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- command /zacznij:
- trigger:
- if player has permission "zacznij.golem":
- if {zacznij.%player%} is true:
- send "&2[&6MSG&2] Zaznaczanie terenu jest juz wlaczone!" to player
- else:
- set {zacznij.%player%} to true
- send "&2[&6MSG&2] Wlaczyles zaznaczanie terenu!" to player
- command /zakoncz:
- trigger:
- if player has permission "zakoncz.golem":
- if {zacznij.%player%} is false:
- send "&2[&6MSG&2] Zaznaczanie terenu jest juz wylaczone!" to player
- else:
- set {zacznij.%player%} to false
- send "&2[&6MSG&2] Wylaczyles zaznaczanie terenu!" to player
- command /usun:
- trigger:
- if player has permission "usun.golem":
- delete {spawn::golemow::*}
- send "&2[&6MSG&2] Zresetowales miejsca w ktorych moge sie respic golemy!" to player
- command /test:
- trigger:
- if player has permission "test.golem":
- spawm iron golem at location of {spawn::golemow::*}
- on walk:
- if {zacznij.%player%} is true:
- add loction of event-block to {spawn::golemow::*}
- every 2 hours:
- spawm iron golem at location of {spawn::golemow::*}
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