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DST Server Output #maybe 10000000: Master

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Jun 27th, 2016
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  1. [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Master/
  2. [00:00:00]: Starting Up
  3. [00:00:00]: Version: 180846
  4. [00:00:00]: Current time: Mon Jun 27 13:22:21 2016
  5.  
  6. [00:00:00]: Don't Starve Together: 180846 WIN32
  7. [00:00:00]: Build Date: 848
  8. [00:00:00]: Parsing command line
  9. [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Master
  10. [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
  11. [00:00:00]: Initializing Minidump handler
  12. [00:00:00]: ....Done
  13. [00:00:00]: Fixing DPI
  14. [00:00:00]: ...Done
  15. [00:00:00]: THREAD - started 'GAClient' (8520)
  16. [00:00:00]: CurlRequestManager::ClientThread::Main()
  17. [00:00:00]: ProfileIndex:3.72
  18. [00:00:00]: [Connect] PendingConnection::Reset(true)
  19. [00:00:00]: Network tick rate: U=15(2), D=0
  20. [00:00:00]: Network tick rate: U=15(2), D=0
  21. [00:00:00]: Authorized application C:\server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
  22. [00:00:00]: WindowsFirewall - Application already authorized
  23. [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
  24. [00:00:00]: THREAD - started 'ConsoleInput' (8636)
  25. [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
  26. [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
  27. [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
  28. [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
  29. [00:00:00]: cGame::InitializeOnMainThread
  30. [00:00:00]: Renderer initialize: Okay
  31. [00:00:00]: AnimManager initialize: Okay
  32. [00:00:00]: Buffers initialize: Okay
  33. [00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
  34. [00:00:00]: FMOD Error: An invalid object handle was used.
  35. [00:00:00]: GameSpecific initialize: Okay
  36. [00:00:00]: cGame::StartPlaying
  37. [00:00:00]: LOADING LUA
  38. [00:00:00]: DoLuaFile scripts/main.lua
  39. [00:00:00]: DoLuaFile loading buffer scripts/main.lua
  40. [00:00:00]: running main.lua
  41.  
  42. [00:00:00]: loaded modindex
  43. [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.
  44.  
  45. [00:00:00]: DownloadMods(0)
  46. [00:00:00]: FMOD Error: An invalid object handle was used.
  47. [00:00:01]: LOADING LUA SUCCESS
  48. [00:00:01]: PlayerDeaths could not load morgue
  49. [00:00:01]: PlayerHistory could not load player_history
  50. [00:00:01]: bloom_enabled false
  51. [00:00:01]: loaded saveindex
  52. [00:00:01]: OnFilesLoaded()
  53. [00:00:01]: OnUpdatePurchaseStateComplete
  54. [00:00:02]: Load FE
  55. [00:00:02]: Load FE: done
  56. [00:00:02]: ModIndex: Load sequence finished successfully.
  57. [00:00:02]: Reset() returning
  58. [00:00:04]: [200] Account Communication Success (6)
  59. [00:00:04]: Received (KU_xLpVJ_y2) from TokenPurpose
  60. [00:00:04]: Starting Dedicated Server Game
  61. [00:00:04]: Network tick rate: U=15(2), D=0
  62. [00:00:04]: About to start a server with the following settings:
  63. [00:00:04]: Dedicated: true
  64. [00:00:04]: Online: true
  65. [00:00:04]: Passworded: false
  66. [00:00:04]: ServerPort: 10999
  67. [00:00:04]: SteamAuthPort: 12345
  68. [00:00:04]: SteamMasterServerPort: 12346
  69. [00:00:04]: ClanID: false
  70. [00:00:04]: ClanOnly: false
  71. [00:00:04]: ClanAdmin: false
  72. [00:00:04]: LanOnly: false
  73. [00:00:04]: FriendsOnly: false
  74. [00:00:04]: EnableAutosaver: true
  75. [00:00:04]: PVP: true
  76. [00:00:04]: MaxPlayers: 30
  77. [00:00:04]: GameMode: survival
  78. [00:00:04]: OverridenDNS:
  79. [00:00:04]: PauseWhenEmpty: true
  80. [00:00:04]: VoteEnabled: true
  81. [00:00:04]: InternetBroadcasting: true
  82. [00:00:04]: Intent: cooperative
  83. [00:00:04]: [Warning] Could not confirm port 10999 is open in the firewall.
  84. [00:00:04]: [Error] Server failed to start!
  85. [00:00:04]: Unhandled exception during server startup: RakNet UDP startup failed: SOCKET_PORT_ALREADY_IN_USE (5)
  86. [00:00:04]: PushNetworkDisconnectEvent With Reason: "ID_DST_INITIALIZATION_FAILED", reset: false
  87. [00:00:04]: Details: SOCKET_PORT_ALREADY_IN_USE
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