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- 19:58:13: Open Broadcaster Software v0.624b - 64bit ( ^ω^)
- 19:58:13: -------------------------------
- 19:58:13: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
- 19:58:13: CPU Speed: 3497MHz
- 19:58:13: Physical Memory: 8130MB Total, 5202MB Free
- 19:58:13: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 19:58:13: monitor 1: pos={0, 0}, size={1280, 1024}
- 19:58:13: Windows Version: 6.1 Build 7601 S
- 19:58:13: Aero is Enabled
- 19:58:13: -------------------------------
- 19:58:13: OBS Modules:
- 19:58:13: Base Address Module
- 19:58:13: 000000003FB20000 OBS.exe
- 19:58:13: 00000000EFC00000 OBSApi.dll
- 19:58:13: 00000000F8A50000 DShowPlugin.dll
- 19:58:13: 00000000FBE90000 GraphicsCapture.dll
- 19:58:13: 00000000F8A10000 LolSceneSwitch.dll
- 19:58:13: 00000000FA940000 NoiseGate.dll
- 19:58:13: 00000000FAA60000 PSVPlugin.dll
- 19:58:13: ------------------------------------------
- 19:58:13: Adapter 1
- 19:58:13: Video Adapter: NVIDIA GeForce GTX 550 Ti
- 19:58:13: Video Adapter Dedicated Video Memory: 1040777216
- 19:58:13: Video Adapter Shared System Memory: 3221061632
- 19:58:13: Video Adapter Output 1: pos={0, 0}, size={1280, 1024}, attached=true
- 19:58:13: Using fixed low latency mode, factor 20
- 19:58:13: =====Stream Start: 2014-06-18, 19:58:13===============================================
- 19:58:13: Multithreaded optimizations: On
- 19:58:13: Base resolution: 1280x1024
- 19:58:13: Output resolution: 568x454
- 19:58:13: ------------------------------------------
- 19:58:13: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 19:58:13: ------------------------------------------
- 19:58:13: Audio Format: 48000 Hz
- 19:58:13: ------------------------------------------
- 19:58:13: Audio Channels: 2 Ch
- 19:58:13: Playback device Default
- 19:58:13: ------------------------------------------
- 19:58:13: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 19:58:13: Global Audio time adjust: 0
- 19:58:13: Using 5.1 speaker setup
- 19:58:13: ------------------------------------------
- 19:58:13: Audio Encoding: AAC
- 19:58:13: bitrate: 48
- 19:58:13: Using graphics capture
- 19:58:13: Using text output
- 19:58:13: Using text output
- 19:58:13: Using graphics capture
- 19:58:14: Using bitmap image
- 19:58:14: Trying to hook process: LolClient.exe
- 19:58:14: Scene buffering time set to 700
- 19:58:14: ------------------------------------------
- 19:58:14: Video Encoding: x264
- 19:58:14: fps: 20
- 19:58:14: width: 568, height: 454
- 19:58:14: preset: medium
- 19:58:14: profile: main
- 19:58:14: keyint: 40
- 19:58:14: CBR: yes
- 19:58:14: CFR: yes
- 19:58:14: max bitrate: 425
- 19:58:14: buffer size: 425
- 19:58:14: ------------------------------------------
- 19:58:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 19:58:14: New Scene
- 19:58:14: Using text output
- 19:58:14: Using graphics capture
- 19:58:14: Using bitmap image
- 19:58:14: Trying to hook process: League of Legends.exe
- 19:58:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 19:58:14: New Scene
- 19:58:14: Using graphics capture
- 19:58:14: Using bitmap image
- 19:58:14: Trying to hook process: League of Legends.exe
- 19:58:14: SharedTexCapture hooked
- 19:58:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 19:58:15: New Scene
- 19:58:15: Using graphics capture
- 19:58:15: Trying to hook process: League of Legends.exe
- 19:58:15: SharedTexCapture hooked
- 19:58:18: Using RTMP service: Twitch / Justin.tv
- 19:58:18: Server selection: rtmp://live-lax.justin.tv/app
- 19:58:18: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 19:58:18: Completed handshake with rtmp://live-lax.justin.tv/app in 125 ms.
- 19:58:18: SO_SNDBUF was at 8192
- 19:58:18: SO_SNDBUF is now 65536
- 19:59:34: Total frames encoded: 1598, total frames duplicated: 0 (0.00%)
- 19:59:34: Total frames rendered: 1601, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 19:59:35: RTMPPublisher::SocketLoop: Graceful loop exit
- 19:59:35: Average send payload: 2714 bytes, average send interval: 50 ms
- 19:59:35: Number of times waited to send: 0, Waited for a total of 0 bytes
- 19:59:35: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 19:59:35: Number of bytes sent: 4014444
- 19:59:35:
- 19:59:35: Profiler time results:
- 19:59:35:
- 19:59:35: ==============================================================
- 19:59:35: video thread frame - [100%] [avg time: 1.563 ms] [children: 64.2%] [unaccounted: 35.8%]
- 19:59:35: | scene->Preprocess - [0.064%] [avg time: 0.001 ms]
- 19:59:35: | GPU download and conversion - [64.2%] [avg time: 1.003 ms] [children: 6.85%] [unaccounted: 57.3%]
- 19:59:35: | | flush - [5.57%] [avg time: 0.087 ms]
- 19:59:35: | | CopyResource - [0.64%] [avg time: 0.01 ms]
- 19:59:35: | | conversion to 4:2:0 - [0.64%] [avg time: 0.01 ms]
- 19:59:35: Convert444Threads - [100%] [avg time: 0.216 ms] [children: 98.6%] [unaccounted: 1.39%]
- 19:59:35: | Convert444toNV12 - [98.6%] [avg time: 0.213 ms]
- 19:59:35: encoder thread frame - [100%] [avg time: 0.442 ms] [children: 4.75%] [unaccounted: 95.2%]
- 19:59:35: | sending stuff out - [4.75%] [avg time: 0.021 ms]
- 19:59:35: ==============================================================
- 19:59:35:
- 19:59:35:
- 19:59:35: Profiler CPU results:
- 19:59:35:
- 19:59:35: ==============================================================
- 19:59:35: video thread frame - [cpu time: avg 1.071 ms, total 1716.01 ms] [avg calls per frame: 1]
- 19:59:35: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:59:35: | GPU download and conversion - [cpu time: avg 1.032 ms, total 1653.61 ms] [avg calls per frame: 1]
- 19:59:35: | | flush - [cpu time: avg 0.068 ms, total 109.203 ms] [avg calls per frame: 1]
- 19:59:35: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:59:35: | | conversion to 4:2:0 - [cpu time: avg 0.009 ms, total 15.6 ms] [avg calls per frame: 1]
- 19:59:35: Convert444Threads - [cpu time: avg 0.216 ms, total 686.404 ms] [avg calls per frame: 2]
- 19:59:35: | Convert444toNV12 - [cpu time: avg 0.211 ms, total 670.804 ms] [avg calls per frame: 2]
- 19:59:35: encoder thread frame - [cpu time: avg 0.019 ms, total 31.2 ms] [avg calls per frame: 1]
- 19:59:35: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:59:35: ==============================================================
- 19:59:35:
- 19:59:35: =====Stream End: 2014-06-18, 19:59:35=================================================
- 19:59:41: Settings::Video: Enabling Aero
- 19:59:46: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 19:59:46: CUDA loaded successfully
- 19:59:46: 1 CUDA capable devices found
- 19:59:46: [ GPU #0 - < GeForce GTX 550 Ti > has Compute SM 2.1, NVENC Not Available ]
- 19:59:46: No NVENC capable devices found
- 19:59:57: Settings::Video: Enabling Aero
- 19:59:58: Using fixed low latency mode, factor 20
- 19:59:58: =====Stream Start: 2014-06-18, 19:59:58===============================================
- 19:59:58: Multithreaded optimizations: On
- 19:59:58: Base resolution: 1280x1024
- 19:59:58: Output resolution: 568x454
- 19:59:58: ------------------------------------------
- 19:59:58: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 19:59:58: ------------------------------------------
- 19:59:58: Audio Format: 48000 Hz
- 19:59:58: ------------------------------------------
- 19:59:58: Audio Channels: 2 Ch
- 19:59:58: Playback device Default
- 19:59:58: ------------------------------------------
- 19:59:58: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 19:59:58: Global Audio time adjust: 0
- 19:59:58: Using 5.1 speaker setup
- 19:59:58: ------------------------------------------
- 19:59:58: Audio Encoding: AAC
- 19:59:58: bitrate: 48
- 19:59:58: Using graphics capture
- 19:59:58: Trying to hook process: League of Legends.exe
- 19:59:58: Scene buffering time set to 700
- 19:59:58: ------------------------------------------
- 19:59:58: Video Encoding: x264
- 19:59:58: fps: 20
- 19:59:58: width: 568, height: 454
- 19:59:58: preset: medium
- 19:59:58: profile: main
- 19:59:58: keyint: 40
- 19:59:58: CBR: yes
- 19:59:58: CFR: yes
- 19:59:58: max bitrate: 425
- 19:59:58: buffer size: 425
- 19:59:58: ------------------------------------------
- 19:59:58: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 19:59:58: New Scene
- 19:59:58: Using text output
- 19:59:58: Using graphics capture
- 19:59:58: Using bitmap image
- 19:59:58: Trying to hook process: League of Legends.exe
- 19:59:58: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 19:59:58: New Scene
- 19:59:58: Using graphics capture
- 19:59:58: Using bitmap image
- 19:59:58: Trying to hook process: League of Legends.exe
- 19:59:58: SharedTexCapture hooked
- 19:59:59: Total frames encoded: 1, total frames duplicated: 0 (0.00%)
- 19:59:59: Total frames rendered: 19, number of late frames: 1 (5.26%) (it's okay for some frames to be late)
- 19:59:59: Number of times waited to send: 0, Waited for a total of 0 bytes
- 19:59:59: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 19:59:59: Number of bytes sent: 0
- 19:59:59:
- 19:59:59: Profiler time results:
- 19:59:59:
- 19:59:59: ==============================================================
- 19:59:59: video thread frame - [100%] [avg time: 1.856 ms] [children: 5.66%] [unaccounted: 94.3%]
- 19:59:59: | scene->Preprocess - [0.0539%] [avg time: 0.001 ms]
- 19:59:59: | GPU download and conversion - [5.6%] [avg time: 0.104 ms] [children: 6.52%] [unaccounted: -0.916%]
- 19:59:59: | | flush - [5.06%] [avg time: 0.094 ms]
- 19:59:59: | | CopyResource - [0.485%] [avg time: 0.009 ms]
- 19:59:59: | | conversion to 4:2:0 - [0.97%] [avg time: 0.018 ms]
- 19:59:59: Convert444Threads - [100%] [avg time: 0.351 ms] [children: 99.1%] [unaccounted: 0.855%]
- 19:59:59: | Convert444toNV12 - [99.1%] [avg time: 0.348 ms]
- 19:59:59: encoder thread frame - [100%] [avg time: 0.17 ms] [children: 0%] [unaccounted: 100%]
- 19:59:59: | sending stuff out - [0%] [avg time: 0 ms]
- 19:59:59: ==============================================================
- 19:59:59:
- 19:59:59:
- 19:59:59: Profiler CPU results:
- 19:59:59:
- 19:59:59: ==============================================================
- 19:59:59: video thread frame - [cpu time: avg 0.821 ms, total 15.6 ms] [avg calls per frame: 1]
- 19:59:59: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:59:59: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:59:59: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:59:59: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 19:59:59: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 19:59:59: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
- 19:59:59: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
- 19:59:59: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:59:59: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:59:59: ==============================================================
- 19:59:59:
- 19:59:59: =====Stream End: 2014-06-18, 19:59:59=================================================
- 20:00:00: Using fixed low latency mode, factor 20
- 20:00:00: =====Stream Start: 2014-06-18, 20:00:00===============================================
- 20:00:00: Multithreaded optimizations: On
- 20:00:00: Base resolution: 1280x1024
- 20:00:00: Output resolution: 568x454
- 20:00:00: ------------------------------------------
- 20:00:00: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 20:00:00: ------------------------------------------
- 20:00:00: Audio Format: 48000 Hz
- 20:00:00: ------------------------------------------
- 20:00:00: Audio Channels: 2 Ch
- 20:00:00: Playback device Default
- 20:00:00: ------------------------------------------
- 20:00:00: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:00:00: Global Audio time adjust: 0
- 20:00:00: Using 5.1 speaker setup
- 20:00:00: ------------------------------------------
- 20:00:00: Audio Encoding: AAC
- 20:00:00: bitrate: 48
- 20:00:00: Using graphics capture
- 20:00:00: Using bitmap image
- 20:00:00: Trying to hook process: League of Legends.exe
- 20:00:00: Scene buffering time set to 700
- 20:00:00: ------------------------------------------
- 20:00:00: Video Encoding: x264
- 20:00:00: fps: 20
- 20:00:00: width: 568, height: 454
- 20:00:00: preset: medium
- 20:00:00: profile: main
- 20:00:00: keyint: 40
- 20:00:00: CBR: yes
- 20:00:00: CFR: yes
- 20:00:00: max bitrate: 425
- 20:00:00: buffer size: 425
- 20:00:00: ------------------------------------------
- 20:00:00: SharedTexCapture hooked
- 20:00:00: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:00:00: New Scene
- 20:00:00: Using text output
- 20:00:00: Using graphics capture
- 20:00:00: Using bitmap image
- 20:00:00: Trying to hook process: League of Legends.exe
- 20:00:00: SharedTexCapture hooked
- 20:00:01: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:00:01: New Scene
- 20:00:01: Using graphics capture
- 20:00:01: Trying to hook process: League of Legends.exe
- 20:00:01: SharedTexCapture hooked
- 20:00:04: Using RTMP service: Twitch / Justin.tv
- 20:00:04: Server selection: rtmp://live-lax.justin.tv/app
- 20:00:04: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:00:04: Completed handshake with rtmp://live-lax.justin.tv/app in 127 ms.
- 20:00:05: SO_SNDBUF was at 8192
- 20:00:05: SO_SNDBUF is now 65536
- 20:01:00: Settings::Video: Enabling Aero
- 20:01:04: Total frames encoded: 1274, total frames duplicated: 0 (0.00%)
- 20:01:04: Total frames rendered: 1278, number of late frames: 1 (0.08%) (it's okay for some frames to be late)
- 20:01:05: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:01:05: Average send payload: 2720 bytes, average send interval: 50 ms
- 20:01:05: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:01:05: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:01:05: Number of bytes sent: 3153327
- 20:01:05:
- 20:01:05: Profiler time results:
- 20:01:05:
- 20:01:05: ==============================================================
- 20:01:05: video thread frame - [100%] [avg time: 1.659 ms] [children: 66.5%] [unaccounted: 33.5%]
- 20:01:05: | scene->Preprocess - [0.241%] [avg time: 0.004 ms]
- 20:01:05: | GPU download and conversion - [66.3%] [avg time: 1.1 ms] [children: 7.47%] [unaccounted: 58.8%]
- 20:01:05: | | flush - [5.42%] [avg time: 0.09 ms]
- 20:01:05: | | CopyResource - [0.603%] [avg time: 0.01 ms]
- 20:01:05: | | conversion to 4:2:0 - [1.45%] [avg time: 0.024 ms]
- 20:01:05: Convert444Threads - [100%] [avg time: 0.221 ms] [children: 98.2%] [unaccounted: 1.81%]
- 20:01:05: | Convert444toNV12 - [98.2%] [avg time: 0.217 ms]
- 20:01:05: encoder thread frame - [100%] [avg time: 0.514 ms] [children: 5.06%] [unaccounted: 94.9%]
- 20:01:05: | sending stuff out - [5.06%] [avg time: 0.026 ms]
- 20:01:05: ==============================================================
- 20:01:05:
- 20:01:05:
- 20:01:05: Profiler CPU results:
- 20:01:05:
- 20:01:05: ==============================================================
- 20:01:05: video thread frame - [cpu time: avg 1.22 ms, total 1560.01 ms] [avg calls per frame: 1]
- 20:01:05: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:01:05: | GPU download and conversion - [cpu time: avg 1.123 ms, total 1435.21 ms] [avg calls per frame: 1]
- 20:01:05: | | flush - [cpu time: avg 0.073 ms, total 93.6 ms] [avg calls per frame: 1]
- 20:01:05: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:01:05: | | conversion to 4:2:0 - [cpu time: avg 0.012 ms, total 15.6 ms] [avg calls per frame: 1]
- 20:01:05: Convert444Threads - [cpu time: avg 0.21 ms, total 530.402 ms] [avg calls per frame: 2]
- 20:01:05: | Convert444toNV12 - [cpu time: avg 0.21 ms, total 530.402 ms] [avg calls per frame: 2]
- 20:01:05: encoder thread frame - [cpu time: avg 0.049 ms, total 62.4 ms] [avg calls per frame: 1]
- 20:01:05: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:01:05: ==============================================================
- 20:01:05:
- 20:01:05: =====Stream End: 2014-06-18, 20:01:05=================================================
- 20:01:05: Using fixed low latency mode, factor 20
- 20:01:05: =====Stream Start: 2014-06-18, 20:01:05===============================================
- 20:01:05: Multithreaded optimizations: On
- 20:01:05: Base resolution: 1280x1024
- 20:01:05: Output resolution: 512x408
- 20:01:05: ------------------------------------------
- 20:01:05: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 20:01:05: ------------------------------------------
- 20:01:05: Audio Format: 48000 Hz
- 20:01:05: ------------------------------------------
- 20:01:05: Audio Channels: 2 Ch
- 20:01:05: Playback device Default
- 20:01:05: ------------------------------------------
- 20:01:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:01:05: Global Audio time adjust: 0
- 20:01:05: Using 5.1 speaker setup
- 20:01:05: ------------------------------------------
- 20:01:05: Audio Encoding: AAC
- 20:01:05: bitrate: 48
- 20:01:05: Using graphics capture
- 20:01:05: Trying to hook process: League of Legends.exe
- 20:01:05: Scene buffering time set to 700
- 20:01:05: ------------------------------------------
- 20:01:05: Video Encoding: x264
- 20:01:05: fps: 20
- 20:01:05: width: 512, height: 408
- 20:01:05: preset: medium
- 20:01:05: profile: main
- 20:01:05: keyint: 40
- 20:01:05: CBR: yes
- 20:01:05: CFR: yes
- 20:01:05: max bitrate: 425
- 20:01:05: buffer size: 425
- 20:01:05: ------------------------------------------
- 20:01:05: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:01:05: New Scene
- 20:01:05: Using text output
- 20:01:05: Using graphics capture
- 20:01:05: Using bitmap image
- 20:01:06: Trying to hook process: League of Legends.exe
- 20:01:06: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:01:06: New Scene
- 20:01:06: Using graphics capture
- 20:01:06: Using bitmap image
- 20:01:06: Trying to hook process: League of Legends.exe
- 20:01:06: SharedTexCapture hooked
- 20:01:07: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:01:07: New Scene
- 20:01:07: Using graphics capture
- 20:01:07: Trying to hook process: League of Legends.exe
- 20:01:07: SharedTexCapture hooked
- 20:01:10: Using RTMP service: Twitch / Justin.tv
- 20:01:10: Server selection: rtmp://live-lax.justin.tv/app
- 20:01:10: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:01:10: Completed handshake with rtmp://live-lax.justin.tv/app in 159 ms.
- 20:01:11: SO_SNDBUF was at 8192
- 20:01:11: SO_SNDBUF is now 65536
- 20:02:36: Total frames encoded: 1786, total frames duplicated: 0 (0.00%)
- 20:02:36: Total frames rendered: 1790, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
- 20:02:36: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:02:36: Average send payload: 2716 bytes, average send interval: 50 ms
- 20:02:36: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:02:36: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:02:36: Number of bytes sent: 4527895
- 20:02:36:
- 20:02:36: Profiler time results:
- 20:02:36:
- 20:02:36: ==============================================================
- 20:02:36: video thread frame - [100%] [avg time: 1.711 ms] [children: 66.7%] [unaccounted: 33.3%]
- 20:02:36: | scene->Preprocess - [0.0584%] [avg time: 0.001 ms]
- 20:02:36: | GPU download and conversion - [66.7%] [avg time: 1.141 ms] [children: 6.02%] [unaccounted: 60.7%]
- 20:02:36: | | flush - [4.85%] [avg time: 0.083 ms]
- 20:02:36: | | CopyResource - [0.584%] [avg time: 0.01 ms]
- 20:02:36: | | conversion to 4:2:0 - [0.584%] [avg time: 0.01 ms]
- 20:02:36: Convert444Threads - [100%] [avg time: 0.179 ms] [children: 98.3%] [unaccounted: 1.68%]
- 20:02:36: | Convert444toNV12 - [98.3%] [avg time: 0.176 ms]
- 20:02:36: encoder thread frame - [100%] [avg time: 0.404 ms] [children: 5.2%] [unaccounted: 94.8%]
- 20:02:36: | sending stuff out - [5.2%] [avg time: 0.021 ms]
- 20:02:36: ==============================================================
- 20:02:36:
- 20:02:36:
- 20:02:36: Profiler CPU results:
- 20:02:36:
- 20:02:36: ==============================================================
- 20:02:36: video thread frame - [cpu time: avg 1.246 ms, total 2230.81 ms] [avg calls per frame: 1]
- 20:02:36: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:02:36: | GPU download and conversion - [cpu time: avg 1.176 ms, total 2106.01 ms] [avg calls per frame: 1]
- 20:02:36: | | flush - [cpu time: avg 0.078 ms, total 140.4 ms] [avg calls per frame: 1]
- 20:02:36: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:02:36: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:02:36: Convert444Threads - [cpu time: avg 0.158 ms, total 561.602 ms] [avg calls per frame: 2]
- 20:02:36: | Convert444toNV12 - [cpu time: avg 0.153 ms, total 546.002 ms] [avg calls per frame: 2]
- 20:02:36: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:02:36: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:02:36: ==============================================================
- 20:02:36:
- 20:02:36: =====Stream End: 2014-06-18, 20:02:36=================================================
- 20:02:36: Using fixed low latency mode, factor 20
- 20:02:36: =====Stream Start: 2014-06-18, 20:02:36===============================================
- 20:02:36: Multithreaded optimizations: On
- 20:02:36: Base resolution: 1280x1024
- 20:02:36: Output resolution: 512x408
- 20:02:36: ------------------------------------------
- 20:02:36: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 20:02:36: ------------------------------------------
- 20:02:36: Audio Format: 48000 Hz
- 20:02:36: ------------------------------------------
- 20:02:36: Audio Channels: 2 Ch
- 20:02:36: Playback device Default
- 20:02:36: ------------------------------------------
- 20:02:36: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:02:36: Global Audio time adjust: 0
- 20:02:36: Using 5.1 speaker setup
- 20:02:36: ------------------------------------------
- 20:02:36: Audio Encoding: AAC
- 20:02:36: bitrate: 48
- 20:02:36: Using graphics capture
- 20:02:36: Trying to hook process: League of Legends.exe
- 20:02:36: Scene buffering time set to 700
- 20:02:37: ------------------------------------------
- 20:02:37: Video Encoding: x264
- 20:02:37: fps: 20
- 20:02:37: width: 512, height: 408
- 20:02:37: preset: medium
- 20:02:37: profile: main
- 20:02:37: keyint: 40
- 20:02:37: CBR: yes
- 20:02:37: CFR: yes
- 20:02:37: max bitrate: 425
- 20:02:37: buffer size: 425
- 20:02:37: ------------------------------------------
- 20:02:37: SharedTexCapture hooked
- 20:02:37: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:02:37: New Scene
- 20:02:37: Using text output
- 20:02:37: Using graphics capture
- 20:02:37: Using bitmap image
- 20:02:37: Trying to hook process: League of Legends.exe
- 20:02:37: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:02:37: New Scene
- 20:02:37: Using graphics capture
- 20:02:37: Using bitmap image
- 20:02:37: Trying to hook process: League of Legends.exe
- 20:02:37: SharedTexCapture hooked
- 20:02:37: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:02:37: New Scene
- 20:02:37: Using graphics capture
- 20:02:37: Trying to hook process: League of Legends.exe
- 20:02:37: SharedTexCapture hooked
- 20:02:41: Using RTMP service: Twitch / Justin.tv
- 20:02:41: Server selection: rtmp://live-lax.justin.tv/app
- 20:02:41: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:02:41: Completed handshake with rtmp://live-lax.justin.tv/app in 126 ms.
- 20:02:41: SO_SNDBUF was at 8192
- 20:02:41: SO_SNDBUF is now 65536
- 20:03:34: Total frames encoded: 1138, total frames duplicated: 0 (0.00%)
- 20:03:34: Total frames rendered: 1142, number of late frames: 1 (0.09%) (it's okay for some frames to be late)
- 20:03:35: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:03:35: Average send payload: 2719 bytes, average send interval: 50 ms
- 20:03:35: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:03:35: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:03:35: Number of bytes sent: 2800924
- 20:03:35:
- 20:03:35: Profiler time results:
- 20:03:35:
- 20:03:35: ==============================================================
- 20:03:35: video thread frame - [100%] [avg time: 1.565 ms] [children: 60.6%] [unaccounted: 39.4%]
- 20:03:35: | scene->Preprocess - [0.0639%] [avg time: 0.001 ms]
- 20:03:35: | GPU download and conversion - [60.5%] [avg time: 0.947 ms] [children: 7.67%] [unaccounted: 52.8%]
- 20:03:35: | | flush - [5.43%] [avg time: 0.085 ms]
- 20:03:35: | | CopyResource - [0.703%] [avg time: 0.011 ms]
- 20:03:35: | | conversion to 4:2:0 - [1.53%] [avg time: 0.024 ms]
- 20:03:35: Convert444Threads - [100%] [avg time: 0.196 ms] [children: 98%] [unaccounted: 2.04%]
- 20:03:35: | Convert444toNV12 - [98%] [avg time: 0.192 ms]
- 20:03:35: encoder thread frame - [100%] [avg time: 0.38 ms] [children: 3.95%] [unaccounted: 96.1%]
- 20:03:35: | sending stuff out - [3.95%] [avg time: 0.015 ms]
- 20:03:35: ==============================================================
- 20:03:35:
- 20:03:35:
- 20:03:35: Profiler CPU results:
- 20:03:35:
- 20:03:35: ==============================================================
- 20:03:35: video thread frame - [cpu time: avg 1.038 ms, total 1185.61 ms] [avg calls per frame: 1]
- 20:03:35: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:03:35: | GPU download and conversion - [cpu time: avg 0.901 ms, total 1029.61 ms] [avg calls per frame: 1]
- 20:03:35: | | flush - [cpu time: avg 0.054 ms, total 62.401 ms] [avg calls per frame: 1]
- 20:03:35: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:03:35: | | conversion to 4:2:0 - [cpu time: avg 0.013 ms, total 15.6 ms] [avg calls per frame: 1]
- 20:03:35: Convert444Threads - [cpu time: avg 0.117 ms, total 265.201 ms] [avg calls per frame: 2]
- 20:03:35: | Convert444toNV12 - [cpu time: avg 0.117 ms, total 265.201 ms] [avg calls per frame: 2]
- 20:03:35: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:03:35: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:03:35: ==============================================================
- 20:03:35:
- 20:03:35: =====Stream End: 2014-06-18, 20:03:35=================================================
- 20:03:41: Settings::Video: Enabling Aero
- 20:03:48: Using fixed low latency mode, factor 20
- 20:03:48: =====Stream Start: 2014-06-18, 20:03:48===============================================
- 20:03:48: Multithreaded optimizations: On
- 20:03:48: Base resolution: 1280x1024
- 20:03:48: Output resolution: 464x372
- 20:03:48: ------------------------------------------
- 20:03:48: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 20:03:48: ------------------------------------------
- 20:03:48: Audio Format: 48000 Hz
- 20:03:48: ------------------------------------------
- 20:03:48: Audio Channels: 2 Ch
- 20:03:48: Playback device Default
- 20:03:48: ------------------------------------------
- 20:03:48: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:03:48: Global Audio time adjust: 0
- 20:03:48: Using 5.1 speaker setup
- 20:03:48: ------------------------------------------
- 20:03:48: Audio Encoding: AAC
- 20:03:48: bitrate: 48
- 20:03:48: Using graphics capture
- 20:03:48: Trying to hook process: League of Legends.exe
- 20:03:48: Scene buffering time set to 700
- 20:03:48: ------------------------------------------
- 20:03:48: Video Encoding: x264
- 20:03:48: fps: 20
- 20:03:48: width: 464, height: 372
- 20:03:48: preset: medium
- 20:03:48: profile: main
- 20:03:48: keyint: 40
- 20:03:48: CBR: yes
- 20:03:48: CFR: yes
- 20:03:48: max bitrate: 425
- 20:03:48: buffer size: 425
- 20:03:48: ------------------------------------------
- 20:03:48: SharedTexCapture hooked
- 20:03:48: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:03:48: New Scene
- 20:03:48: Using text output
- 20:03:48: Using graphics capture
- 20:03:48: Using bitmap image
- 20:03:48: Trying to hook process: League of Legends.exe
- 20:03:48: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:03:48: New Scene
- 20:03:48: Using graphics capture
- 20:03:48: Using bitmap image
- 20:03:48: Trying to hook process: League of Legends.exe
- 20:03:48: SharedTexCapture hooked
- 20:03:49: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:03:49: New Scene
- 20:03:49: Using graphics capture
- 20:03:49: Trying to hook process: League of Legends.exe
- 20:03:49: SharedTexCapture hooked
- 20:03:52: Using RTMP service: Twitch / Justin.tv
- 20:03:52: Server selection: rtmp://live-lax.justin.tv/app
- 20:03:52: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:03:53: Completed handshake with rtmp://live-lax.justin.tv/app in 128 ms.
- 20:03:53: SO_SNDBUF was at 8192
- 20:03:53: SO_SNDBUF is now 65536
- 20:05:55: Exit signal received, terminating capture
- 20:05:56: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:05:56: New Scene
- 20:05:56: Using graphics capture
- 20:05:56: Using text output
- 20:05:56: Using text output
- 20:05:56: Using graphics capture
- 20:05:56: Using bitmap image
- 20:05:56: Trying to hook process: LolClient.exe
- 20:05:56: SharedTexCapture hooked
- 20:06:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:06:09: New Scene
- 20:06:09: Using text output
- 20:06:09: Using graphics capture
- 20:06:09: Using bitmap image
- 20:06:09: Trying to hook process: League of Legends.exe
- 20:06:11: SharedTexCapture hooked
- 20:06:32: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:06:32: New Scene
- 20:06:32: Using graphics capture
- 20:06:32: Using bitmap image
- 20:06:32: Trying to hook process: League of Legends.exe
- 20:06:32: SharedTexCapture hooked
- 20:07:19: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:07:19: New Scene
- 20:07:19: Using graphics capture
- 20:07:19: Trying to hook process: League of Legends.exe
- 20:07:19: SharedTexCapture hooked
- 20:07:54: Exit signal received, terminating capture
- 20:07:54: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:07:54: New Scene
- 20:07:54: Using graphics capture
- 20:07:54: Using text output
- 20:07:54: Using text output
- 20:07:54: Using graphics capture
- 20:07:54: Using bitmap image
- 20:07:54: Trying to hook process: LolClient.exe
- 20:07:54: SharedTexCapture hooked
- 20:08:10: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:08:10: New Scene
- 20:08:10: Using text output
- 20:08:10: Using graphics capture
- 20:08:10: Using bitmap image
- 20:08:10: Trying to hook process: League of Legends.exe
- 20:08:11: SharedTexCapture hooked
- 20:08:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:08:30: New Scene
- 20:08:30: Using graphics capture
- 20:08:30: Using bitmap image
- 20:08:30: Trying to hook process: League of Legends.exe
- 20:08:30: SharedTexCapture hooked
- 20:10:11: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:10:11: New Scene
- 20:10:11: Using graphics capture
- 20:10:11: Trying to hook process: League of Legends.exe
- 20:10:11: SharedTexCapture hooked
- 20:12:22: Settings::Video: Enabling Aero
- 20:12:26: Total frames encoded: 10353, total frames duplicated: 5 (0.05%)
- 20:12:26: Total frames rendered: 10357, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
- 20:12:27: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:12:27: Average send payload: 2709 bytes, average send interval: 50 ms
- 20:12:27: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:12:27: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:12:27: Number of bytes sent: 27749576
- 20:12:27:
- 20:12:27: Profiler time results:
- 20:12:27:
- 20:12:27: ==============================================================
- 20:12:27: video thread frame - [100%] [avg time: 1.55 ms] [children: 62.8%] [unaccounted: 37.2%]
- 20:12:27: | scene->Preprocess - [0.129%] [avg time: 0.002 ms]
- 20:12:27: | GPU download and conversion - [62.6%] [avg time: 0.971 ms] [children: 7.48%] [unaccounted: 55.2%]
- 20:12:27: | | flush - [5.55%] [avg time: 0.086 ms]
- 20:12:27: | | CopyResource - [0.774%] [avg time: 0.012 ms]
- 20:12:27: | | conversion to 4:2:0 - [1.16%] [avg time: 0.018 ms]
- 20:12:27: Convert444Threads - [100%] [avg time: 0.157 ms] [children: 98.1%] [unaccounted: 1.91%]
- 20:12:27: | Convert444toNV12 - [98.1%] [avg time: 0.154 ms]
- 20:12:27: encoder thread frame - [100%] [avg time: 0.375 ms] [children: 6.93%] [unaccounted: 93.1%]
- 20:12:27: | sending stuff out - [6.93%] [avg time: 0.026 ms]
- 20:12:27: ==============================================================
- 20:12:27:
- 20:12:27:
- 20:12:27: Profiler CPU results:
- 20:12:27:
- 20:12:27: ==============================================================
- 20:12:27: video thread frame - [cpu time: avg 0.968 ms, total 10030.9 ms] [avg calls per frame: 1]
- 20:12:27: | scene->Preprocess - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
- 20:12:27: | GPU download and conversion - [cpu time: avg 0.87 ms, total 9016.86 ms] [avg calls per frame: 1]
- 20:12:27: | | flush - [cpu time: avg 0.076 ms, total 795.604 ms] [avg calls per frame: 1]
- 20:12:27: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:12:27: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
- 20:12:27: Convert444Threads - [cpu time: avg 0.163 ms, total 3385.22 ms] [avg calls per frame: 2]
- 20:12:27: | Convert444toNV12 - [cpu time: avg 0.161 ms, total 3338.42 ms] [avg calls per frame: 2]
- 20:12:27: encoder thread frame - [cpu time: avg 0.003 ms, total 31.2 ms] [avg calls per frame: 1]
- 20:12:27: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:12:27: ==============================================================
- 20:12:27:
- 20:12:27: =====Stream End: 2014-06-18, 20:12:27=================================================
- 20:12:27: Using fixed low latency mode, factor 20
- 20:12:27: =====Stream Start: 2014-06-18, 20:12:27===============================================
- 20:12:27: Multithreaded optimizations: On
- 20:12:27: Base resolution: 600x480
- 20:12:27: Output resolution: 600x480
- 20:12:27: ------------------------------------------
- 20:12:27: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 20:12:27: ------------------------------------------
- 20:12:27: Audio Format: 48000 Hz
- 20:12:27: ------------------------------------------
- 20:12:27: Audio Channels: 2 Ch
- 20:12:27: Playback device Default
- 20:12:27: ------------------------------------------
- 20:12:27: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:12:27: Global Audio time adjust: 0
- 20:12:27: Using 5.1 speaker setup
- 20:12:27: ------------------------------------------
- 20:12:27: Audio Encoding: AAC
- 20:12:27: bitrate: 48
- 20:12:27: Using graphics capture
- 20:12:27: Trying to hook process: League of Legends.exe
- 20:12:27: Scene buffering time set to 700
- 20:12:27: ------------------------------------------
- 20:12:27: Video Encoding: x264
- 20:12:27: fps: 20
- 20:12:27: width: 600, height: 480
- 20:12:27: preset: medium
- 20:12:27: profile: main
- 20:12:27: keyint: 40
- 20:12:27: CBR: yes
- 20:12:27: CFR: yes
- 20:12:27: max bitrate: 425
- 20:12:27: buffer size: 425
- 20:12:27: ------------------------------------------
- 20:12:27: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:12:27: New Scene
- 20:12:27: Using text output
- 20:12:27: Using graphics capture
- 20:12:27: Using bitmap image
- 20:12:27: Trying to hook process: League of Legends.exe
- 20:12:27: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:12:27: New Scene
- 20:12:27: Using graphics capture
- 20:12:27: Using bitmap image
- 20:12:27: Trying to hook process: League of Legends.exe
- 20:12:27: SharedTexCapture hooked
- 20:12:28: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:12:28: New Scene
- 20:12:28: Using graphics capture
- 20:12:28: Trying to hook process: League of Legends.exe
- 20:12:28: SharedTexCapture hooked
- 20:12:31: Using RTMP service: Twitch / Justin.tv
- 20:12:31: Server selection: rtmp://live-lax.justin.tv/app
- 20:12:31: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:12:32: Completed handshake with rtmp://live-lax.justin.tv/app in 140 ms.
- 20:12:32: SO_SNDBUF was at 8192
- 20:12:32: SO_SNDBUF is now 65536
- 20:13:21: Settings::Video: Enabling Aero
- 20:13:35: Total frames encoded: 1336, total frames duplicated: 0 (0.00%)
- 20:13:35: Total frames rendered: 1340, number of late frames: 1 (0.07%) (it's okay for some frames to be late)
- 20:13:35: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:13:35: Average send payload: 2708 bytes, average send interval: 50 ms
- 20:13:35: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:13:35: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:13:35: Number of bytes sent: 3334344
- 20:13:35:
- 20:13:35: Profiler time results:
- 20:13:35:
- 20:13:35: ==============================================================
- 20:13:35: video thread frame - [100%] [avg time: 1.519 ms] [children: 64.9%] [unaccounted: 35.1%]
- 20:13:35: | scene->Preprocess - [0.0658%] [avg time: 0.001 ms]
- 20:13:35: | GPU download and conversion - [64.8%] [avg time: 0.985 ms] [children: 6.52%] [unaccounted: 58.3%]
- 20:13:35: | | flush - [5.2%] [avg time: 0.079 ms]
- 20:13:35: | | CopyResource - [0.658%] [avg time: 0.01 ms]
- 20:13:35: | | conversion to 4:2:0 - [0.658%] [avg time: 0.01 ms]
- 20:13:35: Convert444Threads - [100%] [avg time: 0.262 ms] [children: 98.9%] [unaccounted: 1.15%]
- 20:13:35: | Convert444toNV12 - [98.9%] [avg time: 0.259 ms]
- 20:13:35: encoder thread frame - [100%] [avg time: 0.489 ms] [children: 3.89%] [unaccounted: 96.1%]
- 20:13:35: | sending stuff out - [3.89%] [avg time: 0.019 ms]
- 20:13:35: ==============================================================
- 20:13:35:
- 20:13:35:
- 20:13:35: Profiler CPU results:
- 20:13:35:
- 20:13:35: ==============================================================
- 20:13:35: video thread frame - [cpu time: avg 0.977 ms, total 1310.41 ms] [avg calls per frame: 1]
- 20:13:35: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:13:35: | GPU download and conversion - [cpu time: avg 0.896 ms, total 1201.21 ms] [avg calls per frame: 1]
- 20:13:35: | | flush - [cpu time: avg 0.046 ms, total 62.401 ms] [avg calls per frame: 1]
- 20:13:35: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:13:35: | | conversion to 4:2:0 - [cpu time: avg 0.011 ms, total 15.6 ms] [avg calls per frame: 1]
- 20:13:35: Convert444Threads - [cpu time: avg 0.241 ms, total 639.604 ms] [avg calls per frame: 2]
- 20:13:35: | Convert444toNV12 - [cpu time: avg 0.241 ms, total 639.604 ms] [avg calls per frame: 2]
- 20:13:35: encoder thread frame - [cpu time: avg 0.023 ms, total 31.2 ms] [avg calls per frame: 1]
- 20:13:35: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:13:35: ==============================================================
- 20:13:35:
- 20:13:35: =====Stream End: 2014-06-18, 20:13:35=================================================
- 20:13:35: Using fixed low latency mode, factor 20
- 20:13:35: =====Stream Start: 2014-06-18, 20:13:35===============================================
- 20:13:35: Multithreaded optimizations: On
- 20:13:35: Base resolution: 600x480
- 20:13:35: Output resolution: 600x480
- 20:13:35: ------------------------------------------
- 20:13:35: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 20:13:35: ------------------------------------------
- 20:13:35: Audio Format: 48000 Hz
- 20:13:35: ------------------------------------------
- 20:13:35: Audio Channels: 2 Ch
- 20:13:35: Playback device Default
- 20:13:35: ------------------------------------------
- 20:13:35: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:13:35: Global Audio time adjust: 0
- 20:13:35: Using 5.1 speaker setup
- 20:13:35: ------------------------------------------
- 20:13:35: Audio Encoding: AAC
- 20:13:35: bitrate: 48
- 20:13:35: Using graphics capture
- 20:13:35: Trying to hook process: League of Legends.exe
- 20:13:35: Scene buffering time set to 700
- 20:13:35: ------------------------------------------
- 20:13:35: Video Encoding: x264
- 20:13:35: fps: 30
- 20:13:35: width: 600, height: 480
- 20:13:35: preset: medium
- 20:13:35: profile: main
- 20:13:35: keyint: 60
- 20:13:35: CBR: yes
- 20:13:35: CFR: yes
- 20:13:35: max bitrate: 425
- 20:13:35: buffer size: 425
- 20:13:35: ------------------------------------------
- 20:13:35: SharedTexCapture hooked
- 20:13:35: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:13:35: New Scene
- 20:13:35: Using text output
- 20:13:35: Using graphics capture
- 20:13:35: Using bitmap image
- 20:13:35: Trying to hook process: League of Legends.exe
- 20:13:35: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:13:35: New Scene
- 20:13:35: Using graphics capture
- 20:13:35: Using bitmap image
- 20:13:35: Trying to hook process: League of Legends.exe
- 20:13:35: SharedTexCapture hooked
- 20:13:37: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:13:37: New Scene
- 20:13:37: Using graphics capture
- 20:13:37: Trying to hook process: League of Legends.exe
- 20:13:37: SharedTexCapture hooked
- 20:13:39: Using RTMP service: Twitch / Justin.tv
- 20:13:39: Server selection: rtmp://live-lax.justin.tv/app
- 20:13:39: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:13:39: Completed handshake with rtmp://live-lax.justin.tv/app in 135 ms.
- 20:13:39: SO_SNDBUF was at 8192
- 20:13:39: SO_SNDBUF is now 65536
- 20:15:26: Settings::Video: Enabling Aero
- 20:15:30: Total frames encoded: 3424, total frames duplicated: 0 (0.00%)
- 20:15:30: Total frames rendered: 3430, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
- 20:15:30: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:15:30: Average send payload: 2712 bytes, average send interval: 50 ms
- 20:15:30: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:15:30: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:15:30: Number of bytes sent: 5989302
- 20:15:30:
- 20:15:30: Profiler time results:
- 20:15:30:
- 20:15:30: ==============================================================
- 20:15:30: video thread frame - [100%] [avg time: 1.63 ms] [children: 65.5%] [unaccounted: 34.5%]
- 20:15:30: | scene->Preprocess - [0.123%] [avg time: 0.002 ms]
- 20:15:30: | GPU download and conversion - [65.3%] [avg time: 1.065 ms] [children: 9.26%] [unaccounted: 56.1%]
- 20:15:30: | | flush - [7.61%] [avg time: 0.124 ms]
- 20:15:30: | | CopyResource - [0.613%] [avg time: 0.01 ms]
- 20:15:30: | | conversion to 4:2:0 - [1.04%] [avg time: 0.017 ms]
- 20:15:30: Convert444Threads - [100%] [avg time: 0.299 ms] [children: 98.3%] [unaccounted: 1.67%]
- 20:15:30: | Convert444toNV12 - [98.3%] [avg time: 0.294 ms]
- 20:15:30: encoder thread frame - [100%] [avg time: 0.498 ms] [children: 3.01%] [unaccounted: 97%]
- 20:15:30: | sending stuff out - [3.01%] [avg time: 0.015 ms]
- 20:15:30: ==============================================================
- 20:15:30:
- 20:15:30:
- 20:15:30: Profiler CPU results:
- 20:15:30:
- 20:15:30: ==============================================================
- 20:15:30: video thread frame - [cpu time: avg 1.068 ms, total 3666.02 ms] [avg calls per frame: 1]
- 20:15:30: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:15:30: | GPU download and conversion - [cpu time: avg 0.977 ms, total 3354.02 ms] [avg calls per frame: 1]
- 20:15:30: | | flush - [cpu time: avg 0.072 ms, total 249.603 ms] [avg calls per frame: 1]
- 20:15:30: | | CopyResource - [cpu time: avg 0.009 ms, total 31.201 ms] [avg calls per frame: 1]
- 20:15:30: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 15.6 ms] [avg calls per frame: 1]
- 20:15:30: Convert444Threads - [cpu time: avg 0.252 ms, total 1716.01 ms] [avg calls per frame: 2]
- 20:15:30: | Convert444toNV12 - [cpu time: avg 0.252 ms, total 1716.01 ms] [avg calls per frame: 2]
- 20:15:30: encoder thread frame - [cpu time: avg 0.013 ms, total 46.8 ms] [avg calls per frame: 1]
- 20:15:30: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:15:30: ==============================================================
- 20:15:30:
- 20:15:30: =====Stream End: 2014-06-18, 20:15:30=================================================
- 20:15:30: Using fixed low latency mode, factor 20
- 20:15:30: =====Stream Start: 2014-06-18, 20:15:30===============================================
- 20:15:30: Multithreaded optimizations: On
- 20:15:30: Base resolution: 640x512
- 20:15:30: Output resolution: 640x512
- 20:15:30: ------------------------------------------
- 20:15:30: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 20:15:30: ------------------------------------------
- 20:15:30: Audio Format: 48000 Hz
- 20:15:30: ------------------------------------------
- 20:15:30: Audio Channels: 2 Ch
- 20:15:30: Playback device Default
- 20:15:30: ------------------------------------------
- 20:15:30: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:15:30: Global Audio time adjust: 0
- 20:15:30: Using 5.1 speaker setup
- 20:15:30: ------------------------------------------
- 20:15:30: Audio Encoding: AAC
- 20:15:30: bitrate: 48
- 20:15:30: Using graphics capture
- 20:15:30: Trying to hook process: League of Legends.exe
- 20:15:30: Scene buffering time set to 700
- 20:15:30: ------------------------------------------
- 20:15:30: Video Encoding: x264
- 20:15:30: fps: 30
- 20:15:30: width: 640, height: 512
- 20:15:30: preset: medium
- 20:15:30: profile: main
- 20:15:30: keyint: 60
- 20:15:30: CBR: yes
- 20:15:30: CFR: yes
- 20:15:30: max bitrate: 425
- 20:15:30: buffer size: 425
- 20:15:30: ------------------------------------------
- 20:15:30: SharedTexCapture hooked
- 20:15:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:15:30: New Scene
- 20:15:30: Using text output
- 20:15:30: Using graphics capture
- 20:15:30: Using bitmap image
- 20:15:30: Trying to hook process: League of Legends.exe
- 20:15:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:15:30: New Scene
- 20:15:30: Using graphics capture
- 20:15:30: Using bitmap image
- 20:15:30: Trying to hook process: League of Legends.exe
- 20:15:30: SharedTexCapture hooked
- 20:15:31: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:15:31: New Scene
- 20:15:31: Using graphics capture
- 20:15:31: Trying to hook process: League of Legends.exe
- 20:15:31: SharedTexCapture hooked
- 20:15:34: Using RTMP service: Twitch / Justin.tv
- 20:15:34: Server selection: rtmp://live-lax.justin.tv/app
- 20:15:34: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:15:34: Completed handshake with rtmp://live-lax.justin.tv/app in 135 ms.
- 20:15:34: SO_SNDBUF was at 8192
- 20:15:34: SO_SNDBUF is now 65536
- 20:15:38: SharedTexCapture hooked
- 20:17:24: Total frames encoded: 3375, total frames duplicated: 0 (0.00%)
- 20:17:24: Total frames rendered: 3381, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
- 20:17:24: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:17:24: Average send payload: 2716 bytes, average send interval: 50 ms
- 20:17:24: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:17:24: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:17:24: Number of bytes sent: 5861360
- 20:17:24:
- 20:17:24: Profiler time results:
- 20:17:24:
- 20:17:24: ==============================================================
- 20:17:24: video thread frame - [100%] [avg time: 1.693 ms] [children: 70.6%] [unaccounted: 29.4%]
- 20:17:24: | scene->Preprocess - [0.118%] [avg time: 0.002 ms]
- 20:17:24: | GPU download and conversion - [70.5%] [avg time: 1.194 ms] [children: 7.86%] [unaccounted: 62.7%]
- 20:17:24: | | flush - [6.85%] [avg time: 0.116 ms]
- 20:17:24: | | CopyResource - [0.532%] [avg time: 0.009 ms]
- 20:17:24: | | conversion to 4:2:0 - [0.473%] [avg time: 0.008 ms]
- 20:17:24: Convert444Threads - [100%] [avg time: 0.332 ms] [children: 98.8%] [unaccounted: 1.2%]
- 20:17:24: | Convert444toNV12 - [98.8%] [avg time: 0.328 ms]
- 20:17:24: encoder thread frame - [100%] [avg time: 0.525 ms] [children: 3.05%] [unaccounted: 97%]
- 20:17:24: | sending stuff out - [3.05%] [avg time: 0.016 ms]
- 20:17:24: ==============================================================
- 20:17:24:
- 20:17:24:
- 20:17:24: Profiler CPU results:
- 20:17:24:
- 20:17:24: ==============================================================
- 20:17:24: video thread frame - [cpu time: avg 1.125 ms, total 3806.42 ms] [avg calls per frame: 1]
- 20:17:24: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:17:24: | GPU download and conversion - [cpu time: avg 1.07 ms, total 3619.22 ms] [avg calls per frame: 1]
- 20:17:24: | | flush - [cpu time: avg 0.041 ms, total 140.401 ms] [avg calls per frame: 1]
- 20:17:24: | | CopyResource - [cpu time: avg 0.004 ms, total 15.6 ms] [avg calls per frame: 1]
- 20:17:24: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:17:24: Convert444Threads - [cpu time: avg 0.274 ms, total 1840.81 ms] [avg calls per frame: 2]
- 20:17:24: | Convert444toNV12 - [cpu time: avg 0.272 ms, total 1825.21 ms] [avg calls per frame: 2]
- 20:17:24: encoder thread frame - [cpu time: avg 0.055 ms, total 187.201 ms] [avg calls per frame: 1]
- 20:17:24: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:17:24: ==============================================================
- 20:17:24:
- 20:17:24: =====Stream End: 2014-06-18, 20:17:24=================================================
- 20:17:42: Settings::Video: Enabling Aero
- 20:17:43: Using fixed low latency mode, factor 20
- 20:17:43: =====Stream Start: 2014-06-18, 20:17:43===============================================
- 20:17:43: Multithreaded optimizations: On
- 20:17:43: Base resolution: 640x512
- 20:17:43: Output resolution: 640x512
- 20:17:43: ------------------------------------------
- 20:17:43: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 20:17:43: ------------------------------------------
- 20:17:43: Audio Format: 48000 Hz
- 20:17:43: ------------------------------------------
- 20:17:43: Audio Channels: 2 Ch
- 20:17:43: Playback device Default
- 20:17:43: ------------------------------------------
- 20:17:43: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:17:43: Global Audio time adjust: 0
- 20:17:43: Using 5.1 speaker setup
- 20:17:43: ------------------------------------------
- 20:17:43: Audio Encoding: AAC
- 20:17:43: bitrate: 48
- 20:17:43: Using graphics capture
- 20:17:43: Trying to hook process: League of Legends.exe
- 20:17:43: Scene buffering time set to 700
- 20:17:43: ------------------------------------------
- 20:17:43: Video Encoding: x264
- 20:17:43: fps: 20
- 20:17:43: width: 640, height: 512
- 20:17:43: preset: medium
- 20:17:43: profile: main
- 20:17:43: keyint: 40
- 20:17:43: CBR: yes
- 20:17:43: CFR: yes
- 20:17:43: max bitrate: 425
- 20:17:43: buffer size: 425
- 20:17:43: ------------------------------------------
- 20:17:43: SharedTexCapture hooked
- 20:17:43: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:17:43: New Scene
- 20:17:43: Using text output
- 20:17:43: Using graphics capture
- 20:17:43: Using bitmap image
- 20:17:43: Trying to hook process: League of Legends.exe
- 20:17:43: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:17:43: New Scene
- 20:17:43: Using graphics capture
- 20:17:43: Using bitmap image
- 20:17:43: Trying to hook process: League of Legends.exe
- 20:17:43: SharedTexCapture hooked
- 20:17:45: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:17:45: New Scene
- 20:17:45: Using graphics capture
- 20:17:45: Trying to hook process: League of Legends.exe
- 20:17:45: SharedTexCapture hooked
- 20:17:48: Using RTMP service: Twitch / Justin.tv
- 20:17:48: Server selection: rtmp://live-lax.justin.tv/app
- 20:17:48: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:17:48: Completed handshake with rtmp://live-lax.justin.tv/app in 135 ms.
- 20:17:48: SO_SNDBUF was at 8192
- 20:17:48: SO_SNDBUF is now 65536
- 20:21:11: Settings::Video: Enabling Aero
- 20:21:15: Total frames encoded: 4211, total frames duplicated: 0 (0.00%)
- 20:21:15: Total frames rendered: 4215, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
- 20:21:15: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:21:15: Average send payload: 2707 bytes, average send interval: 50 ms
- 20:21:15: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:21:15: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:21:15: Number of bytes sent: 11101198
- 20:21:15:
- 20:21:15: Profiler time results:
- 20:21:15:
- 20:21:15: ==============================================================
- 20:21:15: video thread frame - [100%] [avg time: 1.622 ms] [children: 65.4%] [unaccounted: 34.6%]
- 20:21:15: | scene->Preprocess - [0.0617%] [avg time: 0.001 ms]
- 20:21:15: | GPU download and conversion - [65.3%] [avg time: 1.059 ms] [children: 8.82%] [unaccounted: 56.5%]
- 20:21:15: | | flush - [5.43%] [avg time: 0.088 ms]
- 20:21:15: | | CopyResource - [0.678%] [avg time: 0.011 ms]
- 20:21:15: | | conversion to 4:2:0 - [2.71%] [avg time: 0.044 ms]
- 20:21:15: Convert444Threads - [100%] [avg time: 0.32 ms] [children: 99.1%] [unaccounted: 0.938%]
- 20:21:15: | Convert444toNV12 - [99.1%] [avg time: 0.317 ms]
- 20:21:15: encoder thread frame - [100%] [avg time: 0.481 ms] [children: 4.99%] [unaccounted: 95%]
- 20:21:15: | sending stuff out - [4.99%] [avg time: 0.024 ms]
- 20:21:15: ==============================================================
- 20:21:15:
- 20:21:15:
- 20:21:15: Profiler CPU results:
- 20:21:15:
- 20:21:15: ==============================================================
- 20:21:15: video thread frame - [cpu time: avg 1.002 ms, total 4227.63 ms] [avg calls per frame: 1]
- 20:21:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:21:15: | GPU download and conversion - [cpu time: avg 0.877 ms, total 3697.22 ms] [avg calls per frame: 1]
- 20:21:15: | | flush - [cpu time: avg 0.04 ms, total 171.6 ms] [avg calls per frame: 1]
- 20:21:15: | | CopyResource - [cpu time: avg 0.007 ms, total 31.2 ms] [avg calls per frame: 1]
- 20:21:15: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:21:15: Convert444Threads - [cpu time: avg 0.34 ms, total 2854.82 ms] [avg calls per frame: 2]
- 20:21:15: | Convert444toNV12 - [cpu time: avg 0.34 ms, total 2854.82 ms] [avg calls per frame: 2]
- 20:21:15: encoder thread frame - [cpu time: avg 0.011 ms, total 46.8 ms] [avg calls per frame: 1]
- 20:21:15: | sending stuff out - [cpu time: avg 0.003 ms, total 15.6 ms] [avg calls per frame: 1]
- 20:21:15: ==============================================================
- 20:21:15:
- 20:21:15: =====Stream End: 2014-06-18, 20:21:15=================================================
- 20:21:15: Using fixed low latency mode, factor 20
- 20:21:15: =====Stream Start: 2014-06-18, 20:21:15===============================================
- 20:21:15: Multithreaded optimizations: On
- 20:21:15: Base resolution: 800x480
- 20:21:15: Output resolution: 800x480
- 20:21:15: ------------------------------------------
- 20:21:15: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 20:21:15: ------------------------------------------
- 20:21:15: Audio Format: 48000 Hz
- 20:21:15: ------------------------------------------
- 20:21:15: Audio Channels: 2 Ch
- 20:21:15: Playback device Default
- 20:21:15: ------------------------------------------
- 20:21:15: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:21:15: Global Audio time adjust: 0
- 20:21:15: Using 5.1 speaker setup
- 20:21:15: ------------------------------------------
- 20:21:15: Audio Encoding: AAC
- 20:21:15: bitrate: 48
- 20:21:15: Using graphics capture
- 20:21:15: Trying to hook process: League of Legends.exe
- 20:21:15: Scene buffering time set to 700
- 20:21:15: ------------------------------------------
- 20:21:15: Video Encoding: x264
- 20:21:15: fps: 20
- 20:21:15: width: 800, height: 480
- 20:21:15: preset: medium
- 20:21:15: profile: main
- 20:21:15: keyint: 40
- 20:21:15: CBR: yes
- 20:21:15: CFR: yes
- 20:21:15: max bitrate: 425
- 20:21:15: buffer size: 425
- 20:21:15: ------------------------------------------
- 20:21:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:21:15: New Scene
- 20:21:15: Using text output
- 20:21:15: Using graphics capture
- 20:21:15: Using bitmap image
- 20:21:15: Trying to hook process: League of Legends.exe
- 20:21:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:21:15: New Scene
- 20:21:15: Using graphics capture
- 20:21:15: Using bitmap image
- 20:21:15: Trying to hook process: League of Legends.exe
- 20:21:15: SharedTexCapture hooked
- 20:21:19: Using RTMP service: Twitch / Justin.tv
- 20:21:19: Server selection: rtmp://live-lax.justin.tv/app
- 20:21:20: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:21:20: Completed handshake with rtmp://live-lax.justin.tv/app in 112 ms.
- 20:21:20: SO_SNDBUF was at 8192
- 20:21:20: SO_SNDBUF is now 65536
- 20:21:33: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:21:33: New Scene
- 20:21:33: Using graphics capture
- 20:21:33: Trying to hook process: League of Legends.exe
- 20:21:33: SharedTexCapture hooked
- 20:22:23: Total frames encoded: 1332, total frames duplicated: 0 (0.00%)
- 20:22:23: Total frames rendered: 1336, number of late frames: 1 (0.07%) (it's okay for some frames to be late)
- 20:22:23: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:22:23: Average send payload: 2720 bytes, average send interval: 50 ms
- 20:22:23: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:22:23: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:22:23: Number of bytes sent: 3324095
- 20:22:23:
- 20:22:23: Profiler time results:
- 20:22:23:
- 20:22:23: ==============================================================
- 20:22:23: video thread frame - [100%] [avg time: 1.792 ms] [children: 69.4%] [unaccounted: 30.6%]
- 20:22:23: | scene->Preprocess - [0.0558%] [avg time: 0.001 ms]
- 20:22:23: | GPU download and conversion - [69.4%] [avg time: 1.243 ms] [children: 6.7%] [unaccounted: 62.7%]
- 20:22:23: | | flush - [5.52%] [avg time: 0.099 ms]
- 20:22:23: | | CopyResource - [0.67%] [avg time: 0.012 ms]
- 20:22:23: | | conversion to 4:2:0 - [0.502%] [avg time: 0.009 ms]
- 20:22:23: Convert444Threads - [100%] [avg time: 0.329 ms] [children: 98.8%] [unaccounted: 1.22%]
- 20:22:23: | Convert444toNV12 - [98.8%] [avg time: 0.325 ms]
- 20:22:23: encoder thread frame - [100%] [avg time: 0.602 ms] [children: 3.16%] [unaccounted: 96.8%]
- 20:22:23: | sending stuff out - [3.16%] [avg time: 0.019 ms]
- 20:22:23: ==============================================================
- 20:22:23:
- 20:22:23:
- 20:22:23: Profiler CPU results:
- 20:22:23:
- 20:22:23: ==============================================================
- 20:22:23: video thread frame - [cpu time: avg 0.969 ms, total 1294.81 ms] [avg calls per frame: 1]
- 20:22:23: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:22:23: | GPU download and conversion - [cpu time: avg 0.945 ms, total 1263.61 ms] [avg calls per frame: 1]
- 20:22:23: | | flush - [cpu time: avg 0.046 ms, total 62.401 ms] [avg calls per frame: 1]
- 20:22:23: | | CopyResource - [cpu time: avg 0.011 ms, total 15.6 ms] [avg calls per frame: 1]
- 20:22:23: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:22:23: Convert444Threads - [cpu time: avg 0.348 ms, total 920.405 ms] [avg calls per frame: 2]
- 20:22:23: | Convert444toNV12 - [cpu time: avg 0.348 ms, total 920.405 ms] [avg calls per frame: 2]
- 20:22:23: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:22:23: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:22:23: ==============================================================
- 20:22:23:
- 20:22:23: =====Stream End: 2014-06-18, 20:22:23=================================================
- 20:22:25: Using fixed low latency mode, factor 20
- 20:22:25: =====Stream Start: 2014-06-18, 20:22:25===============================================
- 20:22:25: Multithreaded optimizations: On
- 20:22:25: Base resolution: 800x480
- 20:22:25: Output resolution: 800x480
- 20:22:25: ------------------------------------------
- 20:22:25: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 20:22:25: ------------------------------------------
- 20:22:25: Audio Format: 48000 Hz
- 20:22:25: ------------------------------------------
- 20:22:25: Audio Channels: 2 Ch
- 20:22:25: Playback device Default
- 20:22:25: ------------------------------------------
- 20:22:25: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:22:25: Global Audio time adjust: 0
- 20:22:25: Using 5.1 speaker setup
- 20:22:25: ------------------------------------------
- 20:22:25: Audio Encoding: AAC
- 20:22:25: bitrate: 48
- 20:22:25: Using graphics capture
- 20:22:25: Trying to hook process: League of Legends.exe
- 20:22:25: Scene buffering time set to 700
- 20:22:25: ------------------------------------------
- 20:22:25: Video Encoding: x264
- 20:22:25: fps: 20
- 20:22:25: width: 800, height: 480
- 20:22:25: preset: medium
- 20:22:25: profile: main
- 20:22:25: keyint: 40
- 20:22:25: CBR: yes
- 20:22:25: CFR: yes
- 20:22:25: max bitrate: 425
- 20:22:25: buffer size: 425
- 20:22:25: ------------------------------------------
- 20:22:25: SharedTexCapture hooked
- 20:22:25: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:22:25: New Scene
- 20:22:25: Using text output
- 20:22:25: Using graphics capture
- 20:22:25: Using bitmap image
- 20:22:25: Trying to hook process: League of Legends.exe
- 20:22:25: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:22:25: New Scene
- 20:22:25: Using graphics capture
- 20:22:25: Using bitmap image
- 20:22:25: Trying to hook process: League of Legends.exe
- 20:22:26: SharedTexCapture hooked
- 20:22:27: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:22:27: New Scene
- 20:22:27: Using graphics capture
- 20:22:27: Trying to hook process: League of Legends.exe
- 20:22:27: SharedTexCapture hooked
- 20:22:30: Using RTMP service: Twitch / Justin.tv
- 20:22:30: Server selection: rtmp://live-lax.justin.tv/app
- 20:22:30: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:22:30: Completed handshake with rtmp://live-lax.justin.tv/app in 130 ms.
- 20:22:30: SO_SNDBUF was at 8192
- 20:22:30: SO_SNDBUF is now 65536
- 20:25:59: Settings::Video: Enabling Aero
- 20:26:08: Total frames encoded: 4427, total frames duplicated: 0 (0.00%)
- 20:26:08: Total frames rendered: 4431, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
- 20:26:08: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:26:08: Average send payload: 2708 bytes, average send interval: 50 ms
- 20:26:08: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:26:08: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:26:08: Number of bytes sent: 11775235
- 20:26:08:
- 20:26:08: Profiler time results:
- 20:26:08:
- 20:26:08: ==============================================================
- 20:26:08: video thread frame - [100%] [avg time: 1.714 ms] [children: 68.3%] [unaccounted: 31.7%]
- 20:26:08: | scene->Preprocess - [0.0583%] [avg time: 0.001 ms]
- 20:26:08: | GPU download and conversion - [68.3%] [avg time: 1.17 ms] [children: 7.64%] [unaccounted: 60.6%]
- 20:26:08: | | flush - [6.77%] [avg time: 0.116 ms]
- 20:26:08: | | CopyResource - [0.583%] [avg time: 0.01 ms]
- 20:26:08: | | conversion to 4:2:0 - [0.292%] [avg time: 0.005 ms]
- 20:26:08: Convert444Threads - [100%] [avg time: 0.388 ms] [children: 99%] [unaccounted: 1.03%]
- 20:26:08: | Convert444toNV12 - [99%] [avg time: 0.384 ms]
- 20:26:08: encoder thread frame - [100%] [avg time: 0.58 ms] [children: 3.28%] [unaccounted: 96.7%]
- 20:26:08: | sending stuff out - [3.28%] [avg time: 0.019 ms]
- 20:26:08: ==============================================================
- 20:26:08:
- 20:26:08:
- 20:26:08: Profiler CPU results:
- 20:26:08:
- 20:26:08: ==============================================================
- 20:26:08: video thread frame - [cpu time: avg 1.197 ms, total 5304.03 ms] [avg calls per frame: 1]
- 20:26:08: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:26:08: | GPU download and conversion - [cpu time: avg 1.133 ms, total 5023.23 ms] [avg calls per frame: 1]
- 20:26:08: | | flush - [cpu time: avg 0.035 ms, total 156.001 ms] [avg calls per frame: 1]
- 20:26:08: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:26:08: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:26:08: Convert444Threads - [cpu time: avg 0.263 ms, total 2324.41 ms] [avg calls per frame: 2]
- 20:26:08: | Convert444toNV12 - [cpu time: avg 0.259 ms, total 2293.21 ms] [avg calls per frame: 2]
- 20:26:08: encoder thread frame - [cpu time: avg 0.021 ms, total 93.6 ms] [avg calls per frame: 1]
- 20:26:08: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:26:08: ==============================================================
- 20:26:08:
- 20:26:08: =====Stream End: 2014-06-18, 20:26:08=================================================
- 20:26:08: Using fixed low latency mode, factor 20
- 20:26:08: =====Stream Start: 2014-06-18, 20:26:08===============================================
- 20:26:08: Multithreaded optimizations: On
- 20:26:08: Base resolution: 1280x1024
- 20:26:08: Output resolution: 640x512
- 20:26:08: ------------------------------------------
- 20:26:08: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 20:26:08: ------------------------------------------
- 20:26:08: Audio Format: 48000 Hz
- 20:26:08: ------------------------------------------
- 20:26:08: Audio Channels: 2 Ch
- 20:26:08: Playback device Default
- 20:26:08: ------------------------------------------
- 20:26:08: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:26:08: Global Audio time adjust: 0
- 20:26:08: Using 5.1 speaker setup
- 20:26:08: ------------------------------------------
- 20:26:08: Audio Encoding: AAC
- 20:26:08: bitrate: 48
- 20:26:08: Using graphics capture
- 20:26:08: Trying to hook process: League of Legends.exe
- 20:26:08: Scene buffering time set to 700
- 20:26:08: ------------------------------------------
- 20:26:08: Video Encoding: x264
- 20:26:08: fps: 20
- 20:26:08: width: 640, height: 512
- 20:26:08: preset: medium
- 20:26:08: profile: main
- 20:26:08: keyint: 40
- 20:26:08: CBR: yes
- 20:26:08: CFR: yes
- 20:26:08: max bitrate: 425
- 20:26:08: buffer size: 425
- 20:26:08: ------------------------------------------
- 20:26:08: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:26:08: New Scene
- 20:26:08: Using text output
- 20:26:08: Using graphics capture
- 20:26:08: Using bitmap image
- 20:26:08: Trying to hook process: League of Legends.exe
- 20:26:08: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:26:08: New Scene
- 20:26:08: Using graphics capture
- 20:26:08: Using bitmap image
- 20:26:08: Trying to hook process: League of Legends.exe
- 20:26:08: SharedTexCapture hooked
- 20:26:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:26:09: New Scene
- 20:26:09: Using graphics capture
- 20:26:09: Trying to hook process: League of Legends.exe
- 20:26:09: SharedTexCapture hooked
- 20:26:13: Using RTMP service: Twitch / Justin.tv
- 20:26:13: Server selection: rtmp://live-lax.justin.tv/app
- 20:26:13: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:26:13: Completed handshake with rtmp://live-lax.justin.tv/app in 127 ms.
- 20:26:13: SO_SNDBUF was at 8192
- 20:26:13: SO_SNDBUF is now 65536
- 20:28:15: Settings::Video: Enabling Aero
- 20:28:23: Total frames encoded: 2688, total frames duplicated: 0 (0.00%)
- 20:28:23: Total frames rendered: 2692, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
- 20:28:24: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:28:24: Average send payload: 2712 bytes, average send interval: 50 ms
- 20:28:24: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:28:24: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:28:24: Number of bytes sent: 6991200
- 20:28:24:
- 20:28:24: Profiler time results:
- 20:28:24:
- 20:28:24: ==============================================================
- 20:28:24: video thread frame - [100%] [avg time: 1.946 ms] [children: 71.9%] [unaccounted: 28.1%]
- 20:28:24: | scene->Preprocess - [0.0514%] [avg time: 0.001 ms]
- 20:28:24: | GPU download and conversion - [71.9%] [avg time: 1.399 ms] [children: 6.58%] [unaccounted: 65.3%]
- 20:28:24: | | flush - [4.98%] [avg time: 0.097 ms]
- 20:28:24: | | CopyResource - [0.514%] [avg time: 0.01 ms]
- 20:28:24: | | conversion to 4:2:0 - [1.08%] [avg time: 0.021 ms]
- 20:28:24: Convert444Threads - [100%] [avg time: 0.3 ms] [children: 98.7%] [unaccounted: 1.33%]
- 20:28:24: | Convert444toNV12 - [98.7%] [avg time: 0.296 ms]
- 20:28:24: encoder thread frame - [100%] [avg time: 0.581 ms] [children: 3.79%] [unaccounted: 96.2%]
- 20:28:24: | sending stuff out - [3.79%] [avg time: 0.022 ms]
- 20:28:24: ==============================================================
- 20:28:24:
- 20:28:24:
- 20:28:24: Profiler CPU results:
- 20:28:24:
- 20:28:24: ==============================================================
- 20:28:24: video thread frame - [cpu time: avg 1.483 ms, total 3993.63 ms] [avg calls per frame: 1]
- 20:28:24: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:28:24: | GPU download and conversion - [cpu time: avg 1.419 ms, total 3822.03 ms] [avg calls per frame: 1]
- 20:28:24: | | flush - [cpu time: avg 0.057 ms, total 156.001 ms] [avg calls per frame: 1]
- 20:28:24: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:28:24: | | conversion to 4:2:0 - [cpu time: avg 0.011 ms, total 31.201 ms] [avg calls per frame: 1]
- 20:28:24: Convert444Threads - [cpu time: avg 0.32 ms, total 1716.01 ms] [avg calls per frame: 2]
- 20:28:24: | Convert444toNV12 - [cpu time: avg 0.32 ms, total 1716.01 ms] [avg calls per frame: 2]
- 20:28:24: encoder thread frame - [cpu time: avg 0.081 ms, total 218.401 ms] [avg calls per frame: 1]
- 20:28:24: | sending stuff out - [cpu time: avg 0.005 ms, total 15.601 ms] [avg calls per frame: 1]
- 20:28:24: ==============================================================
- 20:28:24:
- 20:28:24: =====Stream End: 2014-06-18, 20:28:24=================================================
- 20:28:24: Using fixed low latency mode, factor 20
- 20:28:24: =====Stream Start: 2014-06-18, 20:28:24===============================================
- 20:28:24: Multithreaded optimizations: On
- 20:28:24: Base resolution: 1280x1024
- 20:28:24: Output resolution: 640x512
- 20:28:24: ------------------------------------------
- 20:28:24: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 20:28:24: ------------------------------------------
- 20:28:24: Audio Format: 48000 Hz
- 20:28:24: ------------------------------------------
- 20:28:24: Audio Channels: 2 Ch
- 20:28:24: Playback device Default
- 20:28:24: ------------------------------------------
- 20:28:24: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:28:24: Global Audio time adjust: 0
- 20:28:24: Using 5.1 speaker setup
- 20:28:24: ------------------------------------------
- 20:28:24: Audio Encoding: AAC
- 20:28:24: bitrate: 48
- 20:28:24: Using graphics capture
- 20:28:24: Trying to hook process: League of Legends.exe
- 20:28:24: Scene buffering time set to 700
- 20:28:24: ------------------------------------------
- 20:28:24: Video Encoding: x264
- 20:28:24: fps: 20
- 20:28:24: width: 640, height: 512
- 20:28:24: preset: medium
- 20:28:24: profile: main
- 20:28:24: keyint: 40
- 20:28:24: CBR: yes
- 20:28:24: CFR: yes
- 20:28:24: max bitrate: 425
- 20:28:24: buffer size: 425
- 20:28:24: ------------------------------------------
- 20:28:24: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:28:24: New Scene
- 20:28:24: Using text output
- 20:28:24: Using graphics capture
- 20:28:24: Using bitmap image
- 20:28:24: Trying to hook process: League of Legends.exe
- 20:28:24: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:28:24: New Scene
- 20:28:24: Using graphics capture
- 20:28:24: Using bitmap image
- 20:28:24: Trying to hook process: League of Legends.exe
- 20:28:24: SharedTexCapture hooked
- 20:28:25: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:28:25: New Scene
- 20:28:25: Using graphics capture
- 20:28:25: Trying to hook process: League of Legends.exe
- 20:28:25: SharedTexCapture hooked
- 20:28:28: Using RTMP service: Twitch / Justin.tv
- 20:28:28: Server selection: rtmp://live-lax.justin.tv/app
- 20:28:29: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:28:29: Completed handshake with rtmp://live-lax.justin.tv/app in 132 ms.
- 20:28:29: SO_SNDBUF was at 8192
- 20:28:29: SO_SNDBUF is now 65536
- 20:29:58: Total frames encoded: 1863, total frames duplicated: 0 (0.00%)
- 20:29:58: Total frames rendered: 1867, number of late frames: 1 (0.05%) (it's okay for some frames to be late)
- 20:29:58: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:29:58: Average send payload: 2712 bytes, average send interval: 50 ms
- 20:29:58: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:29:58: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:29:58: Number of bytes sent: 4728675
- 20:29:58:
- 20:29:58: Profiler time results:
- 20:29:58:
- 20:29:58: ==============================================================
- 20:29:58: video thread frame - [100%] [avg time: 1.499 ms] [children: 63.9%] [unaccounted: 36.1%]
- 20:29:58: | scene->Preprocess - [0.0667%] [avg time: 0.001 ms]
- 20:29:58: | GPU download and conversion - [63.8%] [avg time: 0.957 ms] [children: 6.34%] [unaccounted: 57.5%]
- 20:29:58: | | flush - [5.14%] [avg time: 0.077 ms]
- 20:29:58: | | CopyResource - [0.667%] [avg time: 0.01 ms]
- 20:29:58: | | conversion to 4:2:0 - [0.534%] [avg time: 0.008 ms]
- 20:29:58: Convert444Threads - [100%] [avg time: 0.266 ms] [children: 98.9%] [unaccounted: 1.13%]
- 20:29:58: | Convert444toNV12 - [98.9%] [avg time: 0.263 ms]
- 20:29:58: encoder thread frame - [100%] [avg time: 0.539 ms] [children: 5.57%] [unaccounted: 94.4%]
- 20:29:58: | sending stuff out - [5.57%] [avg time: 0.03 ms]
- 20:29:58: ==============================================================
- 20:29:58:
- 20:29:58:
- 20:29:58: Profiler CPU results:
- 20:29:58:
- 20:29:58: ==============================================================
- 20:29:58: video thread frame - [cpu time: avg 1.027 ms, total 1918.81 ms] [avg calls per frame: 1]
- 20:29:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:29:58: | GPU download and conversion - [cpu time: avg 0.935 ms, total 1747.21 ms] [avg calls per frame: 1]
- 20:29:58: | | flush - [cpu time: avg 0.058 ms, total 109.201 ms] [avg calls per frame: 1]
- 20:29:58: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:29:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:29:58: Convert444Threads - [cpu time: avg 0.316 ms, total 1170.01 ms] [avg calls per frame: 2]
- 20:29:58: | Convert444toNV12 - [cpu time: avg 0.312 ms, total 1154.41 ms] [avg calls per frame: 2]
- 20:29:58: encoder thread frame - [cpu time: avg 0.016 ms, total 31.2 ms] [avg calls per frame: 1]
- 20:29:58: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:29:58: ==============================================================
- 20:29:58:
- 20:29:58: =====Stream End: 2014-06-18, 20:29:58=================================================
- 20:30:00: Using fixed low latency mode, factor 20
- 20:30:00: =====Stream Start: 2014-06-18, 20:30:00===============================================
- 20:30:00: Multithreaded optimizations: On
- 20:30:00: Base resolution: 1280x1024
- 20:30:00: Output resolution: 640x512
- 20:30:00: ------------------------------------------
- 20:30:00: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 20:30:00: ------------------------------------------
- 20:30:00: Audio Format: 48000 Hz
- 20:30:00: ------------------------------------------
- 20:30:00: Audio Channels: 2 Ch
- 20:30:00: Playback device Default
- 20:30:00: ------------------------------------------
- 20:30:00: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:30:00: Global Audio time adjust: 0
- 20:30:00: Using 5.1 speaker setup
- 20:30:00: ------------------------------------------
- 20:30:00: Audio Encoding: AAC
- 20:30:00: bitrate: 48
- 20:30:00: Using graphics capture
- 20:30:00: Trying to hook process: League of Legends.exe
- 20:30:00: Scene buffering time set to 700
- 20:30:00: ------------------------------------------
- 20:30:00: Video Encoding: x264
- 20:30:00: fps: 20
- 20:30:00: width: 640, height: 512
- 20:30:00: preset: medium
- 20:30:00: profile: main
- 20:30:00: keyint: 40
- 20:30:00: CBR: yes
- 20:30:00: CFR: yes
- 20:30:00: max bitrate: 425
- 20:30:00: buffer size: 425
- 20:30:00: ------------------------------------------
- 20:30:00: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:30:00: New Scene
- 20:30:00: Using text output
- 20:30:00: Using graphics capture
- 20:30:00: Using bitmap image
- 20:30:00: Trying to hook process: League of Legends.exe
- 20:30:00: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:30:00: New Scene
- 20:30:00: Using graphics capture
- 20:30:00: Using bitmap image
- 20:30:00: Trying to hook process: League of Legends.exe
- 20:30:00: SharedTexCapture hooked
- 20:30:01: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:30:01: New Scene
- 20:30:01: Using graphics capture
- 20:30:01: Trying to hook process: League of Legends.exe
- 20:30:01: SharedTexCapture hooked
- 20:30:05: Using RTMP service: Twitch / Justin.tv
- 20:30:05: Server selection: rtmp://live-lax.justin.tv/app
- 20:30:05: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:30:05: Completed handshake with rtmp://live-lax.justin.tv/app in 129 ms.
- 20:30:05: SO_SNDBUF was at 8192
- 20:30:05: SO_SNDBUF is now 65536
- 20:33:24: Total frames encoded: 4051, total frames duplicated: 0 (0.00%)
- 20:33:24: Total frames rendered: 4055, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
- 20:33:24: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:33:24: Average send payload: 2710 bytes, average send interval: 50 ms
- 20:33:24: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:33:24: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:33:24: Number of bytes sent: 10760884
- 20:33:24:
- 20:33:24: Profiler time results:
- 20:33:24:
- 20:33:24: ==============================================================
- 20:33:24: video thread frame - [100%] [avg time: 1.53 ms] [children: 71.2%] [unaccounted: 28.8%]
- 20:33:24: | scene->Preprocess - [0.0654%] [avg time: 0.001 ms]
- 20:33:24: | GPU download and conversion - [71.1%] [avg time: 1.088 ms] [children: 8.37%] [unaccounted: 62.7%]
- 20:33:24: | | flush - [6.27%] [avg time: 0.096 ms]
- 20:33:24: | | CopyResource - [0.588%] [avg time: 0.009 ms]
- 20:33:24: | | conversion to 4:2:0 - [1.5%] [avg time: 0.023 ms]
- 20:33:24: Convert444Threads - [100%] [avg time: 0.279 ms] [children: 98.6%] [unaccounted: 1.43%]
- 20:33:24: | Convert444toNV12 - [98.6%] [avg time: 0.275 ms]
- 20:33:24: encoder thread frame - [100%] [avg time: 0.507 ms] [children: 4.54%] [unaccounted: 95.5%]
- 20:33:24: | sending stuff out - [4.54%] [avg time: 0.023 ms]
- 20:33:24: ==============================================================
- 20:33:24:
- 20:33:24:
- 20:33:24: Profiler CPU results:
- 20:33:24:
- 20:33:24: ==============================================================
- 20:33:24: video thread frame - [cpu time: avg 0.865 ms, total 3510.02 ms] [avg calls per frame: 1]
- 20:33:24: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:33:24: | GPU download and conversion - [cpu time: avg 0.8 ms, total 3244.82 ms] [avg calls per frame: 1]
- 20:33:24: | | flush - [cpu time: avg 0.038 ms, total 156.003 ms] [avg calls per frame: 1]
- 20:33:24: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:33:24: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:33:24: Convert444Threads - [cpu time: avg 0.227 ms, total 1840.81 ms] [avg calls per frame: 2]
- 20:33:24: | Convert444toNV12 - [cpu time: avg 0.227 ms, total 1840.81 ms] [avg calls per frame: 2]
- 20:33:24: encoder thread frame - [cpu time: avg 0.015 ms, total 62.4 ms] [avg calls per frame: 1]
- 20:33:24: | sending stuff out - [cpu time: avg 0.003 ms, total 15.6 ms] [avg calls per frame: 1]
- 20:33:24: ==============================================================
- 20:33:24:
- 20:33:24: =====Stream End: 2014-06-18, 20:33:24=================================================
- 20:34:44: Using fixed low latency mode, factor 20
- 20:34:44: =====Stream Start: 2014-06-18, 20:34:44===============================================
- 20:34:44: Multithreaded optimizations: On
- 20:34:44: Base resolution: 1280x1024
- 20:34:44: Output resolution: 640x512
- 20:34:44: ------------------------------------------
- 20:34:44: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 20:34:44: ------------------------------------------
- 20:34:44: Audio Format: 48000 Hz
- 20:34:44: ------------------------------------------
- 20:34:44: Audio Channels: 2 Ch
- 20:34:44: Playback device Default
- 20:34:44: ------------------------------------------
- 20:34:44: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:34:44: Global Audio time adjust: 0
- 20:34:44: Using 5.1 speaker setup
- 20:34:44: ------------------------------------------
- 20:34:44: Audio Encoding: AAC
- 20:34:44: bitrate: 48
- 20:34:44: Using graphics capture
- 20:34:44: Trying to hook process: League of Legends.exe
- 20:34:44: Scene buffering time set to 700
- 20:34:44: ------------------------------------------
- 20:34:44: Video Encoding: x264
- 20:34:44: fps: 20
- 20:34:44: width: 640, height: 512
- 20:34:44: preset: medium
- 20:34:44: profile: main
- 20:34:44: keyint: 40
- 20:34:44: CBR: yes
- 20:34:44: CFR: yes
- 20:34:44: max bitrate: 425
- 20:34:44: buffer size: 425
- 20:34:44: ------------------------------------------
- 20:34:44: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:34:44: New Scene
- 20:34:44: Using text output
- 20:34:44: Using graphics capture
- 20:34:45: Using bitmap image
- 20:34:45: Trying to hook process: League of Legends.exe
- 20:34:45: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:34:45: New Scene
- 20:34:45: Using graphics capture
- 20:34:45: Using bitmap image
- 20:34:45: Trying to hook process: League of Legends.exe
- 20:34:45: SharedTexCapture hooked
- 20:34:46: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:34:46: New Scene
- 20:34:46: Using graphics capture
- 20:34:46: Trying to hook process: League of Legends.exe
- 20:34:46: SharedTexCapture hooked
- 20:34:49: Using RTMP service: Twitch / Justin.tv
- 20:34:49: Server selection: rtmp://live-lax.justin.tv/app
- 20:34:49: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:34:51: Completed handshake with rtmp://live-lax.justin.tv/app in 1570 ms.
- 20:34:51: SO_SNDBUF was at 8192
- 20:34:51: SO_SNDBUF is now 65536
- 20:35:17: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 34223 / 131072)
- 20:40:40: Total frames encoded: 7091, total frames duplicated: 0 (0.00%)
- 20:40:40: Total frames rendered: 7095, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
- 20:40:40: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:40:40: Average send payload: 3481 bytes, average send interval: 53 ms
- 20:40:40: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:40:40: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:40:40: Number of bytes sent: 22830582
- 20:40:40:
- 20:40:40: Profiler time results:
- 20:40:40:
- 20:40:40: ==============================================================
- 20:40:40: video thread frame - [100%] [avg time: 1.359 ms] [children: 57.5%] [unaccounted: 42.5%]
- 20:40:40: | scene->Preprocess - [0.0736%] [avg time: 0.001 ms]
- 20:40:40: | GPU download and conversion - [57.4%] [avg time: 0.78 ms] [children: 8.9%] [unaccounted: 48.5%]
- 20:40:40: | | flush - [7.36%] [avg time: 0.1 ms]
- 20:40:40: | | CopyResource - [0.736%] [avg time: 0.01 ms]
- 20:40:40: | | conversion to 4:2:0 - [0.809%] [avg time: 0.011 ms]
- 20:40:40: Convert444Threads - [100%] [avg time: 0.292 ms] [children: 98.3%] [unaccounted: 1.71%]
- 20:40:40: | Convert444toNV12 - [98.3%] [avg time: 0.287 ms]
- 20:40:40: encoder thread frame - [100%] [avg time: 0.575 ms] [children: 5.74%] [unaccounted: 94.3%]
- 20:40:40: | sending stuff out - [5.74%] [avg time: 0.033 ms]
- 20:40:40: ==============================================================
- 20:40:40:
- 20:40:40:
- 20:40:40: Profiler CPU results:
- 20:40:40:
- 20:40:40: ==============================================================
- 20:40:40: video thread frame - [cpu time: avg 0.815 ms, total 5787.64 ms] [avg calls per frame: 1]
- 20:40:40: | scene->Preprocess - [cpu time: avg 0.002 ms, total 15.6 ms] [avg calls per frame: 1]
- 20:40:40: | GPU download and conversion - [cpu time: avg 0.694 ms, total 4929.63 ms] [avg calls per frame: 1]
- 20:40:40: | | flush - [cpu time: avg 0.059 ms, total 421.204 ms] [avg calls per frame: 1]
- 20:40:40: | | CopyResource - [cpu time: avg 0.002 ms, total 15.6 ms] [avg calls per frame: 1]
- 20:40:40: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 31.201 ms] [avg calls per frame: 1]
- 20:40:40: Convert444Threads - [cpu time: avg 0.241 ms, total 3416.42 ms] [avg calls per frame: 2]
- 20:40:40: | Convert444toNV12 - [cpu time: avg 0.238 ms, total 3369.62 ms] [avg calls per frame: 2]
- 20:40:40: encoder thread frame - [cpu time: avg 0.063 ms, total 452.403 ms] [avg calls per frame: 1]
- 20:40:40: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:40:40: ==============================================================
- 20:40:40:
- 20:40:40: =====Stream End: 2014-06-18, 20:40:40=================================================
- 20:40:41: Using fixed low latency mode, factor 20
- 20:40:41: =====Stream Start: 2014-06-18, 20:40:41===============================================
- 20:40:41: Multithreaded optimizations: On
- 20:40:41: Base resolution: 1280x1024
- 20:40:41: Output resolution: 640x512
- 20:40:41: ------------------------------------------
- 20:40:41: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 20:40:41: ------------------------------------------
- 20:40:41: Audio Format: 48000 Hz
- 20:40:41: ------------------------------------------
- 20:40:41: Audio Channels: 2 Ch
- 20:40:41: Playback device Default
- 20:40:41: ------------------------------------------
- 20:40:41: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:40:41: Global Audio time adjust: 0
- 20:40:41: Using 5.1 speaker setup
- 20:40:41: ------------------------------------------
- 20:40:41: Audio Encoding: AAC
- 20:40:41: bitrate: 48
- 20:40:41: Using graphics capture
- 20:40:41: Trying to hook process: League of Legends.exe
- 20:40:41: Scene buffering time set to 700
- 20:40:41: ------------------------------------------
- 20:40:41: Video Encoding: x264
- 20:40:41: fps: 20
- 20:40:41: width: 640, height: 512
- 20:40:41: preset: medium
- 20:40:41: profile: main
- 20:40:41: keyint: 40
- 20:40:41: CBR: yes
- 20:40:41: CFR: yes
- 20:40:41: max bitrate: 425
- 20:40:41: buffer size: 425
- 20:40:41: ------------------------------------------
- 20:40:41: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:40:41: New Scene
- 20:40:41: Using text output
- 20:40:41: Using graphics capture
- 20:40:41: Using bitmap image
- 20:40:41: Trying to hook process: League of Legends.exe
- 20:40:41: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:40:41: New Scene
- 20:40:41: Using graphics capture
- 20:40:41: Using bitmap image
- 20:40:41: Trying to hook process: League of Legends.exe
- 20:40:41: SharedTexCapture hooked
- 20:40:45: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:40:45: New Scene
- 20:40:45: Using graphics capture
- 20:40:45: Trying to hook process: League of Legends.exe
- 20:40:45: SharedTexCapture hooked
- 20:40:46: Using RTMP service: Twitch / Justin.tv
- 20:40:46: Server selection: rtmp://live-lax.justin.tv/app
- 20:40:46: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:40:46: Completed handshake with rtmp://live-lax.justin.tv/app in 133 ms.
- 20:40:46: SO_SNDBUF was at 8192
- 20:40:46: SO_SNDBUF is now 65536
- 20:43:21: Total frames encoded: 3175, total frames duplicated: 0 (0.00%)
- 20:43:21: Total frames rendered: 3179, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
- 20:43:21: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:43:21: Average send payload: 2709 bytes, average send interval: 50 ms
- 20:43:21: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:43:21: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:43:21: Number of bytes sent: 8301191
- 20:43:21:
- 20:43:21: Profiler time results:
- 20:43:21:
- 20:43:21: ==============================================================
- 20:43:21: video thread frame - [100%] [avg time: 1.334 ms] [children: 58.3%] [unaccounted: 41.7%]
- 20:43:21: | scene->Preprocess - [0.075%] [avg time: 0.001 ms]
- 20:43:21: | GPU download and conversion - [58.2%] [avg time: 0.777 ms] [children: 7.87%] [unaccounted: 50.4%]
- 20:43:21: | | flush - [6.3%] [avg time: 0.084 ms]
- 20:43:21: | | CopyResource - [0.75%] [avg time: 0.01 ms]
- 20:43:21: | | conversion to 4:2:0 - [0.825%] [avg time: 0.011 ms]
- 20:43:21: Convert444Threads - [100%] [avg time: 0.26 ms] [children: 98.8%] [unaccounted: 1.15%]
- 20:43:21: | Convert444toNV12 - [98.8%] [avg time: 0.257 ms]
- 20:43:21: encoder thread frame - [100%] [avg time: 0.552 ms] [children: 4.89%] [unaccounted: 95.1%]
- 20:43:21: | sending stuff out - [4.89%] [avg time: 0.027 ms]
- 20:43:21: ==============================================================
- 20:43:21:
- 20:43:21:
- 20:43:21: Profiler CPU results:
- 20:43:21:
- 20:43:21: ==============================================================
- 20:43:21: video thread frame - [cpu time: avg 0.809 ms, total 2574.02 ms] [avg calls per frame: 1]
- 20:43:21: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:43:21: | GPU download and conversion - [cpu time: avg 0.721 ms, total 2293.22 ms] [avg calls per frame: 1]
- 20:43:21: | | flush - [cpu time: avg 0.029 ms, total 93.6 ms] [avg calls per frame: 1]
- 20:43:21: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:43:21: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 15.6 ms] [avg calls per frame: 1]
- 20:43:21: Convert444Threads - [cpu time: avg 0.268 ms, total 1700.41 ms] [avg calls per frame: 2]
- 20:43:21: | Convert444toNV12 - [cpu time: avg 0.268 ms, total 1700.41 ms] [avg calls per frame: 2]
- 20:43:21: encoder thread frame - [cpu time: avg 0.009 ms, total 31.2 ms] [avg calls per frame: 1]
- 20:43:21: | sending stuff out - [cpu time: avg 0.004 ms, total 15.6 ms] [avg calls per frame: 1]
- 20:43:21: ==============================================================
- 20:43:21:
- 20:43:21: =====Stream End: 2014-06-18, 20:43:21=================================================
- 20:43:22: Using fixed low latency mode, factor 20
- 20:43:22: =====Stream Start: 2014-06-18, 20:43:22===============================================
- 20:43:22: Multithreaded optimizations: On
- 20:43:22: Base resolution: 1280x1024
- 20:43:22: Output resolution: 640x512
- 20:43:22: ------------------------------------------
- 20:43:22: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 20:43:22: ------------------------------------------
- 20:43:22: Audio Format: 48000 Hz
- 20:43:22: ------------------------------------------
- 20:43:22: Audio Channels: 2 Ch
- 20:43:22: Playback device Default
- 20:43:22: ------------------------------------------
- 20:43:22: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:43:22: Global Audio time adjust: 0
- 20:43:22: Using 5.1 speaker setup
- 20:43:22: ------------------------------------------
- 20:43:22: Audio Encoding: AAC
- 20:43:22: bitrate: 48
- 20:43:22: Using graphics capture
- 20:43:22: Trying to hook process: League of Legends.exe
- 20:43:22: Scene buffering time set to 700
- 20:43:22: ------------------------------------------
- 20:43:22: Video Encoding: x264
- 20:43:22: fps: 20
- 20:43:22: width: 640, height: 512
- 20:43:22: preset: medium
- 20:43:22: profile: main
- 20:43:22: keyint: 40
- 20:43:22: CBR: yes
- 20:43:22: CFR: yes
- 20:43:22: max bitrate: 425
- 20:43:22: buffer size: 425
- 20:43:22: ------------------------------------------
- 20:43:22: SharedTexCapture hooked
- 20:43:22: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:43:22: New Scene
- 20:43:22: Using text output
- 20:43:22: Using graphics capture
- 20:43:22: Using bitmap image
- 20:43:22: Trying to hook process: League of Legends.exe
- 20:43:22: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:43:22: New Scene
- 20:43:22: Using graphics capture
- 20:43:22: Using bitmap image
- 20:43:22: Trying to hook process: League of Legends.exe
- 20:43:22: SharedTexCapture hooked
- 20:43:23: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:43:23: New Scene
- 20:43:23: Using graphics capture
- 20:43:23: Trying to hook process: League of Legends.exe
- 20:43:23: SharedTexCapture hooked
- 20:43:26: Using RTMP service: Twitch / Justin.tv
- 20:43:26: Server selection: rtmp://live-lax.justin.tv/app
- 20:43:26: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:43:26: Completed handshake with rtmp://live-lax.justin.tv/app in 147 ms.
- 20:43:27: SO_SNDBUF was at 8192
- 20:43:27: SO_SNDBUF is now 65536
- 20:46:05: Total frames encoded: 3240, total frames duplicated: 0 (0.00%)
- 20:46:05: Total frames rendered: 3244, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
- 20:46:05: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:46:05: Average send payload: 2750 bytes, average send interval: 50 ms
- 20:46:05: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:46:05: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:46:05: Number of bytes sent: 8584260
- 20:46:05:
- 20:46:05: Profiler time results:
- 20:46:05:
- 20:46:05: ==============================================================
- 20:46:05: video thread frame - [100%] [avg time: 1.428 ms] [children: 62%] [unaccounted: 38%]
- 20:46:05: | scene->Preprocess - [0.07%] [avg time: 0.001 ms]
- 20:46:05: | GPU download and conversion - [61.9%] [avg time: 0.884 ms] [children: 6.37%] [unaccounted: 55.5%]
- 20:46:05: | | flush - [5.46%] [avg time: 0.078 ms]
- 20:46:05: | | CopyResource - [0.7%] [avg time: 0.01 ms]
- 20:46:05: | | conversion to 4:2:0 - [0.21%] [avg time: 0.003 ms]
- 20:46:05: Convert444Threads - [100%] [avg time: 0.264 ms] [children: 98.9%] [unaccounted: 1.14%]
- 20:46:05: | Convert444toNV12 - [98.9%] [avg time: 0.261 ms]
- 20:46:05: encoder thread frame - [100%] [avg time: 0.616 ms] [children: 4.22%] [unaccounted: 95.8%]
- 20:46:05: | sending stuff out - [4.22%] [avg time: 0.026 ms]
- 20:46:05: ==============================================================
- 20:46:05:
- 20:46:05:
- 20:46:05: Profiler CPU results:
- 20:46:05:
- 20:46:05: ==============================================================
- 20:46:05: video thread frame - [cpu time: avg 0.87 ms, total 2823.62 ms] [avg calls per frame: 1]
- 20:46:05: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:46:05: | GPU download and conversion - [cpu time: avg 0.827 ms, total 2683.22 ms] [avg calls per frame: 1]
- 20:46:05: | | flush - [cpu time: avg 0.052 ms, total 171.601 ms] [avg calls per frame: 1]
- 20:46:05: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:46:05: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:46:05: Convert444Threads - [cpu time: avg 0.299 ms, total 1934.41 ms] [avg calls per frame: 2]
- 20:46:05: | Convert444toNV12 - [cpu time: avg 0.297 ms, total 1918.81 ms] [avg calls per frame: 2]
- 20:46:05: encoder thread frame - [cpu time: avg 0.067 ms, total 218.401 ms] [avg calls per frame: 1]
- 20:46:05: | sending stuff out - [cpu time: avg 0.004 ms, total 15.6 ms] [avg calls per frame: 1]
- 20:46:05: ==============================================================
- 20:46:05:
- 20:46:05: =====Stream End: 2014-06-18, 20:46:05=================================================
- 20:46:08: Using fixed low latency mode, factor 20
- 20:46:08: =====Stream Start: 2014-06-18, 20:46:08===============================================
- 20:46:08: Multithreaded optimizations: On
- 20:46:08: Base resolution: 1280x1024
- 20:46:08: Output resolution: 640x512
- 20:46:08: ------------------------------------------
- 20:46:08: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 20:46:08: ------------------------------------------
- 20:46:08: Audio Format: 48000 Hz
- 20:46:08: ------------------------------------------
- 20:46:08: Audio Channels: 1 Ch
- 20:46:08: Playback device Default
- 20:46:08: ------------------------------------------
- 20:46:08: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:46:08: Global Audio time adjust: 0
- 20:46:08: Using 5.1 speaker setup
- 20:46:08: ------------------------------------------
- 20:46:08: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 20:46:08: Mic time offset: 0
- 20:46:08: ------------------------------------------
- 20:46:08: Audio Encoding: AAC
- 20:46:08: bitrate: 48
- 20:46:08: Using graphics capture
- 20:46:08: Trying to hook process: League of Legends.exe
- 20:46:08: Scene buffering time set to 700
- 20:46:08: ------------------------------------------
- 20:46:08: Video Encoding: x264
- 20:46:08: fps: 20
- 20:46:08: width: 640, height: 512
- 20:46:08: preset: medium
- 20:46:08: profile: main
- 20:46:08: keyint: 40
- 20:46:08: CBR: yes
- 20:46:08: CFR: yes
- 20:46:08: max bitrate: 425
- 20:46:08: buffer size: 425
- 20:46:08: ------------------------------------------
- 20:46:08: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:46:08: New Scene
- 20:46:08: Using text output
- 20:46:08: Using graphics capture
- 20:46:08: Using bitmap image
- 20:46:08: Trying to hook process: League of Legends.exe
- 20:46:08: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:46:08: New Scene
- 20:46:08: Using graphics capture
- 20:46:08: Using bitmap image
- 20:46:08: Trying to hook process: League of Legends.exe
- 20:46:08: SharedTexCapture hooked
- 20:46:09: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 44476322
- 20:46:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:46:09: New Scene
- 20:46:09: Using text output
- 20:46:09: Using text output
- 20:46:09: Using Slide Show
- 20:46:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:46:09: New Scene
- 20:46:09: Using graphics capture
- 20:46:09: Trying to hook process: League of Legends.exe
- 20:46:09: SharedTexCapture hooked
- 20:46:12: Using RTMP service: Twitch / Justin.tv
- 20:46:12: Server selection: rtmp://live-lax.justin.tv/app
- 20:46:12: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:46:12: Completed handshake with rtmp://live-lax.justin.tv/app in 125 ms.
- 20:46:13: SO_SNDBUF was at 8192
- 20:46:13: SO_SNDBUF is now 65536
- 20:48:16: Total frames encoded: 2548, total frames duplicated: 1 (0.04%)
- 20:48:16: Total frames rendered: 2552, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
- 20:48:16: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:48:16: Average send payload: 2704 bytes, average send interval: 50 ms
- 20:48:16: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:48:16: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:48:16: Number of bytes sent: 6654739
- 20:48:16:
- 20:48:16: Profiler time results:
- 20:48:16:
- 20:48:16: ==============================================================
- 20:48:16: video thread frame - [100%] [avg time: 1.598 ms] [children: 67.3%] [unaccounted: 32.7%]
- 20:48:16: | scene->Preprocess - [1.31%] [avg time: 0.021 ms]
- 20:48:16: | GPU download and conversion - [66%] [avg time: 1.054 ms] [children: 6.88%] [unaccounted: 59.1%]
- 20:48:16: | | flush - [5.44%] [avg time: 0.087 ms]
- 20:48:16: | | CopyResource - [0.626%] [avg time: 0.01 ms]
- 20:48:16: | | conversion to 4:2:0 - [0.814%] [avg time: 0.013 ms]
- 20:48:16: Convert444Threads - [100%] [avg time: 0.256 ms] [children: 98.4%] [unaccounted: 1.56%]
- 20:48:16: | Convert444toNV12 - [98.4%] [avg time: 0.252 ms]
- 20:48:16: encoder thread frame - [100%] [avg time: 0.498 ms] [children: 3.82%] [unaccounted: 96.2%]
- 20:48:16: | sending stuff out - [3.82%] [avg time: 0.019 ms]
- 20:48:16: ==============================================================
- 20:48:16:
- 20:48:16:
- 20:48:16: Profiler CPU results:
- 20:48:16:
- 20:48:16: ==============================================================
- 20:48:16: video thread frame - [cpu time: avg 1.02 ms, total 2605.22 ms] [avg calls per frame: 1]
- 20:48:16: | scene->Preprocess - [cpu time: avg 0.006 ms, total 15.6 ms] [avg calls per frame: 1]
- 20:48:16: | GPU download and conversion - [cpu time: avg 0.947 ms, total 2418.01 ms] [avg calls per frame: 1]
- 20:48:16: | | flush - [cpu time: avg 0.024 ms, total 62.4 ms] [avg calls per frame: 1]
- 20:48:16: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:48:16: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 15.601 ms] [avg calls per frame: 1]
- 20:48:16: Convert444Threads - [cpu time: avg 0.221 ms, total 1123.21 ms] [avg calls per frame: 2]
- 20:48:16: | Convert444toNV12 - [cpu time: avg 0.218 ms, total 1107.61 ms] [avg calls per frame: 2]
- 20:48:16: encoder thread frame - [cpu time: avg 0.024 ms, total 62.4 ms] [avg calls per frame: 1]
- 20:48:16: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:48:16: ==============================================================
- 20:48:16:
- 20:48:16: =====Stream End: 2014-06-18, 20:48:16=================================================
- 20:48:18: Using fixed low latency mode, factor 20
- 20:48:18: =====Stream Start: 2014-06-18, 20:48:18===============================================
- 20:48:18: Multithreaded optimizations: On
- 20:48:18: Base resolution: 1280x1024
- 20:48:18: Output resolution: 640x512
- 20:48:18: ------------------------------------------
- 20:48:18: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 20:48:18: ------------------------------------------
- 20:48:18: Audio Format: 48000 Hz
- 20:48:18: ------------------------------------------
- 20:48:18: Audio Channels: 1 Ch
- 20:48:18: Playback device Default
- 20:48:18: ------------------------------------------
- 20:48:18: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:48:18: Global Audio time adjust: 0
- 20:48:18: Using 5.1 speaker setup
- 20:48:18: ------------------------------------------
- 20:48:18: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 20:48:18: Mic time offset: 0
- 20:48:18: ------------------------------------------
- 20:48:18: Audio Encoding: AAC
- 20:48:18: bitrate: 48
- 20:48:18: Using graphics capture
- 20:48:18: Trying to hook process: League of Legends.exe
- 20:48:18: Scene buffering time set to 700
- 20:48:18: ------------------------------------------
- 20:48:18: Video Encoding: x264
- 20:48:18: fps: 20
- 20:48:18: width: 640, height: 512
- 20:48:18: preset: medium
- 20:48:18: profile: main
- 20:48:18: keyint: 40
- 20:48:18: CBR: yes
- 20:48:18: CFR: yes
- 20:48:18: max bitrate: 425
- 20:48:18: buffer size: 425
- 20:48:18: ------------------------------------------
- 20:48:18: SharedTexCapture hooked
- 20:48:18: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:48:18: New Scene
- 20:48:18: Using text output
- 20:48:18: Using graphics capture
- 20:48:18: Using bitmap image
- 20:48:18: Trying to hook process: League of Legends.exe
- 20:48:18: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:48:18: New Scene
- 20:48:18: Using graphics capture
- 20:48:18: Using bitmap image
- 20:48:18: Trying to hook process: League of Legends.exe
- 20:48:18: SharedTexCapture hooked
- 20:48:20: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:48:20: New Scene
- 20:48:20: Using graphics capture
- 20:48:20: Trying to hook process: League of Legends.exe
- 20:48:20: SharedTexCapture hooked
- 20:48:22: Using RTMP service: Twitch / Justin.tv
- 20:48:22: Server selection: rtmp://live-lax.justin.tv/app
- 20:48:22: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:48:22: Completed handshake with rtmp://live-lax.justin.tv/app in 133 ms.
- 20:48:23: SO_SNDBUF was at 8192
- 20:48:23: SO_SNDBUF is now 65536
- 21:03:15: Total frames encoded: 17920, total frames duplicated: 0 (0.00%)
- 21:03:15: Total frames rendered: 17924, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
- 21:03:15: RTMPPublisher::SocketLoop: Graceful loop exit
- 21:03:15: Average send payload: 2776 bytes, average send interval: 50 ms
- 21:03:15: Number of times waited to send: 0, Waited for a total of 0 bytes
- 21:03:15: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 21:03:15: Number of bytes sent: 49476880
- 21:03:15:
- 21:03:15: Profiler time results:
- 21:03:15:
- 21:03:15: ==============================================================
- 21:03:15: video thread frame - [100%] [avg time: 1.663 ms] [children: 66.9%] [unaccounted: 33.1%]
- 21:03:15: | scene->Preprocess - [0.0601%] [avg time: 0.001 ms]
- 21:03:15: | GPU download and conversion - [66.8%] [avg time: 1.111 ms] [children: 7.82%] [unaccounted: 59%]
- 21:03:15: | | flush - [5.83%] [avg time: 0.097 ms]
- 21:03:15: | | CopyResource - [0.601%] [avg time: 0.01 ms]
- 21:03:15: | | conversion to 4:2:0 - [1.38%] [avg time: 0.023 ms]
- 21:03:15: Convert444Threads - [100%] [avg time: 0.289 ms] [children: 98.6%] [unaccounted: 1.38%]
- 21:03:15: | Convert444toNV12 - [98.6%] [avg time: 0.285 ms]
- 21:03:15: encoder thread frame - [100%] [avg time: 0.541 ms] [children: 5.36%] [unaccounted: 94.6%]
- 21:03:15: | sending stuff out - [5.36%] [avg time: 0.029 ms]
- 21:03:15: ==============================================================
- 21:03:15:
- 21:03:15:
- 21:03:15: Profiler CPU results:
- 21:03:15:
- 21:03:15: ==============================================================
- 21:03:15: video thread frame - [cpu time: avg 1.08 ms, total 19375.3 ms] [avg calls per frame: 1]
- 21:03:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:03:15: | GPU download and conversion - [cpu time: avg 1.008 ms, total 18080.5 ms] [avg calls per frame: 1]
- 21:03:15: | | flush - [cpu time: avg 0.06 ms, total 1076.41 ms] [avg calls per frame: 1]
- 21:03:15: | | CopyResource - [cpu time: avg 0.002 ms, total 46.8 ms] [avg calls per frame: 1]
- 21:03:15: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 78.001 ms] [avg calls per frame: 1]
- 21:03:15: Convert444Threads - [cpu time: avg 0.276 ms, total 9890.46 ms] [avg calls per frame: 2]
- 21:03:15: | Convert444toNV12 - [cpu time: avg 0.272 ms, total 9765.66 ms] [avg calls per frame: 2]
- 21:03:15: encoder thread frame - [cpu time: avg 0.018 ms, total 327.602 ms] [avg calls per frame: 1]
- 21:03:15: | sending stuff out - [cpu time: avg 0 ms, total 15.6 ms] [avg calls per frame: 1]
- 21:03:15: ==============================================================
- 21:03:15:
- 21:03:15: =====Stream End: 2014-06-18, 21:03:15=================================================
- Last game capture log:
- 2014-06-18, 20:34:44: we're booting up:
- 20:34:44: CaptureThread: attached to process League of Legends.exe
- 20:34:45: D3D9 Present
- 20:34:45: DXGI Present
- 20:34:45: GL Present
- 20:34:45: (half life scientist) everything.. seems to be in order
- 20:34:45: D3D9EndScene called
- 20:34:45: D3DPRESENT_PARAMETERS {
- 20:34:45: BackBufferWidth: 1280
- 20:34:45: BackBufferHeight: 1024
- 20:34:45: BackBufferFormat: D3DFMT_X8R8G8B8
- 20:34:45: BackBufferCount: 1
- 20:34:45: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:34:45: MultiSampleQuality: 0
- 20:34:45: SwapEffect: D3DSWAPEFFECT_DISCARD
- 20:34:45: hDeviceWindow: 5571478
- 20:34:45: Windowed: true
- 20:34:45: EnableAutoDepthStencil: true
- 20:34:45: AutoDepthStencilFormat: D3DFMT_D24S8
- 20:34:45: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
- 20:34:45: FullScreen_RefreshRateInHz: 0
- 20:34:45: PresentationInterval: 0
- 20:34:45: };
- 20:34:45: successfully set up d3d9 hooks
- 20:34:45: D3D9Present called
- 20:34:45: DoD3D9GPUHook: success
- 20:34:45: D3DSURFACE_DESC {
- 20:34:45: Format: D3DFMT_X8R8G8B8
- 20:34:45: Type: D3DRTYPE_SURFACE
- 20:34:45: Usage: D3DUSAGE_RENDERTARGET
- 20:34:45: Pool: D3DPOOL_DEFAULT
- 20:34:45: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:34:45: MultiSampleQuality: 0
- 20:34:45: Width: 1280
- 20:34:45: Height: 1024
- 20:34:45: };
- 20:34:45: successfully capturing d3d9 frames via GPU
- 20:34:46: ---------------------- Cleared D3D9 Capture ----------------------
- 20:34:46: received restart event, capturing
- 20:34:46: DoD3D9GPUHook: success
- 20:34:46: D3D9EndScene called
- 20:34:46: D3D9Present called
- 20:34:46: D3DSURFACE_DESC {
- 20:34:46: Format: D3DFMT_X8R8G8B8
- 20:34:46: Type: D3DRTYPE_SURFACE
- 20:34:46: Usage: D3DUSAGE_RENDERTARGET
- 20:34:46: Pool: D3DPOOL_DEFAULT
- 20:34:46: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:34:46: MultiSampleQuality: 0
- 20:34:46: Width: 1280
- 20:34:46: Height: 1024
- 20:34:46: };
- 20:34:46: successfully capturing d3d9 frames via GPU
- 20:40:40: ---------------------- Cleared D3D9 Capture ----------------------
- 20:40:40: D3D9EndScene called
- 20:40:40: D3D9Present called
- 20:40:41: received restart event, capturing
- 20:40:41: DoD3D9GPUHook: success
- 20:40:41: D3DSURFACE_DESC {
- 20:40:41: Format: D3DFMT_X8R8G8B8
- 20:40:41: Type: D3DRTYPE_SURFACE
- 20:40:41: Usage: D3DUSAGE_RENDERTARGET
- 20:40:41: Pool: D3DPOOL_DEFAULT
- 20:40:41: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:40:41: MultiSampleQuality: 0
- 20:40:41: Width: 1280
- 20:40:41: Height: 1024
- 20:40:41: };
- 20:40:41: successfully capturing d3d9 frames via GPU
- 20:40:45: ---------------------- Cleared D3D9 Capture ----------------------
- 20:40:45: received restart event, capturing
- 20:40:45: DoD3D9GPUHook: success
- 20:40:45: D3D9EndScene called
- 20:40:45: D3D9Present called
- 20:40:45: D3DSURFACE_DESC {
- 20:40:45: Format: D3DFMT_X8R8G8B8
- 20:40:45: Type: D3DRTYPE_SURFACE
- 20:40:45: Usage: D3DUSAGE_RENDERTARGET
- 20:40:45: Pool: D3DPOOL_DEFAULT
- 20:40:45: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:40:45: MultiSampleQuality: 0
- 20:40:45: Width: 1280
- 20:40:45: Height: 1024
- 20:40:45: };
- 20:40:45: successfully capturing d3d9 frames via GPU
- 20:43:21: ---------------------- Cleared D3D9 Capture ----------------------
- 20:43:21: D3D9EndScene called
- 20:43:21: D3D9Present called
- 20:43:22: received restart event, capturing
- 20:43:22: DoD3D9GPUHook: success
- 20:43:22: D3DSURFACE_DESC {
- 20:43:22: Format: D3DFMT_X8R8G8B8
- 20:43:22: Type: D3DRTYPE_SURFACE
- 20:43:22: Usage: D3DUSAGE_RENDERTARGET
- 20:43:22: Pool: D3DPOOL_DEFAULT
- 20:43:22: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:43:22: MultiSampleQuality: 0
- 20:43:22: Width: 1280
- 20:43:22: Height: 1024
- 20:43:22: };
- 20:43:22: successfully capturing d3d9 frames via GPU
- 20:43:22: ---------------------- Cleared D3D9 Capture ----------------------
- 20:43:22: received restart event, capturing
- 20:43:22: DoD3D9GPUHook: success
- 20:43:22: D3D9EndScene called
- 20:43:22: D3D9Present called
- 20:43:22: D3DSURFACE_DESC {
- 20:43:22: Format: D3DFMT_X8R8G8B8
- 20:43:22: Type: D3DRTYPE_SURFACE
- 20:43:22: Usage: D3DUSAGE_RENDERTARGET
- 20:43:22: Pool: D3DPOOL_DEFAULT
- 20:43:22: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:43:22: MultiSampleQuality: 0
- 20:43:22: Width: 1280
- 20:43:22: Height: 1024
- 20:43:22: };
- 20:43:22: successfully capturing d3d9 frames via GPU
- 20:43:23: ---------------------- Cleared D3D9 Capture ----------------------
- 20:43:23: received restart event, capturing
- 20:43:23: DoD3D9GPUHook: success
- 20:43:23: D3D9EndScene called
- 20:43:23: D3D9Present called
- 20:43:23: D3DSURFACE_DESC {
- 20:43:23: Format: D3DFMT_X8R8G8B8
- 20:43:23: Type: D3DRTYPE_SURFACE
- 20:43:23: Usage: D3DUSAGE_RENDERTARGET
- 20:43:23: Pool: D3DPOOL_DEFAULT
- 20:43:23: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:43:23: MultiSampleQuality: 0
- 20:43:23: Width: 1280
- 20:43:23: Height: 1024
- 20:43:23: };
- 20:43:23: successfully capturing d3d9 frames via GPU
- 20:46:05: ---------------------- Cleared D3D9 Capture ----------------------
- 20:46:05: D3D9EndScene called
- 20:46:05: D3D9Present called
- 20:46:08: received restart event, capturing
- 20:46:08: DoD3D9GPUHook: success
- 20:46:08: D3DSURFACE_DESC {
- 20:46:08: Format: D3DFMT_X8R8G8B8
- 20:46:08: Type: D3DRTYPE_SURFACE
- 20:46:08: Usage: D3DUSAGE_RENDERTARGET
- 20:46:08: Pool: D3DPOOL_DEFAULT
- 20:46:08: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:46:08: MultiSampleQuality: 0
- 20:46:08: Width: 1280
- 20:46:08: Height: 1024
- 20:46:08: };
- 20:46:08: successfully capturing d3d9 frames via GPU
- 20:46:09: ---------------------- Cleared D3D9 Capture ----------------------
- 20:46:09: received restart event, capturing
- 20:46:09: DoD3D9GPUHook: success
- 20:46:09: D3D9EndScene called
- 20:46:09: D3D9Present called
- 20:46:09: D3DSURFACE_DESC {
- 20:46:09: Format: D3DFMT_X8R8G8B8
- 20:46:09: Type: D3DRTYPE_SURFACE
- 20:46:09: Usage: D3DUSAGE_RENDERTARGET
- 20:46:09: Pool: D3DPOOL_DEFAULT
- 20:46:09: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:46:09: MultiSampleQuality: 0
- 20:46:09: Width: 1280
- 20:46:09: Height: 1024
- 20:46:09: };
- 20:46:09: successfully capturing d3d9 frames via GPU
- 20:48:16: ---------------------- Cleared D3D9 Capture ----------------------
- 20:48:16: received restart event, capturing
- 20:48:16: DoD3D9GPUHook: success
- 20:48:16: D3D9EndScene called
- 20:48:16: D3D9Present called
- 20:48:18: D3DSURFACE_DESC {
- 20:48:18: Format: D3DFMT_X8R8G8B8
- 20:48:18: Type: D3DRTYPE_SURFACE
- 20:48:18: Usage: D3DUSAGE_RENDERTARGET
- 20:48:18: Pool: D3DPOOL_DEFAULT
- 20:48:18: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:48:18: MultiSampleQuality: 0
- 20:48:18: Width: 1280
- 20:48:18: Height: 1024
- 20:48:18: };
- 20:48:18: successfully capturing d3d9 frames via GPU
- 20:48:18: ---------------------- Cleared D3D9 Capture ----------------------
- 20:48:18: received restart event, capturing
- 20:48:18: DoD3D9GPUHook: success
- 20:48:18: D3D9EndScene called
- 20:48:18: D3D9Present called
- 20:48:18: D3DSURFACE_DESC {
- 20:48:18: Format: D3DFMT_X8R8G8B8
- 20:48:18: Type: D3DRTYPE_SURFACE
- 20:48:18: Usage: D3DUSAGE_RENDERTARGET
- 20:48:18: Pool: D3DPOOL_DEFAULT
- 20:48:18: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:48:18: MultiSampleQuality: 0
- 20:48:18: Width: 1280
- 20:48:18: Height: 1024
- 20:48:18: };
- 20:48:18: successfully capturing d3d9 frames via GPU
- 20:48:20: ---------------------- Cleared D3D9 Capture ----------------------
- 20:48:20: received restart event, capturing
- 20:48:20: DoD3D9GPUHook: success
- 20:48:20: D3D9EndScene called
- 20:48:20: D3D9Present called
- 20:48:20: D3DSURFACE_DESC {
- 20:48:20: Format: D3DFMT_X8R8G8B8
- 20:48:20: Type: D3DRTYPE_SURFACE
- 20:48:20: Usage: D3DUSAGE_RENDERTARGET
- 20:48:20: Pool: D3DPOOL_DEFAULT
- 20:48:20: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:48:20: MultiSampleQuality: 0
- 20:48:20: Width: 1280
- 20:48:20: Height: 1024
- 20:48:20: };
- 20:48:20: successfully capturing d3d9 frames via GPU
- 21:03:15: ---------------------- Cleared D3D9 Capture ----------------------
- 21:03:15: D3D9EndScene called
- 21:03:15: D3D9Present called
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