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OBS Log

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Mar 24th, 2014
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  1. 14:56:09: Open Broadcaster Software v0.613b - 64bit ( ^ω^)
  2. 14:56:09: -------------------------------
  3. 14:56:09: CPU Name: AMD A8-3520M APU with Radeon(tm) HD Graphics
  4. 14:56:09: CPU Speed: 1597MHz
  5. 14:56:09: Physical Memory: 5609MB Total, 1150MB Free
  6. 14:56:09: stepping id: 0, model 1, family 18, type 0, extmodel 8, extfamily 1, HTT 1, logical cores 4, total cores 4
  7. 14:56:09: monitor 1: pos={0, 0}, size={1366, 768}
  8. 14:56:09: Windows Version: 6.1 Build 7601 S
  9. 14:56:09: Aero is Enabled
  10. 14:56:09: -------------------------------
  11. 14:56:09: OBS Modules:
  12. 14:56:09: Base Address Module
  13. 14:56:09: 000000003F750000 OBS.exe
  14. 14:56:09: 00000000EBCD0000 OBSApi.dll
  15. 14:56:09: 00000000FB620000 DShowPlugin.dll
  16. 14:56:09: 00000000FBC70000 GraphicsCapture.dll
  17. 14:56:09: 00000000FBB70000 NoiseGate.dll
  18. 14:56:09: 00000000FBB50000 PSVPlugin.dll
  19. 14:56:09: ------------------------------------------
  20. 14:56:09: Adapter 1
  21. 14:56:09: Video Adapter: AMD Radeon HD 6620G
  22. 14:56:09: Video Adapter Dedicated Video Memory: 519348224
  23. 14:56:09: Video Adapter Shared System Memory: 2672771072
  24. 14:56:09: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
  25. 14:56:09: =====Stream Start: 2014-03-24, 14:56:09===============================================
  26. 14:56:09: Multithreaded optimizations: On
  27. 14:56:09: Base resolution: 1366x768
  28. 14:56:09: Output resolution: 1364x768
  29. 14:56:09: ------------------------------------------
  30. 14:56:09: Loading up D3D10 on AMD Radeon HD 6620G (Adapter 1)...
  31. 14:56:09: ------------------------------------------
  32. 14:56:09: Audio Format: 48000 Hz
  33. 14:56:09: ------------------------------------------
  34. 14:56:09: Audio Channels: 2 Ch
  35. 14:56:09: Playback device {0.0.0.00000000}.{9da5f229-a370-4ebb-8f89-ed4d81d0234e}
  36. 14:56:09: ------------------------------------------
  37. 14:56:09: Using desktop audio input: Speakers and Headphones (IDT High Definition Audio CODEC)
  38. 14:56:09: ------------------------------------------
  39. 14:56:09: Using auxilary audio input: External Mic (IDT High Definition Audio CODEC)
  40. 14:56:10: Scene buffering time set to 700
  41. 14:56:11: Audio timestamp for device 'External Mic (IDT High Definition Audio CODEC)' was behind target timestamp by 159278774
  42. 14:56:33: Using Window Capture
  43. 14:56:40: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
  44. 14:56:40: Total frames rendered: 750, number of late frames: 1 (0.13%) (it's okay for some frames to be late)
  45. 14:56:40:
  46. 14:56:40: Profiler time results:
  47. 14:56:40:
  48. 14:56:40: ==============================================================
  49. 14:56:40: video thread frame - [100%] [avg time: 1.056 ms] [children: 32.7%] [unaccounted: 67.3%]
  50. 14:56:40: | scene->Preprocess - [25.6%] [avg time: 0.27 ms]
  51. 14:56:40: | GPU download and conversion - [7.1%] [avg time: 0.075 ms] [children: 6.63%] [unaccounted: 0.473%]
  52. 14:56:40: | | flush - [6.63%] [avg time: 0.07 ms]
  53. 14:56:40: ==============================================================
  54. 14:56:40:
  55. 14:56:40:
  56. 14:56:40: Profiler CPU results:
  57. 14:56:40:
  58. 14:56:40: ==============================================================
  59. 14:56:40: video thread frame - [cpu time: avg 0.145 ms, total 109.2 ms] [avg calls per frame: 1]
  60. 14:56:40: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  61. 14:56:40: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  62. 14:56:40: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  63. 14:56:40: ==============================================================
  64. 14:56:40:
  65. 14:56:40: =====Stream End: 2014-03-24, 14:56:40=================================================
  66. 14:56:41: =====Stream Start: 2014-03-24, 14:56:41===============================================
  67. 14:56:41: Multithreaded optimizations: On
  68. 14:56:41: Base resolution: 1366x768
  69. 14:56:41: Output resolution: 1364x768
  70. 14:56:41: ------------------------------------------
  71. 14:56:41: Loading up D3D10 on AMD Radeon HD 6620G (Adapter 1)...
  72. 14:56:41: ------------------------------------------
  73. 14:56:41: Audio Format: 48000 Hz
  74. 14:56:41: ------------------------------------------
  75. 14:56:41: Audio Channels: 2 Ch
  76. 14:56:41: Playback device {0.0.0.00000000}.{9da5f229-a370-4ebb-8f89-ed4d81d0234e}
  77. 14:56:41: ------------------------------------------
  78. 14:56:41: Using desktop audio input: Speakers and Headphones (IDT High Definition Audio CODEC)
  79. 14:56:41: ------------------------------------------
  80. 14:56:41: Using auxilary audio input: External Mic (IDT High Definition Audio CODEC)
  81. 14:56:42: ------------------------------------------
  82. 14:56:42: Audio Encoding: AAC
  83. 14:56:42: bitrate: 128
  84. 14:56:42: Using Window Capture
  85. 14:56:42: Scene buffering time set to 700
  86. 14:56:42: ------------------------------------------
  87. 14:56:42: Video Encoding: x264
  88. 14:56:42: fps: 25
  89. 14:56:42: width: 1364, height: 768
  90. 14:56:42: preset: veryfast
  91. 14:56:42: profile: main
  92. 14:56:42: keyint: 50
  93. 14:56:42: CBR: yes
  94. 14:56:42: CFR: yes
  95. 14:56:42: max bitrate: 3000
  96. 14:56:42: buffer size: 3500
  97. 14:56:42: ------------------------------------------
  98. 14:56:44: Using RTMP service: Twitch / Justin.tv
  99. 14:56:44: Server selection: rtmp://live.justin.tv/app
  100. 14:56:44: Interface: Realtek RTL8188CE 802.11b/g/n WiFi Adapter (802.11, 58 mbps)
  101. 14:56:44: Completed handshake with rtmp://live.justin.tv/app in 89 ms.
  102. 14:56:45: SO_SNDBUF was at 8192
  103. 14:56:45: SO_SNDBUF is now 65536
  104. 14:57:40: Total frames encoded: 1448, total frames duplicated: 2 (0.14%)
  105. 14:57:40: Total frames rendered: 1452, number of late frames: 1 (0.07%) (it's okay for some frames to be late)
  106. 14:57:41: RTMPPublisher::SocketLoop: Graceful loop exit
  107. 14:57:41: Average send payload: 8911 bytes, average send interval: 22 ms
  108. 14:57:41: Number of times waited to send: 0, Waited for a total of 0 bytes
  109. 14:57:41: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  110. 14:57:41: Number of bytes sent: 21299214
  111. 14:57:41:
  112. 14:57:41: Profiler time results:
  113. 14:57:41:
  114. 14:57:41: ==============================================================
  115. 14:57:41: video thread frame - [100%] [avg time: 4.642 ms] [children: 78.1%] [unaccounted: 21.9%]
  116. 14:57:41: | scene->Preprocess - [64.6%] [avg time: 3 ms]
  117. 14:57:41: | GPU download and conversion - [13.5%] [avg time: 0.626 ms] [children: 12.1%] [unaccounted: 1.36%]
  118. 14:57:41: | | flush - [10.8%] [avg time: 0.502 ms]
  119. 14:57:41: | | CopyResource - [0.711%] [avg time: 0.033 ms]
  120. 14:57:41: | | conversion to 4:2:0 - [0.603%] [avg time: 0.028 ms]
  121. 14:57:41: Convert444Threads - [100%] [avg time: 1.82 ms] [children: 99.1%] [unaccounted: 0.879%]
  122. 14:57:41: | Convert444toNV12 - [99.1%] [avg time: 1.804 ms]
  123. 14:57:41: encoder thread frame - [100%] [avg time: 3.447 ms] [children: 2.9%] [unaccounted: 97.1%]
  124. 14:57:41: | sending stuff out - [2.9%] [avg time: 0.1 ms]
  125. 14:57:41: ==============================================================
  126. 14:57:41:
  127. 14:57:41:
  128. 14:57:41: Profiler CPU results:
  129. 14:57:41:
  130. 14:57:41: ==============================================================
  131. 14:57:41: video thread frame - [cpu time: avg 1.815 ms, total 2636.42 ms] [avg calls per frame: 1]
  132. 14:57:41: | scene->Preprocess - [cpu time: avg 0.999 ms, total 1450.81 ms] [avg calls per frame: 1]
  133. 14:57:41: | GPU download and conversion - [cpu time: avg 0.118 ms, total 171.602 ms] [avg calls per frame: 1]
  134. 14:57:41: | | flush - [cpu time: avg 0.053 ms, total 78.001 ms] [avg calls per frame: 1]
  135. 14:57:41: | | CopyResource - [cpu time: avg 0.043 ms, total 62.4 ms] [avg calls per frame: 1]
  136. 14:57:41: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  137. 14:57:41: Convert444Threads - [cpu time: avg 1.586 ms, total 4539.63 ms] [avg calls per frame: 2]
  138. 14:57:41: | Convert444toNV12 - [cpu time: avg 1.575 ms, total 4508.43 ms] [avg calls per frame: 2]
  139. 14:57:41: encoder thread frame - [cpu time: avg 2.574 ms, total 3681.62 ms] [avg calls per frame: 1]
  140. 14:57:41: | sending stuff out - [cpu time: avg 0.065 ms, total 93.601 ms] [avg calls per frame: 1]
  141. 14:57:41: ==============================================================
  142. 14:57:41:
  143. 14:57:41: =====Stream End: 2014-03-24, 14:57:41=================================================
  144.  
  145.  
  146. Last game capture log:
  147. 2014-03-23, 14:30:51: we're booting up:
  148. 14:30:51: CaptureThread: attached to process javaw.exe
  149. 14:30:52: D3D9 Present
  150. 14:30:52: GL Present
  151. 14:30:52: (half life scientist) everything.. seems to be in order
  152. 14:31:32: SwapBuffers(1879118223) Called
  153. 14:31:32: setting up gl data
  154. 14:31:32: DoGLCPUHook: success
  155. 14:31:32: wglSwapBuffers(1879118223) Called
  156. 14:32:37: successfully capturing gl frames via RAM
  157. 14:32:44: stop requested, terminating gl capture
  158. 14:32:44: ---------------------- Cleared OpenGL Capture ----------------------
  159. 14:32:44: DoGLCPUHook: success
  160. 14:32:44: wglSwapBuffers(1879118223) Called
  161. 14:32:44: setting up gl data
  162. 14:32:44: SwapBuffers(1879118223) Called
  163. 14:32:44: successfully capturing gl frames via RAM
  164. 14:32:54: stop requested, terminating gl capture
  165. 14:32:54: ---------------------- Cleared OpenGL Capture ----------------------
  166. 14:32:54: DoGLCPUHook: success
  167. 14:32:54: wglSwapBuffers(1879118223) Called
  168. 14:32:54: setting up gl data
  169. 14:32:54: SwapBuffers(1879118223) Called
  170. 14:32:54: successfully capturing gl frames via RAM
  171. 14:33:00: stop requested, terminating gl capture
  172. 14:33:00: ---------------------- Cleared OpenGL Capture ----------------------
  173. 14:33:00: wglSwapBuffers(1879118223) Called
  174. 14:33:00: setting up gl data
  175. 14:33:00: SwapBuffers(1879118223) Called
  176. 14:33:01: DoGLCPUHook: success
  177. 14:33:01: successfully capturing gl frames via RAM
  178. 14:34:52: stop requested, terminating gl capture
  179. 14:34:52: ---------------------- Cleared OpenGL Capture ----------------------
  180. 14:34:52: DoGLCPUHook: success
  181. 14:34:52: wglSwapBuffers(1879118223) Called
  182. 14:34:52: setting up gl data
  183. 14:34:52: SwapBuffers(1879118223) Called
  184. 14:34:52: successfully capturing gl frames via RAM
  185. 14:36:43: stop requested, terminating gl capture
  186. 14:36:43: ---------------------- Cleared OpenGL Capture ----------------------
  187. 14:36:43: wglSwapBuffers(1879118223) Called
  188. 14:36:43: setting up gl data
  189. 14:36:43: SwapBuffers(1879118223) Called
  190. 14:36:45: DoGLCPUHook: success
  191. 14:36:45: successfully capturing gl frames via RAM
  192. 14:38:16: stop requested, terminating gl capture
  193. 14:38:16: ---------------------- Cleared OpenGL Capture ----------------------
  194. 14:38:16: wglSwapBuffers(1879118223) Called
  195. 14:38:16: setting up gl data
  196. 14:38:16: SwapBuffers(1879118223) Called
  197. 14:38:17: DoGLCPUHook: success
  198. 14:38:17: successfully capturing gl frames via RAM
  199. 15:00:08: stop requested, terminating gl capture
  200. 15:00:08: ---------------------- Cleared OpenGL Capture ----------------------
  201. 15:00:08: wglSwapBuffers(1879118223) Called
  202. 15:00:08: setting up gl data
  203. 15:00:08: SwapBuffers(1879118223) Called
  204. 21:02:38: wglDeleteContext Called
  205. 21:02:38: ---------------------- Cleared OpenGL Capture ----------------------
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