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Aug 25th, 2015
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  1. added
  2.  
  3. - functions
  4. require
  5.  
  6. string.unpack
  7. string.packsize
  8. string.pack
  9.  
  10. math.tointeger
  11. math.ult
  12. math.type
  13.  
  14. coroutine.isyieldable
  15.  
  16. table.move
  17.  
  18. sb.interpolateSinEase
  19. sb.print
  20. sb.printJson
  21. sb.nrand
  22. sb.logInfo (CHANGED FROM root.logInfo)
  23. sb.makeUuid (CHANGED FROM root.makeUuid)
  24.  
  25. root.tenantConfig
  26. root.getMatchingTenants
  27. root.assetJson
  28. root.behaviorModule
  29. root.generateName
  30. root.createItem
  31.  
  32. world.isTileProtected
  33. world.forceDestroyLiquid
  34. world.entityUniqueId (CHANGED FROM world.entityUuid)
  35. world.objectSpaces
  36. world.loadUniqueEntity
  37. world.polyContains
  38. world.setUniqueId
  39. world.findUniqueEntity
  40. world.spawnTreasure
  41. world.spawnStagehand
  42. world.stagehandType
  43. world.platformerPathStart
  44. world.findPlatformerPath
  45. world.xwrap
  46. world.threatLevel
  47. world.sendEntityMessage
  48. world.entityMoney
  49. world.regionLoaded
  50.  
  51. entity.sayPortrait
  52. entity.spaces
  53. entity.partPoly
  54. entity.partPoint
  55. entity.getOutboundNodeLevel
  56. entity.transformedPosition
  57. entity.setUniqueId
  58. entity.uniqueId
  59.  
  60. item.hasQuestTag (CHANGED FROM item.hasQuestTriggerKey)
  61.  
  62. status.inflictedDamageSince
  63. status.damageTakenSince
  64.  
  65. tech.partPoly
  66. tech.transformedPosition
  67. tech.partPoint
  68. tech.parentLounging
  69.  
  70. animator.partPoly
  71. animator.transformedPosition
  72. animator.partPoint
  73.  
  74. mcontroller.autoClearControls
  75. mcontroller.clearControls
  76. mcontroller.setAutoClearControls
  77.  
  78. utf8.offset
  79. utf8.char
  80. utf8.codes
  81. utf8.codepoint
  82. utf8.len
  83.  
  84. message.setHandler
  85. -
  86.  
  87. - constants
  88. _VERSION == Lua 5.3 (ORIGINALLY Lua 5.2)
  89. _SBLOADED["filepath"] == true (starbound's require equivalent of _LOADED)
  90.  
  91. math.maxinteger == 9,223,372,036,854,775,807
  92. math.huge == inf (ORIGINALLY 1.#INF)
  93. math.mininteger == -9,223,372,036,854,775,808
  94.  
  95. utf8.charpattern == "["
  96. -
  97.  
  98.  
  99. removed (or changed)
  100.  
  101. - functions
  102. unpack
  103.  
  104. math.atan2
  105. math.pow
  106. math.log10
  107. math.frexp
  108. math.ldexp
  109. math.sinh
  110. math.cosh
  111. math.tanh
  112.  
  113. table.maxn
  114.  
  115. bit32.extract
  116. bit32.btest
  117. bit32.bor
  118. bit32.bnot
  119. bit32.rshift
  120. bit32.bxor
  121. bit32.lshift
  122. bit32.lrotate
  123. bit32.rrotate
  124. bit32.replace
  125. bit32.band
  126. bit32.arshift
  127.  
  128. root.logInfo (CHANGED)
  129. root.makeUuid (CHANGED)
  130.  
  131. world.entityUuid (CHANGED)
  132.  
  133. entity.appliedOffset
  134. entity.anchorPoint
  135. entity.setAimPosition
  136. entity.setItemSlot
  137. entity.endPrimaryFire
  138. entity.endAltFire
  139. entity.beginPrimaryFire
  140. entity.beginAltFire
  141. entity.isLounging
  142. entity.resetLounging
  143. entity.energy
  144. entity.setShifting
  145. entity.disableWornArmor
  146. entity.setLounging
  147. entity.aimPosition
  148. entity.getItemSlot
  149. entity.species
  150. entity.emote
  151. entity.maxEnergy
  152.  
  153. item.hasQuestTriggerKey (CHANGED)
  154.  
  155. tech.appliedOffset
  156. tech.anchorPoint
  157.  
  158. animator.appliedOffset
  159. animator.anchorPoint
  160. -
  161.  
  162. - constants
  163. _VERSION == Lua 5.2 (CHANGED)
  164.  
  165. math.huge == 1.#INF (CHANGED)
  166. -
  167.  
  168. and lots of other changes to the libraries in the scripts folder
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