER
  501. OBJ_DATA obj28 = (242.50, 233.50, 3.00) 0 TUNNEL_BLOCKER
  502. OBJ_DATA obj29 = (120.50, 137.50, 3.00) 0 TUNNEL_BLOCKER
  503. OBJ_DATA obj30 = (121.50, 137.50, 3.00) 0 TUNNEL_BLOCKER
  504. OBJ_DATA obj31 = (63.50, 212.50, 3.00) 0 TUNNEL_BLOCKER
  505. OBJ_DATA obj32 = (64.50, 212.50, 3.00) 0 TUNNEL_BLOCKER
  506. OBJ_DATA obj33 = (64.50, 229.50, 3.00) 0 TUNNEL_BLOCKER
  507. OBJ_DATA obj34 = (63.50, 229.50, 3.00) 0 TUNNEL_BLOCKER
  508. TIMER_DATA timer2
  509. PARKED_CAR_DATA auto100 = (13.00, 83.00, 2.00) 0 91 TANK
  510. PARKED_CAR_DATA auto101 = (29.00, 178.00, 3.00) 0 180 TANK
  511. PARKED_CAR_DATA auto102 = (67.50, 17.50, 2.00) -1 90 ZCX5
  512. PARKED_CAR_DATA auto103 = (6.50, 173.50, 2.00) 2 0 ZCX5
  513. PARKED_CAR_DATA auto104 = (242.50, 185.50, 2.00) 9 0 ZCX5
  514. PARKED_CAR_DATA auto105 = (65.50, 17.50, 2.00) 2 92 TRUKTRNS
  515. PARKED_CAR_DATA auto106 = (6.50, 174.50, 2.00) 2 92 TRUKTRNS
  516. PARKED_CAR_DATA auto107 = (243.50, 185.50, 2.00) 2 182 TRUKTRNS
  517. OBJ_DATA obj35 = (132.50, 171.50) 0 KILL_FRENZY
  518. OBJ_DATA obj36 = (253.50, 86.50) 0 KILL_FRENZY
  519. OBJ_DATA obj37 = (113.50, 144.50) 0 KILL_FRENZY
  520. OBJ_DATA obj38 = (161.50, 78.50) 0 KILL_FRENZY
  521. OBJ_DATA obj39 = (176.50, 143.50) 0 KILL_FRENZY
  522. OBJ_DATA obj40 = (84.50, 57.50) 0 KILL_FRENZY
  523. OBJ_DATA obj41 = (112.50, 164.50, 2.00) 0 KILL_FRENZY
  524. OBJ_DATA obj42 = (9.50, 27.50) 0 KILL_FRENZY
  525. OBJ_DATA obj43 = (43.50, 146.50) 0 KILL_FRENZY
  526. OBJ_DATA obj44 = (147.50, 43.50) 0 KILL_FRENZY
  527. OBJ_DATA obj45 = (151.50, 122.50) 0 KILL_FRENZY
  528. OBJ_DATA obj46 = (212.50, 201.50) 0 KILL_FRENZY
  529. OBJ_DATA obj47 = (146.50, 211.50) 0 KILL_FRENZY
  530. OBJ_DATA obj48 = (172.50, 192.50) 0 KILL_FRENZY
  531. OBJ_DATA obj49 = (208.50, 93.50) 0 KILL_FRENZY
  532. CAR_DATA autodec4
  533. CAR_DATA autodec5
  534. CAR_DATA autodec6
  535. CAR_DATA autodec7
  536. CAR_DATA autodec8
  537. CAR_DATA autodec9
  538. CAR_DATA autodec10
  539. CAR_DATA autodec11
  540. SOUND sounddec37
  541. CAR_DATA autodec12
  542. CHAR_DATA chrdec6
  543. // THREAD_DECLARE4 = [1F02 D500 2002 0000 0000 0000 0000 2002 0100 CE00]
  544. // FUNCTION = [2002 4300 2102 0100]
  545. // DO_EASY_PHONE = [2102 4901 2302 0000 EE0A 0A01 0000 0000 F500 2F01 3001 3101 BF00 0000 2202 0000]
  546. // (0)
  547. // WORD_EQUAL_INT = [2302 5E00 2502 0000 2D01 0000]
  548. // WORD_EQUAL_INT = [2402 5E00 2902 0000 3801 1500]
  549. // IF_JUMP = [2502 6200 2402 0100 0000 2902]
  550. SET savecount89 = 22
  551. // LAUNCH_MISSION = [2702 1201 2A02 0000 2702 0000]
  552. // (0)
  553. // IF_JUMP = [2902 6200 2602 0000 0000 2A02]
  554. // RETURN = [2A02 4400 2B02 0100]
  555. // THREAD_DECLARE4 = [2B02 D500 2C02 0000 0000 0000 0000 2C02 0100 CF00]
  556. // FUNCTION = [2C02 4300 2D02 0100]
  557. // DO_EASY_PHONE = [2D02 4901 2F02 0000 EE0A 0B01 0000 0000 F600 2F01 3001 3101 BF00 0000 2E02 0000]
  558. // (0)
  559. // WORD_EQUAL_INT = [2F02 5E00 3102 0000 2D01 0000]
  560. // WORD_EQUAL_INT = [3002 5E00 3502 0000 3801 1500]
  561. // IF_JUMP = [3102 6200 3002 0100 0000 3502]
  562. SET savecount89 = 22
  563. // LAUNCH_MISSION = [3302 1201 3602 0000 2702 0000]
  564. // (0)
  565. // IF_JUMP = [3502 6200 3202 0000 0000 3602]
  566. // RETURN = [3602 4400 3702 0100]
  567. // THREAD_DECLARE4 = [3702 D500 3802 0000 0000 0000 0000 3802 0100 D000]
  568. // FUNCTION = [3802 4300 3902 0100]
  569. // PHONE_TEMPLATE = [3902 0701 3C02 0000 EE0A 0C01 1F01 3B02 F700 2F01 3001 3101 BF00 0200 3A02 0000]
  570. // (0)
  571. // (0)
  572. // WORD_EQUAL_INT = [3C02 5E00 3E02 0000 2D01 0000]
  573. // WORD_EQUAL_INT = [3D02 5E00 4202 0000 3801 1500]
  574. // IF_JUMP = [3E02 6200 3D02 0100 0000 4202]
  575. SET savecount89 = 22
  576. // LAUNCH_MISSION = [4002 1201 4302 0000 2702 0000]
  577. // (0)
  578. // IF_JUMP = [4202 6200 3F02 0000 0000 4302]
  579. // RETURN = [4302 4400 4402 0100]
  580. // THREAD_DECLARE4 = [4402 D500 4502 0000 0000 0000 0000 4502 0100 D100]
  581. // FUNCTION = [4502 4300 4602 0100]
  582. // PHONE_TEMPLATE = [4602 0701 4802 0000 EE0A 0D01 1F01 3B02 F800 2F01 3001 3101 BF00 0200 4702 0000]
  583. // (0)
  584. // WORD_EQUAL_INT = [4802 5E00 4A02 0000 2D01 0000]
  585. // WORD_EQUAL_INT = [4902 5E00 4E02 0000 3801 1500]
  586. // IF_JUMP = [4A02 6200 4902 0100 0000 4E02]
  587. SET savecount89 = 22
  588. // LAUNCH_MISSION = [4C02 1201 4F02 0000 2702 0000]
  589. // (0)
  590. // IF_JUMP = [4E02 6200 4B02 0000 0000 4F02]
  591. // RETURN = [4F02 4400 5002 0100]
  592. // THREAD_DECLARE4 = [5002 D500 5102 0000 0000 0000 0000 5102 0100 D200]
  593. // FUNCTION = [5102 4300 5202 0100]
  594. // PHONE_TEMPLATE = [5202 0701 5502 0000 EE0A 0E01 2001 5402 F900 2F01 3001 3101 BF00 0400 5302 0000]
  595. // (0)
  596. // (0)
  597. // WORD_EQUAL_INT = [5502 5E00 5702 0000 2D01 0000]
  598. // WORD_EQUAL_INT = [5602 5E00 5B02 0000 3801 1500]
  599. // IF_JUMP = [5702 6200 5602 0100 0000 5B02]
  600. SET savecount89 = 22
  601. // LAUNCH_MISSION = [5902 1201 5C02 0000 2702 0000]
  602. // (0)
  603. // IF_JUMP = [5B02 6200 5802 0000 0000 5C02]
  604. // RETURN = [5C02 4400 5D02 0100]
  605. // THREAD_DECLARE4 = [5D02 D500 5E02 0000 0000 0000 0000 5E02 0100 D800]
  606. // FUNCTION = [5E02 4300 5F02 0100]
  607. // DO_EASY_PHONE = [5F02 4901 6102 0000 020B 1401 AF02 0000 FF00 3101 3001 2F01 C000 0000 6002 0000]
  608. // (0)
  609. // WORD_EQUAL_INT = [6102 5E00 6302 0000 2D01 0000]
  610. // WORD_EQUAL_INT = [6202 5E00 6702 0000 3801 1500]
  611. // IF_JUMP = [6302 6200 6202 0100 0000 6702]
  612. SET savecount89 = 22
  613. // LAUNCH_MISSION = [6502 1201 6802 0000 2702 0000]
  614. // (0)
  615. // IF_JUMP = [6702 6200 6402 0000 0000 6802]
  616. // RETURN = [6802 4400 6902 0100]
  617. // THREAD_DECLARE4 = [6902 D500 6A02 0000 0000 0000 0000 6A02 0100 D900]
  618. // FUNCTION = [6A02 4300 6B02 0100]
  619. // DO_EASY_PHONE = [6B02 4901 6D02 0000 020B 1501 0000 0000 0001 3101 3001 2F01 C000 0000 6C02 0000]
  620. // (0)
  621. // WORD_EQUAL_INT = [6D02 5E00 6F02 0000 2D01 0000]
  622. // WORD_EQUAL_INT = [6E02 5E00 7302 0000 3801 1500]
  623. // IF_JUMP = [6F02 6200 6E02 0100 0000 7302]
  624. SET savecount89 = 22
  625. // LAUNCH_MISSION = [7102 1201 7402 0000 2702 0000]
  626. // (0)
  627. // IF_JUMP = [7302 6200 7002 0000 0000 7402]
  628. // RETURN = [7402 4400 7502 0100]
  629. // THREAD_DECLARE4 = [7502 D500 7602 0000 0000 0000 0000 7602 0100 DA00]
  630. // FUNCTION = [7602 4300 7702 0100]
  631. // PHONE_TEMPLATE = [7702 0701 7A02 0000 020B 1601 2301 7902 0101 3101 3001 2F01 C000 0200 7802 0000]
  632. // (0)
  633. // (0)
  634. // WORD_EQUAL_INT = [7A02 5E00 7C02 0000 2D01 0000]
  635. // WORD_EQUAL_INT = [7B02 5E00 8002 0000 3801 1500]
  636. // IF_JUMP = [7C02 6200 7B02 0100 0000 8002]
  637. SET savecount89 = 22
  638. // LAUNCH_MISSION = [7E02 1201 8102 0000 2702 0000]
  639. // (0)
  640. // IF_JUMP = [8002 6200 7D02 0000 0000 8102]
  641. // RETURN = [8102 4400 8202 0100]
  642. // THREAD_DECLARE4 = [8202 D500 8302 0000 0000 0000 0000 8302 0100 DB00]
  643. // FUNCTION = [8302 4300 8402 0100]
  644. // PHONE_TEMPLATE = [8402 0701 8602 0000 020B 1701 2301 7902 0201 3101 3001 2F01 C000 0200 8502 0000]
  645. // (0)
  646. // WORD_EQUAL_INT = [8602 5E00 8802 0000 2D01 0000]
  647. // WORD_EQUAL_INT = [8702 5E00 8C02 0000 3801 1500]
  648. // IF_JUMP = [8802 6200 8702 0100 0000 8C02]
  649. SET savecount89 = 22
  650. // LAUNCH_MISSION = [8A02 1201 8D02 0000 2702 0000]
  651. // (0)
  652. // IF_JUMP = [8C02 6200 8902 0000 0000 8D02]
  653. // RETURN = [8D02 4400 8E02 0100]
  654. // THREAD_DECLARE4 = [8E02 D500 8F02 0000 0000 0000 0000 8F02 0100 DC00]
  655. // FUNCTION = [8F02 4300 9002 0100]
  656. // PHONE_TEMPLATE = [9002 0701 9302 0000 020B 1801 2401 9202 0301 3101 3001 2F01 C000 0400 9102 0000]
  657. // (0)
  658. // (0)
  659. // WORD_EQUAL_INT = [9302 5E00 9502 0000 2D01 0000]
  660. // WORD_EQUAL_INT = [9402 5E00 9902 0000 3801 1500]
  661. // IF_JUMP = [9502 6200 9402 0100 0000 9902]
  662. SET savecount89 = 22
  663. // LAUNCH_MISSION = [9702 1201 9A02 0000 2702 0000]
  664. // (0)
  665. // IF_JUMP = [9902 6200 9602 0000 0000 9A02]
  666. // RETURN = [9A02 4400 9B02 0100]
  667. // THREAD_DECLARE4 = [9B02 D500 9C02 0000 0000 0000 0000 9C02 0100 D300]
  668. // FUNCTION = [9C02 4300 9D02 0100]
  669. // DO_EASY_PHONE = [9D02 4901 9F02 0000 F80A 0F01 0000 0000 FA00 3001 2F01 3101 BE00 0000 9E02 0000]
  670. // (0)
  671. // WORD_EQUAL_INT = [9F02 5E00 A102 0000 2D01 0000]
  672. // WORD_EQUAL_INT = [A002 5E00 A502 0000 3801 1500]
  673. // IF_JUMP = [A102 6200 A002 0100 0000 A502]
  674. SET savecount89 = 22
  675. // LAUNCH_MISSION = [A302 1201 A602 0000 2702 0000]
  676. // (0)
  677. // IF_JUMP = [A502 6200 A202 0000 0000 A602]
  678. // RETURN = [A602 4400 A702 0100]
  679. // THREAD_DECLARE4 = [A702 D500 A802 0000 0000 0000 0000 A802 0100 D400]
  680. // FUNCTION = [A802 4300 A902 0100]
  681. // DO_EASY_PHONE = [A902 4901 AB02 0000 F80A 1001 0000 0000 FB00 3001 2F01 3101 BE00 0000 AA02 0000]
  682. // (0)
  683. // WORD_EQUAL_INT = [AB02 5E00 AD02 0000 2D01 0000]
  684. // WORD_EQUAL_INT = [AC02 5E00 B102 0000 3801 1500]
  685. // IF_JUMP = [AD02 6200 AC02 0100 0000 B102]
  686. SET savecount89 = 22
  687. // LAUNCH_MISSION = [AF02 1201 B202 0000 2702 0000]
  688. // (0)
  689. // IF_JUMP = [B102 6200 AE02 0000 0000 B202]
  690. // RETURN = [B202 4400 B302 0100]
  691. // THREAD_DECLARE4 = [B302 D500 B402 0000 0000 0000 0000 B402 0100 D500]
  692. // FUNCTION = [B402 4300 B502 0100]
  693. // PHONE_TEMPLATE = [B502 0701 B802 0000 F80A 1101 2101 B702 FC00 3001 2F01 3101 BE00 0200 B602 0000]
  694. // (0)
  695. // (0)
  696. // WORD_EQUAL_INT = [B802 5E00 BA02 0000 2D01 0000]
  697. // WORD_EQUAL_INT = [B902 5E00 BE02 0000 3801 1500]
  698. // IF_JUMP = [BA02 6200 B902 0100 0000 BE02]
  699. SET savecount89 = 22
  700. // LAUNCH_MISSION = [BC02 1201 BF02 0000 2702 0000]
  701. // (0)
  702. // IF_JUMP = [BE02 6200 BB02 0000 0000 BF02]
  703. // RETURN = [BF02 4400 C002 0100]
  704. // THREAD_DECLARE4 = [C002 D500 C102 0000 0000 0000 0000 C102 0100 D600]
  705. // FUNCTION = [C102 4300 C202 0100]
  706. // PHONE_TEMPLATE = [C202 0701 C402 0000 F80A 1201 2101 B702 FD00 3001 2F01 3101 BE00 0200 C302 0000]
  707. // (0)
  708. // WORD_EQUAL_INT = [C402 5E00 C602 0000 2D01 0000]
  709. // WORD_EQUAL_INT = [C502 5E00 CA02 0000 3801 1500]
  710. // IF_JUMP = [C602 6200 C502 0100 0000 CA02]
  711. SET savecount89 = 22
  712. // LAUNCH_MISSION = [C802 1201 CB02 0000 2702 0000]
  713. // (0)
  714. // IF_JUMP = [CA02 6200 C702 0000 0000 CB02]
  715. // RETURN = [CB02 4400 CC02 0100]
  716. // THREAD_DECLARE4 = [CC02 D500 CD02 0000 0000 0000 0000 CD02 0100 D700]
  717. // FUNCTION = [CD02 4300 CE02 0100]
  718. // PHONE_TEMPLATE = [CE02 0701 D102 0000 F80A 1301 2201 D002 FE00 3001 2F01 3101 BE00 0400 CF02 0000]
  719. // (0)
  720. // (0)
  721. // WORD_EQUAL_INT = [D102 5E00 D302 0000 2D01 0000]
  722. // WORD_EQUAL_INT = [D202 5E00 D702 0000 3801 1500]
  723. // IF_JUMP = [D302 6200 D202 0100 0000 D702]
  724. SET savecount89 = 22
  725. // LAUNCH_MISSION = [D502 1201 D802 0000 2702 0000]
  726. // (0)
  727. // IF_JUMP = [D702 6200 D402 0000 0000 D802]
  728. // RETURN = [D802 4400 D902 0100]
  729. // THREAD_DECLARE5 = [D902 D600 DA02 0000 0000 0000 0000 DA02 0040 1C00 00C0 1E00 0080 0000 0040 0000 0040 0000 0100 0000]
  730. // FUNCTION = [DA02 4300 DB02 0100]
  731. PERFORM_SAVE_GAME (<UNKNOWNVAR>, 113.00, 123.00, 2.00, 1.00, 1.00)
  732. // RETURN = [DC02 4400 DD02 0100]
  733. // THREAD_DECLARE4 = [DD02 D500 DE02 0000 0000 0000 0000 DE02 0100 DD00]
  734. // FUNCTION = [DE02 4300 DF02 0100]
  735. DISPLAY_BRIEF (2900)
  736. DISPLAY_BRIEF (2901)
  737. // RETURN = [E102 4400 E202 0100]
  738. // THREAD_DECLARE4 = [E202 D500 E302 0000 0000 0000 0000 E302 0100 DE00]
  739. // FUNCTION = [E302 4300 E402 0100]
  740. DISPLAY_BRIEF (2902)
  741. DISPLAY_BRIEF (2903)
  742. // RETURN = [E602 4400 E702 0100]
  743. // THREAD_DECLARE4 = [E702 D500 E802 0000 0000 0000 0000 E802 0100 DF00]
  744. // FUNCTION = [E802 4300 E902 0100]
  745. DISPLAY_BRIEF (2904)
  746. DISPLAY_BRIEF (2905)
  747. // RETURN = [EB02 4400 EC02 0100]
  748. // THREAD_DECLARE2 = [EC02 D300 ED02 0000 0000 0000 0000 ED02 0100 A600]
  749. // FUNCTION = [ED02 4300 EE02 0100]
  750. sounddec1 = CREATE_SOUND (229.50, 178.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  751. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  752. // WORD_LESS_INT = [F002 5600 F202 0000 5B01 0700]
  753. // WORD_EQUAL_INT = [F102 5E00 1803 0000 5C01 0000]
  754. // IF_JUMP = [F202 6200 F102 0100 0000 1803]
  755. WARP_FROM_CAR_TO_POINT (p1, 200.50, 125.50, 2.00, 0)
  756. // INCREMENT = [F402 6000 F502 0000 5B01 0600]
  757. ADD_NEW_BLOCK (200, 125, 2)
  758. CHANGE_BLOCK SIDE (200, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 791
  759. CHANGE_BLOCK SIDE (200, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  760. lightdec1 = CREATE_LIGHT (200.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  761. SET savecount106 = 1
  762. DELETE_ITEM (auto92)
  763. ADD_SCORE (p1, 5000)
  764. // START_EXEC = [FC02 3F00 FD02 0000]
  765. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
  766. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
  767. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
  768. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
  769. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
  770. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
  771. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
  772. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
  773. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
  774. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
  775. GIVE_WEAPON (autodec7, CAR_OIL)
  776. GIVE_WEAPON (autodec9, CAR_MINE)
  777. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
  778. GIVE_WEAPON (autodec11, CAR_MINE)
  779. DISPLAY_MESSAGE (6147)
  780. // STOP_EXEC = [0C03 4000 0D03 0000]
  781. sounddec1 = CREATE_SOUND (229.50, 178.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  782. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
  783. // INCREMENT = [0F03 6000 1003 0000 5B01 0000]
  784. ADD_NEW_BLOCK (200, 125, 2)
  785. CHANGE_BLOCK SIDE (200, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 791
  786. CHANGE_BLOCK SIDE (200, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  787. lightdec1 = CREATE_LIGHT (204.00, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  788. SET savecount106 = 1
  789. DELETE_ITEM (auto92)
  790. ADD_SCORE (p1, 100000)
  791. // (0)
  792. // IF_JUMP = [1803 6200 F302 0000 0000 FC02]
  793. // RETURN = [1903 4400 1A03 0100]
  794. // THREAD_DECLARE2 = [1A03 D300 1B03 0000 0000 0000 0000 1B03 0100 A700]
  795. // FUNCTION = [1B03 4300 1C03 0100]
  796. sounddec1 = CREATE_SOUND (58.50, 3.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  797. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  798. // WORD_LESS_INT = [1E03 5600 2003 0000 5B01 0700]
  799. // WORD_EQUAL_INT = [1F03 5E00 4603 0000 5D01 0000]
  800. // IF_JUMP = [2003 6200 1F03 0100 0000 4603]
  801. WARP_FROM_CAR_TO_POINT (p1, 201.50, 125.50, 2.00, 0)
  802. // INCREMENT = [2203 6000 2303 0000 5B01 A092]
  803. ADD_NEW_BLOCK (201, 125, 2)
  804. CHANGE_BLOCK SIDE (201, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 792
  805. CHANGE_BLOCK SIDE (201, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  806. lightdec2 = CREATE_LIGHT (201.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  807. SET savecount107 = 1
  808. DELETE_ITEM (auto93)
  809. ADD_SCORE (p1, 5000)
  810. // START_EXEC = [2A03 3F00 2B03 0000]
  811. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
  812. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
  813. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
  814. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
  815. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
  816. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
  817. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
  818. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
  819. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
  820. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
  821. GIVE_WEAPON (autodec7, CAR_OIL)
  822. GIVE_WEAPON (autodec9, CAR_MINE)
  823. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
  824. GIVE_WEAPON (autodec11, CAR_MINE)
  825. DISPLAY_MESSAGE (6147)
  826. // STOP_EXEC = [3A03 4000 3B03 0000]
  827. sounddec1 = CREATE_SOUND (58.50, 3.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  828. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
  829. // INCREMENT = [3D03 6000 3E03 0000 5B01 0000]
  830. ADD_NEW_BLOCK (201, 125, 2)
  831. CHANGE_BLOCK SIDE (201, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 792
  832. CHANGE_BLOCK SIDE (201, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  833. lightdec2 = CREATE_LIGHT (201.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  834. SET savecount107 = 1
  835. DELETE_ITEM (auto93)
  836. ADD_SCORE (p1, 100000)
  837. // (0)
  838. // IF_JUMP = [4603 6200 2103 0000 0000 2A03]
  839. // RETURN = [4703 4400 4803 0100]
  840. // THREAD_DECLARE2 = [4803 D300 4903 0000 0000 0000 0000 4903 0100 A800]
  841. // FUNCTION = [4903 4300 4A03 0100]
  842. sounddec1 = CREATE_SOUND (3.50, 207.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  843. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  844. // WORD_LESS_INT = [4C03 5600 4E03 0000 5B01 0700]
  845. // WORD_EQUAL_INT = [4D03 5E00 7403 0000 5E01 0000]
  846. // IF_JUMP = [4E03 6200 4D03 0100 0000 7403]
  847. WARP_FROM_CAR_TO_POINT (p1, 202.50, 125.50, 2.00, 0)
  848. // INCREMENT = [5003 6000 5103 0000 5B01 301C]
  849. ADD_NEW_BLOCK (202, 125, 2)
  850. CHANGE_BLOCK SIDE (202, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 793
  851. CHANGE_BLOCK SIDE (202, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  852. lightdec3 = CREATE_LIGHT (202.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  853. SET savecount108 = 1
  854. DELETE_ITEM (auto94)
  855. ADD_SCORE (p1, 5000)
  856. // START_EXEC = [5803 3F00 5903 0000]
  857. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
  858. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
  859. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
  860. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
  861. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
  862. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
  863. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
  864. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
  865. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
  866. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
  867. GIVE_WEAPON (autodec7, CAR_OIL)
  868. GIVE_WEAPON (autodec9, CAR_MINE)
  869. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
  870. GIVE_WEAPON (autodec11, CAR_MINE)
  871. DISPLAY_MESSAGE (6147)
  872. // STOP_EXEC = [6803 4000 6903 0000]
  873. sounddec1 = CREATE_SOUND (3.50, 207.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  874. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
  875. // INCREMENT = [6B03 6000 6C03 0000 5B01 0000]
  876. ADD_NEW_BLOCK (202, 125, 2)
  877. CHANGE_BLOCK SIDE (202, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 793
  878. CHANGE_BLOCK SIDE (202, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  879. lightdec3 = CREATE_LIGHT (204.00, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  880. SET savecount108 = 1
  881. DELETE_ITEM (auto94)
  882. ADD_SCORE (p1, 100000)
  883. // (0)
  884. // IF_JUMP = [7403 6200 4F03 0000 0000 5803]
  885. // RETURN = [7503 4400 7603 0100]
  886. // THREAD_DECLARE2 = [7603 D300 7703 0000 0000 0000 0000 7703 0100 A900]
  887. // FUNCTION = [7703 4300 7803 0100]
  888. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  889. sounddec1 = CREATE_SOUND (139.50, 254.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  890. // WORD_LESS_INT = [7A03 5600 7C03 0000 5B01 0700]
  891. // WORD_EQUAL_INT = [7B03 5E00 A203 0000 5F01 0000]
  892. // IF_JUMP = [7C03 6200 7B03 0100 0000 A203]
  893. WARP_FROM_CAR_TO_POINT (p1, 203.50, 125.50, 2.00, 0)
  894. // INCREMENT = [7E03 6000 7F03 0000 5B01 0000]
  895. ADD_NEW_BLOCK (203, 125, 2)
  896. CHANGE_BLOCK SIDE (203, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 794
  897. CHANGE_BLOCK SIDE (203, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  898. lightdec4 = CREATE_LIGHT (202.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  899. SET savecount109 = 1
  900. DELETE_ITEM (auto95)
  901. ADD_SCORE (p1, 5000)
  902. // START_EXEC = [8603 3F00 8703 0000]
  903. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
  904. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
  905. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
  906. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
  907. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
  908. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
  909. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
  910. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
  911. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
  912. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
  913. GIVE_WEAPON (autodec7, CAR_OIL)
  914. GIVE_WEAPON (autodec9, CAR_MINE)
  915. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
  916. GIVE_WEAPON (autodec11, CAR_MINE)
  917. DISPLAY_MESSAGE (6147)
  918. // STOP_EXEC = [9603 4000 9703 0000]
  919. sounddec1 = CREATE_SOUND (139.50, 254.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  920. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
  921. // INCREMENT = [9903 6000 9A03 0000 5B01 0000]
  922. ADD_NEW_BLOCK (203, 125, 2)
  923. CHANGE_BLOCK SIDE (203, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 794
  924. CHANGE_BLOCK SIDE (203, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  925. lightdec4 = CREATE_LIGHT (203.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  926. SET savecount109 = 1
  927. DELETE_ITEM (auto95)
  928. ADD_SCORE (p1, 100000)
  929. // (0)
  930. // IF_JUMP = [A203 6200 7D03 0000 0000 8603]
  931. // RETURN = [A303 4400 A403 0100]
  932. // THREAD_DECLARE2 = [A403 D300 A503 0000 0000 0000 0000 A503 0100 AA00]
  933. // FUNCTION = [A503 4300 A603 0100]
  934. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  935. sounddec1 = CREATE_SOUND (184.50, 202.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  936. // WORD_LESS_INT = [A803 5600 AA03 0000 5B01 0700]
  937. // WORD_EQUAL_INT = [A903 5E00 D003 0000 6001 0000]
  938. // IF_JUMP = [AA03 6200 A903 0100 0000 D003]
  939. WARP_FROM_CAR_TO_POINT (p1, 204.50, 125.50, 2.00, 0)
  940. // INCREMENT = [AC03 6000 AD03 0000 5B01 0000]
  941. ADD_NEW_BLOCK (204, 125, 2)
  942. CHANGE_BLOCK SIDE (204, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 795
  943. CHANGE_BLOCK SIDE (204, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  944. lightdec5 = CREATE_LIGHT (204.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  945. SET savecount110 = 1
  946. DELETE_ITEM (auto96)
  947. ADD_SCORE (p1, 5000)
  948. // START_EXEC = [B403 3F00 B503 0000]
  949. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
  950. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
  951. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
  952. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
  953. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
  954. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
  955. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
  956. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
  957. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
  958. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
  959. GIVE_WEAPON (autodec7, CAR_OIL)
  960. GIVE_WEAPON (autodec9, CAR_MINE)
  961. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
  962. GIVE_WEAPON (autodec11, CAR_MINE)
  963. DISPLAY_MESSAGE (6147)
  964. // STOP_EXEC = [C403 4000 C503 0000]
  965. sounddec1 = CREATE_SOUND (184.50, 202.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  966. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
  967. // INCREMENT = [C703 6000 C803 0000 5B01 0000]
  968. ADD_NEW_BLOCK (204, 125, 2)
  969. CHANGE_BLOCK SIDE (204, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 795
  970. CHANGE_BLOCK SIDE (204, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  971. lightdec5 = CREATE_LIGHT (204.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  972. SET savecount110 = 1
  973. DELETE_ITEM (auto96)
  974. ADD_SCORE (p1, 100000)
  975. // (0)
  976. // IF_JUMP = [D003 6200 AB03 0000 0000 B403]
  977. // RETURN = [D103 4400 D203 0100]
  978. // THREAD_DECLARE2 = [D203 D300 D303 0000 0000 0000 0000 D303 0100 AB00]
  979. // FUNCTION = [D303 4300 D403 0100]
  980. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  981. sounddec1 = CREATE_SOUND (93.50, 53.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  982. // WORD_LESS_INT = [D603 5600 D803 0000 5B01 0700]
  983. // WORD_EQUAL_INT = [D703 5E00 FE03 0000 6101 0000]
  984. // IF_JUMP = [D803 6200 D703 0100 0000 FE03]
  985. WARP_FROM_CAR_TO_POINT (p1, 205.50, 125.50, 2.00, 0)
  986. // INCREMENT = [DA03 6000 DB03 0000 5B01 0000]
  987. ADD_NEW_BLOCK (205, 125, 2)
  988. CHANGE_BLOCK SIDE (205, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 796
  989. CHANGE_BLOCK SIDE (205, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  990. lightdec6 = CREATE_LIGHT (205.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  991. SET savecount111 = 1
  992. DELETE_ITEM (auto97)
  993. ADD_SCORE (p1, 5000)
  994. // START_EXEC = [E203 3F00 E303 0000]
  995. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
  996. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
  997. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
  998. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
  999. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
  1000. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
  1001. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
  1002. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
  1003. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
  1004. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
  1005. GIVE_WEAPON (autodec7, CAR_OIL)
  1006. GIVE_WEAPON (autodec9, CAR_MINE)
  1007. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
  1008. GIVE_WEAPON (autodec11, CAR_MINE)
  1009. DISPLAY_MESSAGE (6147)
  1010. // STOP_EXEC = [F203 4000 F303 0000]
  1011. sounddec1 = CREATE_SOUND (93.50, 53.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  1012. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
  1013. // INCREMENT = [F503 6000 F603 0000 5B01 0000]
  1014. ADD_NEW_BLOCK (205, 125, 2)
  1015. CHANGE_BLOCK SIDE (205, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 796
  1016. CHANGE_BLOCK SIDE (205, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  1017. lightdec6 = CREATE_LIGHT (205.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  1018. SET savecount111 = 1
  1019. DELETE_ITEM (auto97)
  1020. ADD_SCORE (p1, 100000)
  1021. // (0)
  1022. // IF_JUMP = [FE03 6200 D903 0000 0000 E203]
  1023. // RETURN = [FF03 4400 0004 0100]
  1024. // THREAD_DECLARE2 = [0004 D300 0104 0000 0000 0000 0000 0104 0100 AC00]
  1025. // FUNCTION = [0104 4300 0204 0100]
  1026. sounddec1 = CREATE_SOUND (127.50, 47.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  1027. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  1028. // WORD_LESS_INT = [0404 5600 0604 0000 5B01 0700]
  1029. // WORD_EQUAL_INT = [0504 5E00 2C04 0000 6201 0000]
  1030. // IF_JUMP = [0604 6200 0504 0100 0000 2C04]
  1031. WARP_FROM_CAR_TO_POINT (p1, 206.50, 125.50, 2.00, 0)
  1032. // INCREMENT = [0804 6000 0904 0000 5B01 0000]
  1033. ADD_NEW_BLOCK (206, 125, 2)
  1034. CHANGE_BLOCK SIDE (206, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 797
  1035. CHANGE_BLOCK SIDE (206, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  1036. lightdec7 = CREATE_LIGHT (206.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  1037. SET savecount112 = 1
  1038. DELETE_ITEM (auto98)
  1039. ADD_SCORE (p1, 5000)
  1040. // START_EXEC = [1004 3F00 1104 0000]
  1041. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
  1042. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
  1043. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
  1044. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
  1045. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
  1046. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
  1047. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
  1048. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
  1049. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
  1050. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
  1051. GIVE_WEAPON (autodec7, CAR_OIL)
  1052. GIVE_WEAPON (autodec9, CAR_MINE)
  1053. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
  1054. GIVE_WEAPON (autodec11, CAR_MINE)
  1055. DISPLAY_MESSAGE (6147)
  1056. // STOP_EXEC = [2004 4000 2104 0000]
  1057. sounddec1 = CREATE_SOUND (127.50, 47.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  1058. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
  1059. // INCREMENT = [2304 6000 2404 0000 5B01 0000]
  1060. ADD_NEW_BLOCK (206, 125, 2)
  1061. CHANGE_BLOCK SIDE (206, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 797
  1062. CHANGE_BLOCK SIDE (206, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  1063. lightdec7 = CREATE_LIGHT (206.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  1064. SET savecount112 = 1
  1065. DELETE_ITEM (auto98)
  1066. ADD_SCORE (p1, 100000)
  1067. // (0)
  1068. // IF_JUMP = [2C04 6200 0704 0000 0000 1004]
  1069. // RETURN = [2D04 4400 2E04 0100]
  1070. // THREAD_DECLARE2 = [2E04 D300 2F04 0000 0000 0000 0000 2F04 0100 AD00]
  1071. // FUNCTION = [2F04 4300 3004 0100]
  1072. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  1073. sounddec1 = CREATE_SOUND (216.50, 117.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  1074. // WORD_LESS_INT = [3204 5600 3404 0000 5B01 0700]
  1075. // WORD_EQUAL_INT = [3304 5E00 5A04 0000 6301 0000]
  1076. // IF_JUMP = [3404 6200 3304 0100 0000 5A04]
  1077. WARP_FROM_CAR_TO_POINT (p1, 207.50, 125.50, 2.00, 0)
  1078. // INCREMENT = [3604 6000 3704 0000 5B01 0000]
  1079. ADD_NEW_BLOCK (207, 125, 2)
  1080. CHANGE_BLOCK SIDE (207, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 798
  1081. CHANGE_BLOCK SIDE (207, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  1082. lightdec8 = CREATE_LIGHT (207.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  1083. SET savecount113 = 1
  1084. DELETE_ITEM (auto99)
  1085. ADD_SCORE (p1, 5000)
  1086. // START_EXEC = [3E04 3F00 3F04 0000]
  1087. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
  1088. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
  1089. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
  1090. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
  1091. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
  1092. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
  1093. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
  1094. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
  1095. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
  1096. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
  1097. GIVE_WEAPON (autodec7, CAR_OIL)
  1098. GIVE_WEAPON (autodec9, CAR_MINE)
  1099. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
  1100. GIVE_WEAPON (autodec11, CAR_MINE)
  1101. DISPLAY_MESSAGE (6147)
  1102. // STOP_EXEC = [4E04 4000 4F04 0000]
  1103. sounddec1 = CREATE_SOUND (216.50, 117.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  1104. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
  1105. // INCREMENT = [5104 6000 5204 0000 5B01 0000]
  1106. ADD_NEW_BLOCK (207, 125, 2)
  1107. CHANGE_BLOCK SIDE (207, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 798
  1108. CHANGE_BLOCK SIDE (207, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  1109. lightdec8 = CREATE_LIGHT (207.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  1110. SET savecount113 = 1
  1111. DELETE_ITEM (auto99)
  1112. ADD_SCORE (p1, 100000)
  1113. // (0)
  1114. // IF_JUMP = [5A04 6200 3504 0000 0000 3E04]
  1115. // RETURN = [5B04 4400 5C04 0100]
  1116. LEVELSTART
  1117. // START_EXEC = [5D04 3F00 5E04 0000]
  1118. sounddec29 = CREATE_SOUND (113.50, 123.50, 2.00) CHURCH_SINGING PLAY_FOREVER END
  1119. chrdec1 = CREATE_CHAR (108.50, 126.50) 5 90 DUMMY END
  1120. GIVE_WEAPON (chrdec1, SHOTGUN)
  1121. SET_CHAR_THREAT_REACTION (chrdec1, NO_REACTION)
  1122. SET_CHAR_SHOOTING_SKILL (chrdec1, CRACK_SHOT)
  1123. chrdec2 = CREATE_CHAR (117.50, 125.50) 7 270 DUMMY END
  1124. GIVE_WEAPON (chrdec2, PISTOL)
  1125. SET_CHAR_THREAT_REACTION (chrdec2, NO_REACTION)
  1126. chrdec3 = CREATE_CHAR (106.50, 126.50) 8 180 DUMMY END
  1127. GIVE_WEAPON (chrdec3, MACHINE_GUN)
  1128. SET_CHAR_THREAT_REACTION (chrdec2, NO_REACTION)
  1129. SET_CHAR_SHOOTING_SKILL (chrdec2, CRACK_SHOT)
  1130. SET_CHAR_OBJECTIVE (chrdec1, KILL_CHAR_ON_FOOT, chrdec2)
  1131. SET_CHAR_OBJECTIVE (chrdec2, KILL_CHAR_ON_FOOT, chrdec3)
  1132. SET_CHAR_OBJECTIVE (chrdec3, KILL_CHAR_ANY_MEANS, chrdec1)
  1133. SET_FAVOURITE_MODEL (chrdec3, VTYPE)
  1134. SET_CAR_NO_COLLIDE (auto91)
  1135. SET_DIR_OF_TV_VANS (113.00, 123.00)
  1136. SET_AMBIENT_LEVEL (0.30, 0)
  1137. SET_SHADING_LEVEL (20)
  1138. SET_DEATHARREST_STATE (p1, ON)
  1139. // WORD_EQUAL_INT = [7304 5E00 7B04 0000 5C01 0100]
  1140. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  1141. DELETE_ITEM (auto92)
  1142. CHANGE_BLOCK SIDE (200, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 791
  1143. CHANGE_BLOCK SIDE (200, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  1144. lightdec1 = CREATE_LIGHT (200.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  1145. SET_CAR_NUMBER_GRAPHIC (auto92, 1)
  1146. // (0)
  1147. // IF_JUMP = [7B04 6200 7404 0000 0000 7904]
  1148. // WORD_EQUAL_INT = [7C04 5E00 8404 0000 5D01 0100]
  1149. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  1150. DELETE_ITEM (auto93)
  1151. CHANGE_BLOCK SIDE (201, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 792
  1152. CHANGE_BLOCK SIDE (201, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  1153. lightdec2 = CREATE_LIGHT (201.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  1154. SET_CAR_NUMBER_GRAPHIC (auto93, 2)
  1155. // (0)
  1156. // IF_JUMP = [8404 6200 7D04 0000 0000 8204]
  1157. // WORD_EQUAL_INT = [8504 5E00 8D04 0000 5E01 0100]
  1158. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  1159. DELETE_ITEM (auto94)
  1160. CHANGE_BLOCK SIDE (202, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 793
  1161. CHANGE_BLOCK SIDE (202, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  1162. lightdec3 = CREATE_LIGHT (202.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  1163. SET_CAR_NUMBER_GRAPHIC (auto94, 3)
  1164. // (0)
  1165. // IF_JUMP = [8D04 6200 8604 0000 0000 8B04]
  1166. // WORD_EQUAL_INT = [8E04 5E00 9604 0000 5F01 0100]
  1167. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  1168. DELETE_ITEM (auto95)
  1169. CHANGE_BLOCK SIDE (203, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 794
  1170. CHANGE_BLOCK SIDE (203, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  1171. lightdec4 = CREATE_LIGHT (203.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  1172. SET_CAR_NUMBER_GRAPHIC (auto95, 4)
  1173. // (0)
  1174. // IF_JUMP = [9604 6200 8F04 0000 0000 9404]
  1175. // WORD_EQUAL_INT = [9704 5E00 9F04 0000 6001 0100]
  1176. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  1177. DELETE_ITEM (auto96)
  1178. CHANGE_BLOCK SIDE (204, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 795
  1179. CHANGE_BLOCK SIDE (204, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  1180. lightdec5 = CREATE_LIGHT (204.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  1181. SET_CAR_NUMBER_GRAPHIC (auto96, 5)
  1182. // (0)
  1183. // IF_JUMP = [9F04 6200 9804 0000 0000 9D04]
  1184. // WORD_EQUAL_INT = [A004 5E00 A804 0000 6101 0100]
  1185. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  1186. DELETE_ITEM (auto97)
  1187. CHANGE_BLOCK SIDE (205, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 796
  1188. CHANGE_BLOCK SIDE (205, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  1189. lightdec6 = CREATE_LIGHT (205.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  1190. SET_CAR_NUMBER_GRAPHIC (auto97, 6)
  1191. // (0)
  1192. // IF_JUMP = [A804 6200 A104 0000 0000 A604]
  1193. // WORD_EQUAL_INT = [A904 5E00 B104 0000 6201 0100]
  1194. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  1195. DELETE_ITEM (auto98)
  1196. CHANGE_BLOCK SIDE (206, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 797
  1197. CHANGE_BLOCK SIDE (206, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  1198. lightdec7 = CREATE_LIGHT (206.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  1199. SET_CAR_NUMBER_GRAPHIC (auto98, 7)
  1200. // (0)
  1201. // IF_JUMP = [B104 6200 AA04 0000 0000 AF04]
  1202. // WORD_EQUAL_INT = [B204 5E00 BA04 0000 6301 0100]
  1203. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  1204. DELETE_ITEM (auto99)
  1205. CHANGE_BLOCK SIDE (207, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 798
  1206. CHANGE_BLOCK SIDE (207, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  1207. lightdec8 = CREATE_LIGHT (207.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  1208. SET_CAR_NUMBER_GRAPHIC (auto99, 8)
  1209. // (0)
  1210. // IF_JUMP = [BA04 6200 B304 0000 0000 B804]
  1211. // STOP_EXEC = [BB04 4000 BC04 0000]
  1212. // WORD_EQUAL_INT = [BC04 5E00 C004 0000 2000 0000]
  1213. DISPLAY_BRIEF (6146)
  1214. SET savecount1 = 1
  1215. // (0)
  1216. // IF_JUMP = [C004 6200 BD04 0000 0000 C104]
  1217. GIVE_CAR_ALARM (auto29)
  1218. GIVE_CAR_ALARM (auto35)
  1219. GIVE_CAR_ALARM (auto41)
  1220. GIVE_CAR_ALARM (auto52)
  1221. GIVE_CAR_ALARM (auto65)
  1222. GIVE_CAR_ALARM (auto70)
  1223. GIVE_CAR_ALARM (auto74)
  1224. GIVE_CAR_ALARM (auto46)
  1225. // WORD_EQUAL_INT = [C904 5E00 4305 0000 5801 0000]
  1226. OBJ_DATA obj50 = (195.50, 4.50) 0 BONUS_TOKEN
  1227. OBJ_DATA obj51 = (246.50, 2.50) 0 BONUS_TOKEN
  1228. OBJ_DATA obj52 = (220.50, 29.50) 0 BONUS_TOKEN
  1229. OBJ_DATA obj53 = (253.50, 49.50, 4.00) 0 BONUS_TOKEN
  1230. OBJ_DATA obj54 = (78.50, 1.50, 6.00) 0 BONUS_TOKEN
  1231. OBJ_DATA obj55 = (32.50, 6.50) 0 BONUS_TOKEN
  1232. OBJ_DATA obj56 = (40.50, 4.50) 0 BONUS_TOKEN
  1233. OBJ_DATA obj57 = (82.50, 18.50) 0 BONUS_TOKEN
  1234. OBJ_DATA obj58 = (65.50, 79.50) 0 BONUS_TOKEN
  1235. OBJ_DATA obj59 = (14.50, 76.50) 0 BONUS_TOKEN
  1236. OBJ_DATA obj60 = (81.50, 55.50) 0 BONUS_TOKEN
  1237. OBJ_DATA obj61 = (101.50, 51.50) 0 BONUS_TOKEN
  1238. OBJ_DATA obj62 = (138.50, 54.50) 0 BONUS_TOKEN
  1239. OBJ_DATA obj63 = (215.50, 78.50, 4.00) 0 BONUS_TOKEN
  1240. OBJ_DATA obj64 = (141.50, 81.50) 0 BONUS_TOKEN
  1241. OBJ_DATA obj65 = (154.50, 82.50) 0 BONUS_TOKEN
  1242. OBJ_DATA obj66 = (245.50, 122.50, 3.00) 0 BONUS_TOKEN
  1243. OBJ_DATA obj67 = (68.50, 204.50) 0 BONUS_TOKEN
  1244. OBJ_DATA obj68 = (52.50, 202.50) 0 BONUS_TOKEN
  1245. OBJ_DATA obj69 = (47.50, 205.50) 0 BONUS_TOKEN
  1246. OBJ_DATA obj70 = (73.50, 221.50) 0 BONUS_TOKEN
  1247. OBJ_DATA obj71 = (105.50, 202.50) 0 BONUS_TOKEN
  1248. OBJ_DATA obj72 = (75.50, 163.50) 0 BONUS_TOKEN
  1249. OBJ_DATA obj73 = (65.50, 124.50) 0 BONUS_TOKEN
  1250. OBJ_DATA obj74 = (147.50, 178.50) 0 BONUS_TOKEN
  1251. OBJ_DATA obj75 = (176.50, 183.50) 0 BONUS_TOKEN
  1252. OBJ_DATA obj76 = (199.50, 173.50) 0 BONUS_TOKEN
  1253. OBJ_DATA obj77 = (117.50, 120.50) 0 BONUS_TOKEN
  1254. OBJ_DATA obj78 = (127.50, 92.50) 0 BONUS_TOKEN
  1255. OBJ_DATA obj79 = (102.50, 68.50, 1.00) 0 BONUS_TOKEN
  1256. OBJ_DATA obj80 = (62.50, 100.50) 0 BONUS_TOKEN
  1257. OBJ_DATA obj81 = (162.50, 136.50) 0 BONUS_TOKEN
  1258. OBJ_DATA obj82 = (208.50, 106.50) 0 BONUS_TOKEN
  1259. OBJ_DATA obj83 = (127.50, 211.50) 0 BONUS_TOKEN
  1260. OBJ_DATA obj84 = (148.50, 224.50) 0 BONUS_TOKEN
  1261. OBJ_DATA obj85 = (190.50, 251.50) 0 BONUS_TOKEN
  1262. OBJ_DATA obj86 = (236.50, 195.50) 0 BONUS_TOKEN
  1263. OBJ_DATA obj87 = (241.50, 235.50) 0 BONUS_TOKEN
  1264. OBJ_DATA obj88 = (136.50, 147.50) 0 BONUS_TOKEN
  1265. OBJ_DATA obj89 = (36.50, 97.50) 0 BONUS_TOKEN
  1266. OBJ_DATA obj90 = (39.50, 111.50) 0 BONUS_TOKEN
  1267. OBJ_DATA obj91 = (32.50, 106.50) 0 BONUS_TOKEN
  1268. OBJ_DATA obj92 = (196.50, 234.50) 0 BONUS_TOKEN
  1269. OBJ_DATA obj93 = (95.50, 145.50) 0 BONUS_TOKEN
  1270. OBJ_DATA obj94 = (168.50, 54.50) 0 BONUS_TOKEN
  1271. OBJ_DATA obj95 = (2.50, 190.50) 0 BONUS_TOKEN
  1272. OBJ_DATA obj96 = (159.50, 4.50) 0 BONUS_TOKEN
  1273. OBJ_DATA obj97 = (11.50, 32.50) 0 BONUS_TOKEN
  1274. OBJ_DATA obj98 = (116.50, 237.50) 0 BONUS_TOKEN
  1275. OBJ_DATA obj99 = (241.50, 108.50) 0 BONUS_TOKEN
  1276. OBJ_DATA obj100 = (180.50, 226.50, 4.00) 0 COLLECT_03
  1277. OBJ_DATA obj101 = (96.50, 163.50, 6.00) 0 COLLECT_28
  1278. OBJ_DATA obj102 = (96.50, 164.50, 6.00) 0 COLLECT_29
  1279. OBJ_DATA obj103 = (243.50, 237.50, 5.00) 0 COLLECT_03
  1280. OBJ_DATA obj104 = (162.00, 38.00, 4.00) 0 COLLECT_16
  1281. OBJ_DATA obj105 = (17.00, 149.00, 3.00) 0 COLLECT_17
  1282. OBJ_DATA obj106 = (76.00, 205.00, 3.00) 0 COLLECT_18
  1283. OBJ_DATA obj107 = (173.00, 123.00, 6.00) 0 COLLECT_34
  1284. OBJ_DATA obj108 = (166.50, 124.50, 3.00) 0 COLLECT_28
  1285. OBJ_DATA obj109 = (54.50, 66.00, 5.00) 0 COLLECT_28
  1286. OBJ_DATA obj110 = (32.50, 69.50, 2.00) 0 COLLECT_35
  1287. OBJ_DATA obj111 = (63.00, 82.50, 3.00) 0 COLLECT_36
  1288. OBJ_DATA obj112 = (69.80, 37.50, 4.00) 0 COLLECT_18
  1289. OBJ_DATA obj113 = (241.50, 236.50, 5.00) 0 COLLECT_35
  1290. OBJ_DATA obj114 = (242.50, 236.50, 5.00) 0 COLLECT_36
  1291. OBJ_DATA obj115 = (243.50, 236.50, 5.00) 0 COLLECT_34
  1292. OBJ_DATA obj116 = (241.50, 237.50, 5.00) 0 COLLECT_29
  1293. OBJ_DATA obj117 = (242.50, 237.50, 5.00) 0 COLLECT_03
  1294. OBJ_DATA obj118 = (243.50, 237.50, 5.00) 0 COLLECT_03
  1295. OBJ_DATA obj119 = (215.50, 121.50, 2.00) 0 COLLECT_36
  1296. OBJ_DATA obj120 = (158.50, 186.50, 6.00) 0 COLLECT_28
  1297. OBJ_DATA obj121 = (147.50, 130.50, 6.00) 0 COLLECT_29
  1298. OBJ_DATA obj122 = (147.50, 132.50, 6.00) 0 COLLECT_03
  1299. OBJ_DATA obj123 = (147.50, 134.50, 6.00) 0 COLLECT_32
  1300. OBJ_DATA obj124 = (119.50, 150.50, 4.00) 0 COLLECT_16
  1301. OBJ_DATA obj125 = (110.50, 123.50) 0 COLLECT_29
  1302. OBJ_DATA obj126 = (131.50, 62.50, 4.00) 0 COLLECT_03
  1303. OBJ_DATA obj127 = (55.50, 174.50, 2.00) 0 COLLECT_04
  1304. OBJ_DATA obj128 = (112.50, 236.50, 6.00) 0 COLLECT_04
  1305. OBJ_DATA obj129 = (112.50, 237.50, 6.00) 0 COLLECT_02
  1306. OBJ_DATA obj130 = (127.50, 216.50, 2.00) 0 COLLECT_05
  1307. OBJ_DATA obj131 = (166.50, 219.50, 2.00) 0 COLLECT_31
  1308. OBJ_DATA obj132 = (178.50, 209.50, 4.00) 0 COLLECT_34
  1309. OBJ_DATA obj133 = (178.50, 220.50, 4.00) 0 COLLECT_36
  1310. OBJ_DATA obj134 = (189.50, 183.50, 5.00) 0 COLLECT_35
  1311. OBJ_DATA obj135 = (131.50, 83.50, 3.00) 0 COLLECT_39
  1312. OBJ_DATA obj136 = (179.50, 37.50, 3.00) 0 COLLECT_39
  1313. OBJ_DATA obj137 = (149.50, 59.50, 4.00) 0 COLLECT_29
  1314. OBJ_DATA obj138 = (43.50, 120.50, 5.00) 0 COLLECT_02
  1315. OBJ_DATA obj139 = (50.50, 119.50, 5.00) 0 COLLECT_04
  1316. OBJ_DATA obj140 = (36.50, 171.50, 2.00) 0 COLLECT_08
  1317. OBJ_DATA obj141 = (87.50, 208.50, 2.00) 0 COLLECT_09
  1318. OBJ_DATA obj142 = (75.50, 224.50, 2.00) 0 COLLECT_31
  1319. OBJ_DATA obj143 = (28.50, 197.50, 2.00) 0 COLLECT_05
  1320. OBJ_DATA obj144 = (77.50, 146.50, 2.00) 0 COLLECT_02
  1321. OBJ_DATA obj145 = (90.50, 136.50, 2.00) 0 COLLECT_33
  1322. OBJ_DATA obj146 = (90.50, 143.50, 2.00) 0 COLLECT_31
  1323. OBJ_DATA obj147 = (123.50, 143.50, 2.00) 0 COLLECT_09
  1324. OBJ_DATA obj148 = (118.50, 143.50, 2.00) 0 COLLECT_05
  1325. OBJ_DATA obj149 = (128.50, 161.50, 2.00) 0 COLLECT_30
  1326. OBJ_DATA obj150 = (131.50, 160.50, 2.00) 0 COLLECT_31
  1327. OBJ_DATA obj151 = (136.50, 189.50, 2.00) 0 COLLECT_09
  1328. OBJ_DATA obj152 = (193.50, 176.50, 2.00) 0 COLLECT_06
  1329. OBJ_DATA obj153 = (192.50, 145.50, 2.00) 0 COLLECT_35
  1330. OBJ_DATA obj154 = (80.50, 122.50, 2.00) 0 COLLECT_34
  1331. OBJ_DATA obj155 = (172.50, 119.50, 2.00) 0 COLLECT_32
  1332. OBJ_DATA obj156 = (122.50, 73.50, 2.00) 0 COLLECT_02
  1333. OBJ_DATA obj157 = (98.50, 55.50, 2.00) 0 COLLECT_18
  1334. OBJ_DATA obj158 = (44.50, 46.50, 2.00) 0 COLLECT_39
  1335. OBJ_DATA obj159 = (46.50, 40.50, 2.00) 0 COLLECT_06
  1336. OBJ_DATA obj160 = (8.50, 36.50, 3.00) 0 COLLECT_06
  1337. OBJ_DATA obj161 = (79.50, 28.50) 0 COLLECT_32
  1338. OBJ_DATA obj162 = (79.50, 29.50) 0 COLLECT_39
  1339. OBJ_DATA obj163 = (18.50, 11.50, 5.00) 0 COLLECT_16
  1340. OBJ_DATA obj164 = (210.50, 230.50, 2.00) 0 COLLECT_39
  1341. OBJ_DATA obj165 = (171.50, 252.50, 2.00) 0 COLLECT_08
  1342. OBJ_DATA obj166 = (74.50, 235.50, 2.00) 0 COLLECT_34
  1343. OBJ_DATA obj167 = (114.50, 57.50, 2.00) 0 COLLECT_04
  1344. OBJ_DATA obj168 = (25.50, 101.50, 2.00) 0 COLLECT_34
  1345. SET savecount102 = 1
  1346. // (0)
  1347. // IF_JUMP = [4305 6200 CA04 0000 0000 4405]
  1348. // (0) = [4405 0000 4505 0000 0000 0000]
  1349. // (0) = [4505 0000 4605 0000 0000 0000]
  1350. // (0) = [4605 0000 4705 0000 0000 0000]
  1351. sounddec2 = CREATE_SOUND (110.00, 14.00, 6.00) WATERFALL PLAY_FOREVER END
  1352. sounddec3 = CREATE_SOUND (101.50, 29.50, 6.00) CRICKETS PLAY_FOREVER END
  1353. sounddec4 = CREATE_SOUND (66.50, 36.50, 6.00) CRICKETS PLAY_FOREVER END
  1354. sounddec5 = CREATE_SOUND (68.50, 18.50, 6.00) CRICKETS PLAY_FOREVER END
  1355. sounddec6 = CREATE_SOUND (29.50, 19.50, 6.00) CRICKETS PLAY_FOREVER END
  1356. sounddec7 = CREATE_SOUND (40.50, 35.50, 6.00) CRICKETS PLAY_FOREVER END
  1357. sounddec8 = CREATE_SOUND (12.50, 19.50, 6.00) CRICKETS PLAY_FOREVER END
  1358. sounddec9 = CREATE_SOUND (53.50, 2.50, 6.00) CRICKETS PLAY_FOREVER END
  1359. sounddec10 = CREATE_SOUND (14.50, 63.50, 6.00) CRICKETS PLAY_FOREVER END
  1360. sounddec11 = CREATE_SOUND (44.50, 70.50, 6.00) CRICKETS PLAY_FOREVER END
  1361. sounddec12 = CREATE_SOUND (58.50, 49.50, 6.00) CRICKETS PLAY_FOREVER END
  1362. sounddec13 = CREATE_SOUND (211.50, 188.50, 6.00) STRIP_CLUB PLAY_FOREVER END
  1363. sounddec14 = CREATE_SOUND (11.50, 41.50, 6.00) COUNTRY_CLUB PLAY_FOREVER END
  1364. sounddec16 = CREATE_SOUND (106.50, 18.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END
  1365. sounddec17 = CREATE_SOUND (91.50, 5.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END
  1366. sounddec18 = CREATE_SOUND (136.50, 6.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END
  1367. sounddec19 = CREATE_SOUND (119.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END
  1368. sounddec20 = CREATE_SOUND (123.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END
  1369. sounddec21 = CREATE_SOUND (127.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END
  1370. sounddec22 = CREATE_SOUND (131.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END
  1371. sounddec23 = CREATE_SOUND (97.50, 72.50, 6.00) BAR PLAY_FOREVER END
  1372. sounddec24 = CREATE_SOUND (19.50, 93.50, 6.00) BAR_2 PLAY_FOREVER END
  1373. sounddec25 = CREATE_SOUND (87.50, 199.50, 6.00) BAR PLAY_FOREVER END
  1374. sounddec26 = CREATE_SOUND (156.50, 179.50, 6.00) BAR_2 PLAY_FOREVER END
  1375. sounddec30 = CREATE_SOUND (89.50, 251.50, 6.00) MUMBLE PLAY_FOREVER END
  1376. sounddec31 = CREATE_SOUND (7.50, 104.50, 6.00) MUMBLE PLAY_FOREVER END
  1377. sounddec32 = CREATE_SOUND (9.50, 98.50, 6.00) BOWLING_ALLEY PLAY_FOREVER END
  1378. sounddec33 = CREATE_SOUND (148.50, 80.50, 6.00) JAZZ_CLUB PLAY_FOREVER END
  1379. sounddec34 = CREATE_SOUND (158.50, 186.50, 6.00) CLOCK_TOWER PLAY_FOREVER END
  1380. sounddec35 = CREATE_SOUND (62.50, 76.50, 6.00) DISGRACELAND PLAY_FOREVER END
  1381. sounddec28 = CREATE_SOUND (139.50, 252.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END
  1382. sounddec36 = CREATE_SOUND (125.50, 149.50, 6.00) FAN_NOISE PLAY_FOREVER END
  1383. GENERATOR gen4 = (114.50, 124.50, 2.00) 0 COLLECT_00 1800 1800
  1384. SWITCH_GENERATOR (gen4, ON)
  1385. GENERATOR gen5 = (8.50, 121.50, 2.00) 0 COLLECT_01 1800 1800
  1386. GENERATOR gen6 = (52.50, 213.50, 2.00) 0 COLLECT_01 1800 1800
  1387. GENERATOR gen7 = (209.50, 147.50, 2.00) 0 COLLECT_01 1800 1800
  1388. GENERATOR gen8 = (139.50, 94.50, 2.00) 0 COLLECT_01 1800 1800
  1389. SWITCH_GENERATOR (gen5, ON)
  1390. SWITCH_GENERATOR (gen6, ON)
  1391. SWITCH_GENERATOR (gen7, ON)
  1392. SWITCH_GENERATOR (gen8, ON)
  1393. GENERATOR gen9 = (17.50, 69.50, 2.00) 0 COLLECT_01 1800 1800
  1394. GENERATOR gen10 = (16.50, 69.50, 2.00) 0 COLLECT_31 1800 1800
  1395. GENERATOR gen11 = (15.50, 69.50, 2.00) 0 COLLECT_30 1800 1800
  1396. GENERATOR gen12 = (85.50, 31.50, 4.00) 0 COLLECT_01 1800 1800
  1397. GENERATOR gen13 = (85.50, 30.50, 4.00) 0 COLLECT_31 1800 1800
  1398. GENERATOR gen14 = (85.50, 29.50, 4.00) 0 COLLECT_30 1800 1800
  1399. GENERATOR gen15 = (5.50, 4.50, 2.00) 0 COLLECT_04 1800 1800
  1400. GENERATOR gen16 = (5.50, 3.50, 2.00) 0 COLLECT_31 1800 1800
  1401. GENERATOR gen17 = (5.50, 2.50, 2.00) 0 COLLECT_30 1800 1800
  1402. SWITCH_GENERATOR (gen9, ON)
  1403. SWITCH_GENERATOR (gen10, ON)
  1404. SWITCH_GENERATOR (gen11, ON)
  1405. SWITCH_GENERATOR (gen12, ON)
  1406. SWITCH_GENERATOR (gen13, ON)
  1407. SWITCH_GENERATOR (gen14, ON)
  1408. SWITCH_GENERATOR (gen15, ON)
  1409. SWITCH_GENERATOR (gen16, ON)
  1410. SWITCH_GENERATOR (gen17, ON)
  1411. GENERATOR gen18 = (202.50, 226.50, 2.00) 0 COLLECT_01 1800 1800
  1412. GENERATOR gen19 = (203.50, 226.50, 2.00) 0 COLLECT_31 1800 1800
  1413. GENERATOR gen20 = (204.50, 226.50, 2.00) 0 COLLECT_30 1800 1800
  1414. GENERATOR gen21 = (219.50, 221.50, 2.00) 0 COLLECT_01 1800 1800
  1415. GENERATOR gen22 = (220.50, 221.50, 2.00) 0 COLLECT_31 1800 1800
  1416. GENERATOR gen23 = (221.50, 221.50, 2.00) 0 COLLECT_30 1800 1800
  1417. GENERATOR gen24 = (230.50, 203.50, 2.00) 0 COLLECT_02 1800 1800
  1418. GENERATOR gen25 = (231.50, 203.50, 2.00) 0 COLLECT_31 1800 1800
  1419. GENERATOR gen26 = (232.50, 203.50, 2.00) 0 COLLECT_30 1800 1800
  1420. SWITCH_GENERATOR (gen18, ON)
  1421. SWITCH_GENERATOR (gen19, ON)
  1422. SWITCH_GENERATOR (gen20, ON)
  1423. SWITCH_GENERATOR (gen21, ON)
  1424. SWITCH_GENERATOR (gen22, ON)
  1425. SWITCH_GENERATOR (gen23, ON)
  1426. SWITCH_GENERATOR (gen24, ON)
  1427. SWITCH_GENERATOR (gen25, ON)
  1428. SWITCH_GENERATOR (gen26, ON)
  1429. GENERATOR gen27 = (166.50, 13.50, 3.00) 0 COLLECT_01 1800 1800
  1430. GENERATOR gen28 = (166.50, 14.50, 3.00) 0 COLLECT_31 1800 1800
  1431. GENERATOR gen29 = (166.50, 15.50, 3.00) 0 COLLECT_30 1800 1800
  1432. GENERATOR gen30 = (221.50, 34.50, 3.00) 0 COLLECT_01 1800 1800
  1433. GENERATOR gen31 = (222.50, 34.50, 3.00) 0 COLLECT_31 1800 1800
  1434. GENERATOR gen32 = (223.50, 34.50, 3.00) 0 COLLECT_30 1800 1800
  1435. GENERATOR gen33 = (207.50, 24.50, 4.00) 0 COLLECT_08 1800 1800
  1436. GENERATOR gen34 = (207.50, 25.50, 4.00) 0 COLLECT_31 1800 1800
  1437. GENERATOR gen35 = (207.50, 26.50, 4.00) 0 COLLECT_30 1800 1800
  1438. SWITCH_GENERATOR (gen27, ON)
  1439. SWITCH_GENERATOR (gen28, ON)
  1440. SWITCH_GENERATOR (gen29, ON)
  1441. SWITCH_GENERATOR (gen30, ON)
  1442. SWITCH_GENERATOR (gen31, ON)
  1443. SWITCH_GENERATOR (gen32, ON)
  1444. SWITCH_GENERATOR (gen33, ON)
  1445. SWITCH_GENERATOR (gen34, ON)
  1446. SWITCH_GENERATOR (gen35, ON)
  1447. SET_GANG_KILL_REACTION (redngang, zaibgang, 1)
  1448. SET_GANG_KILL_REACTION (sciegang, redngang, 1)
  1449. SET_GANG_KILL_REACTION (zaibgang, sciegang, 1)
  1450. CHANGE_GANG_CHAR_RESPECT (poligang, p1, -5)
  1451. DISABLE_CRANE (crane8)
  1452. // WORD_EQUAL_INT = [AC05 5E00 FF05 0000 5501 0100]
  1453. // IS_CHAR_OBJ_PASS = [AD05 8600 AF05 0000 C901 0000]
  1454. // WORD_EQUAL_INT = [AE05 5E00 B905 0000 5901 0000]
  1455. // IF_JUMP = [AF05 6200 AE05 0100 0000 B905]
  1456. MAKE_CHAR_DO_NOTHING (chrdec1)
  1457. SET_CHAR_SHOOTING_SKILL (chrdec1, CRAP_SHOT)
  1458. SET_CHAR_THREAT_REACTION (chrdec1, REACT_AS_NORMAL)
  1459. SET savecount103 = 1
  1460. // IS_CHAR_OBJ_PASS = [B405 8600 B705 0000 CB01 0000]
  1461. MAKE_CHAR_DO_NOTHING (chrdec3)
  1462. // (0)
  1463. // IF_JUMP = [B705 6200 B505 0000 0000 BA05]
  1464. // (0)
  1465. // IF_JUMP = [B905 6200 B005 0000 0000 BA05]
  1466. // WORD_EQUAL_INT = [BA05 5E00 BC05 0000 3401 0700]
  1467. // WORD_EQUAL_INT = [BB05 5E00 C105 0000 4001 0000]
  1468. // IF_JUMP = [BC05 6200 BB05 0100 0000 C105]
  1469. DISPLAY_MESSAGE (6185)
  1470. DISPLAY_BRIEF (6182)
  1471. SET savecount97 = 1
  1472. // (0)
  1473. // IF_JUMP = [C105 6200 BD05 0000 0000 C205]
  1474. // WORD_EQUAL_INT = [C205 5E00 C405 0000 3201 0700]
  1475. // WORD_EQUAL_INT = [C305 5E00 C905 0000 4101 0000]
  1476. // IF_JUMP = [C405 6200 C305 0100 0000 C905]
  1477. DISPLAY_MESSAGE (6184)
  1478. DISPLAY_BRIEF (6183)
  1479. SET savecount98 = 1
  1480. // (0)
  1481. // IF_JUMP = [C905 6200 C505 0000 0000 CA05]
  1482. // WORD_EQUAL_INT = [CA05 5E00 CC05 0000 3301 0700]
  1483. // WORD_EQUAL_INT = [CB05 5E00 D105 0000 4201 0000]
  1484. // IF_JUMP = [CC05 6200 CB05 0100 0000 D105]
  1485. DISPLAY_MESSAGE (6186)
  1486. DISPLAY_BRIEF (6181)
  1487. SET savecount99 = 1
  1488. // (0)
  1489. // IF_JUMP = [D105 6200 CD05 0000 0000 D205]
  1490. // WORD_EQUAL_INT = [D205 5E00 D405 0000 3801 1500]
  1491. // WORD_EQUAL_INT = [D305 5E00 D805 0000 2D01 0000]
  1492. // IF_JUMP = [D405 6200 D305 0100 0000 D805]
  1493. SET savecount89 = 22
  1494. // LAUNCH_MISSION = [D605 1201 D905 0000 2702 0000]
  1495. // (0)
  1496. // IF_JUMP = [D805 6200 D505 0000 0000 D905]
  1497. // CHECK_SCORE = [D905 C200 DB05 0000 0100 0000 BFC6 2D00]
  1498. // WORD_EQUAL_INT = [DA05 5E00 DD05 0000 2D01 0000]
  1499. // IF_JUMP = [DB05 6200 DA05 0100 0000 E205]
  1500. // WORD_EQUAL_INT = [DC05 5E00 E205 0000 5701 0000]
  1501. // IF_JUMP = [DD05 6200 DC05 0100 0000 E205]
  1502. LEVEL_END_POINT_ARROW_AT (arrow4, 116.00, 123.00, 2.00)
  1503. SET count1 = 1
  1504. DISPLAY_BRIEF_NOW (2910)
  1505. // (0)
  1506. // IF_JUMP = [E205 6200 DE05 0000 0000 E305]
  1507. // WORD_EQUAL_INT = [E305 5E00 E505 0000 5701 0100]
  1508. // WORD_EQUAL_INT = [E405 5E00 E705 0000 2D01 0100]
  1509. // IF_JUMP = [E505 6200 E405 0100 0000 EB05]
  1510. // CHECK_SCORE = [E605 C200 EB05 0000 0100 0000 BFC6 2D00]
  1511. // IF_JUMP = [E705 6200 E605 0100 0000 EB05]
  1512. REMOVE_ARROW (arrow4)
  1513. SET count1 = 0
  1514. // (0)
  1515. // IF_JUMP = [EB05 6200 E805 0000 0000 EC05]
  1516. // WORD_EQUAL_INT = [EC05 5E00 EE05 0000 5701 0100]
  1517. // WORD_EQUAL_INT = [ED05 5E00 F105 0000 2D01 0000]
  1518. // IF_JUMP = [EE05 6200 ED05 0100 0000 F605]
  1519. // CHECK_SCORE = [EF05 C200 F005 0000 0100 0000 BFC6 2D00]
  1520. // NOT = [F005 4700 F605 0000]
  1521. // IF_JUMP = [F105 6200 EF05 0100 0000 F605]
  1522. REMOVE_ARROW (arrow4)
  1523. SET count1 = 0
  1524. DISPLAY_BRIEF_NOW (2911)
  1525. // (0)
  1526. // IF_JUMP = [F605 6200 F205 0000 0000 F705]
  1527. // WORD_EQUAL_INT = [F705 5E00 F905 0000 5701 0100]
  1528. // WORD_EQUAL_INT = [F805 5E00 FB05 0000 2D01 0000]
  1529. // IF_JUMP = [F905 6200 F805 0100 0000 FE05]
  1530. // LOCATE_CHAR_ANY = [FA05 9100 FE05 0000 0100 0000 0000 1D00 00C0 1E00 0080 0000 0040 0000 0040 0000]
  1531. // IF_JUMP = [FB05 6200 FA05 0100 0000 FE05]
  1532. FINISH_LEVEL (BONUS_1)
  1533. // (0)
  1534. // IF_JUMP = [FE05 6200 FC05 0000 0000 0206]
  1535. // IF_JUMP = [FF05 6200 AD05 0000 0000 0306]
  1536. // (0)
  1537. // (0)
  1538. // GOTO = [0206 4D00 AC05 0000 FF05 0000]
  1539. LEVELEND
  1540. // THREAD_DECLARE2 = [0406 D300 0506 0000 0000 0000 0000 0506 0100 FD01]
  1541. // FUNCTION = [0506 4300 0606 0100]
  1542. // START_BASIC_KF = [0606 A601 0706 0000 0406 DA17 FD01 0100 1300 0000]
  1543. // START_BONUS1 = [0706 2001 0806 0000 FFFF 01FE 1400 3300 100E 3600 0000 0000 0900 1100]
  1544. // DO_BASIC_KF = [0806 A701 0906 0000 0900 FC01 7800 0000 1D00 1F00 1400 DA17 0100 0300 0100 0000]
  1545. // RETURN = [0906 4400 0A06 0100]
  1546. // THREAD_DECLARE2 = [0A06 D300 0B06 0000 0000 0000 0000 0B06 0100 FE01]
  1547. // FUNCTION = [0B06 4300 0C06 0100]
  1548. // START_BASIC_KF = [0C06 A601 0D06 0000 0A06 DB17 FE01 0100 1300 0000]
  1549. // START_BONUS1 = [0D06 2001 0E06 0000 FFFF 00FE 1400 FFFF 100E 3600 0000 0000 0A00 1100]
  1550. // DO_BASIC_KF = [0E06 A701 0F06 0000 0A00 FC01 7800 0000 1D00 1F00 1400 DB17 0100 0300 0100 0000]
  1551. // RETURN = [0F06 4400 1006 0100]
  1552. // THREAD_DECLARE2 = [1006 D300 1106 0000 0000 0000 0000 1106 0100 FF01]
  1553. // FUNCTION = [1106 4300 1206 0100]
  1554. // START_BASIC_KF = [1206 A601 1306 0000 1006 DC17 FF01 0100 1200 0000]
  1555. // START_BONUS1 = [1306 2001 1406 0000 FFFF 01FE 6400 3300 100E 5300 0000 0000 0B00 0B00]
  1556. // DO_BASIC_KF = [1406 A701 1506 0000 0B00 FC01 7800 0000 1D00 1F00 6400 DC17 0100 0300 0100 0000]
  1557. // RETURN = [1506 4400 1606 0100]
  1558. // THREAD_DECLARE2 = [1606 D300 1706 0000 0000 0000 0000 1706 0100 0002]
  1559. // FUNCTION = [1706 4300 1806 0100]
  1560. // START_BASIC_KF = [1806 A601 1906 0000 1606 DD17 0002 0100 1200 0000]
  1561. // START_BONUS1 = [1906 2001 1A06 0000 FFFF 01FE 4B00 3300 8C0A 5300 0000 0000 0C00 0B00]
  1562. // DO_BASIC_KF = [1A06 A701 1B06 0000 0C00 FC01 5A00 0000 1D00 1F00 4B00 DD17 0100 0300 0100 0000]
  1563. // RETURN = [1B06 4400 1C06 0100]
  1564. // THREAD_DECLARE2 = [1C06 D300 1D06 0000 0000 0000 0000 1D06 0100 0102]
  1565. // FUNCTION = [1D06 4300 1E06 0100]
  1566. // START_BASIC_KF = [1E06 A601 1F06 0000 1C06 DE17 0102 0100 1100 0000]
  1567. // START_BONUS1 = [1F06 2001 2006 0000 FFFF 00FE 1400 0C00 100E 5300 0000 0000 0D00 1500]
  1568. // DO_BASIC_KF = [2006 A701 2106 0000 0D00 FC01 7800 0000 1D00 1F00 1400 DE17 0100 0300 0100 0000]
  1569. // RETURN = [2106 4400 2206 0100]
  1570. // THREAD_DECLARE5 = [2206 D600 2306 0000 0000 0000 0000 2306 0020 2100 00E0 2A00 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1571. // FUNCTION = [2306 4300 2406 0100]
  1572. // START_BASIC_KF = [2406 A601 2506 0000 2206 DF17 0502 0100 0100 0000]
  1573. // START_BONUS1 = [2506 2001 2606 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 0E00 0B00]
  1574. // DO_BASIC_KF = [2606 A701 2706 0000 0E00 FC01 3C00 0000 1D00 1F00 1400 DF17 0100 0300 0100 0000]
  1575. // RETURN = [2706 4400 2806 0100]
  1576. // THREAD_DECLARE5 = [2806 D600 2906 0000 0000 0000 0000 2906 0060 3F00 00A0 1500 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1577. // FUNCTION = [2906 4300 2A06 0100]
  1578. // START_BASIC_KF = [2A06 A601 2B06 0000 2806 E017 0602 0100 0100 0000]
  1579. // START_BONUS1 = [2B06 2001 2C06 0000 FFFF 01FE 1400 2E00 0807 FFFF 0000 0000 0F00 0B00]
  1580. // DO_BASIC_KF = [2C06 A701 2D06 0000 0F00 FC01 3C00 0000 1D00 1F00 1400 E017 0100 0300 0100 0000]
  1581. // RETURN = [2D06 4400 2E06 0100]
  1582. // THREAD_DECLARE5 = [2E06 D600 2F06 0000 0000 0000 0000 2F06 0060 1C00 0020 2400 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1583. // FUNCTION = [2F06 4300 3006 0100]
  1584. // START_BASIC_KF = [3006 A601 3106 0000 2E06 E117 0702 0100 0400 0000]
  1585. // START_BONUS1 = [3106 2001 3206 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 1000 1000]
  1586. // DO_BASIC_KF = [3206 A701 3306 0000 1000 FC01 3C00 0000 1D00 1F00 1400 E117 0100 0300 0100 0000]
  1587. // RETURN = [3306 4400 3406 0100]
  1588. // THREAD_DECLARE5 = [3406 D600 3506 0000 0000 0000 0000 3506 0060 2800 00A0 1300 0080 0100 CC0C 0000 CC0C 0000 0100 0000]
  1589. // FUNCTION = [3506 4300 3606 0100]
  1590. // START_BASIC_KF = [3606 A601 3706 0000 3406 E217 0802 0100 0400 0000]
  1591. // START_BONUS1 = [3706 2001 3806 0000 FFFF 00FE 1400 FFFF 0807 FFFF 0000 0000 1100 1000]
  1592. // DO_BASIC_KF = [3806 A701 3906 0000 1100 FC01 3C00 0000 1D00 1F00 1400 E217 0100 0300 0100 0000]
  1593. // RETURN = [3906 4400 3A06 0100]
  1594. // THREAD_DECLARE5 = [3A06 D600 3B06 0000 0000 0000 0000 3B06 0020 2C00 00E0 2300 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1595. // FUNCTION = [3B06 4300 3C06 0100]
  1596. // START_BASIC_KF = [3C06 A601 3D06 0000 3A06 E317 0902 0100 0200 0000]
  1597. // START_BONUS1 = [3D06 2001 3E06 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 1200 1100]
  1598. // DO_BASIC_KF = [3E06 A701 3F06 0000 1200 FC01 3C00 0000 1D00 1F00 1400 E317 0100 0300 0100 0000]
  1599. // RETURN = [3F06 4400 4006 0100]
  1600. // THREAD_DECLARE5 = [4006 D600 4106 0000 0000 0000 0000 4106 0020 1500 0060 0E00 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1601. // FUNCTION = [4106 4300 4206 0100]
  1602. // START_BASIC_KF = [4206 A601 4306 0000 4006 E417 0A02 0100 0200 0000]
  1603. // START_BONUS1 = [4306 2001 4406 0000 FFFF 00FE 1400 0C00 0807 FFFF 0000 0000 1300 1100]
  1604. // DO_BASIC_KF = [4406 A701 4506 0000 1300 FC01 3C00 0000 1D00 1F00 1400 E417 0100 0300 0100 0000]
  1605. // RETURN = [4506 4400 4606 0100]
  1606. // THREAD_DECLARE5 = [4606 D600 4706 0000 0000 0000 0000 4706 0020 1C00 0020 2900 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1607. // FUNCTION = [4706 4300 4806 0100]
  1608. // START_BASIC_KF = [4806 A601 4906 0000 4606 E517 0B02 0100 0200 0000]
  1609. // START_BONUS1 = [4906 2001 4A06 0000 FFFF 00FE 1400 FFFF 0807 FFFF 0000 0000 1400 1100]
  1610. // DO_BASIC_KF = [4A06 A701 4B06 0000 1400 FC01 3C00 0000 1D00 1F00 1400 E517 0100 0300 0100 0000]
  1611. // RETURN = [4B06 4400 4C06 0100]
  1612. // THREAD_DECLARE5 = [4C06 D600 4D06 0000 0000 0000 0000 4D06 0060 0200 00E0 0600 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1613. // FUNCTION = [4D06 4300 4E06 0100]
  1614. // START_BASIC_KF = [4E06 A601 4F06 0000 4C06 E617 0C02 0100 0800 0000]
  1615. // START_BONUS1 = [4F06 2001 5006 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 1500 0E00]
  1616. // DO_BASIC_KF = [5006 A701 5106 0000 1500 FC01 3C00 0000 1D00 1F00 1400 E617 0100 0300 0100 0000]
  1617. // RETURN = [5106 4400 5206 0100]
  1618. // THREAD_DECLARE5 = [5206 D600 5306 0000 0000 0000 0000 5306 00E0 0A00 00A0 2400 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1619. // FUNCTION = [5306 4300 5406 0100]
  1620. // START_BASIC_KF = [5406 A601 5506 0000 5206 E717 0D02 0100 0800 0000]
  1621. // START_BONUS1 = [5506 2001 5606 0000 FFFF 01FE 1400 2E00 0807 FFFF 0000 0000 1600 0E00]
  1622. // DO_BASIC_KF = [5606 A701 5706 0000 1600 FC01 3C00 0000 1D00 1F00 1400 E717 0100 0300 0100 0000]
  1623. // RETURN = [5706 4400 5806 0100]
  1624. // THREAD_DECLARE5 = [5806 D600 5906 0000 0000 0000 0000 5906 00E0 2400 00E0 0A00 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1625. // FUNCTION = [5906 4300 5A06 0100]
  1626. // START_BASIC_KF = [5A06 A601 5B06 0000 5806 E817 0E02 0100 0300 0000]
  1627. // START_BONUS1 = [5B06 2001 5C06 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 1700 1200]
  1628. // DO_BASIC_KF = [5C06 A701 5D06 0000 1700 FC01 3C00 0000 1D00 1F00 1400 E817 0100 0300 0100 0000]
  1629. // RETURN = [5D06 4400 5E06 0100]
  1630. // THREAD_DECLARE5 = [5E06 D600 5F06 0000 0000 0000 0000 5F06 00E0 2500 00A0 1E00 00C0 0000 CC0C 0000 CC0C 0000 0100 0000]
  1631. // FUNCTION = [5F06 4300 6006 0100]
  1632. // START_BASIC_KF = [6006 A601 6106 0000 5E06 E917 0F02 0100 0300 0000]
  1633. // START_BONUS1 = [6106 2001 6206 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 1800 1200]
  1634. // DO_BASIC_KF = [6206 A701 6306 0000 1800 FC01 3C00 0000 1D00 1F00 1400 E917 0100 0300 0100 0000]
  1635. // RETURN = [6306 4400 6406 0100]
  1636. // THREAD_DECLARE5 = [6406 D600 6506 0000 0000 0000 0000 6506 0020 3500 0060 3200 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1637. // FUNCTION = [6506 4300 6606 0100]
  1638. // START_BASIC_KF = [6606 A601 6706 0000 6406 EA17 1002 0100 0300 0000]
  1639. // START_BONUS1 = [6706 2001 6806 0000 FFFF 01FE 1400 2E00 0807 FFFF 0000 0000 1900 1200]
  1640. // DO_BASIC_KF = [6806 A701 6906 0000 1900 FC01 3C00 0000 1D00 1F00 1400 EA17 0100 0300 0100 0000]
  1641. // RETURN = [6906 4400 6A06 0100]
  1642. // THREAD_DECLARE5 = [6A06 D600 6B06 0000 0000 0000 0000 6B06 00A0 2400 00E0 3400 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1643. // FUNCTION = [6B06 4300 6C06 0100]
  1644. // START_BASIC_KF = [6C06 A601 6D06 0000 6A06 EB17 1102 0100 0300 0000]
  1645. // START_BONUS1 = [6D06 2001 6E06 0000 FFFF 00FE 1400 0C00 0807 FFFF 0000 0000 1A00 1200]
  1646. // DO_BASIC_KF = [6E06 A701 6F06 0000 1A00 FC01 3C00 0000 1D00 1F00 1400 EB17 0100 0300 0100 0000]
  1647. // RETURN = [6F06 4400 7006 0100]
  1648. // THREAD_DECLARE5 = [7006 D600 7106 0000 0000 0000 0000 7106 0020 2B00 0020 3000 0040 0100 CC0C 0000 CC0C 0000 0100 0000]
  1649. // FUNCTION = [7106 4300 7206 0100]
  1650. // START_BASIC_KF = [7206 A601 7306 0000 7006 EC17 1202 0100 0600 0000]
  1651. // START_BONUS1 = [7306 2001 7406 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 1B00 1300]
  1652. // DO_BASIC_KF = [7406 A701 7506 0000 1B00 FC01 3C00 0000 1D00 1F00 1400 EC17 0100 0300 0100 0000]
  1653. // RETURN = [7506 4400 7606 0100]
  1654. // THREAD_DECLARE5 = [7606 D600 7706 0000 0000 0000 0000 7706 0020 3400 0060 1700 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1655. // FUNCTION = [7706 4300 7806 0100]
  1656. // START_BASIC_KF = [7806 A601 7906 0000 7606 ED17 1302 0100 0600 0000]
  1657. // START_BONUS1 = [7906 2001 7A06 0000 FFFF 01FE 1400 2E00 0807 FFFF 0000 0000 1C00 1300]
  1658. // DO_BASIC_KF = [7A06 A701 7B06 0000 1C00 FC01 3C00 0000 1D00 1F00 1400 ED17 0100 0300 0100 0000]
  1659. // RETURN = [7B06 4400 FFFF 0100]
  1660.  
  1661.