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ste.scr decompiled

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Oct 23rd, 2011
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  48. CONVEYOR conv1 = (9.50, 77.50, 3.00) (1.00, 13.00) 0 1
  49. CONVEYOR conv2 = (4.50, 80.50, 3.00) (1.00, 7.00) 0 -1
  50. CONVEYOR conv3 = (235.50, 67.00, 3.00) (1.00, 8.00) 0 1
  51. CONVEYOR conv4 = (229.50, 67.00, 3.00) (1.00, 6.00) 0 -1
  52. CONVEYOR conv5 = (196.00, 221.50, 3.00) (8.00, 1.00) 1 0
  53. CONVEYOR conv6 = (200.50, 225.00, 3.00) (1.00, 6.00) 0 1
  54. GENERATOR gen1 = (4.50, 83.50, 3.00) 0 MOVING_COLLECT_01 80 80
  55. GENERATOR gen2 = (229.50, 68.50, 3.00) 0 MOVING_COLLECT_02 80 80
  56. GENERATOR gen3 = (200.50, 223.50, 3.00) 0 MOVING_COLLECT_04 80 80
  57. DESTRUCTOR des1 = (9.50, 83.50, 3.00) (2.00, 1.00)
  58. DESTRUCTOR des2 = (4.50, 78.00, 3.00) (2.00, 1.00)
  59. DESTRUCTOR des3 = (235.50, 70.50, 2.00) (1.00, 1.00)
  60. DESTRUCTOR des4 = (229.50, 63.50, 2.00) (1.00, 1.00)
  61. DESTRUCTOR des5 = (199.50, 221.50, 3.00) (1.00, 1.00)
  62. DESTRUCTOR des6 = (200.50, 228.50, 3.00) (1.00, 1.00)
  63. DESTRUCTOR des7 = (4.50, 83.50, 3.00) (2.00, 1.00)
  64. DESTRUCTOR des8 = (9.50, 71.00, 3.00) (2.00, 1.00)
  65. CRANE_DATA crane1 = (4.50, 72.50) 200 NO_HOMECRANE FIRST (5.50, 75.50) 180
  66. CRANE_DATA crane2 = (7.50, 77.50) 135 crane1 SECOND (9.50, 75.50) 180
  67. CRANE_DATA crane3 = (240.50, 69.50) 170 NO_HOMECRANE FIRST (240.50, 66.50) 180
  68. CRANE_DATA crane4 = (238.50, 64.50) 320 crane3 SECOND (235.50, 64.50) 180
  69. CRANE_DATA crane5 = (191.50, 228.50) 200 NO_HOMECRANE FIRST (193.50, 226.50) 180
  70. CRANE_DATA crane6 = (195.50, 224.50) 180 crane5 SECOND (195.50, 221.50) 270
  71. CRANE_DATA crane7 = (250.50, 39.50) 90 NO_HOMECRANE
  72. CRANE_DATA crane8 = (197.50, 245.50) 200 NO_HOMECRANE FIRST (197.50, 248.50) 180
  73. CRANE_DATA crane9 = (55.50, 48.50) 90 NO_HOMECRANE
  74. CRANE_DATA crane10 = (234.50, 153.50) 0 NO_HOMECRANE
  75. DECLARE_POWERUP_CARLIST (MESSER, STRIPETB, TBIRD, SPRITE, FIAT, SPIDER, SPIDER, TRANCEAM, VTYPE, PICKUP, MONSTER, MORGAN, COPCAR, STRATOSB, STYPECAB, ZCX5, MERC, EDSELFBI, STYPE)
  76. DECLARE_CRANE_POWERUP (crane2, gen1, 9, 81, 3)
  77. DECLARE_CRANE_POWERUP (crane4, gen2, 235, 68, 3)
  78. DECLARE_CRANE_POWERUP (crane6, gen3, 197, 221, 3)
  79. CRUSHER crusher1 = (5.50, 75.50)
  80. CRUSHER crusher2 = (240.50, 66.50)
  81. CRUSHER crusher3 = (193.50, 226.50)
  82. CAR_DATA autodec1
  83. CAR_DATA autodec2
  84. CAR_DATA autodec3
  85. CHAR_DATA chrdec1
  86. CHAR_DATA chrdec2
  87. CHAR_DATA chrdec3
  88. CHAR_DATA chrdec4
  89. CHAR_DATA chrdec5
  90. OBJ_DATA shop1 = (6.50, 181.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP
  91. OBJ_DATA shop2 = (178.50, 214.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP
  92. OBJ_DATA shop3 = (215.50, 74.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP
  93. OBJ_DATA shop4 = (94.50, 25.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP
  94. OBJ_DATA shop5 = (6.50, 179.50, 2.00) 0 CAR_SHOP MINES_SHOP
  95. OBJ_DATA shop6 = (178.50, 212.50, 2.00) 0 CAR_SHOP MINES_SHOP
  96. OBJ_DATA shop7 = (215.50, 72.50, 2.00) 0 CAR_SHOP MINES_SHOP
  97. OBJ_DATA shop8 = (94.50, 23.50, 2.00) 0 CAR_SHOP MINES_SHOP
  98. OBJ_DATA shop9 = (6.50, 183.50, 2.00) 0 CAR_SHOP 0
  99. OBJ_DATA shop10 = (178.50, 216.50, 2.00) 0 CAR_SHOP 5
  100. OBJ_DATA shop11 = (215.50, 76.50, 2.00) 0 CAR_SHOP 9
  101. OBJ_DATA shop12 = (94.50, 27.50, 2.00) 0 CAR_SHOP 10
  102. OBJ_DATA shop13 = (6.50, 177.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP
  103. OBJ_DATA shop14 = (178.50, 210.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP
  104. OBJ_DATA shop15 = (215.50, 70.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP
  105. OBJ_DATA shop16 = (94.50, 21.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP
  106. OBJ_DATA shop17 = (6.50, 185.50, 2.00) 0 CAR_SHOP BOMB_SHOP
  107. OBJ_DATA shop18 = (178.50, 218.50, 2.00) 0 CAR_SHOP BOMB_SHOP
  108. OBJ_DATA shop19 = (215.50, 78.50, 2.00) 0 CAR_SHOP BOMB_SHOP
  109. OBJ_DATA shop20 = (94.50, 29.50, 2.00) 0 CAR_SHOP BOMB_SHOP
  110. DECLARE_DOOR_INFO (56, 63, 2)
  111. DECLARE_DOOR_INFO (969, 976, 2)
  112. DOOR_DATA door1 = DOUBLE (211, 31, 3) (0.00, 0.00, 0.00,  0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
  113. DOOR_DATA door2 = DOUBLE (53, 66, 2) (0.00, 0.00, 0.00,  0.00, 0.00) LEFT 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
  114. DOOR_DATA door3 = DOUBLE (235, 192, 2) (0.00, 0.00, 0.00,  0.00, 0.00) TOP 1 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
  115. DOOR_DATA door4 = DOUBLE (101, 124, 2) (0.00, 0.00, 0.00,  0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
  116. DOOR_DATA door5 = DOUBLE (35, 224, 2) (0.00, 0.00, 0.00,  0.00, 0.00) TOP 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
  117. DOOR_DATA door6 = DOUBLE (36, 229, 2) (0.00, 0.00, 0.00,  0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
  118. DOOR_DATA door7 = DOUBLE (175, 229, 2) (0.00, 0.00, 0.00,  0.00, 0.00) LEFT 1 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
  119. DOOR_DATA door8 = DOUBLE (236, 116, 2) (0.00, 0.00, 0.00,  0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
  120. OBJ_DATA obj19 = (120.50, 120.50, 3.00) 0 TUNNEL_BLOCKER
  121. OBJ_DATA obj20 = (121.50, 120.50, 3.00) 0 TUNNEL_BLOCKER
  122. OBJ_DATA obj21 = (242.50, 123.50, 3.00) 0 TUNNEL_BLOCKER
  123. OBJ_DATA obj22 = (243.50, 123.50, 3.00) 0 TUNNEL_BLOCKER
  124. OBJ_DATA obj23 = (243.50, 135.50, 3.00) 0 TUNNEL_BLOCKER
  125. OBJ_DATA obj24 = (242.50, 135.50, 3.00) 0 TUNNEL_BLOCKER
  126. OBJ_DATA obj25 = (242.50, 209.50, 3.00) 0 TUNNEL_BLOCKER
  127. OBJ_DATA obj26 = (243.50, 209.50, 3.00) 0 TUNNEL_BLOCKER
  128. OBJ_DATA obj27 = (243.50, 233.50, 3.00) 0 TUNNEL_BLOCKER
  129. OBJ_DATA obj28 = (242.50, 233.50, 3.00) 0 TUNNEL_BLOCKER
  130. OBJ_DATA obj29 = (120.50, 137.50, 3.00) 0 TUNNEL_BLOCKER
  131. OBJ_DATA obj30 = (121.50, 137.50, 3.00) 0 TUNNEL_BLOCKER
  132. OBJ_DATA obj31 = (63.50, 212.50, 3.00) 0 TUNNEL_BLOCKER
  133. OBJ_DATA obj32 = (64.50, 212.50, 3.00) 0 TUNNEL_BLOCKER
  134. OBJ_DATA obj33 = (64.50, 229.50, 3.00) 0 TUNNEL_BLOCKER
  135. OBJ_DATA obj34 = (63.50, 229.50, 3.00) 0 TUNNEL_BLOCKER
  136. TIMER_DATA timer2
  137. PARKED_CAR_DATA auto100 = (13.00, 83.00, 2.00) 0 91 TANK
  138. PARKED_CAR_DATA auto101 = (29.00, 178.00, 3.00) 0 180 TANK
  139. PARKED_CAR_DATA auto102 = (67.50, 17.50, 2.00) -1 90 ZCX5
  140. PARKED_CAR_DATA auto103 = (6.50, 173.50, 2.00) 2 0 ZCX5
  141. PARKED_CAR_DATA auto104 = (242.50, 185.50, 2.00) 9 0 ZCX5
  142. PARKED_CAR_DATA auto105 = (65.50, 17.50, 2.00) 2 92 TRUKTRNS
  143. PARKED_CAR_DATA auto106 = (6.50, 174.50, 2.00) 2 92 TRUKTRNS
  144. PARKED_CAR_DATA auto107 = (243.50, 185.50, 2.00) 2 182 TRUKTRNS
  145. OBJ_DATA obj35 = (132.50, 171.50) 0 KILL_FRENZY
  146. OBJ_DATA obj36 = (253.50, 86.50) 0 KILL_FRENZY
  147. OBJ_DATA obj37 = (113.50, 144.50) 0 KILL_FRENZY
  148. OBJ_DATA obj38 = (161.50, 78.50) 0 KILL_FRENZY
  149. OBJ_DATA obj39 = (176.50, 143.50) 0 KILL_FRENZY
  150. OBJ_DATA obj40 = (84.50, 57.50) 0 KILL_FRENZY
  151. OBJ_DATA obj41 = (112.50, 164.50, 2.00) 0 KILL_FRENZY
  152. OBJ_DATA obj42 = (9.50, 27.50) 0 KILL_FRENZY
  153. OBJ_DATA obj43 = (43.50, 146.50) 0 KILL_FRENZY
  154. OBJ_DATA obj44 = (147.50, 43.50) 0 KILL_FRENZY
  155. OBJ_DATA obj45 = (151.50, 122.50) 0 KILL_FRENZY
  156. OBJ_DATA obj46 = (212.50, 201.50) 0 KILL_FRENZY
  157. OBJ_DATA obj47 = (146.50, 211.50) 0 KILL_FRENZY
  158. OBJ_DATA obj48 = (172.50, 192.50) 0 KILL_FRENZY
  159. OBJ_DATA obj49 = (208.50, 93.50) 0 KILL_FRENZY
  160. CAR_DATA autodec4
  161. CAR_DATA autodec5
  162. CAR_DATA autodec6
  163. CAR_DATA autodec7
  164. CAR_DATA autodec8
  165. CAR_DATA autodec9
  166. CAR_DATA autodec10
  167. CAR_DATA autodec11
  168. SOUND sounddec37
  169. CAR_DATA autodec12
  170. CHAR_DATA chrdec6
  171. // THREAD_DECLARE4 = [1F02 D500 2002 0000 0000 0000 0000 2002 0100 CE00]
  172. // FUNCTION = [2002 4300 2102 0100]
  173. // DO_EASY_PHONE = [2102 4901 2302 0000 EE0A 0A01 0000 0000 F500 2F01 3001 3101 BF00 0000 2202 0000]
  174. // (0)
  175. // WORD_EQUAL_INT = [2302 5E00 2502 0000 2D01 0000]
  176. // WORD_EQUAL_INT = [2402 5E00 2902 0000 3801 1500]
  177. // IF_JUMP = [2502 6200 2402 0100 0000 2902]
  178. SET savecount89 = 22
  179. // LAUNCH_MISSION = [2702 1201 2A02 0000 2702 0000]
  180. // (0)
  181. // IF_JUMP = [2902 6200 2602 0000 0000 2A02]
  182. // RETURN = [2A02 4400 2B02 0100]
  183. // THREAD_DECLARE4 = [2B02 D500 2C02 0000 0000 0000 0000 2C02 0100 CF00]
  184. // FUNCTION = [2C02 4300 2D02 0100]
  185. // DO_EASY_PHONE = [2D02 4901 2F02 0000 EE0A 0B01 0000 0000 F600 2F01 3001 3101 BF00 0000 2E02 0000]
  186. // (0)
  187. // WORD_EQUAL_INT = [2F02 5E00 3102 0000 2D01 0000]
  188. // WORD_EQUAL_INT = [3002 5E00 3502 0000 3801 1500]
  189. // IF_JUMP = [3102 6200 3002 0100 0000 3502]
  190. SET savecount89 = 22
  191. // LAUNCH_MISSION = [3302 1201 3602 0000 2702 0000]
  192. // (0)
  193. // IF_JUMP = [3502 6200 3202 0000 0000 3602]
  194. // RETURN = [3602 4400 3702 0100]
  195. // THREAD_DECLARE4 = [3702 D500 3802 0000 0000 0000 0000 3802 0100 D000]
  196. // FUNCTION = [3802 4300 3902 0100]
  197. // PHONE_TEMPLATE = [3902 0701 3C02 0000 EE0A 0C01 1F01 3B02 F700 2F01 3001 3101 BF00 0200 3A02 0000]
  198. // (0)
  199. // (0)
  200. // WORD_EQUAL_INT = [3C02 5E00 3E02 0000 2D01 0000]
  201. // WORD_EQUAL_INT = [3D02 5E00 4202 0000 3801 1500]
  202. // IF_JUMP = [3E02 6200 3D02 0100 0000 4202]
  203. SET savecount89 = 22
  204. // LAUNCH_MISSION = [4002 1201 4302 0000 2702 0000]
  205. // (0)
  206. // IF_JUMP = [4202 6200 3F02 0000 0000 4302]
  207. // RETURN = [4302 4400 4402 0100]
  208. // THREAD_DECLARE4 = [4402 D500 4502 0000 0000 0000 0000 4502 0100 D100]
  209. // FUNCTION = [4502 4300 4602 0100]
  210. // PHONE_TEMPLATE = [4602 0701 4802 0000 EE0A 0D01 1F01 3B02 F800 2F01 3001 3101 BF00 0200 4702 0000]
  211. // (0)
  212. // WORD_EQUAL_INT = [4802 5E00 4A02 0000 2D01 0000]
  213. // WORD_EQUAL_INT = [4902 5E00 4E02 0000 3801 1500]
  214. // IF_JUMP = [4A02 6200 4902 0100 0000 4E02]
  215. SET savecount89 = 22
  216. // LAUNCH_MISSION = [4C02 1201 4F02 0000 2702 0000]
  217. // (0)
  218. // IF_JUMP = [4E02 6200 4B02 0000 0000 4F02]
  219. // RETURN = [4F02 4400 5002 0100]
  220. // THREAD_DECLARE4 = [5002 D500 5102 0000 0000 0000 0000 5102 0100 D200]
  221. // FUNCTION = [5102 4300 5202 0100]
  222. // PHONE_TEMPLATE = [5202 0701 5502 0000 EE0A 0E01 2001 5402 F900 2F01 3001 3101 BF00 0400 5302 0000]
  223. // (0)
  224. // (0)
  225. // WORD_EQUAL_INT = [5502 5E00 5702 0000 2D01 0000]
  226. // WORD_EQUAL_INT = [5602 5E00 5B02 0000 3801 1500]
  227. // IF_JUMP = [5702 6200 5602 0100 0000 5B02]
  228. SET savecount89 = 22
  229. // LAUNCH_MISSION = [5902 1201 5C02 0000 2702 0000]
  230. // (0)
  231. // IF_JUMP = [5B02 6200 5802 0000 0000 5C02]
  232. // RETURN = [5C02 4400 5D02 0100]
  233. // THREAD_DECLARE4 = [5D02 D500 5E02 0000 0000 0000 0000 5E02 0100 D800]
  234. // FUNCTION = [5E02 4300 5F02 0100]
  235. // DO_EASY_PHONE = [5F02 4901 6102 0000 020B 1401 AF02 0000 FF00 3101 3001 2F01 C000 0000 6002 0000]
  236. // (0)
  237. // WORD_EQUAL_INT = [6102 5E00 6302 0000 2D01 0000]
  238. // WORD_EQUAL_INT = [6202 5E00 6702 0000 3801 1500]
  239. // IF_JUMP = [6302 6200 6202 0100 0000 6702]
  240. SET savecount89 = 22
  241. // LAUNCH_MISSION = [6502 1201 6802 0000 2702 0000]
  242. // (0)
  243. // IF_JUMP = [6702 6200 6402 0000 0000 6802]
  244. // RETURN = [6802 4400 6902 0100]
  245. // THREAD_DECLARE4 = [6902 D500 6A02 0000 0000 0000 0000 6A02 0100 D900]
  246. // FUNCTION = [6A02 4300 6B02 0100]
  247. // DO_EASY_PHONE = [6B02 4901 6D02 0000 020B 1501 0000 0000 0001 3101 3001 2F01 C000 0000 6C02 0000]
  248. // (0)
  249. // WORD_EQUAL_INT = [6D02 5E00 6F02 0000 2D01 0000]
  250. // WORD_EQUAL_INT = [6E02 5E00 7302 0000 3801 1500]
  251. // IF_JUMP = [6F02 6200 6E02 0100 0000 7302]
  252. SET savecount89 = 22
  253. // LAUNCH_MISSION = [7102 1201 7402 0000 2702 0000]
  254. // (0)
  255. // IF_JUMP = [7302 6200 7002 0000 0000 7402]
  256. // RETURN = [7402 4400 7502 0100]
  257. // THREAD_DECLARE4 = [7502 D500 7602 0000 0000 0000 0000 7602 0100 DA00]
  258. // FUNCTION = [7602 4300 7702 0100]
  259. // PHONE_TEMPLATE = [7702 0701 7A02 0000 020B 1601 2301 7902 0101 3101 3001 2F01 C000 0200 7802 0000]
  260. // (0)
  261. // (0)
  262. // WORD_EQUAL_INT = [7A02 5E00 7C02 0000 2D01 0000]
  263. // WORD_EQUAL_INT = [7B02 5E00 8002 0000 3801 1500]
  264. // IF_JUMP = [7C02 6200 7B02 0100 0000 8002]
  265. SET savecount89 = 22
  266. // LAUNCH_MISSION = [7E02 1201 8102 0000 2702 0000]
  267. // (0)
  268. // IF_JUMP = [8002 6200 7D02 0000 0000 8102]
  269. // RETURN = [8102 4400 8202 0100]
  270. // THREAD_DECLARE4 = [8202 D500 8302 0000 0000 0000 0000 8302 0100 DB00]
  271. // FUNCTION = [8302 4300 8402 0100]
  272. // PHONE_TEMPLATE = [8402 0701 8602 0000 020B 1701 2301 7902 0201 3101 3001 2F01 C000 0200 8502 0000]
  273. // (0)
  274. // WORD_EQUAL_INT = [8602 5E00 8802 0000 2D01 0000]
  275. // WORD_EQUAL_INT = [8702 5E00 8C02 0000 3801 1500]
  276. // IF_JUMP = [8802 6200 8702 0100 0000 8C02]
  277. SET savecount89 = 22
  278. // LAUNCH_MISSION = [8A02 1201 8D02 0000 2702 0000]
  279. // (0)
  280. // IF_JUMP = [8C02 6200 8902 0000 0000 8D02]
  281. // RETURN = [8D02 4400 8E02 0100]
  282. // THREAD_DECLARE4 = [8E02 D500 8F02 0000 0000 0000 0000 8F02 0100 DC00]
  283. // FUNCTION = [8F02 4300 9002 0100]
  284. // PHONE_TEMPLATE = [9002 0701 9302 0000 020B 1801 2401 9202 0301 3101 3001 2F01 C000 0400 9102 0000]
  285. // (0)
  286. // (0)
  287. // WORD_EQUAL_INT = [9302 5E00 9502 0000 2D01 0000]
  288. // WORD_EQUAL_INT = [9402 5E00 9902 0000 3801 1500]
  289. // IF_JUMP = [9502 6200 9402 0100 0000 9902]
  290. SET savecount89 = 22
  291. // LAUNCH_MISSION = [9702 1201 9A02 0000 2702 0000]
  292. // (0)
  293. // IF_JUMP = [9902 6200 9602 0000 0000 9A02]
  294. // RETURN = [9A02 4400 9B02 0100]
  295. // THREAD_DECLARE4 = [9B02 D500 9C02 0000 0000 0000 0000 9C02 0100 D300]
  296. // FUNCTION = [9C02 4300 9D02 0100]
  297. // DO_EASY_PHONE = [9D02 4901 9F02 0000 F80A 0F01 0000 0000 FA00 3001 2F01 3101 BE00 0000 9E02 0000]
  298. // (0)
  299. // WORD_EQUAL_INT = [9F02 5E00 A102 0000 2D01 0000]
  300. // WORD_EQUAL_INT = [A002 5E00 A502 0000 3801 1500]
  301. // IF_JUMP = [A102 6200 A002 0100 0000 A502]
  302. SET savecount89 = 22
  303. // LAUNCH_MISSION = [A302 1201 A602 0000 2702 0000]
  304. // (0)
  305. // IF_JUMP = [A502 6200 A202 0000 0000 A602]
  306. // RETURN = [A602 4400 A702 0100]
  307. // THREAD_DECLARE4 = [A702 D500 A802 0000 0000 0000 0000 A802 0100 D400]
  308. // FUNCTION = [A802 4300 A902 0100]
  309. // DO_EASY_PHONE = [A902 4901 AB02 0000 F80A 1001 0000 0000 FB00 3001 2F01 3101 BE00 0000 AA02 0000]
  310. // (0)
  311. // WORD_EQUAL_INT = [AB02 5E00 AD02 0000 2D01 0000]
  312. // WORD_EQUAL_INT = [AC02 5E00 B102 0000 3801 1500]
  313. // IF_JUMP = [AD02 6200 AC02 0100 0000 B102]
  314. SET savecount89 = 22
  315. // LAUNCH_MISSION = [AF02 1201 B202 0000 2702 0000]
  316. // (0)
  317. // IF_JUMP = [B102 6200 AE02 0000 0000 B202]
  318. // RETURN = [B202 4400 B302 0100]
  319. // THREAD_DECLARE4 = [B302 D500 B402 0000 0000 0000 0000 B402 0100 D500]
  320. // FUNCTION = [B402 4300 B502 0100]
  321. // PHONE_TEMPLATE = [B502 0701 B802 0000 F80A 1101 2101 B702 FC00 3001 2F01 3101 BE00 0200 B602 0000]
  322. // (0)
  323. // (0)
  324. // WORD_EQUAL_INT = [B802 5E00 BA02 0000 2D01 0000]
  325. // WORD_EQUAL_INT = [B902 5E00 BE02 0000 3801 1500]
  326. // IF_JUMP = [BA02 6200 B902 0100 0000 BE02]
  327. SET savecount89 = 22
  328. // LAUNCH_MISSION = [BC02 1201 BF02 0000 2702 0000]
  329. // (0)
  330. // IF_JUMP = [BE02 6200 BB02 0000 0000 BF02]
  331. // RETURN = [BF02 4400 C002 0100]
  332. // THREAD_DECLARE4 = [C002 D500 C102 0000 0000 0000 0000 C102 0100 D600]
  333. // FUNCTION = [C102 4300 C202 0100]
  334. // PHONE_TEMPLATE = [C202 0701 C402 0000 F80A 1201 2101 B702 FD00 3001 2F01 3101 BE00 0200 C302 0000]
  335. // (0)
  336. // WORD_EQUAL_INT = [C402 5E00 C602 0000 2D01 0000]
  337. // WORD_EQUAL_INT = [C502 5E00 CA02 0000 3801 1500]
  338. // IF_JUMP = [C602 6200 C502 0100 0000 CA02]
  339. SET savecount89 = 22
  340. // LAUNCH_MISSION = [C802 1201 CB02 0000 2702 0000]
  341. // (0)
  342. // IF_JUMP = [CA02 6200 C702 0000 0000 CB02]
  343. // RETURN = [CB02 4400 CC02 0100]
  344. // THREAD_DECLARE4 = [CC02 D500 CD02 0000 0000 0000 0000 CD02 0100 D700]
  345. // FUNCTION = [CD02 4300 CE02 0100]
  346. // PHONE_TEMPLATE = [CE02 0701 D102 0000 F80A 1301 2201 D002 FE00 3001 2F01 3101 BE00 0400 CF02 0000]
  347. // (0)
  348. // (0)
  349. // WORD_EQUAL_INT = [D102 5E00 D302 0000 2D01 0000]
  350. // WORD_EQUAL_INT = [D202 5E00 D702 0000 3801 1500]
  351. // IF_JUMP = [D302 6200 D202 0100 0000 D702]
  352. SET savecount89 = 22
  353. // LAUNCH_MISSION = [D502 1201 D802 0000 2702 0000]
  354. // (0)
  355. // IF_JUMP = [D702 6200 D402 0000 0000 D802]
  356. // RETURN = [D802 4400 D902 0100]
  357. // THREAD_DECLARE5 = [D902 D600 DA02 0000 0000 0000 0000 DA02 0040 1C00 00C0 1E00 0080 0000 0040 0000 0040 0000 0100 0000]
  358. // FUNCTION = [DA02 4300 DB02 0100]
  359. PERFORM_SAVE_GAME (<UNKNOWNVAR>, 113.00, 123.00, 2.00, 1.00, 1.00)
  360. // RETURN = [DC02 4400 DD02 0100]
  361. // THREAD_DECLARE4 = [DD02 D500 DE02 0000 0000 0000 0000 DE02 0100 DD00]
  362. // FUNCTION = [DE02 4300 DF02 0100]
  363. DISPLAY_BRIEF (2900)
  364. DISPLAY_BRIEF (2901)
  365. // RETURN = [E102 4400 E202 0100]
  366. // THREAD_DECLARE4 = [E202 D500 E302 0000 0000 0000 0000 E302 0100 DE00]
  367. // FUNCTION = [E302 4300 E402 0100]
  368. DISPLAY_BRIEF (2902)
  369. DISPLAY_BRIEF (2903)
  370. // RETURN = [E602 4400 E702 0100]
  371. // THREAD_DECLARE4 = [E702 D500 E802 0000 0000 0000 0000 E802 0100 DF00]
  372. // FUNCTION = [E802 4300 E902 0100]
  373. DISPLAY_BRIEF (2904)
  374. DISPLAY_BRIEF (2905)
  375. // RETURN = [EB02 4400 EC02 0100]
  376. // THREAD_DECLARE2 = [EC02 D300 ED02 0000 0000 0000 0000 ED02 0100 A600]
  377. // FUNCTION = [ED02 4300 EE02 0100]
  378. sounddec1 = CREATE_SOUND (229.50, 178.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  379. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  380. // WORD_LESS_INT = [F002 5600 F202 0000 5B01 0700]
  381. // WORD_EQUAL_INT = [F102 5E00 1803 0000 5C01 0000]
  382. // IF_JUMP = [F202 6200 F102 0100 0000 1803]
  383. WARP_FROM_CAR_TO_POINT (p1, 200.50, 125.50, 2.00, 0)
  384. // INCREMENT = [F402 6000 F502 0000 5B01 0600]
  385. ADD_NEW_BLOCK (200, 125, 2)
  386. CHANGE_BLOCK SIDE (200, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 791
  387. CHANGE_BLOCK SIDE (200, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  388. lightdec1 = CREATE_LIGHT (200.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  389. SET savecount106 = 1
  390. DELETE_ITEM (auto92)
  391. ADD_SCORE (p1, 5000)
  392. // START_EXEC = [FC02 3F00 FD02 0000]
  393. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
  394. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
  395. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
  396. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
  397. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
  398. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
  399. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
  400. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
  401. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
  402. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
  403. GIVE_WEAPON (autodec7, CAR_OIL)
  404. GIVE_WEAPON (autodec9, CAR_MINE)
  405. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
  406. GIVE_WEAPON (autodec11, CAR_MINE)
  407. DISPLAY_MESSAGE (6147)
  408. // STOP_EXEC = [0C03 4000 0D03 0000]
  409. sounddec1 = CREATE_SOUND (229.50, 178.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  410. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
  411. // INCREMENT = [0F03 6000 1003 0000 5B01 0000]
  412. ADD_NEW_BLOCK (200, 125, 2)
  413. CHANGE_BLOCK SIDE (200, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 791
  414. CHANGE_BLOCK SIDE (200, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  415. lightdec1 = CREATE_LIGHT (204.00, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  416. SET savecount106 = 1
  417. DELETE_ITEM (auto92)
  418. ADD_SCORE (p1, 100000)
  419. // (0)
  420. // IF_JUMP = [1803 6200 F302 0000 0000 FC02]
  421. // RETURN = [1903 4400 1A03 0100]
  422. // THREAD_DECLARE2 = [1A03 D300 1B03 0000 0000 0000 0000 1B03 0100 A700]
  423. // FUNCTION = [1B03 4300 1C03 0100]
  424. sounddec1 = CREATE_SOUND (58.50, 3.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  425. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  426. // WORD_LESS_INT = [1E03 5600 2003 0000 5B01 0700]
  427. // WORD_EQUAL_INT = [1F03 5E00 4603 0000 5D01 0000]
  428. // IF_JUMP = [2003 6200 1F03 0100 0000 4603]
  429. WARP_FROM_CAR_TO_POINT (p1, 201.50, 125.50, 2.00, 0)
  430. // INCREMENT = [2203 6000 2303 0000 5B01 A092]
  431. ADD_NEW_BLOCK (201, 125, 2)
  432. CHANGE_BLOCK SIDE (201, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 792
  433. CHANGE_BLOCK SIDE (201, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  434. lightdec2 = CREATE_LIGHT (201.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  435. SET savecount107 = 1
  436. DELETE_ITEM (auto93)
  437. ADD_SCORE (p1, 5000)
  438. // START_EXEC = [2A03 3F00 2B03 0000]
  439. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
  440. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
  441. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
  442. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
  443. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
  444. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
  445. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
  446. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
  447. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
  448. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
  449. GIVE_WEAPON (autodec7, CAR_OIL)
  450. GIVE_WEAPON (autodec9, CAR_MINE)
  451. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
  452. GIVE_WEAPON (autodec11, CAR_MINE)
  453. DISPLAY_MESSAGE (6147)
  454. // STOP_EXEC = [3A03 4000 3B03 0000]
  455. sounddec1 = CREATE_SOUND (58.50, 3.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  456. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
  457. // INCREMENT = [3D03 6000 3E03 0000 5B01 0000]
  458. ADD_NEW_BLOCK (201, 125, 2)
  459. CHANGE_BLOCK SIDE (201, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 792
  460. CHANGE_BLOCK SIDE (201, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  461. lightdec2 = CREATE_LIGHT (201.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  462. SET savecount107 = 1
  463. DELETE_ITEM (auto93)
  464. ADD_SCORE (p1, 100000)
  465. // (0)
  466. // IF_JUMP = [4603 6200 2103 0000 0000 2A03]
  467. // RETURN = [4703 4400 4803 0100]
  468. // THREAD_DECLARE2 = [4803 D300 4903 0000 0000 0000 0000 4903 0100 A800]
  469. // FUNCTION = [4903 4300 4A03 0100]
  470. sounddec1 = CREATE_SOUND (3.50, 207.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  471. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  472. // WORD_LESS_INT = [4C03 5600 4E03 0000 5B01 0700]
  473. // WORD_EQUAL_INT = [4D03 5E00 7403 0000 5E01 0000]
  474. // IF_JUMP = [4E03 6200 4D03 0100 0000 7403]
  475. WARP_FROM_CAR_TO_POINT (p1, 202.50, 125.50, 2.00, 0)
  476. // INCREMENT = [5003 6000 5103 0000 5B01 301C]
  477. ADD_NEW_BLOCK (202, 125, 2)
  478. CHANGE_BLOCK SIDE (202, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 793
  479. CHANGE_BLOCK SIDE (202, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  480. lightdec3 = CREATE_LIGHT (202.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  481. SET savecount108 = 1
  482. DELETE_ITEM (auto94)
  483. ADD_SCORE (p1, 5000)
  484. // START_EXEC = [5803 3F00 5903 0000]
  485. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
  486. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
  487. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
  488. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
  489. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
  490. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
  491. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
  492. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
  493. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
  494. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
  495. GIVE_WEAPON (autodec7, CAR_OIL)
  496. GIVE_WEAPON (autodec9, CAR_MINE)
  497. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
  498. GIVE_WEAPON (autodec11, CAR_MINE)
  499. DISPLAY_MESSAGE (6147)
  500. // STOP_EXEC = [6803 4000 6903 0000]
  501. sounddec1 = CREATE_SOUND (3.50, 207.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  502. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
  503. // INCREMENT = [6B03 6000 6C03 0000 5B01 0000]
  504. ADD_NEW_BLOCK (202, 125, 2)
  505. CHANGE_BLOCK SIDE (202, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 793
  506. CHANGE_BLOCK SIDE (202, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  507. lightdec3 = CREATE_LIGHT (204.00, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  508. SET savecount108 = 1
  509. DELETE_ITEM (auto94)
  510. ADD_SCORE (p1, 100000)
  511. // (0)
  512. // IF_JUMP = [7403 6200 4F03 0000 0000 5803]
  513. // RETURN = [7503 4400 7603 0100]
  514. // THREAD_DECLARE2 = [7603 D300 7703 0000 0000 0000 0000 7703 0100 A900]
  515. // FUNCTION = [7703 4300 7803 0100]
  516. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  517. sounddec1 = CREATE_SOUND (139.50, 254.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  518. // WORD_LESS_INT = [7A03 5600 7C03 0000 5B01 0700]
  519. // WORD_EQUAL_INT = [7B03 5E00 A203 0000 5F01 0000]
  520. // IF_JUMP = [7C03 6200 7B03 0100 0000 A203]
  521. WARP_FROM_CAR_TO_POINT (p1, 203.50, 125.50, 2.00, 0)
  522. // INCREMENT = [7E03 6000 7F03 0000 5B01 0000]
  523. ADD_NEW_BLOCK (203, 125, 2)
  524. CHANGE_BLOCK SIDE (203, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 794
  525. CHANGE_BLOCK SIDE (203, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  526. lightdec4 = CREATE_LIGHT (202.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  527. SET savecount109 = 1
  528. DELETE_ITEM (auto95)
  529. ADD_SCORE (p1, 5000)
  530. // START_EXEC = [8603 3F00 8703 0000]
  531. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
  532. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
  533. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
  534. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
  535. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
  536. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
  537. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
  538. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
  539. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
  540. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
  541. GIVE_WEAPON (autodec7, CAR_OIL)
  542. GIVE_WEAPON (autodec9, CAR_MINE)
  543. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
  544. GIVE_WEAPON (autodec11, CAR_MINE)
  545. DISPLAY_MESSAGE (6147)
  546. // STOP_EXEC = [9603 4000 9703 0000]
  547. sounddec1 = CREATE_SOUND (139.50, 254.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  548. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
  549. // INCREMENT = [9903 6000 9A03 0000 5B01 0000]
  550. ADD_NEW_BLOCK (203, 125, 2)
  551. CHANGE_BLOCK SIDE (203, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 794
  552. CHANGE_BLOCK SIDE (203, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  553. lightdec4 = CREATE_LIGHT (203.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  554. SET savecount109 = 1
  555. DELETE_ITEM (auto95)
  556. ADD_SCORE (p1, 100000)
  557. // (0)
  558. // IF_JUMP = [A203 6200 7D03 0000 0000 8603]
  559. // RETURN = [A303 4400 A403 0100]
  560. // THREAD_DECLARE2 = [A403 D300 A503 0000 0000 0000 0000 A503 0100 AA00]
  561. // FUNCTION = [A503 4300 A603 0100]
  562. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  563. sounddec1 = CREATE_SOUND (184.50, 202.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  564. // WORD_LESS_INT = [A803 5600 AA03 0000 5B01 0700]
  565. // WORD_EQUAL_INT = [A903 5E00 D003 0000 6001 0000]
  566. // IF_JUMP = [AA03 6200 A903 0100 0000 D003]
  567. WARP_FROM_CAR_TO_POINT (p1, 204.50, 125.50, 2.00, 0)
  568. // INCREMENT = [AC03 6000 AD03 0000 5B01 0000]
  569. ADD_NEW_BLOCK (204, 125, 2)
  570. CHANGE_BLOCK SIDE (204, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 795
  571. CHANGE_BLOCK SIDE (204, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  572. lightdec5 = CREATE_LIGHT (204.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  573. SET savecount110 = 1
  574. DELETE_ITEM (auto96)
  575. ADD_SCORE (p1, 5000)
  576. // START_EXEC = [B403 3F00 B503 0000]
  577. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
  578. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
  579. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
  580. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
  581. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
  582. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
  583. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
  584. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
  585. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
  586. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
  587. GIVE_WEAPON (autodec7, CAR_OIL)
  588. GIVE_WEAPON (autodec9, CAR_MINE)
  589. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
  590. GIVE_WEAPON (autodec11, CAR_MINE)
  591. DISPLAY_MESSAGE (6147)
  592. // STOP_EXEC = [C403 4000 C503 0000]
  593. sounddec1 = CREATE_SOUND (184.50, 202.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  594. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
  595. // INCREMENT = [C703 6000 C803 0000 5B01 0000]
  596. ADD_NEW_BLOCK (204, 125, 2)
  597. CHANGE_BLOCK SIDE (204, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 795
  598. CHANGE_BLOCK SIDE (204, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  599. lightdec5 = CREATE_LIGHT (204.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  600. SET savecount110 = 1
  601. DELETE_ITEM (auto96)
  602. ADD_SCORE (p1, 100000)
  603. // (0)
  604. // IF_JUMP = [D003 6200 AB03 0000 0000 B403]
  605. // RETURN = [D103 4400 D203 0100]
  606. // THREAD_DECLARE2 = [D203 D300 D303 0000 0000 0000 0000 D303 0100 AB00]
  607. // FUNCTION = [D303 4300 D403 0100]
  608. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  609. sounddec1 = CREATE_SOUND (93.50, 53.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  610. // WORD_LESS_INT = [D603 5600 D803 0000 5B01 0700]
  611. // WORD_EQUAL_INT = [D703 5E00 FE03 0000 6101 0000]
  612. // IF_JUMP = [D803 6200 D703 0100 0000 FE03]
  613. WARP_FROM_CAR_TO_POINT (p1, 205.50, 125.50, 2.00, 0)
  614. // INCREMENT = [DA03 6000 DB03 0000 5B01 0000]
  615. ADD_NEW_BLOCK (205, 125, 2)
  616. CHANGE_BLOCK SIDE (205, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 796
  617. CHANGE_BLOCK SIDE (205, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  618. lightdec6 = CREATE_LIGHT (205.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  619. SET savecount111 = 1
  620. DELETE_ITEM (auto97)
  621. ADD_SCORE (p1, 5000)
  622. // START_EXEC = [E203 3F00 E303 0000]
  623. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
  624. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
  625. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
  626. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
  627. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
  628. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
  629. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
  630. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
  631. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
  632. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
  633. GIVE_WEAPON (autodec7, CAR_OIL)
  634. GIVE_WEAPON (autodec9, CAR_MINE)
  635. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
  636. GIVE_WEAPON (autodec11, CAR_MINE)
  637. DISPLAY_MESSAGE (6147)
  638. // STOP_EXEC = [F203 4000 F303 0000]
  639. sounddec1 = CREATE_SOUND (93.50, 53.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  640. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
  641. // INCREMENT = [F503 6000 F603 0000 5B01 0000]
  642. ADD_NEW_BLOCK (205, 125, 2)
  643. CHANGE_BLOCK SIDE (205, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 796
  644. CHANGE_BLOCK SIDE (205, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  645. lightdec6 = CREATE_LIGHT (205.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  646. SET savecount111 = 1
  647. DELETE_ITEM (auto97)
  648. ADD_SCORE (p1, 100000)
  649. // (0)
  650. // IF_JUMP = [FE03 6200 D903 0000 0000 E203]
  651. // RETURN = [FF03 4400 0004 0100]
  652. // THREAD_DECLARE2 = [0004 D300 0104 0000 0000 0000 0000 0104 0100 AC00]
  653. // FUNCTION = [0104 4300 0204 0100]
  654. sounddec1 = CREATE_SOUND (127.50, 47.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  655. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  656. // WORD_LESS_INT = [0404 5600 0604 0000 5B01 0700]
  657. // WORD_EQUAL_INT = [0504 5E00 2C04 0000 6201 0000]
  658. // IF_JUMP = [0604 6200 0504 0100 0000 2C04]
  659. WARP_FROM_CAR_TO_POINT (p1, 206.50, 125.50, 2.00, 0)
  660. // INCREMENT = [0804 6000 0904 0000 5B01 0000]
  661. ADD_NEW_BLOCK (206, 125, 2)
  662. CHANGE_BLOCK SIDE (206, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 797
  663. CHANGE_BLOCK SIDE (206, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  664. lightdec7 = CREATE_LIGHT (206.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  665. SET savecount112 = 1
  666. DELETE_ITEM (auto98)
  667. ADD_SCORE (p1, 5000)
  668. // START_EXEC = [1004 3F00 1104 0000]
  669. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
  670. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
  671. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
  672. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
  673. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
  674. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
  675. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
  676. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
  677. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
  678. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
  679. GIVE_WEAPON (autodec7, CAR_OIL)
  680. GIVE_WEAPON (autodec9, CAR_MINE)
  681. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
  682. GIVE_WEAPON (autodec11, CAR_MINE)
  683. DISPLAY_MESSAGE (6147)
  684. // STOP_EXEC = [2004 4000 2104 0000]
  685. sounddec1 = CREATE_SOUND (127.50, 47.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  686. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
  687. // INCREMENT = [2304 6000 2404 0000 5B01 0000]
  688. ADD_NEW_BLOCK (206, 125, 2)
  689. CHANGE_BLOCK SIDE (206, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 797
  690. CHANGE_BLOCK SIDE (206, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  691. lightdec7 = CREATE_LIGHT (206.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  692. SET savecount112 = 1
  693. DELETE_ITEM (auto98)
  694. ADD_SCORE (p1, 100000)
  695. // (0)
  696. // IF_JUMP = [2C04 6200 0704 0000 0000 1004]
  697. // RETURN = [2D04 4400 2E04 0100]
  698. // THREAD_DECLARE2 = [2E04 D300 2F04 0000 0000 0000 0000 2F04 0100 AD00]
  699. // FUNCTION = [2F04 4300 3004 0100]
  700. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  701. sounddec1 = CREATE_SOUND (216.50, 117.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  702. // WORD_LESS_INT = [3204 5600 3404 0000 5B01 0700]
  703. // WORD_EQUAL_INT = [3304 5E00 5A04 0000 6301 0000]
  704. // IF_JUMP = [3404 6200 3304 0100 0000 5A04]
  705. WARP_FROM_CAR_TO_POINT (p1, 207.50, 125.50, 2.00, 0)
  706. // INCREMENT = [3604 6000 3704 0000 5B01 0000]
  707. ADD_NEW_BLOCK (207, 125, 2)
  708. CHANGE_BLOCK SIDE (207, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 798
  709. CHANGE_BLOCK SIDE (207, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  710. lightdec8 = CREATE_LIGHT (207.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  711. SET savecount113 = 1
  712. DELETE_ITEM (auto99)
  713. ADD_SCORE (p1, 5000)
  714. // START_EXEC = [3E04 3F00 3F04 0000]
  715. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
  716. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
  717. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
  718. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
  719. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
  720. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
  721. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
  722. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
  723. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
  724. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
  725. GIVE_WEAPON (autodec7, CAR_OIL)
  726. GIVE_WEAPON (autodec9, CAR_MINE)
  727. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
  728. GIVE_WEAPON (autodec11, CAR_MINE)
  729. DISPLAY_MESSAGE (6147)
  730. // STOP_EXEC = [4E04 4000 4F04 0000]
  731. sounddec1 = CREATE_SOUND (216.50, 117.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
  732. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
  733. // INCREMENT = [5104 6000 5204 0000 5B01 0000]
  734. ADD_NEW_BLOCK (207, 125, 2)
  735. CHANGE_BLOCK SIDE (207, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 798
  736. CHANGE_BLOCK SIDE (207, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  737. lightdec8 = CREATE_LIGHT (207.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  738. SET savecount113 = 1
  739. DELETE_ITEM (auto99)
  740. ADD_SCORE (p1, 100000)
  741. // (0)
  742. // IF_JUMP = [5A04 6200 3504 0000 0000 3E04]
  743. // RETURN = [5B04 4400 5C04 0100]
  744. LEVELSTART
  745. // START_EXEC = [5D04 3F00 5E04 0000]
  746. sounddec29 = CREATE_SOUND (113.50, 123.50, 2.00) CHURCH_SINGING PLAY_FOREVER END
  747. chrdec1 = CREATE_CHAR (108.50, 126.50) 5 90 DUMMY END
  748. GIVE_WEAPON (chrdec1, SHOTGUN)
  749. SET_CHAR_THREAT_REACTION (chrdec1, NO_REACTION)
  750. SET_CHAR_SHOOTING_SKILL (chrdec1, CRACK_SHOT)
  751. chrdec2 = CREATE_CHAR (117.50, 125.50) 7 270 DUMMY END
  752. GIVE_WEAPON (chrdec2, PISTOL)
  753. SET_CHAR_THREAT_REACTION (chrdec2, NO_REACTION)
  754. chrdec3 = CREATE_CHAR (106.50, 126.50) 8 180 DUMMY END
  755. GIVE_WEAPON (chrdec3, MACHINE_GUN)
  756. SET_CHAR_THREAT_REACTION (chrdec2, NO_REACTION)
  757. SET_CHAR_SHOOTING_SKILL (chrdec2, CRACK_SHOT)
  758. SET_CHAR_OBJECTIVE (chrdec1, KILL_CHAR_ON_FOOT, chrdec2)
  759. SET_CHAR_OBJECTIVE (chrdec2, KILL_CHAR_ON_FOOT, chrdec3)
  760. SET_CHAR_OBJECTIVE (chrdec3, KILL_CHAR_ANY_MEANS, chrdec1)
  761. SET_FAVOURITE_MODEL (chrdec3, VTYPE)
  762. SET_CAR_NO_COLLIDE (auto91)
  763. SET_DIR_OF_TV_VANS (113.00, 123.00)
  764. SET_AMBIENT_LEVEL (0.30, 0)
  765. SET_SHADING_LEVEL (20)
  766. SET_DEATHARREST_STATE (p1, ON)
  767. // WORD_EQUAL_INT = [7304 5E00 7B04 0000 5C01 0100]
  768. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  769. DELETE_ITEM (auto92)
  770. CHANGE_BLOCK SIDE (200, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 791
  771. CHANGE_BLOCK SIDE (200, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  772. lightdec1 = CREATE_LIGHT (200.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  773. SET_CAR_NUMBER_GRAPHIC (auto92, 1)
  774. // (0)
  775. // IF_JUMP = [7B04 6200 7404 0000 0000 7904]
  776. // WORD_EQUAL_INT = [7C04 5E00 8404 0000 5D01 0100]
  777. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  778. DELETE_ITEM (auto93)
  779. CHANGE_BLOCK SIDE (201, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 792
  780. CHANGE_BLOCK SIDE (201, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  781. lightdec2 = CREATE_LIGHT (201.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  782. SET_CAR_NUMBER_GRAPHIC (auto93, 2)
  783. // (0)
  784. // IF_JUMP = [8404 6200 7D04 0000 0000 8204]
  785. // WORD_EQUAL_INT = [8504 5E00 8D04 0000 5E01 0100]
  786. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  787. DELETE_ITEM (auto94)
  788. CHANGE_BLOCK SIDE (202, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 793
  789. CHANGE_BLOCK SIDE (202, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  790. lightdec3 = CREATE_LIGHT (202.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  791. SET_CAR_NUMBER_GRAPHIC (auto94, 3)
  792. // (0)
  793. // IF_JUMP = [8D04 6200 8604 0000 0000 8B04]
  794. // WORD_EQUAL_INT = [8E04 5E00 9604 0000 5F01 0100]
  795. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  796. DELETE_ITEM (auto95)
  797. CHANGE_BLOCK SIDE (203, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 794
  798. CHANGE_BLOCK SIDE (203, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  799. lightdec4 = CREATE_LIGHT (203.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  800. SET_CAR_NUMBER_GRAPHIC (auto95, 4)
  801. // (0)
  802. // IF_JUMP = [9604 6200 8F04 0000 0000 9404]
  803. // WORD_EQUAL_INT = [9704 5E00 9F04 0000 6001 0100]
  804. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  805. DELETE_ITEM (auto96)
  806. CHANGE_BLOCK SIDE (204, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 795
  807. CHANGE_BLOCK SIDE (204, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  808. lightdec5 = CREATE_LIGHT (204.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  809. SET_CAR_NUMBER_GRAPHIC (auto96, 5)
  810. // (0)
  811. // IF_JUMP = [9F04 6200 9804 0000 0000 9D04]
  812. // WORD_EQUAL_INT = [A004 5E00 A804 0000 6101 0100]
  813. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  814. DELETE_ITEM (auto97)
  815. CHANGE_BLOCK SIDE (205, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 796
  816. CHANGE_BLOCK SIDE (205, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  817. lightdec6 = CREATE_LIGHT (205.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  818. SET_CAR_NUMBER_GRAPHIC (auto97, 6)
  819. // (0)
  820. // IF_JUMP = [A804 6200 A104 0000 0000 A604]
  821. // WORD_EQUAL_INT = [A904 5E00 B104 0000 6201 0100]
  822. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  823. DELETE_ITEM (auto98)
  824. CHANGE_BLOCK SIDE (206, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 797
  825. CHANGE_BLOCK SIDE (206, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  826. lightdec7 = CREATE_LIGHT (206.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  827. SET_CAR_NUMBER_GRAPHIC (auto98, 7)
  828. // (0)
  829. // IF_JUMP = [B104 6200 AA04 0000 0000 AF04]
  830. // WORD_EQUAL_INT = [B204 5E00 BA04 0000 6301 0100]
  831. DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
  832. DELETE_ITEM (auto99)
  833. CHANGE_BLOCK SIDE (207, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 798
  834. CHANGE_BLOCK SIDE (207, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
  835. lightdec8 = CREATE_LIGHT (207.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
  836. SET_CAR_NUMBER_GRAPHIC (auto99, 8)
  837. // (0)
  838. // IF_JUMP = [BA04 6200 B304 0000 0000 B804]
  839. // STOP_EXEC = [BB04 4000 BC04 0000]
  840. // WORD_EQUAL_INT = [BC04 5E00 C004 0000 2000 0000]
  841. DISPLAY_BRIEF (6146)
  842. SET savecount1 = 1
  843. // (0)
  844. // IF_JUMP = [C004 6200 BD04 0000 0000 C104]
  845. GIVE_CAR_ALARM (auto29)
  846. GIVE_CAR_ALARM (auto35)
  847. GIVE_CAR_ALARM (auto41)
  848. GIVE_CAR_ALARM (auto52)
  849. GIVE_CAR_ALARM (auto65)
  850. GIVE_CAR_ALARM (auto70)
  851. GIVE_CAR_ALARM (auto74)
  852. GIVE_CAR_ALARM (auto46)
  853. // WORD_EQUAL_INT = [C904 5E00 4305 0000 5801 0000]
  854. OBJ_DATA obj50 = (195.50, 4.50) 0 BONUS_TOKEN
  855. OBJ_DATA obj51 = (246.50, 2.50) 0 BONUS_TOKEN
  856. OBJ_DATA obj52 = (220.50, 29.50) 0 BONUS_TOKEN
  857. OBJ_DATA obj53 = (253.50, 49.50, 4.00) 0 BONUS_TOKEN
  858. OBJ_DATA obj54 = (78.50, 1.50, 6.00) 0 BONUS_TOKEN
  859. OBJ_DATA obj55 = (32.50, 6.50) 0 BONUS_TOKEN
  860. OBJ_DATA obj56 = (40.50, 4.50) 0 BONUS_TOKEN
  861. OBJ_DATA obj57 = (82.50, 18.50) 0 BONUS_TOKEN
  862. OBJ_DATA obj58 = (65.50, 79.50) 0 BONUS_TOKEN
  863. OBJ_DATA obj59 = (14.50, 76.50) 0 BONUS_TOKEN
  864. OBJ_DATA obj60 = (81.50, 55.50) 0 BONUS_TOKEN
  865. OBJ_DATA obj61 = (101.50, 51.50) 0 BONUS_TOKEN
  866. OBJ_DATA obj62 = (138.50, 54.50) 0 BONUS_TOKEN
  867. OBJ_DATA obj63 = (215.50, 78.50, 4.00) 0 BONUS_TOKEN
  868. OBJ_DATA obj64 = (141.50, 81.50) 0 BONUS_TOKEN
  869. OBJ_DATA obj65 = (154.50, 82.50) 0 BONUS_TOKEN
  870. OBJ_DATA obj66 = (245.50, 122.50, 3.00) 0 BONUS_TOKEN
  871. OBJ_DATA obj67 = (68.50, 204.50) 0 BONUS_TOKEN
  872. OBJ_DATA obj68 = (52.50, 202.50) 0 BONUS_TOKEN
  873. OBJ_DATA obj69 = (47.50, 205.50) 0 BONUS_TOKEN
  874. OBJ_DATA obj70 = (73.50, 221.50) 0 BONUS_TOKEN
  875. OBJ_DATA obj71 = (105.50, 202.50) 0 BONUS_TOKEN
  876. OBJ_DATA obj72 = (75.50, 163.50) 0 BONUS_TOKEN
  877. OBJ_DATA obj73 = (65.50, 124.50) 0 BONUS_TOKEN
  878. OBJ_DATA obj74 = (147.50, 178.50) 0 BONUS_TOKEN
  879. OBJ_DATA obj75 = (176.50, 183.50) 0 BONUS_TOKEN
  880. OBJ_DATA obj76 = (199.50, 173.50) 0 BONUS_TOKEN
  881. OBJ_DATA obj77 = (117.50, 120.50) 0 BONUS_TOKEN
  882. OBJ_DATA obj78 = (127.50, 92.50) 0 BONUS_TOKEN
  883. OBJ_DATA obj79 = (102.50, 68.50, 1.00) 0 BONUS_TOKEN
  884. OBJ_DATA obj80 = (62.50, 100.50) 0 BONUS_TOKEN
  885. OBJ_DATA obj81 = (162.50, 136.50) 0 BONUS_TOKEN
  886. OBJ_DATA obj82 = (208.50, 106.50) 0 BONUS_TOKEN
  887. OBJ_DATA obj83 = (127.50, 211.50) 0 BONUS_TOKEN
  888. OBJ_DATA obj84 = (148.50, 224.50) 0 BONUS_TOKEN
  889. OBJ_DATA obj85 = (190.50, 251.50) 0 BONUS_TOKEN
  890. OBJ_DATA obj86 = (236.50, 195.50) 0 BONUS_TOKEN
  891. OBJ_DATA obj87 = (241.50, 235.50) 0 BONUS_TOKEN
  892. OBJ_DATA obj88 = (136.50, 147.50) 0 BONUS_TOKEN
  893. OBJ_DATA obj89 = (36.50, 97.50) 0 BONUS_TOKEN
  894. OBJ_DATA obj90 = (39.50, 111.50) 0 BONUS_TOKEN
  895. OBJ_DATA obj91 = (32.50, 106.50) 0 BONUS_TOKEN
  896. OBJ_DATA obj92 = (196.50, 234.50) 0 BONUS_TOKEN
  897. OBJ_DATA obj93 = (95.50, 145.50) 0 BONUS_TOKEN
  898. OBJ_DATA obj94 = (168.50, 54.50) 0 BONUS_TOKEN
  899. OBJ_DATA obj95 = (2.50, 190.50) 0 BONUS_TOKEN
  900. OBJ_DATA obj96 = (159.50, 4.50) 0 BONUS_TOKEN
  901. OBJ_DATA obj97 = (11.50, 32.50) 0 BONUS_TOKEN
  902. OBJ_DATA obj98 = (116.50, 237.50) 0 BONUS_TOKEN
  903. OBJ_DATA obj99 = (241.50, 108.50) 0 BONUS_TOKEN
  904. OBJ_DATA obj100 = (180.50, 226.50, 4.00) 0 COLLECT_03
  905. OBJ_DATA obj101 = (96.50, 163.50, 6.00) 0 COLLECT_28
  906. OBJ_DATA obj102 = (96.50, 164.50, 6.00) 0 COLLECT_29
  907. OBJ_DATA obj103 = (243.50, 237.50, 5.00) 0 COLLECT_03
  908. OBJ_DATA obj104 = (162.00, 38.00, 4.00) 0 COLLECT_16
  909. OBJ_DATA obj105 = (17.00, 149.00, 3.00) 0 COLLECT_17
  910. OBJ_DATA obj106 = (76.00, 205.00, 3.00) 0 COLLECT_18
  911. OBJ_DATA obj107 = (173.00, 123.00, 6.00) 0 COLLECT_34
  912. OBJ_DATA obj108 = (166.50, 124.50, 3.00) 0 COLLECT_28
  913. OBJ_DATA obj109 = (54.50, 66.00, 5.00) 0 COLLECT_28
  914. OBJ_DATA obj110 = (32.50, 69.50, 2.00) 0 COLLECT_35
  915. OBJ_DATA obj111 = (63.00, 82.50, 3.00) 0 COLLECT_36
  916. OBJ_DATA obj112 = (69.80, 37.50, 4.00) 0 COLLECT_18
  917. OBJ_DATA obj113 = (241.50, 236.50, 5.00) 0 COLLECT_35
  918. OBJ_DATA obj114 = (242.50, 236.50, 5.00) 0 COLLECT_36
  919. OBJ_DATA obj115 = (243.50, 236.50, 5.00) 0 COLLECT_34
  920. OBJ_DATA obj116 = (241.50, 237.50, 5.00) 0 COLLECT_29
  921. OBJ_DATA obj117 = (242.50, 237.50, 5.00) 0 COLLECT_03
  922. OBJ_DATA obj118 = (243.50, 237.50, 5.00) 0 COLLECT_03
  923. OBJ_DATA obj119 = (215.50, 121.50, 2.00) 0 COLLECT_36
  924. OBJ_DATA obj120 = (158.50, 186.50, 6.00) 0 COLLECT_28
  925. OBJ_DATA obj121 = (147.50, 130.50, 6.00) 0 COLLECT_29
  926. OBJ_DATA obj122 = (147.50, 132.50, 6.00) 0 COLLECT_03
  927. OBJ_DATA obj123 = (147.50, 134.50, 6.00) 0 COLLECT_32
  928. OBJ_DATA obj124 = (119.50, 150.50, 4.00) 0 COLLECT_16
  929. OBJ_DATA obj125 = (110.50, 123.50) 0 COLLECT_29
  930. OBJ_DATA obj126 = (131.50, 62.50, 4.00) 0 COLLECT_03
  931. OBJ_DATA obj127 = (55.50, 174.50, 2.00) 0 COLLECT_04
  932. OBJ_DATA obj128 = (112.50, 236.50, 6.00) 0 COLLECT_04
  933. OBJ_DATA obj129 = (112.50, 237.50, 6.00) 0 COLLECT_02
  934. OBJ_DATA obj130 = (127.50, 216.50, 2.00) 0 COLLECT_05
  935. OBJ_DATA obj131 = (166.50, 219.50, 2.00) 0 COLLECT_31
  936. OBJ_DATA obj132 = (178.50, 209.50, 4.00) 0 COLLECT_34
  937. OBJ_DATA obj133 = (178.50, 220.50, 4.00) 0 COLLECT_36
  938. OBJ_DATA obj134 = (189.50, 183.50, 5.00) 0 COLLECT_35
  939. OBJ_DATA obj135 = (131.50, 83.50, 3.00) 0 COLLECT_39
  940. OBJ_DATA obj136 = (179.50, 37.50, 3.00) 0 COLLECT_39
  941. OBJ_DATA obj137 = (149.50, 59.50, 4.00) 0 COLLECT_29
  942. OBJ_DATA obj138 = (43.50, 120.50, 5.00) 0 COLLECT_02
  943. OBJ_DATA obj139 = (50.50, 119.50, 5.00) 0 COLLECT_04
  944. OBJ_DATA obj140 = (36.50, 171.50, 2.00) 0 COLLECT_08
  945. OBJ_DATA obj141 = (87.50, 208.50, 2.00) 0 COLLECT_09
  946. OBJ_DATA obj142 = (75.50, 224.50, 2.00) 0 COLLECT_31
  947. OBJ_DATA obj143 = (28.50, 197.50, 2.00) 0 COLLECT_05
  948. OBJ_DATA obj144 = (77.50, 146.50, 2.00) 0 COLLECT_02
  949. OBJ_DATA obj145 = (90.50, 136.50, 2.00) 0 COLLECT_33
  950. OBJ_DATA obj146 = (90.50, 143.50, 2.00) 0 COLLECT_31
  951. OBJ_DATA obj147 = (123.50, 143.50, 2.00) 0 COLLECT_09
  952. OBJ_DATA obj148 = (118.50, 143.50, 2.00) 0 COLLECT_05
  953. OBJ_DATA obj149 = (128.50, 161.50, 2.00) 0 COLLECT_30
  954. OBJ_DATA obj150 = (131.50, 160.50, 2.00) 0 COLLECT_31
  955. OBJ_DATA obj151 = (136.50, 189.50, 2.00) 0 COLLECT_09
  956. OBJ_DATA obj152 = (193.50, 176.50, 2.00) 0 COLLECT_06
  957. OBJ_DATA obj153 = (192.50, 145.50, 2.00) 0 COLLECT_35
  958. OBJ_DATA obj154 = (80.50, 122.50, 2.00) 0 COLLECT_34
  959. OBJ_DATA obj155 = (172.50, 119.50, 2.00) 0 COLLECT_32
  960. OBJ_DATA obj156 = (122.50, 73.50, 2.00) 0 COLLECT_02
  961. OBJ_DATA obj157 = (98.50, 55.50, 2.00) 0 COLLECT_18
  962. OBJ_DATA obj158 = (44.50, 46.50, 2.00) 0 COLLECT_39
  963. OBJ_DATA obj159 = (46.50, 40.50, 2.00) 0 COLLECT_06
  964. OBJ_DATA obj160 = (8.50, 36.50, 3.00) 0 COLLECT_06
  965. OBJ_DATA obj161 = (79.50, 28.50) 0 COLLECT_32
  966. OBJ_DATA obj162 = (79.50, 29.50) 0 COLLECT_39
  967. OBJ_DATA obj163 = (18.50, 11.50, 5.00) 0 COLLECT_16
  968. OBJ_DATA obj164 = (210.50, 230.50, 2.00) 0 COLLECT_39
  969. OBJ_DATA obj165 = (171.50, 252.50, 2.00) 0 COLLECT_08
  970. OBJ_DATA obj166 = (74.50, 235.50, 2.00) 0 COLLECT_34
  971. OBJ_DATA obj167 = (114.50, 57.50, 2.00) 0 COLLECT_04
  972. OBJ_DATA obj168 = (25.50, 101.50, 2.00) 0 COLLECT_34
  973. SET savecount102 = 1
  974. // (0)
  975. // IF_JUMP = [4305 6200 CA04 0000 0000 4405]
  976. // (0) = [4405 0000 4505 0000 0000 0000]
  977. // (0) = [4505 0000 4605 0000 0000 0000]
  978. // (0) = [4605 0000 4705 0000 0000 0000]
  979. sounddec2 = CREATE_SOUND (110.00, 14.00, 6.00) WATERFALL PLAY_FOREVER END
  980. sounddec3 = CREATE_SOUND (101.50, 29.50, 6.00) CRICKETS PLAY_FOREVER END
  981. sounddec4 = CREATE_SOUND (66.50, 36.50, 6.00) CRICKETS PLAY_FOREVER END
  982. sounddec5 = CREATE_SOUND (68.50, 18.50, 6.00) CRICKETS PLAY_FOREVER END
  983. sounddec6 = CREATE_SOUND (29.50, 19.50, 6.00) CRICKETS PLAY_FOREVER END
  984. sounddec7 = CREATE_SOUND (40.50, 35.50, 6.00) CRICKETS PLAY_FOREVER END
  985. sounddec8 = CREATE_SOUND (12.50, 19.50, 6.00) CRICKETS PLAY_FOREVER END
  986. sounddec9 = CREATE_SOUND (53.50, 2.50, 6.00) CRICKETS PLAY_FOREVER END
  987. sounddec10 = CREATE_SOUND (14.50, 63.50, 6.00) CRICKETS PLAY_FOREVER END
  988. sounddec11 = CREATE_SOUND (44.50, 70.50, 6.00) CRICKETS PLAY_FOREVER END
  989. sounddec12 = CREATE_SOUND (58.50, 49.50, 6.00) CRICKETS PLAY_FOREVER END
  990. sounddec13 = CREATE_SOUND (211.50, 188.50, 6.00) STRIP_CLUB PLAY_FOREVER END
  991. sounddec14 = CREATE_SOUND (11.50, 41.50, 6.00) COUNTRY_CLUB PLAY_FOREVER END
  992. sounddec16 = CREATE_SOUND (106.50, 18.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END
  993. sounddec17 = CREATE_SOUND (91.50, 5.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END
  994. sounddec18 = CREATE_SOUND (136.50, 6.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END
  995. sounddec19 = CREATE_SOUND (119.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END
  996. sounddec20 = CREATE_SOUND (123.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END
  997. sounddec21 = CREATE_SOUND (127.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END
  998. sounddec22 = CREATE_SOUND (131.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END
  999. sounddec23 = CREATE_SOUND (97.50, 72.50, 6.00) BAR PLAY_FOREVER END
  1000. sounddec24 = CREATE_SOUND (19.50, 93.50, 6.00) BAR_2 PLAY_FOREVER END
  1001. sounddec25 = CREATE_SOUND (87.50, 199.50, 6.00) BAR PLAY_FOREVER END
  1002. sounddec26 = CREATE_SOUND (156.50, 179.50, 6.00) BAR_2 PLAY_FOREVER END
  1003. sounddec30 = CREATE_SOUND (89.50, 251.50, 6.00) MUMBLE PLAY_FOREVER END
  1004. sounddec31 = CREATE_SOUND (7.50, 104.50, 6.00) MUMBLE PLAY_FOREVER END
  1005. sounddec32 = CREATE_SOUND (9.50, 98.50, 6.00) BOWLING_ALLEY PLAY_FOREVER END
  1006. sounddec33 = CREATE_SOUND (148.50, 80.50, 6.00) JAZZ_CLUB PLAY_FOREVER END
  1007. sounddec34 = CREATE_SOUND (158.50, 186.50, 6.00) CLOCK_TOWER PLAY_FOREVER END
  1008. sounddec35 = CREATE_SOUND (62.50, 76.50, 6.00) DISGRACELAND PLAY_FOREVER END
  1009. sounddec28 = CREATE_SOUND (139.50, 252.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END
  1010. sounddec36 = CREATE_SOUND (125.50, 149.50, 6.00) FAN_NOISE PLAY_FOREVER END
  1011. GENERATOR gen4 = (114.50, 124.50, 2.00) 0 COLLECT_00 1800 1800
  1012. SWITCH_GENERATOR (gen4, ON)
  1013. GENERATOR gen5 = (8.50, 121.50, 2.00) 0 COLLECT_01 1800 1800
  1014. GENERATOR gen6 = (52.50, 213.50, 2.00) 0 COLLECT_01 1800 1800
  1015. GENERATOR gen7 = (209.50, 147.50, 2.00) 0 COLLECT_01 1800 1800
  1016. GENERATOR gen8 = (139.50, 94.50, 2.00) 0 COLLECT_01 1800 1800
  1017. SWITCH_GENERATOR (gen5, ON)
  1018. SWITCH_GENERATOR (gen6, ON)
  1019. SWITCH_GENERATOR (gen7, ON)
  1020. SWITCH_GENERATOR (gen8, ON)
  1021. GENERATOR gen9 = (17.50, 69.50, 2.00) 0 COLLECT_01 1800 1800
  1022. GENERATOR gen10 = (16.50, 69.50, 2.00) 0 COLLECT_31 1800 1800
  1023. GENERATOR gen11 = (15.50, 69.50, 2.00) 0 COLLECT_30 1800 1800
  1024. GENERATOR gen12 = (85.50, 31.50, 4.00) 0 COLLECT_01 1800 1800
  1025. GENERATOR gen13 = (85.50, 30.50, 4.00) 0 COLLECT_31 1800 1800
  1026. GENERATOR gen14 = (85.50, 29.50, 4.00) 0 COLLECT_30 1800 1800
  1027. GENERATOR gen15 = (5.50, 4.50, 2.00) 0 COLLECT_04 1800 1800
  1028. GENERATOR gen16 = (5.50, 3.50, 2.00) 0 COLLECT_31 1800 1800
  1029. GENERATOR gen17 = (5.50, 2.50, 2.00) 0 COLLECT_30 1800 1800
  1030. SWITCH_GENERATOR (gen9, ON)
  1031. SWITCH_GENERATOR (gen10, ON)
  1032. SWITCH_GENERATOR (gen11, ON)
  1033. SWITCH_GENERATOR (gen12, ON)
  1034. SWITCH_GENERATOR (gen13, ON)
  1035. SWITCH_GENERATOR (gen14, ON)
  1036. SWITCH_GENERATOR (gen15, ON)
  1037. SWITCH_GENERATOR (gen16, ON)
  1038. SWITCH_GENERATOR (gen17, ON)
  1039. GENERATOR gen18 = (202.50, 226.50, 2.00) 0 COLLECT_01 1800 1800
  1040. GENERATOR gen19 = (203.50, 226.50, 2.00) 0 COLLECT_31 1800 1800
  1041. GENERATOR gen20 = (204.50, 226.50, 2.00) 0 COLLECT_30 1800 1800
  1042. GENERATOR gen21 = (219.50, 221.50, 2.00) 0 COLLECT_01 1800 1800
  1043. GENERATOR gen22 = (220.50, 221.50, 2.00) 0 COLLECT_31 1800 1800
  1044. GENERATOR gen23 = (221.50, 221.50, 2.00) 0 COLLECT_30 1800 1800
  1045. GENERATOR gen24 = (230.50, 203.50, 2.00) 0 COLLECT_02 1800 1800
  1046. GENERATOR gen25 = (231.50, 203.50, 2.00) 0 COLLECT_31 1800 1800
  1047. GENERATOR gen26 = (232.50, 203.50, 2.00) 0 COLLECT_30 1800 1800
  1048. SWITCH_GENERATOR (gen18, ON)
  1049. SWITCH_GENERATOR (gen19, ON)
  1050. SWITCH_GENERATOR (gen20, ON)
  1051. SWITCH_GENERATOR (gen21, ON)
  1052. SWITCH_GENERATOR (gen22, ON)
  1053. SWITCH_GENERATOR (gen23, ON)
  1054. SWITCH_GENERATOR (gen24, ON)
  1055. SWITCH_GENERATOR (gen25, ON)
  1056. SWITCH_GENERATOR (gen26, ON)
  1057. GENERATOR gen27 = (166.50, 13.50, 3.00) 0 COLLECT_01 1800 1800
  1058. GENERATOR gen28 = (166.50, 14.50, 3.00) 0 COLLECT_31 1800 1800
  1059. GENERATOR gen29 = (166.50, 15.50, 3.00) 0 COLLECT_30 1800 1800
  1060. GENERATOR gen30 = (221.50, 34.50, 3.00) 0 COLLECT_01 1800 1800
  1061. GENERATOR gen31 = (222.50, 34.50, 3.00) 0 COLLECT_31 1800 1800
  1062. GENERATOR gen32 = (223.50, 34.50, 3.00) 0 COLLECT_30 1800 1800
  1063. GENERATOR gen33 = (207.50, 24.50, 4.00) 0 COLLECT_08 1800 1800
  1064. GENERATOR gen34 = (207.50, 25.50, 4.00) 0 COLLECT_31 1800 1800
  1065. GENERATOR gen35 = (207.50, 26.50, 4.00) 0 COLLECT_30 1800 1800
  1066. SWITCH_GENERATOR (gen27, ON)
  1067. SWITCH_GENERATOR (gen28, ON)
  1068. SWITCH_GENERATOR (gen29, ON)
  1069. SWITCH_GENERATOR (gen30, ON)
  1070. SWITCH_GENERATOR (gen31, ON)
  1071. SWITCH_GENERATOR (gen32, ON)
  1072. SWITCH_GENERATOR (gen33, ON)
  1073. SWITCH_GENERATOR (gen34, ON)
  1074. SWITCH_GENERATOR (gen35, ON)
  1075. SET_GANG_KILL_REACTION (redngang, zaibgang, 1)
  1076. SET_GANG_KILL_REACTION (sciegang, redngang, 1)
  1077. SET_GANG_KILL_REACTION (zaibgang, sciegang, 1)
  1078. CHANGE_GANG_CHAR_RESPECT (poligang, p1, -5)
  1079. DISABLE_CRANE (crane8)
  1080. // WORD_EQUAL_INT = [AC05 5E00 FF05 0000 5501 0100]
  1081. // IS_CHAR_OBJ_PASS = [AD05 8600 AF05 0000 C901 0000]
  1082. // WORD_EQUAL_INT = [AE05 5E00 B905 0000 5901 0000]
  1083. // IF_JUMP = [AF05 6200 AE05 0100 0000 B905]
  1084. MAKE_CHAR_DO_NOTHING (chrdec1)
  1085. SET_CHAR_SHOOTING_SKILL (chrdec1, CRAP_SHOT)
  1086. SET_CHAR_THREAT_REACTION (chrdec1, REACT_AS_NORMAL)
  1087. SET savecount103 = 1
  1088. // IS_CHAR_OBJ_PASS = [B405 8600 B705 0000 CB01 0000]
  1089. MAKE_CHAR_DO_NOTHING (chrdec3)
  1090. // (0)
  1091. // IF_JUMP = [B705 6200 B505 0000 0000 BA05]
  1092. // (0)
  1093. // IF_JUMP = [B905 6200 B005 0000 0000 BA05]
  1094. // WORD_EQUAL_INT = [BA05 5E00 BC05 0000 3401 0700]
  1095. // WORD_EQUAL_INT = [BB05 5E00 C105 0000 4001 0000]
  1096. // IF_JUMP = [BC05 6200 BB05 0100 0000 C105]
  1097. DISPLAY_MESSAGE (6185)
  1098. DISPLAY_BRIEF (6182)
  1099. SET savecount97 = 1
  1100. // (0)
  1101. // IF_JUMP = [C105 6200 BD05 0000 0000 C205]
  1102. // WORD_EQUAL_INT = [C205 5E00 C405 0000 3201 0700]
  1103. // WORD_EQUAL_INT = [C305 5E00 C905 0000 4101 0000]
  1104. // IF_JUMP = [C405 6200 C305 0100 0000 C905]
  1105. DISPLAY_MESSAGE (6184)
  1106. DISPLAY_BRIEF (6183)
  1107. SET savecount98 = 1
  1108. // (0)
  1109. // IF_JUMP = [C905 6200 C505 0000 0000 CA05]
  1110. // WORD_EQUAL_INT = [CA05 5E00 CC05 0000 3301 0700]
  1111. // WORD_EQUAL_INT = [CB05 5E00 D105 0000 4201 0000]
  1112. // IF_JUMP = [CC05 6200 CB05 0100 0000 D105]
  1113. DISPLAY_MESSAGE (6186)
  1114. DISPLAY_BRIEF (6181)
  1115. SET savecount99 = 1
  1116. // (0)
  1117. // IF_JUMP = [D105 6200 CD05 0000 0000 D205]
  1118. // WORD_EQUAL_INT = [D205 5E00 D405 0000 3801 1500]
  1119. // WORD_EQUAL_INT = [D305 5E00 D805 0000 2D01 0000]
  1120. // IF_JUMP = [D405 6200 D305 0100 0000 D805]
  1121. SET savecount89 = 22
  1122. // LAUNCH_MISSION = [D605 1201 D905 0000 2702 0000]
  1123. // (0)
  1124. // IF_JUMP = [D805 6200 D505 0000 0000 D905]
  1125. // CHECK_SCORE = [D905 C200 DB05 0000 0100 0000 BFC6 2D00]
  1126. // WORD_EQUAL_INT = [DA05 5E00 DD05 0000 2D01 0000]
  1127. // IF_JUMP = [DB05 6200 DA05 0100 0000 E205]
  1128. // WORD_EQUAL_INT = [DC05 5E00 E205 0000 5701 0000]
  1129. // IF_JUMP = [DD05 6200 DC05 0100 0000 E205]
  1130. LEVEL_END_POINT_ARROW_AT (arrow4, 116.00, 123.00, 2.00)
  1131. SET count1 = 1
  1132. DISPLAY_BRIEF_NOW (2910)
  1133. // (0)
  1134. // IF_JUMP = [E205 6200 DE05 0000 0000 E305]
  1135. // WORD_EQUAL_INT = [E305 5E00 E505 0000 5701 0100]
  1136. // WORD_EQUAL_INT = [E405 5E00 E705 0000 2D01 0100]
  1137. // IF_JUMP = [E505 6200 E405 0100 0000 EB05]
  1138. // CHECK_SCORE = [E605 C200 EB05 0000 0100 0000 BFC6 2D00]
  1139. // IF_JUMP = [E705 6200 E605 0100 0000 EB05]
  1140. REMOVE_ARROW (arrow4)
  1141. SET count1 = 0
  1142. // (0)
  1143. // IF_JUMP = [EB05 6200 E805 0000 0000 EC05]
  1144. // WORD_EQUAL_INT = [EC05 5E00 EE05 0000 5701 0100]
  1145. // WORD_EQUAL_INT = [ED05 5E00 F105 0000 2D01 0000]
  1146. // IF_JUMP = [EE05 6200 ED05 0100 0000 F605]
  1147. // CHECK_SCORE = [EF05 C200 F005 0000 0100 0000 BFC6 2D00]
  1148. // NOT = [F005 4700 F605 0000]
  1149. // IF_JUMP = [F105 6200 EF05 0100 0000 F605]
  1150. REMOVE_ARROW (arrow4)
  1151. SET count1 = 0
  1152. DISPLAY_BRIEF_NOW (2911)
  1153. // (0)
  1154. // IF_JUMP = [F605 6200 F205 0000 0000 F705]
  1155. // WORD_EQUAL_INT = [F705 5E00 F905 0000 5701 0100]
  1156. // WORD_EQUAL_INT = [F805 5E00 FB05 0000 2D01 0000]
  1157. // IF_JUMP = [F905 6200 F805 0100 0000 FE05]
  1158. // LOCATE_CHAR_ANY = [FA05 9100 FE05 0000 0100 0000 0000 1D00 00C0 1E00 0080 0000 0040 0000 0040 0000]
  1159. // IF_JUMP = [FB05 6200 FA05 0100 0000 FE05]
  1160. FINISH_LEVEL (BONUS_1)
  1161. // (0)
  1162. // IF_JUMP = [FE05 6200 FC05 0000 0000 0206]
  1163. // IF_JUMP = [FF05 6200 AD05 0000 0000 0306]
  1164. // (0)
  1165. // (0)
  1166. // GOTO = [0206 4D00 AC05 0000 FF05 0000]
  1167. LEVELEND
  1168. // THREAD_DECLARE2 = [0406 D300 0506 0000 0000 0000 0000 0506 0100 FD01]
  1169. // FUNCTION = [0506 4300 0606 0100]
  1170. // START_BASIC_KF = [0606 A601 0706 0000 0406 DA17 FD01 0100 1300 0000]
  1171. // START_BONUS1 = [0706 2001 0806 0000 FFFF 01FE 1400 3300 100E 3600 0000 0000 0900 1100]
  1172. // DO_BASIC_KF = [0806 A701 0906 0000 0900 FC01 7800 0000 1D00 1F00 1400 DA17 0100 0300 0100 0000]
  1173. // RETURN = [0906 4400 0A06 0100]
  1174. // THREAD_DECLARE2 = [0A06 D300 0B06 0000 0000 0000 0000 0B06 0100 FE01]
  1175. // FUNCTION = [0B06 4300 0C06 0100]
  1176. // START_BASIC_KF = [0C06 A601 0D06 0000 0A06 DB17 FE01 0100 1300 0000]
  1177. // START_BONUS1 = [0D06 2001 0E06 0000 FFFF 00FE 1400 FFFF 100E 3600 0000 0000 0A00 1100]
  1178. // DO_BASIC_KF = [0E06 A701 0F06 0000 0A00 FC01 7800 0000 1D00 1F00 1400 DB17 0100 0300 0100 0000]
  1179. // RETURN = [0F06 4400 1006 0100]
  1180. // THREAD_DECLARE2 = [1006 D300 1106 0000 0000 0000 0000 1106 0100 FF01]
  1181. // FUNCTION = [1106 4300 1206 0100]
  1182. // START_BASIC_KF = [1206 A601 1306 0000 1006 DC17 FF01 0100 1200 0000]
  1183. // START_BONUS1 = [1306 2001 1406 0000 FFFF 01FE 6400 3300 100E 5300 0000 0000 0B00 0B00]
  1184. // DO_BASIC_KF = [1406 A701 1506 0000 0B00 FC01 7800 0000 1D00 1F00 6400 DC17 0100 0300 0100 0000]
  1185. // RETURN = [1506 4400 1606 0100]
  1186. // THREAD_DECLARE2 = [1606 D300 1706 0000 0000 0000 0000 1706 0100 0002]
  1187. // FUNCTION = [1706 4300 1806 0100]
  1188. // START_BASIC_KF = [1806 A601 1906 0000 1606 DD17 0002 0100 1200 0000]
  1189. // START_BONUS1 = [1906 2001 1A06 0000 FFFF 01FE 4B00 3300 8C0A 5300 0000 0000 0C00 0B00]
  1190. // DO_BASIC_KF = [1A06 A701 1B06 0000 0C00 FC01 5A00 0000 1D00 1F00 4B00 DD17 0100 0300 0100 0000]
  1191. // RETURN = [1B06 4400 1C06 0100]
  1192. // THREAD_DECLARE2 = [1C06 D300 1D06 0000 0000 0000 0000 1D06 0100 0102]
  1193. // FUNCTION = [1D06 4300 1E06 0100]
  1194. // START_BASIC_KF = [1E06 A601 1F06 0000 1C06 DE17 0102 0100 1100 0000]
  1195. // START_BONUS1 = [1F06 2001 2006 0000 FFFF 00FE 1400 0C00 100E 5300 0000 0000 0D00 1500]
  1196. // DO_BASIC_KF = [2006 A701 2106 0000 0D00 FC01 7800 0000 1D00 1F00 1400 DE17 0100 0300 0100 0000]
  1197. // RETURN = [2106 4400 2206 0100]
  1198. // THREAD_DECLARE5 = [2206 D600 2306 0000 0000 0000 0000 2306 0020 2100 00E0 2A00 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1199. // FUNCTION = [2306 4300 2406 0100]
  1200. // START_BASIC_KF = [2406 A601 2506 0000 2206 DF17 0502 0100 0100 0000]
  1201. // START_BONUS1 = [2506 2001 2606 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 0E00 0B00]
  1202. // DO_BASIC_KF = [2606 A701 2706 0000 0E00 FC01 3C00 0000 1D00 1F00 1400 DF17 0100 0300 0100 0000]
  1203. // RETURN = [2706 4400 2806 0100]
  1204. // THREAD_DECLARE5 = [2806 D600 2906 0000 0000 0000 0000 2906 0060 3F00 00A0 1500 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1205. // FUNCTION = [2906 4300 2A06 0100]
  1206. // START_BASIC_KF = [2A06 A601 2B06 0000 2806 E017 0602 0100 0100 0000]
  1207. // START_BONUS1 = [2B06 2001 2C06 0000 FFFF 01FE 1400 2E00 0807 FFFF 0000 0000 0F00 0B00]
  1208. // DO_BASIC_KF = [2C06 A701 2D06 0000 0F00 FC01 3C00 0000 1D00 1F00 1400 E017 0100 0300 0100 0000]
  1209. // RETURN = [2D06 4400 2E06 0100]
  1210. // THREAD_DECLARE5 = [2E06 D600 2F06 0000 0000 0000 0000 2F06 0060 1C00 0020 2400 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1211. // FUNCTION = [2F06 4300 3006 0100]
  1212. // START_BASIC_KF = [3006 A601 3106 0000 2E06 E117 0702 0100 0400 0000]
  1213. // START_BONUS1 = [3106 2001 3206 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 1000 1000]
  1214. // DO_BASIC_KF = [3206 A701 3306 0000 1000 FC01 3C00 0000 1D00 1F00 1400 E117 0100 0300 0100 0000]
  1215. // RETURN = [3306 4400 3406 0100]
  1216. // THREAD_DECLARE5 = [3406 D600 3506 0000 0000 0000 0000 3506 0060 2800 00A0 1300 0080 0100 CC0C 0000 CC0C 0000 0100 0000]
  1217. // FUNCTION = [3506 4300 3606 0100]
  1218. // START_BASIC_KF = [3606 A601 3706 0000 3406 E217 0802 0100 0400 0000]
  1219. // START_BONUS1 = [3706 2001 3806 0000 FFFF 00FE 1400 FFFF 0807 FFFF 0000 0000 1100 1000]
  1220. // DO_BASIC_KF = [3806 A701 3906 0000 1100 FC01 3C00 0000 1D00 1F00 1400 E217 0100 0300 0100 0000]
  1221. // RETURN = [3906 4400 3A06 0100]
  1222. // THREAD_DECLARE5 = [3A06 D600 3B06 0000 0000 0000 0000 3B06 0020 2C00 00E0 2300 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1223. // FUNCTION = [3B06 4300 3C06 0100]
  1224. // START_BASIC_KF = [3C06 A601 3D06 0000 3A06 E317 0902 0100 0200 0000]
  1225. // START_BONUS1 = [3D06 2001 3E06 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 1200 1100]
  1226. // DO_BASIC_KF = [3E06 A701 3F06 0000 1200 FC01 3C00 0000 1D00 1F00 1400 E317 0100 0300 0100 0000]
  1227. // RETURN = [3F06 4400 4006 0100]
  1228. // THREAD_DECLARE5 = [4006 D600 4106 0000 0000 0000 0000 4106 0020 1500 0060 0E00 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1229. // FUNCTION = [4106 4300 4206 0100]
  1230. // START_BASIC_KF = [4206 A601 4306 0000 4006 E417 0A02 0100 0200 0000]
  1231. // START_BONUS1 = [4306 2001 4406 0000 FFFF 00FE 1400 0C00 0807 FFFF 0000 0000 1300 1100]
  1232. // DO_BASIC_KF = [4406 A701 4506 0000 1300 FC01 3C00 0000 1D00 1F00 1400 E417 0100 0300 0100 0000]
  1233. // RETURN = [4506 4400 4606 0100]
  1234. // THREAD_DECLARE5 = [4606 D600 4706 0000 0000 0000 0000 4706 0020 1C00 0020 2900 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1235. // FUNCTION = [4706 4300 4806 0100]
  1236. // START_BASIC_KF = [4806 A601 4906 0000 4606 E517 0B02 0100 0200 0000]
  1237. // START_BONUS1 = [4906 2001 4A06 0000 FFFF 00FE 1400 FFFF 0807 FFFF 0000 0000 1400 1100]
  1238. // DO_BASIC_KF = [4A06 A701 4B06 0000 1400 FC01 3C00 0000 1D00 1F00 1400 E517 0100 0300 0100 0000]
  1239. // RETURN = [4B06 4400 4C06 0100]
  1240. // THREAD_DECLARE5 = [4C06 D600 4D06 0000 0000 0000 0000 4D06 0060 0200 00E0 0600 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1241. // FUNCTION = [4D06 4300 4E06 0100]
  1242. // START_BASIC_KF = [4E06 A601 4F06 0000 4C06 E617 0C02 0100 0800 0000]
  1243. // START_BONUS1 = [4F06 2001 5006 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 1500 0E00]
  1244. // DO_BASIC_KF = [5006 A701 5106 0000 1500 FC01 3C00 0000 1D00 1F00 1400 E617 0100 0300 0100 0000]
  1245. // RETURN = [5106 4400 5206 0100]
  1246. // THREAD_DECLARE5 = [5206 D600 5306 0000 0000 0000 0000 5306 00E0 0A00 00A0 2400 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1247. // FUNCTION = [5306 4300 5406 0100]
  1248. // START_BASIC_KF = [5406 A601 5506 0000 5206 E717 0D02 0100 0800 0000]
  1249. // START_BONUS1 = [5506 2001 5606 0000 FFFF 01FE 1400 2E00 0807 FFFF 0000 0000 1600 0E00]
  1250. // DO_BASIC_KF = [5606 A701 5706 0000 1600 FC01 3C00 0000 1D00 1F00 1400 E717 0100 0300 0100 0000]
  1251. // RETURN = [5706 4400 5806 0100]
  1252. // THREAD_DECLARE5 = [5806 D600 5906 0000 0000 0000 0000 5906 00E0 2400 00E0 0A00 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1253. // FUNCTION = [5906 4300 5A06 0100]
  1254. // START_BASIC_KF = [5A06 A601 5B06 0000 5806 E817 0E02 0100 0300 0000]
  1255. // START_BONUS1 = [5B06 2001 5C06 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 1700 1200]
  1256. // DO_BASIC_KF = [5C06 A701 5D06 0000 1700 FC01 3C00 0000 1D00 1F00 1400 E817 0100 0300 0100 0000]
  1257. // RETURN = [5D06 4400 5E06 0100]
  1258. // THREAD_DECLARE5 = [5E06 D600 5F06 0000 0000 0000 0000 5F06 00E0 2500 00A0 1E00 00C0 0000 CC0C 0000 CC0C 0000 0100 0000]
  1259. // FUNCTION = [5F06 4300 6006 0100]
  1260. // START_BASIC_KF = [6006 A601 6106 0000 5E06 E917 0F02 0100 0300 0000]
  1261. // START_BONUS1 = [6106 2001 6206 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 1800 1200]
  1262. // DO_BASIC_KF = [6206 A701 6306 0000 1800 FC01 3C00 0000 1D00 1F00 1400 E917 0100 0300 0100 0000]
  1263. // RETURN = [6306 4400 6406 0100]
  1264. // THREAD_DECLARE5 = [6406 D600 6506 0000 0000 0000 0000 6506 0020 3500 0060 3200 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1265. // FUNCTION = [6506 4300 6606 0100]
  1266. // START_BASIC_KF = [6606 A601 6706 0000 6406 EA17 1002 0100 0300 0000]
  1267. // START_BONUS1 = [6706 2001 6806 0000 FFFF 01FE 1400 2E00 0807 FFFF 0000 0000 1900 1200]
  1268. // DO_BASIC_KF = [6806 A701 6906 0000 1900 FC01 3C00 0000 1D00 1F00 1400 EA17 0100 0300 0100 0000]
  1269. // RETURN = [6906 4400 6A06 0100]
  1270. // THREAD_DECLARE5 = [6A06 D600 6B06 0000 0000 0000 0000 6B06 00A0 2400 00E0 3400 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1271. // FUNCTION = [6B06 4300 6C06 0100]
  1272. // START_BASIC_KF = [6C06 A601 6D06 0000 6A06 EB17 1102 0100 0300 0000]
  1273. // START_BONUS1 = [6D06 2001 6E06 0000 FFFF 00FE 1400 0C00 0807 FFFF 0000 0000 1A00 1200]
  1274. // DO_BASIC_KF = [6E06 A701 6F06 0000 1A00 FC01 3C00 0000 1D00 1F00 1400 EB17 0100 0300 0100 0000]
  1275. // RETURN = [6F06 4400 7006 0100]
  1276. // THREAD_DECLARE5 = [7006 D600 7106 0000 0000 0000 0000 7106 0020 2B00 0020 3000 0040 0100 CC0C 0000 CC0C 0000 0100 0000]
  1277. // FUNCTION = [7106 4300 7206 0100]
  1278. // START_BASIC_KF = [7206 A601 7306 0000 7006 EC17 1202 0100 0600 0000]
  1279. // START_BONUS1 = [7306 2001 7406 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 1B00 1300]
  1280. // DO_BASIC_KF = [7406 A701 7506 0000 1B00 FC01 3C00 0000 1D00 1F00 1400 EC17 0100 0300 0100 0000]
  1281. // RETURN = [7506 4400 7606 0100]
  1282. // THREAD_DECLARE5 = [7606 D600 7706 0000 0000 0000 0000 7706 0020 3400 0060 1700 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
  1283. // FUNCTION = [7706 4300 7806 0100]
  1284. // START_BASIC_KF = [7806 A601 7906 0000 7606 ED17 1302 0100 0600 0000]
  1285. // START_BONUS1 = [7906 2001 7A06 0000 FFFF 01FE 1400 2E00 0807 FFFF 0000 0000 1C00 1300]
  1286. // DO_BASIC_KF = [7A06 A701 7B06 0000 1C00 FC01 3C00 0000 1D00 1F00 1400 ED17 0100 0300 0100 0000]
  1287. // RETURN = [7B06 4400 FFFF 0100]
  1288.  
  1289.  
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