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Log Fatal Signal 11 Unity4.6.5

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May 5th, 2015
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  1. 05-04 15:12:03.457: I/ActivityManager(874): START u0 {act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10200000 cmp=com.blacksheep.TestApp/com.unity3d.player.UnityPlayerNativeActivity bnds=[960,854][1214,1034]} from uid 10033 on display 0
  2. 05-04 15:12:03.527: I/ActivityManager(874): Start proc com.blacksheep.TestApp for activity com.blacksheep.TestApp/com.unity3d.player.UnityPlayerNativeActivity: pid=11715 uid=10272 gids={50272, 9997, 3003, 1028, 1015} abi=armeabi-v7a
  3. 05-04 15:12:03.538: I/art(11715): Late-enabling -Xcheck:jni
  4. 05-04 15:12:03.608: W/ResourceType(11715): Found multiple library tables, ignoring...
  5. 05-04 15:12:03.637: E/Vold(298): Failed to find mounted volume for /storage/sdcard1/Android/obb/com.blacksheep.TestApp/
  6. 05-04 15:12:03.637: W/Vold(298): Returning OperationFailed - no handler for errno 0
  7. 05-04 15:12:03.637: W/ContextImpl(11715): Failed to ensure directory: /storage/sdcard1/Android/obb/com.blacksheep.TestApp
  8. 05-04 15:12:03.639: E/Vold(298): Failed to find mounted volume for /storage/sdcard1/Android/data/com.blacksheep.TestApp/files/
  9. 05-04 15:12:03.639: W/Vold(298): Returning OperationFailed - no handler for errno 0
  10. 05-04 15:12:03.640: W/ContextImpl(11715): Failed to ensure directory: /storage/sdcard1/Android/data/com.blacksheep.TestApp/files
  11. 05-04 15:12:03.668: I/Unity(11715): gles_mode = 0 (integer)
  12. 05-04 15:12:03.668: I/Unity(11715): splash_mode = 0 (integer)
  13. 05-04 15:12:03.668: I/Unity(11715): hide_status_bar = True (bool)
  14. 05-04 15:12:03.668: I/Unity(11715): useObb = False (bool)
  15. 05-04 15:12:03.668: I/Unity(11715): development_player = True (bool)
  16. 05-04 15:12:03.751: D/Unity(11715): surfaces: attach glview
  17. 05-04 15:12:03.757: D/Unity(11715): Acquiring Unity-StartupWakeLock
  18. 05-04 15:12:03.773: I/Unity(11715): onResume
  19. 05-04 15:12:03.802: D/Unity(11715): [EGL] Attaching window 0xaf23d208
  20. 05-04 15:12:03.848: I/Unity(11715): windowFocusChanged: true
  21. 05-04 15:12:03.856: I/ActivityManager(874): Displayed com.blacksheep.TestApp/com.unity3d.player.UnityPlayerNativeActivity: +365ms
  22. 05-04 15:12:03.860: D/Unity(11715): SystemInfo CPU = ARMv7 VFPv3 NEON, Cores = 4, Memory = 1726mb
  23. 05-04 15:12:03.877: I/Timeline(11715): Timeline: Activity_idle id: android.os.BinderProxy@13bc7a20 time:258992470
  24. 05-04 15:12:04.039: I/Timeline(874): Timeline: Activity_windows_visible id: ActivityRecord{135bf138 u0 com.blacksheep.TestApp/com.unity3d.player.UnityPlayerNativeActivity t56} time:258992633
  25. 05-04 15:12:04.199: D/Unity(11715): [SHA1] 578526253ea4831e972e66ddf0ce49edb1dfe4e7 16430258 bytes ~ lib/armeabi-v7a/libunity.so
  26. 05-04 15:12:04.535: D/Unity(11715): [SHA1] 5020a69832a59fdc42ec7e2a718f90bc687faa48 18069421 bytes ~ lib/x86/libunity.so
  27. 05-04 15:12:04.535: D/Unity(11715): Mono path[0] = '/data/app/com.blacksheep.TestApp-2/base.apk/assets/bin/Data/Managed'
  28. 05-04 15:12:04.535: D/Unity(11715): Mono config path = 'assets/bin/Data/Managed'
  29. 05-04 15:12:04.535: D/Unity(11715): PlayerConnection initialized from /data/app/com.blacksheep.TestApp-2/base.apk/assets/bin/Data (debug = 0)
  30. 05-04 15:12:04.537: D/Unity(11715): PlayerConnection initialized network socket : 0.0.0.0 55325
  31. 05-04 15:12:04.537: D/Unity(11715): PlayerConnection initialized unix socket : Unity-com.blacksheep.TestApp
  32. 05-04 15:12:04.539: D/Unity(11715): Multi-casting "[IP] 192.168.1.78 [Port] 55325 [Flags] 2 [Guid] 1117207533 [EditorId] 2415352063 [Version] 1048832 [Id] AndroidPlayer(Sony_C6833@192.168.1.78) [Debug] 0" to [225.0.0.222:54997]...
  33. 05-04 15:12:04.681: D/Unity(11715): InitializeMonoFromMain OK (b010eee0)
  34. 05-04 15:12:04.682: D/Unity(11715): PlayerConnection already initialized - listening to [192.168.1.78:55325]
  35. 05-04 15:12:04.870: D/Unity(11715): PlayerInitEngineNoGraphics OK
  36. 05-04 15:12:04.873: I/Adreno-EGL(11715): <qeglDrvAPI_eglInitialize:410>: EGL 1.4 QUALCOMM build: AU_LINUX_ANDROID_LA.BF.1.1.1_RB1.05.00.02.042.013_msm8974_LA.BF.1.1.1_RB1__release_AU ()
  37. 05-04 15:12:04.873: I/Adreno-EGL(11715): OpenGL ES Shader Compiler Version: E031.25.03.00
  38. 05-04 15:12:04.873: I/Adreno-EGL(11715): Build Date: 01/21/15 Wed
  39. 05-04 15:12:04.873: I/Adreno-EGL(11715): Local Branch: mybranch7061829
  40. 05-04 15:12:04.873: I/Adreno-EGL(11715): Remote Branch: quic/LA.BF.1.1.1_rb1.7
  41. 05-04 15:12:04.873: I/Adreno-EGL(11715): Local Patches: NONE
  42. 05-04 15:12:04.873: I/Adreno-EGL(11715): Reconstruct Branch: AU_LINUX_ANDROID_LA.BF.1.1.1_RB1.05.00.02.042.013 + NOTHING
  43. 05-04 15:12:04.874: D/Unity(11715): [EGL] Request: ES2 RGB16 565 16NLZ/8
  44. 05-04 15:12:04.874: W/Adreno-EGL(11715): <qeglDrvAPI_eglGetConfigAttrib:632>: EGL_BAD_ATTRIBUTE
  45. 05-04 15:12:04.874: W/Adreno-EGL(11715): <qeglDrvAPI_eglGetConfigAttrib:632>: EGL_BAD_ATTRIBUTE
  46. 05-04 15:12:04.875: D/Unity(11715): [EGL] Selected: ES2 RGB16 565 24/8
  47. 05-04 15:12:04.894: D/Unity(11715): Renderer: Adreno (TM) 330
  48. 05-04 15:12:04.894: D/Unity(11715): Vendor: Qualcomm
  49. 05-04 15:12:04.894: D/Unity(11715): Version: OpenGL ES 3.0 V@84.0 AU@05.00.02.042.013 (CL@)
  50. 05-04 15:12:04.894: D/Unity(11715): GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_robustness GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_sync GL_OES_EGL_image_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_depth_texture_cube_map GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_OES_vertex_array_object GL_QCOM_alpha_test GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_
  51. 05-04 15:12:04.894: D/Unity(11715): texture_sRGB_decode GL_EXT_texture_filter_anisotropic GL_EXT_multisampled_render_to_texture GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_disjoint_timer_query
  52. 05-04 15:12:04.898: D/Unity(11715): Creating OpenGLES2.0 graphics device
  53. 05-04 15:12:04.899: D/Unity(11715): InitializeGfxDevice OK
  54. 05-04 15:12:04.899: D/Unity(11715): Initialize engine version: 4.6.5f1 (c2bb1d7d067c)
  55. 05-04 15:12:07.255: D/Unity(11715): PlayerInitEngineGraphics OK
  56. 05-04 15:12:07.256: D/Unity(11715): Found 17 native sensors
  57. 05-04 15:12:07.258: D/Unity(11715): Sensor : Accelerometer ( 1) ; 0.076614 / 0.00s ; BMA2X2 Accelerometer/Temperature/Double-tap / BOSCH
  58. 05-04 15:12:07.262: D/Unity(11715): Sensor : Accelerometer ( 1) ; 0.076614 / 0.00s ; BMA2X2 Accelerometer/Temperature/Double-tap / BOSCH
  59. 05-04 15:12:07.634: D/Unity(11715): WARNING: DXT texture format is not supported, decompressing texture
  60. 05-04 15:12:07.851: D/Unity(11715): Platform assembly: /data/app/com.blacksheep.TestApp-2/base.apk/assets/bin/Data/Managed/System.Core.dll (this message is harmless)
  61. 05-04 15:12:07.881: D/Unity(11715): Platform assembly: /data/app/com.blacksheep.TestApp-2/base.apk/assets/bin/Data/Managed/System.Xml.dll (this message is harmless)
  62. 05-04 15:12:07.913: D/Unity(11715): Platform assembly: /data/app/com.blacksheep.TestApp-2/base.apk/assets/bin/Data/Managed/System.dll (this message is harmless)
  63. 05-04 15:12:10.279: D/Unity(11715): Unloading 53 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  64. 05-04 15:12:10.407: D/Unity(11715): Releasing Unity-StartupWakeLock
  65. 05-04 15:12:10.410: W/SensorService(874): sensor 00000000 already enabled in connection 0xafb39be0 (ignoring)
  66. 05-04 15:12:10.415: D/Unity(11715): Sensor : Accelerometer ( 1) ; 0.076614 / 0.00s ; BMA2X2 Accelerometer/Temperature/Double-tap / BOSCH
  67. 05-04 15:12:11.464: A/libc(11715): Fatal signal 11 (SIGSEGV), code 1, fault addr 0x50 in tid 11751 (UnityMain)
  68. 05-04 15:12:11.565: D/clmlib(360): Got activities:0x0000000E
  69. 05-04 15:12:11.566: I/DEBUG(360): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
  70. 05-04 15:12:11.566: I/DEBUG(360): UUID: 90a33696-5e7f-46ad-86c8-99e427c6f53f
  71. 05-04 15:12:11.566: I/DEBUG(360): Build fingerprint: 'Sony/C6833/C6833:5.0.2/14.5.A.0.242/2861239324:user/release-keys'
  72. 05-04 15:12:11.566: I/DEBUG(360): Revision: '0'
  73. 05-04 15:12:11.566: I/DEBUG(360): ABI: 'arm'
  74. 05-04 15:12:11.567: I/DEBUG(360): pid: 11715, tid: 11751, name: UnityMain >>> com.blacksheep.TestApp <<<
  75. 05-04 15:12:11.567: I/DEBUG(360): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x50
  76. 05-04 15:12:11.658: I/DEBUG(360): r0 00000001 r1 00000000 r2 00000001 r3 a03ca605
  77. 05-04 15:12:11.658: I/DEBUG(360): r4 00000000 r5 950ea03c r6 943e1c48 r7 a22fdbc8
  78. 05-04 15:12:11.658: I/DEBUG(360): r8 943e2644 r9 00000000 sl a22fdbc4 fp 00000000
  79. 05-04 15:12:11.658: I/DEBUG(360): ip ffffffff sp a22fdbc0 lr a03d8941 pc a03d8946 cpsr 00070030
  80. 05-04 15:12:11.659: I/DEBUG(360): backtrace:
  81. 05-04 15:12:11.659: I/DEBUG(360): #00 pc 0004e946 /system/vendor/lib/libsc-a3xx.so
  82. 05-04 15:12:11.659: I/DEBUG(360): #01 pc 0004ec9b /system/vendor/lib/libsc-a3xx.so
  83. 05-04 15:12:11.659: I/DEBUG(360): #02 pc 000466a7 /system/vendor/lib/libsc-a3xx.so
  84. 05-04 15:12:11.660: I/DEBUG(360): #03 pc 000469eb /system/vendor/lib/libsc-a3xx.so
  85. 05-04 15:12:11.660: I/DEBUG(360): #04 pc 00046c4d /system/vendor/lib/libsc-a3xx.so
  86. 05-04 15:12:11.660: I/DEBUG(360): #05 pc 000f9b8b /system/vendor/lib/libsc-a3xx.so
  87. 05-04 15:12:11.660: I/DEBUG(360): #06 pc 000fc079 /system/vendor/lib/libsc-a3xx.so
  88. 05-04 15:12:11.660: I/DEBUG(360): #07 pc 000fb885 /system/vendor/lib/libsc-a3xx.so
  89. 05-04 15:12:11.660: I/DEBUG(360): #08 pc 000fddab /system/vendor/lib/libsc-a3xx.so (__link_shaders+338)
  90. 05-04 15:12:11.660: I/DEBUG(360): #09 pc 000611cb /system/vendor/lib/egl/libGLESv2_adreno.so (core_glLinkProgram+1042)
  91. 05-04 15:12:11.660: I/DEBUG(360): #10 pc 0004419f /system/vendor/lib/egl/libGLESv2_adreno.so (glLinkProgram+16)
  92. 05-04 15:12:11.660: I/DEBUG(360): #11 pc 00374c14 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (GlslGpuProgramGLES::CompileProgram(unsigned int, std::string const&, std::string const&, ChannelAssigns&)+2496)
  93. 05-04 15:12:11.660: I/DEBUG(360): #12 pc 003736fc /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (GlslGpuProgramGLES::Create(std::string const&, ChannelAssigns&)+380)
  94. 05-04 15:12:11.660: I/DEBUG(360): #13 pc 00373424 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (GlslGpuProgramGLES::GlslGpuProgramGLES(std::string const&, CreateGpuProgramOutput&)+248)
  95. 05-04 15:12:11.660: I/DEBUG(360): #14 pc 001c5fb0 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (CreateGpuProgram(std::string const&, CreateGpuProgramOutput&)+2104)
  96. 05-04 15:12:11.661: I/DEBUG(360): #15 pc 001be924 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (GfxDevice::CreateGpuProgram(std::string const&, CreateGpuProgramOutput&)+12)
  97. 05-04 15:12:11.661: I/DEBUG(360): #16 pc 00306960 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (ShaderLab::SubProgram::SubProgram(std::string const&, ShaderErrors&, PropertyNamesSet*)+124)
  98. 05-04 15:12:11.661: I/DEBUG(360): #17 pc 0031d238 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (ShaderLab::SubProgram::CreateFromParsedSubProgram(ShaderLab::ParserSubProgram const&, ShaderErrors&, PropertyNamesSet*)+64)
  99. 05-04 15:12:11.661: I/DEBUG(360): #18 pc 0031cd64 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (ShaderLab::Program::CreateFromParsedProgram(ShaderLab::ParserProgram const&, ShaderType, int, ShaderErrors&, PropertyNamesSet*)+872)
  100. 05-04 15:12:11.661: I/DEBUG(360): #19 pc 0031bb00 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (ShaderLab::Pass::CreateFromParsedPass(ShaderLab::ParserPass const&, ShaderErrors&, dynamic_array<int, 4u>&, Shader const*)+348)
  101. 05-04 15:12:11.661: I/DEBUG(360): #20 pc 0031b5a0 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (ShaderLab::SubShader::CreateFromParsedSubShader(ShaderLab::ParserSubShader const&, std::vector<PPtr<Shader>, std::allocator<PPtr<Shader> > >&, bool, ShaderErrors&, Shader*)+912)
  102. 05-04 15:12:11.661: I/DEBUG(360): #21 pc 0031ace8 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (ShaderLab::IntShader::CreateFromParsedShader(ShaderLab::ParserShader const&, std::vector<PPtr<Shader>, std::allocator<PPtr<Shader> > >&, bool, ShaderErrors&, Shader*)+792)
  103. 05-04 15:12:11.661: I/DEBUG(360): #22 pc 0031d7a0 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (ParseShader(char const*, unsigned int, std::vector<PPtr<Shader>, std::allocator<PPtr<Shader> > >&, bool, ShaderLab::ParserShader**, ShaderErrors&, GfxDeviceRenderer, Shader*)+120)
  104. 05-04 15:12:11.661: I/DEBUG(360): #23 pc 002f12d8 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (Shader::Parse(char const*, unsigned int)+240)
  105. 05-04 15:12:11.661: I/DEBUG(360): #24 pc 002f15c8 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (Shader::AwakeFromLoad(AwakeFromLoadMode)+56)
  106. 05-04 15:12:11.661: I/DEBUG(360): #25 pc 002d3424 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (AwakeFromLoadQueue::PersistentManagerAwakeSingleObject(Object&, TypeTree*, AwakeFromLoadMode, bool, void (*)(Object&, TypeTree const&))+56)
  107. 05-04 15:12:11.661: I/DEBUG(360): #26 pc 002d7d38 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (PersistentManager::ReadObject(int)+544)
  108. 05-04 15:12:11.661: I/DEBUG(360): #27 pc 000cd79c /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (ReadObjectFromPersistentManager(int)+28)
  109. 05-04 15:12:11.661: I/DEBUG(360): #28 pc 002eae1c /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (PPtr<Shader>::operator Shader*() const+172)
  110. 05-04 15:12:11.661: I/DEBUG(360): #29 pc 002eafe8 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (Unity::Material::BuildProperties()+168)
  111. 05-04 15:12:11.661: I/DEBUG(360): #30 pc 002eb3e8 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (Unity::Material::AwakeFromLoad(AwakeFromLoadMode)+164)
  112. 05-04 15:12:11.661: I/DEBUG(360): #31 pc 002d3424 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (AwakeFromLoadQueue::PersistentManagerAwakeSingleObject(Object&, TypeTree*, AwakeFromLoadMode, bool, void (*)(Object&, TypeTree const&))+56)
  113. 05-04 15:12:11.661: I/DEBUG(360): #32 pc 002d7d38 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (PersistentManager::ReadObject(int)+544)
  114. 05-04 15:12:11.661: I/DEBUG(360): #33 pc 000ce968 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (PPtr<Object>::operator Object*() const+184)
  115. 05-04 15:12:11.661: I/DEBUG(360): #34 pc 005998c0 /data/app/com.blacksheep.TestApp-2/lib/arm/libunity.so (Resources_CUSTOM_Load(ICallString, MonoObject*)+184)
  116. 05-04 15:12:11.661: I/DEBUG(360): #35 pc 0000d57c <unknown>
  117. 05-04 15:12:12.350: I/DEBUG(360): Tombstone written to: /data/tombstones/tombstone_07
  118. 05-04 15:12:12.350: I/BootReceiver(874): Copying /data/tombstones/tombstone_07 to DropBox (SYSTEM_TOMBSTONE)
  119. 05-04 15:12:12.353: D/ActivityManager(874): New dropbox entry: com.blacksheep.TestApp, data_app_native_crash, 148c35d8-4e55-4549-a16b-55fa962b2ae9
  120. 05-04 15:12:12.353: W/ActivityManager(874): Force finishing activity com.blacksheep.TestApp/com.unity3d.player.UnityPlayerNativeActivity
  121. 05-04 15:12:12.400: E/lowmemorykiller(296): Error writing /proc/11715/oom_score_adj; errno=22
  122. 05-04 15:12:12.402: I/WindowState(874): WIN DEATH: Window{154a1868 u0 com.blacksheep.TestApp/com.unity3d.player.UnityPlayerNativeActivity}
  123. 05-04 15:12:12.406: I/WindowState(874): WIN DEATH: Window{1df9bd4f u0 SurfaceView}
  124. 05-04 15:12:12.409: I/CrashMonitor(11174): CrashMonitorServiceBroadcastReceiver: Forwarding intent: android.intent.action.DROPBOX_ENTRY_ADDED tag: SYSTEM_TOMBSTONE
  125. 05-04 15:12:12.437: I/Zygote(384): Process 11715 exited due to signal (11)
  126. 05-04 15:12:12.446: I/ActivityManager(874): Process com.blacksheep.TestApp (pid 11715) has died
  127. 05-04 15:12:12.461: I/CrashMonitor(11174): CrashMonitorService: Service started...
  128. 05-04 15:12:12.473: I/CrashMonitor(11174): CrashMonitorService: action: android.intent.action.DROPBOX_ENTRY_ADDED
  129. 05-04 15:12:12.477: D/PhoneApp(1686): getPhone phoneId:0
  130. 05-04 15:12:12.479: I/Adreno-EGL(874): <qeglDrvAPI_eglInitialize:410>: EGL 1.4 QUALCOMM build: AU_LINUX_ANDROID_LA.BF.1.1.1_RB1.05.00.02.042.013_msm8974_LA.BF.1.1.1_RB1__release_AU ()
  131. 05-04 15:12:12.479: I/Adreno-EGL(874): OpenGL ES Shader Compiler Version: E031.25.03.00
  132. 05-04 15:12:12.479: I/Adreno-EGL(874): Build Date: 01/21/15 Wed
  133. 05-04 15:12:12.479: I/Adreno-EGL(874): Local Branch: mybranch7061829
  134. 05-04 15:12:12.479: I/Adreno-EGL(874): Remote Branch: quic/LA.BF.1.1.1_rb1.7
  135. 05-04 15:12:12.479: I/Adreno-EGL(874): Local Patches: NONE
  136. 05-04 15:12:12.479: I/Adreno-EGL(874): Reconstruct Branch: AU_LINUX_ANDROID_LA.BF.1.1.1_RB1.05.00.02.042.013 + NOTHING
  137. 05-04 15:12:12.479: I/OpenGLRenderer(874): Initialized EGL, version 1.4
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