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- Mortal Kombat Konquest Protagonist, Part 2
- Otiak, Male Saurian Sorcerer
- Otiak is a figure of mysterious origin. In fact, none have ever seen him before, because up until a short while ago, he did not exist. At least, not in his current form.
- He was once Akayama Kaito, a male human from Japan, who found himself caught up in the schemes of gods, sorcerers and extra-dimensional warlords in a grand tournament known as Mortal Kombat. During the course of his adventures, he made friends, enemies, explored realms beyond his wildest imagination and saved his home world. But strange and unusual circumstances forced him out of his body when it was taken over by the resurrected spirit of an ancient and vengeful lightning warrior who sought vengeance upon Raiden, Protector of Earthrealm.
- Kaito found himself outside of his body and unable to return. An agent of a strange reality-defying entity known as Chronosis (by the oddly normal name of Ryan) informed him that a new threat had entered his reality and was going to tear it apart by weakening the foundations that kept it in existence. This eldritch creature is allowing people from other dimensions and timelines to enter his world, causing confusion and chaos that will eventually tear all of his reality apart.
- Kaito doesn't want that, and neither does Chronisis or the Elder Gods. And so Kaito has been given a chance to enter his home reality again, but cannot do so in his old body. He has chosen to take the form of a saurian, inspired by those he met in his journeys (namely Reptile and Khameleon) and their superb abilities of stealth. His mission is to find the person the abomination has latched onto and stop it by any means necessary. If he can destroy the entity, it will no longer be able to keep the Elder Gods and Chronosis at bay and they can repair the damage it has done.
- Kaito followed Ryan into a portal leading to an alternate reality where his new body was formed. He must now take the form of Otiak, the saurian sorcerer, and prepare to travel to his home reality, where he has been watching events unfold, unable to interact with them. But soon a new portal will open, and he will find himself on a new adventure...
- Fighting Style: Snake Kung Fu
- Serpent's Fangs - Use of the fingers like fangs to cut the opponent
- ENHANCED: Both hands are used to cut into the opponent's body, tearing out a chunk of flesh
- Python Snap - A rapid strike to the opponent's face faster than they can track
- ENHANCED: The strike is aimed at the opponent's eyes, temporarily blinding them
- Rolling Snake Kick - Forward-moving roll while using the legs to strike outwards
- ENHANCED: The user's kicks are much faster during the roll and strike at high and low unpredictable angles
- Descending Cobra - A series of downward strikes aimed at an opponent's legs
- ENHANCED: The strikes are much faster and harder to block/avoid
- Saurian Moves:
- Venom Spit - A fast spit of poison from the mouth that is only slightly harmful
- ENHANCED: The spit is now a spray, covering a wider area and can be used for blinding
- Camouflage - Can blend in for periods of time; the longer inactive, the longer it lasts
- ENHANCED: Complete invisibility; lasts up to a minute if the user is active, ten if not
- Tongue Strike - Can extend tongue for a rapid piercing strike up to three meters away; also prehensile
- ENHANCED: The user can wrap their tongue around an opponent's limb to trip them or drag them
- Sorcery Spells:
- Green Mist Teleport - A green mist appears around the user, carrying them to another location nearby
- ENHANCED: The distance of the teleport is nearly doubled, and the user can bring others with them
- Fog of Confusion - A white-green fog is summoned; anyone but the caster within is dazed temporarily
- ENHANCED: The fog can cover more distance and its effects are far more pronounced
- Force Ball - A green glowing ball of force that can be shot fast or slow and explodes on contact
- ENHANCED: The size of the projectile can be changed and its direction can be manually controlled
- Emerald Shield - The user conjures a glowing green shield before them to protect from harm and projectiles
- ENHANCED: The shield reflects projectiles and heals the user for a moment before vanishing
- Summon Serpent - The user summons a glowing green serpent that can wraps around a foe, distracting them
- ENHANCED: The serpent, in addition to wrapping around a foe, also bites and damages them
- Latent Abilities:
- Reptile Taunt - A hiss and a snake-like motion of the hands to taunt the opponent
- Wall-Crawl - Natural reptilian abilities grant the ability to scale walls and ceilings with ease
- Disguise - Can take on a slightly more human appearance; not combat-applicable but useful for infiltration
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