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  1. 19:58:13: Open Broadcaster Software v0.624b - 64bit ( ^ω^)
  2. 19:58:13: -------------------------------
  3. 19:58:13: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
  4. 19:58:13: CPU Speed: 3497MHz
  5. 19:58:13: Physical Memory: 8130MB Total, 5202MB Free
  6. 19:58:13: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 19:58:13: monitor 1: pos={0, 0}, size={1280, 1024}
  8. 19:58:13: Windows Version: 6.1 Build 7601 S
  9. 19:58:13: Aero is Enabled
  10. 19:58:13: -------------------------------
  11. 19:58:13: OBS Modules:
  12. 19:58:13: Base Address Module
  13. 19:58:13: 000000003FB20000 OBS.exe
  14. 19:58:13: 00000000EFC00000 OBSApi.dll
  15. 19:58:13: 00000000F8A50000 DShowPlugin.dll
  16. 19:58:13: 00000000FBE90000 GraphicsCapture.dll
  17. 19:58:13: 00000000F8A10000 LolSceneSwitch.dll
  18. 19:58:13: 00000000FA940000 NoiseGate.dll
  19. 19:58:13: 00000000FAA60000 PSVPlugin.dll
  20. 19:58:13: ------------------------------------------
  21. 19:58:13: Adapter 1
  22. 19:58:13: Video Adapter: NVIDIA GeForce GTX 550 Ti
  23. 19:58:13: Video Adapter Dedicated Video Memory: 1040777216
  24. 19:58:13: Video Adapter Shared System Memory: 3221061632
  25. 19:58:13: Video Adapter Output 1: pos={0, 0}, size={1280, 1024}, attached=true
  26. 19:58:13: Using fixed low latency mode, factor 20
  27. 19:58:13: =====Stream Start: 2014-06-18, 19:58:13===============================================
  28. 19:58:13: Multithreaded optimizations: On
  29. 19:58:13: Base resolution: 1280x1024
  30. 19:58:13: Output resolution: 568x454
  31. 19:58:13: ------------------------------------------
  32. 19:58:13: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  33. 19:58:13: ------------------------------------------
  34. 19:58:13: Audio Format: 48000 Hz
  35. 19:58:13: ------------------------------------------
  36. 19:58:13: Audio Channels: 2 Ch
  37. 19:58:13: Playback device Default
  38. 19:58:13: ------------------------------------------
  39. 19:58:13: Using desktop audio input: Speakers (Realtek High Definition Audio)
  40. 19:58:13: Global Audio time adjust: 0
  41. 19:58:13: Using 5.1 speaker setup
  42. 19:58:13: ------------------------------------------
  43. 19:58:13: Audio Encoding: AAC
  44. 19:58:13: bitrate: 48
  45. 19:58:13: Using graphics capture
  46. 19:58:13: Using text output
  47. 19:58:13: Using text output
  48. 19:58:13: Using graphics capture
  49. 19:58:14: Using bitmap image
  50. 19:58:14: Trying to hook process: LolClient.exe
  51. 19:58:14: Scene buffering time set to 700
  52. 19:58:14: ------------------------------------------
  53. 19:58:14: Video Encoding: x264
  54. 19:58:14: fps: 20
  55. 19:58:14: width: 568, height: 454
  56. 19:58:14: preset: medium
  57. 19:58:14: profile: main
  58. 19:58:14: keyint: 40
  59. 19:58:14: CBR: yes
  60. 19:58:14: CFR: yes
  61. 19:58:14: max bitrate: 425
  62. 19:58:14: buffer size: 425
  63. 19:58:14: ------------------------------------------
  64. 19:58:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  65. 19:58:14: New Scene
  66. 19:58:14: Using text output
  67. 19:58:14: Using graphics capture
  68. 19:58:14: Using bitmap image
  69. 19:58:14: Trying to hook process: League of Legends.exe
  70. 19:58:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  71. 19:58:14: New Scene
  72. 19:58:14: Using graphics capture
  73. 19:58:14: Using bitmap image
  74. 19:58:14: Trying to hook process: League of Legends.exe
  75. 19:58:14: SharedTexCapture hooked
  76. 19:58:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  77. 19:58:15: New Scene
  78. 19:58:15: Using graphics capture
  79. 19:58:15: Trying to hook process: League of Legends.exe
  80. 19:58:15: SharedTexCapture hooked
  81. 19:58:18: Using RTMP service: Twitch / Justin.tv
  82. 19:58:18: Server selection: rtmp://live-lax.justin.tv/app
  83. 19:58:18: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  84. 19:58:18: Completed handshake with rtmp://live-lax.justin.tv/app in 125 ms.
  85. 19:58:18: SO_SNDBUF was at 8192
  86. 19:58:18: SO_SNDBUF is now 65536
  87. 19:59:34: Total frames encoded: 1598, total frames duplicated: 0 (0.00%)
  88. 19:59:34: Total frames rendered: 1601, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  89. 19:59:35: RTMPPublisher::SocketLoop: Graceful loop exit
  90. 19:59:35: Average send payload: 2714 bytes, average send interval: 50 ms
  91. 19:59:35: Number of times waited to send: 0, Waited for a total of 0 bytes
  92. 19:59:35: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  93. 19:59:35: Number of bytes sent: 4014444
  94. 19:59:35:
  95. 19:59:35: Profiler time results:
  96. 19:59:35:
  97. 19:59:35: ==============================================================
  98. 19:59:35: video thread frame - [100%] [avg time: 1.563 ms] [children: 64.2%] [unaccounted: 35.8%]
  99. 19:59:35: | scene->Preprocess - [0.064%] [avg time: 0.001 ms]
  100. 19:59:35: | GPU download and conversion - [64.2%] [avg time: 1.003 ms] [children: 6.85%] [unaccounted: 57.3%]
  101. 19:59:35: | | flush - [5.57%] [avg time: 0.087 ms]
  102. 19:59:35: | | CopyResource - [0.64%] [avg time: 0.01 ms]
  103. 19:59:35: | | conversion to 4:2:0 - [0.64%] [avg time: 0.01 ms]
  104. 19:59:35: Convert444Threads - [100%] [avg time: 0.216 ms] [children: 98.6%] [unaccounted: 1.39%]
  105. 19:59:35: | Convert444toNV12 - [98.6%] [avg time: 0.213 ms]
  106. 19:59:35: encoder thread frame - [100%] [avg time: 0.442 ms] [children: 4.75%] [unaccounted: 95.2%]
  107. 19:59:35: | sending stuff out - [4.75%] [avg time: 0.021 ms]
  108. 19:59:35: ==============================================================
  109. 19:59:35:
  110. 19:59:35:
  111. 19:59:35: Profiler CPU results:
  112. 19:59:35:
  113. 19:59:35: ==============================================================
  114. 19:59:35: video thread frame - [cpu time: avg 1.071 ms, total 1716.01 ms] [avg calls per frame: 1]
  115. 19:59:35: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  116. 19:59:35: | GPU download and conversion - [cpu time: avg 1.032 ms, total 1653.61 ms] [avg calls per frame: 1]
  117. 19:59:35: | | flush - [cpu time: avg 0.068 ms, total 109.203 ms] [avg calls per frame: 1]
  118. 19:59:35: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  119. 19:59:35: | | conversion to 4:2:0 - [cpu time: avg 0.009 ms, total 15.6 ms] [avg calls per frame: 1]
  120. 19:59:35: Convert444Threads - [cpu time: avg 0.216 ms, total 686.404 ms] [avg calls per frame: 2]
  121. 19:59:35: | Convert444toNV12 - [cpu time: avg 0.211 ms, total 670.804 ms] [avg calls per frame: 2]
  122. 19:59:35: encoder thread frame - [cpu time: avg 0.019 ms, total 31.2 ms] [avg calls per frame: 1]
  123. 19:59:35: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  124. 19:59:35: ==============================================================
  125. 19:59:35:
  126. 19:59:35: =====Stream End: 2014-06-18, 19:59:35=================================================
  127. 19:59:41: Settings::Video: Enabling Aero
  128. 19:59:46: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  129. 19:59:46: CUDA loaded successfully
  130. 19:59:46: 1 CUDA capable devices found
  131. 19:59:46: [ GPU #0 - < GeForce GTX 550 Ti > has Compute SM 2.1, NVENC Not Available ]
  132. 19:59:46: No NVENC capable devices found
  133. 19:59:57: Settings::Video: Enabling Aero
  134. 19:59:58: Using fixed low latency mode, factor 20
  135. 19:59:58: =====Stream Start: 2014-06-18, 19:59:58===============================================
  136. 19:59:58: Multithreaded optimizations: On
  137. 19:59:58: Base resolution: 1280x1024
  138. 19:59:58: Output resolution: 568x454
  139. 19:59:58: ------------------------------------------
  140. 19:59:58: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  141. 19:59:58: ------------------------------------------
  142. 19:59:58: Audio Format: 48000 Hz
  143. 19:59:58: ------------------------------------------
  144. 19:59:58: Audio Channels: 2 Ch
  145. 19:59:58: Playback device Default
  146. 19:59:58: ------------------------------------------
  147. 19:59:58: Using desktop audio input: Speakers (Realtek High Definition Audio)
  148. 19:59:58: Global Audio time adjust: 0
  149. 19:59:58: Using 5.1 speaker setup
  150. 19:59:58: ------------------------------------------
  151. 19:59:58: Audio Encoding: AAC
  152. 19:59:58: bitrate: 48
  153. 19:59:58: Using graphics capture
  154. 19:59:58: Trying to hook process: League of Legends.exe
  155. 19:59:58: Scene buffering time set to 700
  156. 19:59:58: ------------------------------------------
  157. 19:59:58: Video Encoding: x264
  158. 19:59:58: fps: 20
  159. 19:59:58: width: 568, height: 454
  160. 19:59:58: preset: medium
  161. 19:59:58: profile: main
  162. 19:59:58: keyint: 40
  163. 19:59:58: CBR: yes
  164. 19:59:58: CFR: yes
  165. 19:59:58: max bitrate: 425
  166. 19:59:58: buffer size: 425
  167. 19:59:58: ------------------------------------------
  168. 19:59:58: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  169. 19:59:58: New Scene
  170. 19:59:58: Using text output
  171. 19:59:58: Using graphics capture
  172. 19:59:58: Using bitmap image
  173. 19:59:58: Trying to hook process: League of Legends.exe
  174. 19:59:58: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  175. 19:59:58: New Scene
  176. 19:59:58: Using graphics capture
  177. 19:59:58: Using bitmap image
  178. 19:59:58: Trying to hook process: League of Legends.exe
  179. 19:59:58: SharedTexCapture hooked
  180. 19:59:59: Total frames encoded: 1, total frames duplicated: 0 (0.00%)
  181. 19:59:59: Total frames rendered: 19, number of late frames: 1 (5.26%) (it's okay for some frames to be late)
  182. 19:59:59: Number of times waited to send: 0, Waited for a total of 0 bytes
  183. 19:59:59: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  184. 19:59:59: Number of bytes sent: 0
  185. 19:59:59:
  186. 19:59:59: Profiler time results:
  187. 19:59:59:
  188. 19:59:59: ==============================================================
  189. 19:59:59: video thread frame - [100%] [avg time: 1.856 ms] [children: 5.66%] [unaccounted: 94.3%]
  190. 19:59:59: | scene->Preprocess - [0.0539%] [avg time: 0.001 ms]
  191. 19:59:59: | GPU download and conversion - [5.6%] [avg time: 0.104 ms] [children: 6.52%] [unaccounted: -0.916%]
  192. 19:59:59: | | flush - [5.06%] [avg time: 0.094 ms]
  193. 19:59:59: | | CopyResource - [0.485%] [avg time: 0.009 ms]
  194. 19:59:59: | | conversion to 4:2:0 - [0.97%] [avg time: 0.018 ms]
  195. 19:59:59: Convert444Threads - [100%] [avg time: 0.351 ms] [children: 99.1%] [unaccounted: 0.855%]
  196. 19:59:59: | Convert444toNV12 - [99.1%] [avg time: 0.348 ms]
  197. 19:59:59: encoder thread frame - [100%] [avg time: 0.17 ms] [children: 0%] [unaccounted: 100%]
  198. 19:59:59: | sending stuff out - [0%] [avg time: 0 ms]
  199. 19:59:59: ==============================================================
  200. 19:59:59:
  201. 19:59:59:
  202. 19:59:59: Profiler CPU results:
  203. 19:59:59:
  204. 19:59:59: ==============================================================
  205. 19:59:59: video thread frame - [cpu time: avg 0.821 ms, total 15.6 ms] [avg calls per frame: 1]
  206. 19:59:59: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  207. 19:59:59: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  208. 19:59:59: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  209. 19:59:59: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  210. 19:59:59: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  211. 19:59:59: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
  212. 19:59:59: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
  213. 19:59:59: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  214. 19:59:59: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  215. 19:59:59: ==============================================================
  216. 19:59:59:
  217. 19:59:59: =====Stream End: 2014-06-18, 19:59:59=================================================
  218. 20:00:00: Using fixed low latency mode, factor 20
  219. 20:00:00: =====Stream Start: 2014-06-18, 20:00:00===============================================
  220. 20:00:00: Multithreaded optimizations: On
  221. 20:00:00: Base resolution: 1280x1024
  222. 20:00:00: Output resolution: 568x454
  223. 20:00:00: ------------------------------------------
  224. 20:00:00: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  225. 20:00:00: ------------------------------------------
  226. 20:00:00: Audio Format: 48000 Hz
  227. 20:00:00: ------------------------------------------
  228. 20:00:00: Audio Channels: 2 Ch
  229. 20:00:00: Playback device Default
  230. 20:00:00: ------------------------------------------
  231. 20:00:00: Using desktop audio input: Speakers (Realtek High Definition Audio)
  232. 20:00:00: Global Audio time adjust: 0
  233. 20:00:00: Using 5.1 speaker setup
  234. 20:00:00: ------------------------------------------
  235. 20:00:00: Audio Encoding: AAC
  236. 20:00:00: bitrate: 48
  237. 20:00:00: Using graphics capture
  238. 20:00:00: Using bitmap image
  239. 20:00:00: Trying to hook process: League of Legends.exe
  240. 20:00:00: Scene buffering time set to 700
  241. 20:00:00: ------------------------------------------
  242. 20:00:00: Video Encoding: x264
  243. 20:00:00: fps: 20
  244. 20:00:00: width: 568, height: 454
  245. 20:00:00: preset: medium
  246. 20:00:00: profile: main
  247. 20:00:00: keyint: 40
  248. 20:00:00: CBR: yes
  249. 20:00:00: CFR: yes
  250. 20:00:00: max bitrate: 425
  251. 20:00:00: buffer size: 425
  252. 20:00:00: ------------------------------------------
  253. 20:00:00: SharedTexCapture hooked
  254. 20:00:00: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  255. 20:00:00: New Scene
  256. 20:00:00: Using text output
  257. 20:00:00: Using graphics capture
  258. 20:00:00: Using bitmap image
  259. 20:00:00: Trying to hook process: League of Legends.exe
  260. 20:00:00: SharedTexCapture hooked
  261. 20:00:01: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  262. 20:00:01: New Scene
  263. 20:00:01: Using graphics capture
  264. 20:00:01: Trying to hook process: League of Legends.exe
  265. 20:00:01: SharedTexCapture hooked
  266. 20:00:04: Using RTMP service: Twitch / Justin.tv
  267. 20:00:04: Server selection: rtmp://live-lax.justin.tv/app
  268. 20:00:04: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  269. 20:00:04: Completed handshake with rtmp://live-lax.justin.tv/app in 127 ms.
  270. 20:00:05: SO_SNDBUF was at 8192
  271. 20:00:05: SO_SNDBUF is now 65536
  272. 20:01:00: Settings::Video: Enabling Aero
  273. 20:01:04: Total frames encoded: 1274, total frames duplicated: 0 (0.00%)
  274. 20:01:04: Total frames rendered: 1278, number of late frames: 1 (0.08%) (it's okay for some frames to be late)
  275. 20:01:05: RTMPPublisher::SocketLoop: Graceful loop exit
  276. 20:01:05: Average send payload: 2720 bytes, average send interval: 50 ms
  277. 20:01:05: Number of times waited to send: 0, Waited for a total of 0 bytes
  278. 20:01:05: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  279. 20:01:05: Number of bytes sent: 3153327
  280. 20:01:05:
  281. 20:01:05: Profiler time results:
  282. 20:01:05:
  283. 20:01:05: ==============================================================
  284. 20:01:05: video thread frame - [100%] [avg time: 1.659 ms] [children: 66.5%] [unaccounted: 33.5%]
  285. 20:01:05: | scene->Preprocess - [0.241%] [avg time: 0.004 ms]
  286. 20:01:05: | GPU download and conversion - [66.3%] [avg time: 1.1 ms] [children: 7.47%] [unaccounted: 58.8%]
  287. 20:01:05: | | flush - [5.42%] [avg time: 0.09 ms]
  288. 20:01:05: | | CopyResource - [0.603%] [avg time: 0.01 ms]
  289. 20:01:05: | | conversion to 4:2:0 - [1.45%] [avg time: 0.024 ms]
  290. 20:01:05: Convert444Threads - [100%] [avg time: 0.221 ms] [children: 98.2%] [unaccounted: 1.81%]
  291. 20:01:05: | Convert444toNV12 - [98.2%] [avg time: 0.217 ms]
  292. 20:01:05: encoder thread frame - [100%] [avg time: 0.514 ms] [children: 5.06%] [unaccounted: 94.9%]
  293. 20:01:05: | sending stuff out - [5.06%] [avg time: 0.026 ms]
  294. 20:01:05: ==============================================================
  295. 20:01:05:
  296. 20:01:05:
  297. 20:01:05: Profiler CPU results:
  298. 20:01:05:
  299. 20:01:05: ==============================================================
  300. 20:01:05: video thread frame - [cpu time: avg 1.22 ms, total 1560.01 ms] [avg calls per frame: 1]
  301. 20:01:05: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  302. 20:01:05: | GPU download and conversion - [cpu time: avg 1.123 ms, total 1435.21 ms] [avg calls per frame: 1]
  303. 20:01:05: | | flush - [cpu time: avg 0.073 ms, total 93.6 ms] [avg calls per frame: 1]
  304. 20:01:05: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  305. 20:01:05: | | conversion to 4:2:0 - [cpu time: avg 0.012 ms, total 15.6 ms] [avg calls per frame: 1]
  306. 20:01:05: Convert444Threads - [cpu time: avg 0.21 ms, total 530.402 ms] [avg calls per frame: 2]
  307. 20:01:05: | Convert444toNV12 - [cpu time: avg 0.21 ms, total 530.402 ms] [avg calls per frame: 2]
  308. 20:01:05: encoder thread frame - [cpu time: avg 0.049 ms, total 62.4 ms] [avg calls per frame: 1]
  309. 20:01:05: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  310. 20:01:05: ==============================================================
  311. 20:01:05:
  312. 20:01:05: =====Stream End: 2014-06-18, 20:01:05=================================================
  313. 20:01:05: Using fixed low latency mode, factor 20
  314. 20:01:05: =====Stream Start: 2014-06-18, 20:01:05===============================================
  315. 20:01:05: Multithreaded optimizations: On
  316. 20:01:05: Base resolution: 1280x1024
  317. 20:01:05: Output resolution: 512x408
  318. 20:01:05: ------------------------------------------
  319. 20:01:05: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  320. 20:01:05: ------------------------------------------
  321. 20:01:05: Audio Format: 48000 Hz
  322. 20:01:05: ------------------------------------------
  323. 20:01:05: Audio Channels: 2 Ch
  324. 20:01:05: Playback device Default
  325. 20:01:05: ------------------------------------------
  326. 20:01:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
  327. 20:01:05: Global Audio time adjust: 0
  328. 20:01:05: Using 5.1 speaker setup
  329. 20:01:05: ------------------------------------------
  330. 20:01:05: Audio Encoding: AAC
  331. 20:01:05: bitrate: 48
  332. 20:01:05: Using graphics capture
  333. 20:01:05: Trying to hook process: League of Legends.exe
  334. 20:01:05: Scene buffering time set to 700
  335. 20:01:05: ------------------------------------------
  336. 20:01:05: Video Encoding: x264
  337. 20:01:05: fps: 20
  338. 20:01:05: width: 512, height: 408
  339. 20:01:05: preset: medium
  340. 20:01:05: profile: main
  341. 20:01:05: keyint: 40
  342. 20:01:05: CBR: yes
  343. 20:01:05: CFR: yes
  344. 20:01:05: max bitrate: 425
  345. 20:01:05: buffer size: 425
  346. 20:01:05: ------------------------------------------
  347. 20:01:05: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  348. 20:01:05: New Scene
  349. 20:01:05: Using text output
  350. 20:01:05: Using graphics capture
  351. 20:01:05: Using bitmap image
  352. 20:01:06: Trying to hook process: League of Legends.exe
  353. 20:01:06: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  354. 20:01:06: New Scene
  355. 20:01:06: Using graphics capture
  356. 20:01:06: Using bitmap image
  357. 20:01:06: Trying to hook process: League of Legends.exe
  358. 20:01:06: SharedTexCapture hooked
  359. 20:01:07: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  360. 20:01:07: New Scene
  361. 20:01:07: Using graphics capture
  362. 20:01:07: Trying to hook process: League of Legends.exe
  363. 20:01:07: SharedTexCapture hooked
  364. 20:01:10: Using RTMP service: Twitch / Justin.tv
  365. 20:01:10: Server selection: rtmp://live-lax.justin.tv/app
  366. 20:01:10: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  367. 20:01:10: Completed handshake with rtmp://live-lax.justin.tv/app in 159 ms.
  368. 20:01:11: SO_SNDBUF was at 8192
  369. 20:01:11: SO_SNDBUF is now 65536
  370. 20:02:36: Total frames encoded: 1786, total frames duplicated: 0 (0.00%)
  371. 20:02:36: Total frames rendered: 1790, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
  372. 20:02:36: RTMPPublisher::SocketLoop: Graceful loop exit
  373. 20:02:36: Average send payload: 2716 bytes, average send interval: 50 ms
  374. 20:02:36: Number of times waited to send: 0, Waited for a total of 0 bytes
  375. 20:02:36: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  376. 20:02:36: Number of bytes sent: 4527895
  377. 20:02:36:
  378. 20:02:36: Profiler time results:
  379. 20:02:36:
  380. 20:02:36: ==============================================================
  381. 20:02:36: video thread frame - [100%] [avg time: 1.711 ms] [children: 66.7%] [unaccounted: 33.3%]
  382. 20:02:36: | scene->Preprocess - [0.0584%] [avg time: 0.001 ms]
  383. 20:02:36: | GPU download and conversion - [66.7%] [avg time: 1.141 ms] [children: 6.02%] [unaccounted: 60.7%]
  384. 20:02:36: | | flush - [4.85%] [avg time: 0.083 ms]
  385. 20:02:36: | | CopyResource - [0.584%] [avg time: 0.01 ms]
  386. 20:02:36: | | conversion to 4:2:0 - [0.584%] [avg time: 0.01 ms]
  387. 20:02:36: Convert444Threads - [100%] [avg time: 0.179 ms] [children: 98.3%] [unaccounted: 1.68%]
  388. 20:02:36: | Convert444toNV12 - [98.3%] [avg time: 0.176 ms]
  389. 20:02:36: encoder thread frame - [100%] [avg time: 0.404 ms] [children: 5.2%] [unaccounted: 94.8%]
  390. 20:02:36: | sending stuff out - [5.2%] [avg time: 0.021 ms]
  391. 20:02:36: ==============================================================
  392. 20:02:36:
  393. 20:02:36:
  394. 20:02:36: Profiler CPU results:
  395. 20:02:36:
  396. 20:02:36: ==============================================================
  397. 20:02:36: video thread frame - [cpu time: avg 1.246 ms, total 2230.81 ms] [avg calls per frame: 1]
  398. 20:02:36: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  399. 20:02:36: | GPU download and conversion - [cpu time: avg 1.176 ms, total 2106.01 ms] [avg calls per frame: 1]
  400. 20:02:36: | | flush - [cpu time: avg 0.078 ms, total 140.4 ms] [avg calls per frame: 1]
  401. 20:02:36: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  402. 20:02:36: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  403. 20:02:36: Convert444Threads - [cpu time: avg 0.158 ms, total 561.602 ms] [avg calls per frame: 2]
  404. 20:02:36: | Convert444toNV12 - [cpu time: avg 0.153 ms, total 546.002 ms] [avg calls per frame: 2]
  405. 20:02:36: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  406. 20:02:36: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  407. 20:02:36: ==============================================================
  408. 20:02:36:
  409. 20:02:36: =====Stream End: 2014-06-18, 20:02:36=================================================
  410. 20:02:36: Using fixed low latency mode, factor 20
  411. 20:02:36: =====Stream Start: 2014-06-18, 20:02:36===============================================
  412. 20:02:36: Multithreaded optimizations: On
  413. 20:02:36: Base resolution: 1280x1024
  414. 20:02:36: Output resolution: 512x408
  415. 20:02:36: ------------------------------------------
  416. 20:02:36: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  417. 20:02:36: ------------------------------------------
  418. 20:02:36: Audio Format: 48000 Hz
  419. 20:02:36: ------------------------------------------
  420. 20:02:36: Audio Channels: 2 Ch
  421. 20:02:36: Playback device Default
  422. 20:02:36: ------------------------------------------
  423. 20:02:36: Using desktop audio input: Speakers (Realtek High Definition Audio)
  424. 20:02:36: Global Audio time adjust: 0
  425. 20:02:36: Using 5.1 speaker setup
  426. 20:02:36: ------------------------------------------
  427. 20:02:36: Audio Encoding: AAC
  428. 20:02:36: bitrate: 48
  429. 20:02:36: Using graphics capture
  430. 20:02:36: Trying to hook process: League of Legends.exe
  431. 20:02:36: Scene buffering time set to 700
  432. 20:02:37: ------------------------------------------
  433. 20:02:37: Video Encoding: x264
  434. 20:02:37: fps: 20
  435. 20:02:37: width: 512, height: 408
  436. 20:02:37: preset: medium
  437. 20:02:37: profile: main
  438. 20:02:37: keyint: 40
  439. 20:02:37: CBR: yes
  440. 20:02:37: CFR: yes
  441. 20:02:37: max bitrate: 425
  442. 20:02:37: buffer size: 425
  443. 20:02:37: ------------------------------------------
  444. 20:02:37: SharedTexCapture hooked
  445. 20:02:37: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  446. 20:02:37: New Scene
  447. 20:02:37: Using text output
  448. 20:02:37: Using graphics capture
  449. 20:02:37: Using bitmap image
  450. 20:02:37: Trying to hook process: League of Legends.exe
  451. 20:02:37: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  452. 20:02:37: New Scene
  453. 20:02:37: Using graphics capture
  454. 20:02:37: Using bitmap image
  455. 20:02:37: Trying to hook process: League of Legends.exe
  456. 20:02:37: SharedTexCapture hooked
  457. 20:02:37: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  458. 20:02:37: New Scene
  459. 20:02:37: Using graphics capture
  460. 20:02:37: Trying to hook process: League of Legends.exe
  461. 20:02:37: SharedTexCapture hooked
  462. 20:02:41: Using RTMP service: Twitch / Justin.tv
  463. 20:02:41: Server selection: rtmp://live-lax.justin.tv/app
  464. 20:02:41: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  465. 20:02:41: Completed handshake with rtmp://live-lax.justin.tv/app in 126 ms.
  466. 20:02:41: SO_SNDBUF was at 8192
  467. 20:02:41: SO_SNDBUF is now 65536
  468. 20:03:34: Total frames encoded: 1138, total frames duplicated: 0 (0.00%)
  469. 20:03:34: Total frames rendered: 1142, number of late frames: 1 (0.09%) (it's okay for some frames to be late)
  470. 20:03:35: RTMPPublisher::SocketLoop: Graceful loop exit
  471. 20:03:35: Average send payload: 2719 bytes, average send interval: 50 ms
  472. 20:03:35: Number of times waited to send: 0, Waited for a total of 0 bytes
  473. 20:03:35: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  474. 20:03:35: Number of bytes sent: 2800924
  475. 20:03:35:
  476. 20:03:35: Profiler time results:
  477. 20:03:35:
  478. 20:03:35: ==============================================================
  479. 20:03:35: video thread frame - [100%] [avg time: 1.565 ms] [children: 60.6%] [unaccounted: 39.4%]
  480. 20:03:35: | scene->Preprocess - [0.0639%] [avg time: 0.001 ms]
  481. 20:03:35: | GPU download and conversion - [60.5%] [avg time: 0.947 ms] [children: 7.67%] [unaccounted: 52.8%]
  482. 20:03:35: | | flush - [5.43%] [avg time: 0.085 ms]
  483. 20:03:35: | | CopyResource - [0.703%] [avg time: 0.011 ms]
  484. 20:03:35: | | conversion to 4:2:0 - [1.53%] [avg time: 0.024 ms]
  485. 20:03:35: Convert444Threads - [100%] [avg time: 0.196 ms] [children: 98%] [unaccounted: 2.04%]
  486. 20:03:35: | Convert444toNV12 - [98%] [avg time: 0.192 ms]
  487. 20:03:35: encoder thread frame - [100%] [avg time: 0.38 ms] [children: 3.95%] [unaccounted: 96.1%]
  488. 20:03:35: | sending stuff out - [3.95%] [avg time: 0.015 ms]
  489. 20:03:35: ==============================================================
  490. 20:03:35:
  491. 20:03:35:
  492. 20:03:35: Profiler CPU results:
  493. 20:03:35:
  494. 20:03:35: ==============================================================
  495. 20:03:35: video thread frame - [cpu time: avg 1.038 ms, total 1185.61 ms] [avg calls per frame: 1]
  496. 20:03:35: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  497. 20:03:35: | GPU download and conversion - [cpu time: avg 0.901 ms, total 1029.61 ms] [avg calls per frame: 1]
  498. 20:03:35: | | flush - [cpu time: avg 0.054 ms, total 62.401 ms] [avg calls per frame: 1]
  499. 20:03:35: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  500. 20:03:35: | | conversion to 4:2:0 - [cpu time: avg 0.013 ms, total 15.6 ms] [avg calls per frame: 1]
  501. 20:03:35: Convert444Threads - [cpu time: avg 0.117 ms, total 265.201 ms] [avg calls per frame: 2]
  502. 20:03:35: | Convert444toNV12 - [cpu time: avg 0.117 ms, total 265.201 ms] [avg calls per frame: 2]
  503. 20:03:35: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  504. 20:03:35: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  505. 20:03:35: ==============================================================
  506. 20:03:35:
  507. 20:03:35: =====Stream End: 2014-06-18, 20:03:35=================================================
  508. 20:03:41: Settings::Video: Enabling Aero
  509. 20:03:48: Using fixed low latency mode, factor 20
  510. 20:03:48: =====Stream Start: 2014-06-18, 20:03:48===============================================
  511. 20:03:48: Multithreaded optimizations: On
  512. 20:03:48: Base resolution: 1280x1024
  513. 20:03:48: Output resolution: 464x372
  514. 20:03:48: ------------------------------------------
  515. 20:03:48: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  516. 20:03:48: ------------------------------------------
  517. 20:03:48: Audio Format: 48000 Hz
  518. 20:03:48: ------------------------------------------
  519. 20:03:48: Audio Channels: 2 Ch
  520. 20:03:48: Playback device Default
  521. 20:03:48: ------------------------------------------
  522. 20:03:48: Using desktop audio input: Speakers (Realtek High Definition Audio)
  523. 20:03:48: Global Audio time adjust: 0
  524. 20:03:48: Using 5.1 speaker setup
  525. 20:03:48: ------------------------------------------
  526. 20:03:48: Audio Encoding: AAC
  527. 20:03:48: bitrate: 48
  528. 20:03:48: Using graphics capture
  529. 20:03:48: Trying to hook process: League of Legends.exe
  530. 20:03:48: Scene buffering time set to 700
  531. 20:03:48: ------------------------------------------
  532. 20:03:48: Video Encoding: x264
  533. 20:03:48: fps: 20
  534. 20:03:48: width: 464, height: 372
  535. 20:03:48: preset: medium
  536. 20:03:48: profile: main
  537. 20:03:48: keyint: 40
  538. 20:03:48: CBR: yes
  539. 20:03:48: CFR: yes
  540. 20:03:48: max bitrate: 425
  541. 20:03:48: buffer size: 425
  542. 20:03:48: ------------------------------------------
  543. 20:03:48: SharedTexCapture hooked
  544. 20:03:48: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  545. 20:03:48: New Scene
  546. 20:03:48: Using text output
  547. 20:03:48: Using graphics capture
  548. 20:03:48: Using bitmap image
  549. 20:03:48: Trying to hook process: League of Legends.exe
  550. 20:03:48: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  551. 20:03:48: New Scene
  552. 20:03:48: Using graphics capture
  553. 20:03:48: Using bitmap image
  554. 20:03:48: Trying to hook process: League of Legends.exe
  555. 20:03:48: SharedTexCapture hooked
  556. 20:03:49: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  557. 20:03:49: New Scene
  558. 20:03:49: Using graphics capture
  559. 20:03:49: Trying to hook process: League of Legends.exe
  560. 20:03:49: SharedTexCapture hooked
  561. 20:03:52: Using RTMP service: Twitch / Justin.tv
  562. 20:03:52: Server selection: rtmp://live-lax.justin.tv/app
  563. 20:03:52: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  564. 20:03:53: Completed handshake with rtmp://live-lax.justin.tv/app in 128 ms.
  565. 20:03:53: SO_SNDBUF was at 8192
  566. 20:03:53: SO_SNDBUF is now 65536
  567. 20:05:55: Exit signal received, terminating capture
  568. 20:05:56: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  569. 20:05:56: New Scene
  570. 20:05:56: Using graphics capture
  571. 20:05:56: Using text output
  572. 20:05:56: Using text output
  573. 20:05:56: Using graphics capture
  574. 20:05:56: Using bitmap image
  575. 20:05:56: Trying to hook process: LolClient.exe
  576. 20:05:56: SharedTexCapture hooked
  577. 20:06:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  578. 20:06:09: New Scene
  579. 20:06:09: Using text output
  580. 20:06:09: Using graphics capture
  581. 20:06:09: Using bitmap image
  582. 20:06:09: Trying to hook process: League of Legends.exe
  583. 20:06:11: SharedTexCapture hooked
  584. 20:06:32: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  585. 20:06:32: New Scene
  586. 20:06:32: Using graphics capture
  587. 20:06:32: Using bitmap image
  588. 20:06:32: Trying to hook process: League of Legends.exe
  589. 20:06:32: SharedTexCapture hooked
  590. 20:07:19: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  591. 20:07:19: New Scene
  592. 20:07:19: Using graphics capture
  593. 20:07:19: Trying to hook process: League of Legends.exe
  594. 20:07:19: SharedTexCapture hooked
  595. 20:07:54: Exit signal received, terminating capture
  596. 20:07:54: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  597. 20:07:54: New Scene
  598. 20:07:54: Using graphics capture
  599. 20:07:54: Using text output
  600. 20:07:54: Using text output
  601. 20:07:54: Using graphics capture
  602. 20:07:54: Using bitmap image
  603. 20:07:54: Trying to hook process: LolClient.exe
  604. 20:07:54: SharedTexCapture hooked
  605. 20:08:10: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  606. 20:08:10: New Scene
  607. 20:08:10: Using text output
  608. 20:08:10: Using graphics capture
  609. 20:08:10: Using bitmap image
  610. 20:08:10: Trying to hook process: League of Legends.exe
  611. 20:08:11: SharedTexCapture hooked
  612. 20:08:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  613. 20:08:30: New Scene
  614. 20:08:30: Using graphics capture
  615. 20:08:30: Using bitmap image
  616. 20:08:30: Trying to hook process: League of Legends.exe
  617. 20:08:30: SharedTexCapture hooked
  618. 20:10:11: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  619. 20:10:11: New Scene
  620. 20:10:11: Using graphics capture
  621. 20:10:11: Trying to hook process: League of Legends.exe
  622. 20:10:11: SharedTexCapture hooked
  623. 20:12:22: Settings::Video: Enabling Aero
  624. 20:12:26: Total frames encoded: 10353, total frames duplicated: 5 (0.05%)
  625. 20:12:26: Total frames rendered: 10357, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
  626. 20:12:27: RTMPPublisher::SocketLoop: Graceful loop exit
  627. 20:12:27: Average send payload: 2709 bytes, average send interval: 50 ms
  628. 20:12:27: Number of times waited to send: 0, Waited for a total of 0 bytes
  629. 20:12:27: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  630. 20:12:27: Number of bytes sent: 27749576
  631. 20:12:27:
  632. 20:12:27: Profiler time results:
  633. 20:12:27:
  634. 20:12:27: ==============================================================
  635. 20:12:27: video thread frame - [100%] [avg time: 1.55 ms] [children: 62.8%] [unaccounted: 37.2%]
  636. 20:12:27: | scene->Preprocess - [0.129%] [avg time: 0.002 ms]
  637. 20:12:27: | GPU download and conversion - [62.6%] [avg time: 0.971 ms] [children: 7.48%] [unaccounted: 55.2%]
  638. 20:12:27: | | flush - [5.55%] [avg time: 0.086 ms]
  639. 20:12:27: | | CopyResource - [0.774%] [avg time: 0.012 ms]
  640. 20:12:27: | | conversion to 4:2:0 - [1.16%] [avg time: 0.018 ms]
  641. 20:12:27: Convert444Threads - [100%] [avg time: 0.157 ms] [children: 98.1%] [unaccounted: 1.91%]
  642. 20:12:27: | Convert444toNV12 - [98.1%] [avg time: 0.154 ms]
  643. 20:12:27: encoder thread frame - [100%] [avg time: 0.375 ms] [children: 6.93%] [unaccounted: 93.1%]
  644. 20:12:27: | sending stuff out - [6.93%] [avg time: 0.026 ms]
  645. 20:12:27: ==============================================================
  646. 20:12:27:
  647. 20:12:27:
  648. 20:12:27: Profiler CPU results:
  649. 20:12:27:
  650. 20:12:27: ==============================================================
  651. 20:12:27: video thread frame - [cpu time: avg 0.968 ms, total 10030.9 ms] [avg calls per frame: 1]
  652. 20:12:27: | scene->Preprocess - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
  653. 20:12:27: | GPU download and conversion - [cpu time: avg 0.87 ms, total 9016.86 ms] [avg calls per frame: 1]
  654. 20:12:27: | | flush - [cpu time: avg 0.076 ms, total 795.604 ms] [avg calls per frame: 1]
  655. 20:12:27: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  656. 20:12:27: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
  657. 20:12:27: Convert444Threads - [cpu time: avg 0.163 ms, total 3385.22 ms] [avg calls per frame: 2]
  658. 20:12:27: | Convert444toNV12 - [cpu time: avg 0.161 ms, total 3338.42 ms] [avg calls per frame: 2]
  659. 20:12:27: encoder thread frame - [cpu time: avg 0.003 ms, total 31.2 ms] [avg calls per frame: 1]
  660. 20:12:27: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  661. 20:12:27: ==============================================================
  662. 20:12:27:
  663. 20:12:27: =====Stream End: 2014-06-18, 20:12:27=================================================
  664. 20:12:27: Using fixed low latency mode, factor 20
  665. 20:12:27: =====Stream Start: 2014-06-18, 20:12:27===============================================
  666. 20:12:27: Multithreaded optimizations: On
  667. 20:12:27: Base resolution: 600x480
  668. 20:12:27: Output resolution: 600x480
  669. 20:12:27: ------------------------------------------
  670. 20:12:27: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  671. 20:12:27: ------------------------------------------
  672. 20:12:27: Audio Format: 48000 Hz
  673. 20:12:27: ------------------------------------------
  674. 20:12:27: Audio Channels: 2 Ch
  675. 20:12:27: Playback device Default
  676. 20:12:27: ------------------------------------------
  677. 20:12:27: Using desktop audio input: Speakers (Realtek High Definition Audio)
  678. 20:12:27: Global Audio time adjust: 0
  679. 20:12:27: Using 5.1 speaker setup
  680. 20:12:27: ------------------------------------------
  681. 20:12:27: Audio Encoding: AAC
  682. 20:12:27: bitrate: 48
  683. 20:12:27: Using graphics capture
  684. 20:12:27: Trying to hook process: League of Legends.exe
  685. 20:12:27: Scene buffering time set to 700
  686. 20:12:27: ------------------------------------------
  687. 20:12:27: Video Encoding: x264
  688. 20:12:27: fps: 20
  689. 20:12:27: width: 600, height: 480
  690. 20:12:27: preset: medium
  691. 20:12:27: profile: main
  692. 20:12:27: keyint: 40
  693. 20:12:27: CBR: yes
  694. 20:12:27: CFR: yes
  695. 20:12:27: max bitrate: 425
  696. 20:12:27: buffer size: 425
  697. 20:12:27: ------------------------------------------
  698. 20:12:27: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  699. 20:12:27: New Scene
  700. 20:12:27: Using text output
  701. 20:12:27: Using graphics capture
  702. 20:12:27: Using bitmap image
  703. 20:12:27: Trying to hook process: League of Legends.exe
  704. 20:12:27: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  705. 20:12:27: New Scene
  706. 20:12:27: Using graphics capture
  707. 20:12:27: Using bitmap image
  708. 20:12:27: Trying to hook process: League of Legends.exe
  709. 20:12:27: SharedTexCapture hooked
  710. 20:12:28: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  711. 20:12:28: New Scene
  712. 20:12:28: Using graphics capture
  713. 20:12:28: Trying to hook process: League of Legends.exe
  714. 20:12:28: SharedTexCapture hooked
  715. 20:12:31: Using RTMP service: Twitch / Justin.tv
  716. 20:12:31: Server selection: rtmp://live-lax.justin.tv/app
  717. 20:12:31: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  718. 20:12:32: Completed handshake with rtmp://live-lax.justin.tv/app in 140 ms.
  719. 20:12:32: SO_SNDBUF was at 8192
  720. 20:12:32: SO_SNDBUF is now 65536
  721. 20:13:21: Settings::Video: Enabling Aero
  722. 20:13:35: Total frames encoded: 1336, total frames duplicated: 0 (0.00%)
  723. 20:13:35: Total frames rendered: 1340, number of late frames: 1 (0.07%) (it's okay for some frames to be late)
  724. 20:13:35: RTMPPublisher::SocketLoop: Graceful loop exit
  725. 20:13:35: Average send payload: 2708 bytes, average send interval: 50 ms
  726. 20:13:35: Number of times waited to send: 0, Waited for a total of 0 bytes
  727. 20:13:35: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  728. 20:13:35: Number of bytes sent: 3334344
  729. 20:13:35:
  730. 20:13:35: Profiler time results:
  731. 20:13:35:
  732. 20:13:35: ==============================================================
  733. 20:13:35: video thread frame - [100%] [avg time: 1.519 ms] [children: 64.9%] [unaccounted: 35.1%]
  734. 20:13:35: | scene->Preprocess - [0.0658%] [avg time: 0.001 ms]
  735. 20:13:35: | GPU download and conversion - [64.8%] [avg time: 0.985 ms] [children: 6.52%] [unaccounted: 58.3%]
  736. 20:13:35: | | flush - [5.2%] [avg time: 0.079 ms]
  737. 20:13:35: | | CopyResource - [0.658%] [avg time: 0.01 ms]
  738. 20:13:35: | | conversion to 4:2:0 - [0.658%] [avg time: 0.01 ms]
  739. 20:13:35: Convert444Threads - [100%] [avg time: 0.262 ms] [children: 98.9%] [unaccounted: 1.15%]
  740. 20:13:35: | Convert444toNV12 - [98.9%] [avg time: 0.259 ms]
  741. 20:13:35: encoder thread frame - [100%] [avg time: 0.489 ms] [children: 3.89%] [unaccounted: 96.1%]
  742. 20:13:35: | sending stuff out - [3.89%] [avg time: 0.019 ms]
  743. 20:13:35: ==============================================================
  744. 20:13:35:
  745. 20:13:35:
  746. 20:13:35: Profiler CPU results:
  747. 20:13:35:
  748. 20:13:35: ==============================================================
  749. 20:13:35: video thread frame - [cpu time: avg 0.977 ms, total 1310.41 ms] [avg calls per frame: 1]
  750. 20:13:35: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  751. 20:13:35: | GPU download and conversion - [cpu time: avg 0.896 ms, total 1201.21 ms] [avg calls per frame: 1]
  752. 20:13:35: | | flush - [cpu time: avg 0.046 ms, total 62.401 ms] [avg calls per frame: 1]
  753. 20:13:35: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  754. 20:13:35: | | conversion to 4:2:0 - [cpu time: avg 0.011 ms, total 15.6 ms] [avg calls per frame: 1]
  755. 20:13:35: Convert444Threads - [cpu time: avg 0.241 ms, total 639.604 ms] [avg calls per frame: 2]
  756. 20:13:35: | Convert444toNV12 - [cpu time: avg 0.241 ms, total 639.604 ms] [avg calls per frame: 2]
  757. 20:13:35: encoder thread frame - [cpu time: avg 0.023 ms, total 31.2 ms] [avg calls per frame: 1]
  758. 20:13:35: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  759. 20:13:35: ==============================================================
  760. 20:13:35:
  761. 20:13:35: =====Stream End: 2014-06-18, 20:13:35=================================================
  762. 20:13:35: Using fixed low latency mode, factor 20
  763. 20:13:35: =====Stream Start: 2014-06-18, 20:13:35===============================================
  764. 20:13:35: Multithreaded optimizations: On
  765. 20:13:35: Base resolution: 600x480
  766. 20:13:35: Output resolution: 600x480
  767. 20:13:35: ------------------------------------------
  768. 20:13:35: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  769. 20:13:35: ------------------------------------------
  770. 20:13:35: Audio Format: 48000 Hz
  771. 20:13:35: ------------------------------------------
  772. 20:13:35: Audio Channels: 2 Ch
  773. 20:13:35: Playback device Default
  774. 20:13:35: ------------------------------------------
  775. 20:13:35: Using desktop audio input: Speakers (Realtek High Definition Audio)
  776. 20:13:35: Global Audio time adjust: 0
  777. 20:13:35: Using 5.1 speaker setup
  778. 20:13:35: ------------------------------------------
  779. 20:13:35: Audio Encoding: AAC
  780. 20:13:35: bitrate: 48
  781. 20:13:35: Using graphics capture
  782. 20:13:35: Trying to hook process: League of Legends.exe
  783. 20:13:35: Scene buffering time set to 700
  784. 20:13:35: ------------------------------------------
  785. 20:13:35: Video Encoding: x264
  786. 20:13:35: fps: 30
  787. 20:13:35: width: 600, height: 480
  788. 20:13:35: preset: medium
  789. 20:13:35: profile: main
  790. 20:13:35: keyint: 60
  791. 20:13:35: CBR: yes
  792. 20:13:35: CFR: yes
  793. 20:13:35: max bitrate: 425
  794. 20:13:35: buffer size: 425
  795. 20:13:35: ------------------------------------------
  796. 20:13:35: SharedTexCapture hooked
  797. 20:13:35: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  798. 20:13:35: New Scene
  799. 20:13:35: Using text output
  800. 20:13:35: Using graphics capture
  801. 20:13:35: Using bitmap image
  802. 20:13:35: Trying to hook process: League of Legends.exe
  803. 20:13:35: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  804. 20:13:35: New Scene
  805. 20:13:35: Using graphics capture
  806. 20:13:35: Using bitmap image
  807. 20:13:35: Trying to hook process: League of Legends.exe
  808. 20:13:35: SharedTexCapture hooked
  809. 20:13:37: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  810. 20:13:37: New Scene
  811. 20:13:37: Using graphics capture
  812. 20:13:37: Trying to hook process: League of Legends.exe
  813. 20:13:37: SharedTexCapture hooked
  814. 20:13:39: Using RTMP service: Twitch / Justin.tv
  815. 20:13:39: Server selection: rtmp://live-lax.justin.tv/app
  816. 20:13:39: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  817. 20:13:39: Completed handshake with rtmp://live-lax.justin.tv/app in 135 ms.
  818. 20:13:39: SO_SNDBUF was at 8192
  819. 20:13:39: SO_SNDBUF is now 65536
  820. 20:15:26: Settings::Video: Enabling Aero
  821. 20:15:30: Total frames encoded: 3424, total frames duplicated: 0 (0.00%)
  822. 20:15:30: Total frames rendered: 3430, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
  823. 20:15:30: RTMPPublisher::SocketLoop: Graceful loop exit
  824. 20:15:30: Average send payload: 2712 bytes, average send interval: 50 ms
  825. 20:15:30: Number of times waited to send: 0, Waited for a total of 0 bytes
  826. 20:15:30: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  827. 20:15:30: Number of bytes sent: 5989302
  828. 20:15:30:
  829. 20:15:30: Profiler time results:
  830. 20:15:30:
  831. 20:15:30: ==============================================================
  832. 20:15:30: video thread frame - [100%] [avg time: 1.63 ms] [children: 65.5%] [unaccounted: 34.5%]
  833. 20:15:30: | scene->Preprocess - [0.123%] [avg time: 0.002 ms]
  834. 20:15:30: | GPU download and conversion - [65.3%] [avg time: 1.065 ms] [children: 9.26%] [unaccounted: 56.1%]
  835. 20:15:30: | | flush - [7.61%] [avg time: 0.124 ms]
  836. 20:15:30: | | CopyResource - [0.613%] [avg time: 0.01 ms]
  837. 20:15:30: | | conversion to 4:2:0 - [1.04%] [avg time: 0.017 ms]
  838. 20:15:30: Convert444Threads - [100%] [avg time: 0.299 ms] [children: 98.3%] [unaccounted: 1.67%]
  839. 20:15:30: | Convert444toNV12 - [98.3%] [avg time: 0.294 ms]
  840. 20:15:30: encoder thread frame - [100%] [avg time: 0.498 ms] [children: 3.01%] [unaccounted: 97%]
  841. 20:15:30: | sending stuff out - [3.01%] [avg time: 0.015 ms]
  842. 20:15:30: ==============================================================
  843. 20:15:30:
  844. 20:15:30:
  845. 20:15:30: Profiler CPU results:
  846. 20:15:30:
  847. 20:15:30: ==============================================================
  848. 20:15:30: video thread frame - [cpu time: avg 1.068 ms, total 3666.02 ms] [avg calls per frame: 1]
  849. 20:15:30: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  850. 20:15:30: | GPU download and conversion - [cpu time: avg 0.977 ms, total 3354.02 ms] [avg calls per frame: 1]
  851. 20:15:30: | | flush - [cpu time: avg 0.072 ms, total 249.603 ms] [avg calls per frame: 1]
  852. 20:15:30: | | CopyResource - [cpu time: avg 0.009 ms, total 31.201 ms] [avg calls per frame: 1]
  853. 20:15:30: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 15.6 ms] [avg calls per frame: 1]
  854. 20:15:30: Convert444Threads - [cpu time: avg 0.252 ms, total 1716.01 ms] [avg calls per frame: 2]
  855. 20:15:30: | Convert444toNV12 - [cpu time: avg 0.252 ms, total 1716.01 ms] [avg calls per frame: 2]
  856. 20:15:30: encoder thread frame - [cpu time: avg 0.013 ms, total 46.8 ms] [avg calls per frame: 1]
  857. 20:15:30: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  858. 20:15:30: ==============================================================
  859. 20:15:30:
  860. 20:15:30: =====Stream End: 2014-06-18, 20:15:30=================================================
  861. 20:15:30: Using fixed low latency mode, factor 20
  862. 20:15:30: =====Stream Start: 2014-06-18, 20:15:30===============================================
  863. 20:15:30: Multithreaded optimizations: On
  864. 20:15:30: Base resolution: 640x512
  865. 20:15:30: Output resolution: 640x512
  866. 20:15:30: ------------------------------------------
  867. 20:15:30: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  868. 20:15:30: ------------------------------------------
  869. 20:15:30: Audio Format: 48000 Hz
  870. 20:15:30: ------------------------------------------
  871. 20:15:30: Audio Channels: 2 Ch
  872. 20:15:30: Playback device Default
  873. 20:15:30: ------------------------------------------
  874. 20:15:30: Using desktop audio input: Speakers (Realtek High Definition Audio)
  875. 20:15:30: Global Audio time adjust: 0
  876. 20:15:30: Using 5.1 speaker setup
  877. 20:15:30: ------------------------------------------
  878. 20:15:30: Audio Encoding: AAC
  879. 20:15:30: bitrate: 48
  880. 20:15:30: Using graphics capture
  881. 20:15:30: Trying to hook process: League of Legends.exe
  882. 20:15:30: Scene buffering time set to 700
  883. 20:15:30: ------------------------------------------
  884. 20:15:30: Video Encoding: x264
  885. 20:15:30: fps: 30
  886. 20:15:30: width: 640, height: 512
  887. 20:15:30: preset: medium
  888. 20:15:30: profile: main
  889. 20:15:30: keyint: 60
  890. 20:15:30: CBR: yes
  891. 20:15:30: CFR: yes
  892. 20:15:30: max bitrate: 425
  893. 20:15:30: buffer size: 425
  894. 20:15:30: ------------------------------------------
  895. 20:15:30: SharedTexCapture hooked
  896. 20:15:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  897. 20:15:30: New Scene
  898. 20:15:30: Using text output
  899. 20:15:30: Using graphics capture
  900. 20:15:30: Using bitmap image
  901. 20:15:30: Trying to hook process: League of Legends.exe
  902. 20:15:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  903. 20:15:30: New Scene
  904. 20:15:30: Using graphics capture
  905. 20:15:30: Using bitmap image
  906. 20:15:30: Trying to hook process: League of Legends.exe
  907. 20:15:30: SharedTexCapture hooked
  908. 20:15:31: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  909. 20:15:31: New Scene
  910. 20:15:31: Using graphics capture
  911. 20:15:31: Trying to hook process: League of Legends.exe
  912. 20:15:31: SharedTexCapture hooked
  913. 20:15:34: Using RTMP service: Twitch / Justin.tv
  914. 20:15:34: Server selection: rtmp://live-lax.justin.tv/app
  915. 20:15:34: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  916. 20:15:34: Completed handshake with rtmp://live-lax.justin.tv/app in 135 ms.
  917. 20:15:34: SO_SNDBUF was at 8192
  918. 20:15:34: SO_SNDBUF is now 65536
  919. 20:15:38: SharedTexCapture hooked
  920. 20:17:24: Total frames encoded: 3375, total frames duplicated: 0 (0.00%)
  921. 20:17:24: Total frames rendered: 3381, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
  922. 20:17:24: RTMPPublisher::SocketLoop: Graceful loop exit
  923. 20:17:24: Average send payload: 2716 bytes, average send interval: 50 ms
  924. 20:17:24: Number of times waited to send: 0, Waited for a total of 0 bytes
  925. 20:17:24: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  926. 20:17:24: Number of bytes sent: 5861360
  927. 20:17:24:
  928. 20:17:24: Profiler time results:
  929. 20:17:24:
  930. 20:17:24: ==============================================================
  931. 20:17:24: video thread frame - [100%] [avg time: 1.693 ms] [children: 70.6%] [unaccounted: 29.4%]
  932. 20:17:24: | scene->Preprocess - [0.118%] [avg time: 0.002 ms]
  933. 20:17:24: | GPU download and conversion - [70.5%] [avg time: 1.194 ms] [children: 7.86%] [unaccounted: 62.7%]
  934. 20:17:24: | | flush - [6.85%] [avg time: 0.116 ms]
  935. 20:17:24: | | CopyResource - [0.532%] [avg time: 0.009 ms]
  936. 20:17:24: | | conversion to 4:2:0 - [0.473%] [avg time: 0.008 ms]
  937. 20:17:24: Convert444Threads - [100%] [avg time: 0.332 ms] [children: 98.8%] [unaccounted: 1.2%]
  938. 20:17:24: | Convert444toNV12 - [98.8%] [avg time: 0.328 ms]
  939. 20:17:24: encoder thread frame - [100%] [avg time: 0.525 ms] [children: 3.05%] [unaccounted: 97%]
  940. 20:17:24: | sending stuff out - [3.05%] [avg time: 0.016 ms]
  941. 20:17:24: ==============================================================
  942. 20:17:24:
  943. 20:17:24:
  944. 20:17:24: Profiler CPU results:
  945. 20:17:24:
  946. 20:17:24: ==============================================================
  947. 20:17:24: video thread frame - [cpu time: avg 1.125 ms, total 3806.42 ms] [avg calls per frame: 1]
  948. 20:17:24: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  949. 20:17:24: | GPU download and conversion - [cpu time: avg 1.07 ms, total 3619.22 ms] [avg calls per frame: 1]
  950. 20:17:24: | | flush - [cpu time: avg 0.041 ms, total 140.401 ms] [avg calls per frame: 1]
  951. 20:17:24: | | CopyResource - [cpu time: avg 0.004 ms, total 15.6 ms] [avg calls per frame: 1]
  952. 20:17:24: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  953. 20:17:24: Convert444Threads - [cpu time: avg 0.274 ms, total 1840.81 ms] [avg calls per frame: 2]
  954. 20:17:24: | Convert444toNV12 - [cpu time: avg 0.272 ms, total 1825.21 ms] [avg calls per frame: 2]
  955. 20:17:24: encoder thread frame - [cpu time: avg 0.055 ms, total 187.201 ms] [avg calls per frame: 1]
  956. 20:17:24: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  957. 20:17:24: ==============================================================
  958. 20:17:24:
  959. 20:17:24: =====Stream End: 2014-06-18, 20:17:24=================================================
  960. 20:17:42: Settings::Video: Enabling Aero
  961. 20:17:43: Using fixed low latency mode, factor 20
  962. 20:17:43: =====Stream Start: 2014-06-18, 20:17:43===============================================
  963. 20:17:43: Multithreaded optimizations: On
  964. 20:17:43: Base resolution: 640x512
  965. 20:17:43: Output resolution: 640x512
  966. 20:17:43: ------------------------------------------
  967. 20:17:43: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  968. 20:17:43: ------------------------------------------
  969. 20:17:43: Audio Format: 48000 Hz
  970. 20:17:43: ------------------------------------------
  971. 20:17:43: Audio Channels: 2 Ch
  972. 20:17:43: Playback device Default
  973. 20:17:43: ------------------------------------------
  974. 20:17:43: Using desktop audio input: Speakers (Realtek High Definition Audio)
  975. 20:17:43: Global Audio time adjust: 0
  976. 20:17:43: Using 5.1 speaker setup
  977. 20:17:43: ------------------------------------------
  978. 20:17:43: Audio Encoding: AAC
  979. 20:17:43: bitrate: 48
  980. 20:17:43: Using graphics capture
  981. 20:17:43: Trying to hook process: League of Legends.exe
  982. 20:17:43: Scene buffering time set to 700
  983. 20:17:43: ------------------------------------------
  984. 20:17:43: Video Encoding: x264
  985. 20:17:43: fps: 20
  986. 20:17:43: width: 640, height: 512
  987. 20:17:43: preset: medium
  988. 20:17:43: profile: main
  989. 20:17:43: keyint: 40
  990. 20:17:43: CBR: yes
  991. 20:17:43: CFR: yes
  992. 20:17:43: max bitrate: 425
  993. 20:17:43: buffer size: 425
  994. 20:17:43: ------------------------------------------
  995. 20:17:43: SharedTexCapture hooked
  996. 20:17:43: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  997. 20:17:43: New Scene
  998. 20:17:43: Using text output
  999. 20:17:43: Using graphics capture
  1000. 20:17:43: Using bitmap image
  1001. 20:17:43: Trying to hook process: League of Legends.exe
  1002. 20:17:43: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1003. 20:17:43: New Scene
  1004. 20:17:43: Using graphics capture
  1005. 20:17:43: Using bitmap image
  1006. 20:17:43: Trying to hook process: League of Legends.exe
  1007. 20:17:43: SharedTexCapture hooked
  1008. 20:17:45: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1009. 20:17:45: New Scene
  1010. 20:17:45: Using graphics capture
  1011. 20:17:45: Trying to hook process: League of Legends.exe
  1012. 20:17:45: SharedTexCapture hooked
  1013. 20:17:48: Using RTMP service: Twitch / Justin.tv
  1014. 20:17:48: Server selection: rtmp://live-lax.justin.tv/app
  1015. 20:17:48: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  1016. 20:17:48: Completed handshake with rtmp://live-lax.justin.tv/app in 135 ms.
  1017. 20:17:48: SO_SNDBUF was at 8192
  1018. 20:17:48: SO_SNDBUF is now 65536
  1019. 20:21:11: Settings::Video: Enabling Aero
  1020. 20:21:15: Total frames encoded: 4211, total frames duplicated: 0 (0.00%)
  1021. 20:21:15: Total frames rendered: 4215, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
  1022. 20:21:15: RTMPPublisher::SocketLoop: Graceful loop exit
  1023. 20:21:15: Average send payload: 2707 bytes, average send interval: 50 ms
  1024. 20:21:15: Number of times waited to send: 0, Waited for a total of 0 bytes
  1025. 20:21:15: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  1026. 20:21:15: Number of bytes sent: 11101198
  1027. 20:21:15:
  1028. 20:21:15: Profiler time results:
  1029. 20:21:15:
  1030. 20:21:15: ==============================================================
  1031. 20:21:15: video thread frame - [100%] [avg time: 1.622 ms] [children: 65.4%] [unaccounted: 34.6%]
  1032. 20:21:15: | scene->Preprocess - [0.0617%] [avg time: 0.001 ms]
  1033. 20:21:15: | GPU download and conversion - [65.3%] [avg time: 1.059 ms] [children: 8.82%] [unaccounted: 56.5%]
  1034. 20:21:15: | | flush - [5.43%] [avg time: 0.088 ms]
  1035. 20:21:15: | | CopyResource - [0.678%] [avg time: 0.011 ms]
  1036. 20:21:15: | | conversion to 4:2:0 - [2.71%] [avg time: 0.044 ms]
  1037. 20:21:15: Convert444Threads - [100%] [avg time: 0.32 ms] [children: 99.1%] [unaccounted: 0.938%]
  1038. 20:21:15: | Convert444toNV12 - [99.1%] [avg time: 0.317 ms]
  1039. 20:21:15: encoder thread frame - [100%] [avg time: 0.481 ms] [children: 4.99%] [unaccounted: 95%]
  1040. 20:21:15: | sending stuff out - [4.99%] [avg time: 0.024 ms]
  1041. 20:21:15: ==============================================================
  1042. 20:21:15:
  1043. 20:21:15:
  1044. 20:21:15: Profiler CPU results:
  1045. 20:21:15:
  1046. 20:21:15: ==============================================================
  1047. 20:21:15: video thread frame - [cpu time: avg 1.002 ms, total 4227.63 ms] [avg calls per frame: 1]
  1048. 20:21:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1049. 20:21:15: | GPU download and conversion - [cpu time: avg 0.877 ms, total 3697.22 ms] [avg calls per frame: 1]
  1050. 20:21:15: | | flush - [cpu time: avg 0.04 ms, total 171.6 ms] [avg calls per frame: 1]
  1051. 20:21:15: | | CopyResource - [cpu time: avg 0.007 ms, total 31.2 ms] [avg calls per frame: 1]
  1052. 20:21:15: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1053. 20:21:15: Convert444Threads - [cpu time: avg 0.34 ms, total 2854.82 ms] [avg calls per frame: 2]
  1054. 20:21:15: | Convert444toNV12 - [cpu time: avg 0.34 ms, total 2854.82 ms] [avg calls per frame: 2]
  1055. 20:21:15: encoder thread frame - [cpu time: avg 0.011 ms, total 46.8 ms] [avg calls per frame: 1]
  1056. 20:21:15: | sending stuff out - [cpu time: avg 0.003 ms, total 15.6 ms] [avg calls per frame: 1]
  1057. 20:21:15: ==============================================================
  1058. 20:21:15:
  1059. 20:21:15: =====Stream End: 2014-06-18, 20:21:15=================================================
  1060. 20:21:15: Using fixed low latency mode, factor 20
  1061. 20:21:15: =====Stream Start: 2014-06-18, 20:21:15===============================================
  1062. 20:21:15: Multithreaded optimizations: On
  1063. 20:21:15: Base resolution: 800x480
  1064. 20:21:15: Output resolution: 800x480
  1065. 20:21:15: ------------------------------------------
  1066. 20:21:15: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  1067. 20:21:15: ------------------------------------------
  1068. 20:21:15: Audio Format: 48000 Hz
  1069. 20:21:15: ------------------------------------------
  1070. 20:21:15: Audio Channels: 2 Ch
  1071. 20:21:15: Playback device Default
  1072. 20:21:15: ------------------------------------------
  1073. 20:21:15: Using desktop audio input: Speakers (Realtek High Definition Audio)
  1074. 20:21:15: Global Audio time adjust: 0
  1075. 20:21:15: Using 5.1 speaker setup
  1076. 20:21:15: ------------------------------------------
  1077. 20:21:15: Audio Encoding: AAC
  1078. 20:21:15: bitrate: 48
  1079. 20:21:15: Using graphics capture
  1080. 20:21:15: Trying to hook process: League of Legends.exe
  1081. 20:21:15: Scene buffering time set to 700
  1082. 20:21:15: ------------------------------------------
  1083. 20:21:15: Video Encoding: x264
  1084. 20:21:15: fps: 20
  1085. 20:21:15: width: 800, height: 480
  1086. 20:21:15: preset: medium
  1087. 20:21:15: profile: main
  1088. 20:21:15: keyint: 40
  1089. 20:21:15: CBR: yes
  1090. 20:21:15: CFR: yes
  1091. 20:21:15: max bitrate: 425
  1092. 20:21:15: buffer size: 425
  1093. 20:21:15: ------------------------------------------
  1094. 20:21:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1095. 20:21:15: New Scene
  1096. 20:21:15: Using text output
  1097. 20:21:15: Using graphics capture
  1098. 20:21:15: Using bitmap image
  1099. 20:21:15: Trying to hook process: League of Legends.exe
  1100. 20:21:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1101. 20:21:15: New Scene
  1102. 20:21:15: Using graphics capture
  1103. 20:21:15: Using bitmap image
  1104. 20:21:15: Trying to hook process: League of Legends.exe
  1105. 20:21:15: SharedTexCapture hooked
  1106. 20:21:19: Using RTMP service: Twitch / Justin.tv
  1107. 20:21:19: Server selection: rtmp://live-lax.justin.tv/app
  1108. 20:21:20: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  1109. 20:21:20: Completed handshake with rtmp://live-lax.justin.tv/app in 112 ms.
  1110. 20:21:20: SO_SNDBUF was at 8192
  1111. 20:21:20: SO_SNDBUF is now 65536
  1112. 20:21:33: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1113. 20:21:33: New Scene
  1114. 20:21:33: Using graphics capture
  1115. 20:21:33: Trying to hook process: League of Legends.exe
  1116. 20:21:33: SharedTexCapture hooked
  1117. 20:22:23: Total frames encoded: 1332, total frames duplicated: 0 (0.00%)
  1118. 20:22:23: Total frames rendered: 1336, number of late frames: 1 (0.07%) (it's okay for some frames to be late)
  1119. 20:22:23: RTMPPublisher::SocketLoop: Graceful loop exit
  1120. 20:22:23: Average send payload: 2720 bytes, average send interval: 50 ms
  1121. 20:22:23: Number of times waited to send: 0, Waited for a total of 0 bytes
  1122. 20:22:23: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  1123. 20:22:23: Number of bytes sent: 3324095
  1124. 20:22:23:
  1125. 20:22:23: Profiler time results:
  1126. 20:22:23:
  1127. 20:22:23: ==============================================================
  1128. 20:22:23: video thread frame - [100%] [avg time: 1.792 ms] [children: 69.4%] [unaccounted: 30.6%]
  1129. 20:22:23: | scene->Preprocess - [0.0558%] [avg time: 0.001 ms]
  1130. 20:22:23: | GPU download and conversion - [69.4%] [avg time: 1.243 ms] [children: 6.7%] [unaccounted: 62.7%]
  1131. 20:22:23: | | flush - [5.52%] [avg time: 0.099 ms]
  1132. 20:22:23: | | CopyResource - [0.67%] [avg time: 0.012 ms]
  1133. 20:22:23: | | conversion to 4:2:0 - [0.502%] [avg time: 0.009 ms]
  1134. 20:22:23: Convert444Threads - [100%] [avg time: 0.329 ms] [children: 98.8%] [unaccounted: 1.22%]
  1135. 20:22:23: | Convert444toNV12 - [98.8%] [avg time: 0.325 ms]
  1136. 20:22:23: encoder thread frame - [100%] [avg time: 0.602 ms] [children: 3.16%] [unaccounted: 96.8%]
  1137. 20:22:23: | sending stuff out - [3.16%] [avg time: 0.019 ms]
  1138. 20:22:23: ==============================================================
  1139. 20:22:23:
  1140. 20:22:23:
  1141. 20:22:23: Profiler CPU results:
  1142. 20:22:23:
  1143. 20:22:23: ==============================================================
  1144. 20:22:23: video thread frame - [cpu time: avg 0.969 ms, total 1294.81 ms] [avg calls per frame: 1]
  1145. 20:22:23: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1146. 20:22:23: | GPU download and conversion - [cpu time: avg 0.945 ms, total 1263.61 ms] [avg calls per frame: 1]
  1147. 20:22:23: | | flush - [cpu time: avg 0.046 ms, total 62.401 ms] [avg calls per frame: 1]
  1148. 20:22:23: | | CopyResource - [cpu time: avg 0.011 ms, total 15.6 ms] [avg calls per frame: 1]
  1149. 20:22:23: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1150. 20:22:23: Convert444Threads - [cpu time: avg 0.348 ms, total 920.405 ms] [avg calls per frame: 2]
  1151. 20:22:23: | Convert444toNV12 - [cpu time: avg 0.348 ms, total 920.405 ms] [avg calls per frame: 2]
  1152. 20:22:23: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1153. 20:22:23: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1154. 20:22:23: ==============================================================
  1155. 20:22:23:
  1156. 20:22:23: =====Stream End: 2014-06-18, 20:22:23=================================================
  1157. 20:22:25: Using fixed low latency mode, factor 20
  1158. 20:22:25: =====Stream Start: 2014-06-18, 20:22:25===============================================
  1159. 20:22:25: Multithreaded optimizations: On
  1160. 20:22:25: Base resolution: 800x480
  1161. 20:22:25: Output resolution: 800x480
  1162. 20:22:25: ------------------------------------------
  1163. 20:22:25: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  1164. 20:22:25: ------------------------------------------
  1165. 20:22:25: Audio Format: 48000 Hz
  1166. 20:22:25: ------------------------------------------
  1167. 20:22:25: Audio Channels: 2 Ch
  1168. 20:22:25: Playback device Default
  1169. 20:22:25: ------------------------------------------
  1170. 20:22:25: Using desktop audio input: Speakers (Realtek High Definition Audio)
  1171. 20:22:25: Global Audio time adjust: 0
  1172. 20:22:25: Using 5.1 speaker setup
  1173. 20:22:25: ------------------------------------------
  1174. 20:22:25: Audio Encoding: AAC
  1175. 20:22:25: bitrate: 48
  1176. 20:22:25: Using graphics capture
  1177. 20:22:25: Trying to hook process: League of Legends.exe
  1178. 20:22:25: Scene buffering time set to 700
  1179. 20:22:25: ------------------------------------------
  1180. 20:22:25: Video Encoding: x264
  1181. 20:22:25: fps: 20
  1182. 20:22:25: width: 800, height: 480
  1183. 20:22:25: preset: medium
  1184. 20:22:25: profile: main
  1185. 20:22:25: keyint: 40
  1186. 20:22:25: CBR: yes
  1187. 20:22:25: CFR: yes
  1188. 20:22:25: max bitrate: 425
  1189. 20:22:25: buffer size: 425
  1190. 20:22:25: ------------------------------------------
  1191. 20:22:25: SharedTexCapture hooked
  1192. 20:22:25: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1193. 20:22:25: New Scene
  1194. 20:22:25: Using text output
  1195. 20:22:25: Using graphics capture
  1196. 20:22:25: Using bitmap image
  1197. 20:22:25: Trying to hook process: League of Legends.exe
  1198. 20:22:25: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1199. 20:22:25: New Scene
  1200. 20:22:25: Using graphics capture
  1201. 20:22:25: Using bitmap image
  1202. 20:22:25: Trying to hook process: League of Legends.exe
  1203. 20:22:26: SharedTexCapture hooked
  1204. 20:22:27: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1205. 20:22:27: New Scene
  1206. 20:22:27: Using graphics capture
  1207. 20:22:27: Trying to hook process: League of Legends.exe
  1208. 20:22:27: SharedTexCapture hooked
  1209. 20:22:30: Using RTMP service: Twitch / Justin.tv
  1210. 20:22:30: Server selection: rtmp://live-lax.justin.tv/app
  1211. 20:22:30: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  1212. 20:22:30: Completed handshake with rtmp://live-lax.justin.tv/app in 130 ms.
  1213. 20:22:30: SO_SNDBUF was at 8192
  1214. 20:22:30: SO_SNDBUF is now 65536
  1215. 20:25:59: Settings::Video: Enabling Aero
  1216. 20:26:08: Total frames encoded: 4427, total frames duplicated: 0 (0.00%)
  1217. 20:26:08: Total frames rendered: 4431, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
  1218. 20:26:08: RTMPPublisher::SocketLoop: Graceful loop exit
  1219. 20:26:08: Average send payload: 2708 bytes, average send interval: 50 ms
  1220. 20:26:08: Number of times waited to send: 0, Waited for a total of 0 bytes
  1221. 20:26:08: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  1222. 20:26:08: Number of bytes sent: 11775235
  1223. 20:26:08:
  1224. 20:26:08: Profiler time results:
  1225. 20:26:08:
  1226. 20:26:08: ==============================================================
  1227. 20:26:08: video thread frame - [100%] [avg time: 1.714 ms] [children: 68.3%] [unaccounted: 31.7%]
  1228. 20:26:08: | scene->Preprocess - [0.0583%] [avg time: 0.001 ms]
  1229. 20:26:08: | GPU download and conversion - [68.3%] [avg time: 1.17 ms] [children: 7.64%] [unaccounted: 60.6%]
  1230. 20:26:08: | | flush - [6.77%] [avg time: 0.116 ms]
  1231. 20:26:08: | | CopyResource - [0.583%] [avg time: 0.01 ms]
  1232. 20:26:08: | | conversion to 4:2:0 - [0.292%] [avg time: 0.005 ms]
  1233. 20:26:08: Convert444Threads - [100%] [avg time: 0.388 ms] [children: 99%] [unaccounted: 1.03%]
  1234. 20:26:08: | Convert444toNV12 - [99%] [avg time: 0.384 ms]
  1235. 20:26:08: encoder thread frame - [100%] [avg time: 0.58 ms] [children: 3.28%] [unaccounted: 96.7%]
  1236. 20:26:08: | sending stuff out - [3.28%] [avg time: 0.019 ms]
  1237. 20:26:08: ==============================================================
  1238. 20:26:08:
  1239. 20:26:08:
  1240. 20:26:08: Profiler CPU results:
  1241. 20:26:08:
  1242. 20:26:08: ==============================================================
  1243. 20:26:08: video thread frame - [cpu time: avg 1.197 ms, total 5304.03 ms] [avg calls per frame: 1]
  1244. 20:26:08: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1245. 20:26:08: | GPU download and conversion - [cpu time: avg 1.133 ms, total 5023.23 ms] [avg calls per frame: 1]
  1246. 20:26:08: | | flush - [cpu time: avg 0.035 ms, total 156.001 ms] [avg calls per frame: 1]
  1247. 20:26:08: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1248. 20:26:08: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1249. 20:26:08: Convert444Threads - [cpu time: avg 0.263 ms, total 2324.41 ms] [avg calls per frame: 2]
  1250. 20:26:08: | Convert444toNV12 - [cpu time: avg 0.259 ms, total 2293.21 ms] [avg calls per frame: 2]
  1251. 20:26:08: encoder thread frame - [cpu time: avg 0.021 ms, total 93.6 ms] [avg calls per frame: 1]
  1252. 20:26:08: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1253. 20:26:08: ==============================================================
  1254. 20:26:08:
  1255. 20:26:08: =====Stream End: 2014-06-18, 20:26:08=================================================
  1256. 20:26:08: Using fixed low latency mode, factor 20
  1257. 20:26:08: =====Stream Start: 2014-06-18, 20:26:08===============================================
  1258. 20:26:08: Multithreaded optimizations: On
  1259. 20:26:08: Base resolution: 1280x1024
  1260. 20:26:08: Output resolution: 640x512
  1261. 20:26:08: ------------------------------------------
  1262. 20:26:08: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  1263. 20:26:08: ------------------------------------------
  1264. 20:26:08: Audio Format: 48000 Hz
  1265. 20:26:08: ------------------------------------------
  1266. 20:26:08: Audio Channels: 2 Ch
  1267. 20:26:08: Playback device Default
  1268. 20:26:08: ------------------------------------------
  1269. 20:26:08: Using desktop audio input: Speakers (Realtek High Definition Audio)
  1270. 20:26:08: Global Audio time adjust: 0
  1271. 20:26:08: Using 5.1 speaker setup
  1272. 20:26:08: ------------------------------------------
  1273. 20:26:08: Audio Encoding: AAC
  1274. 20:26:08: bitrate: 48
  1275. 20:26:08: Using graphics capture
  1276. 20:26:08: Trying to hook process: League of Legends.exe
  1277. 20:26:08: Scene buffering time set to 700
  1278. 20:26:08: ------------------------------------------
  1279. 20:26:08: Video Encoding: x264
  1280. 20:26:08: fps: 20
  1281. 20:26:08: width: 640, height: 512
  1282. 20:26:08: preset: medium
  1283. 20:26:08: profile: main
  1284. 20:26:08: keyint: 40
  1285. 20:26:08: CBR: yes
  1286. 20:26:08: CFR: yes
  1287. 20:26:08: max bitrate: 425
  1288. 20:26:08: buffer size: 425
  1289. 20:26:08: ------------------------------------------
  1290. 20:26:08: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1291. 20:26:08: New Scene
  1292. 20:26:08: Using text output
  1293. 20:26:08: Using graphics capture
  1294. 20:26:08: Using bitmap image
  1295. 20:26:08: Trying to hook process: League of Legends.exe
  1296. 20:26:08: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1297. 20:26:08: New Scene
  1298. 20:26:08: Using graphics capture
  1299. 20:26:08: Using bitmap image
  1300. 20:26:08: Trying to hook process: League of Legends.exe
  1301. 20:26:08: SharedTexCapture hooked
  1302. 20:26:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1303. 20:26:09: New Scene
  1304. 20:26:09: Using graphics capture
  1305. 20:26:09: Trying to hook process: League of Legends.exe
  1306. 20:26:09: SharedTexCapture hooked
  1307. 20:26:13: Using RTMP service: Twitch / Justin.tv
  1308. 20:26:13: Server selection: rtmp://live-lax.justin.tv/app
  1309. 20:26:13: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  1310. 20:26:13: Completed handshake with rtmp://live-lax.justin.tv/app in 127 ms.
  1311. 20:26:13: SO_SNDBUF was at 8192
  1312. 20:26:13: SO_SNDBUF is now 65536
  1313. 20:28:15: Settings::Video: Enabling Aero
  1314. 20:28:23: Total frames encoded: 2688, total frames duplicated: 0 (0.00%)
  1315. 20:28:23: Total frames rendered: 2692, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
  1316. 20:28:24: RTMPPublisher::SocketLoop: Graceful loop exit
  1317. 20:28:24: Average send payload: 2712 bytes, average send interval: 50 ms
  1318. 20:28:24: Number of times waited to send: 0, Waited for a total of 0 bytes
  1319. 20:28:24: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  1320. 20:28:24: Number of bytes sent: 6991200
  1321. 20:28:24:
  1322. 20:28:24: Profiler time results:
  1323. 20:28:24:
  1324. 20:28:24: ==============================================================
  1325. 20:28:24: video thread frame - [100%] [avg time: 1.946 ms] [children: 71.9%] [unaccounted: 28.1%]
  1326. 20:28:24: | scene->Preprocess - [0.0514%] [avg time: 0.001 ms]
  1327. 20:28:24: | GPU download and conversion - [71.9%] [avg time: 1.399 ms] [children: 6.58%] [unaccounted: 65.3%]
  1328. 20:28:24: | | flush - [4.98%] [avg time: 0.097 ms]
  1329. 20:28:24: | | CopyResource - [0.514%] [avg time: 0.01 ms]
  1330. 20:28:24: | | conversion to 4:2:0 - [1.08%] [avg time: 0.021 ms]
  1331. 20:28:24: Convert444Threads - [100%] [avg time: 0.3 ms] [children: 98.7%] [unaccounted: 1.33%]
  1332. 20:28:24: | Convert444toNV12 - [98.7%] [avg time: 0.296 ms]
  1333. 20:28:24: encoder thread frame - [100%] [avg time: 0.581 ms] [children: 3.79%] [unaccounted: 96.2%]
  1334. 20:28:24: | sending stuff out - [3.79%] [avg time: 0.022 ms]
  1335. 20:28:24: ==============================================================
  1336. 20:28:24:
  1337. 20:28:24:
  1338. 20:28:24: Profiler CPU results:
  1339. 20:28:24:
  1340. 20:28:24: ==============================================================
  1341. 20:28:24: video thread frame - [cpu time: avg 1.483 ms, total 3993.63 ms] [avg calls per frame: 1]
  1342. 20:28:24: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1343. 20:28:24: | GPU download and conversion - [cpu time: avg 1.419 ms, total 3822.03 ms] [avg calls per frame: 1]
  1344. 20:28:24: | | flush - [cpu time: avg 0.057 ms, total 156.001 ms] [avg calls per frame: 1]
  1345. 20:28:24: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1346. 20:28:24: | | conversion to 4:2:0 - [cpu time: avg 0.011 ms, total 31.201 ms] [avg calls per frame: 1]
  1347. 20:28:24: Convert444Threads - [cpu time: avg 0.32 ms, total 1716.01 ms] [avg calls per frame: 2]
  1348. 20:28:24: | Convert444toNV12 - [cpu time: avg 0.32 ms, total 1716.01 ms] [avg calls per frame: 2]
  1349. 20:28:24: encoder thread frame - [cpu time: avg 0.081 ms, total 218.401 ms] [avg calls per frame: 1]
  1350. 20:28:24: | sending stuff out - [cpu time: avg 0.005 ms, total 15.601 ms] [avg calls per frame: 1]
  1351. 20:28:24: ==============================================================
  1352. 20:28:24:
  1353. 20:28:24: =====Stream End: 2014-06-18, 20:28:24=================================================
  1354. 20:28:24: Using fixed low latency mode, factor 20
  1355. 20:28:24: =====Stream Start: 2014-06-18, 20:28:24===============================================
  1356. 20:28:24: Multithreaded optimizations: On
  1357. 20:28:24: Base resolution: 1280x1024
  1358. 20:28:24: Output resolution: 640x512
  1359. 20:28:24: ------------------------------------------
  1360. 20:28:24: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  1361. 20:28:24: ------------------------------------------
  1362. 20:28:24: Audio Format: 48000 Hz
  1363. 20:28:24: ------------------------------------------
  1364. 20:28:24: Audio Channels: 2 Ch
  1365. 20:28:24: Playback device Default
  1366. 20:28:24: ------------------------------------------
  1367. 20:28:24: Using desktop audio input: Speakers (Realtek High Definition Audio)
  1368. 20:28:24: Global Audio time adjust: 0
  1369. 20:28:24: Using 5.1 speaker setup
  1370. 20:28:24: ------------------------------------------
  1371. 20:28:24: Audio Encoding: AAC
  1372. 20:28:24: bitrate: 48
  1373. 20:28:24: Using graphics capture
  1374. 20:28:24: Trying to hook process: League of Legends.exe
  1375. 20:28:24: Scene buffering time set to 700
  1376. 20:28:24: ------------------------------------------
  1377. 20:28:24: Video Encoding: x264
  1378. 20:28:24: fps: 20
  1379. 20:28:24: width: 640, height: 512
  1380. 20:28:24: preset: medium
  1381. 20:28:24: profile: main
  1382. 20:28:24: keyint: 40
  1383. 20:28:24: CBR: yes
  1384. 20:28:24: CFR: yes
  1385. 20:28:24: max bitrate: 425
  1386. 20:28:24: buffer size: 425
  1387. 20:28:24: ------------------------------------------
  1388. 20:28:24: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1389. 20:28:24: New Scene
  1390. 20:28:24: Using text output
  1391. 20:28:24: Using graphics capture
  1392. 20:28:24: Using bitmap image
  1393. 20:28:24: Trying to hook process: League of Legends.exe
  1394. 20:28:24: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1395. 20:28:24: New Scene
  1396. 20:28:24: Using graphics capture
  1397. 20:28:24: Using bitmap image
  1398. 20:28:24: Trying to hook process: League of Legends.exe
  1399. 20:28:24: SharedTexCapture hooked
  1400. 20:28:25: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1401. 20:28:25: New Scene
  1402. 20:28:25: Using graphics capture
  1403. 20:28:25: Trying to hook process: League of Legends.exe
  1404. 20:28:25: SharedTexCapture hooked
  1405. 20:28:28: Using RTMP service: Twitch / Justin.tv
  1406. 20:28:28: Server selection: rtmp://live-lax.justin.tv/app
  1407. 20:28:29: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  1408. 20:28:29: Completed handshake with rtmp://live-lax.justin.tv/app in 132 ms.
  1409. 20:28:29: SO_SNDBUF was at 8192
  1410. 20:28:29: SO_SNDBUF is now 65536
  1411. 20:29:58: Total frames encoded: 1863, total frames duplicated: 0 (0.00%)
  1412. 20:29:58: Total frames rendered: 1867, number of late frames: 1 (0.05%) (it's okay for some frames to be late)
  1413. 20:29:58: RTMPPublisher::SocketLoop: Graceful loop exit
  1414. 20:29:58: Average send payload: 2712 bytes, average send interval: 50 ms
  1415. 20:29:58: Number of times waited to send: 0, Waited for a total of 0 bytes
  1416. 20:29:58: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  1417. 20:29:58: Number of bytes sent: 4728675
  1418. 20:29:58:
  1419. 20:29:58: Profiler time results:
  1420. 20:29:58:
  1421. 20:29:58: ==============================================================
  1422. 20:29:58: video thread frame - [100%] [avg time: 1.499 ms] [children: 63.9%] [unaccounted: 36.1%]
  1423. 20:29:58: | scene->Preprocess - [0.0667%] [avg time: 0.001 ms]
  1424. 20:29:58: | GPU download and conversion - [63.8%] [avg time: 0.957 ms] [children: 6.34%] [unaccounted: 57.5%]
  1425. 20:29:58: | | flush - [5.14%] [avg time: 0.077 ms]
  1426. 20:29:58: | | CopyResource - [0.667%] [avg time: 0.01 ms]
  1427. 20:29:58: | | conversion to 4:2:0 - [0.534%] [avg time: 0.008 ms]
  1428. 20:29:58: Convert444Threads - [100%] [avg time: 0.266 ms] [children: 98.9%] [unaccounted: 1.13%]
  1429. 20:29:58: | Convert444toNV12 - [98.9%] [avg time: 0.263 ms]
  1430. 20:29:58: encoder thread frame - [100%] [avg time: 0.539 ms] [children: 5.57%] [unaccounted: 94.4%]
  1431. 20:29:58: | sending stuff out - [5.57%] [avg time: 0.03 ms]
  1432. 20:29:58: ==============================================================
  1433. 20:29:58:
  1434. 20:29:58:
  1435. 20:29:58: Profiler CPU results:
  1436. 20:29:58:
  1437. 20:29:58: ==============================================================
  1438. 20:29:58: video thread frame - [cpu time: avg 1.027 ms, total 1918.81 ms] [avg calls per frame: 1]
  1439. 20:29:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1440. 20:29:58: | GPU download and conversion - [cpu time: avg 0.935 ms, total 1747.21 ms] [avg calls per frame: 1]
  1441. 20:29:58: | | flush - [cpu time: avg 0.058 ms, total 109.201 ms] [avg calls per frame: 1]
  1442. 20:29:58: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1443. 20:29:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1444. 20:29:58: Convert444Threads - [cpu time: avg 0.316 ms, total 1170.01 ms] [avg calls per frame: 2]
  1445. 20:29:58: | Convert444toNV12 - [cpu time: avg 0.312 ms, total 1154.41 ms] [avg calls per frame: 2]
  1446. 20:29:58: encoder thread frame - [cpu time: avg 0.016 ms, total 31.2 ms] [avg calls per frame: 1]
  1447. 20:29:58: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1448. 20:29:58: ==============================================================
  1449. 20:29:58:
  1450. 20:29:58: =====Stream End: 2014-06-18, 20:29:58=================================================
  1451. 20:30:00: Using fixed low latency mode, factor 20
  1452. 20:30:00: =====Stream Start: 2014-06-18, 20:30:00===============================================
  1453. 20:30:00: Multithreaded optimizations: On
  1454. 20:30:00: Base resolution: 1280x1024
  1455. 20:30:00: Output resolution: 640x512
  1456. 20:30:00: ------------------------------------------
  1457. 20:30:00: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  1458. 20:30:00: ------------------------------------------
  1459. 20:30:00: Audio Format: 48000 Hz
  1460. 20:30:00: ------------------------------------------
  1461. 20:30:00: Audio Channels: 2 Ch
  1462. 20:30:00: Playback device Default
  1463. 20:30:00: ------------------------------------------
  1464. 20:30:00: Using desktop audio input: Speakers (Realtek High Definition Audio)
  1465. 20:30:00: Global Audio time adjust: 0
  1466. 20:30:00: Using 5.1 speaker setup
  1467. 20:30:00: ------------------------------------------
  1468. 20:30:00: Audio Encoding: AAC
  1469. 20:30:00: bitrate: 48
  1470. 20:30:00: Using graphics capture
  1471. 20:30:00: Trying to hook process: League of Legends.exe
  1472. 20:30:00: Scene buffering time set to 700
  1473. 20:30:00: ------------------------------------------
  1474. 20:30:00: Video Encoding: x264
  1475. 20:30:00: fps: 20
  1476. 20:30:00: width: 640, height: 512
  1477. 20:30:00: preset: medium
  1478. 20:30:00: profile: main
  1479. 20:30:00: keyint: 40
  1480. 20:30:00: CBR: yes
  1481. 20:30:00: CFR: yes
  1482. 20:30:00: max bitrate: 425
  1483. 20:30:00: buffer size: 425
  1484. 20:30:00: ------------------------------------------
  1485. 20:30:00: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1486. 20:30:00: New Scene
  1487. 20:30:00: Using text output
  1488. 20:30:00: Using graphics capture
  1489. 20:30:00: Using bitmap image
  1490. 20:30:00: Trying to hook process: League of Legends.exe
  1491. 20:30:00: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1492. 20:30:00: New Scene
  1493. 20:30:00: Using graphics capture
  1494. 20:30:00: Using bitmap image
  1495. 20:30:00: Trying to hook process: League of Legends.exe
  1496. 20:30:00: SharedTexCapture hooked
  1497. 20:30:01: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1498. 20:30:01: New Scene
  1499. 20:30:01: Using graphics capture
  1500. 20:30:01: Trying to hook process: League of Legends.exe
  1501. 20:30:01: SharedTexCapture hooked
  1502. 20:30:05: Using RTMP service: Twitch / Justin.tv
  1503. 20:30:05: Server selection: rtmp://live-lax.justin.tv/app
  1504. 20:30:05: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  1505. 20:30:05: Completed handshake with rtmp://live-lax.justin.tv/app in 129 ms.
  1506. 20:30:05: SO_SNDBUF was at 8192
  1507. 20:30:05: SO_SNDBUF is now 65536
  1508. 20:33:24: Total frames encoded: 4051, total frames duplicated: 0 (0.00%)
  1509. 20:33:24: Total frames rendered: 4055, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
  1510. 20:33:24: RTMPPublisher::SocketLoop: Graceful loop exit
  1511. 20:33:24: Average send payload: 2710 bytes, average send interval: 50 ms
  1512. 20:33:24: Number of times waited to send: 0, Waited for a total of 0 bytes
  1513. 20:33:24: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  1514. 20:33:24: Number of bytes sent: 10760884
  1515. 20:33:24:
  1516. 20:33:24: Profiler time results:
  1517. 20:33:24:
  1518. 20:33:24: ==============================================================
  1519. 20:33:24: video thread frame - [100%] [avg time: 1.53 ms] [children: 71.2%] [unaccounted: 28.8%]
  1520. 20:33:24: | scene->Preprocess - [0.0654%] [avg time: 0.001 ms]
  1521. 20:33:24: | GPU download and conversion - [71.1%] [avg time: 1.088 ms] [children: 8.37%] [unaccounted: 62.7%]
  1522. 20:33:24: | | flush - [6.27%] [avg time: 0.096 ms]
  1523. 20:33:24: | | CopyResource - [0.588%] [avg time: 0.009 ms]
  1524. 20:33:24: | | conversion to 4:2:0 - [1.5%] [avg time: 0.023 ms]
  1525. 20:33:24: Convert444Threads - [100%] [avg time: 0.279 ms] [children: 98.6%] [unaccounted: 1.43%]
  1526. 20:33:24: | Convert444toNV12 - [98.6%] [avg time: 0.275 ms]
  1527. 20:33:24: encoder thread frame - [100%] [avg time: 0.507 ms] [children: 4.54%] [unaccounted: 95.5%]
  1528. 20:33:24: | sending stuff out - [4.54%] [avg time: 0.023 ms]
  1529. 20:33:24: ==============================================================
  1530. 20:33:24:
  1531. 20:33:24:
  1532. 20:33:24: Profiler CPU results:
  1533. 20:33:24:
  1534. 20:33:24: ==============================================================
  1535. 20:33:24: video thread frame - [cpu time: avg 0.865 ms, total 3510.02 ms] [avg calls per frame: 1]
  1536. 20:33:24: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1537. 20:33:24: | GPU download and conversion - [cpu time: avg 0.8 ms, total 3244.82 ms] [avg calls per frame: 1]
  1538. 20:33:24: | | flush - [cpu time: avg 0.038 ms, total 156.003 ms] [avg calls per frame: 1]
  1539. 20:33:24: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1540. 20:33:24: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1541. 20:33:24: Convert444Threads - [cpu time: avg 0.227 ms, total 1840.81 ms] [avg calls per frame: 2]
  1542. 20:33:24: | Convert444toNV12 - [cpu time: avg 0.227 ms, total 1840.81 ms] [avg calls per frame: 2]
  1543. 20:33:24: encoder thread frame - [cpu time: avg 0.015 ms, total 62.4 ms] [avg calls per frame: 1]
  1544. 20:33:24: | sending stuff out - [cpu time: avg 0.003 ms, total 15.6 ms] [avg calls per frame: 1]
  1545. 20:33:24: ==============================================================
  1546. 20:33:24:
  1547. 20:33:24: =====Stream End: 2014-06-18, 20:33:24=================================================
  1548. 20:34:44: Using fixed low latency mode, factor 20
  1549. 20:34:44: =====Stream Start: 2014-06-18, 20:34:44===============================================
  1550. 20:34:44: Multithreaded optimizations: On
  1551. 20:34:44: Base resolution: 1280x1024
  1552. 20:34:44: Output resolution: 640x512
  1553. 20:34:44: ------------------------------------------
  1554. 20:34:44: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  1555. 20:34:44: ------------------------------------------
  1556. 20:34:44: Audio Format: 48000 Hz
  1557. 20:34:44: ------------------------------------------
  1558. 20:34:44: Audio Channels: 2 Ch
  1559. 20:34:44: Playback device Default
  1560. 20:34:44: ------------------------------------------
  1561. 20:34:44: Using desktop audio input: Speakers (Realtek High Definition Audio)
  1562. 20:34:44: Global Audio time adjust: 0
  1563. 20:34:44: Using 5.1 speaker setup
  1564. 20:34:44: ------------------------------------------
  1565. 20:34:44: Audio Encoding: AAC
  1566. 20:34:44: bitrate: 48
  1567. 20:34:44: Using graphics capture
  1568. 20:34:44: Trying to hook process: League of Legends.exe
  1569. 20:34:44: Scene buffering time set to 700
  1570. 20:34:44: ------------------------------------------
  1571. 20:34:44: Video Encoding: x264
  1572. 20:34:44: fps: 20
  1573. 20:34:44: width: 640, height: 512
  1574. 20:34:44: preset: medium
  1575. 20:34:44: profile: main
  1576. 20:34:44: keyint: 40
  1577. 20:34:44: CBR: yes
  1578. 20:34:44: CFR: yes
  1579. 20:34:44: max bitrate: 425
  1580. 20:34:44: buffer size: 425
  1581. 20:34:44: ------------------------------------------
  1582. 20:34:44: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1583. 20:34:44: New Scene
  1584. 20:34:44: Using text output
  1585. 20:34:44: Using graphics capture
  1586. 20:34:45: Using bitmap image
  1587. 20:34:45: Trying to hook process: League of Legends.exe
  1588. 20:34:45: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1589. 20:34:45: New Scene
  1590. 20:34:45: Using graphics capture
  1591. 20:34:45: Using bitmap image
  1592. 20:34:45: Trying to hook process: League of Legends.exe
  1593. 20:34:45: SharedTexCapture hooked
  1594. 20:34:46: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1595. 20:34:46: New Scene
  1596. 20:34:46: Using graphics capture
  1597. 20:34:46: Trying to hook process: League of Legends.exe
  1598. 20:34:46: SharedTexCapture hooked
  1599. 20:34:49: Using RTMP service: Twitch / Justin.tv
  1600. 20:34:49: Server selection: rtmp://live-lax.justin.tv/app
  1601. 20:34:49: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  1602. 20:34:51: Completed handshake with rtmp://live-lax.justin.tv/app in 1570 ms.
  1603. 20:34:51: SO_SNDBUF was at 8192
  1604. 20:34:51: SO_SNDBUF is now 65536
  1605. 20:35:17: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 34223 / 131072)
  1606. 20:40:40: Total frames encoded: 7091, total frames duplicated: 0 (0.00%)
  1607. 20:40:40: Total frames rendered: 7095, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
  1608. 20:40:40: RTMPPublisher::SocketLoop: Graceful loop exit
  1609. 20:40:40: Average send payload: 3481 bytes, average send interval: 53 ms
  1610. 20:40:40: Number of times waited to send: 0, Waited for a total of 0 bytes
  1611. 20:40:40: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  1612. 20:40:40: Number of bytes sent: 22830582
  1613. 20:40:40:
  1614. 20:40:40: Profiler time results:
  1615. 20:40:40:
  1616. 20:40:40: ==============================================================
  1617. 20:40:40: video thread frame - [100%] [avg time: 1.359 ms] [children: 57.5%] [unaccounted: 42.5%]
  1618. 20:40:40: | scene->Preprocess - [0.0736%] [avg time: 0.001 ms]
  1619. 20:40:40: | GPU download and conversion - [57.4%] [avg time: 0.78 ms] [children: 8.9%] [unaccounted: 48.5%]
  1620. 20:40:40: | | flush - [7.36%] [avg time: 0.1 ms]
  1621. 20:40:40: | | CopyResource - [0.736%] [avg time: 0.01 ms]
  1622. 20:40:40: | | conversion to 4:2:0 - [0.809%] [avg time: 0.011 ms]
  1623. 20:40:40: Convert444Threads - [100%] [avg time: 0.292 ms] [children: 98.3%] [unaccounted: 1.71%]
  1624. 20:40:40: | Convert444toNV12 - [98.3%] [avg time: 0.287 ms]
  1625. 20:40:40: encoder thread frame - [100%] [avg time: 0.575 ms] [children: 5.74%] [unaccounted: 94.3%]
  1626. 20:40:40: | sending stuff out - [5.74%] [avg time: 0.033 ms]
  1627. 20:40:40: ==============================================================
  1628. 20:40:40:
  1629. 20:40:40:
  1630. 20:40:40: Profiler CPU results:
  1631. 20:40:40:
  1632. 20:40:40: ==============================================================
  1633. 20:40:40: video thread frame - [cpu time: avg 0.815 ms, total 5787.64 ms] [avg calls per frame: 1]
  1634. 20:40:40: | scene->Preprocess - [cpu time: avg 0.002 ms, total 15.6 ms] [avg calls per frame: 1]
  1635. 20:40:40: | GPU download and conversion - [cpu time: avg 0.694 ms, total 4929.63 ms] [avg calls per frame: 1]
  1636. 20:40:40: | | flush - [cpu time: avg 0.059 ms, total 421.204 ms] [avg calls per frame: 1]
  1637. 20:40:40: | | CopyResource - [cpu time: avg 0.002 ms, total 15.6 ms] [avg calls per frame: 1]
  1638. 20:40:40: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 31.201 ms] [avg calls per frame: 1]
  1639. 20:40:40: Convert444Threads - [cpu time: avg 0.241 ms, total 3416.42 ms] [avg calls per frame: 2]
  1640. 20:40:40: | Convert444toNV12 - [cpu time: avg 0.238 ms, total 3369.62 ms] [avg calls per frame: 2]
  1641. 20:40:40: encoder thread frame - [cpu time: avg 0.063 ms, total 452.403 ms] [avg calls per frame: 1]
  1642. 20:40:40: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1643. 20:40:40: ==============================================================
  1644. 20:40:40:
  1645. 20:40:40: =====Stream End: 2014-06-18, 20:40:40=================================================
  1646. 20:40:41: Using fixed low latency mode, factor 20
  1647. 20:40:41: =====Stream Start: 2014-06-18, 20:40:41===============================================
  1648. 20:40:41: Multithreaded optimizations: On
  1649. 20:40:41: Base resolution: 1280x1024
  1650. 20:40:41: Output resolution: 640x512
  1651. 20:40:41: ------------------------------------------
  1652. 20:40:41: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  1653. 20:40:41: ------------------------------------------
  1654. 20:40:41: Audio Format: 48000 Hz
  1655. 20:40:41: ------------------------------------------
  1656. 20:40:41: Audio Channels: 2 Ch
  1657. 20:40:41: Playback device Default
  1658. 20:40:41: ------------------------------------------
  1659. 20:40:41: Using desktop audio input: Speakers (Realtek High Definition Audio)
  1660. 20:40:41: Global Audio time adjust: 0
  1661. 20:40:41: Using 5.1 speaker setup
  1662. 20:40:41: ------------------------------------------
  1663. 20:40:41: Audio Encoding: AAC
  1664. 20:40:41: bitrate: 48
  1665. 20:40:41: Using graphics capture
  1666. 20:40:41: Trying to hook process: League of Legends.exe
  1667. 20:40:41: Scene buffering time set to 700
  1668. 20:40:41: ------------------------------------------
  1669. 20:40:41: Video Encoding: x264
  1670. 20:40:41: fps: 20
  1671. 20:40:41: width: 640, height: 512
  1672. 20:40:41: preset: medium
  1673. 20:40:41: profile: main
  1674. 20:40:41: keyint: 40
  1675. 20:40:41: CBR: yes
  1676. 20:40:41: CFR: yes
  1677. 20:40:41: max bitrate: 425
  1678. 20:40:41: buffer size: 425
  1679. 20:40:41: ------------------------------------------
  1680. 20:40:41: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1681. 20:40:41: New Scene
  1682. 20:40:41: Using text output
  1683. 20:40:41: Using graphics capture
  1684. 20:40:41: Using bitmap image
  1685. 20:40:41: Trying to hook process: League of Legends.exe
  1686. 20:40:41: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1687. 20:40:41: New Scene
  1688. 20:40:41: Using graphics capture
  1689. 20:40:41: Using bitmap image
  1690. 20:40:41: Trying to hook process: League of Legends.exe
  1691. 20:40:41: SharedTexCapture hooked
  1692. 20:40:45: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1693. 20:40:45: New Scene
  1694. 20:40:45: Using graphics capture
  1695. 20:40:45: Trying to hook process: League of Legends.exe
  1696. 20:40:45: SharedTexCapture hooked
  1697. 20:40:46: Using RTMP service: Twitch / Justin.tv
  1698. 20:40:46: Server selection: rtmp://live-lax.justin.tv/app
  1699. 20:40:46: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  1700. 20:40:46: Completed handshake with rtmp://live-lax.justin.tv/app in 133 ms.
  1701. 20:40:46: SO_SNDBUF was at 8192
  1702. 20:40:46: SO_SNDBUF is now 65536
  1703. 20:43:21: Total frames encoded: 3175, total frames duplicated: 0 (0.00%)
  1704. 20:43:21: Total frames rendered: 3179, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
  1705. 20:43:21: RTMPPublisher::SocketLoop: Graceful loop exit
  1706. 20:43:21: Average send payload: 2709 bytes, average send interval: 50 ms
  1707. 20:43:21: Number of times waited to send: 0, Waited for a total of 0 bytes
  1708. 20:43:21: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  1709. 20:43:21: Number of bytes sent: 8301191
  1710. 20:43:21:
  1711. 20:43:21: Profiler time results:
  1712. 20:43:21:
  1713. 20:43:21: ==============================================================
  1714. 20:43:21: video thread frame - [100%] [avg time: 1.334 ms] [children: 58.3%] [unaccounted: 41.7%]
  1715. 20:43:21: | scene->Preprocess - [0.075%] [avg time: 0.001 ms]
  1716. 20:43:21: | GPU download and conversion - [58.2%] [avg time: 0.777 ms] [children: 7.87%] [unaccounted: 50.4%]
  1717. 20:43:21: | | flush - [6.3%] [avg time: 0.084 ms]
  1718. 20:43:21: | | CopyResource - [0.75%] [avg time: 0.01 ms]
  1719. 20:43:21: | | conversion to 4:2:0 - [0.825%] [avg time: 0.011 ms]
  1720. 20:43:21: Convert444Threads - [100%] [avg time: 0.26 ms] [children: 98.8%] [unaccounted: 1.15%]
  1721. 20:43:21: | Convert444toNV12 - [98.8%] [avg time: 0.257 ms]
  1722. 20:43:21: encoder thread frame - [100%] [avg time: 0.552 ms] [children: 4.89%] [unaccounted: 95.1%]
  1723. 20:43:21: | sending stuff out - [4.89%] [avg time: 0.027 ms]
  1724. 20:43:21: ==============================================================
  1725. 20:43:21:
  1726. 20:43:21:
  1727. 20:43:21: Profiler CPU results:
  1728. 20:43:21:
  1729. 20:43:21: ==============================================================
  1730. 20:43:21: video thread frame - [cpu time: avg 0.809 ms, total 2574.02 ms] [avg calls per frame: 1]
  1731. 20:43:21: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1732. 20:43:21: | GPU download and conversion - [cpu time: avg 0.721 ms, total 2293.22 ms] [avg calls per frame: 1]
  1733. 20:43:21: | | flush - [cpu time: avg 0.029 ms, total 93.6 ms] [avg calls per frame: 1]
  1734. 20:43:21: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1735. 20:43:21: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 15.6 ms] [avg calls per frame: 1]
  1736. 20:43:21: Convert444Threads - [cpu time: avg 0.268 ms, total 1700.41 ms] [avg calls per frame: 2]
  1737. 20:43:21: | Convert444toNV12 - [cpu time: avg 0.268 ms, total 1700.41 ms] [avg calls per frame: 2]
  1738. 20:43:21: encoder thread frame - [cpu time: avg 0.009 ms, total 31.2 ms] [avg calls per frame: 1]
  1739. 20:43:21: | sending stuff out - [cpu time: avg 0.004 ms, total 15.6 ms] [avg calls per frame: 1]
  1740. 20:43:21: ==============================================================
  1741. 20:43:21:
  1742. 20:43:21: =====Stream End: 2014-06-18, 20:43:21=================================================
  1743. 20:43:22: Using fixed low latency mode, factor 20
  1744. 20:43:22: =====Stream Start: 2014-06-18, 20:43:22===============================================
  1745. 20:43:22: Multithreaded optimizations: On
  1746. 20:43:22: Base resolution: 1280x1024
  1747. 20:43:22: Output resolution: 640x512
  1748. 20:43:22: ------------------------------------------
  1749. 20:43:22: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  1750. 20:43:22: ------------------------------------------
  1751. 20:43:22: Audio Format: 48000 Hz
  1752. 20:43:22: ------------------------------------------
  1753. 20:43:22: Audio Channels: 2 Ch
  1754. 20:43:22: Playback device Default
  1755. 20:43:22: ------------------------------------------
  1756. 20:43:22: Using desktop audio input: Speakers (Realtek High Definition Audio)
  1757. 20:43:22: Global Audio time adjust: 0
  1758. 20:43:22: Using 5.1 speaker setup
  1759. 20:43:22: ------------------------------------------
  1760. 20:43:22: Audio Encoding: AAC
  1761. 20:43:22: bitrate: 48
  1762. 20:43:22: Using graphics capture
  1763. 20:43:22: Trying to hook process: League of Legends.exe
  1764. 20:43:22: Scene buffering time set to 700
  1765. 20:43:22: ------------------------------------------
  1766. 20:43:22: Video Encoding: x264
  1767. 20:43:22: fps: 20
  1768. 20:43:22: width: 640, height: 512
  1769. 20:43:22: preset: medium
  1770. 20:43:22: profile: main
  1771. 20:43:22: keyint: 40
  1772. 20:43:22: CBR: yes
  1773. 20:43:22: CFR: yes
  1774. 20:43:22: max bitrate: 425
  1775. 20:43:22: buffer size: 425
  1776. 20:43:22: ------------------------------------------
  1777. 20:43:22: SharedTexCapture hooked
  1778. 20:43:22: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1779. 20:43:22: New Scene
  1780. 20:43:22: Using text output
  1781. 20:43:22: Using graphics capture
  1782. 20:43:22: Using bitmap image
  1783. 20:43:22: Trying to hook process: League of Legends.exe
  1784. 20:43:22: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1785. 20:43:22: New Scene
  1786. 20:43:22: Using graphics capture
  1787. 20:43:22: Using bitmap image
  1788. 20:43:22: Trying to hook process: League of Legends.exe
  1789. 20:43:22: SharedTexCapture hooked
  1790. 20:43:23: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1791. 20:43:23: New Scene
  1792. 20:43:23: Using graphics capture
  1793. 20:43:23: Trying to hook process: League of Legends.exe
  1794. 20:43:23: SharedTexCapture hooked
  1795. 20:43:26: Using RTMP service: Twitch / Justin.tv
  1796. 20:43:26: Server selection: rtmp://live-lax.justin.tv/app
  1797. 20:43:26: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  1798. 20:43:26: Completed handshake with rtmp://live-lax.justin.tv/app in 147 ms.
  1799. 20:43:27: SO_SNDBUF was at 8192
  1800. 20:43:27: SO_SNDBUF is now 65536
  1801. 20:46:05: Total frames encoded: 3240, total frames duplicated: 0 (0.00%)
  1802. 20:46:05: Total frames rendered: 3244, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
  1803. 20:46:05: RTMPPublisher::SocketLoop: Graceful loop exit
  1804. 20:46:05: Average send payload: 2750 bytes, average send interval: 50 ms
  1805. 20:46:05: Number of times waited to send: 0, Waited for a total of 0 bytes
  1806. 20:46:05: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  1807. 20:46:05: Number of bytes sent: 8584260
  1808. 20:46:05:
  1809. 20:46:05: Profiler time results:
  1810. 20:46:05:
  1811. 20:46:05: ==============================================================
  1812. 20:46:05: video thread frame - [100%] [avg time: 1.428 ms] [children: 62%] [unaccounted: 38%]
  1813. 20:46:05: | scene->Preprocess - [0.07%] [avg time: 0.001 ms]
  1814. 20:46:05: | GPU download and conversion - [61.9%] [avg time: 0.884 ms] [children: 6.37%] [unaccounted: 55.5%]
  1815. 20:46:05: | | flush - [5.46%] [avg time: 0.078 ms]
  1816. 20:46:05: | | CopyResource - [0.7%] [avg time: 0.01 ms]
  1817. 20:46:05: | | conversion to 4:2:0 - [0.21%] [avg time: 0.003 ms]
  1818. 20:46:05: Convert444Threads - [100%] [avg time: 0.264 ms] [children: 98.9%] [unaccounted: 1.14%]
  1819. 20:46:05: | Convert444toNV12 - [98.9%] [avg time: 0.261 ms]
  1820. 20:46:05: encoder thread frame - [100%] [avg time: 0.616 ms] [children: 4.22%] [unaccounted: 95.8%]
  1821. 20:46:05: | sending stuff out - [4.22%] [avg time: 0.026 ms]
  1822. 20:46:05: ==============================================================
  1823. 20:46:05:
  1824. 20:46:05:
  1825. 20:46:05: Profiler CPU results:
  1826. 20:46:05:
  1827. 20:46:05: ==============================================================
  1828. 20:46:05: video thread frame - [cpu time: avg 0.87 ms, total 2823.62 ms] [avg calls per frame: 1]
  1829. 20:46:05: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1830. 20:46:05: | GPU download and conversion - [cpu time: avg 0.827 ms, total 2683.22 ms] [avg calls per frame: 1]
  1831. 20:46:05: | | flush - [cpu time: avg 0.052 ms, total 171.601 ms] [avg calls per frame: 1]
  1832. 20:46:05: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1833. 20:46:05: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1834. 20:46:05: Convert444Threads - [cpu time: avg 0.299 ms, total 1934.41 ms] [avg calls per frame: 2]
  1835. 20:46:05: | Convert444toNV12 - [cpu time: avg 0.297 ms, total 1918.81 ms] [avg calls per frame: 2]
  1836. 20:46:05: encoder thread frame - [cpu time: avg 0.067 ms, total 218.401 ms] [avg calls per frame: 1]
  1837. 20:46:05: | sending stuff out - [cpu time: avg 0.004 ms, total 15.6 ms] [avg calls per frame: 1]
  1838. 20:46:05: ==============================================================
  1839. 20:46:05:
  1840. 20:46:05: =====Stream End: 2014-06-18, 20:46:05=================================================
  1841. 20:46:08: Using fixed low latency mode, factor 20
  1842. 20:46:08: =====Stream Start: 2014-06-18, 20:46:08===============================================
  1843. 20:46:08: Multithreaded optimizations: On
  1844. 20:46:08: Base resolution: 1280x1024
  1845. 20:46:08: Output resolution: 640x512
  1846. 20:46:08: ------------------------------------------
  1847. 20:46:08: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  1848. 20:46:08: ------------------------------------------
  1849. 20:46:08: Audio Format: 48000 Hz
  1850. 20:46:08: ------------------------------------------
  1851. 20:46:08: Audio Channels: 1 Ch
  1852. 20:46:08: Playback device Default
  1853. 20:46:08: ------------------------------------------
  1854. 20:46:08: Using desktop audio input: Speakers (Realtek High Definition Audio)
  1855. 20:46:08: Global Audio time adjust: 0
  1856. 20:46:08: Using 5.1 speaker setup
  1857. 20:46:08: ------------------------------------------
  1858. 20:46:08: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  1859. 20:46:08: Mic time offset: 0
  1860. 20:46:08: ------------------------------------------
  1861. 20:46:08: Audio Encoding: AAC
  1862. 20:46:08: bitrate: 48
  1863. 20:46:08: Using graphics capture
  1864. 20:46:08: Trying to hook process: League of Legends.exe
  1865. 20:46:08: Scene buffering time set to 700
  1866. 20:46:08: ------------------------------------------
  1867. 20:46:08: Video Encoding: x264
  1868. 20:46:08: fps: 20
  1869. 20:46:08: width: 640, height: 512
  1870. 20:46:08: preset: medium
  1871. 20:46:08: profile: main
  1872. 20:46:08: keyint: 40
  1873. 20:46:08: CBR: yes
  1874. 20:46:08: CFR: yes
  1875. 20:46:08: max bitrate: 425
  1876. 20:46:08: buffer size: 425
  1877. 20:46:08: ------------------------------------------
  1878. 20:46:08: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1879. 20:46:08: New Scene
  1880. 20:46:08: Using text output
  1881. 20:46:08: Using graphics capture
  1882. 20:46:08: Using bitmap image
  1883. 20:46:08: Trying to hook process: League of Legends.exe
  1884. 20:46:08: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1885. 20:46:08: New Scene
  1886. 20:46:08: Using graphics capture
  1887. 20:46:08: Using bitmap image
  1888. 20:46:08: Trying to hook process: League of Legends.exe
  1889. 20:46:08: SharedTexCapture hooked
  1890. 20:46:09: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 44476322
  1891. 20:46:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1892. 20:46:09: New Scene
  1893. 20:46:09: Using text output
  1894. 20:46:09: Using text output
  1895. 20:46:09: Using Slide Show
  1896. 20:46:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1897. 20:46:09: New Scene
  1898. 20:46:09: Using graphics capture
  1899. 20:46:09: Trying to hook process: League of Legends.exe
  1900. 20:46:09: SharedTexCapture hooked
  1901. 20:46:12: Using RTMP service: Twitch / Justin.tv
  1902. 20:46:12: Server selection: rtmp://live-lax.justin.tv/app
  1903. 20:46:12: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  1904. 20:46:12: Completed handshake with rtmp://live-lax.justin.tv/app in 125 ms.
  1905. 20:46:13: SO_SNDBUF was at 8192
  1906. 20:46:13: SO_SNDBUF is now 65536
  1907. 20:48:16: Total frames encoded: 2548, total frames duplicated: 1 (0.04%)
  1908. 20:48:16: Total frames rendered: 2552, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
  1909. 20:48:16: RTMPPublisher::SocketLoop: Graceful loop exit
  1910. 20:48:16: Average send payload: 2704 bytes, average send interval: 50 ms
  1911. 20:48:16: Number of times waited to send: 0, Waited for a total of 0 bytes
  1912. 20:48:16: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  1913. 20:48:16: Number of bytes sent: 6654739
  1914. 20:48:16:
  1915. 20:48:16: Profiler time results:
  1916. 20:48:16:
  1917. 20:48:16: ==============================================================
  1918. 20:48:16: video thread frame - [100%] [avg time: 1.598 ms] [children: 67.3%] [unaccounted: 32.7%]
  1919. 20:48:16: | scene->Preprocess - [1.31%] [avg time: 0.021 ms]
  1920. 20:48:16: | GPU download and conversion - [66%] [avg time: 1.054 ms] [children: 6.88%] [unaccounted: 59.1%]
  1921. 20:48:16: | | flush - [5.44%] [avg time: 0.087 ms]
  1922. 20:48:16: | | CopyResource - [0.626%] [avg time: 0.01 ms]
  1923. 20:48:16: | | conversion to 4:2:0 - [0.814%] [avg time: 0.013 ms]
  1924. 20:48:16: Convert444Threads - [100%] [avg time: 0.256 ms] [children: 98.4%] [unaccounted: 1.56%]
  1925. 20:48:16: | Convert444toNV12 - [98.4%] [avg time: 0.252 ms]
  1926. 20:48:16: encoder thread frame - [100%] [avg time: 0.498 ms] [children: 3.82%] [unaccounted: 96.2%]
  1927. 20:48:16: | sending stuff out - [3.82%] [avg time: 0.019 ms]
  1928. 20:48:16: ==============================================================
  1929. 20:48:16:
  1930. 20:48:16:
  1931. 20:48:16: Profiler CPU results:
  1932. 20:48:16:
  1933. 20:48:16: ==============================================================
  1934. 20:48:16: video thread frame - [cpu time: avg 1.02 ms, total 2605.22 ms] [avg calls per frame: 1]
  1935. 20:48:16: | scene->Preprocess - [cpu time: avg 0.006 ms, total 15.6 ms] [avg calls per frame: 1]
  1936. 20:48:16: | GPU download and conversion - [cpu time: avg 0.947 ms, total 2418.01 ms] [avg calls per frame: 1]
  1937. 20:48:16: | | flush - [cpu time: avg 0.024 ms, total 62.4 ms] [avg calls per frame: 1]
  1938. 20:48:16: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1939. 20:48:16: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 15.601 ms] [avg calls per frame: 1]
  1940. 20:48:16: Convert444Threads - [cpu time: avg 0.221 ms, total 1123.21 ms] [avg calls per frame: 2]
  1941. 20:48:16: | Convert444toNV12 - [cpu time: avg 0.218 ms, total 1107.61 ms] [avg calls per frame: 2]
  1942. 20:48:16: encoder thread frame - [cpu time: avg 0.024 ms, total 62.4 ms] [avg calls per frame: 1]
  1943. 20:48:16: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1944. 20:48:16: ==============================================================
  1945. 20:48:16:
  1946. 20:48:16: =====Stream End: 2014-06-18, 20:48:16=================================================
  1947. 20:48:18: Using fixed low latency mode, factor 20
  1948. 20:48:18: =====Stream Start: 2014-06-18, 20:48:18===============================================
  1949. 20:48:18: Multithreaded optimizations: On
  1950. 20:48:18: Base resolution: 1280x1024
  1951. 20:48:18: Output resolution: 640x512
  1952. 20:48:18: ------------------------------------------
  1953. 20:48:18: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
  1954. 20:48:18: ------------------------------------------
  1955. 20:48:18: Audio Format: 48000 Hz
  1956. 20:48:18: ------------------------------------------
  1957. 20:48:18: Audio Channels: 1 Ch
  1958. 20:48:18: Playback device Default
  1959. 20:48:18: ------------------------------------------
  1960. 20:48:18: Using desktop audio input: Speakers (Realtek High Definition Audio)
  1961. 20:48:18: Global Audio time adjust: 0
  1962. 20:48:18: Using 5.1 speaker setup
  1963. 20:48:18: ------------------------------------------
  1964. 20:48:18: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  1965. 20:48:18: Mic time offset: 0
  1966. 20:48:18: ------------------------------------------
  1967. 20:48:18: Audio Encoding: AAC
  1968. 20:48:18: bitrate: 48
  1969. 20:48:18: Using graphics capture
  1970. 20:48:18: Trying to hook process: League of Legends.exe
  1971. 20:48:18: Scene buffering time set to 700
  1972. 20:48:18: ------------------------------------------
  1973. 20:48:18: Video Encoding: x264
  1974. 20:48:18: fps: 20
  1975. 20:48:18: width: 640, height: 512
  1976. 20:48:18: preset: medium
  1977. 20:48:18: profile: main
  1978. 20:48:18: keyint: 40
  1979. 20:48:18: CBR: yes
  1980. 20:48:18: CFR: yes
  1981. 20:48:18: max bitrate: 425
  1982. 20:48:18: buffer size: 425
  1983. 20:48:18: ------------------------------------------
  1984. 20:48:18: SharedTexCapture hooked
  1985. 20:48:18: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1986. 20:48:18: New Scene
  1987. 20:48:18: Using text output
  1988. 20:48:18: Using graphics capture
  1989. 20:48:18: Using bitmap image
  1990. 20:48:18: Trying to hook process: League of Legends.exe
  1991. 20:48:18: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1992. 20:48:18: New Scene
  1993. 20:48:18: Using graphics capture
  1994. 20:48:18: Using bitmap image
  1995. 20:48:18: Trying to hook process: League of Legends.exe
  1996. 20:48:18: SharedTexCapture hooked
  1997. 20:48:20: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  1998. 20:48:20: New Scene
  1999. 20:48:20: Using graphics capture
  2000. 20:48:20: Trying to hook process: League of Legends.exe
  2001. 20:48:20: SharedTexCapture hooked
  2002. 20:48:22: Using RTMP service: Twitch / Justin.tv
  2003. 20:48:22: Server selection: rtmp://live-lax.justin.tv/app
  2004. 20:48:22: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  2005. 20:48:22: Completed handshake with rtmp://live-lax.justin.tv/app in 133 ms.
  2006. 20:48:23: SO_SNDBUF was at 8192
  2007. 20:48:23: SO_SNDBUF is now 65536
  2008. 21:03:15: Total frames encoded: 17920, total frames duplicated: 0 (0.00%)
  2009. 21:03:15: Total frames rendered: 17924, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
  2010. 21:03:15: RTMPPublisher::SocketLoop: Graceful loop exit
  2011. 21:03:15: Average send payload: 2776 bytes, average send interval: 50 ms
  2012. 21:03:15: Number of times waited to send: 0, Waited for a total of 0 bytes
  2013. 21:03:15: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  2014. 21:03:15: Number of bytes sent: 49476880
  2015. 21:03:15:
  2016. 21:03:15: Profiler time results:
  2017. 21:03:15:
  2018. 21:03:15: ==============================================================
  2019. 21:03:15: video thread frame - [100%] [avg time: 1.663 ms] [children: 66.9%] [unaccounted: 33.1%]
  2020. 21:03:15: | scene->Preprocess - [0.0601%] [avg time: 0.001 ms]
  2021. 21:03:15: | GPU download and conversion - [66.8%] [avg time: 1.111 ms] [children: 7.82%] [unaccounted: 59%]
  2022. 21:03:15: | | flush - [5.83%] [avg time: 0.097 ms]
  2023. 21:03:15: | | CopyResource - [0.601%] [avg time: 0.01 ms]
  2024. 21:03:15: | | conversion to 4:2:0 - [1.38%] [avg time: 0.023 ms]
  2025. 21:03:15: Convert444Threads - [100%] [avg time: 0.289 ms] [children: 98.6%] [unaccounted: 1.38%]
  2026. 21:03:15: | Convert444toNV12 - [98.6%] [avg time: 0.285 ms]
  2027. 21:03:15: encoder thread frame - [100%] [avg time: 0.541 ms] [children: 5.36%] [unaccounted: 94.6%]
  2028. 21:03:15: | sending stuff out - [5.36%] [avg time: 0.029 ms]
  2029. 21:03:15: ==============================================================
  2030. 21:03:15:
  2031. 21:03:15:
  2032. 21:03:15: Profiler CPU results:
  2033. 21:03:15:
  2034. 21:03:15: ==============================================================
  2035. 21:03:15: video thread frame - [cpu time: avg 1.08 ms, total 19375.3 ms] [avg calls per frame: 1]
  2036. 21:03:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  2037. 21:03:15: | GPU download and conversion - [cpu time: avg 1.008 ms, total 18080.5 ms] [avg calls per frame: 1]
  2038. 21:03:15: | | flush - [cpu time: avg 0.06 ms, total 1076.41 ms] [avg calls per frame: 1]
  2039. 21:03:15: | | CopyResource - [cpu time: avg 0.002 ms, total 46.8 ms] [avg calls per frame: 1]
  2040. 21:03:15: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 78.001 ms] [avg calls per frame: 1]
  2041. 21:03:15: Convert444Threads - [cpu time: avg 0.276 ms, total 9890.46 ms] [avg calls per frame: 2]
  2042. 21:03:15: | Convert444toNV12 - [cpu time: avg 0.272 ms, total 9765.66 ms] [avg calls per frame: 2]
  2043. 21:03:15: encoder thread frame - [cpu time: avg 0.018 ms, total 327.602 ms] [avg calls per frame: 1]
  2044. 21:03:15: | sending stuff out - [cpu time: avg 0 ms, total 15.6 ms] [avg calls per frame: 1]
  2045. 21:03:15: ==============================================================
  2046. 21:03:15:
  2047. 21:03:15: =====Stream End: 2014-06-18, 21:03:15=================================================
  2048.  
  2049.  
  2050. Last game capture log:
  2051. 2014-06-18, 20:34:44: we're booting up:
  2052. 20:34:44: CaptureThread: attached to process League of Legends.exe
  2053. 20:34:45: D3D9 Present
  2054. 20:34:45: DXGI Present
  2055. 20:34:45: GL Present
  2056. 20:34:45: (half life scientist) everything.. seems to be in order
  2057. 20:34:45: D3D9EndScene called
  2058. 20:34:45: D3DPRESENT_PARAMETERS {
  2059. 20:34:45: BackBufferWidth: 1280
  2060. 20:34:45: BackBufferHeight: 1024
  2061. 20:34:45: BackBufferFormat: D3DFMT_X8R8G8B8
  2062. 20:34:45: BackBufferCount: 1
  2063. 20:34:45: MultiSampleType: D3DMULTISAMPLE_NONE
  2064. 20:34:45: MultiSampleQuality: 0
  2065. 20:34:45: SwapEffect: D3DSWAPEFFECT_DISCARD
  2066. 20:34:45: hDeviceWindow: 5571478
  2067. 20:34:45: Windowed: true
  2068. 20:34:45: EnableAutoDepthStencil: true
  2069. 20:34:45: AutoDepthStencilFormat: D3DFMT_D24S8
  2070. 20:34:45: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
  2071. 20:34:45: FullScreen_RefreshRateInHz: 0
  2072. 20:34:45: PresentationInterval: 0
  2073. 20:34:45: };
  2074. 20:34:45: successfully set up d3d9 hooks
  2075. 20:34:45: D3D9Present called
  2076. 20:34:45: DoD3D9GPUHook: success
  2077. 20:34:45: D3DSURFACE_DESC {
  2078. 20:34:45: Format: D3DFMT_X8R8G8B8
  2079. 20:34:45: Type: D3DRTYPE_SURFACE
  2080. 20:34:45: Usage: D3DUSAGE_RENDERTARGET
  2081. 20:34:45: Pool: D3DPOOL_DEFAULT
  2082. 20:34:45: MultiSampleType: D3DMULTISAMPLE_NONE
  2083. 20:34:45: MultiSampleQuality: 0
  2084. 20:34:45: Width: 1280
  2085. 20:34:45: Height: 1024
  2086. 20:34:45: };
  2087. 20:34:45: successfully capturing d3d9 frames via GPU
  2088. 20:34:46: ---------------------- Cleared D3D9 Capture ----------------------
  2089. 20:34:46: received restart event, capturing
  2090. 20:34:46: DoD3D9GPUHook: success
  2091. 20:34:46: D3D9EndScene called
  2092. 20:34:46: D3D9Present called
  2093. 20:34:46: D3DSURFACE_DESC {
  2094. 20:34:46: Format: D3DFMT_X8R8G8B8
  2095. 20:34:46: Type: D3DRTYPE_SURFACE
  2096. 20:34:46: Usage: D3DUSAGE_RENDERTARGET
  2097. 20:34:46: Pool: D3DPOOL_DEFAULT
  2098. 20:34:46: MultiSampleType: D3DMULTISAMPLE_NONE
  2099. 20:34:46: MultiSampleQuality: 0
  2100. 20:34:46: Width: 1280
  2101. 20:34:46: Height: 1024
  2102. 20:34:46: };
  2103. 20:34:46: successfully capturing d3d9 frames via GPU
  2104. 20:40:40: ---------------------- Cleared D3D9 Capture ----------------------
  2105. 20:40:40: D3D9EndScene called
  2106. 20:40:40: D3D9Present called
  2107. 20:40:41: received restart event, capturing
  2108. 20:40:41: DoD3D9GPUHook: success
  2109. 20:40:41: D3DSURFACE_DESC {
  2110. 20:40:41: Format: D3DFMT_X8R8G8B8
  2111. 20:40:41: Type: D3DRTYPE_SURFACE
  2112. 20:40:41: Usage: D3DUSAGE_RENDERTARGET
  2113. 20:40:41: Pool: D3DPOOL_DEFAULT
  2114. 20:40:41: MultiSampleType: D3DMULTISAMPLE_NONE
  2115. 20:40:41: MultiSampleQuality: 0
  2116. 20:40:41: Width: 1280
  2117. 20:40:41: Height: 1024
  2118. 20:40:41: };
  2119. 20:40:41: successfully capturing d3d9 frames via GPU
  2120. 20:40:45: ---------------------- Cleared D3D9 Capture ----------------------
  2121. 20:40:45: received restart event, capturing
  2122. 20:40:45: DoD3D9GPUHook: success
  2123. 20:40:45: D3D9EndScene called
  2124. 20:40:45: D3D9Present called
  2125. 20:40:45: D3DSURFACE_DESC {
  2126. 20:40:45: Format: D3DFMT_X8R8G8B8
  2127. 20:40:45: Type: D3DRTYPE_SURFACE
  2128. 20:40:45: Usage: D3DUSAGE_RENDERTARGET
  2129. 20:40:45: Pool: D3DPOOL_DEFAULT
  2130. 20:40:45: MultiSampleType: D3DMULTISAMPLE_NONE
  2131. 20:40:45: MultiSampleQuality: 0
  2132. 20:40:45: Width: 1280
  2133. 20:40:45: Height: 1024
  2134. 20:40:45: };
  2135. 20:40:45: successfully capturing d3d9 frames via GPU
  2136. 20:43:21: ---------------------- Cleared D3D9 Capture ----------------------
  2137. 20:43:21: D3D9EndScene called
  2138. 20:43:21: D3D9Present called
  2139. 20:43:22: received restart event, capturing
  2140. 20:43:22: DoD3D9GPUHook: success
  2141. 20:43:22: D3DSURFACE_DESC {
  2142. 20:43:22: Format: D3DFMT_X8R8G8B8
  2143. 20:43:22: Type: D3DRTYPE_SURFACE
  2144. 20:43:22: Usage: D3DUSAGE_RENDERTARGET
  2145. 20:43:22: Pool: D3DPOOL_DEFAULT
  2146. 20:43:22: MultiSampleType: D3DMULTISAMPLE_NONE
  2147. 20:43:22: MultiSampleQuality: 0
  2148. 20:43:22: Width: 1280
  2149. 20:43:22: Height: 1024
  2150. 20:43:22: };
  2151. 20:43:22: successfully capturing d3d9 frames via GPU
  2152. 20:43:22: ---------------------- Cleared D3D9 Capture ----------------------
  2153. 20:43:22: received restart event, capturing
  2154. 20:43:22: DoD3D9GPUHook: success
  2155. 20:43:22: D3D9EndScene called
  2156. 20:43:22: D3D9Present called
  2157. 20:43:22: D3DSURFACE_DESC {
  2158. 20:43:22: Format: D3DFMT_X8R8G8B8
  2159. 20:43:22: Type: D3DRTYPE_SURFACE
  2160. 20:43:22: Usage: D3DUSAGE_RENDERTARGET
  2161. 20:43:22: Pool: D3DPOOL_DEFAULT
  2162. 20:43:22: MultiSampleType: D3DMULTISAMPLE_NONE
  2163. 20:43:22: MultiSampleQuality: 0
  2164. 20:43:22: Width: 1280
  2165. 20:43:22: Height: 1024
  2166. 20:43:22: };
  2167. 20:43:22: successfully capturing d3d9 frames via GPU
  2168. 20:43:23: ---------------------- Cleared D3D9 Capture ----------------------
  2169. 20:43:23: received restart event, capturing
  2170. 20:43:23: DoD3D9GPUHook: success
  2171. 20:43:23: D3D9EndScene called
  2172. 20:43:23: D3D9Present called
  2173. 20:43:23: D3DSURFACE_DESC {
  2174. 20:43:23: Format: D3DFMT_X8R8G8B8
  2175. 20:43:23: Type: D3DRTYPE_SURFACE
  2176. 20:43:23: Usage: D3DUSAGE_RENDERTARGET
  2177. 20:43:23: Pool: D3DPOOL_DEFAULT
  2178. 20:43:23: MultiSampleType: D3DMULTISAMPLE_NONE
  2179. 20:43:23: MultiSampleQuality: 0
  2180. 20:43:23: Width: 1280
  2181. 20:43:23: Height: 1024
  2182. 20:43:23: };
  2183. 20:43:23: successfully capturing d3d9 frames via GPU
  2184. 20:46:05: ---------------------- Cleared D3D9 Capture ----------------------
  2185. 20:46:05: D3D9EndScene called
  2186. 20:46:05: D3D9Present called
  2187. 20:46:08: received restart event, capturing
  2188. 20:46:08: DoD3D9GPUHook: success
  2189. 20:46:08: D3DSURFACE_DESC {
  2190. 20:46:08: Format: D3DFMT_X8R8G8B8
  2191. 20:46:08: Type: D3DRTYPE_SURFACE
  2192. 20:46:08: Usage: D3DUSAGE_RENDERTARGET
  2193. 20:46:08: Pool: D3DPOOL_DEFAULT
  2194. 20:46:08: MultiSampleType: D3DMULTISAMPLE_NONE
  2195. 20:46:08: MultiSampleQuality: 0
  2196. 20:46:08: Width: 1280
  2197. 20:46:08: Height: 1024
  2198. 20:46:08: };
  2199. 20:46:08: successfully capturing d3d9 frames via GPU
  2200. 20:46:09: ---------------------- Cleared D3D9 Capture ----------------------
  2201. 20:46:09: received restart event, capturing
  2202. 20:46:09: DoD3D9GPUHook: success
  2203. 20:46:09: D3D9EndScene called
  2204. 20:46:09: D3D9Present called
  2205. 20:46:09: D3DSURFACE_DESC {
  2206. 20:46:09: Format: D3DFMT_X8R8G8B8
  2207. 20:46:09: Type: D3DRTYPE_SURFACE
  2208. 20:46:09: Usage: D3DUSAGE_RENDERTARGET
  2209. 20:46:09: Pool: D3DPOOL_DEFAULT
  2210. 20:46:09: MultiSampleType: D3DMULTISAMPLE_NONE
  2211. 20:46:09: MultiSampleQuality: 0
  2212. 20:46:09: Width: 1280
  2213. 20:46:09: Height: 1024
  2214. 20:46:09: };
  2215. 20:46:09: successfully capturing d3d9 frames via GPU
  2216. 20:48:16: ---------------------- Cleared D3D9 Capture ----------------------
  2217. 20:48:16: received restart event, capturing
  2218. 20:48:16: DoD3D9GPUHook: success
  2219. 20:48:16: D3D9EndScene called
  2220. 20:48:16: D3D9Present called
  2221. 20:48:18: D3DSURFACE_DESC {
  2222. 20:48:18: Format: D3DFMT_X8R8G8B8
  2223. 20:48:18: Type: D3DRTYPE_SURFACE
  2224. 20:48:18: Usage: D3DUSAGE_RENDERTARGET
  2225. 20:48:18: Pool: D3DPOOL_DEFAULT
  2226. 20:48:18: MultiSampleType: D3DMULTISAMPLE_NONE
  2227. 20:48:18: MultiSampleQuality: 0
  2228. 20:48:18: Width: 1280
  2229. 20:48:18: Height: 1024
  2230. 20:48:18: };
  2231. 20:48:18: successfully capturing d3d9 frames via GPU
  2232. 20:48:18: ---------------------- Cleared D3D9 Capture ----------------------
  2233. 20:48:18: received restart event, capturing
  2234. 20:48:18: DoD3D9GPUHook: success
  2235. 20:48:18: D3D9EndScene called
  2236. 20:48:18: D3D9Present called
  2237. 20:48:18: D3DSURFACE_DESC {
  2238. 20:48:18: Format: D3DFMT_X8R8G8B8
  2239. 20:48:18: Type: D3DRTYPE_SURFACE
  2240. 20:48:18: Usage: D3DUSAGE_RENDERTARGET
  2241. 20:48:18: Pool: D3DPOOL_DEFAULT
  2242. 20:48:18: MultiSampleType: D3DMULTISAMPLE_NONE
  2243. 20:48:18: MultiSampleQuality: 0
  2244. 20:48:18: Width: 1280
  2245. 20:48:18: Height: 1024
  2246. 20:48:18: };
  2247. 20:48:18: successfully capturing d3d9 frames via GPU
  2248. 20:48:20: ---------------------- Cleared D3D9 Capture ----------------------
  2249. 20:48:20: received restart event, capturing
  2250. 20:48:20: DoD3D9GPUHook: success
  2251. 20:48:20: D3D9EndScene called
  2252. 20:48:20: D3D9Present called
  2253. 20:48:20: D3DSURFACE_DESC {
  2254. 20:48:20: Format: D3DFMT_X8R8G8B8
  2255. 20:48:20: Type: D3DRTYPE_SURFACE
  2256. 20:48:20: Usage: D3DUSAGE_RENDERTARGET
  2257. 20:48:20: Pool: D3DPOOL_DEFAULT
  2258. 20:48:20: MultiSampleType: D3DMULTISAMPLE_NONE
  2259. 20:48:20: MultiSampleQuality: 0
  2260. 20:48:20: Width: 1280
  2261. 20:48:20: Height: 1024
  2262. 20:48:20: };
  2263. 20:48:20: successfully capturing d3d9 frames via GPU
  2264. 21:03:15: ---------------------- Cleared D3D9 Capture ----------------------
  2265. 21:03:15: D3D9EndScene called
  2266. 21:03:15: D3D9Present called
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