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- telsci coords and shiet
- NASA Voidsuits and Jetpacks: 130, 113, 3 and 130, 115, 3
- Night Vision Goggles: 124, 113, 3
- Vault Crates: 80, 147, 1 (Gold) and 84, 147, 1 (Silver Coins)
- White Ship Hardsuit (+helmet): 158, 216, 3
- White ship spacesuit (+helmet): 159, 216, 3
- Retro Laser: 151, 222, 3
- Suspicious (Syndie) Toolbox: 174, 121, 4
- Random Syndie Space Helmet: 175, 120, 4
- Random Syndie Space Suit: 173, 119, 4
- Centcom Jumpsuit: 127, 131, 3
- emp nade: 191, 180, 4
- old tcomms sat elektropak: 127, 129, 3
- ins gloves (teleporter on z-3): 211, 69, 3
- bananium coin: 132, 142, 3
- DJ space suit: 35, 224, 4
- nightstick (seriously OP as fuck): 179, 187, 4
- SWAT helmet (also OP): 181, 187, 4
- bananium (incl. HONK stuff)
- Crates:
- 198, 38, 4
- 198, 42, 4
- 199, 38, 4
- 199, 42, 4
- 200, 38, 4
- 200, 42, 4
- Single Sheets:
- 197, 40, 4
- 199, 40, 4
- 200, 41, 4
- 201, 39, 4
- 201, 40, 4
- Clown Corpses (these contain the clown IDs you will need to enter the HONK mech, as well as shoes, masks, and bike horns to build it. You only need ONE of these unless you are making multiple HONKs):
- 194, 40, 4
- 195, 42, 4
- 197, 39, 4
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