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By: a guest on Feb 24th, 2013  |  syntax: None  |  size: 5.67 KB  |  views: 51  |  expires: Never
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  1.     15:18:53 **** Rebuild of configuration DEBUG Editor - Win x86 for project GameProj ****
  2.     Info: Internal Builder is used for build
  3.     g++ -DAPPTYPE_EDITOR=1 -DTARGET_WINX86=1 "-IC:\\workspace\\GameProj\\src\\Base" "-IC:\\workspace\\GameProj\\src\\Engine" "-IC:\\workspace\\GameProj\\src\\Editor" "-IC:\\workspace\\GameProj\\src\\Client" "-IC:\\workspace\\GameProj\\libs\\SDL\\include\\SDL" "-IC:\\workspace\\GameProj\\libs\\SDLImage\\include" -O0 -g3 -Wall -c -fmessage-length=0 -std=c++0x -fmax-errors=10 -o "src\\Base\\String.o" "..\\src\\Base\\String.cpp"
  4.     g++ -DAPPTYPE_EDITOR=1 -DTARGET_WINX86=1 "-IC:\\workspace\\GameProj\\src\\Base" "-IC:\\workspace\\GameProj\\src\\Engine" "-IC:\\workspace\\GameProj\\src\\Editor" "-IC:\\workspace\\GameProj\\src\\Client" "-IC:\\workspace\\GameProj\\libs\\SDL\\include\\SDL" "-IC:\\workspace\\GameProj\\libs\\SDLImage\\include" -O0 -g3 -Wall -c -fmessage-length=0 -std=c++0x -fmax-errors=10 -o "src\\Engine\\Launcher.o" "..\\src\\Engine\\Launcher.cpp"
  5.     g++ -DAPPTYPE_EDITOR=1 -DTARGET_WINX86=1 "-IC:\\workspace\\GameProj\\src\\Base" "-IC:\\workspace\\GameProj\\src\\Engine" "-IC:\\workspace\\GameProj\\src\\Editor" "-IC:\\workspace\\GameProj\\src\\Client" "-IC:\\workspace\\GameProj\\libs\\SDL\\include\\SDL" "-IC:\\workspace\\GameProj\\libs\\SDLImage\\include" -O0 -g3 -Wall -c -fmessage-length=0 -std=c++0x -fmax-errors=10 -o "src\\GameProj.o" "..\\src\\GameProj.cpp"
  6.     g++ -DAPPTYPE_EDITOR=1 -DTARGET_WINX86=1 "-IC:\\workspace\\GameProj\\src\\Base" "-IC:\\workspace\\GameProj\\src\\Engine" "-IC:\\workspace\\GameProj\\src\\Editor" "-IC:\\workspace\\GameProj\\src\\Client" "-IC:\\workspace\\GameProj\\libs\\SDL\\include\\SDL" "-IC:\\workspace\\GameProj\\libs\\SDLImage\\include" -O0 -g3 -Wall -c -fmessage-length=0 -std=c++0x -fmax-errors=10 -o "src\\Editor\\Editor.o" "..\\src\\Editor\\Editor.cpp"
  7.     g++ -DAPPTYPE_EDITOR=1 -DTARGET_WINX86=1 "-IC:\\workspace\\GameProj\\src\\Base" "-IC:\\workspace\\GameProj\\src\\Engine" "-IC:\\workspace\\GameProj\\src\\Editor" "-IC:\\workspace\\GameProj\\src\\Client" "-IC:\\workspace\\GameProj\\libs\\SDL\\include\\SDL" "-IC:\\workspace\\GameProj\\libs\\SDLImage\\include" -O0 -g3 -Wall -c -fmessage-length=0 -std=c++0x -fmax-errors=10 -o "src\\Engine\\Sprite.o" "..\\src\\Engine\\Sprite.cpp"
  8.     g++ -DAPPTYPE_EDITOR=1 -DTARGET_WINX86=1 "-IC:\\workspace\\GameProj\\src\\Base" "-IC:\\workspace\\GameProj\\src\\Engine" "-IC:\\workspace\\GameProj\\src\\Editor" "-IC:\\workspace\\GameProj\\src\\Client" "-IC:\\workspace\\GameProj\\libs\\SDL\\include\\SDL" "-IC:\\workspace\\GameProj\\libs\\SDLImage\\include" -O0 -g3 -Wall -c -fmessage-length=0 -std=c++0x -fmax-errors=10 -o "src\\Base\\SysUtils.o" "..\\src\\Base\\SysUtils.cpp"
  9.     g++ -DAPPTYPE_EDITOR=1 -DTARGET_WINX86=1 "-IC:\\workspace\\GameProj\\src\\Base" "-IC:\\workspace\\GameProj\\src\\Engine" "-IC:\\workspace\\GameProj\\src\\Editor" "-IC:\\workspace\\GameProj\\src\\Client" "-IC:\\workspace\\GameProj\\libs\\SDL\\include\\SDL" "-IC:\\workspace\\GameProj\\libs\\SDLImage\\include" -O0 -g3 -Wall -c -fmessage-length=0 -std=c++0x -fmax-errors=10 -o "src\\Base\\WinWrapper.o" "..\\src\\Base\\WinWrapper.cpp"
  10.     In file included from c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/string:41:0,
  11.                      from C:\workspace\GameProj\src\Base/string.h:11,
  12.                      from c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../include/winnt.h:37,
  13.                      from c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../include/windef.h:253,
  14.                      from c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../include/windows.h:48,
  15.                      from ..\src\Base\/WinWrapper.h:11,
  16.                      from ..\src\Base\WinWrapper.cpp:1:
  17.     c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/bits/stringfwd.h:47:3: error: template with C linkage
  18.     c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/bits/stringfwd.h:56:3: error: template with C linkage
  19.     c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/bits/stringfwd.h:59:3: error: template with C linkage
  20.     c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/bits/stringfwd.h:63:3: error: template specialization with C linkage
  21.     c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/bits/stringfwd.h:68:3: error: template specialization with C linkage
  22.     c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/bits/stringfwd.h:76:3: error: template specialization with C linkage
  23.     c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/bits/stringfwd.h:77:3: error: template specialization with C linkage
  24.     In file included from c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/bits/stl_algobase.h:62:0,
  25.                      from c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/bits/char_traits.h:41,
  26.                      from c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/string:42,
  27.                      from C:\workspace\GameProj\src\Base/string.h:11,
  28.                      from c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../include/winnt.h:37,
  29.                      from c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../include/windef.h:253,
  30.                      from c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../include/windows.h:48,
  31.                      from ..\src\Base\/WinWrapper.h:11,
  32.                      from ..\src\Base\WinWrapper.cpp:1:
  33.     c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/bits/cpp_type_traits.h:73:3: error: template with C linkage
  34.     c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/bits/cpp_type_traits.h:86:3: error: template with C linkage
  35.     c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/bits/cpp_type_traits.h:90:3: error: template specialization with C linkage
  36.     compilation terminated due to -fmax-errors=10.
  37.    
  38.     15:18:55 Build Finished (took 2s.182ms)
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