PLAYER_PED p1 = (113.50, 124.70, 255.00) 25 1
BONUS bonus1
BONUS bonus2
BONUS bonus3
BONUS bonus4
BONUS bonus5
BONUS bonus6
BONUS bonus7
BONUS bonus8
BONUS bonus9
BONUS bonus10
BONUS bonus11
BONUS bonus12
BONUS bonus13
BONUS bonus14
BONUS bonus15
BONUS bonus16
BONUS bonus17
BONUS bonus18
BONUS bonus19
BONUS bonus20
BONUS bonus21
BONUS bonus22
BONUS bonus23
BONUS bonus24
BONUS bonus25
BONUS bonus26
BONUS bonus27
ONSCREEN_COUNTER onscreen1
SAVED_COUNTER savecountdec1
SAVED_COUNTER savecountdec2
SAVED_COUNTER savecount1 = 0
SOUND sounddec1
SOUND sounddec2
SOUND sounddec3
SOUND sounddec4
SOUND sounddec5
SOUND sounddec6
SOUND sounddec7
SOUND sounddec8
SOUND sounddec9
SOUND sounddec10
SOUND sounddec11
SOUND sounddec12
SOUND sounddec13
SOUND sounddec14
SOUND sounddec15
SOUND sounddec16
SOUND sounddec17
SOUND sounddec18
SOUND sounddec19
SOUND sounddec20
SOUND sounddec21
SOUND sounddec22
SOUND sounddec23
SOUND sounddec24
SOUND sounddec25
SOUND sounddec26
SOUND sounddec27
SOUND sounddec28
SOUND sounddec29
SOUND sounddec30
SOUND sounddec31
SOUND sounddec32
SOUND sounddec33
SOUND sounddec34
SOUND sounddec35
SOUND sounddec36
ARROW_DATA arrow1
ARROW_DATA arrow2
ARROW_DATA arrow3
ARROW_DATA arrow4
ARROW_DATA arrow5
TIMER_DATA timer1
PARKED_CAR_DATA auto1 = (38.50, 26.50) 2 170 TRUKCAB1
PARKED_CAR_DATA auto2 = (46.50, 27.50) 3 15 PICKUP
PARKED_CAR_DATA auto3 = (33.50, 42.50) 4 15 PICKUP
PARKED_CAR_DATA auto4 = (33.50, 34.50) 5 170 PICKUP
PARKED_CAR_DATA auto5 = (36.50, 48.50) 7 82 VESPA
PARKED_CAR_DATA auto6 = (9.50, 44.50) 8 265 PICKUP
PARKED_CAR_DATA auto7 = (9.50, 46.50) 9 82 TRUKCAB1
PARKED_CAR_DATA auto8 = (9.50, 47.50) 10 265 PICKUP
PARKED_CAR_DATA auto9 = (11.50, 47.50) 12 82 PICKUP
PARKED_CAR_DATA auto10 = (9.50, 51.50) 11 265 PICKUP
PARKED_CAR_DATA auto11 = (14.50, 61.50) 13 15 VESPA
PARKED_CAR_DATA auto12 = (30.50, 81.50) 15 170 PICKUP
PARKED_CAR_DATA auto13 = (41.50, 71.50) 16 170 PICKUP
PARKED_CAR_DATA auto14 = (69.50, 74.50) 18 15 PICKUP
PARKED_CAR_DATA auto15 = (53.50, 54.50) 19 170 PICKUP
PARKED_CAR_DATA auto16 = (68.50, 53.50) 20 265 VESPA
PARKED_CAR_DATA auto17 = (50.50, 40.50) 21 82 PICKUP
PARKED_CAR_DATA auto18 = (53.50, 35.50) 22 15 PICKUP
PARKED_CAR_DATA auto19 = (45.50, 19.50) 23 15 PICKUP
PARKED_CAR_DATA auto20 = (22.50, 79.50) 2 82 TRUKTRNS
PARKED_CAR_DATA auto21 = (212.50, 71.50) 2 265 TRUKTRNS
PARKED_CAR_DATA auto22 = (178.50, 222.50) 2 82 TRUKTRNS
PARKED_CAR_DATA auto23 = (9.50, 187.50) 2 82 TRUKTRNS
PARKED_CAR_DATA auto24 = (94.50, 33.50) 2 82 TRUKTRNS
PARKED_CAR_DATA auto25 = (229.50, 74.50) 2 265 TRUKTRNS
PARKED_CAR_DATA auto26 = (94.50, 76.50) 0 98 FIAT
PARKED_CAR_DATA auto27 = (94.50, 77.50) 1 271 MERC
PARKED_CAR_DATA auto28 = (96.50, 78.50) 2 91 MORRIS
PARKED_CAR_DATA auto29 = (94.50, 80.50) 3 89 ZCX5
PARKED_CAR_DATA auto30 = (96.50, 83.50) 4 272 MORGAN
PARKED_CAR_DATA auto31 = (96.50, 86.50) 5 268 SPRITE
PARKED_CAR_DATA auto32 = (96.50, 88.50) 6 87 TRANCEAM
PARKED_CAR_DATA auto33 = (96.50, 89.50) 7 271 MESSER
PARKED_CAR_DATA auto34 = (145.50, 70.50) 8 183 FIAT
PARKED_CAR_DATA auto35 = (148.50, 70.50) 9 1 ZCX5
PARKED_CAR_DATA auto36 = (150.50, 70.50) 10 359 MORRIS
PARKED_CAR_DATA auto37 = (175.50, 170.50) 11 94 SPIDER
PARKED_CAR_DATA auto38 = (213.50, 94.50) 12 273 MORGAN
PARKED_CAR_DATA auto39 = (128.50, 129.50) 13 91 SPRITE
PARKED_CAR_DATA auto40 = (128.50, 130.50) 14 89 TRANCEAM
PARKED_CAR_DATA auto41 = (130.50, 131.50) 15 272 ZCX5
PARKED_CAR_DATA auto42 = (130.50, 133.50) 16 91 FIAT
PARKED_CAR_DATA auto43 = (177.50, 165.50) 10 89 MERC
PARKED_CAR_DATA auto44 = (177.50, 166.50) 11 92 MORRIS
PARKED_CAR_DATA auto45 = (175.50, 168.50) 12 271 SPIDER
PARKED_CAR_DATA auto46 = (177.50, 171.50, 3.00) 2 269 ZCX5
PARKED_CAR_DATA auto47 = (175.50, 173.50) 3 89 SPRITE
PARKED_CAR_DATA auto48 = (175.50, 174.50) 4 271 TRANCEAM
PARKED_CAR_DATA auto49 = (137.50, 200.50) 5 181 MESSER
PARKED_CAR_DATA auto50 = (139.50, 200.50) 14 179 FIAT
PARKED_CAR_DATA auto51 = (140.50, 200.50) 15 1 MERC
PARKED_CAR_DATA auto52 = (139.50, 202.50) 16 2 ZCX5
PARKED_CAR_DATA auto53 = (142.50, 202.50) 10 179 SPIDER
PARKED_CAR_DATA auto54 = (143.50, 202.50) 11 1 MORGAN
PARKED_CAR_DATA auto55 = (146.50, 202.50) 12 181 SPRITE
PARKED_CAR_DATA auto56 = (148.50, 200.50) 2 2 TRANCEAM
PARKED_CAR_DATA auto57 = (152.50, 200.50) 3 179 MESSER
PARKED_CAR_DATA auto58 = (153.50, 200.50) 4 178 FIAT
PARKED_CAR_DATA auto59 = (155.50, 202.50) 5 2 MERC
PARKED_CAR_DATA auto60 = (156.50, 223.50) 10 91 MORRIS
PARKED_CAR_DATA auto61 = (156.50, 224.50) 11 271 SPIDER
PARKED_CAR_DATA auto62 = (157.50, 225.50) 12 91 MORGAN
PARKED_CAR_DATA auto63 = (74.50, 249.50) 13 179 SPRITE
PARKED_CAR_DATA auto64 = (75.50, 249.50) 14 1 TRANCEAM
PARKED_CAR_DATA auto65 = (77.50, 250.50) 2 179 ZCX5
PARKED_CAR_DATA auto66 = (79.50, 250.50) 1 181 FIAT
PARKED_CAR_DATA auto67 = (81.50, 249.50) 2 2 MERC
PARKED_CAR_DATA auto68 = (82.50, 249.50) 3 182 MORRIS
PARKED_CAR_DATA auto69 = (102.50, 137.50) 4 89 SPIDER
PARKED_CAR_DATA auto70 = (102.50, 139.50) 5 269 ZCX5
PARKED_CAR_DATA auto71 = (100.50, 140.50) 3 91 SPRITE
PARKED_CAR_DATA auto72 = (100.50, 141.50) 4 272 TRANCEAM
PARKED_CAR_DATA auto73 = (49.50, 114.50) 5 1 MESSER
PARKED_CAR_DATA auto74 = (42.50, 196.50) 14 181 ZCX5
PARKED_CAR_DATA auto75 = (45.50, 196.50) 15 178 TRANCEAM
PARKED_CAR_DATA auto76 = (84.50, 224.50) 0 89 COPCAR
PARKED_CAR_DATA auto77 = (84.50, 226.50) 0 87 COPCAR
PARKED_CAR_DATA auto78 = (235.50, 147.50) 0 3 COPCAR
PARKED_CAR_DATA auto79 = (236.50, 147.50) 0 177 COPCAR
PARKED_CAR_DATA auto80 = (233.50, 148.50) 0 93 COPCAR
PARKED_CAR_DATA auto81 = (233.50, 150.50) 0 89 COPCAR
PARKED_CAR_DATA auto82 = (97.00, 139.50) 0 92 MEDICAR
PARKED_CAR_DATA auto83 = (97.00, 141.50) 0 273 MEDICAR
PARKED_CAR_DATA auto84 = (49.00, 214.50) 0 89 MEDICAR
PARKED_CAR_DATA auto85 = (206.00, 148.50) 0 92 MEDICAR
PARKED_CAR_DATA auto86 = (138.00, 96.50) 0 88 MEDICAR
PARKED_CAR_DATA auto87 = (5.00, 122.50) 0 92 MEDICAR
PARKED_CAR_DATA auto88 = (5.00, 123.50) 0 272 MEDICAR
PARKED_CAR_DATA auto89 = (229.00, 123.00) 0 181 FIRETRUK
PARKED_CAR_DATA auto90 = (31.00, 144.00, 2.00) 0 178 FIRETRUK
PARKED_CAR_DATA auto91 = (111.50, 126.50) 1 121 SPIDER
CAR_DATA auto92 = (229.50, 178.00) 1 270 GT24640
CAR_DATA auto93 = (58.50, 3.50) 1 90 GT24640
CAR_DATA auto94 = (3.00, 207.00) 1 180 GT24640
CAR_DATA auto95 = (139.00, 254.00) 1 180 GT24640
CAR_DATA auto96 = (184.50, 202.50) 1 270 GT24640
CAR_DATA auto97 = (93.50, 53.50) 1 180 GT24640
CAR_DATA auto98 = (127.00, 47.00) 1 90 GT24640
CAR_DATA auto99 = (216.00, 117.00) 1 180 GT24640
MAP_ZONE zone1 = (600, 300, 200, 100, 200, 100, 100, 50, 200, 300, 100)
MAP_ZONE zone2 = (100, 500, 200, 100, 250, 0, 0, 0, 999, 100, 100)
MAP_ZONE zone3 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200)
MAP_ZONE zone4 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200)
MAP_ZONE zone5 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200)
MAP_ZONE zone6 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200)
MAP_ZONE zone7 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200)
MAP_ZONE zone8 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200)
MAP_ZONE zone9 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200)
MAP_ZONE zone10 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200)
MAP_ZONE zone11 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200)
MAP_ZONE zone12 = (100, 0, 0, 0, 500, 0, 0, 100, 1000, 0, 1000)
MAP_ZONE zone13 = (100, 500, 200, 100, 500, 0, 0, 100, 900, 0, 100)
MAP_ZONE zone14 = (100, 500, 200, 100, 500, 0, 0, 0, 1000, 0, 100)
MAP_ZONE zone15 = (100, 300, 0, 0, 500, 0, 0, 100, 900, 0, 300)
MAP_ZONE zone16 = (100, 500, 200, 100, 500, 0, 0, 0, 1000, 0, 100)
SET_GANG_INFO (redngang, 5, PISTOL, MACHINE_GUN, MOLOTOV, 4, 47.50, 49.50, 255.00, 1, PICKUP, 3)
SET_GANG_INFO (sciegang, 7, PISTOL, MACHINE_GUN, FLAME_THROWER, 5, 211.50, 219.50, 255.00, 1, STRATOSB, 10)
SET_GANG_INFO (zaibgang, 8, PISTOL, DUAL_PISTOL, MACHINE_GUN, 3, 199.00, 25.50, 255.00, 1, VTYPE, 2)
SET_GANG_INFO (almagang, 22, NO_WEAPON, NO_WEAPON, NO_WEAPON, 3, 224.50, 20.50, 255.00, 0, VTYPE, 2)
SET_GANG_INFO (poligang, 0, PISTOL, PISTOL, PISTOL, 3, 224.50, 20.50, 255.00, 0, VTYPE, 2)
DECLARE_POLICELEVEL (5)
SET_STATION_INFO (trak00, 3, 0, 1)
SET_STATION_INFO (trak01, 3, 0, 1)
SET_STATION_INFO (trak10, 3, 0, 1)
SET_STATION_INFO (trak11, 3, 0, 1)
SET_STATION_INFO (trak20, 3, 0, 1)
SET_STATION_INFO (trak21, 3, 0, 1)
RADIO_STATION radio1 = STATION_ZAIBATSU (247.50, 67.50)
RADIO_STATION radio2 = STATION_REDNECK (41.50, 48.50)
RADIO_STATION radio3 = STATION_SCIENTIST (211.50, 229.50)
RADIO_STATION radio4 = STATION_RESIDENTIAL (166.50, 103.50)
OBJ_DATA obj1 = (234.50, 202.50, 2.00) 90 GREEN_PHONE
OBJ_DATA obj2 = (235.50, 202.50, 2.00) 90 GREEN_PHONE
OBJ_DATA obj3 = (206.50, 227.50, 2.00) 0 YELLOW_PHONE
OBJ_DATA obj4 = (206.50, 228.50, 2.00) 0 YELLOW_PHONE
OBJ_DATA obj5 = (222.50, 221.50, 2.00) 90 RED_PHONE
OBJ_DATA obj6 = (18.50, 68.50, 2.00) 180 GREEN_PHONE
OBJ_DATA obj7 = (18.50, 67.50, 2.00) 180 GREEN_PHONE
OBJ_DATA obj8 = (84.50, 30.50, 4.00) 180 YELLOW_PHONE
OBJ_DATA obj9 = (84.50, 29.50, 4.00) 180 YELLOW_PHONE
OBJ_DATA obj10 = (4.50, 5.50, 2.00) 90 RED_PHONE
OBJ_DATA obj11 = (166.50, 19.50, 3.00) 180 GREEN_PHONE
OBJ_DATA obj12 = (166.50, 16.50, 3.00) 180 GREEN_PHONE
OBJ_DATA obj13 = (224.50, 34.50, 3.00) 90 YELLOW_PHONE
OBJ_DATA obj14 = (225.50, 34.50, 3.00) 90 YELLOW_PHONE
OBJ_DATA obj15 = (208.50, 25.50, 4.00) 0 RED_PHONE
OBJ_DATA obj16 = (199.00, 25.50, 3.00) 0 PHONE
OBJ_DATA obj17 = (47.50, 49.50, 2.00) 90 PHONE
OBJ_DATA obj18 = (211.50, 219.50, 2.00) 270 PHONE
SAVED_COUNTER savecount2 = 0
SAVED_COUNTER savecount3 = 0
SAVED_COUNTER savecount4 = 0
SAVED_COUNTER savecount5 = 0
SAVED_COUNTER savecount6 = 0
SAVED_COUNTER savecount7 = 0
SAVED_COUNTER savecount8 = 0
SAVED_COUNTER savecount9 = 0
SAVED_COUNTER savecount10 = 0
SAVED_COUNTER savecount11 = 0
SAVED_COUNTER savecount12 = 0
SAVED_COUNTER savecount13 = 0
SAVED_COUNTER savecount14 = 0
SAVED_COUNTER savecount15 = 0
SAVED_COUNTER savecount16 = 0
SAVED_COUNTER savecount17 = 0
SAVED_COUNTER savecount18 = 0
SAVED_COUNTER savecount19 = 0
SAVED_COUNTER savecount20 = 0
SAVED_COUNTER savecount21 = 0
SAVED_COUNTER savecount22 = 0
SAVED_COUNTER savecount23 = 0
SAVED_COUNTER savecount24 = 0
SAVED_COUNTER savecount25 = 0
SAVED_COUNTER savecount26 = 0
SAVED_COUNTER savecount27 = 0
SAVED_COUNTER savecount28 = 0
SAVED_COUNTER savecount29 = 0
SAVED_COUNTER savecount30 = 0
SAVED_COUNTER savecount31 = 0
SAVED_COUNTER savecount32 = 0
SAVED_COUNTER savecount33 = 0
SAVED_COUNTER savecount34 = 0
SAVED_COUNTER savecount35 = 0
SAVED_COUNTER savecount36 = 0
SAVED_COUNTER savecount37 = 0
SAVED_COUNTER savecount38 = 0
SAVED_COUNTER savecount39 = 0
SAVED_COUNTER savecount40 = 0
SAVED_COUNTER savecount41 = 0
SAVED_COUNTER savecount42 = 0
SAVED_COUNTER savecount43 = 0
SAVED_COUNTER savecount44 = 0
SAVED_COUNTER savecount45 = 0
SAVED_COUNTER savecount46 = 0
SAVED_COUNTER savecount47 = 0
SAVED_COUNTER savecount48 = 0
SAVED_COUNTER savecount49 = 0
SAVED_COUNTER savecount50 = 0
SAVED_COUNTER savecount51 = 0
SAVED_COUNTER savecount52 = 0
SAVED_COUNTER savecount53 = 0
SAVED_COUNTER savecount54 = 0
SAVED_COUNTER savecount55 = 0
SAVED_COUNTER savecount56 = 0
SAVED_COUNTER savecount57 = 0
SAVED_COUNTER savecount58 = 0
SAVED_COUNTER savecount59 = 0
SAVED_COUNTER savecount60 = 0
SAVED_COUNTER savecount61 = 0
SAVED_COUNTER savecount62 = 0
SAVED_COUNTER savecount63 = 0
SAVED_COUNTER savecount64 = 0
SAVED_COUNTER savecount65 = 0
SAVED_COUNTER savecount66 = 0
SAVED_COUNTER savecount67 = 0
SAVED_COUNTER savecount68 = 0
SAVED_COUNTER savecount69 = 0
SAVED_COUNTER savecount70 = 0
SAVED_COUNTER savecount71 = 0
SAVED_COUNTER savecount72 = 0
SAVED_COUNTER savecount73 = 0
SAVED_COUNTER savecount74 = 0
SAVED_COUNTER savecount75 = 0
SAVED_COUNTER savecount76 = 0
SAVED_COUNTER savecount77 = 0
SAVED_COUNTER savecount78 = 0
SAVED_COUNTER savecount79 = 0
DECLARE_MISSION_FLAG (p1, savecount79)
SAVED_COUNTER savecount80 = 0
SAVED_COUNTER savecount81 = 0
SAVED_COUNTER savecount82 = 0
SAVED_COUNTER savecount83 = 0
SAVED_COUNTER savecount84 = 0
SAVED_COUNTER savecount85 = 0
SAVED_COUNTER savecount86 = 0
SAVED_COUNTER savecount87 = 0
SAVED_COUNTER savecount88 = 0
SAVED_COUNTER savecount89 = 0
SAVED_COUNTER savecount90 = 0
SAVED_COUNTER savecount91 = 0
SAVED_COUNTER savecount92 = 0
SAVED_COUNTER savecount93 = 0
SAVED_COUNTER savecount94 = 0
SAVED_COUNTER savecount95 = 0
SAVED_COUNTER savecount96 = 0
SAVED_COUNTER savecount97 = 0
SAVED_COUNTER savecount98 = 0
SAVED_COUNTER savecount99 = 0
DECLARE_GANG_ONE_MISSIONS_PASSED_FLAG (savecount85)
DECLARE_GANG_TWO_MISSIONS_PASSED_FLAG (savecount83)
DECLARE_GANG_THREE_MISSIONS_PASSED_FLAG (savecount84)
DECLARE_MISSIONS_PASSED_FLAG (savecount89)
DECLARE_FINISH_SCORE (3000000)
DECLARE_TOTAL_MISSIONS (22)
DECLARE_TOTAL_SECRETS (20)
DECLARE_GANG_ONE_MISSIONS_TOTAL (7)
DECLARE_GANG_TWO_MISSIONS_TOTAL (7)
DECLARE_GANG_THREE_MISSIONS_TOTAL (7)
DECLARE_SECRETS_PASSED_FLAG (savecount91)
DECLARE_SECRETS_FAILED_FLAG (savecount92)
DECLARE_GANG_ONE_MISSION_FLAG (p1, savecount81)
DECLARE_GANG_TWO_MISSION_FLAG (p1, savecount80)
DECLARE_GANG_THREE_MISSION_FLAG (p1, savecount82)
DECLARE_GANG_ONE_DEATH_BASE_BRIEF (p1, 6150)
DECLARE_GANG_TWO_DEATH_BASE_BRIEF (p1, 6160)
DECLARE_GANG_THREE_DEATH_BASE_BRIEF (p1, 6170)
SAVED_COUNTER savecount100 = 1
SAVED_COUNTER savecount101 = 0
COUNTER count1 = 0
SAVED_COUNTER savecount102 = 0
SAVED_COUNTER savecount103 = 0
SAVED_COUNTER savecount104 = 0
SAVED_COUNTER savecount105 = 0
SAVED_COUNTER savecount106 = 0
SAVED_COUNTER savecount107 = 0
SAVED_COUNTER savecount108 = 0
SAVED_COUNTER savecount109 = 0
SAVED_COUNTER savecount110 = 0
SAVED_COUNTER savecount111 = 0
SAVED_COUNTER savecount112 = 0
SAVED_COUNTER savecount113 = 0
LIGHT lightdec1
LIGHT lightdec2
LIGHT lightdec3
LIGHT lightdec4
LIGHT lightdec5
LIGHT lightdec6
LIGHT lightdec7
LIGHT lightdec8
SAVED_COUNTER savecountdec3
SAVED_COUNTER savecountdec4
SAVED_COUNTER savecountdec5
SAVED_COUNTER savecountdec6
SAVED_COUNTER savecountdec7
SAVED_COUNTER savecountdec8
SAVED_COUNTER savecountdec9
SAVED_COUNTER savecountdec10
SAVED_COUNTER savecountdec11
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CONVEYOR conv1 = (9.50, 77.50, 3.00) (1.00, 13.00) 0 1
CONVEYOR conv2 = (4.50, 80.50, 3.00) (1.00, 7.00) 0 -1
CONVEYOR conv3 = (235.50, 67.00, 3.00) (1.00, 8.00) 0 1
CONVEYOR conv4 = (229.50, 67.00, 3.00) (1.00, 6.00) 0 -1
CONVEYOR conv5 = (196.00, 221.50, 3.00) (8.00, 1.00) 1 0
CONVEYOR conv6 = (200.50, 225.00, 3.00) (1.00, 6.00) 0 1
GENERATOR gen1 = (4.50, 83.50, 3.00) 0 MOVING_COLLECT_01 80 80
GENERATOR gen2 = (229.50, 68.50, 3.00) 0 MOVING_COLLECT_02 80 80
GENERATOR gen3 = (200.50, 223.50, 3.00) 0 MOVING_COLLECT_04 80 80
DESTRUCTOR des1 = (9.50, 83.50, 3.00) (2.00, 1.00)
DESTRUCTOR des2 = (4.50, 78.00, 3.00) (2.00, 1.00)
DESTRUCTOR des3 = (235.50, 70.50, 2.00) (1.00, 1.00)
DESTRUCTOR des4 = (229.50, 63.50, 2.00) (1.00, 1.00)
DESTRUCTOR des5 = (199.50, 221.50, 3.00) (1.00, 1.00)
DESTRUCTOR des6 = (200.50, 228.50, 3.00) (1.00, 1.00)
DESTRUCTOR des7 = (4.50, 83.50, 3.00) (2.00, 1.00)
DESTRUCTOR des8 = (9.50, 71.00, 3.00) (2.00, 1.00)
CRANE_DATA crane1 = (4.50, 72.50) 200 NO_HOMECRANE FIRST (5.50, 75.50) 180
CRANE_DATA crane2 = (7.50, 77.50) 135 crane1 SECOND (9.50, 75.50) 180
CRANE_DATA crane3 = (240.50, 69.50) 170 NO_HOMECRANE FIRST (240.50, 66.50) 180
CRANE_DATA crane4 = (238.50, 64.50) 320 crane3 SECOND (235.50, 64.50) 180
CRANE_DATA crane5 = (191.50, 228.50) 200 NO_HOMECRANE FIRST (193.50, 226.50) 180
CRANE_DATA crane6 = (195.50, 224.50) 180 crane5 SECOND (195.50, 221.50) 270
CRANE_DATA crane7 = (250.50, 39.50) 90 NO_HOMECRANE
CRANE_DATA crane8 = (197.50, 245.50) 200 NO_HOMECRANE FIRST (197.50, 248.50) 180
CRANE_DATA crane9 = (55.50, 48.50) 90 NO_HOMECRANE
CRANE_DATA crane10 = (234.50, 153.50) 0 NO_HOMECRANE
DECLARE_POWERUP_CARLIST (MESSER, STRIPETB, TBIRD, SPRITE, FIAT, SPIDER, SPIDER, TRANCEAM, VTYPE, PICKUP, MONSTER, MORGAN, COPCAR, STRATOSB, STYPECAB, ZCX5, MERC, EDSELFBI, STYPE)
DECLARE_CRANE_POWERUP (crane2, gen1, 9, 81, 3)
DECLARE_CRANE_POWERUP (crane4, gen2, 235, 68, 3)
DECLARE_CRANE_POWERUP (crane6, gen3, 197, 221, 3)
CRUSHER crusher1 = (5.50, 75.50)
CRUSHER crusher2 = (240.50, 66.50)
CRUSHER crusher3 = (193.50, 226.50)
CAR_DATA autodec1
CAR_DATA autodec2
CAR_DATA autodec3
CHAR_DATA chrdec1
CHAR_DATA chrdec2
CHAR_DATA chrdec3
CHAR_DATA chrdec4
CHAR_DATA chrdec5
OBJ_DATA shop1 = (6.50, 181.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP
OBJ_DATA shop2 = (178.50, 214.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP
OBJ_DATA shop3 = (215.50, 74.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP
OBJ_DATA shop4 = (94.50, 25.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP
OBJ_DATA shop5 = (6.50, 179.50, 2.00) 0 CAR_SHOP MINES_SHOP
OBJ_DATA shop6 = (178.50, 212.50, 2.00) 0 CAR_SHOP MINES_SHOP
OBJ_DATA shop7 = (215.50, 72.50, 2.00) 0 CAR_SHOP MINES_SHOP
OBJ_DATA shop8 = (94.50, 23.50, 2.00) 0 CAR_SHOP MINES_SHOP
OBJ_DATA shop9 = (6.50, 183.50, 2.00) 0 CAR_SHOP 0
OBJ_DATA shop10 = (178.50, 216.50, 2.00) 0 CAR_SHOP 5
OBJ_DATA shop11 = (215.50, 76.50, 2.00) 0 CAR_SHOP 9
OBJ_DATA shop12 = (94.50, 27.50, 2.00) 0 CAR_SHOP 10
OBJ_DATA shop13 = (6.50, 177.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP
OBJ_DATA shop14 = (178.50, 210.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP
OBJ_DATA shop15 = (215.50, 70.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP
OBJ_DATA shop16 = (94.50, 21.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP
OBJ_DATA shop17 = (6.50, 185.50, 2.00) 0 CAR_SHOP BOMB_SHOP
OBJ_DATA shop18 = (178.50, 218.50, 2.00) 0 CAR_SHOP BOMB_SHOP
OBJ_DATA shop19 = (215.50, 78.50, 2.00) 0 CAR_SHOP BOMB_SHOP
OBJ_DATA shop20 = (94.50, 29.50, 2.00) 0 CAR_SHOP BOMB_SHOP
DECLARE_DOOR_INFO (56, 63, 2)
DECLARE_DOOR_INFO (969, 976, 2)
DOOR_DATA door1 = DOUBLE (211, 31, 3) (0.00, 0.00, 0.00, 0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
DOOR_DATA door2 = DOUBLE (53, 66, 2) (0.00, 0.00, 0.00, 0.00, 0.00) LEFT 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
DOOR_DATA door3 = DOUBLE (235, 192, 2) (0.00, 0.00, 0.00, 0.00, 0.00) TOP 1 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
DOOR_DATA door4 = DOUBLE (101, 124, 2) (0.00, 0.00, 0.00, 0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
DOOR_DATA door5 = DOUBLE (35, 224, 2) (0.00, 0.00, 0.00, 0.00, 0.00) TOP 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
DOOR_DATA door6 = DOUBLE (36, 229, 2) (0.00, 0.00, 0.00, 0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
DOOR_DATA door7 = DOUBLE (175, 229, 2) (0.00, 0.00, 0.00, 0.00, 0.00) LEFT 1 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
DOOR_DATA door8 = DOUBLE (236, 116, 2) (0.00, 0.00, 0.00, 0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED
OBJ_DATA obj19 = (120.50, 120.50, 3.00) 0 TUNNEL_BLOCKER
OBJ_DATA obj20 = (121.50, 120.50, 3.00) 0 TUNNEL_BLOCKER
OBJ_DATA obj21 = (242.50, 123.50, 3.00) 0 TUNNEL_BLOCKER
OBJ_DATA obj22 = (243.50, 123.50, 3.00) 0 TUNNEL_BLOCKER
OBJ_DATA obj23 = (243.50, 135.50, 3.00) 0 TUNNEL_BLOCKER
OBJ_DATA obj24 = (242.50, 135.50, 3.00) 0 TUNNEL_BLOCKER
OBJ_DATA obj25 = (242.50, 209.50, 3.00) 0 TUNNEL_BLOCKER
OBJ_DATA obj26 = (243.50, 209.50, 3.00) 0 TUNNEL_BLOCKER
OBJ_DATA obj27 = (243.50, 233.50, 3.00) 0 TUNNEL_BLOCKER
OBJ_DATA obj28 = (242.50, 233.50, 3.00) 0 TUNNEL_BLOCKER
OBJ_DATA obj29 = (120.50, 137.50, 3.00) 0 TUNNEL_BLOCKER
OBJ_DATA obj30 = (121.50, 137.50, 3.00) 0 TUNNEL_BLOCKER
OBJ_DATA obj31 = (63.50, 212.50, 3.00) 0 TUNNEL_BLOCKER
OBJ_DATA obj32 = (64.50, 212.50, 3.00) 0 TUNNEL_BLOCKER
OBJ_DATA obj33 = (64.50, 229.50, 3.00) 0 TUNNEL_BLOCKER
OBJ_DATA obj34 = (63.50, 229.50, 3.00) 0 TUNNEL_BLOCKER
TIMER_DATA timer2
PARKED_CAR_DATA auto100 = (13.00, 83.00, 2.00) 0 91 TANK
PARKED_CAR_DATA auto101 = (29.00, 178.00, 3.00) 0 180 TANK
PARKED_CAR_DATA auto102 = (67.50, 17.50, 2.00) -1 90 ZCX5
PARKED_CAR_DATA auto103 = (6.50, 173.50, 2.00) 2 0 ZCX5
PARKED_CAR_DATA auto104 = (242.50, 185.50, 2.00) 9 0 ZCX5
PARKED_CAR_DATA auto105 = (65.50, 17.50, 2.00) 2 92 TRUKTRNS
PARKED_CAR_DATA auto106 = (6.50, 174.50, 2.00) 2 92 TRUKTRNS
PARKED_CAR_DATA auto107 = (243.50, 185.50, 2.00) 2 182 TRUKTRNS
OBJ_DATA obj35 = (132.50, 171.50) 0 KILL_FRENZY
OBJ_DATA obj36 = (253.50, 86.50) 0 KILL_FRENZY
OBJ_DATA obj37 = (113.50, 144.50) 0 KILL_FRENZY
OBJ_DATA obj38 = (161.50, 78.50) 0 KILL_FRENZY
OBJ_DATA obj39 = (176.50, 143.50) 0 KILL_FRENZY
OBJ_DATA obj40 = (84.50, 57.50) 0 KILL_FRENZY
OBJ_DATA obj41 = (112.50, 164.50, 2.00) 0 KILL_FRENZY
OBJ_DATA obj42 = (9.50, 27.50) 0 KILL_FRENZY
OBJ_DATA obj43 = (43.50, 146.50) 0 KILL_FRENZY
OBJ_DATA obj44 = (147.50, 43.50) 0 KILL_FRENZY
OBJ_DATA obj45 = (151.50, 122.50) 0 KILL_FRENZY
OBJ_DATA obj46 = (212.50, 201.50) 0 KILL_FRENZY
OBJ_DATA obj47 = (146.50, 211.50) 0 KILL_FRENZY
OBJ_DATA obj48 = (172.50, 192.50) 0 KILL_FRENZY
OBJ_DATA obj49 = (208.50, 93.50) 0 KILL_FRENZY
CAR_DATA autodec4
CAR_DATA autodec5
CAR_DATA autodec6
CAR_DATA autodec7
CAR_DATA autodec8
CAR_DATA autodec9
CAR_DATA autodec10
CAR_DATA autodec11
SOUND sounddec37
CAR_DATA autodec12
CHAR_DATA chrdec6
// THREAD_DECLARE4 = [1F02 D500 2002 0000 0000 0000 0000 2002 0100 CE00]
// FUNCTION = [2002 4300 2102 0100]
// DO_EASY_PHONE = [2102 4901 2302 0000 EE0A 0A01 0000 0000 F500 2F01 3001 3101 BF00 0000 2202 0000]
// (0)
// WORD_EQUAL_INT = [2302 5E00 2502 0000 2D01 0000]
// WORD_EQUAL_INT = [2402 5E00 2902 0000 3801 1500]
// IF_JUMP = [2502 6200 2402 0100 0000 2902]
SET savecount89 = 22
// LAUNCH_MISSION = [2702 1201 2A02 0000 2702 0000]
// (0)
// IF_JUMP = [2902 6200 2602 0000 0000 2A02]
// RETURN = [2A02 4400 2B02 0100]
// THREAD_DECLARE4 = [2B02 D500 2C02 0000 0000 0000 0000 2C02 0100 CF00]
// FUNCTION = [2C02 4300 2D02 0100]
// DO_EASY_PHONE = [2D02 4901 2F02 0000 EE0A 0B01 0000 0000 F600 2F01 3001 3101 BF00 0000 2E02 0000]
// (0)
// WORD_EQUAL_INT = [2F02 5E00 3102 0000 2D01 0000]
// WORD_EQUAL_INT = [3002 5E00 3502 0000 3801 1500]
// IF_JUMP = [3102 6200 3002 0100 0000 3502]
SET savecount89 = 22
// LAUNCH_MISSION = [3302 1201 3602 0000 2702 0000]
// (0)
// IF_JUMP = [3502 6200 3202 0000 0000 3602]
// RETURN = [3602 4400 3702 0100]
// THREAD_DECLARE4 = [3702 D500 3802 0000 0000 0000 0000 3802 0100 D000]
// FUNCTION = [3802 4300 3902 0100]
// PHONE_TEMPLATE = [3902 0701 3C02 0000 EE0A 0C01 1F01 3B02 F700 2F01 3001 3101 BF00 0200 3A02 0000]
// (0)
// (0)
// WORD_EQUAL_INT = [3C02 5E00 3E02 0000 2D01 0000]
// WORD_EQUAL_INT = [3D02 5E00 4202 0000 3801 1500]
// IF_JUMP = [3E02 6200 3D02 0100 0000 4202]
SET savecount89 = 22
// LAUNCH_MISSION = [4002 1201 4302 0000 2702 0000]
// (0)
// IF_JUMP = [4202 6200 3F02 0000 0000 4302]
// RETURN = [4302 4400 4402 0100]
// THREAD_DECLARE4 = [4402 D500 4502 0000 0000 0000 0000 4502 0100 D100]
// FUNCTION = [4502 4300 4602 0100]
// PHONE_TEMPLATE = [4602 0701 4802 0000 EE0A 0D01 1F01 3B02 F800 2F01 3001 3101 BF00 0200 4702 0000]
// (0)
// WORD_EQUAL_INT = [4802 5E00 4A02 0000 2D01 0000]
// WORD_EQUAL_INT = [4902 5E00 4E02 0000 3801 1500]
// IF_JUMP = [4A02 6200 4902 0100 0000 4E02]
SET savecount89 = 22
// LAUNCH_MISSION = [4C02 1201 4F02 0000 2702 0000]
// (0)
// IF_JUMP = [4E02 6200 4B02 0000 0000 4F02]
// RETURN = [4F02 4400 5002 0100]
// THREAD_DECLARE4 = [5002 D500 5102 0000 0000 0000 0000 5102 0100 D200]
// FUNCTION = [5102 4300 5202 0100]
// PHONE_TEMPLATE = [5202 0701 5502 0000 EE0A 0E01 2001 5402 F900 2F01 3001 3101 BF00 0400 5302 0000]
// (0)
// (0)
// WORD_EQUAL_INT = [5502 5E00 5702 0000 2D01 0000]
// WORD_EQUAL_INT = [5602 5E00 5B02 0000 3801 1500]
// IF_JUMP = [5702 6200 5602 0100 0000 5B02]
SET savecount89 = 22
// LAUNCH_MISSION = [5902 1201 5C02 0000 2702 0000]
// (0)
// IF_JUMP = [5B02 6200 5802 0000 0000 5C02]
// RETURN = [5C02 4400 5D02 0100]
// THREAD_DECLARE4 = [5D02 D500 5E02 0000 0000 0000 0000 5E02 0100 D800]
// FUNCTION = [5E02 4300 5F02 0100]
// DO_EASY_PHONE = [5F02 4901 6102 0000 020B 1401 AF02 0000 FF00 3101 3001 2F01 C000 0000 6002 0000]
// (0)
// WORD_EQUAL_INT = [6102 5E00 6302 0000 2D01 0000]
// WORD_EQUAL_INT = [6202 5E00 6702 0000 3801 1500]
// IF_JUMP = [6302 6200 6202 0100 0000 6702]
SET savecount89 = 22
// LAUNCH_MISSION = [6502 1201 6802 0000 2702 0000]
// (0)
// IF_JUMP = [6702 6200 6402 0000 0000 6802]
// RETURN = [6802 4400 6902 0100]
// THREAD_DECLARE4 = [6902 D500 6A02 0000 0000 0000 0000 6A02 0100 D900]
// FUNCTION = [6A02 4300 6B02 0100]
// DO_EASY_PHONE = [6B02 4901 6D02 0000 020B 1501 0000 0000 0001 3101 3001 2F01 C000 0000 6C02 0000]
// (0)
// WORD_EQUAL_INT = [6D02 5E00 6F02 0000 2D01 0000]
// WORD_EQUAL_INT = [6E02 5E00 7302 0000 3801 1500]
// IF_JUMP = [6F02 6200 6E02 0100 0000 7302]
SET savecount89 = 22
// LAUNCH_MISSION = [7102 1201 7402 0000 2702 0000]
// (0)
// IF_JUMP = [7302 6200 7002 0000 0000 7402]
// RETURN = [7402 4400 7502 0100]
// THREAD_DECLARE4 = [7502 D500 7602 0000 0000 0000 0000 7602 0100 DA00]
// FUNCTION = [7602 4300 7702 0100]
// PHONE_TEMPLATE = [7702 0701 7A02 0000 020B 1601 2301 7902 0101 3101 3001 2F01 C000 0200 7802 0000]
// (0)
// (0)
// WORD_EQUAL_INT = [7A02 5E00 7C02 0000 2D01 0000]
// WORD_EQUAL_INT = [7B02 5E00 8002 0000 3801 1500]
// IF_JUMP = [7C02 6200 7B02 0100 0000 8002]
SET savecount89 = 22
// LAUNCH_MISSION = [7E02 1201 8102 0000 2702 0000]
// (0)
// IF_JUMP = [8002 6200 7D02 0000 0000 8102]
// RETURN = [8102 4400 8202 0100]
// THREAD_DECLARE4 = [8202 D500 8302 0000 0000 0000 0000 8302 0100 DB00]
// FUNCTION = [8302 4300 8402 0100]
// PHONE_TEMPLATE = [8402 0701 8602 0000 020B 1701 2301 7902 0201 3101 3001 2F01 C000 0200 8502 0000]
// (0)
// WORD_EQUAL_INT = [8602 5E00 8802 0000 2D01 0000]
// WORD_EQUAL_INT = [8702 5E00 8C02 0000 3801 1500]
// IF_JUMP = [8802 6200 8702 0100 0000 8C02]
SET savecount89 = 22
// LAUNCH_MISSION = [8A02 1201 8D02 0000 2702 0000]
// (0)
// IF_JUMP = [8C02 6200 8902 0000 0000 8D02]
// RETURN = [8D02 4400 8E02 0100]
// THREAD_DECLARE4 = [8E02 D500 8F02 0000 0000 0000 0000 8F02 0100 DC00]
// FUNCTION = [8F02 4300 9002 0100]
// PHONE_TEMPLATE = [9002 0701 9302 0000 020B 1801 2401 9202 0301 3101 3001 2F01 C000 0400 9102 0000]
// (0)
// (0)
// WORD_EQUAL_INT = [9302 5E00 9502 0000 2D01 0000]
// WORD_EQUAL_INT = [9402 5E00 9902 0000 3801 1500]
// IF_JUMP = [9502 6200 9402 0100 0000 9902]
SET savecount89 = 22
// LAUNCH_MISSION = [9702 1201 9A02 0000 2702 0000]
// (0)
// IF_JUMP = [9902 6200 9602 0000 0000 9A02]
// RETURN = [9A02 4400 9B02 0100]
// THREAD_DECLARE4 = [9B02 D500 9C02 0000 0000 0000 0000 9C02 0100 D300]
// FUNCTION = [9C02 4300 9D02 0100]
// DO_EASY_PHONE = [9D02 4901 9F02 0000 F80A 0F01 0000 0000 FA00 3001 2F01 3101 BE00 0000 9E02 0000]
// (0)
// WORD_EQUAL_INT = [9F02 5E00 A102 0000 2D01 0000]
// WORD_EQUAL_INT = [A002 5E00 A502 0000 3801 1500]
// IF_JUMP = [A102 6200 A002 0100 0000 A502]
SET savecount89 = 22
// LAUNCH_MISSION = [A302 1201 A602 0000 2702 0000]
// (0)
// IF_JUMP = [A502 6200 A202 0000 0000 A602]
// RETURN = [A602 4400 A702 0100]
// THREAD_DECLARE4 = [A702 D500 A802 0000 0000 0000 0000 A802 0100 D400]
// FUNCTION = [A802 4300 A902 0100]
// DO_EASY_PHONE = [A902 4901 AB02 0000 F80A 1001 0000 0000 FB00 3001 2F01 3101 BE00 0000 AA02 0000]
// (0)
// WORD_EQUAL_INT = [AB02 5E00 AD02 0000 2D01 0000]
// WORD_EQUAL_INT = [AC02 5E00 B102 0000 3801 1500]
// IF_JUMP = [AD02 6200 AC02 0100 0000 B102]
SET savecount89 = 22
// LAUNCH_MISSION = [AF02 1201 B202 0000 2702 0000]
// (0)
// IF_JUMP = [B102 6200 AE02 0000 0000 B202]
// RETURN = [B202 4400 B302 0100]
// THREAD_DECLARE4 = [B302 D500 B402 0000 0000 0000 0000 B402 0100 D500]
// FUNCTION = [B402 4300 B502 0100]
// PHONE_TEMPLATE = [B502 0701 B802 0000 F80A 1101 2101 B702 FC00 3001 2F01 3101 BE00 0200 B602 0000]
// (0)
// (0)
// WORD_EQUAL_INT = [B802 5E00 BA02 0000 2D01 0000]
// WORD_EQUAL_INT = [B902 5E00 BE02 0000 3801 1500]
// IF_JUMP = [BA02 6200 B902 0100 0000 BE02]
SET savecount89 = 22
// LAUNCH_MISSION = [BC02 1201 BF02 0000 2702 0000]
// (0)
// IF_JUMP = [BE02 6200 BB02 0000 0000 BF02]
// RETURN = [BF02 4400 C002 0100]
// THREAD_DECLARE4 = [C002 D500 C102 0000 0000 0000 0000 C102 0100 D600]
// FUNCTION = [C102 4300 C202 0100]
// PHONE_TEMPLATE = [C202 0701 C402 0000 F80A 1201 2101 B702 FD00 3001 2F01 3101 BE00 0200 C302 0000]
// (0)
// WORD_EQUAL_INT = [C402 5E00 C602 0000 2D01 0000]
// WORD_EQUAL_INT = [C502 5E00 CA02 0000 3801 1500]
// IF_JUMP = [C602 6200 C502 0100 0000 CA02]
SET savecount89 = 22
// LAUNCH_MISSION = [C802 1201 CB02 0000 2702 0000]
// (0)
// IF_JUMP = [CA02 6200 C702 0000 0000 CB02]
// RETURN = [CB02 4400 CC02 0100]
// THREAD_DECLARE4 = [CC02 D500 CD02 0000 0000 0000 0000 CD02 0100 D700]
// FUNCTION = [CD02 4300 CE02 0100]
// PHONE_TEMPLATE = [CE02 0701 D102 0000 F80A 1301 2201 D002 FE00 3001 2F01 3101 BE00 0400 CF02 0000]
// (0)
// (0)
// WORD_EQUAL_INT = [D102 5E00 D302 0000 2D01 0000]
// WORD_EQUAL_INT = [D202 5E00 D702 0000 3801 1500]
// IF_JUMP = [D302 6200 D202 0100 0000 D702]
SET savecount89 = 22
// LAUNCH_MISSION = [D502 1201 D802 0000 2702 0000]
// (0)
// IF_JUMP = [D702 6200 D402 0000 0000 D802]
// RETURN = [D802 4400 D902 0100]
// THREAD_DECLARE5 = [D902 D600 DA02 0000 0000 0000 0000 DA02 0040 1C00 00C0 1E00 0080 0000 0040 0000 0040 0000 0100 0000]
// FUNCTION = [DA02 4300 DB02 0100]
PERFORM_SAVE_GAME (<UNKNOWNVAR>, 113.00, 123.00, 2.00, 1.00, 1.00)
// RETURN = [DC02 4400 DD02 0100]
// THREAD_DECLARE4 = [DD02 D500 DE02 0000 0000 0000 0000 DE02 0100 DD00]
// FUNCTION = [DE02 4300 DF02 0100]
DISPLAY_BRIEF (2900)
DISPLAY_BRIEF (2901)
// RETURN = [E102 4400 E202 0100]
// THREAD_DECLARE4 = [E202 D500 E302 0000 0000 0000 0000 E302 0100 DE00]
// FUNCTION = [E302 4300 E402 0100]
DISPLAY_BRIEF (2902)
DISPLAY_BRIEF (2903)
// RETURN = [E602 4400 E702 0100]
// THREAD_DECLARE4 = [E702 D500 E802 0000 0000 0000 0000 E802 0100 DF00]
// FUNCTION = [E802 4300 E902 0100]
DISPLAY_BRIEF (2904)
DISPLAY_BRIEF (2905)
// RETURN = [EB02 4400 EC02 0100]
// THREAD_DECLARE2 = [EC02 D300 ED02 0000 0000 0000 0000 ED02 0100 A600]
// FUNCTION = [ED02 4300 EE02 0100]
sounddec1 = CREATE_SOUND (229.50, 178.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
// WORD_LESS_INT = [F002 5600 F202 0000 5B01 0700]
// WORD_EQUAL_INT = [F102 5E00 1803 0000 5C01 0000]
// IF_JUMP = [F202 6200 F102 0100 0000 1803]
WARP_FROM_CAR_TO_POINT (p1, 200.50, 125.50, 2.00, 0)
// INCREMENT = [F402 6000 F502 0000 5B01 0600]
ADD_NEW_BLOCK (200, 125, 2)
CHANGE_BLOCK SIDE (200, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 791
CHANGE_BLOCK SIDE (200, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec1 = CREATE_LIGHT (200.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET savecount106 = 1
DELETE_ITEM (auto92)
ADD_SCORE (p1, 5000)
// START_EXEC = [FC02 3F00 FD02 0000]
autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
GIVE_WEAPON (autodec7, CAR_OIL)
GIVE_WEAPON (autodec9, CAR_MINE)
GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
GIVE_WEAPON (autodec11, CAR_MINE)
DISPLAY_MESSAGE (6147)
// STOP_EXEC = [0C03 4000 0D03 0000]
sounddec1 = CREATE_SOUND (229.50, 178.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
// INCREMENT = [0F03 6000 1003 0000 5B01 0000]
ADD_NEW_BLOCK (200, 125, 2)
CHANGE_BLOCK SIDE (200, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 791
CHANGE_BLOCK SIDE (200, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec1 = CREATE_LIGHT (204.00, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET savecount106 = 1
DELETE_ITEM (auto92)
ADD_SCORE (p1, 100000)
// (0)
// IF_JUMP = [1803 6200 F302 0000 0000 FC02]
// RETURN = [1903 4400 1A03 0100]
// THREAD_DECLARE2 = [1A03 D300 1B03 0000 0000 0000 0000 1B03 0100 A700]
// FUNCTION = [1B03 4300 1C03 0100]
sounddec1 = CREATE_SOUND (58.50, 3.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
// WORD_LESS_INT = [1E03 5600 2003 0000 5B01 0700]
// WORD_EQUAL_INT = [1F03 5E00 4603 0000 5D01 0000]
// IF_JUMP = [2003 6200 1F03 0100 0000 4603]
WARP_FROM_CAR_TO_POINT (p1, 201.50, 125.50, 2.00, 0)
// INCREMENT = [2203 6000 2303 0000 5B01 A092]
ADD_NEW_BLOCK (201, 125, 2)
CHANGE_BLOCK SIDE (201, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 792
CHANGE_BLOCK SIDE (201, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec2 = CREATE_LIGHT (201.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET savecount107 = 1
DELETE_ITEM (auto93)
ADD_SCORE (p1, 5000)
// START_EXEC = [2A03 3F00 2B03 0000]
autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
GIVE_WEAPON (autodec7, CAR_OIL)
GIVE_WEAPON (autodec9, CAR_MINE)
GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
GIVE_WEAPON (autodec11, CAR_MINE)
DISPLAY_MESSAGE (6147)
// STOP_EXEC = [3A03 4000 3B03 0000]
sounddec1 = CREATE_SOUND (58.50, 3.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
// INCREMENT = [3D03 6000 3E03 0000 5B01 0000]
ADD_NEW_BLOCK (201, 125, 2)
CHANGE_BLOCK SIDE (201, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 792
CHANGE_BLOCK SIDE (201, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec2 = CREATE_LIGHT (201.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET savecount107 = 1
DELETE_ITEM (auto93)
ADD_SCORE (p1, 100000)
// (0)
// IF_JUMP = [4603 6200 2103 0000 0000 2A03]
// RETURN = [4703 4400 4803 0100]
// THREAD_DECLARE2 = [4803 D300 4903 0000 0000 0000 0000 4903 0100 A800]
// FUNCTION = [4903 4300 4A03 0100]
sounddec1 = CREATE_SOUND (3.50, 207.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
// WORD_LESS_INT = [4C03 5600 4E03 0000 5B01 0700]
// WORD_EQUAL_INT = [4D03 5E00 7403 0000 5E01 0000]
// IF_JUMP = [4E03 6200 4D03 0100 0000 7403]
WARP_FROM_CAR_TO_POINT (p1, 202.50, 125.50, 2.00, 0)
// INCREMENT = [5003 6000 5103 0000 5B01 301C]
ADD_NEW_BLOCK (202, 125, 2)
CHANGE_BLOCK SIDE (202, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 793
CHANGE_BLOCK SIDE (202, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec3 = CREATE_LIGHT (202.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET savecount108 = 1
DELETE_ITEM (auto94)
ADD_SCORE (p1, 5000)
// START_EXEC = [5803 3F00 5903 0000]
autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
GIVE_WEAPON (autodec7, CAR_OIL)
GIVE_WEAPON (autodec9, CAR_MINE)
GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
GIVE_WEAPON (autodec11, CAR_MINE)
DISPLAY_MESSAGE (6147)
// STOP_EXEC = [6803 4000 6903 0000]
sounddec1 = CREATE_SOUND (3.50, 207.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
// INCREMENT = [6B03 6000 6C03 0000 5B01 0000]
ADD_NEW_BLOCK (202, 125, 2)
CHANGE_BLOCK SIDE (202, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 793
CHANGE_BLOCK SIDE (202, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec3 = CREATE_LIGHT (204.00, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET savecount108 = 1
DELETE_ITEM (auto94)
ADD_SCORE (p1, 100000)
// (0)
// IF_JUMP = [7403 6200 4F03 0000 0000 5803]
// RETURN = [7503 4400 7603 0100]
// THREAD_DECLARE2 = [7603 D300 7703 0000 0000 0000 0000 7703 0100 A900]
// FUNCTION = [7703 4300 7803 0100]
DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
sounddec1 = CREATE_SOUND (139.50, 254.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
// WORD_LESS_INT = [7A03 5600 7C03 0000 5B01 0700]
// WORD_EQUAL_INT = [7B03 5E00 A203 0000 5F01 0000]
// IF_JUMP = [7C03 6200 7B03 0100 0000 A203]
WARP_FROM_CAR_TO_POINT (p1, 203.50, 125.50, 2.00, 0)
// INCREMENT = [7E03 6000 7F03 0000 5B01 0000]
ADD_NEW_BLOCK (203, 125, 2)
CHANGE_BLOCK SIDE (203, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 794
CHANGE_BLOCK SIDE (203, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec4 = CREATE_LIGHT (202.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET savecount109 = 1
DELETE_ITEM (auto95)
ADD_SCORE (p1, 5000)
// START_EXEC = [8603 3F00 8703 0000]
autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
GIVE_WEAPON (autodec7, CAR_OIL)
GIVE_WEAPON (autodec9, CAR_MINE)
GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
GIVE_WEAPON (autodec11, CAR_MINE)
DISPLAY_MESSAGE (6147)
// STOP_EXEC = [9603 4000 9703 0000]
sounddec1 = CREATE_SOUND (139.50, 254.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
// INCREMENT = [9903 6000 9A03 0000 5B01 0000]
ADD_NEW_BLOCK (203, 125, 2)
CHANGE_BLOCK SIDE (203, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 794
CHANGE_BLOCK SIDE (203, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec4 = CREATE_LIGHT (203.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET savecount109 = 1
DELETE_ITEM (auto95)
ADD_SCORE (p1, 100000)
// (0)
// IF_JUMP = [A203 6200 7D03 0000 0000 8603]
// RETURN = [A303 4400 A403 0100]
// THREAD_DECLARE2 = [A403 D300 A503 0000 0000 0000 0000 A503 0100 AA00]
// FUNCTION = [A503 4300 A603 0100]
DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
sounddec1 = CREATE_SOUND (184.50, 202.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
// WORD_LESS_INT = [A803 5600 AA03 0000 5B01 0700]
// WORD_EQUAL_INT = [A903 5E00 D003 0000 6001 0000]
// IF_JUMP = [AA03 6200 A903 0100 0000 D003]
WARP_FROM_CAR_TO_POINT (p1, 204.50, 125.50, 2.00, 0)
// INCREMENT = [AC03 6000 AD03 0000 5B01 0000]
ADD_NEW_BLOCK (204, 125, 2)
CHANGE_BLOCK SIDE (204, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 795
CHANGE_BLOCK SIDE (204, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec5 = CREATE_LIGHT (204.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET savecount110 = 1
DELETE_ITEM (auto96)
ADD_SCORE (p1, 5000)
// START_EXEC = [B403 3F00 B503 0000]
autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
GIVE_WEAPON (autodec7, CAR_OIL)
GIVE_WEAPON (autodec9, CAR_MINE)
GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
GIVE_WEAPON (autodec11, CAR_MINE)
DISPLAY_MESSAGE (6147)
// STOP_EXEC = [C403 4000 C503 0000]
sounddec1 = CREATE_SOUND (184.50, 202.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
// INCREMENT = [C703 6000 C803 0000 5B01 0000]
ADD_NEW_BLOCK (204, 125, 2)
CHANGE_BLOCK SIDE (204, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 795
CHANGE_BLOCK SIDE (204, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec5 = CREATE_LIGHT (204.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET savecount110 = 1
DELETE_ITEM (auto96)
ADD_SCORE (p1, 100000)
// (0)
// IF_JUMP = [D003 6200 AB03 0000 0000 B403]
// RETURN = [D103 4400 D203 0100]
// THREAD_DECLARE2 = [D203 D300 D303 0000 0000 0000 0000 D303 0100 AB00]
// FUNCTION = [D303 4300 D403 0100]
DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
sounddec1 = CREATE_SOUND (93.50, 53.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
// WORD_LESS_INT = [D603 5600 D803 0000 5B01 0700]
// WORD_EQUAL_INT = [D703 5E00 FE03 0000 6101 0000]
// IF_JUMP = [D803 6200 D703 0100 0000 FE03]
WARP_FROM_CAR_TO_POINT (p1, 205.50, 125.50, 2.00, 0)
// INCREMENT = [DA03 6000 DB03 0000 5B01 0000]
ADD_NEW_BLOCK (205, 125, 2)
CHANGE_BLOCK SIDE (205, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 796
CHANGE_BLOCK SIDE (205, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec6 = CREATE_LIGHT (205.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET savecount111 = 1
DELETE_ITEM (auto97)
ADD_SCORE (p1, 5000)
// START_EXEC = [E203 3F00 E303 0000]
autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
GIVE_WEAPON (autodec7, CAR_OIL)
GIVE_WEAPON (autodec9, CAR_MINE)
GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
GIVE_WEAPON (autodec11, CAR_MINE)
DISPLAY_MESSAGE (6147)
// STOP_EXEC = [F203 4000 F303 0000]
sounddec1 = CREATE_SOUND (93.50, 53.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
// INCREMENT = [F503 6000 F603 0000 5B01 0000]
ADD_NEW_BLOCK (205, 125, 2)
CHANGE_BLOCK SIDE (205, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 796
CHANGE_BLOCK SIDE (205, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec6 = CREATE_LIGHT (205.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET savecount111 = 1
DELETE_ITEM (auto97)
ADD_SCORE (p1, 100000)
// (0)
// IF_JUMP = [FE03 6200 D903 0000 0000 E203]
// RETURN = [FF03 4400 0004 0100]
// THREAD_DECLARE2 = [0004 D300 0104 0000 0000 0000 0000 0104 0100 AC00]
// FUNCTION = [0104 4300 0204 0100]
sounddec1 = CREATE_SOUND (127.50, 47.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
// WORD_LESS_INT = [0404 5600 0604 0000 5B01 0700]
// WORD_EQUAL_INT = [0504 5E00 2C04 0000 6201 0000]
// IF_JUMP = [0604 6200 0504 0100 0000 2C04]
WARP_FROM_CAR_TO_POINT (p1, 206.50, 125.50, 2.00, 0)
// INCREMENT = [0804 6000 0904 0000 5B01 0000]
ADD_NEW_BLOCK (206, 125, 2)
CHANGE_BLOCK SIDE (206, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 797
CHANGE_BLOCK SIDE (206, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec7 = CREATE_LIGHT (206.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET savecount112 = 1
DELETE_ITEM (auto98)
ADD_SCORE (p1, 5000)
// START_EXEC = [1004 3F00 1104 0000]
autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
GIVE_WEAPON (autodec7, CAR_OIL)
GIVE_WEAPON (autodec9, CAR_MINE)
GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
GIVE_WEAPON (autodec11, CAR_MINE)
DISPLAY_MESSAGE (6147)
// STOP_EXEC = [2004 4000 2104 0000]
sounddec1 = CREATE_SOUND (127.50, 47.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
// INCREMENT = [2304 6000 2404 0000 5B01 0000]
ADD_NEW_BLOCK (206, 125, 2)
CHANGE_BLOCK SIDE (206, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 797
CHANGE_BLOCK SIDE (206, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec7 = CREATE_LIGHT (206.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET savecount112 = 1
DELETE_ITEM (auto98)
ADD_SCORE (p1, 100000)
// (0)
// IF_JUMP = [2C04 6200 0704 0000 0000 1004]
// RETURN = [2D04 4400 2E04 0100]
// THREAD_DECLARE2 = [2E04 D300 2F04 0000 0000 0000 0000 2F04 0100 AD00]
// FUNCTION = [2F04 4300 3004 0100]
DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
sounddec1 = CREATE_SOUND (216.50, 117.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
// WORD_LESS_INT = [3204 5600 3404 0000 5B01 0700]
// WORD_EQUAL_INT = [3304 5E00 5A04 0000 6301 0000]
// IF_JUMP = [3404 6200 3304 0100 0000 5A04]
WARP_FROM_CAR_TO_POINT (p1, 207.50, 125.50, 2.00, 0)
// INCREMENT = [3604 6000 3704 0000 5B01 0000]
ADD_NEW_BLOCK (207, 125, 2)
CHANGE_BLOCK SIDE (207, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 798
CHANGE_BLOCK SIDE (207, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec8 = CREATE_LIGHT (207.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET savecount113 = 1
DELETE_ITEM (auto99)
ADD_SCORE (p1, 5000)
// START_EXEC = [3E04 3F00 3F04 0000]
autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END
autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END
autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END
autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END
autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END
autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END
autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END
autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END
GIVE_WEAPON (autodec4, CAR_FLAMETHROWER)
GIVE_WEAPON (autodec5, CAR_MACHINE_GUN)
GIVE_WEAPON (autodec7, CAR_OIL)
GIVE_WEAPON (autodec9, CAR_MINE)
GIVE_WEAPON (autodec10, CAR_MACHINE_GUN)
GIVE_WEAPON (autodec11, CAR_MINE)
DISPLAY_MESSAGE (6147)
// STOP_EXEC = [4E04 4000 4F04 0000]
sounddec1 = CREATE_SOUND (216.50, 117.50, 6.00) YEEHA_BOMB PLAY_INSTANT END
WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0)
// INCREMENT = [5104 6000 5204 0000 5B01 0000]
ADD_NEW_BLOCK (207, 125, 2)
CHANGE_BLOCK SIDE (207, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 798
CHANGE_BLOCK SIDE (207, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec8 = CREATE_LIGHT (207.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET savecount113 = 1
DELETE_ITEM (auto99)
ADD_SCORE (p1, 100000)
// (0)
// IF_JUMP = [5A04 6200 3504 0000 0000 3E04]
// RETURN = [5B04 4400 5C04 0100]
LEVELSTART
// START_EXEC = [5D04 3F00 5E04 0000]
sounddec29 = CREATE_SOUND (113.50, 123.50, 2.00) CHURCH_SINGING PLAY_FOREVER END
chrdec1 = CREATE_CHAR (108.50, 126.50) 5 90 DUMMY END
GIVE_WEAPON (chrdec1, SHOTGUN)
SET_CHAR_THREAT_REACTION (chrdec1, NO_REACTION)
SET_CHAR_SHOOTING_SKILL (chrdec1, CRACK_SHOT)
chrdec2 = CREATE_CHAR (117.50, 125.50) 7 270 DUMMY END
GIVE_WEAPON (chrdec2, PISTOL)
SET_CHAR_THREAT_REACTION (chrdec2, NO_REACTION)
chrdec3 = CREATE_CHAR (106.50, 126.50) 8 180 DUMMY END
GIVE_WEAPON (chrdec3, MACHINE_GUN)
SET_CHAR_THREAT_REACTION (chrdec2, NO_REACTION)
SET_CHAR_SHOOTING_SKILL (chrdec2, CRACK_SHOT)
SET_CHAR_OBJECTIVE (chrdec1, KILL_CHAR_ON_FOOT, chrdec2)
SET_CHAR_OBJECTIVE (chrdec2, KILL_CHAR_ON_FOOT, chrdec3)
SET_CHAR_OBJECTIVE (chrdec3, KILL_CHAR_ANY_MEANS, chrdec1)
SET_FAVOURITE_MODEL (chrdec3, VTYPE)
SET_CAR_NO_COLLIDE (auto91)
SET_DIR_OF_TV_VANS (113.00, 123.00)
SET_AMBIENT_LEVEL (0.30, 0)
SET_SHADING_LEVEL (20)
SET_DEATHARREST_STATE (p1, ON)
// WORD_EQUAL_INT = [7304 5E00 7B04 0000 5C01 0100]
DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
DELETE_ITEM (auto92)
CHANGE_BLOCK SIDE (200, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 791
CHANGE_BLOCK SIDE (200, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec1 = CREATE_LIGHT (200.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET_CAR_NUMBER_GRAPHIC (auto92, 1)
// (0)
// IF_JUMP = [7B04 6200 7404 0000 0000 7904]
// WORD_EQUAL_INT = [7C04 5E00 8404 0000 5D01 0100]
DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
DELETE_ITEM (auto93)
CHANGE_BLOCK SIDE (201, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 792
CHANGE_BLOCK SIDE (201, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec2 = CREATE_LIGHT (201.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET_CAR_NUMBER_GRAPHIC (auto93, 2)
// (0)
// IF_JUMP = [8404 6200 7D04 0000 0000 8204]
// WORD_EQUAL_INT = [8504 5E00 8D04 0000 5E01 0100]
DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
DELETE_ITEM (auto94)
CHANGE_BLOCK SIDE (202, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 793
CHANGE_BLOCK SIDE (202, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec3 = CREATE_LIGHT (202.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET_CAR_NUMBER_GRAPHIC (auto94, 3)
// (0)
// IF_JUMP = [8D04 6200 8604 0000 0000 8B04]
// WORD_EQUAL_INT = [8E04 5E00 9604 0000 5F01 0100]
DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
DELETE_ITEM (auto95)
CHANGE_BLOCK SIDE (203, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 794
CHANGE_BLOCK SIDE (203, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec4 = CREATE_LIGHT (203.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET_CAR_NUMBER_GRAPHIC (auto95, 4)
// (0)
// IF_JUMP = [9604 6200 8F04 0000 0000 9404]
// WORD_EQUAL_INT = [9704 5E00 9F04 0000 6001 0100]
DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
DELETE_ITEM (auto96)
CHANGE_BLOCK SIDE (204, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 795
CHANGE_BLOCK SIDE (204, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec5 = CREATE_LIGHT (204.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET_CAR_NUMBER_GRAPHIC (auto96, 5)
// (0)
// IF_JUMP = [9F04 6200 9804 0000 0000 9D04]
// WORD_EQUAL_INT = [A004 5E00 A804 0000 6101 0100]
DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
DELETE_ITEM (auto97)
CHANGE_BLOCK SIDE (205, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 796
CHANGE_BLOCK SIDE (205, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec6 = CREATE_LIGHT (205.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET_CAR_NUMBER_GRAPHIC (auto97, 6)
// (0)
// IF_JUMP = [A804 6200 A104 0000 0000 A604]
// WORD_EQUAL_INT = [A904 5E00 B104 0000 6201 0100]
DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
DELETE_ITEM (auto98)
CHANGE_BLOCK SIDE (206, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 797
CHANGE_BLOCK SIDE (206, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec7 = CREATE_LIGHT (206.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET_CAR_NUMBER_GRAPHIC (auto98, 7)
// (0)
// IF_JUMP = [B104 6200 AA04 0000 0000 AF04]
// WORD_EQUAL_INT = [B204 5E00 BA04 0000 6301 0100]
DISABLE_THREAD_TRIGGER (<UNKNOWNVAR>)
DELETE_ITEM (auto99)
CHANGE_BLOCK SIDE (207, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 798
CHANGE_BLOCK SIDE (207, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0
lightdec8 = CREATE_LIGHT (207.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0
SET_CAR_NUMBER_GRAPHIC (auto99, 8)
// (0)
// IF_JUMP = [BA04 6200 B304 0000 0000 B804]
// STOP_EXEC = [BB04 4000 BC04 0000]
// WORD_EQUAL_INT = [BC04 5E00 C004 0000 2000 0000]
DISPLAY_BRIEF (6146)
SET savecount1 = 1
// (0)
// IF_JUMP = [C004 6200 BD04 0000 0000 C104]
GIVE_CAR_ALARM (auto29)
GIVE_CAR_ALARM (auto35)
GIVE_CAR_ALARM (auto41)
GIVE_CAR_ALARM (auto52)
GIVE_CAR_ALARM (auto65)
GIVE_CAR_ALARM (auto70)
GIVE_CAR_ALARM (auto74)
GIVE_CAR_ALARM (auto46)
// WORD_EQUAL_INT = [C904 5E00 4305 0000 5801 0000]
OBJ_DATA obj50 = (195.50, 4.50) 0 BONUS_TOKEN
OBJ_DATA obj51 = (246.50, 2.50) 0 BONUS_TOKEN
OBJ_DATA obj52 = (220.50, 29.50) 0 BONUS_TOKEN
OBJ_DATA obj53 = (253.50, 49.50, 4.00) 0 BONUS_TOKEN
OBJ_DATA obj54 = (78.50, 1.50, 6.00) 0 BONUS_TOKEN
OBJ_DATA obj55 = (32.50, 6.50) 0 BONUS_TOKEN
OBJ_DATA obj56 = (40.50, 4.50) 0 BONUS_TOKEN
OBJ_DATA obj57 = (82.50, 18.50) 0 BONUS_TOKEN
OBJ_DATA obj58 = (65.50, 79.50) 0 BONUS_TOKEN
OBJ_DATA obj59 = (14.50, 76.50) 0 BONUS_TOKEN
OBJ_DATA obj60 = (81.50, 55.50) 0 BONUS_TOKEN
OBJ_DATA obj61 = (101.50, 51.50) 0 BONUS_TOKEN
OBJ_DATA obj62 = (138.50, 54.50) 0 BONUS_TOKEN
OBJ_DATA obj63 = (215.50, 78.50, 4.00) 0 BONUS_TOKEN
OBJ_DATA obj64 = (141.50, 81.50) 0 BONUS_TOKEN
OBJ_DATA obj65 = (154.50, 82.50) 0 BONUS_TOKEN
OBJ_DATA obj66 = (245.50, 122.50, 3.00) 0 BONUS_TOKEN
OBJ_DATA obj67 = (68.50, 204.50) 0 BONUS_TOKEN
OBJ_DATA obj68 = (52.50, 202.50) 0 BONUS_TOKEN
OBJ_DATA obj69 = (47.50, 205.50) 0 BONUS_TOKEN
OBJ_DATA obj70 = (73.50, 221.50) 0 BONUS_TOKEN
OBJ_DATA obj71 = (105.50, 202.50) 0 BONUS_TOKEN
OBJ_DATA obj72 = (75.50, 163.50) 0 BONUS_TOKEN
OBJ_DATA obj73 = (65.50, 124.50) 0 BONUS_TOKEN
OBJ_DATA obj74 = (147.50, 178.50) 0 BONUS_TOKEN
OBJ_DATA obj75 = (176.50, 183.50) 0 BONUS_TOKEN
OBJ_DATA obj76 = (199.50, 173.50) 0 BONUS_TOKEN
OBJ_DATA obj77 = (117.50, 120.50) 0 BONUS_TOKEN
OBJ_DATA obj78 = (127.50, 92.50) 0 BONUS_TOKEN
OBJ_DATA obj79 = (102.50, 68.50, 1.00) 0 BONUS_TOKEN
OBJ_DATA obj80 = (62.50, 100.50) 0 BONUS_TOKEN
OBJ_DATA obj81 = (162.50, 136.50) 0 BONUS_TOKEN
OBJ_DATA obj82 = (208.50, 106.50) 0 BONUS_TOKEN
OBJ_DATA obj83 = (127.50, 211.50) 0 BONUS_TOKEN
OBJ_DATA obj84 = (148.50, 224.50) 0 BONUS_TOKEN
OBJ_DATA obj85 = (190.50, 251.50) 0 BONUS_TOKEN
OBJ_DATA obj86 = (236.50, 195.50) 0 BONUS_TOKEN
OBJ_DATA obj87 = (241.50, 235.50) 0 BONUS_TOKEN
OBJ_DATA obj88 = (136.50, 147.50) 0 BONUS_TOKEN
OBJ_DATA obj89 = (36.50, 97.50) 0 BONUS_TOKEN
OBJ_DATA obj90 = (39.50, 111.50) 0 BONUS_TOKEN
OBJ_DATA obj91 = (32.50, 106.50) 0 BONUS_TOKEN
OBJ_DATA obj92 = (196.50, 234.50) 0 BONUS_TOKEN
OBJ_DATA obj93 = (95.50, 145.50) 0 BONUS_TOKEN
OBJ_DATA obj94 = (168.50, 54.50) 0 BONUS_TOKEN
OBJ_DATA obj95 = (2.50, 190.50) 0 BONUS_TOKEN
OBJ_DATA obj96 = (159.50, 4.50) 0 BONUS_TOKEN
OBJ_DATA obj97 = (11.50, 32.50) 0 BONUS_TOKEN
OBJ_DATA obj98 = (116.50, 237.50) 0 BONUS_TOKEN
OBJ_DATA obj99 = (241.50, 108.50) 0 BONUS_TOKEN
OBJ_DATA obj100 = (180.50, 226.50, 4.00) 0 COLLECT_03
OBJ_DATA obj101 = (96.50, 163.50, 6.00) 0 COLLECT_28
OBJ_DATA obj102 = (96.50, 164.50, 6.00) 0 COLLECT_29
OBJ_DATA obj103 = (243.50, 237.50, 5.00) 0 COLLECT_03
OBJ_DATA obj104 = (162.00, 38.00, 4.00) 0 COLLECT_16
OBJ_DATA obj105 = (17.00, 149.00, 3.00) 0 COLLECT_17
OBJ_DATA obj106 = (76.00, 205.00, 3.00) 0 COLLECT_18
OBJ_DATA obj107 = (173.00, 123.00, 6.00) 0 COLLECT_34
OBJ_DATA obj108 = (166.50, 124.50, 3.00) 0 COLLECT_28
OBJ_DATA obj109 = (54.50, 66.00, 5.00) 0 COLLECT_28
OBJ_DATA obj110 = (32.50, 69.50, 2.00) 0 COLLECT_35
OBJ_DATA obj111 = (63.00, 82.50, 3.00) 0 COLLECT_36
OBJ_DATA obj112 = (69.80, 37.50, 4.00) 0 COLLECT_18
OBJ_DATA obj113 = (241.50, 236.50, 5.00) 0 COLLECT_35
OBJ_DATA obj114 = (242.50, 236.50, 5.00) 0 COLLECT_36
OBJ_DATA obj115 = (243.50, 236.50, 5.00) 0 COLLECT_34
OBJ_DATA obj116 = (241.50, 237.50, 5.00) 0 COLLECT_29
OBJ_DATA obj117 = (242.50, 237.50, 5.00) 0 COLLECT_03
OBJ_DATA obj118 = (243.50, 237.50, 5.00) 0 COLLECT_03
OBJ_DATA obj119 = (215.50, 121.50, 2.00) 0 COLLECT_36
OBJ_DATA obj120 = (158.50, 186.50, 6.00) 0 COLLECT_28
OBJ_DATA obj121 = (147.50, 130.50, 6.00) 0 COLLECT_29
OBJ_DATA obj122 = (147.50, 132.50, 6.00) 0 COLLECT_03
OBJ_DATA obj123 = (147.50, 134.50, 6.00) 0 COLLECT_32
OBJ_DATA obj124 = (119.50, 150.50, 4.00) 0 COLLECT_16
OBJ_DATA obj125 = (110.50, 123.50) 0 COLLECT_29
OBJ_DATA obj126 = (131.50, 62.50, 4.00) 0 COLLECT_03
OBJ_DATA obj127 = (55.50, 174.50, 2.00) 0 COLLECT_04
OBJ_DATA obj128 = (112.50, 236.50, 6.00) 0 COLLECT_04
OBJ_DATA obj129 = (112.50, 237.50, 6.00) 0 COLLECT_02
OBJ_DATA obj130 = (127.50, 216.50, 2.00) 0 COLLECT_05
OBJ_DATA obj131 = (166.50, 219.50, 2.00) 0 COLLECT_31
OBJ_DATA obj132 = (178.50, 209.50, 4.00) 0 COLLECT_34
OBJ_DATA obj133 = (178.50, 220.50, 4.00) 0 COLLECT_36
OBJ_DATA obj134 = (189.50, 183.50, 5.00) 0 COLLECT_35
OBJ_DATA obj135 = (131.50, 83.50, 3.00) 0 COLLECT_39
OBJ_DATA obj136 = (179.50, 37.50, 3.00) 0 COLLECT_39
OBJ_DATA obj137 = (149.50, 59.50, 4.00) 0 COLLECT_29
OBJ_DATA obj138 = (43.50, 120.50, 5.00) 0 COLLECT_02
OBJ_DATA obj139 = (50.50, 119.50, 5.00) 0 COLLECT_04
OBJ_DATA obj140 = (36.50, 171.50, 2.00) 0 COLLECT_08
OBJ_DATA obj141 = (87.50, 208.50, 2.00) 0 COLLECT_09
OBJ_DATA obj142 = (75.50, 224.50, 2.00) 0 COLLECT_31
OBJ_DATA obj143 = (28.50, 197.50, 2.00) 0 COLLECT_05
OBJ_DATA obj144 = (77.50, 146.50, 2.00) 0 COLLECT_02
OBJ_DATA obj145 = (90.50, 136.50, 2.00) 0 COLLECT_33
OBJ_DATA obj146 = (90.50, 143.50, 2.00) 0 COLLECT_31
OBJ_DATA obj147 = (123.50, 143.50, 2.00) 0 COLLECT_09
OBJ_DATA obj148 = (118.50, 143.50, 2.00) 0 COLLECT_05
OBJ_DATA obj149 = (128.50, 161.50, 2.00) 0 COLLECT_30
OBJ_DATA obj150 = (131.50, 160.50, 2.00) 0 COLLECT_31
OBJ_DATA obj151 = (136.50, 189.50, 2.00) 0 COLLECT_09
OBJ_DATA obj152 = (193.50, 176.50, 2.00) 0 COLLECT_06
OBJ_DATA obj153 = (192.50, 145.50, 2.00) 0 COLLECT_35
OBJ_DATA obj154 = (80.50, 122.50, 2.00) 0 COLLECT_34
OBJ_DATA obj155 = (172.50, 119.50, 2.00) 0 COLLECT_32
OBJ_DATA obj156 = (122.50, 73.50, 2.00) 0 COLLECT_02
OBJ_DATA obj157 = (98.50, 55.50, 2.00) 0 COLLECT_18
OBJ_DATA obj158 = (44.50, 46.50, 2.00) 0 COLLECT_39
OBJ_DATA obj159 = (46.50, 40.50, 2.00) 0 COLLECT_06
OBJ_DATA obj160 = (8.50, 36.50, 3.00) 0 COLLECT_06
OBJ_DATA obj161 = (79.50, 28.50) 0 COLLECT_32
OBJ_DATA obj162 = (79.50, 29.50) 0 COLLECT_39
OBJ_DATA obj163 = (18.50, 11.50, 5.00) 0 COLLECT_16
OBJ_DATA obj164 = (210.50, 230.50, 2.00) 0 COLLECT_39
OBJ_DATA obj165 = (171.50, 252.50, 2.00) 0 COLLECT_08
OBJ_DATA obj166 = (74.50, 235.50, 2.00) 0 COLLECT_34
OBJ_DATA obj167 = (114.50, 57.50, 2.00) 0 COLLECT_04
OBJ_DATA obj168 = (25.50, 101.50, 2.00) 0 COLLECT_34
SET savecount102 = 1
// (0)
// IF_JUMP = [4305 6200 CA04 0000 0000 4405]
// (0) = [4405 0000 4505 0000 0000 0000]
// (0) = [4505 0000 4605 0000 0000 0000]
// (0) = [4605 0000 4705 0000 0000 0000]
sounddec2 = CREATE_SOUND (110.00, 14.00, 6.00) WATERFALL PLAY_FOREVER END
sounddec3 = CREATE_SOUND (101.50, 29.50, 6.00) CRICKETS PLAY_FOREVER END
sounddec4 = CREATE_SOUND (66.50, 36.50, 6.00) CRICKETS PLAY_FOREVER END
sounddec5 = CREATE_SOUND (68.50, 18.50, 6.00) CRICKETS PLAY_FOREVER END
sounddec6 = CREATE_SOUND (29.50, 19.50, 6.00) CRICKETS PLAY_FOREVER END
sounddec7 = CREATE_SOUND (40.50, 35.50, 6.00) CRICKETS PLAY_FOREVER END
sounddec8 = CREATE_SOUND (12.50, 19.50, 6.00) CRICKETS PLAY_FOREVER END
sounddec9 = CREATE_SOUND (53.50, 2.50, 6.00) CRICKETS PLAY_FOREVER END
sounddec10 = CREATE_SOUND (14.50, 63.50, 6.00) CRICKETS PLAY_FOREVER END
sounddec11 = CREATE_SOUND (44.50, 70.50, 6.00) CRICKETS PLAY_FOREVER END
sounddec12 = CREATE_SOUND (58.50, 49.50, 6.00) CRICKETS PLAY_FOREVER END
sounddec13 = CREATE_SOUND (211.50, 188.50, 6.00) STRIP_CLUB PLAY_FOREVER END
sounddec14 = CREATE_SOUND (11.50, 41.50, 6.00) COUNTRY_CLUB PLAY_FOREVER END
sounddec16 = CREATE_SOUND (106.50, 18.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END
sounddec17 = CREATE_SOUND (91.50, 5.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END
sounddec18 = CREATE_SOUND (136.50, 6.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END
sounddec19 = CREATE_SOUND (119.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END
sounddec20 = CREATE_SOUND (123.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END
sounddec21 = CREATE_SOUND (127.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END
sounddec22 = CREATE_SOUND (131.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END
sounddec23 = CREATE_SOUND (97.50, 72.50, 6.00) BAR PLAY_FOREVER END
sounddec24 = CREATE_SOUND (19.50, 93.50, 6.00) BAR_2 PLAY_FOREVER END
sounddec25 = CREATE_SOUND (87.50, 199.50, 6.00) BAR PLAY_FOREVER END
sounddec26 = CREATE_SOUND (156.50, 179.50, 6.00) BAR_2 PLAY_FOREVER END
sounddec30 = CREATE_SOUND (89.50, 251.50, 6.00) MUMBLE PLAY_FOREVER END
sounddec31 = CREATE_SOUND (7.50, 104.50, 6.00) MUMBLE PLAY_FOREVER END
sounddec32 = CREATE_SOUND (9.50, 98.50, 6.00) BOWLING_ALLEY PLAY_FOREVER END
sounddec33 = CREATE_SOUND (148.50, 80.50, 6.00) JAZZ_CLUB PLAY_FOREVER END
sounddec34 = CREATE_SOUND (158.50, 186.50, 6.00) CLOCK_TOWER PLAY_FOREVER END
sounddec35 = CREATE_SOUND (62.50, 76.50, 6.00) DISGRACELAND PLAY_FOREVER END
sounddec28 = CREATE_SOUND (139.50, 252.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END
sounddec36 = CREATE_SOUND (125.50, 149.50, 6.00) FAN_NOISE PLAY_FOREVER END
GENERATOR gen4 = (114.50, 124.50, 2.00) 0 COLLECT_00 1800 1800
SWITCH_GENERATOR (gen4, ON)
GENERATOR gen5 = (8.50, 121.50, 2.00) 0 COLLECT_01 1800 1800
GENERATOR gen6 = (52.50, 213.50, 2.00) 0 COLLECT_01 1800 1800
GENERATOR gen7 = (209.50, 147.50, 2.00) 0 COLLECT_01 1800 1800
GENERATOR gen8 = (139.50, 94.50, 2.00) 0 COLLECT_01 1800 1800
SWITCH_GENERATOR (gen5, ON)
SWITCH_GENERATOR (gen6, ON)
SWITCH_GENERATOR (gen7, ON)
SWITCH_GENERATOR (gen8, ON)
GENERATOR gen9 = (17.50, 69.50, 2.00) 0 COLLECT_01 1800 1800
GENERATOR gen10 = (16.50, 69.50, 2.00) 0 COLLECT_31 1800 1800
GENERATOR gen11 = (15.50, 69.50, 2.00) 0 COLLECT_30 1800 1800
GENERATOR gen12 = (85.50, 31.50, 4.00) 0 COLLECT_01 1800 1800
GENERATOR gen13 = (85.50, 30.50, 4.00) 0 COLLECT_31 1800 1800
GENERATOR gen14 = (85.50, 29.50, 4.00) 0 COLLECT_30 1800 1800
GENERATOR gen15 = (5.50, 4.50, 2.00) 0 COLLECT_04 1800 1800
GENERATOR gen16 = (5.50, 3.50, 2.00) 0 COLLECT_31 1800 1800
GENERATOR gen17 = (5.50, 2.50, 2.00) 0 COLLECT_30 1800 1800
SWITCH_GENERATOR (gen9, ON)
SWITCH_GENERATOR (gen10, ON)
SWITCH_GENERATOR (gen11, ON)
SWITCH_GENERATOR (gen12, ON)
SWITCH_GENERATOR (gen13, ON)
SWITCH_GENERATOR (gen14, ON)
SWITCH_GENERATOR (gen15, ON)
SWITCH_GENERATOR (gen16, ON)
SWITCH_GENERATOR (gen17, ON)
GENERATOR gen18 = (202.50, 226.50, 2.00) 0 COLLECT_01 1800 1800
GENERATOR gen19 = (203.50, 226.50, 2.00) 0 COLLECT_31 1800 1800
GENERATOR gen20 = (204.50, 226.50, 2.00) 0 COLLECT_30 1800 1800
GENERATOR gen21 = (219.50, 221.50, 2.00) 0 COLLECT_01 1800 1800
GENERATOR gen22 = (220.50, 221.50, 2.00) 0 COLLECT_31 1800 1800
GENERATOR gen23 = (221.50, 221.50, 2.00) 0 COLLECT_30 1800 1800
GENERATOR gen24 = (230.50, 203.50, 2.00) 0 COLLECT_02 1800 1800
GENERATOR gen25 = (231.50, 203.50, 2.00) 0 COLLECT_31 1800 1800
GENERATOR gen26 = (232.50, 203.50, 2.00) 0 COLLECT_30 1800 1800
SWITCH_GENERATOR (gen18, ON)
SWITCH_GENERATOR (gen19, ON)
SWITCH_GENERATOR (gen20, ON)
SWITCH_GENERATOR (gen21, ON)
SWITCH_GENERATOR (gen22, ON)
SWITCH_GENERATOR (gen23, ON)
SWITCH_GENERATOR (gen24, ON)
SWITCH_GENERATOR (gen25, ON)
SWITCH_GENERATOR (gen26, ON)
GENERATOR gen27 = (166.50, 13.50, 3.00) 0 COLLECT_01 1800 1800
GENERATOR gen28 = (166.50, 14.50, 3.00) 0 COLLECT_31 1800 1800
GENERATOR gen29 = (166.50, 15.50, 3.00) 0 COLLECT_30 1800 1800
GENERATOR gen30 = (221.50, 34.50, 3.00) 0 COLLECT_01 1800 1800
GENERATOR gen31 = (222.50, 34.50, 3.00) 0 COLLECT_31 1800 1800
GENERATOR gen32 = (223.50, 34.50, 3.00) 0 COLLECT_30 1800 1800
GENERATOR gen33 = (207.50, 24.50, 4.00) 0 COLLECT_08 1800 1800
GENERATOR gen34 = (207.50, 25.50, 4.00) 0 COLLECT_31 1800 1800
GENERATOR gen35 = (207.50, 26.50, 4.00) 0 COLLECT_30 1800 1800
SWITCH_GENERATOR (gen27, ON)
SWITCH_GENERATOR (gen28, ON)
SWITCH_GENERATOR (gen29, ON)
SWITCH_GENERATOR (gen30, ON)
SWITCH_GENERATOR (gen31, ON)
SWITCH_GENERATOR (gen32, ON)
SWITCH_GENERATOR (gen33, ON)
SWITCH_GENERATOR (gen34, ON)
SWITCH_GENERATOR (gen35, ON)
SET_GANG_KILL_REACTION (redngang, zaibgang, 1)
SET_GANG_KILL_REACTION (sciegang, redngang, 1)
SET_GANG_KILL_REACTION (zaibgang, sciegang, 1)
CHANGE_GANG_CHAR_RESPECT (poligang, p1, -5)
DISABLE_CRANE (crane8)
// WORD_EQUAL_INT = [AC05 5E00 FF05 0000 5501 0100]
// IS_CHAR_OBJ_PASS = [AD05 8600 AF05 0000 C901 0000]
// WORD_EQUAL_INT = [AE05 5E00 B905 0000 5901 0000]
// IF_JUMP = [AF05 6200 AE05 0100 0000 B905]
MAKE_CHAR_DO_NOTHING (chrdec1)
SET_CHAR_SHOOTING_SKILL (chrdec1, CRAP_SHOT)
SET_CHAR_THREAT_REACTION (chrdec1, REACT_AS_NORMAL)
SET savecount103 = 1
// IS_CHAR_OBJ_PASS = [B405 8600 B705 0000 CB01 0000]
MAKE_CHAR_DO_NOTHING (chrdec3)
// (0)
// IF_JUMP = [B705 6200 B505 0000 0000 BA05]
// (0)
// IF_JUMP = [B905 6200 B005 0000 0000 BA05]
// WORD_EQUAL_INT = [BA05 5E00 BC05 0000 3401 0700]
// WORD_EQUAL_INT = [BB05 5E00 C105 0000 4001 0000]
// IF_JUMP = [BC05 6200 BB05 0100 0000 C105]
DISPLAY_MESSAGE (6185)
DISPLAY_BRIEF (6182)
SET savecount97 = 1
// (0)
// IF_JUMP = [C105 6200 BD05 0000 0000 C205]
// WORD_EQUAL_INT = [C205 5E00 C405 0000 3201 0700]
// WORD_EQUAL_INT = [C305 5E00 C905 0000 4101 0000]
// IF_JUMP = [C405 6200 C305 0100 0000 C905]
DISPLAY_MESSAGE (6184)
DISPLAY_BRIEF (6183)
SET savecount98 = 1
// (0)
// IF_JUMP = [C905 6200 C505 0000 0000 CA05]
// WORD_EQUAL_INT = [CA05 5E00 CC05 0000 3301 0700]
// WORD_EQUAL_INT = [CB05 5E00 D105 0000 4201 0000]
// IF_JUMP = [CC05 6200 CB05 0100 0000 D105]
DISPLAY_MESSAGE (6186)
DISPLAY_BRIEF (6181)
SET savecount99 = 1
// (0)
// IF_JUMP = [D105 6200 CD05 0000 0000 D205]
// WORD_EQUAL_INT = [D205 5E00 D405 0000 3801 1500]
// WORD_EQUAL_INT = [D305 5E00 D805 0000 2D01 0000]
// IF_JUMP = [D405 6200 D305 0100 0000 D805]
SET savecount89 = 22
// LAUNCH_MISSION = [D605 1201 D905 0000 2702 0000]
// (0)
// IF_JUMP = [D805 6200 D505 0000 0000 D905]
// CHECK_SCORE = [D905 C200 DB05 0000 0100 0000 BFC6 2D00]
// WORD_EQUAL_INT = [DA05 5E00 DD05 0000 2D01 0000]
// IF_JUMP = [DB05 6200 DA05 0100 0000 E205]
// WORD_EQUAL_INT = [DC05 5E00 E205 0000 5701 0000]
// IF_JUMP = [DD05 6200 DC05 0100 0000 E205]
LEVEL_END_POINT_ARROW_AT (arrow4, 116.00, 123.00, 2.00)
SET count1 = 1
DISPLAY_BRIEF_NOW (2910)
// (0)
// IF_JUMP = [E205 6200 DE05 0000 0000 E305]
// WORD_EQUAL_INT = [E305 5E00 E505 0000 5701 0100]
// WORD_EQUAL_INT = [E405 5E00 E705 0000 2D01 0100]
// IF_JUMP = [E505 6200 E405 0100 0000 EB05]
// CHECK_SCORE = [E605 C200 EB05 0000 0100 0000 BFC6 2D00]
// IF_JUMP = [E705 6200 E605 0100 0000 EB05]
REMOVE_ARROW (arrow4)
SET count1 = 0
// (0)
// IF_JUMP = [EB05 6200 E805 0000 0000 EC05]
// WORD_EQUAL_INT = [EC05 5E00 EE05 0000 5701 0100]
// WORD_EQUAL_INT = [ED05 5E00 F105 0000 2D01 0000]
// IF_JUMP = [EE05 6200 ED05 0100 0000 F605]
// CHECK_SCORE = [EF05 C200 F005 0000 0100 0000 BFC6 2D00]
// NOT = [F005 4700 F605 0000]
// IF_JUMP = [F105 6200 EF05 0100 0000 F605]
REMOVE_ARROW (arrow4)
SET count1 = 0
DISPLAY_BRIEF_NOW (2911)
// (0)
// IF_JUMP = [F605 6200 F205 0000 0000 F705]
// WORD_EQUAL_INT = [F705 5E00 F905 0000 5701 0100]
// WORD_EQUAL_INT = [F805 5E00 FB05 0000 2D01 0000]
// IF_JUMP = [F905 6200 F805 0100 0000 FE05]
// LOCATE_CHAR_ANY = [FA05 9100 FE05 0000 0100 0000 0000 1D00 00C0 1E00 0080 0000 0040 0000 0040 0000]
// IF_JUMP = [FB05 6200 FA05 0100 0000 FE05]
FINISH_LEVEL (BONUS_1)
// (0)
// IF_JUMP = [FE05 6200 FC05 0000 0000 0206]
// IF_JUMP = [FF05 6200 AD05 0000 0000 0306]
// (0)
// (0)
// GOTO = [0206 4D00 AC05 0000 FF05 0000]
LEVELEND
// THREAD_DECLARE2 = [0406 D300 0506 0000 0000 0000 0000 0506 0100 FD01]
// FUNCTION = [0506 4300 0606 0100]
// START_BASIC_KF = [0606 A601 0706 0000 0406 DA17 FD01 0100 1300 0000]
// START_BONUS1 = [0706 2001 0806 0000 FFFF 01FE 1400 3300 100E 3600 0000 0000 0900 1100]
// DO_BASIC_KF = [0806 A701 0906 0000 0900 FC01 7800 0000 1D00 1F00 1400 DA17 0100 0300 0100 0000]
// RETURN = [0906 4400 0A06 0100]
// THREAD_DECLARE2 = [0A06 D300 0B06 0000 0000 0000 0000 0B06 0100 FE01]
// FUNCTION = [0B06 4300 0C06 0100]
// START_BASIC_KF = [0C06 A601 0D06 0000 0A06 DB17 FE01 0100 1300 0000]
// START_BONUS1 = [0D06 2001 0E06 0000 FFFF 00FE 1400 FFFF 100E 3600 0000 0000 0A00 1100]
// DO_BASIC_KF = [0E06 A701 0F06 0000 0A00 FC01 7800 0000 1D00 1F00 1400 DB17 0100 0300 0100 0000]
// RETURN = [0F06 4400 1006 0100]
// THREAD_DECLARE2 = [1006 D300 1106 0000 0000 0000 0000 1106 0100 FF01]
// FUNCTION = [1106 4300 1206 0100]
// START_BASIC_KF = [1206 A601 1306 0000 1006 DC17 FF01 0100 1200 0000]
// START_BONUS1 = [1306 2001 1406 0000 FFFF 01FE 6400 3300 100E 5300 0000 0000 0B00 0B00]
// DO_BASIC_KF = [1406 A701 1506 0000 0B00 FC01 7800 0000 1D00 1F00 6400 DC17 0100 0300 0100 0000]
// RETURN = [1506 4400 1606 0100]
// THREAD_DECLARE2 = [1606 D300 1706 0000 0000 0000 0000 1706 0100 0002]
// FUNCTION = [1706 4300 1806 0100]
// START_BASIC_KF = [1806 A601 1906 0000 1606 DD17 0002 0100 1200 0000]
// START_BONUS1 = [1906 2001 1A06 0000 FFFF 01FE 4B00 3300 8C0A 5300 0000 0000 0C00 0B00]
// DO_BASIC_KF = [1A06 A701 1B06 0000 0C00 FC01 5A00 0000 1D00 1F00 4B00 DD17 0100 0300 0100 0000]
// RETURN = [1B06 4400 1C06 0100]
// THREAD_DECLARE2 = [1C06 D300 1D06 0000 0000 0000 0000 1D06 0100 0102]
// FUNCTION = [1D06 4300 1E06 0100]
// START_BASIC_KF = [1E06 A601 1F06 0000 1C06 DE17 0102 0100 1100 0000]
// START_BONUS1 = [1F06 2001 2006 0000 FFFF 00FE 1400 0C00 100E 5300 0000 0000 0D00 1500]
// DO_BASIC_KF = [2006 A701 2106 0000 0D00 FC01 7800 0000 1D00 1F00 1400 DE17 0100 0300 0100 0000]
// RETURN = [2106 4400 2206 0100]
// THREAD_DECLARE5 = [2206 D600 2306 0000 0000 0000 0000 2306 0020 2100 00E0 2A00 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
// FUNCTION = [2306 4300 2406 0100]
// START_BASIC_KF = [2406 A601 2506 0000 2206 DF17 0502 0100 0100 0000]
// START_BONUS1 = [2506 2001 2606 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 0E00 0B00]
// DO_BASIC_KF = [2606 A701 2706 0000 0E00 FC01 3C00 0000 1D00 1F00 1400 DF17 0100 0300 0100 0000]
// RETURN = [2706 4400 2806 0100]
// THREAD_DECLARE5 = [2806 D600 2906 0000 0000 0000 0000 2906 0060 3F00 00A0 1500 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
// FUNCTION = [2906 4300 2A06 0100]
// START_BASIC_KF = [2A06 A601 2B06 0000 2806 E017 0602 0100 0100 0000]
// START_BONUS1 = [2B06 2001 2C06 0000 FFFF 01FE 1400 2E00 0807 FFFF 0000 0000 0F00 0B00]
// DO_BASIC_KF = [2C06 A701 2D06 0000 0F00 FC01 3C00 0000 1D00 1F00 1400 E017 0100 0300 0100 0000]
// RETURN = [2D06 4400 2E06 0100]
// THREAD_DECLARE5 = [2E06 D600 2F06 0000 0000 0000 0000 2F06 0060 1C00 0020 2400 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
// FUNCTION = [2F06 4300 3006 0100]
// START_BASIC_KF = [3006 A601 3106 0000 2E06 E117 0702 0100 0400 0000]
// START_BONUS1 = [3106 2001 3206 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 1000 1000]
// DO_BASIC_KF = [3206 A701 3306 0000 1000 FC01 3C00 0000 1D00 1F00 1400 E117 0100 0300 0100 0000]
// RETURN = [3306 4400 3406 0100]
// THREAD_DECLARE5 = [3406 D600 3506 0000 0000 0000 0000 3506 0060 2800 00A0 1300 0080 0100 CC0C 0000 CC0C 0000 0100 0000]
// FUNCTION = [3506 4300 3606 0100]
// START_BASIC_KF = [3606 A601 3706 0000 3406 E217 0802 0100 0400 0000]
// START_BONUS1 = [3706 2001 3806 0000 FFFF 00FE 1400 FFFF 0807 FFFF 0000 0000 1100 1000]
// DO_BASIC_KF = [3806 A701 3906 0000 1100 FC01 3C00 0000 1D00 1F00 1400 E217 0100 0300 0100 0000]
// RETURN = [3906 4400 3A06 0100]
// THREAD_DECLARE5 = [3A06 D600 3B06 0000 0000 0000 0000 3B06 0020 2C00 00E0 2300 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
// FUNCTION = [3B06 4300 3C06 0100]
// START_BASIC_KF = [3C06 A601 3D06 0000 3A06 E317 0902 0100 0200 0000]
// START_BONUS1 = [3D06 2001 3E06 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 1200 1100]
// DO_BASIC_KF = [3E06 A701 3F06 0000 1200 FC01 3C00 0000 1D00 1F00 1400 E317 0100 0300 0100 0000]
// RETURN = [3F06 4400 4006 0100]
// THREAD_DECLARE5 = [4006 D600 4106 0000 0000 0000 0000 4106 0020 1500 0060 0E00 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
// FUNCTION = [4106 4300 4206 0100]
// START_BASIC_KF = [4206 A601 4306 0000 4006 E417 0A02 0100 0200 0000]
// START_BONUS1 = [4306 2001 4406 0000 FFFF 00FE 1400 0C00 0807 FFFF 0000 0000 1300 1100]
// DO_BASIC_KF = [4406 A701 4506 0000 1300 FC01 3C00 0000 1D00 1F00 1400 E417 0100 0300 0100 0000]
// RETURN = [4506 4400 4606 0100]
// THREAD_DECLARE5 = [4606 D600 4706 0000 0000 0000 0000 4706 0020 1C00 0020 2900 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
// FUNCTION = [4706 4300 4806 0100]
// START_BASIC_KF = [4806 A601 4906 0000 4606 E517 0B02 0100 0200 0000]
// START_BONUS1 = [4906 2001 4A06 0000 FFFF 00FE 1400 FFFF 0807 FFFF 0000 0000 1400 1100]
// DO_BASIC_KF = [4A06 A701 4B06 0000 1400 FC01 3C00 0000 1D00 1F00 1400 E517 0100 0300 0100 0000]
// RETURN = [4B06 4400 4C06 0100]
// THREAD_DECLARE5 = [4C06 D600 4D06 0000 0000 0000 0000 4D06 0060 0200 00E0 0600 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
// FUNCTION = [4D06 4300 4E06 0100]
// START_BASIC_KF = [4E06 A601 4F06 0000 4C06 E617 0C02 0100 0800 0000]
// START_BONUS1 = [4F06 2001 5006 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 1500 0E00]
// DO_BASIC_KF = [5006 A701 5106 0000 1500 FC01 3C00 0000 1D00 1F00 1400 E617 0100 0300 0100 0000]
// RETURN = [5106 4400 5206 0100]
// THREAD_DECLARE5 = [5206 D600 5306 0000 0000 0000 0000 5306 00E0 0A00 00A0 2400 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
// FUNCTION = [5306 4300 5406 0100]
// START_BASIC_KF = [5406 A601 5506 0000 5206 E717 0D02 0100 0800 0000]
// START_BONUS1 = [5506 2001 5606 0000 FFFF 01FE 1400 2E00 0807 FFFF 0000 0000 1600 0E00]
// DO_BASIC_KF = [5606 A701 5706 0000 1600 FC01 3C00 0000 1D00 1F00 1400 E717 0100 0300 0100 0000]
// RETURN = [5706 4400 5806 0100]
// THREAD_DECLARE5 = [5806 D600 5906 0000 0000 0000 0000 5906 00E0 2400 00E0 0A00 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
// FUNCTION = [5906 4300 5A06 0100]
// START_BASIC_KF = [5A06 A601 5B06 0000 5806 E817 0E02 0100 0300 0000]
// START_BONUS1 = [5B06 2001 5C06 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 1700 1200]
// DO_BASIC_KF = [5C06 A701 5D06 0000 1700 FC01 3C00 0000 1D00 1F00 1400 E817 0100 0300 0100 0000]
// RETURN = [5D06 4400 5E06 0100]
// THREAD_DECLARE5 = [5E06 D600 5F06 0000 0000 0000 0000 5F06 00E0 2500 00A0 1E00 00C0 0000 CC0C 0000 CC0C 0000 0100 0000]
// FUNCTION = [5F06 4300 6006 0100]
// START_BASIC_KF = [6006 A601 6106 0000 5E06 E917 0F02 0100 0300 0000]
// START_BONUS1 = [6106 2001 6206 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 1800 1200]
// DO_BASIC_KF = [6206 A701 6306 0000 1800 FC01 3C00 0000 1D00 1F00 1400 E917 0100 0300 0100 0000]
// RETURN = [6306 4400 6406 0100]
// THREAD_DECLARE5 = [6406 D600 6506 0000 0000 0000 0000 6506 0020 3500 0060 3200 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
// FUNCTION = [6506 4300 6606 0100]
// START_BASIC_KF = [6606 A601 6706 0000 6406 EA17 1002 0100 0300 0000]
// START_BONUS1 = [6706 2001 6806 0000 FFFF 01FE 1400 2E00 0807 FFFF 0000 0000 1900 1200]
// DO_BASIC_KF = [6806 A701 6906 0000 1900 FC01 3C00 0000 1D00 1F00 1400 EA17 0100 0300 0100 0000]
// RETURN = [6906 4400 6A06 0100]
// THREAD_DECLARE5 = [6A06 D600 6B06 0000 0000 0000 0000 6B06 00A0 2400 00E0 3400 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
// FUNCTION = [6B06 4300 6C06 0100]
// START_BASIC_KF = [6C06 A601 6D06 0000 6A06 EB17 1102 0100 0300 0000]
// START_BONUS1 = [6D06 2001 6E06 0000 FFFF 00FE 1400 0C00 0807 FFFF 0000 0000 1A00 1200]
// DO_BASIC_KF = [6E06 A701 6F06 0000 1A00 FC01 3C00 0000 1D00 1F00 1400 EB17 0100 0300 0100 0000]
// RETURN = [6F06 4400 7006 0100]
// THREAD_DECLARE5 = [7006 D600 7106 0000 0000 0000 0000 7106 0020 2B00 0020 3000 0040 0100 CC0C 0000 CC0C 0000 0100 0000]
// FUNCTION = [7106 4300 7206 0100]
// START_BASIC_KF = [7206 A601 7306 0000 7006 EC17 1202 0100 0600 0000]
// START_BONUS1 = [7306 2001 7406 0000 FFFF 01FE 1400 3300 0807 FFFF 0000 0000 1B00 1300]
// DO_BASIC_KF = [7406 A701 7506 0000 1B00 FC01 3C00 0000 1D00 1F00 1400 EC17 0100 0300 0100 0000]
// RETURN = [7506 4400 7606 0100]
// THREAD_DECLARE5 = [7606 D600 7706 0000 0000 0000 0000 7706 0020 3400 0060 1700 0080 0000 CC0C 0000 CC0C 0000 0100 0000]
// FUNCTION = [7706 4300 7806 0100]
// START_BASIC_KF = [7806 A601 7906 0000 7606 ED17 1302 0100 0600 0000]
// START_BONUS1 = [7906 2001 7A06 0000 FFFF 01FE 1400 2E00 0807 FFFF 0000 0000 1C00 1300]
// DO_BASIC_KF = [7A06 A701 7B06 0000 1C00 FC01 3C00 0000 1D00 1F00 1400 ED17 0100 0300 0100 0000]
// RETURN = [7B06 4400 FFFF 0100]