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Ironwatsas

HwRM.Log 9/24/2015

Sep 23rd, 2015
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  1. Thu Sep 24 00:02:39 2015
  2. Version 1.30, Build Number 21, Changelist Number 1089620
  3. UTIL -- filepath failure, path doesn't exists 'E:\steamlibrary\steamapps\common\Homeworld\HomeworldRM\datapds\locale\English'
  4. Loaded Archive: 'Homeworld2.big'
  5. Loaded Archive: 'UpdateHomeworld2.big'
  6. Loaded Archive: 'HW1Ships.big'
  7. Loaded Archive: 'UpdateHW1Ships.big'
  8. Loaded Archive: 'HW2Ships.big'
  9. Loaded Archive: 'UpdateHW2Ships.big'
  10. Loaded Archive: 'HWBackgrounds.big'
  11. Loaded Archive: 'UpdateHWBackgrounds.big'
  12. UTIL -- filepath failure, path doesn't exists 'E:\steamlibrary\steamapps\common\Homeworld\HomeworldRM\data\locale\English'
  13. Loaded Archive: 'English.big'
  14. Loaded Archive: 'UpdateEnglish.big'
  15. Loaded Archive: 'Compatibility.big'
  16. Failed to Load Archive 'E:\STEAMLIBRARY\STEAMAPPS\COMMON\HOMEWORLD\HOMEWORLDRM\DATA\HWArgon.big'
  17. Uing ..profiles\ for profiles folder
  18. Cannot overwrite function waitForEnd
  19. GAME -- Using player profile Ironwatsas
  20. Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
  21. Display: (0, 0, 1920, 1080) - (0, 0)
  22. Display: (0, 0, 1920, 1080) - (0, 0)
  23. Switching to a 1920x1080 32bit mode
  24. Display: (0, 0, 1920, 1080) - (0, 0)
  25. GL Info: 3.3 - 3.3.0 NVIDIA 355.60
  26. GL Vendor: NVIDIA Corporation
  27. GL Renderer: GeForce GTX 750 Ti/PCIe/SSE2
  28. GL Part ID: 750
  29. Loaded Archive: 'EnglishSpeech.big'
  30. Loaded Archive: 'UpdateEnglishSpeech.big'
  31. Loaded Archive: 'Music.big'
  32. Loaded Archive: 'UpdateMusic.big'
  33. SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
  34. SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
  35. SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
  36. SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
  37. Build name:
  38. Built by : builduser
  39. Data path : E:\steamlibrary\steamapps\common\Homeworld\HomeworldRM\data
  40. No mapping for font 'Blender' - using 'default'
  41. Resetting fp PC control word.
  42. CmdLine: -moddatapath datapds -overridebigfile -luatrace -noMovies
  43. 12 Races Discovered
  44. Race Filtering: DEATHMATCH rules - @Deathmatch
  45. UTIL -- filepath failure, missing alias 'BADGES:/*.*'
  46. Starting Level: DATA:\LevelData\Multiplayer\DeathMatchHW1\6p_fieldsofplaz.level
  47. WEAPON FIRE ERROR: Could not load weapon fire explode_he_large
  48. AI Trace: LOADING HIIGARAN BUILD INFO
  49. AI Trace: LOADING HIIGARAN SUBSYSTEM INFO
  50. AI Trace: PersonalityDemand: Fi:0.5 Co:0.25 Fr:0
  51. AI Trace: LOADING HIIGARAN UPGRADE INFO
  52. Trying to retrieve strike group index 9, no such strike group.
  53. build available
  54. generic build available
  55. Killing player 0 () at time 0.000000
  56. Killing player 1 () at time 0.000000
  57. Killing player 4 () at time 0.000000
  58. Killing player 5 () at time 0.000000
  59. Created sobGroups for player: 2
  60. Created sobGroups for player: 3
  61. Created sobGroups for this mission.
  62. Filled sobGroup ships for player: 0
  63. Filled sobGroup ships for player: 1
  64. Filled sobGroup ships for player: 2
  65. Filled sobGroup ships for player: 3
  66. Filled sobGroup ships for player: 4
  67. Filled sobGroup ships for player: 5
  68. Filled sobGroup ships all players.
  69. carrier open
  70. Filled sobGroup ships for player: 0
  71. Filled sobGroup ships for player: 1
  72. Filled sobGroup ships for player: 2
  73. Filled sobGroup ships for player: 3
  74. Filled sobGroup ships for player: 4
  75. Filled sobGroup ships for player: 5
  76. Filled sobGroup ships all players.
  77. Starting Level: DATA:\LevelData\Multiplayer\DeathMatchHW1\6p_fieldsofplaz.level
  78. Cannot overwrite function Hgn_Mine_Open_OnSet
  79. Cannot overwrite function Hgn_Mine_Close_OnSet
  80. Cannot overwrite function Hgn_Interceptor_Custom0_OnSet
  81. Cannot overwrite function Hgn_Interceptor_Custom0_OnEnd
  82. Cannot overwrite function KUS_DEFENDER_Launched_OnSet
  83. Cannot overwrite function KUS_DEFENDER_Normal_OnSet
  84. Cannot overwrite function KUS_DEFENDER_CodeRed_OnSet
  85. Cannot overwrite function KUS_DEFENDER_CodeGreen_OnSet
  86. Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldActivate_OnSet
  87. Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldActivate_OnPause
  88. Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldDeActivate_OnSet
  89. Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceStart_OnSet
  90. Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceStart_OnPause
  91. Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceDo_OnSet
  92. Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceEnd_OnSet
  93. Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairStart_OnSet
  94. Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairStart_OnPause
  95. Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairDo_OnSet
  96. Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairEnd_OnSet
  97. Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceStart_OnSet
  98. Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceStart_OnPause
  99. Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceDo_OnSet
  100. Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceEnd_OnSet
  101. Cannot overwrite function HGN_PROBE_Open_OnSet
  102. Cannot overwrite function HGN_PROXIMITYSENSOR_Open_OnSet
  103. Cannot overwrite function HGN_PROXIMITYSENSOR_Close_OnSet
  104. Cannot overwrite function HGN_ECMPROBE_Open_OnSet
  105. Cannot overwrite function HGN_ECMPROBE_Close_OnSet
  106. Cannot overwrite function HGN_MOTHERSHIP_DockPathOpen_OnSet
  107. Cannot overwrite function HGN_MOTHERSHIP_DockPathOpen_OnPause
  108. Cannot overwrite function HGN_MOTHERSHIP_DockPathClosed_OnSet
  109. Cannot overwrite function HGN_MOTHERSHIP_DockPathClosed_OnPause
  110. Cannot overwrite function HGN_MOTHERSHIP_NIS00_OnSet
  111. Cannot overwrite function HGN_MOTHERSHIP_NIS01_OnSet
  112. Cannot overwrite function HGN_MOTHERSHIP_NIS02_OnSet
  113. Cannot overwrite function HGN_MOTHERSHIP_NIS02_OnPause
  114. Cannot overwrite function HGN_MOTHERSHIP_Normal_OnSet
  115. AI Trace: LOADING HIIGARAN BUILD INFO
  116. AI Trace: LOADING HIIGARAN SUBSYSTEM INFO
  117. AI Trace: PersonalityDemand: Fi:0.5 Co:0.25 Fr:0
  118. AI Trace: LOADING HIIGARAN UPGRADE INFO
  119. Trying to retrieve strike group index 9, no such strike group.
  120. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\crates.dat due to colliding name
  121. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\relics.dat due to colliding name
  122. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\challenges.dat due to colliding name
  123. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\norushtime.dat due to colliding name
  124. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\research.dat due to colliding name
  125. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\ruinjections.dat due to colliding name
  126. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\bounties.dat due to colliding name
  127. build available
  128. generic build available
  129. build available
  130. generic build available
  131. Killing player 2 () at time 0.000000
  132. Killing player 3 () at time 0.000000
  133. Killing player 4 () at time 0.000000
  134. Killing player 5 () at time 0.000000
  135. Created sobGroups for player: 0
  136. Created sobGroups for player: 1
  137. Created sobGroups for this mission.
  138. Cannot overwrite function MEG_RELIC_RUGENERATOR_Normal_OnSet
  139. Filled sobGroup ships for player: 0
  140. Filled sobGroup ships for player: 1
  141. Filled sobGroup ships for player: 2
  142. Filled sobGroup ships for player: 3
  143. Filled sobGroup ships for player: 4
  144. Filled sobGroup ships for player: 5
  145. Filled sobGroup ships all players.
  146. Starting Level: DATA:\LevelData\Multiplayer\DeathMatchHW1\6p_fieldsofplaz.level
  147. Cannot overwrite function Hgn_Mine_Open_OnSet
  148. Cannot overwrite function Hgn_Mine_Close_OnSet
  149. Cannot overwrite function Hgn_Interceptor_Custom0_OnSet
  150. Cannot overwrite function Hgn_Interceptor_Custom0_OnEnd
  151. Cannot overwrite function KUS_DEFENDER_Launched_OnSet
  152. Cannot overwrite function KUS_DEFENDER_Normal_OnSet
  153. Cannot overwrite function KUS_DEFENDER_CodeRed_OnSet
  154. Cannot overwrite function KUS_DEFENDER_CodeGreen_OnSet
  155. Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldActivate_OnSet
  156. Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldActivate_OnPause
  157. Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldDeActivate_OnSet
  158. Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceStart_OnSet
  159. Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceStart_OnPause
  160. Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceDo_OnSet
  161. Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceEnd_OnSet
  162. Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairStart_OnSet
  163. Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairStart_OnPause
  164. Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairDo_OnSet
  165. Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairEnd_OnSet
  166. Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceStart_OnSet
  167. Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceStart_OnPause
  168. Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceDo_OnSet
  169. Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceEnd_OnSet
  170. Cannot overwrite function HGN_PROBE_Open_OnSet
  171. Cannot overwrite function HGN_PROXIMITYSENSOR_Open_OnSet
  172. Cannot overwrite function HGN_PROXIMITYSENSOR_Close_OnSet
  173. Cannot overwrite function HGN_ECMPROBE_Open_OnSet
  174. Cannot overwrite function HGN_ECMPROBE_Close_OnSet
  175. Cannot overwrite function HGN_MOTHERSHIP_DockPathOpen_OnSet
  176. Cannot overwrite function HGN_MOTHERSHIP_DockPathOpen_OnPause
  177. Cannot overwrite function HGN_MOTHERSHIP_DockPathClosed_OnSet
  178. Cannot overwrite function HGN_MOTHERSHIP_DockPathClosed_OnPause
  179. Cannot overwrite function HGN_MOTHERSHIP_NIS00_OnSet
  180. Cannot overwrite function HGN_MOTHERSHIP_NIS01_OnSet
  181. Cannot overwrite function HGN_MOTHERSHIP_NIS02_OnSet
  182. Cannot overwrite function HGN_MOTHERSHIP_NIS02_OnPause
  183. Cannot overwrite function HGN_MOTHERSHIP_Normal_OnSet
  184. WEAPON FIRE ERROR: Could not load weapon fire explode_he_large
  185. Cannot overwrite function VGR_CARRIER_Launched_OnSet
  186. Cannot overwrite function VGR_CARRIER_Docked_OnSet
  187. Cannot overwrite function VGR_BATTLECRUISER_Normal_OnSet
  188. Cannot overwrite function VGR_RESOURCECOLLECTOR_ResourceStart_OnSet
  189. Cannot overwrite function VGR_RESOURCECOLLECTOR_ResourceStart_OnPause
  190. Cannot overwrite function VGR_RESOURCECOLLECTOR_ResourceDo_OnSet
  191. Cannot overwrite function VGR_RESOURCECOLLECTOR_ResourceEnd_OnSet
  192. Cannot overwrite function VGR_RESOURCECOLLECTOR_RepairStart_OnSet
  193. Cannot overwrite function VGR_RESOURCECOLLECTOR_RepairStart_OnPause
  194. Cannot overwrite function VGR_RESOURCECOLLECTOR_RepairDo_OnSet
  195. Cannot overwrite function VGR_RESOURCECOLLECTOR_RepairEnd_OnSet
  196. Cannot overwrite function VGR_PROBE_Open_OnSet
  197. Cannot overwrite function VGR_PROBE_Close_OnSet
  198. AI Trace: LOADING HIIGARAN BUILD INFO
  199. AI Trace: LOADING HIIGARAN SUBSYSTEM INFO
  200. AI Trace: PersonalityDemand: Fi:0.5 Co:0.25 Fr:0
  201. AI Trace: LOADING HIIGARAN UPGRADE INFO
  202. Trying to retrieve strike group index 9, no such strike group.
  203. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\crates.dat due to colliding name
  204. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\relics.dat due to colliding name
  205. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\challenges.dat due to colliding name
  206. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\norushtime.dat due to colliding name
  207. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\research.dat due to colliding name
  208. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\ruinjections.dat due to colliding name
  209. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\bounties.dat due to colliding name
  210. build available
  211. generic build available
  212. build available
  213. generic build available
  214. build available
  215. generic build available
  216. Killing player 0 () at time 0.000000
  217. Killing player 1 () at time 0.000000
  218. Killing player 4 () at time 0.000000
  219. Killing player 5 () at time 0.000000
  220. carrier open
  221. Created sobGroups for player: 2
  222. Created sobGroups for player: 3
  223. Created sobGroups for this mission.
  224. Cannot overwrite function MEG_RELIC_RUGENERATOR_Normal_OnSet
  225. Filled sobGroup ships for player: 0
  226. Filled sobGroup ships for player: 1
  227. Filled sobGroup ships for player: 2
  228. Filled sobGroup ships for player: 3
  229. Filled sobGroup ships for player: 4
  230. Filled sobGroup ships for player: 5
  231. Filled sobGroup ships all players.
  232. Filled sobGroup ships for player: 0
  233. Filled sobGroup ships for player: 1
  234. Filled sobGroup ships for player: 2
  235. Filled sobGroup ships for player: 3
  236. Filled sobGroup ships for player: 4
  237. Filled sobGroup ships for player: 5
  238. Filled sobGroup ships all players.
  239. Filled sobGroup ships for player: 0
  240. Filled sobGroup ships for player: 1
  241. Filled sobGroup ships for player: 2
  242. Filled sobGroup ships for player: 3
  243. Filled sobGroup ships for player: 4
  244. Filled sobGroup ships for player: 5
  245. Filled sobGroup ships all players.
  246. Filled sobGroup ships for player: 0
  247. Filled sobGroup ships for player: 1
  248. Filled sobGroup ships for player: 2
  249. Filled sobGroup ships for player: 3
  250. Filled sobGroup ships for player: 4
  251. Filled sobGroup ships for player: 5
  252. Filled sobGroup ships all players.
  253. Filled sobGroup ships for player: 0
  254. Filled sobGroup ships for player: 1
  255. Filled sobGroup ships for player: 2
  256. Filled sobGroup ships for player: 3
  257. Filled sobGroup ships for player: 4
  258. Filled sobGroup ships for player: 5
  259. Filled sobGroup ships all players.
  260. Filled sobGroup ships for player: 0
  261. Filled sobGroup ships for player: 1
  262. Filled sobGroup ships for player: 2
  263. Filled sobGroup ships for player: 3
  264. Filled sobGroup ships for player: 4
  265. Filled sobGroup ships for player: 5
  266. Filled sobGroup ships all players.
  267. Filled sobGroup ships for player: 0
  268. Filled sobGroup ships for player: 1
  269. Filled sobGroup ships for player: 2
  270. Filled sobGroup ships for player: 3
  271. Filled sobGroup ships for player: 4
  272. Filled sobGroup ships for player: 5
  273. Filled sobGroup ships all players.
  274. parameter:
  275. stack traceback:
  276. 1: function `IsResearchDone' [C]
  277. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  278. 3: function `CpuMilitary_Process' at line 43 [string ""]
  279. 4: function `doai' at line 188 [string ""]
  280. Filled sobGroup ships for player: 0
  281. Filled sobGroup ships for player: 1
  282. Filled sobGroup ships for player: 2
  283. Filled sobGroup ships for player: 3
  284. Filled sobGroup ships for player: 4
  285. Filled sobGroup ships for player: 5
  286. Filled sobGroup ships all players.
  287. parameter:
  288. stack traceback:
  289. 1: function `IsResearchDone' [C]
  290. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  291. 3: function `CpuMilitary_Process' at line 43 [string ""]
  292. 4: function `doai' at line 188 [string ""]
  293. parameter:
  294. stack traceback:
  295. 1: function `IsResearchDone' [C]
  296. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  297. 3: function `CpuMilitary_Process' at line 43 [string ""]
  298. 4: function `doai' at line 188 [string ""]
  299. parameter:
  300. stack traceback:
  301. 1: function `IsResearchDone' [C]
  302. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  303. 3: function `CpuMilitary_Process' at line 43 [string ""]
  304. 4: function `doai' at line 188 [string ""]
  305. parameter:
  306. stack traceback:
  307. 1: function `IsResearchDone' [C]
  308. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  309. 3: function `CpuMilitary_Process' at line 43 [string ""]
  310. 4: function `doai' at line 188 [string ""]
  311. Filled sobGroup ships for player: 0
  312. Filled sobGroup ships for player: 1
  313. Filled sobGroup ships for player: 2
  314. Filled sobGroup ships for player: 3
  315. Filled sobGroup ships for player: 4
  316. Filled sobGroup ships for player: 5
  317. Filled sobGroup ships all players.
  318. parameter:
  319. stack traceback:
  320. 1: function `IsResearchDone' [C]
  321. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  322. 3: function `CpuMilitary_Process' at line 43 [string ""]
  323. 4: function `doai' at line 188 [string ""]
  324. parameter:
  325. stack traceback:
  326. 1: function `IsResearchDone' [C]
  327. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  328. 3: function `CpuMilitary_Process' at line 43 [string ""]
  329. 4: function `doai' at line 188 [string ""]
  330. parameter:
  331. stack traceback:
  332. 1: function `IsResearchDone' [C]
  333. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  334. 3: function `CpuMilitary_Process' at line 43 [string ""]
  335. 4: function `doai' at line 188 [string ""]
  336. parameter:
  337. stack traceback:
  338. 1: function `IsResearchDone' [C]
  339. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  340. 3: function `CpuMilitary_Process' at line 43 [string ""]
  341. 4: function `doai' at line 188 [string ""]
  342. Filled sobGroup ships for player: 0
  343. Filled sobGroup ships for player: 1
  344. Filled sobGroup ships for player: 2
  345. Filled sobGroup ships for player: 3
  346. Filled sobGroup ships for player: 4
  347. Filled sobGroup ships for player: 5
  348. Filled sobGroup ships all players.
  349. parameter:
  350. stack traceback:
  351. 1: function `IsResearchDone' [C]
  352. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  353. 3: function `CpuMilitary_Process' at line 43 [string ""]
  354. 4: function `doai' at line 188 [string ""]
  355. *****---- CommandConstructionComplete : buildingShip=Vgr_BattleCruiser, builtItem=VGR_C_MODULE_FIRECONTROL, buildType=2
  356. parameter:
  357. stack traceback:
  358. 1: function `IsResearchDone' [C]
  359. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  360. 3: function `CpuMilitary_Process' at line 43 [string ""]
  361. 4: function `doai' at line 188 [string ""]
  362. parameter:
  363. stack traceback:
  364. 1: function `IsResearchDone' [C]
  365. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  366. 3: function `CpuMilitary_Process' at line 43 [string ""]
  367. 4: function `doai' at line 188 [string ""]
  368. Filled sobGroup ships for player: 0
  369. Filled sobGroup ships for player: 1
  370. Filled sobGroup ships for player: 2
  371. Filled sobGroup ships for player: 3
  372. Filled sobGroup ships for player: 4
  373. Filled sobGroup ships for player: 5
  374. Filled sobGroup ships all players.
  375. parameter:
  376. stack traceback:
  377. 1: function `IsResearchDone' [C]
  378. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  379. 3: function `CpuMilitary_Process' at line 43 [string ""]
  380. 4: function `doai' at line 188 [string ""]
  381. parameter:
  382. stack traceback:
  383. 1: function `IsResearchDone' [C]
  384. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  385. 3: function `CpuMilitary_Process' at line 43 [string ""]
  386. 4: function `doai' at line 188 [string ""]
  387. parameter:
  388. stack traceback:
  389. 1: function `IsResearchDone' [C]
  390. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  391. 3: function `CpuMilitary_Process' at line 43 [string ""]
  392. 4: function `doai' at line 188 [string ""]
  393. parameter:
  394. stack traceback:
  395. 1: function `IsResearchDone' [C]
  396. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  397. 3: function `CpuMilitary_Process' at line 43 [string ""]
  398. 4: function `doai' at line 188 [string ""]
  399. Filled sobGroup ships for player: 0
  400. Filled sobGroup ships for player: 1
  401. Filled sobGroup ships for player: 2
  402. Filled sobGroup ships for player: 3
  403. Filled sobGroup ships for player: 4
  404. Filled sobGroup ships for player: 5
  405. Filled sobGroup ships all players.
  406. parameter:
  407. stack traceback:
  408. 1: function `IsResearchDone' [C]
  409. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  410. 3: function `CpuMilitary_Process' at line 43 [string ""]
  411. 4: function `doai' at line 188 [string ""]
  412. parameter:
  413. stack traceback:
  414. 1: function `IsResearchDone' [C]
  415. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  416. 3: function `CpuMilitary_Process' at line 43 [string ""]
  417. 4: function `doai' at line 188 [string ""]
  418. *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_AssaultFrigate, buildType=1
  419. parameter:
  420. stack traceback:
  421. 1: function `IsResearchDone' [C]
  422. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  423. 3: function `CpuMilitary_Process' at line 43 [string ""]
  424. 4: function `doai' at line 188 [string ""]
  425. parameter:
  426. stack traceback:
  427. 1: function `IsResearchDone' [C]
  428. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  429. 3: function `CpuMilitary_Process' at line 43 [string ""]
  430. 4: function `doai' at line 188 [string ""]
  431. Filled sobGroup ships for player: 0
  432. Filled sobGroup ships for player: 1
  433. Filled sobGroup ships for player: 2
  434. Filled sobGroup ships for player: 3
  435. Filled sobGroup ships for player: 4
  436. Filled sobGroup ships for player: 5
  437. Filled sobGroup ships all players.
  438. parameter:
  439. stack traceback:
  440. 1: function `IsResearchDone' [C]
  441. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  442. 3: function `CpuMilitary_Process' at line 43 [string ""]
  443. 4: function `doai' at line 188 [string ""]
  444. parameter:
  445. stack traceback:
  446. 1: function `IsResearchDone' [C]
  447. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  448. 3: function `CpuMilitary_Process' at line 43 [string ""]
  449. 4: function `doai' at line 188 [string ""]
  450. parameter:
  451. stack traceback:
  452. 1: function `IsResearchDone' [C]
  453. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  454. 3: function `CpuMilitary_Process' at line 43 [string ""]
  455. 4: function `doai' at line 188 [string ""]
  456. parameter:
  457. stack traceback:
  458. 1: function `IsResearchDone' [C]
  459. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  460. 3: function `CpuMilitary_Process' at line 43 [string ""]
  461. 4: function `doai' at line 188 [string ""]
  462. Filled sobGroup ships for player: 0
  463. Filled sobGroup ships for player: 1
  464. Filled sobGroup ships for player: 2
  465. Filled sobGroup ships for player: 3
  466. Filled sobGroup ships for player: 4
  467. Filled sobGroup ships for player: 5
  468. Filled sobGroup ships all players.
  469. parameter:
  470. stack traceback:
  471. 1: function `IsResearchDone' [C]
  472. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  473. 3: function `CpuMilitary_Process' at line 43 [string ""]
  474. 4: function `doai' at line 188 [string ""]
  475. parameter:
  476. stack traceback:
  477. 1: function `IsResearchDone' [C]
  478. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  479. 3: function `CpuMilitary_Process' at line 43 [string ""]
  480. 4: function `doai' at line 188 [string ""]
  481. parameter:
  482. stack traceback:
  483. 1: function `IsResearchDone' [C]
  484. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  485. 3: function `CpuMilitary_Process' at line 43 [string ""]
  486. 4: function `doai' at line 188 [string ""]
  487. parameter:
  488. stack traceback:
  489. 1: function `IsResearchDone' [C]
  490. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  491. 3: function `CpuMilitary_Process' at line 43 [string ""]
  492. 4: function `doai' at line 188 [string ""]
  493. Filled sobGroup ships for player: 0
  494. Filled sobGroup ships for player: 1
  495. Filled sobGroup ships for player: 2
  496. Filled sobGroup ships for player: 3
  497. Filled sobGroup ships for player: 4
  498. Filled sobGroup ships for player: 5
  499. Filled sobGroup ships all players.
  500. parameter:
  501. stack traceback:
  502. 1: function `IsResearchDone' [C]
  503. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  504. 3: function `CpuMilitary_Process' at line 43 [string ""]
  505. 4: function `doai' at line 188 [string ""]
  506. parameter:
  507. stack traceback:
  508. 1: function `IsResearchDone' [C]
  509. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  510. 3: function `CpuMilitary_Process' at line 43 [string ""]
  511. 4: function `doai' at line 188 [string ""]
  512. parameter:
  513. stack traceback:
  514. 1: function `IsResearchDone' [C]
  515. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  516. 3: function `CpuMilitary_Process' at line 43 [string ""]
  517. 4: function `doai' at line 188 [string ""]
  518. parameter:
  519. stack traceback:
  520. 1: function `IsResearchDone' [C]
  521. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  522. 3: function `CpuMilitary_Process' at line 43 [string ""]
  523. 4: function `doai' at line 188 [string ""]
  524. Filled sobGroup ships for player: 0
  525. Filled sobGroup ships for player: 1
  526. Filled sobGroup ships for player: 2
  527. Filled sobGroup ships for player: 3
  528. Filled sobGroup ships for player: 4
  529. Filled sobGroup ships for player: 5
  530. Filled sobGroup ships all players.
  531. parameter:
  532. stack traceback:
  533. 1: function `IsResearchDone' [C]
  534. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  535. 3: function `CpuMilitary_Process' at line 43 [string ""]
  536. 4: function `doai' at line 188 [string ""]
  537. parameter:
  538. stack traceback:
  539. 1: function `IsResearchDone' [C]
  540. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  541. 3: function `CpuMilitary_Process' at line 43 [string ""]
  542. 4: function `doai' at line 188 [string ""]
  543. parameter:
  544. stack traceback:
  545. 1: function `IsResearchDone' [C]
  546. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  547. 3: function `CpuMilitary_Process' at line 43 [string ""]
  548. 4: function `doai' at line 188 [string ""]
  549. parameter:
  550. stack traceback:
  551. 1: function `IsResearchDone' [C]
  552. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  553. 3: function `CpuMilitary_Process' at line 43 [string ""]
  554. 4: function `doai' at line 188 [string ""]
  555. Filled sobGroup ships for player: 0
  556. Filled sobGroup ships for player: 1
  557. Filled sobGroup ships for player: 2
  558. Filled sobGroup ships for player: 3
  559. Filled sobGroup ships for player: 4
  560. Filled sobGroup ships for player: 5
  561. Filled sobGroup ships all players.
  562. parameter:
  563. stack traceback:
  564. 1: function `IsResearchDone' [C]
  565. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  566. 3: function `CpuMilitary_Process' at line 43 [string ""]
  567. 4: function `doai' at line 188 [string ""]
  568. parameter:
  569. stack traceback:
  570. 1: function `IsResearchDone' [C]
  571. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  572. 3: function `CpuMilitary_Process' at line 43 [string ""]
  573. 4: function `doai' at line 188 [string ""]
  574. parameter:
  575. stack traceback:
  576. 1: function `IsResearchDone' [C]
  577. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  578. 3: function `CpuMilitary_Process' at line 43 [string ""]
  579. 4: function `doai' at line 188 [string ""]
  580. parameter:
  581. stack traceback:
  582. 1: function `IsResearchDone' [C]
  583. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  584. 3: function `CpuMilitary_Process' at line 43 [string ""]
  585. 4: function `doai' at line 188 [string ""]
  586. Filled sobGroup ships for player: 0
  587. Filled sobGroup ships for player: 1
  588. Filled sobGroup ships for player: 2
  589. Filled sobGroup ships for player: 3
  590. Filled sobGroup ships for player: 4
  591. Filled sobGroup ships for player: 5
  592. Filled sobGroup ships all players.
  593. *****---- CommandConstructionComplete : buildingShip=Vgr_BattleCruiser, builtItem=VGR_C_MODULE_HYPERSPACEINHIBITOR, buildType=2
  594. parameter:
  595. stack traceback:
  596. 1: function `IsResearchDone' [C]
  597. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  598. 3: function `CpuMilitary_Process' at line 43 [string ""]
  599. 4: function `doai' at line 188 [string ""]
  600. *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_AssaultFrigate, buildType=1
  601. parameter:
  602. stack traceback:
  603. 1: function `IsResearchDone' [C]
  604. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  605. 3: function `CpuMilitary_Process' at line 43 [string ""]
  606. 4: function `doai' at line 188 [string ""]
  607. parameter:
  608. stack traceback:
  609. 1: function `IsResearchDone' [C]
  610. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  611. 3: function `CpuMilitary_Process' at line 43 [string ""]
  612. 4: function `doai' at line 188 [string ""]
  613. parameter:
  614. stack traceback:
  615. 1: function `IsResearchDone' [C]
  616. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  617. 3: function `CpuMilitary_Process' at line 43 [string ""]
  618. 4: function `doai' at line 188 [string ""]
  619. Filled sobGroup ships for player: 0
  620. Filled sobGroup ships for player: 1
  621. Filled sobGroup ships for player: 2
  622. Filled sobGroup ships for player: 3
  623. Filled sobGroup ships for player: 4
  624. Filled sobGroup ships for player: 5
  625. Filled sobGroup ships all players.
  626. parameter:
  627. stack traceback:
  628. 1: function `IsResearchDone' [C]
  629. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  630. 3: function `CpuMilitary_Process' at line 43 [string ""]
  631. 4: function `doai' at line 188 [string ""]
  632. parameter:
  633. stack traceback:
  634. 1: function `IsResearchDone' [C]
  635. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  636. 3: function `CpuMilitary_Process' at line 43 [string ""]
  637. 4: function `doai' at line 188 [string ""]
  638. parameter:
  639. stack traceback:
  640. 1: function `IsResearchDone' [C]
  641. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  642. 3: function `CpuMilitary_Process' at line 43 [string ""]
  643. 4: function `doai' at line 188 [string ""]
  644. parameter:
  645. stack traceback:
  646. 1: function `IsResearchDone' [C]
  647. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  648. 3: function `CpuMilitary_Process' at line 43 [string ""]
  649. 4: function `doai' at line 188 [string ""]
  650. Filled sobGroup ships for player: 0
  651. Filled sobGroup ships for player: 1
  652. Filled sobGroup ships for player: 2
  653. Filled sobGroup ships for player: 3
  654. Filled sobGroup ships for player: 4
  655. Filled sobGroup ships for player: 5
  656. Filled sobGroup ships all players.
  657. parameter:
  658. stack traceback:
  659. 1: function `IsResearchDone' [C]
  660. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  661. 3: function `CpuMilitary_Process' at line 43 [string ""]
  662. 4: function `doai' at line 188 [string ""]
  663. parameter:
  664. stack traceback:
  665. 1: function `IsResearchDone' [C]
  666. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  667. 3: function `CpuMilitary_Process' at line 43 [string ""]
  668. 4: function `doai' at line 188 [string ""]
  669. parameter:
  670. stack traceback:
  671. 1: function `IsResearchDone' [C]
  672. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  673. 3: function `CpuMilitary_Process' at line 43 [string ""]
  674. 4: function `doai' at line 188 [string ""]
  675. Filled sobGroup ships for player: 0
  676. Filled sobGroup ships for player: 1
  677. Filled sobGroup ships for player: 2
  678. Filled sobGroup ships for player: 3
  679. Filled sobGroup ships for player: 4
  680. Filled sobGroup ships for player: 5
  681. Filled sobGroup ships all players.
  682. parameter:
  683. stack traceback:
  684. 1: function `IsResearchDone' [C]
  685. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  686. 3: function `CpuMilitary_Process' at line 43 [string ""]
  687. 4: function `doai' at line 188 [string ""]
  688. parameter:
  689. stack traceback:
  690. 1: function `IsResearchDone' [C]
  691. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  692. 3: function `CpuMilitary_Process' at line 43 [string ""]
  693. 4: function `doai' at line 188 [string ""]
  694. parameter:
  695. stack traceback:
  696. 1: function `IsResearchDone' [C]
  697. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  698. 3: function `CpuMilitary_Process' at line 43 [string ""]
  699. 4: function `doai' at line 188 [string ""]
  700. parameter:
  701. stack traceback:
  702. 1: function `IsResearchDone' [C]
  703. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  704. 3: function `CpuMilitary_Process' at line 43 [string ""]
  705. 4: function `doai' at line 188 [string ""]
  706. Filled sobGroup ships for player: 0
  707. Filled sobGroup ships for player: 1
  708. Filled sobGroup ships for player: 2
  709. Filled sobGroup ships for player: 3
  710. Filled sobGroup ships for player: 4
  711. Filled sobGroup ships for player: 5
  712. Filled sobGroup ships all players.
  713. parameter:
  714. stack traceback:
  715. 1: function `IsResearchDone' [C]
  716. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  717. 3: function `CpuMilitary_Process' at line 43 [string ""]
  718. 4: function `doai' at line 188 [string ""]
  719. parameter:
  720. stack traceback:
  721. 1: function `IsResearchDone' [C]
  722. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  723. 3: function `CpuMilitary_Process' at line 43 [string ""]
  724. 4: function `doai' at line 188 [string ""]
  725. parameter:
  726. stack traceback:
  727. 1: function `IsResearchDone' [C]
  728. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  729. 3: function `CpuMilitary_Process' at line 43 [string ""]
  730. 4: function `doai' at line 188 [string ""]
  731. parameter:
  732. stack traceback:
  733. 1: function `IsResearchDone' [C]
  734. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  735. 3: function `CpuMilitary_Process' at line 43 [string ""]
  736. 4: function `doai' at line 188 [string ""]
  737. Filled sobGroup ships for player: 0
  738. Filled sobGroup ships for player: 1
  739. Filled sobGroup ships for player: 2
  740. Filled sobGroup ships for player: 3
  741. Filled sobGroup ships for player: 4
  742. Filled sobGroup ships for player: 5
  743. Filled sobGroup ships all players.
  744. parameter:
  745. stack traceback:
  746. 1: function `IsResearchDone' [C]
  747. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  748. 3: function `CpuMilitary_Process' at line 43 [string ""]
  749. 4: function `doai' at line 188 [string ""]
  750. parameter:
  751. stack traceback:
  752. 1: function `IsResearchDone' [C]
  753. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  754. 3: function `CpuMilitary_Process' at line 43 [string ""]
  755. 4: function `doai' at line 188 [string ""]
  756. parameter:
  757. stack traceback:
  758. 1: function `IsResearchDone' [C]
  759. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  760. 3: function `CpuMilitary_Process' at line 43 [string ""]
  761. 4: function `doai' at line 188 [string ""]
  762. parameter:
  763. stack traceback:
  764. 1: function `IsResearchDone' [C]
  765. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  766. 3: function `CpuMilitary_Process' at line 43 [string ""]
  767. 4: function `doai' at line 188 [string ""]
  768. Filled sobGroup ships for player: 0
  769. Filled sobGroup ships for player: 1
  770. Filled sobGroup ships for player: 2
  771. Filled sobGroup ships for player: 3
  772. Filled sobGroup ships for player: 4
  773. Filled sobGroup ships for player: 5
  774. Filled sobGroup ships all players.
  775. *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_AssaultFrigate, buildType=1
  776. parameter:
  777. stack traceback:
  778. 1: function `IsResearchDone' [C]
  779. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  780. 3: function `CpuMilitary_Process' at line 43 [string ""]
  781. 4: function `doai' at line 188 [string ""]
  782. parameter:
  783. stack traceback:
  784. 1: function `IsResearchDone' [C]
  785. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  786. 3: function `CpuMilitary_Process' at line 43 [string ""]
  787. 4: function `doai' at line 188 [string ""]
  788. parameter:
  789. stack traceback:
  790. 1: function `IsResearchDone' [C]
  791. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  792. 3: function `CpuMilitary_Process' at line 43 [string ""]
  793. 4: function `doai' at line 188 [string ""]
  794. parameter:
  795. stack traceback:
  796. 1: function `IsResearchDone' [C]
  797. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  798. 3: function `CpuMilitary_Process' at line 43 [string ""]
  799. 4: function `doai' at line 188 [string ""]
  800. Filled sobGroup ships for player: 0
  801. Filled sobGroup ships for player: 1
  802. Filled sobGroup ships for player: 2
  803. Filled sobGroup ships for player: 3
  804. Filled sobGroup ships for player: 4
  805. Filled sobGroup ships for player: 5
  806. Filled sobGroup ships all players.
  807. parameter:
  808. stack traceback:
  809. 1: function `IsResearchDone' [C]
  810. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  811. 3: function `CpuMilitary_Process' at line 43 [string ""]
  812. 4: function `doai' at line 188 [string ""]
  813. parameter:
  814. stack traceback:
  815. 1: function `IsResearchDone' [C]
  816. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  817. 3: function `CpuMilitary_Process' at line 43 [string ""]
  818. 4: function `doai' at line 188 [string ""]
  819. parameter:
  820. stack traceback:
  821. 1: function `IsResearchDone' [C]
  822. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  823. 3: function `CpuMilitary_Process' at line 43 [string ""]
  824. 4: function `doai' at line 188 [string ""]
  825. parameter:
  826. stack traceback:
  827. 1: function `IsResearchDone' [C]
  828. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  829. 3: function `CpuMilitary_Process' at line 43 [string ""]
  830. 4: function `doai' at line 188 [string ""]
  831. Filled sobGroup ships for player: 0
  832. Filled sobGroup ships for player: 1
  833. Filled sobGroup ships for player: 2
  834. Filled sobGroup ships for player: 3
  835. Filled sobGroup ships for player: 4
  836. Filled sobGroup ships for player: 5
  837. Filled sobGroup ships all players.
  838. parameter:
  839. stack traceback:
  840. 1: function `IsResearchDone' [C]
  841. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  842. 3: function `CpuMilitary_Process' at line 43 [string ""]
  843. 4: function `doai' at line 188 [string ""]
  844. parameter:
  845. stack traceback:
  846. 1: function `IsResearchDone' [C]
  847. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  848. 3: function `CpuMilitary_Process' at line 43 [string ""]
  849. 4: function `doai' at line 188 [string ""]
  850. parameter:
  851. stack traceback:
  852. 1: function `IsResearchDone' [C]
  853. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  854. 3: function `CpuMilitary_Process' at line 43 [string ""]
  855. 4: function `doai' at line 188 [string ""]
  856. parameter:
  857. stack traceback:
  858. 1: function `IsResearchDone' [C]
  859. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  860. 3: function `CpuMilitary_Process' at line 43 [string ""]
  861. 4: function `doai' at line 188 [string ""]
  862. Filled sobGroup ships for player: 0
  863. Filled sobGroup ships for player: 1
  864. Filled sobGroup ships for player: 2
  865. Filled sobGroup ships for player: 3
  866. Filled sobGroup ships for player: 4
  867. Filled sobGroup ships for player: 5
  868. Filled sobGroup ships all players.
  869. parameter:
  870. stack traceback:
  871. 1: function `IsResearchDone' [C]
  872. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  873. 3: function `CpuMilitary_Process' at line 43 [string ""]
  874. 4: function `doai' at line 188 [string ""]
  875. parameter:
  876. stack traceback:
  877. 1: function `IsResearchDone' [C]
  878. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  879. 3: function `CpuMilitary_Process' at line 43 [string ""]
  880. 4: function `doai' at line 188 [string ""]
  881. parameter:
  882. stack traceback:
  883. 1: function `IsResearchDone' [C]
  884. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  885. 3: function `CpuMilitary_Process' at line 43 [string ""]
  886. 4: function `doai' at line 188 [string ""]
  887. parameter:
  888. stack traceback:
  889. 1: function `IsResearchDone' [C]
  890. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  891. 3: function `CpuMilitary_Process' at line 43 [string ""]
  892. 4: function `doai' at line 188 [string ""]
  893. Filled sobGroup ships for player: 0
  894. Filled sobGroup ships for player: 1
  895. Filled sobGroup ships for player: 2
  896. Filled sobGroup ships for player: 3
  897. Filled sobGroup ships for player: 4
  898. Filled sobGroup ships for player: 5
  899. Filled sobGroup ships all players.
  900. parameter:
  901. stack traceback:
  902. 1: function `IsResearchDone' [C]
  903. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  904. 3: function `CpuMilitary_Process' at line 43 [string ""]
  905. 4: function `doai' at line 188 [string ""]
  906. parameter:
  907. stack traceback:
  908. 1: function `IsResearchDone' [C]
  909. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  910. 3: function `CpuMilitary_Process' at line 43 [string ""]
  911. 4: function `doai' at line 188 [string ""]
  912. parameter:
  913. stack traceback:
  914. 1: function `IsResearchDone' [C]
  915. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  916. 3: function `CpuMilitary_Process' at line 43 [string ""]
  917. 4: function `doai' at line 188 [string ""]
  918. parameter:
  919. stack traceback:
  920. 1: function `IsResearchDone' [C]
  921. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  922. 3: function `CpuMilitary_Process' at line 43 [string ""]
  923. 4: function `doai' at line 188 [string ""]
  924. Filled sobGroup ships for player: 0
  925. Filled sobGroup ships for player: 1
  926. Filled sobGroup ships for player: 2
  927. Filled sobGroup ships for player: 3
  928. Filled sobGroup ships for player: 4
  929. Filled sobGroup ships for player: 5
  930. Filled sobGroup ships all players.
  931. parameter:
  932. stack traceback:
  933. 1: function `IsResearchDone' [C]
  934. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  935. 3: function `CpuMilitary_Process' at line 43 [string ""]
  936. 4: function `doai' at line 188 [string ""]
  937. parameter:
  938. stack traceback:
  939. 1: function `IsResearchDone' [C]
  940. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  941. 3: function `CpuMilitary_Process' at line 43 [string ""]
  942. 4: function `doai' at line 188 [string ""]
  943. parameter:
  944. stack traceback:
  945. 1: function `IsResearchDone' [C]
  946. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  947. 3: function `CpuMilitary_Process' at line 43 [string ""]
  948. 4: function `doai' at line 188 [string ""]
  949. parameter:
  950. stack traceback:
  951. 1: function `IsResearchDone' [C]
  952. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  953. 3: function `CpuMilitary_Process' at line 43 [string ""]
  954. 4: function `doai' at line 188 [string ""]
  955. Filled sobGroup ships for player: 0
  956. Filled sobGroup ships for player: 1
  957. Filled sobGroup ships for player: 2
  958. Filled sobGroup ships for player: 3
  959. Filled sobGroup ships for player: 4
  960. Filled sobGroup ships for player: 5
  961. Filled sobGroup ships all players.
  962. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=VGR_C_MODULE_HYPERSPACEINHIBITOR, buildType=2
  963. parameter:
  964. stack traceback:
  965. 1: function `IsResearchDone' [C]
  966. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  967. 3: function `CpuMilitary_Process' at line 43 [string ""]
  968. 4: function `doai' at line 188 [string ""]
  969. parameter:
  970. stack traceback:
  971. 1: function `IsResearchDone' [C]
  972. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  973. 3: function `CpuMilitary_Process' at line 43 [string ""]
  974. 4: function `doai' at line 188 [string ""]
  975. parameter:
  976. stack traceback:
  977. 1: function `IsResearchDone' [C]
  978. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  979. 3: function `CpuMilitary_Process' at line 43 [string ""]
  980. 4: function `doai' at line 188 [string ""]
  981. Filled sobGroup ships for player: 0
  982. Filled sobGroup ships for player: 1
  983. Filled sobGroup ships for player: 2
  984. Filled sobGroup ships for player: 3
  985. Filled sobGroup ships for player: 4
  986. Filled sobGroup ships for player: 5
  987. Filled sobGroup ships all players.
  988. parameter:
  989. stack traceback:
  990. 1: function `IsResearchDone' [C]
  991. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  992. 3: function `CpuMilitary_Process' at line 43 [string ""]
  993. 4: function `doai' at line 188 [string ""]
  994. parameter:
  995. stack traceback:
  996. 1: function `IsResearchDone' [C]
  997. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  998. 3: function `CpuMilitary_Process' at line 43 [string ""]
  999. 4: function `doai' at line 188 [string ""]
  1000. parameter:
  1001. stack traceback:
  1002. 1: function `IsResearchDone' [C]
  1003. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1004. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1005. 4: function `doai' at line 188 [string ""]
  1006. parameter:
  1007. stack traceback:
  1008. 1: function `IsResearchDone' [C]
  1009. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1010. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1011. 4: function `doai' at line 188 [string ""]
  1012. Filled sobGroup ships for player: 0
  1013. Filled sobGroup ships for player: 1
  1014. Filled sobGroup ships for player: 2
  1015. Filled sobGroup ships for player: 3
  1016. Filled sobGroup ships for player: 4
  1017. Filled sobGroup ships for player: 5
  1018. Filled sobGroup ships all players.
  1019. parameter:
  1020. stack traceback:
  1021. 1: function `IsResearchDone' [C]
  1022. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1023. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1024. 4: function `doai' at line 188 [string ""]
  1025. parameter:
  1026. stack traceback:
  1027. 1: function `IsResearchDone' [C]
  1028. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1029. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1030. 4: function `doai' at line 188 [string ""]
  1031. parameter:
  1032. stack traceback:
  1033. 1: function `IsResearchDone' [C]
  1034. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1035. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1036. 4: function `doai' at line 188 [string ""]
  1037. parameter:
  1038. stack traceback:
  1039. 1: function `IsResearchDone' [C]
  1040. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1041. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1042. 4: function `doai' at line 188 [string ""]
  1043. Filled sobGroup ships for player: 0
  1044. Filled sobGroup ships for player: 1
  1045. Filled sobGroup ships for player: 2
  1046. Filled sobGroup ships for player: 3
  1047. Filled sobGroup ships for player: 4
  1048. Filled sobGroup ships for player: 5
  1049. Filled sobGroup ships all players.
  1050. parameter:
  1051. stack traceback:
  1052. 1: function `IsResearchDone' [C]
  1053. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1054. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1055. 4: function `doai' at line 188 [string ""]
  1056. parameter:
  1057. stack traceback:
  1058. 1: function `IsResearchDone' [C]
  1059. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1060. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1061. 4: function `doai' at line 188 [string ""]
  1062. parameter:
  1063. stack traceback:
  1064. 1: function `IsResearchDone' [C]
  1065. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1066. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1067. 4: function `doai' at line 188 [string ""]
  1068. parameter:
  1069. stack traceback:
  1070. 1: function `IsResearchDone' [C]
  1071. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1072. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1073. 4: function `doai' at line 188 [string ""]
  1074. Filled sobGroup ships for player: 0
  1075. Filled sobGroup ships for player: 1
  1076. Filled sobGroup ships for player: 2
  1077. Filled sobGroup ships for player: 3
  1078. Filled sobGroup ships for player: 4
  1079. Filled sobGroup ships for player: 5
  1080. Filled sobGroup ships all players.
  1081. parameter:
  1082. stack traceback:
  1083. 1: function `IsResearchDone' [C]
  1084. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1085. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1086. 4: function `doai' at line 188 [string ""]
  1087. parameter:
  1088. stack traceback:
  1089. 1: function `IsResearchDone' [C]
  1090. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1091. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1092. 4: function `doai' at line 188 [string ""]
  1093. parameter:
  1094. stack traceback:
  1095. 1: function `IsResearchDone' [C]
  1096. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1097. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1098. 4: function `doai' at line 188 [string ""]
  1099. parameter:
  1100. stack traceback:
  1101. 1: function `IsResearchDone' [C]
  1102. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1103. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1104. 4: function `doai' at line 188 [string ""]
  1105. Filled sobGroup ships for player: 0
  1106. Filled sobGroup ships for player: 1
  1107. Filled sobGroup ships for player: 2
  1108. Filled sobGroup ships for player: 3
  1109. Filled sobGroup ships for player: 4
  1110. Filled sobGroup ships for player: 5
  1111. Filled sobGroup ships all players.
  1112. parameter:
  1113. stack traceback:
  1114. 1: function `IsResearchDone' [C]
  1115. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1116. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1117. 4: function `doai' at line 188 [string ""]
  1118. parameter:
  1119. stack traceback:
  1120. 1: function `IsResearchDone' [C]
  1121. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1122. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1123. 4: function `doai' at line 188 [string ""]
  1124. parameter:
  1125. stack traceback:
  1126. 1: function `IsResearchDone' [C]
  1127. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1128. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1129. 4: function `doai' at line 188 [string ""]
  1130. parameter:
  1131. stack traceback:
  1132. 1: function `IsResearchDone' [C]
  1133. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1134. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1135. 4: function `doai' at line 188 [string ""]
  1136. Filled sobGroup ships for player: 0
  1137. Filled sobGroup ships for player: 1
  1138. Filled sobGroup ships for player: 2
  1139. Filled sobGroup ships for player: 3
  1140. Filled sobGroup ships for player: 4
  1141. Filled sobGroup ships for player: 5
  1142. Filled sobGroup ships all players.
  1143. parameter:
  1144. stack traceback:
  1145. 1: function `IsResearchDone' [C]
  1146. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1147. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1148. 4: function `doai' at line 188 [string ""]
  1149. parameter:
  1150. stack traceback:
  1151. 1: function `IsResearchDone' [C]
  1152. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1153. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1154. 4: function `doai' at line 188 [string ""]
  1155. parameter:
  1156. stack traceback:
  1157. 1: function `IsResearchDone' [C]
  1158. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1159. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1160. 4: function `doai' at line 188 [string ""]
  1161. *** StatusTakingHeavyDamage: Vgr_Platform_Cannon
  1162. parameter:
  1163. stack traceback:
  1164. 1: function `IsResearchDone' [C]
  1165. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1166. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1167. 4: function `doai' at line 188 [string ""]
  1168. Filled sobGroup ships for player: 0
  1169. Filled sobGroup ships for player: 1
  1170. Filled sobGroup ships for player: 2
  1171. Filled sobGroup ships for player: 3
  1172. Filled sobGroup ships for player: 4
  1173. Filled sobGroup ships for player: 5
  1174. Filled sobGroup ships all players.
  1175. parameter:
  1176. stack traceback:
  1177. 1: function `IsResearchDone' [C]
  1178. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1179. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1180. 4: function `doai' at line 188 [string ""]
  1181. parameter:
  1182. stack traceback:
  1183. 1: function `IsResearchDone' [C]
  1184. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1185. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1186. 4: function `doai' at line 188 [string ""]
  1187. parameter:
  1188. stack traceback:
  1189. 1: function `IsResearchDone' [C]
  1190. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1191. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1192. 4: function `doai' at line 188 [string ""]
  1193. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=VGR_C_MODULE_HYPERSPACE, buildType=2
  1194. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Kus_Scout,0
  1195. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
  1196. parameter:
  1197. stack traceback:
  1198. 1: function `IsResearchDone' [C]
  1199. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1200. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1201. 4: function `doai' at line 188 [string ""]
  1202. Filled sobGroup ships for player: 0
  1203. Filled sobGroup ships for player: 1
  1204. Filled sobGroup ships for player: 2
  1205. Filled sobGroup ships for player: 3
  1206. Filled sobGroup ships for player: 4
  1207. Filled sobGroup ships for player: 5
  1208. Filled sobGroup ships all players.
  1209. parameter:
  1210. stack traceback:
  1211. 1: function `IsResearchDone' [C]
  1212. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1213. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1214. 4: function `doai' at line 188 [string ""]
  1215. parameter:
  1216. stack traceback:
  1217. 1: function `IsResearchDone' [C]
  1218. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1219. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1220. 4: function `doai' at line 188 [string ""]
  1221. parameter:
  1222. stack traceback:
  1223. 1: function `IsResearchDone' [C]
  1224. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1225. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1226. 4: function `doai' at line 188 [string ""]
  1227. parameter:
  1228. stack traceback:
  1229. 1: function `IsResearchDone' [C]
  1230. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1231. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1232. 4: function `doai' at line 188 [string ""]
  1233. Filled sobGroup ships for player: 0
  1234. Filled sobGroup ships for player: 1
  1235. Filled sobGroup ships for player: 2
  1236. Filled sobGroup ships for player: 3
  1237. Filled sobGroup ships for player: 4
  1238. Filled sobGroup ships for player: 5
  1239. Filled sobGroup ships all players.
  1240. parameter:
  1241. stack traceback:
  1242. 1: function `IsResearchDone' [C]
  1243. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1244. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1245. 4: function `doai' at line 188 [string ""]
  1246. parameter:
  1247. stack traceback:
  1248. 1: function `IsResearchDone' [C]
  1249. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1250. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1251. 4: function `doai' at line 188 [string ""]
  1252. parameter:
  1253. stack traceback:
  1254. 1: function `IsResearchDone' [C]
  1255. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1256. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1257. 4: function `doai' at line 188 [string ""]
  1258. parameter:
  1259. stack traceback:
  1260. 1: function `IsResearchDone' [C]
  1261. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1262. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1263. 4: function `doai' at line 188 [string ""]
  1264. Filled sobGroup ships for player: 0
  1265. Filled sobGroup ships for player: 1
  1266. Filled sobGroup ships for player: 2
  1267. Filled sobGroup ships for player: 3
  1268. Filled sobGroup ships for player: 4
  1269. Filled sobGroup ships for player: 5
  1270. Filled sobGroup ships all players.
  1271. parameter:
  1272. stack traceback:
  1273. 1: function `IsResearchDone' [C]
  1274. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1275. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1276. 4: function `doai' at line 188 [string ""]
  1277. parameter:
  1278. stack traceback:
  1279. 1: function `IsResearchDone' [C]
  1280. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1281. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1282. 4: function `doai' at line 188 [string ""]
  1283. parameter:
  1284. stack traceback:
  1285. 1: function `IsResearchDone' [C]
  1286. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1287. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1288. 4: function `doai' at line 188 [string ""]
  1289. Filled sobGroup ships for player: 0
  1290. Filled sobGroup ships for player: 1
  1291. Filled sobGroup ships for player: 2
  1292. Filled sobGroup ships for player: 3
  1293. Filled sobGroup ships for player: 4
  1294. Filled sobGroup ships for player: 5
  1295. Filled sobGroup ships all players.
  1296. parameter:
  1297. stack traceback:
  1298. 1: function `IsResearchDone' [C]
  1299. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1300. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1301. 4: function `doai' at line 188 [string ""]
  1302. parameter:
  1303. stack traceback:
  1304. 1: function `IsResearchDone' [C]
  1305. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1306. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1307. 4: function `doai' at line 188 [string ""]
  1308. parameter:
  1309. stack traceback:
  1310. 1: function `IsResearchDone' [C]
  1311. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1312. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1313. 4: function `doai' at line 188 [string ""]
  1314. parameter:
  1315. stack traceback:
  1316. 1: function `IsResearchDone' [C]
  1317. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1318. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1319. 4: function `doai' at line 188 [string ""]
  1320. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_BattleCruiser, buildType=1
  1321. Filled sobGroup ships for player: 0
  1322. Filled sobGroup ships for player: 1
  1323. Filled sobGroup ships for player: 2
  1324. Filled sobGroup ships for player: 3
  1325. Filled sobGroup ships for player: 4
  1326. Filled sobGroup ships for player: 5
  1327. Filled sobGroup ships all players.
  1328. parameter:
  1329. stack traceback:
  1330. 1: function `IsResearchDone' [C]
  1331. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1332. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1333. 4: function `doai' at line 188 [string ""]
  1334. parameter:
  1335. stack traceback:
  1336. 1: function `IsResearchDone' [C]
  1337. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1338. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1339. 4: function `doai' at line 188 [string ""]
  1340. parameter:
  1341. stack traceback:
  1342. 1: function `IsResearchDone' [C]
  1343. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1344. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1345. 4: function `doai' at line 188 [string ""]
  1346. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  1347. parameter:
  1348. stack traceback:
  1349. 1: function `IsResearchDone' [C]
  1350. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1351. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1352. 4: function `doai' at line 188 [string ""]
  1353. Filled sobGroup ships for player: 0
  1354. Filled sobGroup ships for player: 1
  1355. Filled sobGroup ships for player: 2
  1356. Filled sobGroup ships for player: 3
  1357. Filled sobGroup ships for player: 4
  1358. Filled sobGroup ships for player: 5
  1359. Filled sobGroup ships all players.
  1360. parameter:
  1361. stack traceback:
  1362. 1: function `IsResearchDone' [C]
  1363. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1364. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1365. 4: function `doai' at line 188 [string ""]
  1366. build available
  1367. generic build available
  1368. parameter:
  1369. stack traceback:
  1370. 1: function `IsResearchDone' [C]
  1371. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1372. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1373. 4: function `doai' at line 188 [string ""]
  1374. parameter:
  1375. stack traceback:
  1376. 1: function `IsResearchDone' [C]
  1377. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1378. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1379. 4: function `doai' at line 188 [string ""]
  1380. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  1381. parameter:
  1382. stack traceback:
  1383. 1: function `IsResearchDone' [C]
  1384. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1385. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1386. 4: function `doai' at line 188 [string ""]
  1387. Filled sobGroup ships for player: 0
  1388. Filled sobGroup ships for player: 1
  1389. Filled sobGroup ships for player: 2
  1390. Filled sobGroup ships for player: 3
  1391. Filled sobGroup ships for player: 4
  1392. Filled sobGroup ships for player: 5
  1393. Filled sobGroup ships all players.
  1394. parameter:
  1395. stack traceback:
  1396. 1: function `IsResearchDone' [C]
  1397. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1398. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1399. 4: function `doai' at line 188 [string ""]
  1400. parameter:
  1401. stack traceback:
  1402. 1: function `IsResearchDone' [C]
  1403. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1404. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1405. 4: function `doai' at line 188 [string ""]
  1406. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  1407. parameter:
  1408. stack traceback:
  1409. 1: function `IsResearchDone' [C]
  1410. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1411. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1412. 4: function `doai' at line 188 [string ""]
  1413. parameter:
  1414. stack traceback:
  1415. 1: function `IsResearchDone' [C]
  1416. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1417. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1418. 4: function `doai' at line 188 [string ""]
  1419. Filled sobGroup ships for player: 0
  1420. Filled sobGroup ships for player: 1
  1421. Filled sobGroup ships for player: 2
  1422. Filled sobGroup ships for player: 3
  1423. Filled sobGroup ships for player: 4
  1424. Filled sobGroup ships for player: 5
  1425. Filled sobGroup ships all players.
  1426. parameter:
  1427. stack traceback:
  1428. 1: function `IsResearchDone' [C]
  1429. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1430. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1431. 4: function `doai' at line 188 [string ""]
  1432. parameter:
  1433. stack traceback:
  1434. 1: function `IsResearchDone' [C]
  1435. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1436. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1437. 4: function `doai' at line 188 [string ""]
  1438. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  1439. parameter:
  1440. stack traceback:
  1441. 1: function `IsResearchDone' [C]
  1442. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1443. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1444. 4: function `doai' at line 188 [string ""]
  1445. parameter:
  1446. stack traceback:
  1447. 1: function `IsResearchDone' [C]
  1448. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1449. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1450. 4: function `doai' at line 188 [string ""]
  1451. Filled sobGroup ships for player: 0
  1452. Filled sobGroup ships for player: 1
  1453. Filled sobGroup ships for player: 2
  1454. Filled sobGroup ships for player: 3
  1455. Filled sobGroup ships for player: 4
  1456. Filled sobGroup ships for player: 5
  1457. Filled sobGroup ships all players.
  1458. parameter:
  1459. stack traceback:
  1460. 1: function `IsResearchDone' [C]
  1461. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1462. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1463. 4: function `doai' at line 188 [string ""]
  1464. parameter:
  1465. stack traceback:
  1466. 1: function `IsResearchDone' [C]
  1467. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1468. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1469. 4: function `doai' at line 188 [string ""]
  1470. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  1471. parameter:
  1472. stack traceback:
  1473. 1: function `IsResearchDone' [C]
  1474. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1475. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1476. 4: function `doai' at line 188 [string ""]
  1477. parameter:
  1478. stack traceback:
  1479. 1: function `IsResearchDone' [C]
  1480. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1481. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1482. 4: function `doai' at line 188 [string ""]
  1483. Filled sobGroup ships for player: 0
  1484. Filled sobGroup ships for player: 1
  1485. Filled sobGroup ships for player: 2
  1486. Filled sobGroup ships for player: 3
  1487. Filled sobGroup ships for player: 4
  1488. Filled sobGroup ships for player: 5
  1489. Filled sobGroup ships all players.
  1490. parameter:
  1491. stack traceback:
  1492. 1: function `IsResearchDone' [C]
  1493. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1494. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1495. 4: function `doai' at line 188 [string ""]
  1496. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  1497. parameter:
  1498. stack traceback:
  1499. 1: function `IsResearchDone' [C]
  1500. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1501. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1502. 4: function `doai' at line 188 [string ""]
  1503. parameter:
  1504. stack traceback:
  1505. 1: function `IsResearchDone' [C]
  1506. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1507. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1508. 4: function `doai' at line 188 [string ""]
  1509. parameter:
  1510. stack traceback:
  1511. 1: function `IsResearchDone' [C]
  1512. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1513. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1514. 4: function `doai' at line 188 [string ""]
  1515. Filled sobGroup ships for player: 0
  1516. Filled sobGroup ships for player: 1
  1517. Filled sobGroup ships for player: 2
  1518. Filled sobGroup ships for player: 3
  1519. Filled sobGroup ships for player: 4
  1520. Filled sobGroup ships for player: 5
  1521. Filled sobGroup ships all players.
  1522. parameter:
  1523. stack traceback:
  1524. 1: function `IsResearchDone' [C]
  1525. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1526. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1527. 4: function `doai' at line 188 [string ""]
  1528. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  1529. parameter:
  1530. stack traceback:
  1531. 1: function `IsResearchDone' [C]
  1532. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1533. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1534. 4: function `doai' at line 188 [string ""]
  1535. parameter:
  1536. stack traceback:
  1537. 1: function `IsResearchDone' [C]
  1538. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1539. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1540. 4: function `doai' at line 188 [string ""]
  1541. parameter:
  1542. stack traceback:
  1543. 1: function `IsResearchDone' [C]
  1544. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1545. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1546. 4: function `doai' at line 188 [string ""]
  1547. Filled sobGroup ships for player: 0
  1548. Filled sobGroup ships for player: 1
  1549. Filled sobGroup ships for player: 2
  1550. Filled sobGroup ships for player: 3
  1551. Filled sobGroup ships for player: 4
  1552. Filled sobGroup ships for player: 5
  1553. Filled sobGroup ships all players.
  1554. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  1555. parameter:
  1556. stack traceback:
  1557. 1: function `IsResearchDone' [C]
  1558. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1559. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1560. 4: function `doai' at line 188 [string ""]
  1561. parameter:
  1562. stack traceback:
  1563. 1: function `IsResearchDone' [C]
  1564. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1565. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1566. 4: function `doai' at line 188 [string ""]
  1567. parameter:
  1568. stack traceback:
  1569. 1: function `IsResearchDone' [C]
  1570. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1571. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1572. 4: function `doai' at line 188 [string ""]
  1573. parameter:
  1574. stack traceback:
  1575. 1: function `IsResearchDone' [C]
  1576. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1577. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1578. 4: function `doai' at line 188 [string ""]
  1579. Filled sobGroup ships for player: 0
  1580. Filled sobGroup ships for player: 1
  1581. Filled sobGroup ships for player: 2
  1582. Filled sobGroup ships for player: 3
  1583. Filled sobGroup ships for player: 4
  1584. Filled sobGroup ships for player: 5
  1585. Filled sobGroup ships all players.
  1586. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  1587. parameter:
  1588. stack traceback:
  1589. 1: function `IsResearchDone' [C]
  1590. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1591. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1592. 4: function `doai' at line 188 [string ""]
  1593. parameter:
  1594. stack traceback:
  1595. 1: function `IsResearchDone' [C]
  1596. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1597. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1598. 4: function `doai' at line 188 [string ""]
  1599. parameter:
  1600. stack traceback:
  1601. 1: function `IsResearchDone' [C]
  1602. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1603. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1604. 4: function `doai' at line 188 [string ""]
  1605. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  1606. Filled sobGroup ships for player: 0
  1607. Filled sobGroup ships for player: 1
  1608. Filled sobGroup ships for player: 2
  1609. Filled sobGroup ships for player: 3
  1610. Filled sobGroup ships for player: 4
  1611. Filled sobGroup ships for player: 5
  1612. Filled sobGroup ships all players.
  1613. parameter:
  1614. stack traceback:
  1615. 1: function `IsResearchDone' [C]
  1616. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1617. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1618. 4: function `doai' at line 188 [string ""]
  1619. parameter:
  1620. stack traceback:
  1621. 1: function `IsResearchDone' [C]
  1622. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1623. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1624. 4: function `doai' at line 188 [string ""]
  1625. parameter:
  1626. stack traceback:
  1627. 1: function `IsResearchDone' [C]
  1628. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1629. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1630. 4: function `doai' at line 188 [string ""]
  1631. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  1632. *****---- CommandConstructionComplete : buildingShip=Vgr_BattleCruiser, builtItem=VGR_C_MODULE_HYPERSPACEINHIBITOR, buildType=2
  1633. parameter:
  1634. stack traceback:
  1635. 1: function `IsResearchDone' [C]
  1636. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1637. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1638. 4: function `doai' at line 188 [string ""]
  1639. Filled sobGroup ships for player: 0
  1640. Filled sobGroup ships for player: 1
  1641. Filled sobGroup ships for player: 2
  1642. Filled sobGroup ships for player: 3
  1643. Filled sobGroup ships for player: 4
  1644. Filled sobGroup ships for player: 5
  1645. Filled sobGroup ships all players.
  1646. parameter:
  1647. stack traceback:
  1648. 1: function `IsResearchDone' [C]
  1649. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1650. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1651. 4: function `doai' at line 188 [string ""]
  1652. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  1653. parameter:
  1654. stack traceback:
  1655. 1: function `IsResearchDone' [C]
  1656. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1657. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1658. 4: function `doai' at line 188 [string ""]
  1659. parameter:
  1660. stack traceback:
  1661. 1: function `IsResearchDone' [C]
  1662. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1663. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1664. 4: function `doai' at line 188 [string ""]
  1665. parameter:
  1666. stack traceback:
  1667. 1: function `IsResearchDone' [C]
  1668. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1669. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1670. 4: function `doai' at line 188 [string ""]
  1671. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  1672. Filled sobGroup ships for player: 0
  1673. Filled sobGroup ships for player: 1
  1674. Filled sobGroup ships for player: 2
  1675. Filled sobGroup ships for player: 3
  1676. Filled sobGroup ships for player: 4
  1677. Filled sobGroup ships for player: 5
  1678. Filled sobGroup ships all players.
  1679. parameter:
  1680. stack traceback:
  1681. 1: function `IsResearchDone' [C]
  1682. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1683. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1684. 4: function `doai' at line 188 [string ""]
  1685. parameter:
  1686. stack traceback:
  1687. 1: function `IsResearchDone' [C]
  1688. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1689. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1690. 4: function `doai' at line 188 [string ""]
  1691. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  1692. parameter:
  1693. stack traceback:
  1694. 1: function `IsResearchDone' [C]
  1695. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1696. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1697. 4: function `doai' at line 188 [string ""]
  1698. parameter:
  1699. stack traceback:
  1700. 1: function `IsResearchDone' [C]
  1701. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1702. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1703. 4: function `doai' at line 188 [string ""]
  1704. Filled sobGroup ships for player: 0
  1705. Filled sobGroup ships for player: 1
  1706. Filled sobGroup ships for player: 2
  1707. Filled sobGroup ships for player: 3
  1708. Filled sobGroup ships for player: 4
  1709. Filled sobGroup ships for player: 5
  1710. Filled sobGroup ships all players.
  1711. parameter:
  1712. stack traceback:
  1713. 1: function `IsResearchDone' [C]
  1714. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1715. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1716. 4: function `doai' at line 188 [string ""]
  1717. parameter:
  1718. stack traceback:
  1719. 1: function `IsResearchDone' [C]
  1720. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1721. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1722. 4: function `doai' at line 188 [string ""]
  1723. *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_Interceptor, buildType=1
  1724. parameter:
  1725. stack traceback:
  1726. 1: function `IsResearchDone' [C]
  1727. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1728. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1729. 4: function `doai' at line 188 [string ""]
  1730. parameter:
  1731. stack traceback:
  1732. 1: function `IsResearchDone' [C]
  1733. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1734. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1735. 4: function `doai' at line 188 [string ""]
  1736. Filled sobGroup ships for player: 0
  1737. Filled sobGroup ships for player: 1
  1738. Filled sobGroup ships for player: 2
  1739. Filled sobGroup ships for player: 3
  1740. Filled sobGroup ships for player: 4
  1741. Filled sobGroup ships for player: 5
  1742. Filled sobGroup ships all players.
  1743. *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_Interceptor, buildType=1
  1744. parameter:
  1745. stack traceback:
  1746. 1: function `IsResearchDone' [C]
  1747. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1748. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1749. 4: function `doai' at line 188 [string ""]
  1750. parameter:
  1751. stack traceback:
  1752. 1: function `IsResearchDone' [C]
  1753. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1754. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1755. 4: function `doai' at line 188 [string ""]
  1756. parameter:
  1757. stack traceback:
  1758. 1: function `IsResearchDone' [C]
  1759. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1760. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1761. 4: function `doai' at line 188 [string ""]
  1762. *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_Interceptor, buildType=1
  1763. parameter:
  1764. stack traceback:
  1765. 1: function `IsResearchDone' [C]
  1766. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1767. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1768. 4: function `doai' at line 188 [string ""]
  1769. Filled sobGroup ships for player: 0
  1770. Filled sobGroup ships for player: 1
  1771. Filled sobGroup ships for player: 2
  1772. Filled sobGroup ships for player: 3
  1773. Filled sobGroup ships for player: 4
  1774. Filled sobGroup ships for player: 5
  1775. Filled sobGroup ships all players.
  1776. parameter:
  1777. stack traceback:
  1778. 1: function `IsResearchDone' [C]
  1779. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1780. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1781. 4: function `doai' at line 188 [string ""]
  1782. *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_Interceptor, buildType=1
  1783. parameter:
  1784. stack traceback:
  1785. 1: function `IsResearchDone' [C]
  1786. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1787. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1788. 4: function `doai' at line 188 [string ""]
  1789. parameter:
  1790. stack traceback:
  1791. 1: function `IsResearchDone' [C]
  1792. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1793. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1794. 4: function `doai' at line 188 [string ""]
  1795. *****---- CommandConstructionComplete : buildingShip=Vgr_BattleCruiser, builtItem=VGR_C_MODULE_FIRECONTROL, buildType=2
  1796. parameter:
  1797. stack traceback:
  1798. 1: function `IsResearchDone' [C]
  1799. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1800. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1801. 4: function `doai' at line 188 [string ""]
  1802. Filled sobGroup ships for player: 0
  1803. Filled sobGroup ships for player: 1
  1804. Filled sobGroup ships for player: 2
  1805. Filled sobGroup ships for player: 3
  1806. Filled sobGroup ships for player: 4
  1807. Filled sobGroup ships for player: 5
  1808. Filled sobGroup ships all players.
  1809. parameter:
  1810. stack traceback:
  1811. 1: function `IsResearchDone' [C]
  1812. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1813. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1814. 4: function `doai' at line 188 [string ""]
  1815. parameter:
  1816. stack traceback:
  1817. 1: function `IsResearchDone' [C]
  1818. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1819. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1820. 4: function `doai' at line 188 [string ""]
  1821. parameter:
  1822. stack traceback:
  1823. 1: function `IsResearchDone' [C]
  1824. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1825. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1826. 4: function `doai' at line 188 [string ""]
  1827. parameter:
  1828. stack traceback:
  1829. 1: function `IsResearchDone' [C]
  1830. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1831. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1832. 4: function `doai' at line 188 [string ""]
  1833. Filled sobGroup ships for player: 0
  1834. Filled sobGroup ships for player: 1
  1835. Filled sobGroup ships for player: 2
  1836. Filled sobGroup ships for player: 3
  1837. Filled sobGroup ships for player: 4
  1838. Filled sobGroup ships for player: 5
  1839. Filled sobGroup ships all players.
  1840. parameter:
  1841. stack traceback:
  1842. 1: function `IsResearchDone' [C]
  1843. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1844. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1845. 4: function `doai' at line 188 [string ""]
  1846. parameter:
  1847. stack traceback:
  1848. 1: function `IsResearchDone' [C]
  1849. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1850. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1851. 4: function `doai' at line 188 [string ""]
  1852. parameter:
  1853. stack traceback:
  1854. 1: function `IsResearchDone' [C]
  1855. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1856. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1857. 4: function `doai' at line 188 [string ""]
  1858. parameter:
  1859. stack traceback:
  1860. 1: function `IsResearchDone' [C]
  1861. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1862. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1863. 4: function `doai' at line 188 [string ""]
  1864. Filled sobGroup ships for player: 0
  1865. Filled sobGroup ships for player: 1
  1866. Filled sobGroup ships for player: 2
  1867. Filled sobGroup ships for player: 3
  1868. Filled sobGroup ships for player: 4
  1869. Filled sobGroup ships for player: 5
  1870. Filled sobGroup ships all players.
  1871. parameter:
  1872. stack traceback:
  1873. 1: function `IsResearchDone' [C]
  1874. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1875. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1876. 4: function `doai' at line 188 [string ""]
  1877. parameter:
  1878. stack traceback:
  1879. 1: function `IsResearchDone' [C]
  1880. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1881. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1882. 4: function `doai' at line 188 [string ""]
  1883. parameter:
  1884. stack traceback:
  1885. 1: function `IsResearchDone' [C]
  1886. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1887. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1888. 4: function `doai' at line 188 [string ""]
  1889. parameter:
  1890. stack traceback:
  1891. 1: function `IsResearchDone' [C]
  1892. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1893. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1894. 4: function `doai' at line 188 [string ""]
  1895. Filled sobGroup ships for player: 0
  1896. Filled sobGroup ships for player: 1
  1897. Filled sobGroup ships for player: 2
  1898. Filled sobGroup ships for player: 3
  1899. Filled sobGroup ships for player: 4
  1900. Filled sobGroup ships for player: 5
  1901. Filled sobGroup ships all players.
  1902. parameter:
  1903. stack traceback:
  1904. 1: function `IsResearchDone' [C]
  1905. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1906. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1907. 4: function `doai' at line 188 [string ""]
  1908. parameter:
  1909. stack traceback:
  1910. 1: function `IsResearchDone' [C]
  1911. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1912. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1913. 4: function `doai' at line 188 [string ""]
  1914. parameter:
  1915. stack traceback:
  1916. 1: function `IsResearchDone' [C]
  1917. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1918. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1919. 4: function `doai' at line 188 [string ""]
  1920. Filled sobGroup ships for player: 0
  1921. Filled sobGroup ships for player: 1
  1922. Filled sobGroup ships for player: 2
  1923. Filled sobGroup ships for player: 3
  1924. Filled sobGroup ships for player: 4
  1925. Filled sobGroup ships for player: 5
  1926. Filled sobGroup ships all players.
  1927. parameter:
  1928. stack traceback:
  1929. 1: function `IsResearchDone' [C]
  1930. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1931. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1932. 4: function `doai' at line 188 [string ""]
  1933. parameter:
  1934. stack traceback:
  1935. 1: function `IsResearchDone' [C]
  1936. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1937. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1938. 4: function `doai' at line 188 [string ""]
  1939. parameter:
  1940. stack traceback:
  1941. 1: function `IsResearchDone' [C]
  1942. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1943. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1944. 4: function `doai' at line 188 [string ""]
  1945. parameter:
  1946. stack traceback:
  1947. 1: function `IsResearchDone' [C]
  1948. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1949. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1950. 4: function `doai' at line 188 [string ""]
  1951. Filled sobGroup ships for player: 0
  1952. Filled sobGroup ships for player: 1
  1953. Filled sobGroup ships for player: 2
  1954. Filled sobGroup ships for player: 3
  1955. Filled sobGroup ships for player: 4
  1956. Filled sobGroup ships for player: 5
  1957. Filled sobGroup ships all players.
  1958. parameter:
  1959. stack traceback:
  1960. 1: function `IsResearchDone' [C]
  1961. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1962. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1963. 4: function `doai' at line 188 [string ""]
  1964. parameter:
  1965. stack traceback:
  1966. 1: function `IsResearchDone' [C]
  1967. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1968. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1969. 4: function `doai' at line 188 [string ""]
  1970. parameter:
  1971. stack traceback:
  1972. 1: function `IsResearchDone' [C]
  1973. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1974. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1975. 4: function `doai' at line 188 [string ""]
  1976. parameter:
  1977. stack traceback:
  1978. 1: function `IsResearchDone' [C]
  1979. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1980. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1981. 4: function `doai' at line 188 [string ""]
  1982. Filled sobGroup ships for player: 0
  1983. Filled sobGroup ships for player: 1
  1984. Filled sobGroup ships for player: 2
  1985. Filled sobGroup ships for player: 3
  1986. Filled sobGroup ships for player: 4
  1987. Filled sobGroup ships for player: 5
  1988. Filled sobGroup ships all players.
  1989. parameter:
  1990. stack traceback:
  1991. 1: function `IsResearchDone' [C]
  1992. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1993. 3: function `CpuMilitary_Process' at line 43 [string ""]
  1994. 4: function `doai' at line 188 [string ""]
  1995. parameter:
  1996. stack traceback:
  1997. 1: function `IsResearchDone' [C]
  1998. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  1999. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2000. 4: function `doai' at line 188 [string ""]
  2001. parameter:
  2002. stack traceback:
  2003. 1: function `IsResearchDone' [C]
  2004. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2005. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2006. 4: function `doai' at line 188 [string ""]
  2007. parameter:
  2008. stack traceback:
  2009. 1: function `IsResearchDone' [C]
  2010. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2011. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2012. 4: function `doai' at line 188 [string ""]
  2013. Filled sobGroup ships for player: 0
  2014. Filled sobGroup ships for player: 1
  2015. Filled sobGroup ships for player: 2
  2016. Filled sobGroup ships for player: 3
  2017. Filled sobGroup ships for player: 4
  2018. Filled sobGroup ships for player: 5
  2019. Filled sobGroup ships all players.
  2020. parameter:
  2021. stack traceback:
  2022. 1: function `IsResearchDone' [C]
  2023. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2024. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2025. 4: function `doai' at line 188 [string ""]
  2026. parameter:
  2027. stack traceback:
  2028. 1: function `IsResearchDone' [C]
  2029. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2030. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2031. 4: function `doai' at line 188 [string ""]
  2032. parameter:
  2033. stack traceback:
  2034. 1: function `IsResearchDone' [C]
  2035. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2036. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2037. 4: function `doai' at line 188 [string ""]
  2038. parameter:
  2039. stack traceback:
  2040. 1: function `IsResearchDone' [C]
  2041. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2042. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2043. 4: function `doai' at line 188 [string ""]
  2044. Filled sobGroup ships for player: 0
  2045. Filled sobGroup ships for player: 1
  2046. Filled sobGroup ships for player: 2
  2047. Filled sobGroup ships for player: 3
  2048. Filled sobGroup ships for player: 4
  2049. Filled sobGroup ships for player: 5
  2050. Filled sobGroup ships all players.
  2051. parameter:
  2052. stack traceback:
  2053. 1: function `IsResearchDone' [C]
  2054. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2055. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2056. 4: function `doai' at line 188 [string ""]
  2057. parameter:
  2058. stack traceback:
  2059. 1: function `IsResearchDone' [C]
  2060. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2061. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2062. 4: function `doai' at line 188 [string ""]
  2063. parameter:
  2064. stack traceback:
  2065. 1: function `IsResearchDone' [C]
  2066. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2067. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2068. 4: function `doai' at line 188 [string ""]
  2069. parameter:
  2070. stack traceback:
  2071. 1: function `IsResearchDone' [C]
  2072. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2073. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2074. 4: function `doai' at line 188 [string ""]
  2075. Filled sobGroup ships for player: 0
  2076. Filled sobGroup ships for player: 1
  2077. Filled sobGroup ships for player: 2
  2078. Filled sobGroup ships for player: 3
  2079. Filled sobGroup ships for player: 4
  2080. Filled sobGroup ships for player: 5
  2081. Filled sobGroup ships all players.
  2082. parameter:
  2083. stack traceback:
  2084. 1: function `IsResearchDone' [C]
  2085. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2086. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2087. 4: function `doai' at line 188 [string ""]
  2088. parameter:
  2089. stack traceback:
  2090. 1: function `IsResearchDone' [C]
  2091. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2092. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2093. 4: function `doai' at line 188 [string ""]
  2094. parameter:
  2095. stack traceback:
  2096. 1: function `IsResearchDone' [C]
  2097. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2098. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2099. 4: function `doai' at line 188 [string ""]
  2100. parameter:
  2101. stack traceback:
  2102. 1: function `IsResearchDone' [C]
  2103. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2104. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2105. 4: function `doai' at line 188 [string ""]
  2106. Filled sobGroup ships for player: 0
  2107. Filled sobGroup ships for player: 1
  2108. Filled sobGroup ships for player: 2
  2109. Filled sobGroup ships for player: 3
  2110. Filled sobGroup ships for player: 4
  2111. Filled sobGroup ships for player: 5
  2112. Filled sobGroup ships all players.
  2113. parameter:
  2114. stack traceback:
  2115. 1: function `IsResearchDone' [C]
  2116. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2117. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2118. 4: function `doai' at line 188 [string ""]
  2119. parameter:
  2120. stack traceback:
  2121. 1: function `IsResearchDone' [C]
  2122. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2123. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2124. 4: function `doai' at line 188 [string ""]
  2125. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Kus_Scout,0
  2126. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
  2127. parameter:
  2128. stack traceback:
  2129. 1: function `IsResearchDone' [C]
  2130. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2131. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2132. 4: function `doai' at line 188 [string ""]
  2133. parameter:
  2134. stack traceback:
  2135. 1: function `IsResearchDone' [C]
  2136. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2137. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2138. 4: function `doai' at line 188 [string ""]
  2139. Filled sobGroup ships for player: 0
  2140. Filled sobGroup ships for player: 1
  2141. Filled sobGroup ships for player: 2
  2142. Filled sobGroup ships for player: 3
  2143. Filled sobGroup ships for player: 4
  2144. Filled sobGroup ships for player: 5
  2145. Filled sobGroup ships all players.
  2146. parameter:
  2147. stack traceback:
  2148. 1: function `IsResearchDone' [C]
  2149. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2150. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2151. 4: function `doai' at line 188 [string ""]
  2152. parameter:
  2153. stack traceback:
  2154. 1: function `IsResearchDone' [C]
  2155. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2156. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2157. 4: function `doai' at line 188 [string ""]
  2158. parameter:
  2159. stack traceback:
  2160. 1: function `IsResearchDone' [C]
  2161. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2162. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2163. 4: function `doai' at line 188 [string ""]
  2164. parameter:
  2165. stack traceback:
  2166. 1: function `IsResearchDone' [C]
  2167. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2168. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2169. 4: function `doai' at line 188 [string ""]
  2170. Filled sobGroup ships for player: 0
  2171. Filled sobGroup ships for player: 1
  2172. Filled sobGroup ships for player: 2
  2173. Filled sobGroup ships for player: 3
  2174. Filled sobGroup ships for player: 4
  2175. Filled sobGroup ships for player: 5
  2176. Filled sobGroup ships all players.
  2177. parameter:
  2178. stack traceback:
  2179. 1: function `IsResearchDone' [C]
  2180. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2181. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2182. 4: function `doai' at line 188 [string ""]
  2183. ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,12234.576171875}
  2184. parameter:
  2185. stack traceback:
  2186. 1: function `IsResearchDone' [C]
  2187. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2188. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2189. 4: function `doai' at line 188 [string ""]
  2190. *** StatusTakingLightDamage: name = Vgr_Platform_Cannon Health = 0.9991999864578247
  2191. parameter:
  2192. stack traceback:
  2193. 1: function `IsResearchDone' [C]
  2194. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2195. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2196. 4: function `doai' at line 188 [string ""]
  2197. parameter:
  2198. stack traceback:
  2199. 1: function `IsResearchDone' [C]
  2200. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2201. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2202. 4: function `doai' at line 188 [string ""]
  2203. Filled sobGroup ships for player: 0
  2204. Filled sobGroup ships for player: 1
  2205. Filled sobGroup ships for player: 2
  2206. Filled sobGroup ships for player: 3
  2207. Filled sobGroup ships for player: 4
  2208. Filled sobGroup ships for player: 5
  2209. Filled sobGroup ships all players.
  2210. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_AssaultCorvetteHvy,0
  2211. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,4,KE
  2212. parameter:
  2213. stack traceback:
  2214. 1: function `IsResearchDone' [C]
  2215. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2216. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2217. 4: function `doai' at line 188 [string ""]
  2218. *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9343651533126831
  2219. parameter:
  2220. stack traceback:
  2221. 1: function `IsResearchDone' [C]
  2222. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2223. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2224. 4: function `doai' at line 188 [string ""]
  2225. *** StatusCriticallyDamaged: Vgr_Interceptor
  2226. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  2227. parameter:
  2228. stack traceback:
  2229. 1: function `IsResearchDone' [C]
  2230. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2231. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2232. 4: function `doai' at line 188 [string ""]
  2233. *** StatusTakingLightDamage: name = Vgr_Platform_Cannon Health = 0.3826876282691956
  2234. Filled sobGroup ships for player: 0
  2235. Filled sobGroup ships for player: 1
  2236. Filled sobGroup ships for player: 2
  2237. Filled sobGroup ships for player: 3
  2238. Filled sobGroup ships for player: 4
  2239. Filled sobGroup ships for player: 5
  2240. Filled sobGroup ships all players.
  2241. parameter:
  2242. stack traceback:
  2243. 1: function `IsResearchDone' [C]
  2244. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2245. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2246. 4: function `doai' at line 188 [string ""]
  2247. parameter:
  2248. stack traceback:
  2249. 1: function `IsResearchDone' [C]
  2250. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2251. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2252. 4: function `doai' at line 188 [string ""]
  2253. *** StatusDamaged: Vgr_Interceptor
  2254. parameter:
  2255. stack traceback:
  2256. 1: function `IsResearchDone' [C]
  2257. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2258. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2259. 4: function `doai' at line 188 [string ""]
  2260. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  2261. parameter:
  2262. stack traceback:
  2263. 1: function `IsResearchDone' [C]
  2264. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2265. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2266. 4: function `doai' at line 188 [string ""]
  2267. *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9141187071800232
  2268. *** StatusCriticallyDamaged: Vgr_Platform_Cannon
  2269. Filled sobGroup ships for player: 0
  2270. Filled sobGroup ships for player: 1
  2271. Filled sobGroup ships for player: 2
  2272. Filled sobGroup ships for player: 3
  2273. Filled sobGroup ships for player: 4
  2274. Filled sobGroup ships for player: 5
  2275. Filled sobGroup ships all players.
  2276. parameter:
  2277. stack traceback:
  2278. 1: function `IsResearchDone' [C]
  2279. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2280. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2281. 4: function `doai' at line 188 [string ""]
  2282. **** StatusShipDestroyed: shipName =Vgr_Platform_Cannon, and code = -1
  2283. *** StatusCriticallyDamaged: Vgr_Interceptor
  2284. *** StatusTakingHeavyDamage: Vgr_Interceptor
  2285. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  2286. parameter:
  2287. stack traceback:
  2288. 1: function `IsResearchDone' [C]
  2289. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2290. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2291. 4: function `doai' at line 188 [string ""]
  2292. parameter:
  2293. stack traceback:
  2294. 1: function `IsResearchDone' [C]
  2295. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2296. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2297. 4: function `doai' at line 188 [string ""]
  2298. parameter:
  2299. stack traceback:
  2300. 1: function `IsResearchDone' [C]
  2301. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2302. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2303. 4: function `doai' at line 188 [string ""]
  2304. Filled sobGroup ships for player: 0
  2305. Filled sobGroup ships for player: 1
  2306. Filled sobGroup ships for player: 2
  2307. Filled sobGroup ships for player: 3
  2308. Filled sobGroup ships for player: 4
  2309. Filled sobGroup ships for player: 5
  2310. Filled sobGroup ships all players.
  2311. parameter:
  2312. stack traceback:
  2313. 1: function `IsResearchDone' [C]
  2314. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2315. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2316. 4: function `doai' at line 188 [string ""]
  2317. parameter:
  2318. stack traceback:
  2319. 1: function `IsResearchDone' [C]
  2320. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2321. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2322. 4: function `doai' at line 188 [string ""]
  2323. parameter:
  2324. stack traceback:
  2325. 1: function `IsResearchDone' [C]
  2326. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2327. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2328. 4: function `doai' at line 188 [string ""]
  2329. parameter:
  2330. stack traceback:
  2331. 1: function `IsResearchDone' [C]
  2332. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2333. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2334. 4: function `doai' at line 188 [string ""]
  2335. Filled sobGroup ships for player: 0
  2336. Filled sobGroup ships for player: 1
  2337. Filled sobGroup ships for player: 2
  2338. Filled sobGroup ships for player: 3
  2339. Filled sobGroup ships for player: 4
  2340. Filled sobGroup ships for player: 5
  2341. Filled sobGroup ships all players.
  2342. parameter:
  2343. stack traceback:
  2344. 1: function `IsResearchDone' [C]
  2345. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2346. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2347. 4: function `doai' at line 188 [string ""]
  2348. parameter:
  2349. stack traceback:
  2350. 1: function `IsResearchDone' [C]
  2351. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2352. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2353. 4: function `doai' at line 188 [string ""]
  2354. parameter:
  2355. stack traceback:
  2356. 1: function `IsResearchDone' [C]
  2357. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2358. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2359. 4: function `doai' at line 188 [string ""]
  2360. parameter:
  2361. stack traceback:
  2362. 1: function `IsResearchDone' [C]
  2363. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2364. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2365. 4: function `doai' at line 188 [string ""]
  2366. Filled sobGroup ships for player: 0
  2367. Filled sobGroup ships for player: 1
  2368. Filled sobGroup ships for player: 2
  2369. Filled sobGroup ships for player: 3
  2370. Filled sobGroup ships for player: 4
  2371. Filled sobGroup ships for player: 5
  2372. Filled sobGroup ships all players.
  2373. parameter:
  2374. stack traceback:
  2375. 1: function `IsResearchDone' [C]
  2376. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2377. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2378. 4: function `doai' at line 188 [string ""]
  2379. parameter:
  2380. stack traceback:
  2381. 1: function `IsResearchDone' [C]
  2382. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2383. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2384. 4: function `doai' at line 188 [string ""]
  2385. parameter:
  2386. stack traceback:
  2387. 1: function `IsResearchDone' [C]
  2388. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2389. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2390. 4: function `doai' at line 188 [string ""]
  2391. parameter:
  2392. stack traceback:
  2393. 1: function `IsResearchDone' [C]
  2394. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2395. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2396. 4: function `doai' at line 188 [string ""]
  2397. Filled sobGroup ships for player: 0
  2398. Filled sobGroup ships for player: 1
  2399. Filled sobGroup ships for player: 2
  2400. Filled sobGroup ships for player: 3
  2401. Filled sobGroup ships for player: 4
  2402. Filled sobGroup ships for player: 5
  2403. Filled sobGroup ships all players.
  2404. parameter:
  2405. stack traceback:
  2406. 1: function `IsResearchDone' [C]
  2407. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2408. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2409. 4: function `doai' at line 188 [string ""]
  2410. parameter:
  2411. stack traceback:
  2412. 1: function `IsResearchDone' [C]
  2413. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2414. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2415. 4: function `doai' at line 188 [string ""]
  2416. parameter:
  2417. stack traceback:
  2418. 1: function `IsResearchDone' [C]
  2419. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2420. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2421. 4: function `doai' at line 188 [string ""]
  2422. parameter:
  2423. stack traceback:
  2424. 1: function `IsResearchDone' [C]
  2425. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2426. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2427. 4: function `doai' at line 188 [string ""]
  2428. Filled sobGroup ships for player: 0
  2429. Filled sobGroup ships for player: 1
  2430. Filled sobGroup ships for player: 2
  2431. Filled sobGroup ships for player: 3
  2432. Filled sobGroup ships for player: 4
  2433. Filled sobGroup ships for player: 5
  2434. Filled sobGroup ships all players.
  2435. parameter:
  2436. stack traceback:
  2437. 1: function `IsResearchDone' [C]
  2438. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2439. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2440. 4: function `doai' at line 188 [string ""]
  2441. parameter:
  2442. stack traceback:
  2443. 1: function `IsResearchDone' [C]
  2444. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2445. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2446. 4: function `doai' at line 188 [string ""]
  2447. parameter:
  2448. stack traceback:
  2449. 1: function `IsResearchDone' [C]
  2450. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2451. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2452. 4: function `doai' at line 188 [string ""]
  2453. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  2454. parameter:
  2455. stack traceback:
  2456. 1: function `IsResearchDone' [C]
  2457. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2458. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2459. 4: function `doai' at line 188 [string ""]
  2460. Filled sobGroup ships for player: 0
  2461. Filled sobGroup ships for player: 1
  2462. Filled sobGroup ships for player: 2
  2463. Filled sobGroup ships for player: 3
  2464. Filled sobGroup ships for player: 4
  2465. Filled sobGroup ships for player: 5
  2466. Filled sobGroup ships all players.
  2467. parameter:
  2468. stack traceback:
  2469. 1: function `IsResearchDone' [C]
  2470. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2471. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2472. 4: function `doai' at line 188 [string ""]
  2473. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  2474. parameter:
  2475. stack traceback:
  2476. 1: function `IsResearchDone' [C]
  2477. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2478. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2479. 4: function `doai' at line 188 [string ""]
  2480. parameter:
  2481. stack traceback:
  2482. 1: function `IsResearchDone' [C]
  2483. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2484. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2485. 4: function `doai' at line 188 [string ""]
  2486. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Kus_Scout,0
  2487. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
  2488. parameter:
  2489. stack traceback:
  2490. 1: function `IsResearchDone' [C]
  2491. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2492. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2493. 4: function `doai' at line 188 [string ""]
  2494. Filled sobGroup ships for player: 0
  2495. Filled sobGroup ships for player: 1
  2496. Filled sobGroup ships for player: 2
  2497. Filled sobGroup ships for player: 3
  2498. Filled sobGroup ships for player: 4
  2499. Filled sobGroup ships for player: 5
  2500. Filled sobGroup ships all players.
  2501. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  2502. parameter:
  2503. stack traceback:
  2504. 1: function `IsResearchDone' [C]
  2505. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2506. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2507. 4: function `doai' at line 188 [string ""]
  2508. parameter:
  2509. stack traceback:
  2510. 1: function `IsResearchDone' [C]
  2511. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2512. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2513. 4: function `doai' at line 188 [string ""]
  2514. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  2515. parameter:
  2516. stack traceback:
  2517. 1: function `IsResearchDone' [C]
  2518. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2519. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2520. 4: function `doai' at line 188 [string ""]
  2521. parameter:
  2522. stack traceback:
  2523. 1: function `IsResearchDone' [C]
  2524. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2525. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2526. 4: function `doai' at line 188 [string ""]
  2527. Filled sobGroup ships for player: 0
  2528. Filled sobGroup ships for player: 1
  2529. Filled sobGroup ships for player: 2
  2530. Filled sobGroup ships for player: 3
  2531. Filled sobGroup ships for player: 4
  2532. Filled sobGroup ships for player: 5
  2533. Filled sobGroup ships all players.
  2534. parameter:
  2535. stack traceback:
  2536. 1: function `IsResearchDone' [C]
  2537. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2538. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2539. 4: function `doai' at line 188 [string ""]
  2540. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  2541. parameter:
  2542. stack traceback:
  2543. 1: function `IsResearchDone' [C]
  2544. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2545. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2546. 4: function `doai' at line 188 [string ""]
  2547. parameter:
  2548. stack traceback:
  2549. 1: function `IsResearchDone' [C]
  2550. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2551. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2552. 4: function `doai' at line 188 [string ""]
  2553. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  2554. Filled sobGroup ships for player: 0
  2555. Filled sobGroup ships for player: 1
  2556. Filled sobGroup ships for player: 2
  2557. Filled sobGroup ships for player: 3
  2558. Filled sobGroup ships for player: 4
  2559. Filled sobGroup ships for player: 5
  2560. Filled sobGroup ships all players.
  2561. parameter:
  2562. stack traceback:
  2563. 1: function `IsResearchDone' [C]
  2564. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2565. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2566. 4: function `doai' at line 188 [string ""]
  2567. parameter:
  2568. stack traceback:
  2569. 1: function `IsResearchDone' [C]
  2570. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2571. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2572. 4: function `doai' at line 188 [string ""]
  2573. parameter:
  2574. stack traceback:
  2575. 1: function `IsResearchDone' [C]
  2576. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2577. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2578. 4: function `doai' at line 188 [string ""]
  2579. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  2580. parameter:
  2581. stack traceback:
  2582. 1: function `IsResearchDone' [C]
  2583. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2584. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2585. 4: function `doai' at line 188 [string ""]
  2586. Filled sobGroup ships for player: 0
  2587. Filled sobGroup ships for player: 1
  2588. Filled sobGroup ships for player: 2
  2589. Filled sobGroup ships for player: 3
  2590. Filled sobGroup ships for player: 4
  2591. Filled sobGroup ships for player: 5
  2592. Filled sobGroup ships all players.
  2593. parameter:
  2594. stack traceback:
  2595. 1: function `IsResearchDone' [C]
  2596. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2597. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2598. 4: function `doai' at line 188 [string ""]
  2599. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  2600. parameter:
  2601. stack traceback:
  2602. 1: function `IsResearchDone' [C]
  2603. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2604. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2605. 4: function `doai' at line 188 [string ""]
  2606. parameter:
  2607. stack traceback:
  2608. 1: function `IsResearchDone' [C]
  2609. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2610. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2611. 4: function `doai' at line 188 [string ""]
  2612. parameter:
  2613. stack traceback:
  2614. 1: function `IsResearchDone' [C]
  2615. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2616. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2617. 4: function `doai' at line 188 [string ""]
  2618. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  2619. Filled sobGroup ships for player: 0
  2620. Filled sobGroup ships for player: 1
  2621. Filled sobGroup ships for player: 2
  2622. Filled sobGroup ships for player: 3
  2623. Filled sobGroup ships for player: 4
  2624. Filled sobGroup ships for player: 5
  2625. Filled sobGroup ships all players.
  2626. parameter:
  2627. stack traceback:
  2628. 1: function `IsResearchDone' [C]
  2629. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2630. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2631. 4: function `doai' at line 188 [string ""]
  2632. parameter:
  2633. stack traceback:
  2634. 1: function `IsResearchDone' [C]
  2635. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2636. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2637. 4: function `doai' at line 188 [string ""]
  2638. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  2639. parameter:
  2640. stack traceback:
  2641. 1: function `IsResearchDone' [C]
  2642. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2643. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2644. 4: function `doai' at line 188 [string ""]
  2645. parameter:
  2646. stack traceback:
  2647. 1: function `IsResearchDone' [C]
  2648. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2649. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2650. 4: function `doai' at line 188 [string ""]
  2651. Filled sobGroup ships for player: 0
  2652. Filled sobGroup ships for player: 1
  2653. Filled sobGroup ships for player: 2
  2654. Filled sobGroup ships for player: 3
  2655. Filled sobGroup ships for player: 4
  2656. Filled sobGroup ships for player: 5
  2657. Filled sobGroup ships all players.
  2658. parameter:
  2659. stack traceback:
  2660. 1: function `IsResearchDone' [C]
  2661. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2662. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2663. 4: function `doai' at line 188 [string ""]
  2664. ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,2651.211181640625}
  2665. parameter:
  2666. stack traceback:
  2667. 1: function `IsResearchDone' [C]
  2668. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2669. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2670. 4: function `doai' at line 188 [string ""]
  2671. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  2672. parameter:
  2673. stack traceback:
  2674. 1: function `IsResearchDone' [C]
  2675. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2676. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2677. 4: function `doai' at line 188 [string ""]
  2678. parameter:
  2679. stack traceback:
  2680. 1: function `IsResearchDone' [C]
  2681. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2682. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2683. 4: function `doai' at line 188 [string ""]
  2684. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Meg_Relic_RUGenerator,0
  2685. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,7,KE
  2686. Filled sobGroup ships for player: 0
  2687. Filled sobGroup ships for player: 1
  2688. Filled sobGroup ships for player: 2
  2689. Filled sobGroup ships for player: 3
  2690. Filled sobGroup ships for player: 4
  2691. Filled sobGroup ships for player: 5
  2692. Filled sobGroup ships all players.
  2693. parameter:
  2694. stack traceback:
  2695. 1: function `IsResearchDone' [C]
  2696. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2697. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2698. 4: function `doai' at line 188 [string ""]
  2699. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  2700. parameter:
  2701. stack traceback:
  2702. 1: function `IsResearchDone' [C]
  2703. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2704. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2705. 4: function `doai' at line 188 [string ""]
  2706. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_DestroyerMissile,0
  2707. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,7,KE
  2708. parameter:
  2709. stack traceback:
  2710. 1: function `IsResearchDone' [C]
  2711. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2712. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2713. 4: function `doai' at line 188 [string ""]
  2714. parameter:
  2715. stack traceback:
  2716. 1: function `IsResearchDone' [C]
  2717. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2718. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2719. 4: function `doai' at line 188 [string ""]
  2720. *** StatusCriticallyDamaged: Vgr_Interceptor
  2721. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  2722. Filled sobGroup ships for player: 0
  2723. Filled sobGroup ships for player: 1
  2724. Filled sobGroup ships for player: 2
  2725. Filled sobGroup ships for player: 3
  2726. Filled sobGroup ships for player: 4
  2727. Filled sobGroup ships for player: 5
  2728. Filled sobGroup ships all players.
  2729. parameter:
  2730. stack traceback:
  2731. 1: function `IsResearchDone' [C]
  2732. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2733. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2734. 4: function `doai' at line 188 [string ""]
  2735. *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9814414978027344
  2736. *** StatusCriticallyDamaged: Vgr_Interceptor
  2737. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  2738. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  2739. *** StatusCriticallyDamaged: Vgr_Interceptor
  2740. parameter:
  2741. stack traceback:
  2742. 1: function `IsResearchDone' [C]
  2743. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2744. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2745. 4: function `doai' at line 188 [string ""]
  2746. parameter:
  2747. stack traceback:
  2748. 1: function `IsResearchDone' [C]
  2749. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2750. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2751. 4: function `doai' at line 188 [string ""]
  2752. *** StatusDamaged: Vgr_Interceptor
  2753. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  2754. parameter:
  2755. stack traceback:
  2756. 1: function `IsResearchDone' [C]
  2757. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2758. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2759. 4: function `doai' at line 188 [string ""]
  2760. Filled sobGroup ships for player: 0
  2761. Filled sobGroup ships for player: 1
  2762. Filled sobGroup ships for player: 2
  2763. Filled sobGroup ships for player: 3
  2764. Filled sobGroup ships for player: 4
  2765. Filled sobGroup ships for player: 5
  2766. Filled sobGroup ships all players.
  2767. *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9653468132019043
  2768. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  2769. parameter:
  2770. stack traceback:
  2771. 1: function `IsResearchDone' [C]
  2772. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2773. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2774. 4: function `doai' at line 188 [string ""]
  2775. parameter:
  2776. stack traceback:
  2777. 1: function `IsResearchDone' [C]
  2778. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2779. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2780. 4: function `doai' at line 188 [string ""]
  2781. parameter:
  2782. stack traceback:
  2783. 1: function `IsResearchDone' [C]
  2784. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2785. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2786. 4: function `doai' at line 188 [string ""]
  2787. ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,11671.4248046875}
  2788. parameter:
  2789. stack traceback:
  2790. 1: function `IsResearchDone' [C]
  2791. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2792. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2793. 4: function `doai' at line 188 [string ""]
  2794. Filled sobGroup ships for player: 0
  2795. Filled sobGroup ships for player: 1
  2796. Filled sobGroup ships for player: 2
  2797. Filled sobGroup ships for player: 3
  2798. Filled sobGroup ships for player: 4
  2799. Filled sobGroup ships for player: 5
  2800. Filled sobGroup ships all players.
  2801. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  2802. *** StatusCriticallyDamaged: Vgr_Interceptor
  2803. *** StatusCriticallyDamaged: Vgr_Interceptor
  2804. parameter:
  2805. stack traceback:
  2806. 1: function `IsResearchDone' [C]
  2807. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2808. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2809. 4: function `doai' at line 188 [string ""]
  2810. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  2811. *** StatusTakingLightDamage: name = Vgr_Bomber Health = 0.9726212620735169
  2812. *** StatusTakingHeavyDamage: Vgr_Interceptor
  2813. *** StatusCriticallyDamaged: Vgr_Bomber
  2814. parameter:
  2815. stack traceback:
  2816. 1: function `IsResearchDone' [C]
  2817. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2818. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2819. 4: function `doai' at line 188 [string ""]
  2820. ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,10530.064453125}
  2821. parameter:
  2822. stack traceback:
  2823. 1: function `IsResearchDone' [C]
  2824. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2825. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2826. 4: function `doai' at line 188 [string ""]
  2827. *** StatusCriticallyDamaged: Vgr_Bomber
  2828. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  2829. *** StatusCriticallyDamaged: Vgr_Bomber
  2830. *** StatusCriticallyDamaged: Vgr_Bomber
  2831. ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,12800.39453125}
  2832. *** StatusCriticallyDamaged: Vgr_Bomber
  2833. *** StatusCriticallyDamaged: Vgr_Bomber
  2834. parameter:
  2835. stack traceback:
  2836. 1: function `IsResearchDone' [C]
  2837. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2838. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2839. 4: function `doai' at line 188 [string ""]
  2840. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  2841. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  2842. Filled sobGroup ships for player: 0
  2843. Filled sobGroup ships for player: 1
  2844. Filled sobGroup ships for player: 2
  2845. Filled sobGroup ships for player: 3
  2846. Filled sobGroup ships for player: 4
  2847. Filled sobGroup ships for player: 5
  2848. Filled sobGroup ships all players.
  2849. *** StatusCriticallyDamaged: Vgr_Bomber
  2850. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  2851. *** StatusCriticallyDamaged: Vgr_Bomber
  2852. *** StatusCriticallyDamaged: Vgr_Bomber
  2853. *** StatusCriticallyDamaged: Vgr_Bomber
  2854. parameter:
  2855. stack traceback:
  2856. 1: function `IsResearchDone' [C]
  2857. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2858. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2859. 4: function `doai' at line 188 [string ""]
  2860. parameter:
  2861. stack traceback:
  2862. 1: function `IsResearchDone' [C]
  2863. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2864. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2865. 4: function `doai' at line 188 [string ""]
  2866. *** StatusCriticallyDamaged: Vgr_Bomber
  2867. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  2868. *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.7645768523216248
  2869. *** StatusCriticallyDamaged: Vgr_Bomber
  2870. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  2871. parameter:
  2872. stack traceback:
  2873. 1: function `IsResearchDone' [C]
  2874. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2875. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2876. 4: function `doai' at line 188 [string ""]
  2877. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  2878. parameter:
  2879. stack traceback:
  2880. 1: function `IsResearchDone' [C]
  2881. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2882. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2883. 4: function `doai' at line 188 [string ""]
  2884. Filled sobGroup ships for player: 0
  2885. Filled sobGroup ships for player: 1
  2886. Filled sobGroup ships for player: 2
  2887. Filled sobGroup ships for player: 3
  2888. Filled sobGroup ships for player: 4
  2889. Filled sobGroup ships for player: 5
  2890. Filled sobGroup ships all players.
  2891. *** StatusTakingLightDamage: name = Vgr_BattleCruiser Health = 0.9976533651351929
  2892. *** StatusCriticallyDamaged: Vgr_Interceptor
  2893. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  2894. *** StatusTakingLightDamage: name = Vgr_Interceptor Health = -0.1606387495994568
  2895. parameter:
  2896. stack traceback:
  2897. 1: function `IsResearchDone' [C]
  2898. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2899. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2900. 4: function `doai' at line 188 [string ""]
  2901. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_MineLayerCorvette,0
  2902. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,4,KE
  2903. *** StatusCriticallyDamaged: Vgr_Interceptor
  2904. ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,3894.243896484375}
  2905. *** StatusCriticallyDamaged: Vgr_Interceptor
  2906. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  2907. parameter:
  2908. stack traceback:
  2909. 1: function `IsResearchDone' [C]
  2910. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2911. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2912. 4: function `doai' at line 188 [string ""]
  2913. *** StatusCriticallyDamaged: Vgr_Bomber
  2914. *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9434717297554016
  2915. parameter:
  2916. stack traceback:
  2917. 1: function `IsResearchDone' [C]
  2918. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2919. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2920. 4: function `doai' at line 188 [string ""]
  2921. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  2922. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  2923. *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9767919182777405
  2924. Filled sobGroup ships for player: 0
  2925. Filled sobGroup ships for player: 1
  2926. Filled sobGroup ships for player: 2
  2927. Filled sobGroup ships for player: 3
  2928. Filled sobGroup ships for player: 4
  2929. Filled sobGroup ships for player: 5
  2930. Filled sobGroup ships all players.
  2931. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  2932. parameter:
  2933. stack traceback:
  2934. 1: function `IsResearchDone' [C]
  2935. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2936. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2937. 4: function `doai' at line 188 [string ""]
  2938. *** StatusCriticallyDamaged: Vgr_Interceptor
  2939. parameter:
  2940. stack traceback:
  2941. 1: function `IsResearchDone' [C]
  2942. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2943. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2944. 4: function `doai' at line 188 [string ""]
  2945. *** StatusCriticallyDamaged: Vgr_Interceptor
  2946. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  2947. *** StatusTakingLightDamage: name = Vgr_BattleCruiser Health = 0.9819778203964233
  2948. parameter:
  2949. stack traceback:
  2950. 1: function `IsResearchDone' [C]
  2951. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2952. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2953. 4: function `doai' at line 188 [string ""]
  2954. ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,3583.462158203125}
  2955. *** StatusCriticallyDamaged: Vgr_Interceptor
  2956. *** StatusCriticallyDamaged: Vgr_Interceptor
  2957. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  2958. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  2959. ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_BattleCruiser,Hgn_AssaultFrigate,0
  2960. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 7,8,BattleCruiser
  2961. *** StatusCriticallyDamaged: Vgr_Interceptor
  2962. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  2963. parameter:
  2964. stack traceback:
  2965. 1: function `IsResearchDone' [C]
  2966. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2967. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2968. 4: function `doai' at line 188 [string ""]
  2969. *** StatusCriticallyDamaged: Vgr_Interceptor
  2970. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  2971. Filled sobGroup ships for player: 0
  2972. Filled sobGroup ships for player: 1
  2973. Filled sobGroup ships for player: 2
  2974. Filled sobGroup ships for player: 3
  2975. Filled sobGroup ships for player: 4
  2976. Filled sobGroup ships for player: 5
  2977. Filled sobGroup ships all players.
  2978. parameter:
  2979. stack traceback:
  2980. 1: function `IsResearchDone' [C]
  2981. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2982. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2983. 4: function `doai' at line 188 [string ""]
  2984. *** StatusCriticallyDamaged: Vgr_Interceptor
  2985. *** StatusCriticallyDamaged: Vgr_Interceptor
  2986. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  2987. parameter:
  2988. stack traceback:
  2989. 1: function `IsResearchDone' [C]
  2990. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  2991. 3: function `CpuMilitary_Process' at line 43 [string ""]
  2992. 4: function `doai' at line 188 [string ""]
  2993. *** StatusCriticallyDamaged: Vgr_Interceptor
  2994. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  2995. *** StatusCriticallyDamaged: Vgr_Interceptor
  2996. *** StatusCriticallyDamaged: Vgr_Interceptor
  2997. parameter:
  2998. stack traceback:
  2999. 1: function `IsResearchDone' [C]
  3000. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3001. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3002. 4: function `doai' at line 188 [string ""]
  3003. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  3004. *** StatusCriticallyDamaged: Vgr_Interceptor
  3005. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  3006. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  3007. parameter:
  3008. stack traceback:
  3009. 1: function `IsResearchDone' [C]
  3010. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3011. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3012. 4: function `doai' at line 188 [string ""]
  3013. *** StatusCriticallyDamaged: Vgr_Interceptor
  3014. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  3015. Filled sobGroup ships for player: 0
  3016. Filled sobGroup ships for player: 1
  3017. Filled sobGroup ships for player: 2
  3018. Filled sobGroup ships for player: 3
  3019. Filled sobGroup ships for player: 4
  3020. Filled sobGroup ships for player: 5
  3021. Filled sobGroup ships all players.
  3022. parameter:
  3023. stack traceback:
  3024. 1: function `IsResearchDone' [C]
  3025. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3026. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3027. 4: function `doai' at line 188 [string ""]
  3028. ****** StatusUnderAttack: shipnm, enemy, attackcode = {Vgr_Bomber,,6501.38525390625}
  3029. parameter:
  3030. stack traceback:
  3031. 1: function `IsResearchDone' [C]
  3032. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3033. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3034. 4: function `doai' at line 188 [string ""]
  3035. ** Battle Momentum Value: -896.9097900390625
  3036. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_Interceptor,0
  3037. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
  3038. parameter:
  3039. stack traceback:
  3040. 1: function `IsResearchDone' [C]
  3041. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3042. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3043. 4: function `doai' at line 188 [string ""]
  3044. *** StatusDamaged: Vgr_Bomber
  3045. *** StatusCriticallyDamaged: Vgr_Bomber
  3046. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  3047. parameter:
  3048. stack traceback:
  3049. 1: function `IsResearchDone' [C]
  3050. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3051. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3052. 4: function `doai' at line 188 [string ""]
  3053. *** StatusTakingHeavyDamage: Vgr_Bomber
  3054. Filled sobGroup ships for player: 0
  3055. Filled sobGroup ships for player: 1
  3056. Filled sobGroup ships for player: 2
  3057. Filled sobGroup ships for player: 3
  3058. Filled sobGroup ships for player: 4
  3059. Filled sobGroup ships for player: 5
  3060. Filled sobGroup ships all players.
  3061. parameter:
  3062. stack traceback:
  3063. 1: function `IsResearchDone' [C]
  3064. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3065. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3066. 4: function `doai' at line 188 [string ""]
  3067. parameter:
  3068. stack traceback:
  3069. 1: function `IsResearchDone' [C]
  3070. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3071. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3072. 4: function `doai' at line 188 [string ""]
  3073. parameter:
  3074. stack traceback:
  3075. 1: function `IsResearchDone' [C]
  3076. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3077. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3078. 4: function `doai' at line 188 [string ""]
  3079. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_IonCannonFrigate,0
  3080. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,8,KE
  3081. parameter:
  3082. stack traceback:
  3083. 1: function `IsResearchDone' [C]
  3084. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3085. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3086. 4: function `doai' at line 188 [string ""]
  3087. Filled sobGroup ships for player: 0
  3088. Filled sobGroup ships for player: 1
  3089. Filled sobGroup ships for player: 2
  3090. Filled sobGroup ships for player: 3
  3091. Filled sobGroup ships for player: 4
  3092. Filled sobGroup ships for player: 5
  3093. Filled sobGroup ships all players.
  3094. parameter:
  3095. stack traceback:
  3096. 1: function `IsResearchDone' [C]
  3097. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3098. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3099. 4: function `doai' at line 188 [string ""]
  3100. ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,3018.998779296875}
  3101. parameter:
  3102. stack traceback:
  3103. 1: function `IsResearchDone' [C]
  3104. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3105. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3106. 4: function `doai' at line 188 [string ""]
  3107. *** StatusDamaged: Vgr_Bomber
  3108. *** StatusCriticallyDamaged: Vgr_Bomber
  3109. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  3110. parameter:
  3111. stack traceback:
  3112. 1: function `IsResearchDone' [C]
  3113. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3114. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3115. 4: function `doai' at line 188 [string ""]
  3116. parameter:
  3117. stack traceback:
  3118. 1: function `IsResearchDone' [C]
  3119. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3120. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3121. 4: function `doai' at line 188 [string ""]
  3122. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  3123. *** StatusTakingHeavyDamage: Vgr_Bomber
  3124. Filled sobGroup ships for player: 0
  3125. Filled sobGroup ships for player: 1
  3126. Filled sobGroup ships for player: 2
  3127. Filled sobGroup ships for player: 3
  3128. Filled sobGroup ships for player: 4
  3129. Filled sobGroup ships for player: 5
  3130. Filled sobGroup ships all players.
  3131. parameter:
  3132. stack traceback:
  3133. 1: function `IsResearchDone' [C]
  3134. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3135. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3136. 4: function `doai' at line 188 [string ""]
  3137. *** StatusCriticallyDamaged: Vgr_Bomber
  3138. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  3139. parameter:
  3140. stack traceback:
  3141. 1: function `IsResearchDone' [C]
  3142. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3143. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3144. 4: function `doai' at line 188 [string ""]
  3145. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  3146. parameter:
  3147. stack traceback:
  3148. 1: function `IsResearchDone' [C]
  3149. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3150. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3151. 4: function `doai' at line 188 [string ""]
  3152. *** StatusTakingLightDamage: name = Vgr_Bomber Health = 0.881226122379303
  3153. *** StatusCriticallyDamaged: Vgr_Bomber
  3154. *** StatusCriticallyDamaged: Vgr_Bomber
  3155. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  3156. *** StatusCriticallyDamaged: Vgr_Bomber
  3157. parameter:
  3158. stack traceback:
  3159. 1: function `IsResearchDone' [C]
  3160. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3161. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3162. 4: function `doai' at line 188 [string ""]
  3163. *** StatusCriticallyDamaged: Vgr_Bomber
  3164. *** StatusCriticallyDamaged: Vgr_Bomber
  3165. Filled sobGroup ships for player: 0
  3166. Filled sobGroup ships for player: 1
  3167. Filled sobGroup ships for player: 2
  3168. Filled sobGroup ships for player: 3
  3169. Filled sobGroup ships for player: 4
  3170. Filled sobGroup ships for player: 5
  3171. Filled sobGroup ships all players.
  3172. parameter:
  3173. stack traceback:
  3174. 1: function `IsResearchDone' [C]
  3175. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3176. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3177. 4: function `doai' at line 188 [string ""]
  3178. ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_BattleCruiser,Hgn_MineLayerCorvette,0
  3179. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 7,4,BattleCruiser
  3180. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  3181. parameter:
  3182. stack traceback:
  3183. 1: function `IsResearchDone' [C]
  3184. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3185. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3186. 4: function `doai' at line 188 [string ""]
  3187. parameter:
  3188. stack traceback:
  3189. 1: function `IsResearchDone' [C]
  3190. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3191. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3192. 4: function `doai' at line 188 [string ""]
  3193. parameter:
  3194. stack traceback:
  3195. 1: function `IsResearchDone' [C]
  3196. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3197. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3198. 4: function `doai' at line 188 [string ""]
  3199. ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_BattleCruiser,Hgn_DefenseFieldFrigate,0
  3200. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 7,8,BattleCruiser
  3201. Filled sobGroup ships for player: 0
  3202. Filled sobGroup ships for player: 1
  3203. Filled sobGroup ships for player: 2
  3204. Filled sobGroup ships for player: 3
  3205. Filled sobGroup ships for player: 4
  3206. Filled sobGroup ships for player: 5
  3207. Filled sobGroup ships all players.
  3208. *** StatusTakingLightDamage: name = Vgr_AssaultFrigate Health = 0.9793452620506287
  3209. parameter:
  3210. stack traceback:
  3211. 1: function `IsResearchDone' [C]
  3212. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3213. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3214. 4: function `doai' at line 188 [string ""]
  3215. parameter:
  3216. stack traceback:
  3217. 1: function `IsResearchDone' [C]
  3218. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3219. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3220. 4: function `doai' at line 188 [string ""]
  3221. *** StatusTakingLightDamage: name = Vgr_BattleCruiser Health = 0.4789593517780304
  3222. parameter:
  3223. stack traceback:
  3224. 1: function `IsResearchDone' [C]
  3225. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3226. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3227. 4: function `doai' at line 188 [string ""]
  3228. parameter:
  3229. stack traceback:
  3230. 1: function `IsResearchDone' [C]
  3231. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3232. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3233. 4: function `doai' at line 188 [string ""]
  3234. Filled sobGroup ships for player: 0
  3235. Filled sobGroup ships for player: 1
  3236. Filled sobGroup ships for player: 2
  3237. Filled sobGroup ships for player: 3
  3238. Filled sobGroup ships for player: 4
  3239. Filled sobGroup ships for player: 5
  3240. Filled sobGroup ships all players.
  3241. parameter:
  3242. stack traceback:
  3243. 1: function `IsResearchDone' [C]
  3244. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3245. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3246. 4: function `doai' at line 188 [string ""]
  3247. parameter:
  3248. stack traceback:
  3249. 1: function `IsResearchDone' [C]
  3250. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3251. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3252. 4: function `doai' at line 188 [string ""]
  3253. parameter:
  3254. stack traceback:
  3255. 1: function `IsResearchDone' [C]
  3256. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3257. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3258. 4: function `doai' at line 188 [string ""]
  3259. parameter:
  3260. stack traceback:
  3261. 1: function `IsResearchDone' [C]
  3262. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3263. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3264. 4: function `doai' at line 188 [string ""]
  3265. Filled sobGroup ships for player: 0
  3266. Filled sobGroup ships for player: 1
  3267. Filled sobGroup ships for player: 2
  3268. Filled sobGroup ships for player: 3
  3269. Filled sobGroup ships for player: 4
  3270. Filled sobGroup ships for player: 5
  3271. Filled sobGroup ships all players.
  3272. parameter:
  3273. stack traceback:
  3274. 1: function `IsResearchDone' [C]
  3275. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3276. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3277. 4: function `doai' at line 188 [string ""]
  3278. parameter:
  3279. stack traceback:
  3280. 1: function `IsResearchDone' [C]
  3281. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3282. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3283. 4: function `doai' at line 188 [string ""]
  3284. parameter:
  3285. stack traceback:
  3286. 1: function `IsResearchDone' [C]
  3287. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3288. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3289. 4: function `doai' at line 188 [string ""]
  3290. Filled sobGroup ships for player: 0
  3291. Filled sobGroup ships for player: 1
  3292. Filled sobGroup ships for player: 2
  3293. Filled sobGroup ships for player: 3
  3294. Filled sobGroup ships for player: 4
  3295. Filled sobGroup ships for player: 5
  3296. Filled sobGroup ships all players.
  3297. parameter:
  3298. stack traceback:
  3299. 1: function `IsResearchDone' [C]
  3300. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3301. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3302. 4: function `doai' at line 188 [string ""]
  3303. parameter:
  3304. stack traceback:
  3305. 1: function `IsResearchDone' [C]
  3306. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3307. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3308. 4: function `doai' at line 188 [string ""]
  3309. parameter:
  3310. stack traceback:
  3311. 1: function `IsResearchDone' [C]
  3312. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3313. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3314. 4: function `doai' at line 188 [string ""]
  3315. parameter:
  3316. stack traceback:
  3317. 1: function `IsResearchDone' [C]
  3318. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3319. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3320. 4: function `doai' at line 188 [string ""]
  3321. ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_BattleCruiser,torpedo_he_med,0
  3322. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 7,0,BattleCruiser
  3323. Filled sobGroup ships for player: 0
  3324. Filled sobGroup ships for player: 1
  3325. Filled sobGroup ships for player: 2
  3326. Filled sobGroup ships for player: 3
  3327. Filled sobGroup ships for player: 4
  3328. Filled sobGroup ships for player: 5
  3329. Filled sobGroup ships all players.
  3330. parameter:
  3331. stack traceback:
  3332. 1: function `IsResearchDone' [C]
  3333. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3334. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3335. 4: function `doai' at line 188 [string ""]
  3336. parameter:
  3337. stack traceback:
  3338. 1: function `IsResearchDone' [C]
  3339. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3340. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3341. 4: function `doai' at line 188 [string ""]
  3342. parameter:
  3343. stack traceback:
  3344. 1: function `IsResearchDone' [C]
  3345. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3346. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3347. 4: function `doai' at line 188 [string ""]
  3348. parameter:
  3349. stack traceback:
  3350. 1: function `IsResearchDone' [C]
  3351. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3352. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3353. 4: function `doai' at line 188 [string ""]
  3354. *** StatusCriticallyDamaged: Vgr_BattleCruiser
  3355. *** StatusCriticallyDamaged: Vgr_BattleCruiser
  3356. Filled sobGroup ships for player: 0
  3357. Filled sobGroup ships for player: 1
  3358. Filled sobGroup ships for player: 2
  3359. Filled sobGroup ships for player: 3
  3360. Filled sobGroup ships for player: 4
  3361. Filled sobGroup ships for player: 5
  3362. Filled sobGroup ships all players.
  3363. parameter:
  3364. stack traceback:
  3365. 1: function `IsResearchDone' [C]
  3366. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3367. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3368. 4: function `doai' at line 188 [string ""]
  3369. parameter:
  3370. stack traceback:
  3371. 1: function `IsResearchDone' [C]
  3372. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3373. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3374. 4: function `doai' at line 188 [string ""]
  3375. parameter:
  3376. stack traceback:
  3377. 1: function `IsResearchDone' [C]
  3378. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3379. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3380. 4: function `doai' at line 188 [string ""]
  3381. parameter:
  3382. stack traceback:
  3383. 1: function `IsResearchDone' [C]
  3384. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3385. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3386. 4: function `doai' at line 188 [string ""]
  3387. **** StatusShipDestroyed: shipName =Vgr_BattleCruiser, and code = -1
  3388. Filled sobGroup ships for player: 0
  3389. Filled sobGroup ships for player: 1
  3390. Filled sobGroup ships for player: 2
  3391. Filled sobGroup ships for player: 3
  3392. Filled sobGroup ships for player: 4
  3393. Filled sobGroup ships for player: 5
  3394. Filled sobGroup ships all players.
  3395. parameter:
  3396. stack traceback:
  3397. 1: function `IsResearchDone' [C]
  3398. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3399. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3400. 4: function `doai' at line 188 [string ""]
  3401. parameter:
  3402. stack traceback:
  3403. 1: function `IsResearchDone' [C]
  3404. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3405. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3406. 4: function `doai' at line 188 [string ""]
  3407. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_Destroyer,0
  3408. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,7,KE
  3409. parameter:
  3410. stack traceback:
  3411. 1: function `IsResearchDone' [C]
  3412. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3413. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3414. 4: function `doai' at line 188 [string ""]
  3415. ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_AssaultFrigate,Hgn_Destroyer,0
  3416. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 8,7,AssaultFrigate
  3417. parameter:
  3418. stack traceback:
  3419. 1: function `IsResearchDone' [C]
  3420. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3421. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3422. 4: function `doai' at line 188 [string ""]
  3423. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_Destroyer,0
  3424. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,7,KE
  3425. Filled sobGroup ships for player: 0
  3426. Filled sobGroup ships for player: 1
  3427. Filled sobGroup ships for player: 2
  3428. Filled sobGroup ships for player: 3
  3429. Filled sobGroup ships for player: 4
  3430. Filled sobGroup ships for player: 5
  3431. Filled sobGroup ships all players.
  3432. parameter:
  3433. stack traceback:
  3434. 1: function `IsResearchDone' [C]
  3435. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3436. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3437. 4: function `doai' at line 188 [string ""]
  3438. parameter:
  3439. stack traceback:
  3440. 1: function `IsResearchDone' [C]
  3441. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3442. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3443. 4: function `doai' at line 188 [string ""]
  3444. parameter:
  3445. stack traceback:
  3446. 1: function `IsResearchDone' [C]
  3447. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3448. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3449. 4: function `doai' at line 188 [string ""]
  3450. parameter:
  3451. stack traceback:
  3452. 1: function `IsResearchDone' [C]
  3453. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3454. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3455. 4: function `doai' at line 188 [string ""]
  3456. Filled sobGroup ships for player: 0
  3457. Filled sobGroup ships for player: 1
  3458. Filled sobGroup ships for player: 2
  3459. Filled sobGroup ships for player: 3
  3460. Filled sobGroup ships for player: 4
  3461. Filled sobGroup ships for player: 5
  3462. Filled sobGroup ships all players.
  3463. parameter:
  3464. stack traceback:
  3465. 1: function `IsResearchDone' [C]
  3466. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3467. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3468. 4: function `doai' at line 188 [string ""]
  3469. parameter:
  3470. stack traceback:
  3471. 1: function `IsResearchDone' [C]
  3472. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3473. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3474. 4: function `doai' at line 188 [string ""]
  3475. parameter:
  3476. stack traceback:
  3477. 1: function `IsResearchDone' [C]
  3478. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3479. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3480. 4: function `doai' at line 188 [string ""]
  3481. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  3482. parameter:
  3483. stack traceback:
  3484. 1: function `IsResearchDone' [C]
  3485. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3486. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3487. 4: function `doai' at line 188 [string ""]
  3488. Filled sobGroup ships for player: 0
  3489. Filled sobGroup ships for player: 1
  3490. Filled sobGroup ships for player: 2
  3491. Filled sobGroup ships for player: 3
  3492. Filled sobGroup ships for player: 4
  3493. Filled sobGroup ships for player: 5
  3494. Filled sobGroup ships all players.
  3495. parameter:
  3496. stack traceback:
  3497. 1: function `IsResearchDone' [C]
  3498. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3499. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3500. 4: function `doai' at line 188 [string ""]
  3501. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  3502. parameter:
  3503. stack traceback:
  3504. 1: function `IsResearchDone' [C]
  3505. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3506. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3507. 4: function `doai' at line 188 [string ""]
  3508. parameter:
  3509. stack traceback:
  3510. 1: function `IsResearchDone' [C]
  3511. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3512. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3513. 4: function `doai' at line 188 [string ""]
  3514. parameter:
  3515. stack traceback:
  3516. 1: function `IsResearchDone' [C]
  3517. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3518. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3519. 4: function `doai' at line 188 [string ""]
  3520. Filled sobGroup ships for player: 0
  3521. Filled sobGroup ships for player: 1
  3522. Filled sobGroup ships for player: 2
  3523. Filled sobGroup ships for player: 3
  3524. Filled sobGroup ships for player: 4
  3525. Filled sobGroup ships for player: 5
  3526. Filled sobGroup ships all players.
  3527. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  3528. *** StatusTakingLightDamage: name = Vgr_Bomber Health = 0.882992148399353
  3529. parameter:
  3530. stack traceback:
  3531. 1: function `IsResearchDone' [C]
  3532. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3533. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3534. 4: function `doai' at line 188 [string ""]
  3535. *** StatusTakingLightDamage: name = Vgr_Carrier Health = 0.9770646691322327
  3536. parameter:
  3537. stack traceback:
  3538. 1: function `IsResearchDone' [C]
  3539. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3540. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3541. 4: function `doai' at line 188 [string ""]
  3542. *** StatusTakingLightDamage: name = Vgr_Bomber Health = 0.6197978258132935
  3543. ****** StatusUnderAttack: shipnm, enemy, attackcode = {Vgr_Destroyer,,8570.1845703125}
  3544. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  3545. parameter:
  3546. stack traceback:
  3547. 1: function `IsResearchDone' [C]
  3548. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3549. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3550. 4: function `doai' at line 188 [string ""]
  3551. ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,4596.14453125}
  3552. parameter:
  3553. stack traceback:
  3554. 1: function `IsResearchDone' [C]
  3555. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3556. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3557. 4: function `doai' at line 188 [string ""]
  3558. *** StatusCriticallyDamaged: Vgr_Bomber
  3559. Filled sobGroup ships for player: 0
  3560. Filled sobGroup ships for player: 1
  3561. Filled sobGroup ships for player: 2
  3562. Filled sobGroup ships for player: 3
  3563. Filled sobGroup ships for player: 4
  3564. Filled sobGroup ships for player: 5
  3565. Filled sobGroup ships all players.
  3566. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  3567. *** StatusTakingLightDamage: name = Vgr_AssaultFrigate Health = 0.9755674600601196
  3568. parameter:
  3569. stack traceback:
  3570. 1: function `IsResearchDone' [C]
  3571. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3572. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3573. 4: function `doai' at line 188 [string ""]
  3574. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  3575. parameter:
  3576. stack traceback:
  3577. 1: function `IsResearchDone' [C]
  3578. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3579. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3580. 4: function `doai' at line 188 [string ""]
  3581. parameter:
  3582. stack traceback:
  3583. 1: function `IsResearchDone' [C]
  3584. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3585. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3586. 4: function `doai' at line 188 [string ""]
  3587. parameter:
  3588. stack traceback:
  3589. 1: function `IsResearchDone' [C]
  3590. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3591. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3592. 4: function `doai' at line 188 [string ""]
  3593. Filled sobGroup ships for player: 0
  3594. Filled sobGroup ships for player: 1
  3595. Filled sobGroup ships for player: 2
  3596. Filled sobGroup ships for player: 3
  3597. Filled sobGroup ships for player: 4
  3598. Filled sobGroup ships for player: 5
  3599. Filled sobGroup ships all players.
  3600. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  3601. parameter:
  3602. stack traceback:
  3603. 1: function `IsResearchDone' [C]
  3604. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3605. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3606. 4: function `doai' at line 188 [string ""]
  3607. *** StatusTakingLightDamage: name = Vgr_Destroyer Health = 0.9844757914543152
  3608. parameter:
  3609. stack traceback:
  3610. 1: function `IsResearchDone' [C]
  3611. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3612. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3613. 4: function `doai' at line 188 [string ""]
  3614. ** Battle Momentum Value: -7658.69384765625
  3615. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  3616. parameter:
  3617. stack traceback:
  3618. 1: function `IsResearchDone' [C]
  3619. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3620. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3621. 4: function `doai' at line 188 [string ""]
  3622. Filled sobGroup ships for player: 0
  3623. Filled sobGroup ships for player: 1
  3624. Filled sobGroup ships for player: 2
  3625. Filled sobGroup ships for player: 3
  3626. Filled sobGroup ships for player: 4
  3627. Filled sobGroup ships for player: 5
  3628. Filled sobGroup ships all players.
  3629. parameter:
  3630. stack traceback:
  3631. 1: function `IsResearchDone' [C]
  3632. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3633. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3634. 4: function `doai' at line 188 [string ""]
  3635. *** StatusCriticallyDamaged: Vgr_AssaultFrigate
  3636. **** StatusShipDestroyed: shipName =Vgr_AssaultFrigate, and code = -1
  3637. parameter:
  3638. stack traceback:
  3639. 1: function `IsResearchDone' [C]
  3640. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3641. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3642. 4: function `doai' at line 188 [string ""]
  3643. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  3644. parameter:
  3645. stack traceback:
  3646. 1: function `IsResearchDone' [C]
  3647. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3648. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3649. 4: function `doai' at line 188 [string ""]
  3650. parameter:
  3651. stack traceback:
  3652. 1: function `IsResearchDone' [C]
  3653. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3654. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3655. 4: function `doai' at line 188 [string ""]
  3656. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  3657. Filled sobGroup ships for player: 0
  3658. Filled sobGroup ships for player: 1
  3659. Filled sobGroup ships for player: 2
  3660. Filled sobGroup ships for player: 3
  3661. Filled sobGroup ships for player: 4
  3662. Filled sobGroup ships for player: 5
  3663. Filled sobGroup ships all players.
  3664. *** StatusTakingLightDamage: name = Vgr_AssaultFrigate Health = 0.8003746867179871
  3665. parameter:
  3666. stack traceback:
  3667. 1: function `IsResearchDone' [C]
  3668. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3669. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3670. 4: function `doai' at line 188 [string ""]
  3671. parameter:
  3672. stack traceback:
  3673. 1: function `IsResearchDone' [C]
  3674. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3675. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3676. 4: function `doai' at line 188 [string ""]
  3677. parameter:
  3678. stack traceback:
  3679. 1: function `IsResearchDone' [C]
  3680. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3681. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3682. 4: function `doai' at line 188 [string ""]
  3683. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  3684. parameter:
  3685. stack traceback:
  3686. 1: function `IsResearchDone' [C]
  3687. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3688. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3689. 4: function `doai' at line 188 [string ""]
  3690. Filled sobGroup ships for player: 0
  3691. Filled sobGroup ships for player: 1
  3692. Filled sobGroup ships for player: 2
  3693. Filled sobGroup ships for player: 3
  3694. Filled sobGroup ships for player: 4
  3695. Filled sobGroup ships for player: 5
  3696. Filled sobGroup ships all players.
  3697. parameter:
  3698. stack traceback:
  3699. 1: function `IsResearchDone' [C]
  3700. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3701. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3702. 4: function `doai' at line 188 [string ""]
  3703. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  3704. parameter:
  3705. stack traceback:
  3706. 1: function `IsResearchDone' [C]
  3707. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3708. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3709. 4: function `doai' at line 188 [string ""]
  3710. *** StatusTakingLightDamage: name = Vgr_Destroyer Health = 0.9728105664253235
  3711. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_Interceptor,0
  3712. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
  3713. parameter:
  3714. stack traceback:
  3715. 1: function `IsResearchDone' [C]
  3716. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3717. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3718. 4: function `doai' at line 188 [string ""]
  3719. parameter:
  3720. stack traceback:
  3721. 1: function `IsResearchDone' [C]
  3722. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3723. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3724. 4: function `doai' at line 188 [string ""]
  3725. ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_AssaultFrigate,Hgn_AssaultCorvette,0
  3726. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 8,4,AssaultFrigate
  3727. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  3728. *** StatusTakingLightDamage: name = Vgr_AssaultFrigate Health = 0.5805597305297852
  3729. Filled sobGroup ships for player: 0
  3730. Filled sobGroup ships for player: 1
  3731. Filled sobGroup ships for player: 2
  3732. Filled sobGroup ships for player: 3
  3733. Filled sobGroup ships for player: 4
  3734. Filled sobGroup ships for player: 5
  3735. Filled sobGroup ships all players.
  3736. parameter:
  3737. stack traceback:
  3738. 1: function `IsResearchDone' [C]
  3739. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  3740. 3: function `CpuMilitary_Process' at line 43 [string ""]
  3741. 4: function `doai' at line 188 [string ""]
  3742. WEAPON FIRE ERROR: Could not load weapon fire explode_he_large
  3743. Restoring video mode
  3744. Display: (0, 0, 1920, 1080) - (0, 0)
  3745. Display: (0, 0, 100, 100) - (8, 30)
  3746. Display: (0, 0, 100, 100) - (8, 30)
  3747. Thu Sep 24 00:02:39 2015
  3748. Version 1.30, Build Number 21, Changelist Number 1089620
  3749. UTIL -- filepath failure, path doesn't exists 'E:\steamlibrary\steamapps\common\Homeworld\HomeworldRM\datapds\locale\English'
  3750. Loaded Archive: 'Homeworld2.big'
  3751. Loaded Archive: 'UpdateHomeworld2.big'
  3752. Loaded Archive: 'HW1Ships.big'
  3753. Loaded Archive: 'UpdateHW1Ships.big'
  3754. Loaded Archive: 'HW2Ships.big'
  3755. Loaded Archive: 'UpdateHW2Ships.big'
  3756. Loaded Archive: 'HWBackgrounds.big'
  3757. Loaded Archive: 'UpdateHWBackgrounds.big'
  3758. UTIL -- filepath failure, path doesn't exists 'E:\steamlibrary\steamapps\common\Homeworld\HomeworldRM\data\locale\English'
  3759. Loaded Archive: 'English.big'
  3760. Loaded Archive: 'UpdateEnglish.big'
  3761. Loaded Archive: 'Compatibility.big'
  3762. Failed to Load Archive 'E:\STEAMLIBRARY\STEAMAPPS\COMMON\HOMEWORLD\HOMEWORLDRM\DATA\HWArgon.big'
  3763. Uing ..profiles\ for profiles folder
  3764. Cannot overwrite function waitForEnd
  3765. GAME -- Using player profile Ironwatsas
  3766. Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
  3767. Display: (0, 0, 1920, 1080) - (0, 0)
  3768. Display: (0, 0, 1920, 1080) - (0, 0)
  3769. Switching to a 1920x1080 32bit mode
  3770. Display: (0, 0, 1920, 1080) - (0, 0)
  3771. GL Info: 3.3 - 3.3.0 NVIDIA 355.60
  3772. GL Vendor: NVIDIA Corporation
  3773. GL Renderer: GeForce GTX 750 Ti/PCIe/SSE2
  3774. GL Part ID: 750
  3775. Loaded Archive: 'EnglishSpeech.big'
  3776. Loaded Archive: 'UpdateEnglishSpeech.big'
  3777. Loaded Archive: 'Music.big'
  3778. Loaded Archive: 'UpdateMusic.big'
  3779. SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
  3780. SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
  3781. SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
  3782. SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
  3783. Build name:
  3784. Built by : builduser
  3785. Data path : E:\steamlibrary\steamapps\common\Homeworld\HomeworldRM\data
  3786. No mapping for font 'Blender' - using 'default'
  3787. Resetting fp PC control word.
  3788. CmdLine: -moddatapath datapds -overridebigfile -luatrace -noMovies
  3789. 12 Races Discovered
  3790. Race Filtering: DEATHMATCH rules - @Deathmatch
  3791. UTIL -- filepath failure, missing alias 'BADGES:/*.*'
  3792. Starting Level: DATA:\LevelData\Multiplayer\DeathMatchHW1\6p_fieldsofplaz.level
  3793. WEAPON FIRE ERROR: Could not load weapon fire explode_he_large
  3794. AI Trace: LOADING HIIGARAN BUILD INFO
  3795. AI Trace: LOADING HIIGARAN SUBSYSTEM INFO
  3796. AI Trace: PersonalityDemand: Fi:0.5 Co:0.25 Fr:0
  3797. AI Trace: LOADING HIIGARAN UPGRADE INFO
  3798. Trying to retrieve strike group index 9, no such strike group.
  3799. build available
  3800. generic build available
  3801. Killing player 0 () at time 0.000000
  3802. Killing player 1 () at time 0.000000
  3803. Killing player 4 () at time 0.000000
  3804. Killing player 5 () at time 0.000000
  3805. Created sobGroups for player: 2
  3806. Created sobGroups for player: 3
  3807. Created sobGroups for this mission.
  3808. Filled sobGroup ships for player: 0
  3809. Filled sobGroup ships for player: 1
  3810. Filled sobGroup ships for player: 2
  3811. Filled sobGroup ships for player: 3
  3812. Filled sobGroup ships for player: 4
  3813. Filled sobGroup ships for player: 5
  3814. Filled sobGroup ships all players.
  3815. carrier open
  3816. Filled sobGroup ships for player: 0
  3817. Filled sobGroup ships for player: 1
  3818. Filled sobGroup ships for player: 2
  3819. Filled sobGroup ships for player: 3
  3820. Filled sobGroup ships for player: 4
  3821. Filled sobGroup ships for player: 5
  3822. Filled sobGroup ships all players.
  3823. Starting Level: DATA:\LevelData\Multiplayer\DeathMatchHW1\6p_fieldsofplaz.level
  3824. Cannot overwrite function Hgn_Mine_Open_OnSet
  3825. Cannot overwrite function Hgn_Mine_Close_OnSet
  3826. Cannot overwrite function Hgn_Interceptor_Custom0_OnSet
  3827. Cannot overwrite function Hgn_Interceptor_Custom0_OnEnd
  3828. Cannot overwrite function KUS_DEFENDER_Launched_OnSet
  3829. Cannot overwrite function KUS_DEFENDER_Normal_OnSet
  3830. Cannot overwrite function KUS_DEFENDER_CodeRed_OnSet
  3831. Cannot overwrite function KUS_DEFENDER_CodeGreen_OnSet
  3832. Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldActivate_OnSet
  3833. Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldActivate_OnPause
  3834. Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldDeActivate_OnSet
  3835. Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceStart_OnSet
  3836. Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceStart_OnPause
  3837. Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceDo_OnSet
  3838. Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceEnd_OnSet
  3839. Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairStart_OnSet
  3840. Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairStart_OnPause
  3841. Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairDo_OnSet
  3842. Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairEnd_OnSet
  3843. Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceStart_OnSet
  3844. Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceStart_OnPause
  3845. Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceDo_OnSet
  3846. Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceEnd_OnSet
  3847. Cannot overwrite function HGN_PROBE_Open_OnSet
  3848. Cannot overwrite function HGN_PROXIMITYSENSOR_Open_OnSet
  3849. Cannot overwrite function HGN_PROXIMITYSENSOR_Close_OnSet
  3850. Cannot overwrite function HGN_ECMPROBE_Open_OnSet
  3851. Cannot overwrite function HGN_ECMPROBE_Close_OnSet
  3852. Cannot overwrite function HGN_MOTHERSHIP_DockPathOpen_OnSet
  3853. Cannot overwrite function HGN_MOTHERSHIP_DockPathOpen_OnPause
  3854. Cannot overwrite function HGN_MOTHERSHIP_DockPathClosed_OnSet
  3855. Cannot overwrite function HGN_MOTHERSHIP_DockPathClosed_OnPause
  3856. Cannot overwrite function HGN_MOTHERSHIP_NIS00_OnSet
  3857. Cannot overwrite function HGN_MOTHERSHIP_NIS01_OnSet
  3858. Cannot overwrite function HGN_MOTHERSHIP_NIS02_OnSet
  3859. Cannot overwrite function HGN_MOTHERSHIP_NIS02_OnPause
  3860. Cannot overwrite function HGN_MOTHERSHIP_Normal_OnSet
  3861. AI Trace: LOADING HIIGARAN BUILD INFO
  3862. AI Trace: LOADING HIIGARAN SUBSYSTEM INFO
  3863. AI Trace: PersonalityDemand: Fi:0.5 Co:0.25 Fr:0
  3864. AI Trace: LOADING HIIGARAN UPGRADE INFO
  3865. Trying to retrieve strike group index 9, no such strike group.
  3866. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\crates.dat due to colliding name
  3867. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\relics.dat due to colliding name
  3868. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\challenges.dat due to colliding name
  3869. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\norushtime.dat due to colliding name
  3870. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\research.dat due to colliding name
  3871. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\ruinjections.dat due to colliding name
  3872. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\bounties.dat due to colliding name
  3873. build available
  3874. generic build available
  3875. build available
  3876. generic build available
  3877. Killing player 2 () at time 0.000000
  3878. Killing player 3 () at time 0.000000
  3879. Killing player 4 () at time 0.000000
  3880. Killing player 5 () at time 0.000000
  3881. Created sobGroups for player: 0
  3882. Created sobGroups for player: 1
  3883. Created sobGroups for this mission.
  3884. Cannot overwrite function MEG_RELIC_RUGENERATOR_Normal_OnSet
  3885. Filled sobGroup ships for player: 0
  3886. Filled sobGroup ships for player: 1
  3887. Filled sobGroup ships for player: 2
  3888. Filled sobGroup ships for player: 3
  3889. Filled sobGroup ships for player: 4
  3890. Filled sobGroup ships for player: 5
  3891. Filled sobGroup ships all players.
  3892. Starting Level: DATA:\LevelData\Multiplayer\DeathMatchHW1\6p_fieldsofplaz.level
  3893. Cannot overwrite function Hgn_Mine_Open_OnSet
  3894. Cannot overwrite function Hgn_Mine_Close_OnSet
  3895. Cannot overwrite function Hgn_Interceptor_Custom0_OnSet
  3896. Cannot overwrite function Hgn_Interceptor_Custom0_OnEnd
  3897. Cannot overwrite function KUS_DEFENDER_Launched_OnSet
  3898. Cannot overwrite function KUS_DEFENDER_Normal_OnSet
  3899. Cannot overwrite function KUS_DEFENDER_CodeRed_OnSet
  3900. Cannot overwrite function KUS_DEFENDER_CodeGreen_OnSet
  3901. Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldActivate_OnSet
  3902. Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldActivate_OnPause
  3903. Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldDeActivate_OnSet
  3904. Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceStart_OnSet
  3905. Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceStart_OnPause
  3906. Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceDo_OnSet
  3907. Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceEnd_OnSet
  3908. Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairStart_OnSet
  3909. Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairStart_OnPause
  3910. Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairDo_OnSet
  3911. Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairEnd_OnSet
  3912. Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceStart_OnSet
  3913. Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceStart_OnPause
  3914. Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceDo_OnSet
  3915. Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceEnd_OnSet
  3916. Cannot overwrite function HGN_PROBE_Open_OnSet
  3917. Cannot overwrite function HGN_PROXIMITYSENSOR_Open_OnSet
  3918. Cannot overwrite function HGN_PROXIMITYSENSOR_Close_OnSet
  3919. Cannot overwrite function HGN_ECMPROBE_Open_OnSet
  3920. Cannot overwrite function HGN_ECMPROBE_Close_OnSet
  3921. Cannot overwrite function HGN_MOTHERSHIP_DockPathOpen_OnSet
  3922. Cannot overwrite function HGN_MOTHERSHIP_DockPathOpen_OnPause
  3923. Cannot overwrite function HGN_MOTHERSHIP_DockPathClosed_OnSet
  3924. Cannot overwrite function HGN_MOTHERSHIP_DockPathClosed_OnPause
  3925. Cannot overwrite function HGN_MOTHERSHIP_NIS00_OnSet
  3926. Cannot overwrite function HGN_MOTHERSHIP_NIS01_OnSet
  3927. Cannot overwrite function HGN_MOTHERSHIP_NIS02_OnSet
  3928. Cannot overwrite function HGN_MOTHERSHIP_NIS02_OnPause
  3929. Cannot overwrite function HGN_MOTHERSHIP_Normal_OnSet
  3930. WEAPON FIRE ERROR: Could not load weapon fire explode_he_large
  3931. Cannot overwrite function VGR_CARRIER_Launched_OnSet
  3932. Cannot overwrite function VGR_CARRIER_Docked_OnSet
  3933. Cannot overwrite function VGR_BATTLECRUISER_Normal_OnSet
  3934. Cannot overwrite function VGR_RESOURCECOLLECTOR_ResourceStart_OnSet
  3935. Cannot overwrite function VGR_RESOURCECOLLECTOR_ResourceStart_OnPause
  3936. Cannot overwrite function VGR_RESOURCECOLLECTOR_ResourceDo_OnSet
  3937. Cannot overwrite function VGR_RESOURCECOLLECTOR_ResourceEnd_OnSet
  3938. Cannot overwrite function VGR_RESOURCECOLLECTOR_RepairStart_OnSet
  3939. Cannot overwrite function VGR_RESOURCECOLLECTOR_RepairStart_OnPause
  3940. Cannot overwrite function VGR_RESOURCECOLLECTOR_RepairDo_OnSet
  3941. Cannot overwrite function VGR_RESOURCECOLLECTOR_RepairEnd_OnSet
  3942. Cannot overwrite function VGR_PROBE_Open_OnSet
  3943. Cannot overwrite function VGR_PROBE_Close_OnSet
  3944. AI Trace: LOADING HIIGARAN BUILD INFO
  3945. AI Trace: LOADING HIIGARAN SUBSYSTEM INFO
  3946. AI Trace: PersonalityDemand: Fi:0.5 Co:0.25 Fr:0
  3947. AI Trace: LOADING HIIGARAN UPGRADE INFO
  3948. Trying to retrieve strike group index 9, no such strike group.
  3949. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\crates.dat due to colliding name
  3950. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\relics.dat due to colliding name
  3951. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\challenges.dat due to colliding name
  3952. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\norushtime.dat due to colliding name
  3953. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\research.dat due to colliding name
  3954. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\ruinjections.dat due to colliding name
  3955. LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\bounties.dat due to colliding name
  3956. build available
  3957. generic build available
  3958. build available
  3959. generic build available
  3960. build available
  3961. generic build available
  3962. Killing player 0 () at time 0.000000
  3963. Killing player 1 () at time 0.000000
  3964. Killing player 4 () at time 0.000000
  3965. Killing player 5 () at time 0.000000
  3966. carrier open
  3967. Created sobGroups for player: 2
  3968. Created sobGroups for player: 3
  3969. Created sobGroups for this mission.
  3970. Cannot overwrite function MEG_RELIC_RUGENERATOR_Normal_OnSet
  3971. Filled sobGroup ships for player: 0
  3972. Filled sobGroup ships for player: 1
  3973. Filled sobGroup ships for player: 2
  3974. Filled sobGroup ships for player: 3
  3975. Filled sobGroup ships for player: 4
  3976. Filled sobGroup ships for player: 5
  3977. Filled sobGroup ships all players.
  3978. Filled sobGroup ships for player: 0
  3979. Filled sobGroup ships for player: 1
  3980. Filled sobGroup ships for player: 2
  3981. Filled sobGroup ships for player: 3
  3982. Filled sobGroup ships for player: 4
  3983. Filled sobGroup ships for player: 5
  3984. Filled sobGroup ships all players.
  3985. Filled sobGroup ships for player: 0
  3986. Filled sobGroup ships for player: 1
  3987. Filled sobGroup ships for player: 2
  3988. Filled sobGroup ships for player: 3
  3989. Filled sobGroup ships for player: 4
  3990. Filled sobGroup ships for player: 5
  3991. Filled sobGroup ships all players.
  3992. Filled sobGroup ships for player: 0
  3993. Filled sobGroup ships for player: 1
  3994. Filled sobGroup ships for player: 2
  3995. Filled sobGroup ships for player: 3
  3996. Filled sobGroup ships for player: 4
  3997. Filled sobGroup ships for player: 5
  3998. Filled sobGroup ships all players.
  3999. Filled sobGroup ships for player: 0
  4000. Filled sobGroup ships for player: 1
  4001. Filled sobGroup ships for player: 2
  4002. Filled sobGroup ships for player: 3
  4003. Filled sobGroup ships for player: 4
  4004. Filled sobGroup ships for player: 5
  4005. Filled sobGroup ships all players.
  4006. Filled sobGroup ships for player: 0
  4007. Filled sobGroup ships for player: 1
  4008. Filled sobGroup ships for player: 2
  4009. Filled sobGroup ships for player: 3
  4010. Filled sobGroup ships for player: 4
  4011. Filled sobGroup ships for player: 5
  4012. Filled sobGroup ships all players.
  4013. Filled sobGroup ships for player: 0
  4014. Filled sobGroup ships for player: 1
  4015. Filled sobGroup ships for player: 2
  4016. Filled sobGroup ships for player: 3
  4017. Filled sobGroup ships for player: 4
  4018. Filled sobGroup ships for player: 5
  4019. Filled sobGroup ships all players.
  4020. parameter:
  4021. stack traceback:
  4022. 1: function `IsResearchDone' [C]
  4023. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4024. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4025. 4: function `doai' at line 188 [string ""]
  4026. Filled sobGroup ships for player: 0
  4027. Filled sobGroup ships for player: 1
  4028. Filled sobGroup ships for player: 2
  4029. Filled sobGroup ships for player: 3
  4030. Filled sobGroup ships for player: 4
  4031. Filled sobGroup ships for player: 5
  4032. Filled sobGroup ships all players.
  4033. parameter:
  4034. stack traceback:
  4035. 1: function `IsResearchDone' [C]
  4036. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4037. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4038. 4: function `doai' at line 188 [string ""]
  4039. parameter:
  4040. stack traceback:
  4041. 1: function `IsResearchDone' [C]
  4042. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4043. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4044. 4: function `doai' at line 188 [string ""]
  4045. parameter:
  4046. stack traceback:
  4047. 1: function `IsResearchDone' [C]
  4048. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4049. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4050. 4: function `doai' at line 188 [string ""]
  4051. parameter:
  4052. stack traceback:
  4053. 1: function `IsResearchDone' [C]
  4054. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4055. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4056. 4: function `doai' at line 188 [string ""]
  4057. Filled sobGroup ships for player: 0
  4058. Filled sobGroup ships for player: 1
  4059. Filled sobGroup ships for player: 2
  4060. Filled sobGroup ships for player: 3
  4061. Filled sobGroup ships for player: 4
  4062. Filled sobGroup ships for player: 5
  4063. Filled sobGroup ships all players.
  4064. parameter:
  4065. stack traceback:
  4066. 1: function `IsResearchDone' [C]
  4067. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4068. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4069. 4: function `doai' at line 188 [string ""]
  4070. parameter:
  4071. stack traceback:
  4072. 1: function `IsResearchDone' [C]
  4073. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4074. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4075. 4: function `doai' at line 188 [string ""]
  4076. parameter:
  4077. stack traceback:
  4078. 1: function `IsResearchDone' [C]
  4079. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4080. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4081. 4: function `doai' at line 188 [string ""]
  4082. parameter:
  4083. stack traceback:
  4084. 1: function `IsResearchDone' [C]
  4085. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4086. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4087. 4: function `doai' at line 188 [string ""]
  4088. Filled sobGroup ships for player: 0
  4089. Filled sobGroup ships for player: 1
  4090. Filled sobGroup ships for player: 2
  4091. Filled sobGroup ships for player: 3
  4092. Filled sobGroup ships for player: 4
  4093. Filled sobGroup ships for player: 5
  4094. Filled sobGroup ships all players.
  4095. parameter:
  4096. stack traceback:
  4097. 1: function `IsResearchDone' [C]
  4098. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4099. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4100. 4: function `doai' at line 188 [string ""]
  4101. *****---- CommandConstructionComplete : buildingShip=Vgr_BattleCruiser, builtItem=VGR_C_MODULE_FIRECONTROL, buildType=2
  4102. parameter:
  4103. stack traceback:
  4104. 1: function `IsResearchDone' [C]
  4105. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4106. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4107. 4: function `doai' at line 188 [string ""]
  4108. parameter:
  4109. stack traceback:
  4110. 1: function `IsResearchDone' [C]
  4111. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4112. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4113. 4: function `doai' at line 188 [string ""]
  4114. Filled sobGroup ships for player: 0
  4115. Filled sobGroup ships for player: 1
  4116. Filled sobGroup ships for player: 2
  4117. Filled sobGroup ships for player: 3
  4118. Filled sobGroup ships for player: 4
  4119. Filled sobGroup ships for player: 5
  4120. Filled sobGroup ships all players.
  4121. parameter:
  4122. stack traceback:
  4123. 1: function `IsResearchDone' [C]
  4124. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4125. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4126. 4: function `doai' at line 188 [string ""]
  4127. parameter:
  4128. stack traceback:
  4129. 1: function `IsResearchDone' [C]
  4130. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4131. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4132. 4: function `doai' at line 188 [string ""]
  4133. parameter:
  4134. stack traceback:
  4135. 1: function `IsResearchDone' [C]
  4136. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4137. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4138. 4: function `doai' at line 188 [string ""]
  4139. parameter:
  4140. stack traceback:
  4141. 1: function `IsResearchDone' [C]
  4142. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4143. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4144. 4: function `doai' at line 188 [string ""]
  4145. Filled sobGroup ships for player: 0
  4146. Filled sobGroup ships for player: 1
  4147. Filled sobGroup ships for player: 2
  4148. Filled sobGroup ships for player: 3
  4149. Filled sobGroup ships for player: 4
  4150. Filled sobGroup ships for player: 5
  4151. Filled sobGroup ships all players.
  4152. parameter:
  4153. stack traceback:
  4154. 1: function `IsResearchDone' [C]
  4155. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4156. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4157. 4: function `doai' at line 188 [string ""]
  4158. parameter:
  4159. stack traceback:
  4160. 1: function `IsResearchDone' [C]
  4161. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4162. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4163. 4: function `doai' at line 188 [string ""]
  4164. *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_AssaultFrigate, buildType=1
  4165. parameter:
  4166. stack traceback:
  4167. 1: function `IsResearchDone' [C]
  4168. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4169. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4170. 4: function `doai' at line 188 [string ""]
  4171. parameter:
  4172. stack traceback:
  4173. 1: function `IsResearchDone' [C]
  4174. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4175. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4176. 4: function `doai' at line 188 [string ""]
  4177. Filled sobGroup ships for player: 0
  4178. Filled sobGroup ships for player: 1
  4179. Filled sobGroup ships for player: 2
  4180. Filled sobGroup ships for player: 3
  4181. Filled sobGroup ships for player: 4
  4182. Filled sobGroup ships for player: 5
  4183. Filled sobGroup ships all players.
  4184. parameter:
  4185. stack traceback:
  4186. 1: function `IsResearchDone' [C]
  4187. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4188. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4189. 4: function `doai' at line 188 [string ""]
  4190. parameter:
  4191. stack traceback:
  4192. 1: function `IsResearchDone' [C]
  4193. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4194. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4195. 4: function `doai' at line 188 [string ""]
  4196. parameter:
  4197. stack traceback:
  4198. 1: function `IsResearchDone' [C]
  4199. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4200. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4201. 4: function `doai' at line 188 [string ""]
  4202. parameter:
  4203. stack traceback:
  4204. 1: function `IsResearchDone' [C]
  4205. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4206. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4207. 4: function `doai' at line 188 [string ""]
  4208. Filled sobGroup ships for player: 0
  4209. Filled sobGroup ships for player: 1
  4210. Filled sobGroup ships for player: 2
  4211. Filled sobGroup ships for player: 3
  4212. Filled sobGroup ships for player: 4
  4213. Filled sobGroup ships for player: 5
  4214. Filled sobGroup ships all players.
  4215. parameter:
  4216. stack traceback:
  4217. 1: function `IsResearchDone' [C]
  4218. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4219. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4220. 4: function `doai' at line 188 [string ""]
  4221. parameter:
  4222. stack traceback:
  4223. 1: function `IsResearchDone' [C]
  4224. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4225. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4226. 4: function `doai' at line 188 [string ""]
  4227. parameter:
  4228. stack traceback:
  4229. 1: function `IsResearchDone' [C]
  4230. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4231. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4232. 4: function `doai' at line 188 [string ""]
  4233. parameter:
  4234. stack traceback:
  4235. 1: function `IsResearchDone' [C]
  4236. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4237. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4238. 4: function `doai' at line 188 [string ""]
  4239. Filled sobGroup ships for player: 0
  4240. Filled sobGroup ships for player: 1
  4241. Filled sobGroup ships for player: 2
  4242. Filled sobGroup ships for player: 3
  4243. Filled sobGroup ships for player: 4
  4244. Filled sobGroup ships for player: 5
  4245. Filled sobGroup ships all players.
  4246. parameter:
  4247. stack traceback:
  4248. 1: function `IsResearchDone' [C]
  4249. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4250. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4251. 4: function `doai' at line 188 [string ""]
  4252. parameter:
  4253. stack traceback:
  4254. 1: function `IsResearchDone' [C]
  4255. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4256. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4257. 4: function `doai' at line 188 [string ""]
  4258. parameter:
  4259. stack traceback:
  4260. 1: function `IsResearchDone' [C]
  4261. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4262. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4263. 4: function `doai' at line 188 [string ""]
  4264. parameter:
  4265. stack traceback:
  4266. 1: function `IsResearchDone' [C]
  4267. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4268. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4269. 4: function `doai' at line 188 [string ""]
  4270. Filled sobGroup ships for player: 0
  4271. Filled sobGroup ships for player: 1
  4272. Filled sobGroup ships for player: 2
  4273. Filled sobGroup ships for player: 3
  4274. Filled sobGroup ships for player: 4
  4275. Filled sobGroup ships for player: 5
  4276. Filled sobGroup ships all players.
  4277. parameter:
  4278. stack traceback:
  4279. 1: function `IsResearchDone' [C]
  4280. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4281. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4282. 4: function `doai' at line 188 [string ""]
  4283. parameter:
  4284. stack traceback:
  4285. 1: function `IsResearchDone' [C]
  4286. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4287. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4288. 4: function `doai' at line 188 [string ""]
  4289. parameter:
  4290. stack traceback:
  4291. 1: function `IsResearchDone' [C]
  4292. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4293. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4294. 4: function `doai' at line 188 [string ""]
  4295. parameter:
  4296. stack traceback:
  4297. 1: function `IsResearchDone' [C]
  4298. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4299. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4300. 4: function `doai' at line 188 [string ""]
  4301. Filled sobGroup ships for player: 0
  4302. Filled sobGroup ships for player: 1
  4303. Filled sobGroup ships for player: 2
  4304. Filled sobGroup ships for player: 3
  4305. Filled sobGroup ships for player: 4
  4306. Filled sobGroup ships for player: 5
  4307. Filled sobGroup ships all players.
  4308. parameter:
  4309. stack traceback:
  4310. 1: function `IsResearchDone' [C]
  4311. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4312. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4313. 4: function `doai' at line 188 [string ""]
  4314. parameter:
  4315. stack traceback:
  4316. 1: function `IsResearchDone' [C]
  4317. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4318. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4319. 4: function `doai' at line 188 [string ""]
  4320. parameter:
  4321. stack traceback:
  4322. 1: function `IsResearchDone' [C]
  4323. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4324. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4325. 4: function `doai' at line 188 [string ""]
  4326. parameter:
  4327. stack traceback:
  4328. 1: function `IsResearchDone' [C]
  4329. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4330. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4331. 4: function `doai' at line 188 [string ""]
  4332. Filled sobGroup ships for player: 0
  4333. Filled sobGroup ships for player: 1
  4334. Filled sobGroup ships for player: 2
  4335. Filled sobGroup ships for player: 3
  4336. Filled sobGroup ships for player: 4
  4337. Filled sobGroup ships for player: 5
  4338. Filled sobGroup ships all players.
  4339. *****---- CommandConstructionComplete : buildingShip=Vgr_BattleCruiser, builtItem=VGR_C_MODULE_HYPERSPACEINHIBITOR, buildType=2
  4340. parameter:
  4341. stack traceback:
  4342. 1: function `IsResearchDone' [C]
  4343. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4344. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4345. 4: function `doai' at line 188 [string ""]
  4346. *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_AssaultFrigate, buildType=1
  4347. parameter:
  4348. stack traceback:
  4349. 1: function `IsResearchDone' [C]
  4350. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4351. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4352. 4: function `doai' at line 188 [string ""]
  4353. parameter:
  4354. stack traceback:
  4355. 1: function `IsResearchDone' [C]
  4356. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4357. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4358. 4: function `doai' at line 188 [string ""]
  4359. parameter:
  4360. stack traceback:
  4361. 1: function `IsResearchDone' [C]
  4362. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4363. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4364. 4: function `doai' at line 188 [string ""]
  4365. Filled sobGroup ships for player: 0
  4366. Filled sobGroup ships for player: 1
  4367. Filled sobGroup ships for player: 2
  4368. Filled sobGroup ships for player: 3
  4369. Filled sobGroup ships for player: 4
  4370. Filled sobGroup ships for player: 5
  4371. Filled sobGroup ships all players.
  4372. parameter:
  4373. stack traceback:
  4374. 1: function `IsResearchDone' [C]
  4375. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4376. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4377. 4: function `doai' at line 188 [string ""]
  4378. parameter:
  4379. stack traceback:
  4380. 1: function `IsResearchDone' [C]
  4381. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4382. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4383. 4: function `doai' at line 188 [string ""]
  4384. parameter:
  4385. stack traceback:
  4386. 1: function `IsResearchDone' [C]
  4387. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4388. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4389. 4: function `doai' at line 188 [string ""]
  4390. parameter:
  4391. stack traceback:
  4392. 1: function `IsResearchDone' [C]
  4393. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4394. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4395. 4: function `doai' at line 188 [string ""]
  4396. Filled sobGroup ships for player: 0
  4397. Filled sobGroup ships for player: 1
  4398. Filled sobGroup ships for player: 2
  4399. Filled sobGroup ships for player: 3
  4400. Filled sobGroup ships for player: 4
  4401. Filled sobGroup ships for player: 5
  4402. Filled sobGroup ships all players.
  4403. parameter:
  4404. stack traceback:
  4405. 1: function `IsResearchDone' [C]
  4406. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4407. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4408. 4: function `doai' at line 188 [string ""]
  4409. parameter:
  4410. stack traceback:
  4411. 1: function `IsResearchDone' [C]
  4412. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4413. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4414. 4: function `doai' at line 188 [string ""]
  4415. parameter:
  4416. stack traceback:
  4417. 1: function `IsResearchDone' [C]
  4418. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4419. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4420. 4: function `doai' at line 188 [string ""]
  4421. Filled sobGroup ships for player: 0
  4422. Filled sobGroup ships for player: 1
  4423. Filled sobGroup ships for player: 2
  4424. Filled sobGroup ships for player: 3
  4425. Filled sobGroup ships for player: 4
  4426. Filled sobGroup ships for player: 5
  4427. Filled sobGroup ships all players.
  4428. parameter:
  4429. stack traceback:
  4430. 1: function `IsResearchDone' [C]
  4431. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4432. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4433. 4: function `doai' at line 188 [string ""]
  4434. parameter:
  4435. stack traceback:
  4436. 1: function `IsResearchDone' [C]
  4437. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4438. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4439. 4: function `doai' at line 188 [string ""]
  4440. parameter:
  4441. stack traceback:
  4442. 1: function `IsResearchDone' [C]
  4443. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4444. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4445. 4: function `doai' at line 188 [string ""]
  4446. parameter:
  4447. stack traceback:
  4448. 1: function `IsResearchDone' [C]
  4449. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4450. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4451. 4: function `doai' at line 188 [string ""]
  4452. Filled sobGroup ships for player: 0
  4453. Filled sobGroup ships for player: 1
  4454. Filled sobGroup ships for player: 2
  4455. Filled sobGroup ships for player: 3
  4456. Filled sobGroup ships for player: 4
  4457. Filled sobGroup ships for player: 5
  4458. Filled sobGroup ships all players.
  4459. parameter:
  4460. stack traceback:
  4461. 1: function `IsResearchDone' [C]
  4462. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4463. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4464. 4: function `doai' at line 188 [string ""]
  4465. parameter:
  4466. stack traceback:
  4467. 1: function `IsResearchDone' [C]
  4468. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4469. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4470. 4: function `doai' at line 188 [string ""]
  4471. parameter:
  4472. stack traceback:
  4473. 1: function `IsResearchDone' [C]
  4474. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4475. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4476. 4: function `doai' at line 188 [string ""]
  4477. parameter:
  4478. stack traceback:
  4479. 1: function `IsResearchDone' [C]
  4480. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4481. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4482. 4: function `doai' at line 188 [string ""]
  4483. Filled sobGroup ships for player: 0
  4484. Filled sobGroup ships for player: 1
  4485. Filled sobGroup ships for player: 2
  4486. Filled sobGroup ships for player: 3
  4487. Filled sobGroup ships for player: 4
  4488. Filled sobGroup ships for player: 5
  4489. Filled sobGroup ships all players.
  4490. parameter:
  4491. stack traceback:
  4492. 1: function `IsResearchDone' [C]
  4493. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4494. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4495. 4: function `doai' at line 188 [string ""]
  4496. parameter:
  4497. stack traceback:
  4498. 1: function `IsResearchDone' [C]
  4499. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4500. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4501. 4: function `doai' at line 188 [string ""]
  4502. parameter:
  4503. stack traceback:
  4504. 1: function `IsResearchDone' [C]
  4505. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4506. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4507. 4: function `doai' at line 188 [string ""]
  4508. parameter:
  4509. stack traceback:
  4510. 1: function `IsResearchDone' [C]
  4511. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4512. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4513. 4: function `doai' at line 188 [string ""]
  4514. Filled sobGroup ships for player: 0
  4515. Filled sobGroup ships for player: 1
  4516. Filled sobGroup ships for player: 2
  4517. Filled sobGroup ships for player: 3
  4518. Filled sobGroup ships for player: 4
  4519. Filled sobGroup ships for player: 5
  4520. Filled sobGroup ships all players.
  4521. *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_AssaultFrigate, buildType=1
  4522. parameter:
  4523. stack traceback:
  4524. 1: function `IsResearchDone' [C]
  4525. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4526. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4527. 4: function `doai' at line 188 [string ""]
  4528. parameter:
  4529. stack traceback:
  4530. 1: function `IsResearchDone' [C]
  4531. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4532. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4533. 4: function `doai' at line 188 [string ""]
  4534. parameter:
  4535. stack traceback:
  4536. 1: function `IsResearchDone' [C]
  4537. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4538. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4539. 4: function `doai' at line 188 [string ""]
  4540. parameter:
  4541. stack traceback:
  4542. 1: function `IsResearchDone' [C]
  4543. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4544. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4545. 4: function `doai' at line 188 [string ""]
  4546. Filled sobGroup ships for player: 0
  4547. Filled sobGroup ships for player: 1
  4548. Filled sobGroup ships for player: 2
  4549. Filled sobGroup ships for player: 3
  4550. Filled sobGroup ships for player: 4
  4551. Filled sobGroup ships for player: 5
  4552. Filled sobGroup ships all players.
  4553. parameter:
  4554. stack traceback:
  4555. 1: function `IsResearchDone' [C]
  4556. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4557. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4558. 4: function `doai' at line 188 [string ""]
  4559. parameter:
  4560. stack traceback:
  4561. 1: function `IsResearchDone' [C]
  4562. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4563. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4564. 4: function `doai' at line 188 [string ""]
  4565. parameter:
  4566. stack traceback:
  4567. 1: function `IsResearchDone' [C]
  4568. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4569. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4570. 4: function `doai' at line 188 [string ""]
  4571. parameter:
  4572. stack traceback:
  4573. 1: function `IsResearchDone' [C]
  4574. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4575. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4576. 4: function `doai' at line 188 [string ""]
  4577. Filled sobGroup ships for player: 0
  4578. Filled sobGroup ships for player: 1
  4579. Filled sobGroup ships for player: 2
  4580. Filled sobGroup ships for player: 3
  4581. Filled sobGroup ships for player: 4
  4582. Filled sobGroup ships for player: 5
  4583. Filled sobGroup ships all players.
  4584. parameter:
  4585. stack traceback:
  4586. 1: function `IsResearchDone' [C]
  4587. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4588. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4589. 4: function `doai' at line 188 [string ""]
  4590. parameter:
  4591. stack traceback:
  4592. 1: function `IsResearchDone' [C]
  4593. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4594. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4595. 4: function `doai' at line 188 [string ""]
  4596. parameter:
  4597. stack traceback:
  4598. 1: function `IsResearchDone' [C]
  4599. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4600. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4601. 4: function `doai' at line 188 [string ""]
  4602. parameter:
  4603. stack traceback:
  4604. 1: function `IsResearchDone' [C]
  4605. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4606. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4607. 4: function `doai' at line 188 [string ""]
  4608. Filled sobGroup ships for player: 0
  4609. Filled sobGroup ships for player: 1
  4610. Filled sobGroup ships for player: 2
  4611. Filled sobGroup ships for player: 3
  4612. Filled sobGroup ships for player: 4
  4613. Filled sobGroup ships for player: 5
  4614. Filled sobGroup ships all players.
  4615. parameter:
  4616. stack traceback:
  4617. 1: function `IsResearchDone' [C]
  4618. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4619. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4620. 4: function `doai' at line 188 [string ""]
  4621. parameter:
  4622. stack traceback:
  4623. 1: function `IsResearchDone' [C]
  4624. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4625. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4626. 4: function `doai' at line 188 [string ""]
  4627. parameter:
  4628. stack traceback:
  4629. 1: function `IsResearchDone' [C]
  4630. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4631. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4632. 4: function `doai' at line 188 [string ""]
  4633. parameter:
  4634. stack traceback:
  4635. 1: function `IsResearchDone' [C]
  4636. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4637. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4638. 4: function `doai' at line 188 [string ""]
  4639. Filled sobGroup ships for player: 0
  4640. Filled sobGroup ships for player: 1
  4641. Filled sobGroup ships for player: 2
  4642. Filled sobGroup ships for player: 3
  4643. Filled sobGroup ships for player: 4
  4644. Filled sobGroup ships for player: 5
  4645. Filled sobGroup ships all players.
  4646. parameter:
  4647. stack traceback:
  4648. 1: function `IsResearchDone' [C]
  4649. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4650. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4651. 4: function `doai' at line 188 [string ""]
  4652. parameter:
  4653. stack traceback:
  4654. 1: function `IsResearchDone' [C]
  4655. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4656. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4657. 4: function `doai' at line 188 [string ""]
  4658. parameter:
  4659. stack traceback:
  4660. 1: function `IsResearchDone' [C]
  4661. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4662. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4663. 4: function `doai' at line 188 [string ""]
  4664. parameter:
  4665. stack traceback:
  4666. 1: function `IsResearchDone' [C]
  4667. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4668. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4669. 4: function `doai' at line 188 [string ""]
  4670. Filled sobGroup ships for player: 0
  4671. Filled sobGroup ships for player: 1
  4672. Filled sobGroup ships for player: 2
  4673. Filled sobGroup ships for player: 3
  4674. Filled sobGroup ships for player: 4
  4675. Filled sobGroup ships for player: 5
  4676. Filled sobGroup ships all players.
  4677. parameter:
  4678. stack traceback:
  4679. 1: function `IsResearchDone' [C]
  4680. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4681. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4682. 4: function `doai' at line 188 [string ""]
  4683. parameter:
  4684. stack traceback:
  4685. 1: function `IsResearchDone' [C]
  4686. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4687. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4688. 4: function `doai' at line 188 [string ""]
  4689. parameter:
  4690. stack traceback:
  4691. 1: function `IsResearchDone' [C]
  4692. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4693. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4694. 4: function `doai' at line 188 [string ""]
  4695. parameter:
  4696. stack traceback:
  4697. 1: function `IsResearchDone' [C]
  4698. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4699. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4700. 4: function `doai' at line 188 [string ""]
  4701. Filled sobGroup ships for player: 0
  4702. Filled sobGroup ships for player: 1
  4703. Filled sobGroup ships for player: 2
  4704. Filled sobGroup ships for player: 3
  4705. Filled sobGroup ships for player: 4
  4706. Filled sobGroup ships for player: 5
  4707. Filled sobGroup ships all players.
  4708. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=VGR_C_MODULE_HYPERSPACEINHIBITOR, buildType=2
  4709. parameter:
  4710. stack traceback:
  4711. 1: function `IsResearchDone' [C]
  4712. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4713. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4714. 4: function `doai' at line 188 [string ""]
  4715. parameter:
  4716. stack traceback:
  4717. 1: function `IsResearchDone' [C]
  4718. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4719. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4720. 4: function `doai' at line 188 [string ""]
  4721. parameter:
  4722. stack traceback:
  4723. 1: function `IsResearchDone' [C]
  4724. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4725. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4726. 4: function `doai' at line 188 [string ""]
  4727. Filled sobGroup ships for player: 0
  4728. Filled sobGroup ships for player: 1
  4729. Filled sobGroup ships for player: 2
  4730. Filled sobGroup ships for player: 3
  4731. Filled sobGroup ships for player: 4
  4732. Filled sobGroup ships for player: 5
  4733. Filled sobGroup ships all players.
  4734. parameter:
  4735. stack traceback:
  4736. 1: function `IsResearchDone' [C]
  4737. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4738. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4739. 4: function `doai' at line 188 [string ""]
  4740. parameter:
  4741. stack traceback:
  4742. 1: function `IsResearchDone' [C]
  4743. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4744. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4745. 4: function `doai' at line 188 [string ""]
  4746. parameter:
  4747. stack traceback:
  4748. 1: function `IsResearchDone' [C]
  4749. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4750. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4751. 4: function `doai' at line 188 [string ""]
  4752. parameter:
  4753. stack traceback:
  4754. 1: function `IsResearchDone' [C]
  4755. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4756. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4757. 4: function `doai' at line 188 [string ""]
  4758. Filled sobGroup ships for player: 0
  4759. Filled sobGroup ships for player: 1
  4760. Filled sobGroup ships for player: 2
  4761. Filled sobGroup ships for player: 3
  4762. Filled sobGroup ships for player: 4
  4763. Filled sobGroup ships for player: 5
  4764. Filled sobGroup ships all players.
  4765. parameter:
  4766. stack traceback:
  4767. 1: function `IsResearchDone' [C]
  4768. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4769. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4770. 4: function `doai' at line 188 [string ""]
  4771. parameter:
  4772. stack traceback:
  4773. 1: function `IsResearchDone' [C]
  4774. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4775. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4776. 4: function `doai' at line 188 [string ""]
  4777. parameter:
  4778. stack traceback:
  4779. 1: function `IsResearchDone' [C]
  4780. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4781. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4782. 4: function `doai' at line 188 [string ""]
  4783. parameter:
  4784. stack traceback:
  4785. 1: function `IsResearchDone' [C]
  4786. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4787. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4788. 4: function `doai' at line 188 [string ""]
  4789. Filled sobGroup ships for player: 0
  4790. Filled sobGroup ships for player: 1
  4791. Filled sobGroup ships for player: 2
  4792. Filled sobGroup ships for player: 3
  4793. Filled sobGroup ships for player: 4
  4794. Filled sobGroup ships for player: 5
  4795. Filled sobGroup ships all players.
  4796. parameter:
  4797. stack traceback:
  4798. 1: function `IsResearchDone' [C]
  4799. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4800. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4801. 4: function `doai' at line 188 [string ""]
  4802. parameter:
  4803. stack traceback:
  4804. 1: function `IsResearchDone' [C]
  4805. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4806. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4807. 4: function `doai' at line 188 [string ""]
  4808. parameter:
  4809. stack traceback:
  4810. 1: function `IsResearchDone' [C]
  4811. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4812. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4813. 4: function `doai' at line 188 [string ""]
  4814. parameter:
  4815. stack traceback:
  4816. 1: function `IsResearchDone' [C]
  4817. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4818. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4819. 4: function `doai' at line 188 [string ""]
  4820. Filled sobGroup ships for player: 0
  4821. Filled sobGroup ships for player: 1
  4822. Filled sobGroup ships for player: 2
  4823. Filled sobGroup ships for player: 3
  4824. Filled sobGroup ships for player: 4
  4825. Filled sobGroup ships for player: 5
  4826. Filled sobGroup ships all players.
  4827. parameter:
  4828. stack traceback:
  4829. 1: function `IsResearchDone' [C]
  4830. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4831. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4832. 4: function `doai' at line 188 [string ""]
  4833. parameter:
  4834. stack traceback:
  4835. 1: function `IsResearchDone' [C]
  4836. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4837. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4838. 4: function `doai' at line 188 [string ""]
  4839. parameter:
  4840. stack traceback:
  4841. 1: function `IsResearchDone' [C]
  4842. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4843. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4844. 4: function `doai' at line 188 [string ""]
  4845. parameter:
  4846. stack traceback:
  4847. 1: function `IsResearchDone' [C]
  4848. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4849. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4850. 4: function `doai' at line 188 [string ""]
  4851. Filled sobGroup ships for player: 0
  4852. Filled sobGroup ships for player: 1
  4853. Filled sobGroup ships for player: 2
  4854. Filled sobGroup ships for player: 3
  4855. Filled sobGroup ships for player: 4
  4856. Filled sobGroup ships for player: 5
  4857. Filled sobGroup ships all players.
  4858. parameter:
  4859. stack traceback:
  4860. 1: function `IsResearchDone' [C]
  4861. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4862. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4863. 4: function `doai' at line 188 [string ""]
  4864. parameter:
  4865. stack traceback:
  4866. 1: function `IsResearchDone' [C]
  4867. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4868. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4869. 4: function `doai' at line 188 [string ""]
  4870. parameter:
  4871. stack traceback:
  4872. 1: function `IsResearchDone' [C]
  4873. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4874. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4875. 4: function `doai' at line 188 [string ""]
  4876. parameter:
  4877. stack traceback:
  4878. 1: function `IsResearchDone' [C]
  4879. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4880. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4881. 4: function `doai' at line 188 [string ""]
  4882. Filled sobGroup ships for player: 0
  4883. Filled sobGroup ships for player: 1
  4884. Filled sobGroup ships for player: 2
  4885. Filled sobGroup ships for player: 3
  4886. Filled sobGroup ships for player: 4
  4887. Filled sobGroup ships for player: 5
  4888. Filled sobGroup ships all players.
  4889. parameter:
  4890. stack traceback:
  4891. 1: function `IsResearchDone' [C]
  4892. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4893. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4894. 4: function `doai' at line 188 [string ""]
  4895. parameter:
  4896. stack traceback:
  4897. 1: function `IsResearchDone' [C]
  4898. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4899. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4900. 4: function `doai' at line 188 [string ""]
  4901. parameter:
  4902. stack traceback:
  4903. 1: function `IsResearchDone' [C]
  4904. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4905. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4906. 4: function `doai' at line 188 [string ""]
  4907. *** StatusTakingHeavyDamage: Vgr_Platform_Cannon
  4908. parameter:
  4909. stack traceback:
  4910. 1: function `IsResearchDone' [C]
  4911. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4912. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4913. 4: function `doai' at line 188 [string ""]
  4914. Filled sobGroup ships for player: 0
  4915. Filled sobGroup ships for player: 1
  4916. Filled sobGroup ships for player: 2
  4917. Filled sobGroup ships for player: 3
  4918. Filled sobGroup ships for player: 4
  4919. Filled sobGroup ships for player: 5
  4920. Filled sobGroup ships all players.
  4921. parameter:
  4922. stack traceback:
  4923. 1: function `IsResearchDone' [C]
  4924. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4925. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4926. 4: function `doai' at line 188 [string ""]
  4927. parameter:
  4928. stack traceback:
  4929. 1: function `IsResearchDone' [C]
  4930. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4931. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4932. 4: function `doai' at line 188 [string ""]
  4933. parameter:
  4934. stack traceback:
  4935. 1: function `IsResearchDone' [C]
  4936. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4937. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4938. 4: function `doai' at line 188 [string ""]
  4939. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=VGR_C_MODULE_HYPERSPACE, buildType=2
  4940. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Kus_Scout,0
  4941. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
  4942. parameter:
  4943. stack traceback:
  4944. 1: function `IsResearchDone' [C]
  4945. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4946. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4947. 4: function `doai' at line 188 [string ""]
  4948. Filled sobGroup ships for player: 0
  4949. Filled sobGroup ships for player: 1
  4950. Filled sobGroup ships for player: 2
  4951. Filled sobGroup ships for player: 3
  4952. Filled sobGroup ships for player: 4
  4953. Filled sobGroup ships for player: 5
  4954. Filled sobGroup ships all players.
  4955. parameter:
  4956. stack traceback:
  4957. 1: function `IsResearchDone' [C]
  4958. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4959. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4960. 4: function `doai' at line 188 [string ""]
  4961. parameter:
  4962. stack traceback:
  4963. 1: function `IsResearchDone' [C]
  4964. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4965. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4966. 4: function `doai' at line 188 [string ""]
  4967. parameter:
  4968. stack traceback:
  4969. 1: function `IsResearchDone' [C]
  4970. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4971. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4972. 4: function `doai' at line 188 [string ""]
  4973. parameter:
  4974. stack traceback:
  4975. 1: function `IsResearchDone' [C]
  4976. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4977. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4978. 4: function `doai' at line 188 [string ""]
  4979. Filled sobGroup ships for player: 0
  4980. Filled sobGroup ships for player: 1
  4981. Filled sobGroup ships for player: 2
  4982. Filled sobGroup ships for player: 3
  4983. Filled sobGroup ships for player: 4
  4984. Filled sobGroup ships for player: 5
  4985. Filled sobGroup ships all players.
  4986. parameter:
  4987. stack traceback:
  4988. 1: function `IsResearchDone' [C]
  4989. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4990. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4991. 4: function `doai' at line 188 [string ""]
  4992. parameter:
  4993. stack traceback:
  4994. 1: function `IsResearchDone' [C]
  4995. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  4996. 3: function `CpuMilitary_Process' at line 43 [string ""]
  4997. 4: function `doai' at line 188 [string ""]
  4998. parameter:
  4999. stack traceback:
  5000. 1: function `IsResearchDone' [C]
  5001. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5002. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5003. 4: function `doai' at line 188 [string ""]
  5004. parameter:
  5005. stack traceback:
  5006. 1: function `IsResearchDone' [C]
  5007. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5008. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5009. 4: function `doai' at line 188 [string ""]
  5010. Filled sobGroup ships for player: 0
  5011. Filled sobGroup ships for player: 1
  5012. Filled sobGroup ships for player: 2
  5013. Filled sobGroup ships for player: 3
  5014. Filled sobGroup ships for player: 4
  5015. Filled sobGroup ships for player: 5
  5016. Filled sobGroup ships all players.
  5017. parameter:
  5018. stack traceback:
  5019. 1: function `IsResearchDone' [C]
  5020. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5021. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5022. 4: function `doai' at line 188 [string ""]
  5023. parameter:
  5024. stack traceback:
  5025. 1: function `IsResearchDone' [C]
  5026. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5027. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5028. 4: function `doai' at line 188 [string ""]
  5029. parameter:
  5030. stack traceback:
  5031. 1: function `IsResearchDone' [C]
  5032. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5033. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5034. 4: function `doai' at line 188 [string ""]
  5035. Filled sobGroup ships for player: 0
  5036. Filled sobGroup ships for player: 1
  5037. Filled sobGroup ships for player: 2
  5038. Filled sobGroup ships for player: 3
  5039. Filled sobGroup ships for player: 4
  5040. Filled sobGroup ships for player: 5
  5041. Filled sobGroup ships all players.
  5042. parameter:
  5043. stack traceback:
  5044. 1: function `IsResearchDone' [C]
  5045. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5046. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5047. 4: function `doai' at line 188 [string ""]
  5048. parameter:
  5049. stack traceback:
  5050. 1: function `IsResearchDone' [C]
  5051. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5052. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5053. 4: function `doai' at line 188 [string ""]
  5054. parameter:
  5055. stack traceback:
  5056. 1: function `IsResearchDone' [C]
  5057. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5058. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5059. 4: function `doai' at line 188 [string ""]
  5060. parameter:
  5061. stack traceback:
  5062. 1: function `IsResearchDone' [C]
  5063. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5064. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5065. 4: function `doai' at line 188 [string ""]
  5066. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_BattleCruiser, buildType=1
  5067. Filled sobGroup ships for player: 0
  5068. Filled sobGroup ships for player: 1
  5069. Filled sobGroup ships for player: 2
  5070. Filled sobGroup ships for player: 3
  5071. Filled sobGroup ships for player: 4
  5072. Filled sobGroup ships for player: 5
  5073. Filled sobGroup ships all players.
  5074. parameter:
  5075. stack traceback:
  5076. 1: function `IsResearchDone' [C]
  5077. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5078. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5079. 4: function `doai' at line 188 [string ""]
  5080. parameter:
  5081. stack traceback:
  5082. 1: function `IsResearchDone' [C]
  5083. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5084. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5085. 4: function `doai' at line 188 [string ""]
  5086. parameter:
  5087. stack traceback:
  5088. 1: function `IsResearchDone' [C]
  5089. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5090. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5091. 4: function `doai' at line 188 [string ""]
  5092. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  5093. parameter:
  5094. stack traceback:
  5095. 1: function `IsResearchDone' [C]
  5096. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5097. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5098. 4: function `doai' at line 188 [string ""]
  5099. Filled sobGroup ships for player: 0
  5100. Filled sobGroup ships for player: 1
  5101. Filled sobGroup ships for player: 2
  5102. Filled sobGroup ships for player: 3
  5103. Filled sobGroup ships for player: 4
  5104. Filled sobGroup ships for player: 5
  5105. Filled sobGroup ships all players.
  5106. parameter:
  5107. stack traceback:
  5108. 1: function `IsResearchDone' [C]
  5109. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5110. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5111. 4: function `doai' at line 188 [string ""]
  5112. build available
  5113. generic build available
  5114. parameter:
  5115. stack traceback:
  5116. 1: function `IsResearchDone' [C]
  5117. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5118. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5119. 4: function `doai' at line 188 [string ""]
  5120. parameter:
  5121. stack traceback:
  5122. 1: function `IsResearchDone' [C]
  5123. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5124. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5125. 4: function `doai' at line 188 [string ""]
  5126. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  5127. parameter:
  5128. stack traceback:
  5129. 1: function `IsResearchDone' [C]
  5130. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5131. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5132. 4: function `doai' at line 188 [string ""]
  5133. Filled sobGroup ships for player: 0
  5134. Filled sobGroup ships for player: 1
  5135. Filled sobGroup ships for player: 2
  5136. Filled sobGroup ships for player: 3
  5137. Filled sobGroup ships for player: 4
  5138. Filled sobGroup ships for player: 5
  5139. Filled sobGroup ships all players.
  5140. parameter:
  5141. stack traceback:
  5142. 1: function `IsResearchDone' [C]
  5143. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5144. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5145. 4: function `doai' at line 188 [string ""]
  5146. parameter:
  5147. stack traceback:
  5148. 1: function `IsResearchDone' [C]
  5149. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5150. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5151. 4: function `doai' at line 188 [string ""]
  5152. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  5153. parameter:
  5154. stack traceback:
  5155. 1: function `IsResearchDone' [C]
  5156. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5157. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5158. 4: function `doai' at line 188 [string ""]
  5159. parameter:
  5160. stack traceback:
  5161. 1: function `IsResearchDone' [C]
  5162. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5163. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5164. 4: function `doai' at line 188 [string ""]
  5165. Filled sobGroup ships for player: 0
  5166. Filled sobGroup ships for player: 1
  5167. Filled sobGroup ships for player: 2
  5168. Filled sobGroup ships for player: 3
  5169. Filled sobGroup ships for player: 4
  5170. Filled sobGroup ships for player: 5
  5171. Filled sobGroup ships all players.
  5172. parameter:
  5173. stack traceback:
  5174. 1: function `IsResearchDone' [C]
  5175. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5176. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5177. 4: function `doai' at line 188 [string ""]
  5178. parameter:
  5179. stack traceback:
  5180. 1: function `IsResearchDone' [C]
  5181. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5182. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5183. 4: function `doai' at line 188 [string ""]
  5184. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  5185. parameter:
  5186. stack traceback:
  5187. 1: function `IsResearchDone' [C]
  5188. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5189. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5190. 4: function `doai' at line 188 [string ""]
  5191. parameter:
  5192. stack traceback:
  5193. 1: function `IsResearchDone' [C]
  5194. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5195. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5196. 4: function `doai' at line 188 [string ""]
  5197. Filled sobGroup ships for player: 0
  5198. Filled sobGroup ships for player: 1
  5199. Filled sobGroup ships for player: 2
  5200. Filled sobGroup ships for player: 3
  5201. Filled sobGroup ships for player: 4
  5202. Filled sobGroup ships for player: 5
  5203. Filled sobGroup ships all players.
  5204. parameter:
  5205. stack traceback:
  5206. 1: function `IsResearchDone' [C]
  5207. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5208. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5209. 4: function `doai' at line 188 [string ""]
  5210. parameter:
  5211. stack traceback:
  5212. 1: function `IsResearchDone' [C]
  5213. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5214. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5215. 4: function `doai' at line 188 [string ""]
  5216. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  5217. parameter:
  5218. stack traceback:
  5219. 1: function `IsResearchDone' [C]
  5220. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5221. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5222. 4: function `doai' at line 188 [string ""]
  5223. parameter:
  5224. stack traceback:
  5225. 1: function `IsResearchDone' [C]
  5226. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5227. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5228. 4: function `doai' at line 188 [string ""]
  5229. Filled sobGroup ships for player: 0
  5230. Filled sobGroup ships for player: 1
  5231. Filled sobGroup ships for player: 2
  5232. Filled sobGroup ships for player: 3
  5233. Filled sobGroup ships for player: 4
  5234. Filled sobGroup ships for player: 5
  5235. Filled sobGroup ships all players.
  5236. parameter:
  5237. stack traceback:
  5238. 1: function `IsResearchDone' [C]
  5239. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5240. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5241. 4: function `doai' at line 188 [string ""]
  5242. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  5243. parameter:
  5244. stack traceback:
  5245. 1: function `IsResearchDone' [C]
  5246. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5247. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5248. 4: function `doai' at line 188 [string ""]
  5249. parameter:
  5250. stack traceback:
  5251. 1: function `IsResearchDone' [C]
  5252. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5253. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5254. 4: function `doai' at line 188 [string ""]
  5255. parameter:
  5256. stack traceback:
  5257. 1: function `IsResearchDone' [C]
  5258. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5259. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5260. 4: function `doai' at line 188 [string ""]
  5261. Filled sobGroup ships for player: 0
  5262. Filled sobGroup ships for player: 1
  5263. Filled sobGroup ships for player: 2
  5264. Filled sobGroup ships for player: 3
  5265. Filled sobGroup ships for player: 4
  5266. Filled sobGroup ships for player: 5
  5267. Filled sobGroup ships all players.
  5268. parameter:
  5269. stack traceback:
  5270. 1: function `IsResearchDone' [C]
  5271. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5272. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5273. 4: function `doai' at line 188 [string ""]
  5274. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  5275. parameter:
  5276. stack traceback:
  5277. 1: function `IsResearchDone' [C]
  5278. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5279. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5280. 4: function `doai' at line 188 [string ""]
  5281. parameter:
  5282. stack traceback:
  5283. 1: function `IsResearchDone' [C]
  5284. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5285. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5286. 4: function `doai' at line 188 [string ""]
  5287. parameter:
  5288. stack traceback:
  5289. 1: function `IsResearchDone' [C]
  5290. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5291. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5292. 4: function `doai' at line 188 [string ""]
  5293. Filled sobGroup ships for player: 0
  5294. Filled sobGroup ships for player: 1
  5295. Filled sobGroup ships for player: 2
  5296. Filled sobGroup ships for player: 3
  5297. Filled sobGroup ships for player: 4
  5298. Filled sobGroup ships for player: 5
  5299. Filled sobGroup ships all players.
  5300. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  5301. parameter:
  5302. stack traceback:
  5303. 1: function `IsResearchDone' [C]
  5304. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5305. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5306. 4: function `doai' at line 188 [string ""]
  5307. parameter:
  5308. stack traceback:
  5309. 1: function `IsResearchDone' [C]
  5310. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5311. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5312. 4: function `doai' at line 188 [string ""]
  5313. parameter:
  5314. stack traceback:
  5315. 1: function `IsResearchDone' [C]
  5316. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5317. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5318. 4: function `doai' at line 188 [string ""]
  5319. parameter:
  5320. stack traceback:
  5321. 1: function `IsResearchDone' [C]
  5322. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5323. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5324. 4: function `doai' at line 188 [string ""]
  5325. Filled sobGroup ships for player: 0
  5326. Filled sobGroup ships for player: 1
  5327. Filled sobGroup ships for player: 2
  5328. Filled sobGroup ships for player: 3
  5329. Filled sobGroup ships for player: 4
  5330. Filled sobGroup ships for player: 5
  5331. Filled sobGroup ships all players.
  5332. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  5333. parameter:
  5334. stack traceback:
  5335. 1: function `IsResearchDone' [C]
  5336. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5337. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5338. 4: function `doai' at line 188 [string ""]
  5339. parameter:
  5340. stack traceback:
  5341. 1: function `IsResearchDone' [C]
  5342. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5343. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5344. 4: function `doai' at line 188 [string ""]
  5345. parameter:
  5346. stack traceback:
  5347. 1: function `IsResearchDone' [C]
  5348. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5349. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5350. 4: function `doai' at line 188 [string ""]
  5351. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  5352. Filled sobGroup ships for player: 0
  5353. Filled sobGroup ships for player: 1
  5354. Filled sobGroup ships for player: 2
  5355. Filled sobGroup ships for player: 3
  5356. Filled sobGroup ships for player: 4
  5357. Filled sobGroup ships for player: 5
  5358. Filled sobGroup ships all players.
  5359. parameter:
  5360. stack traceback:
  5361. 1: function `IsResearchDone' [C]
  5362. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5363. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5364. 4: function `doai' at line 188 [string ""]
  5365. parameter:
  5366. stack traceback:
  5367. 1: function `IsResearchDone' [C]
  5368. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5369. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5370. 4: function `doai' at line 188 [string ""]
  5371. parameter:
  5372. stack traceback:
  5373. 1: function `IsResearchDone' [C]
  5374. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5375. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5376. 4: function `doai' at line 188 [string ""]
  5377. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  5378. *****---- CommandConstructionComplete : buildingShip=Vgr_BattleCruiser, builtItem=VGR_C_MODULE_HYPERSPACEINHIBITOR, buildType=2
  5379. parameter:
  5380. stack traceback:
  5381. 1: function `IsResearchDone' [C]
  5382. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5383. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5384. 4: function `doai' at line 188 [string ""]
  5385. Filled sobGroup ships for player: 0
  5386. Filled sobGroup ships for player: 1
  5387. Filled sobGroup ships for player: 2
  5388. Filled sobGroup ships for player: 3
  5389. Filled sobGroup ships for player: 4
  5390. Filled sobGroup ships for player: 5
  5391. Filled sobGroup ships all players.
  5392. parameter:
  5393. stack traceback:
  5394. 1: function `IsResearchDone' [C]
  5395. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5396. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5397. 4: function `doai' at line 188 [string ""]
  5398. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  5399. parameter:
  5400. stack traceback:
  5401. 1: function `IsResearchDone' [C]
  5402. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5403. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5404. 4: function `doai' at line 188 [string ""]
  5405. parameter:
  5406. stack traceback:
  5407. 1: function `IsResearchDone' [C]
  5408. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5409. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5410. 4: function `doai' at line 188 [string ""]
  5411. parameter:
  5412. stack traceback:
  5413. 1: function `IsResearchDone' [C]
  5414. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5415. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5416. 4: function `doai' at line 188 [string ""]
  5417. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  5418. Filled sobGroup ships for player: 0
  5419. Filled sobGroup ships for player: 1
  5420. Filled sobGroup ships for player: 2
  5421. Filled sobGroup ships for player: 3
  5422. Filled sobGroup ships for player: 4
  5423. Filled sobGroup ships for player: 5
  5424. Filled sobGroup ships all players.
  5425. parameter:
  5426. stack traceback:
  5427. 1: function `IsResearchDone' [C]
  5428. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5429. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5430. 4: function `doai' at line 188 [string ""]
  5431. parameter:
  5432. stack traceback:
  5433. 1: function `IsResearchDone' [C]
  5434. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5435. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5436. 4: function `doai' at line 188 [string ""]
  5437. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  5438. parameter:
  5439. stack traceback:
  5440. 1: function `IsResearchDone' [C]
  5441. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5442. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5443. 4: function `doai' at line 188 [string ""]
  5444. parameter:
  5445. stack traceback:
  5446. 1: function `IsResearchDone' [C]
  5447. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5448. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5449. 4: function `doai' at line 188 [string ""]
  5450. Filled sobGroup ships for player: 0
  5451. Filled sobGroup ships for player: 1
  5452. Filled sobGroup ships for player: 2
  5453. Filled sobGroup ships for player: 3
  5454. Filled sobGroup ships for player: 4
  5455. Filled sobGroup ships for player: 5
  5456. Filled sobGroup ships all players.
  5457. parameter:
  5458. stack traceback:
  5459. 1: function `IsResearchDone' [C]
  5460. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5461. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5462. 4: function `doai' at line 188 [string ""]
  5463. parameter:
  5464. stack traceback:
  5465. 1: function `IsResearchDone' [C]
  5466. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5467. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5468. 4: function `doai' at line 188 [string ""]
  5469. *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_Interceptor, buildType=1
  5470. parameter:
  5471. stack traceback:
  5472. 1: function `IsResearchDone' [C]
  5473. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5474. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5475. 4: function `doai' at line 188 [string ""]
  5476. parameter:
  5477. stack traceback:
  5478. 1: function `IsResearchDone' [C]
  5479. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5480. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5481. 4: function `doai' at line 188 [string ""]
  5482. Filled sobGroup ships for player: 0
  5483. Filled sobGroup ships for player: 1
  5484. Filled sobGroup ships for player: 2
  5485. Filled sobGroup ships for player: 3
  5486. Filled sobGroup ships for player: 4
  5487. Filled sobGroup ships for player: 5
  5488. Filled sobGroup ships all players.
  5489. *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_Interceptor, buildType=1
  5490. parameter:
  5491. stack traceback:
  5492. 1: function `IsResearchDone' [C]
  5493. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5494. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5495. 4: function `doai' at line 188 [string ""]
  5496. parameter:
  5497. stack traceback:
  5498. 1: function `IsResearchDone' [C]
  5499. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5500. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5501. 4: function `doai' at line 188 [string ""]
  5502. parameter:
  5503. stack traceback:
  5504. 1: function `IsResearchDone' [C]
  5505. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5506. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5507. 4: function `doai' at line 188 [string ""]
  5508. *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_Interceptor, buildType=1
  5509. parameter:
  5510. stack traceback:
  5511. 1: function `IsResearchDone' [C]
  5512. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5513. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5514. 4: function `doai' at line 188 [string ""]
  5515. Filled sobGroup ships for player: 0
  5516. Filled sobGroup ships for player: 1
  5517. Filled sobGroup ships for player: 2
  5518. Filled sobGroup ships for player: 3
  5519. Filled sobGroup ships for player: 4
  5520. Filled sobGroup ships for player: 5
  5521. Filled sobGroup ships all players.
  5522. parameter:
  5523. stack traceback:
  5524. 1: function `IsResearchDone' [C]
  5525. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5526. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5527. 4: function `doai' at line 188 [string ""]
  5528. *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_Interceptor, buildType=1
  5529. parameter:
  5530. stack traceback:
  5531. 1: function `IsResearchDone' [C]
  5532. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5533. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5534. 4: function `doai' at line 188 [string ""]
  5535. parameter:
  5536. stack traceback:
  5537. 1: function `IsResearchDone' [C]
  5538. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5539. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5540. 4: function `doai' at line 188 [string ""]
  5541. *****---- CommandConstructionComplete : buildingShip=Vgr_BattleCruiser, builtItem=VGR_C_MODULE_FIRECONTROL, buildType=2
  5542. parameter:
  5543. stack traceback:
  5544. 1: function `IsResearchDone' [C]
  5545. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5546. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5547. 4: function `doai' at line 188 [string ""]
  5548. Filled sobGroup ships for player: 0
  5549. Filled sobGroup ships for player: 1
  5550. Filled sobGroup ships for player: 2
  5551. Filled sobGroup ships for player: 3
  5552. Filled sobGroup ships for player: 4
  5553. Filled sobGroup ships for player: 5
  5554. Filled sobGroup ships all players.
  5555. parameter:
  5556. stack traceback:
  5557. 1: function `IsResearchDone' [C]
  5558. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5559. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5560. 4: function `doai' at line 188 [string ""]
  5561. parameter:
  5562. stack traceback:
  5563. 1: function `IsResearchDone' [C]
  5564. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5565. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5566. 4: function `doai' at line 188 [string ""]
  5567. parameter:
  5568. stack traceback:
  5569. 1: function `IsResearchDone' [C]
  5570. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5571. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5572. 4: function `doai' at line 188 [string ""]
  5573. parameter:
  5574. stack traceback:
  5575. 1: function `IsResearchDone' [C]
  5576. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5577. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5578. 4: function `doai' at line 188 [string ""]
  5579. Filled sobGroup ships for player: 0
  5580. Filled sobGroup ships for player: 1
  5581. Filled sobGroup ships for player: 2
  5582. Filled sobGroup ships for player: 3
  5583. Filled sobGroup ships for player: 4
  5584. Filled sobGroup ships for player: 5
  5585. Filled sobGroup ships all players.
  5586. parameter:
  5587. stack traceback:
  5588. 1: function `IsResearchDone' [C]
  5589. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5590. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5591. 4: function `doai' at line 188 [string ""]
  5592. parameter:
  5593. stack traceback:
  5594. 1: function `IsResearchDone' [C]
  5595. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5596. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5597. 4: function `doai' at line 188 [string ""]
  5598. parameter:
  5599. stack traceback:
  5600. 1: function `IsResearchDone' [C]
  5601. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5602. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5603. 4: function `doai' at line 188 [string ""]
  5604. parameter:
  5605. stack traceback:
  5606. 1: function `IsResearchDone' [C]
  5607. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5608. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5609. 4: function `doai' at line 188 [string ""]
  5610. Filled sobGroup ships for player: 0
  5611. Filled sobGroup ships for player: 1
  5612. Filled sobGroup ships for player: 2
  5613. Filled sobGroup ships for player: 3
  5614. Filled sobGroup ships for player: 4
  5615. Filled sobGroup ships for player: 5
  5616. Filled sobGroup ships all players.
  5617. parameter:
  5618. stack traceback:
  5619. 1: function `IsResearchDone' [C]
  5620. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5621. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5622. 4: function `doai' at line 188 [string ""]
  5623. parameter:
  5624. stack traceback:
  5625. 1: function `IsResearchDone' [C]
  5626. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5627. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5628. 4: function `doai' at line 188 [string ""]
  5629. parameter:
  5630. stack traceback:
  5631. 1: function `IsResearchDone' [C]
  5632. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5633. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5634. 4: function `doai' at line 188 [string ""]
  5635. parameter:
  5636. stack traceback:
  5637. 1: function `IsResearchDone' [C]
  5638. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5639. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5640. 4: function `doai' at line 188 [string ""]
  5641. Filled sobGroup ships for player: 0
  5642. Filled sobGroup ships for player: 1
  5643. Filled sobGroup ships for player: 2
  5644. Filled sobGroup ships for player: 3
  5645. Filled sobGroup ships for player: 4
  5646. Filled sobGroup ships for player: 5
  5647. Filled sobGroup ships all players.
  5648. parameter:
  5649. stack traceback:
  5650. 1: function `IsResearchDone' [C]
  5651. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5652. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5653. 4: function `doai' at line 188 [string ""]
  5654. parameter:
  5655. stack traceback:
  5656. 1: function `IsResearchDone' [C]
  5657. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5658. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5659. 4: function `doai' at line 188 [string ""]
  5660. parameter:
  5661. stack traceback:
  5662. 1: function `IsResearchDone' [C]
  5663. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5664. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5665. 4: function `doai' at line 188 [string ""]
  5666. Filled sobGroup ships for player: 0
  5667. Filled sobGroup ships for player: 1
  5668. Filled sobGroup ships for player: 2
  5669. Filled sobGroup ships for player: 3
  5670. Filled sobGroup ships for player: 4
  5671. Filled sobGroup ships for player: 5
  5672. Filled sobGroup ships all players.
  5673. parameter:
  5674. stack traceback:
  5675. 1: function `IsResearchDone' [C]
  5676. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5677. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5678. 4: function `doai' at line 188 [string ""]
  5679. parameter:
  5680. stack traceback:
  5681. 1: function `IsResearchDone' [C]
  5682. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5683. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5684. 4: function `doai' at line 188 [string ""]
  5685. parameter:
  5686. stack traceback:
  5687. 1: function `IsResearchDone' [C]
  5688. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5689. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5690. 4: function `doai' at line 188 [string ""]
  5691. parameter:
  5692. stack traceback:
  5693. 1: function `IsResearchDone' [C]
  5694. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5695. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5696. 4: function `doai' at line 188 [string ""]
  5697. Filled sobGroup ships for player: 0
  5698. Filled sobGroup ships for player: 1
  5699. Filled sobGroup ships for player: 2
  5700. Filled sobGroup ships for player: 3
  5701. Filled sobGroup ships for player: 4
  5702. Filled sobGroup ships for player: 5
  5703. Filled sobGroup ships all players.
  5704. parameter:
  5705. stack traceback:
  5706. 1: function `IsResearchDone' [C]
  5707. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5708. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5709. 4: function `doai' at line 188 [string ""]
  5710. parameter:
  5711. stack traceback:
  5712. 1: function `IsResearchDone' [C]
  5713. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5714. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5715. 4: function `doai' at line 188 [string ""]
  5716. parameter:
  5717. stack traceback:
  5718. 1: function `IsResearchDone' [C]
  5719. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5720. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5721. 4: function `doai' at line 188 [string ""]
  5722. parameter:
  5723. stack traceback:
  5724. 1: function `IsResearchDone' [C]
  5725. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5726. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5727. 4: function `doai' at line 188 [string ""]
  5728. Filled sobGroup ships for player: 0
  5729. Filled sobGroup ships for player: 1
  5730. Filled sobGroup ships for player: 2
  5731. Filled sobGroup ships for player: 3
  5732. Filled sobGroup ships for player: 4
  5733. Filled sobGroup ships for player: 5
  5734. Filled sobGroup ships all players.
  5735. parameter:
  5736. stack traceback:
  5737. 1: function `IsResearchDone' [C]
  5738. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5739. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5740. 4: function `doai' at line 188 [string ""]
  5741. parameter:
  5742. stack traceback:
  5743. 1: function `IsResearchDone' [C]
  5744. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5745. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5746. 4: function `doai' at line 188 [string ""]
  5747. parameter:
  5748. stack traceback:
  5749. 1: function `IsResearchDone' [C]
  5750. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5751. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5752. 4: function `doai' at line 188 [string ""]
  5753. parameter:
  5754. stack traceback:
  5755. 1: function `IsResearchDone' [C]
  5756. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5757. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5758. 4: function `doai' at line 188 [string ""]
  5759. Filled sobGroup ships for player: 0
  5760. Filled sobGroup ships for player: 1
  5761. Filled sobGroup ships for player: 2
  5762. Filled sobGroup ships for player: 3
  5763. Filled sobGroup ships for player: 4
  5764. Filled sobGroup ships for player: 5
  5765. Filled sobGroup ships all players.
  5766. parameter:
  5767. stack traceback:
  5768. 1: function `IsResearchDone' [C]
  5769. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5770. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5771. 4: function `doai' at line 188 [string ""]
  5772. parameter:
  5773. stack traceback:
  5774. 1: function `IsResearchDone' [C]
  5775. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5776. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5777. 4: function `doai' at line 188 [string ""]
  5778. parameter:
  5779. stack traceback:
  5780. 1: function `IsResearchDone' [C]
  5781. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5782. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5783. 4: function `doai' at line 188 [string ""]
  5784. parameter:
  5785. stack traceback:
  5786. 1: function `IsResearchDone' [C]
  5787. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5788. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5789. 4: function `doai' at line 188 [string ""]
  5790. Filled sobGroup ships for player: 0
  5791. Filled sobGroup ships for player: 1
  5792. Filled sobGroup ships for player: 2
  5793. Filled sobGroup ships for player: 3
  5794. Filled sobGroup ships for player: 4
  5795. Filled sobGroup ships for player: 5
  5796. Filled sobGroup ships all players.
  5797. parameter:
  5798. stack traceback:
  5799. 1: function `IsResearchDone' [C]
  5800. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5801. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5802. 4: function `doai' at line 188 [string ""]
  5803. parameter:
  5804. stack traceback:
  5805. 1: function `IsResearchDone' [C]
  5806. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5807. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5808. 4: function `doai' at line 188 [string ""]
  5809. parameter:
  5810. stack traceback:
  5811. 1: function `IsResearchDone' [C]
  5812. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5813. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5814. 4: function `doai' at line 188 [string ""]
  5815. parameter:
  5816. stack traceback:
  5817. 1: function `IsResearchDone' [C]
  5818. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5819. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5820. 4: function `doai' at line 188 [string ""]
  5821. Filled sobGroup ships for player: 0
  5822. Filled sobGroup ships for player: 1
  5823. Filled sobGroup ships for player: 2
  5824. Filled sobGroup ships for player: 3
  5825. Filled sobGroup ships for player: 4
  5826. Filled sobGroup ships for player: 5
  5827. Filled sobGroup ships all players.
  5828. parameter:
  5829. stack traceback:
  5830. 1: function `IsResearchDone' [C]
  5831. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5832. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5833. 4: function `doai' at line 188 [string ""]
  5834. parameter:
  5835. stack traceback:
  5836. 1: function `IsResearchDone' [C]
  5837. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5838. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5839. 4: function `doai' at line 188 [string ""]
  5840. parameter:
  5841. stack traceback:
  5842. 1: function `IsResearchDone' [C]
  5843. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5844. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5845. 4: function `doai' at line 188 [string ""]
  5846. parameter:
  5847. stack traceback:
  5848. 1: function `IsResearchDone' [C]
  5849. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5850. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5851. 4: function `doai' at line 188 [string ""]
  5852. Filled sobGroup ships for player: 0
  5853. Filled sobGroup ships for player: 1
  5854. Filled sobGroup ships for player: 2
  5855. Filled sobGroup ships for player: 3
  5856. Filled sobGroup ships for player: 4
  5857. Filled sobGroup ships for player: 5
  5858. Filled sobGroup ships all players.
  5859. parameter:
  5860. stack traceback:
  5861. 1: function `IsResearchDone' [C]
  5862. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5863. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5864. 4: function `doai' at line 188 [string ""]
  5865. parameter:
  5866. stack traceback:
  5867. 1: function `IsResearchDone' [C]
  5868. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5869. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5870. 4: function `doai' at line 188 [string ""]
  5871. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Kus_Scout,0
  5872. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
  5873. parameter:
  5874. stack traceback:
  5875. 1: function `IsResearchDone' [C]
  5876. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5877. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5878. 4: function `doai' at line 188 [string ""]
  5879. parameter:
  5880. stack traceback:
  5881. 1: function `IsResearchDone' [C]
  5882. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5883. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5884. 4: function `doai' at line 188 [string ""]
  5885. Filled sobGroup ships for player: 0
  5886. Filled sobGroup ships for player: 1
  5887. Filled sobGroup ships for player: 2
  5888. Filled sobGroup ships for player: 3
  5889. Filled sobGroup ships for player: 4
  5890. Filled sobGroup ships for player: 5
  5891. Filled sobGroup ships all players.
  5892. parameter:
  5893. stack traceback:
  5894. 1: function `IsResearchDone' [C]
  5895. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5896. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5897. 4: function `doai' at line 188 [string ""]
  5898. parameter:
  5899. stack traceback:
  5900. 1: function `IsResearchDone' [C]
  5901. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5902. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5903. 4: function `doai' at line 188 [string ""]
  5904. parameter:
  5905. stack traceback:
  5906. 1: function `IsResearchDone' [C]
  5907. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5908. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5909. 4: function `doai' at line 188 [string ""]
  5910. parameter:
  5911. stack traceback:
  5912. 1: function `IsResearchDone' [C]
  5913. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5914. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5915. 4: function `doai' at line 188 [string ""]
  5916. Filled sobGroup ships for player: 0
  5917. Filled sobGroup ships for player: 1
  5918. Filled sobGroup ships for player: 2
  5919. Filled sobGroup ships for player: 3
  5920. Filled sobGroup ships for player: 4
  5921. Filled sobGroup ships for player: 5
  5922. Filled sobGroup ships all players.
  5923. parameter:
  5924. stack traceback:
  5925. 1: function `IsResearchDone' [C]
  5926. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5927. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5928. 4: function `doai' at line 188 [string ""]
  5929. ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,12234.576171875}
  5930. parameter:
  5931. stack traceback:
  5932. 1: function `IsResearchDone' [C]
  5933. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5934. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5935. 4: function `doai' at line 188 [string ""]
  5936. *** StatusTakingLightDamage: name = Vgr_Platform_Cannon Health = 0.9991999864578247
  5937. parameter:
  5938. stack traceback:
  5939. 1: function `IsResearchDone' [C]
  5940. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5941. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5942. 4: function `doai' at line 188 [string ""]
  5943. parameter:
  5944. stack traceback:
  5945. 1: function `IsResearchDone' [C]
  5946. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5947. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5948. 4: function `doai' at line 188 [string ""]
  5949. Filled sobGroup ships for player: 0
  5950. Filled sobGroup ships for player: 1
  5951. Filled sobGroup ships for player: 2
  5952. Filled sobGroup ships for player: 3
  5953. Filled sobGroup ships for player: 4
  5954. Filled sobGroup ships for player: 5
  5955. Filled sobGroup ships all players.
  5956. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_AssaultCorvetteHvy,0
  5957. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,4,KE
  5958. parameter:
  5959. stack traceback:
  5960. 1: function `IsResearchDone' [C]
  5961. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5962. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5963. 4: function `doai' at line 188 [string ""]
  5964. *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9343651533126831
  5965. parameter:
  5966. stack traceback:
  5967. 1: function `IsResearchDone' [C]
  5968. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5969. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5970. 4: function `doai' at line 188 [string ""]
  5971. *** StatusCriticallyDamaged: Vgr_Interceptor
  5972. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  5973. parameter:
  5974. stack traceback:
  5975. 1: function `IsResearchDone' [C]
  5976. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5977. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5978. 4: function `doai' at line 188 [string ""]
  5979. *** StatusTakingLightDamage: name = Vgr_Platform_Cannon Health = 0.3826876282691956
  5980. Filled sobGroup ships for player: 0
  5981. Filled sobGroup ships for player: 1
  5982. Filled sobGroup ships for player: 2
  5983. Filled sobGroup ships for player: 3
  5984. Filled sobGroup ships for player: 4
  5985. Filled sobGroup ships for player: 5
  5986. Filled sobGroup ships all players.
  5987. parameter:
  5988. stack traceback:
  5989. 1: function `IsResearchDone' [C]
  5990. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5991. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5992. 4: function `doai' at line 188 [string ""]
  5993. parameter:
  5994. stack traceback:
  5995. 1: function `IsResearchDone' [C]
  5996. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  5997. 3: function `CpuMilitary_Process' at line 43 [string ""]
  5998. 4: function `doai' at line 188 [string ""]
  5999. *** StatusDamaged: Vgr_Interceptor
  6000. parameter:
  6001. stack traceback:
  6002. 1: function `IsResearchDone' [C]
  6003. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6004. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6005. 4: function `doai' at line 188 [string ""]
  6006. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6007. parameter:
  6008. stack traceback:
  6009. 1: function `IsResearchDone' [C]
  6010. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6011. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6012. 4: function `doai' at line 188 [string ""]
  6013. *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9141187071800232
  6014. *** StatusCriticallyDamaged: Vgr_Platform_Cannon
  6015. Filled sobGroup ships for player: 0
  6016. Filled sobGroup ships for player: 1
  6017. Filled sobGroup ships for player: 2
  6018. Filled sobGroup ships for player: 3
  6019. Filled sobGroup ships for player: 4
  6020. Filled sobGroup ships for player: 5
  6021. Filled sobGroup ships all players.
  6022. parameter:
  6023. stack traceback:
  6024. 1: function `IsResearchDone' [C]
  6025. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6026. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6027. 4: function `doai' at line 188 [string ""]
  6028. **** StatusShipDestroyed: shipName =Vgr_Platform_Cannon, and code = -1
  6029. *** StatusCriticallyDamaged: Vgr_Interceptor
  6030. *** StatusTakingHeavyDamage: Vgr_Interceptor
  6031. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6032. parameter:
  6033. stack traceback:
  6034. 1: function `IsResearchDone' [C]
  6035. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6036. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6037. 4: function `doai' at line 188 [string ""]
  6038. parameter:
  6039. stack traceback:
  6040. 1: function `IsResearchDone' [C]
  6041. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6042. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6043. 4: function `doai' at line 188 [string ""]
  6044. parameter:
  6045. stack traceback:
  6046. 1: function `IsResearchDone' [C]
  6047. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6048. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6049. 4: function `doai' at line 188 [string ""]
  6050. Filled sobGroup ships for player: 0
  6051. Filled sobGroup ships for player: 1
  6052. Filled sobGroup ships for player: 2
  6053. Filled sobGroup ships for player: 3
  6054. Filled sobGroup ships for player: 4
  6055. Filled sobGroup ships for player: 5
  6056. Filled sobGroup ships all players.
  6057. parameter:
  6058. stack traceback:
  6059. 1: function `IsResearchDone' [C]
  6060. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6061. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6062. 4: function `doai' at line 188 [string ""]
  6063. parameter:
  6064. stack traceback:
  6065. 1: function `IsResearchDone' [C]
  6066. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6067. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6068. 4: function `doai' at line 188 [string ""]
  6069. parameter:
  6070. stack traceback:
  6071. 1: function `IsResearchDone' [C]
  6072. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6073. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6074. 4: function `doai' at line 188 [string ""]
  6075. parameter:
  6076. stack traceback:
  6077. 1: function `IsResearchDone' [C]
  6078. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6079. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6080. 4: function `doai' at line 188 [string ""]
  6081. Filled sobGroup ships for player: 0
  6082. Filled sobGroup ships for player: 1
  6083. Filled sobGroup ships for player: 2
  6084. Filled sobGroup ships for player: 3
  6085. Filled sobGroup ships for player: 4
  6086. Filled sobGroup ships for player: 5
  6087. Filled sobGroup ships all players.
  6088. parameter:
  6089. stack traceback:
  6090. 1: function `IsResearchDone' [C]
  6091. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6092. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6093. 4: function `doai' at line 188 [string ""]
  6094. parameter:
  6095. stack traceback:
  6096. 1: function `IsResearchDone' [C]
  6097. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6098. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6099. 4: function `doai' at line 188 [string ""]
  6100. parameter:
  6101. stack traceback:
  6102. 1: function `IsResearchDone' [C]
  6103. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6104. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6105. 4: function `doai' at line 188 [string ""]
  6106. parameter:
  6107. stack traceback:
  6108. 1: function `IsResearchDone' [C]
  6109. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6110. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6111. 4: function `doai' at line 188 [string ""]
  6112. Filled sobGroup ships for player: 0
  6113. Filled sobGroup ships for player: 1
  6114. Filled sobGroup ships for player: 2
  6115. Filled sobGroup ships for player: 3
  6116. Filled sobGroup ships for player: 4
  6117. Filled sobGroup ships for player: 5
  6118. Filled sobGroup ships all players.
  6119. parameter:
  6120. stack traceback:
  6121. 1: function `IsResearchDone' [C]
  6122. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6123. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6124. 4: function `doai' at line 188 [string ""]
  6125. parameter:
  6126. stack traceback:
  6127. 1: function `IsResearchDone' [C]
  6128. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6129. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6130. 4: function `doai' at line 188 [string ""]
  6131. parameter:
  6132. stack traceback:
  6133. 1: function `IsResearchDone' [C]
  6134. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6135. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6136. 4: function `doai' at line 188 [string ""]
  6137. parameter:
  6138. stack traceback:
  6139. 1: function `IsResearchDone' [C]
  6140. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6141. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6142. 4: function `doai' at line 188 [string ""]
  6143. Filled sobGroup ships for player: 0
  6144. Filled sobGroup ships for player: 1
  6145. Filled sobGroup ships for player: 2
  6146. Filled sobGroup ships for player: 3
  6147. Filled sobGroup ships for player: 4
  6148. Filled sobGroup ships for player: 5
  6149. Filled sobGroup ships all players.
  6150. parameter:
  6151. stack traceback:
  6152. 1: function `IsResearchDone' [C]
  6153. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6154. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6155. 4: function `doai' at line 188 [string ""]
  6156. parameter:
  6157. stack traceback:
  6158. 1: function `IsResearchDone' [C]
  6159. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6160. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6161. 4: function `doai' at line 188 [string ""]
  6162. parameter:
  6163. stack traceback:
  6164. 1: function `IsResearchDone' [C]
  6165. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6166. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6167. 4: function `doai' at line 188 [string ""]
  6168. parameter:
  6169. stack traceback:
  6170. 1: function `IsResearchDone' [C]
  6171. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6172. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6173. 4: function `doai' at line 188 [string ""]
  6174. Filled sobGroup ships for player: 0
  6175. Filled sobGroup ships for player: 1
  6176. Filled sobGroup ships for player: 2
  6177. Filled sobGroup ships for player: 3
  6178. Filled sobGroup ships for player: 4
  6179. Filled sobGroup ships for player: 5
  6180. Filled sobGroup ships all players.
  6181. parameter:
  6182. stack traceback:
  6183. 1: function `IsResearchDone' [C]
  6184. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6185. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6186. 4: function `doai' at line 188 [string ""]
  6187. parameter:
  6188. stack traceback:
  6189. 1: function `IsResearchDone' [C]
  6190. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6191. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6192. 4: function `doai' at line 188 [string ""]
  6193. parameter:
  6194. stack traceback:
  6195. 1: function `IsResearchDone' [C]
  6196. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6197. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6198. 4: function `doai' at line 188 [string ""]
  6199. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  6200. parameter:
  6201. stack traceback:
  6202. 1: function `IsResearchDone' [C]
  6203. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6204. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6205. 4: function `doai' at line 188 [string ""]
  6206. Filled sobGroup ships for player: 0
  6207. Filled sobGroup ships for player: 1
  6208. Filled sobGroup ships for player: 2
  6209. Filled sobGroup ships for player: 3
  6210. Filled sobGroup ships for player: 4
  6211. Filled sobGroup ships for player: 5
  6212. Filled sobGroup ships all players.
  6213. parameter:
  6214. stack traceback:
  6215. 1: function `IsResearchDone' [C]
  6216. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6217. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6218. 4: function `doai' at line 188 [string ""]
  6219. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  6220. parameter:
  6221. stack traceback:
  6222. 1: function `IsResearchDone' [C]
  6223. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6224. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6225. 4: function `doai' at line 188 [string ""]
  6226. parameter:
  6227. stack traceback:
  6228. 1: function `IsResearchDone' [C]
  6229. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6230. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6231. 4: function `doai' at line 188 [string ""]
  6232. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Kus_Scout,0
  6233. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
  6234. parameter:
  6235. stack traceback:
  6236. 1: function `IsResearchDone' [C]
  6237. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6238. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6239. 4: function `doai' at line 188 [string ""]
  6240. Filled sobGroup ships for player: 0
  6241. Filled sobGroup ships for player: 1
  6242. Filled sobGroup ships for player: 2
  6243. Filled sobGroup ships for player: 3
  6244. Filled sobGroup ships for player: 4
  6245. Filled sobGroup ships for player: 5
  6246. Filled sobGroup ships all players.
  6247. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  6248. parameter:
  6249. stack traceback:
  6250. 1: function `IsResearchDone' [C]
  6251. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6252. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6253. 4: function `doai' at line 188 [string ""]
  6254. parameter:
  6255. stack traceback:
  6256. 1: function `IsResearchDone' [C]
  6257. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6258. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6259. 4: function `doai' at line 188 [string ""]
  6260. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  6261. parameter:
  6262. stack traceback:
  6263. 1: function `IsResearchDone' [C]
  6264. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6265. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6266. 4: function `doai' at line 188 [string ""]
  6267. parameter:
  6268. stack traceback:
  6269. 1: function `IsResearchDone' [C]
  6270. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6271. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6272. 4: function `doai' at line 188 [string ""]
  6273. Filled sobGroup ships for player: 0
  6274. Filled sobGroup ships for player: 1
  6275. Filled sobGroup ships for player: 2
  6276. Filled sobGroup ships for player: 3
  6277. Filled sobGroup ships for player: 4
  6278. Filled sobGroup ships for player: 5
  6279. Filled sobGroup ships all players.
  6280. parameter:
  6281. stack traceback:
  6282. 1: function `IsResearchDone' [C]
  6283. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6284. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6285. 4: function `doai' at line 188 [string ""]
  6286. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  6287. parameter:
  6288. stack traceback:
  6289. 1: function `IsResearchDone' [C]
  6290. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6291. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6292. 4: function `doai' at line 188 [string ""]
  6293. parameter:
  6294. stack traceback:
  6295. 1: function `IsResearchDone' [C]
  6296. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6297. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6298. 4: function `doai' at line 188 [string ""]
  6299. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  6300. Filled sobGroup ships for player: 0
  6301. Filled sobGroup ships for player: 1
  6302. Filled sobGroup ships for player: 2
  6303. Filled sobGroup ships for player: 3
  6304. Filled sobGroup ships for player: 4
  6305. Filled sobGroup ships for player: 5
  6306. Filled sobGroup ships all players.
  6307. parameter:
  6308. stack traceback:
  6309. 1: function `IsResearchDone' [C]
  6310. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6311. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6312. 4: function `doai' at line 188 [string ""]
  6313. parameter:
  6314. stack traceback:
  6315. 1: function `IsResearchDone' [C]
  6316. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6317. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6318. 4: function `doai' at line 188 [string ""]
  6319. parameter:
  6320. stack traceback:
  6321. 1: function `IsResearchDone' [C]
  6322. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6323. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6324. 4: function `doai' at line 188 [string ""]
  6325. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  6326. parameter:
  6327. stack traceback:
  6328. 1: function `IsResearchDone' [C]
  6329. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6330. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6331. 4: function `doai' at line 188 [string ""]
  6332. Filled sobGroup ships for player: 0
  6333. Filled sobGroup ships for player: 1
  6334. Filled sobGroup ships for player: 2
  6335. Filled sobGroup ships for player: 3
  6336. Filled sobGroup ships for player: 4
  6337. Filled sobGroup ships for player: 5
  6338. Filled sobGroup ships all players.
  6339. parameter:
  6340. stack traceback:
  6341. 1: function `IsResearchDone' [C]
  6342. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6343. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6344. 4: function `doai' at line 188 [string ""]
  6345. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  6346. parameter:
  6347. stack traceback:
  6348. 1: function `IsResearchDone' [C]
  6349. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6350. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6351. 4: function `doai' at line 188 [string ""]
  6352. parameter:
  6353. stack traceback:
  6354. 1: function `IsResearchDone' [C]
  6355. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6356. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6357. 4: function `doai' at line 188 [string ""]
  6358. parameter:
  6359. stack traceback:
  6360. 1: function `IsResearchDone' [C]
  6361. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6362. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6363. 4: function `doai' at line 188 [string ""]
  6364. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  6365. Filled sobGroup ships for player: 0
  6366. Filled sobGroup ships for player: 1
  6367. Filled sobGroup ships for player: 2
  6368. Filled sobGroup ships for player: 3
  6369. Filled sobGroup ships for player: 4
  6370. Filled sobGroup ships for player: 5
  6371. Filled sobGroup ships all players.
  6372. parameter:
  6373. stack traceback:
  6374. 1: function `IsResearchDone' [C]
  6375. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6376. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6377. 4: function `doai' at line 188 [string ""]
  6378. parameter:
  6379. stack traceback:
  6380. 1: function `IsResearchDone' [C]
  6381. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6382. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6383. 4: function `doai' at line 188 [string ""]
  6384. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  6385. parameter:
  6386. stack traceback:
  6387. 1: function `IsResearchDone' [C]
  6388. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6389. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6390. 4: function `doai' at line 188 [string ""]
  6391. parameter:
  6392. stack traceback:
  6393. 1: function `IsResearchDone' [C]
  6394. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6395. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6396. 4: function `doai' at line 188 [string ""]
  6397. Filled sobGroup ships for player: 0
  6398. Filled sobGroup ships for player: 1
  6399. Filled sobGroup ships for player: 2
  6400. Filled sobGroup ships for player: 3
  6401. Filled sobGroup ships for player: 4
  6402. Filled sobGroup ships for player: 5
  6403. Filled sobGroup ships all players.
  6404. parameter:
  6405. stack traceback:
  6406. 1: function `IsResearchDone' [C]
  6407. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6408. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6409. 4: function `doai' at line 188 [string ""]
  6410. ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,2651.211181640625}
  6411. parameter:
  6412. stack traceback:
  6413. 1: function `IsResearchDone' [C]
  6414. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6415. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6416. 4: function `doai' at line 188 [string ""]
  6417. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  6418. parameter:
  6419. stack traceback:
  6420. 1: function `IsResearchDone' [C]
  6421. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6422. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6423. 4: function `doai' at line 188 [string ""]
  6424. parameter:
  6425. stack traceback:
  6426. 1: function `IsResearchDone' [C]
  6427. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6428. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6429. 4: function `doai' at line 188 [string ""]
  6430. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Meg_Relic_RUGenerator,0
  6431. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,7,KE
  6432. Filled sobGroup ships for player: 0
  6433. Filled sobGroup ships for player: 1
  6434. Filled sobGroup ships for player: 2
  6435. Filled sobGroup ships for player: 3
  6436. Filled sobGroup ships for player: 4
  6437. Filled sobGroup ships for player: 5
  6438. Filled sobGroup ships all players.
  6439. parameter:
  6440. stack traceback:
  6441. 1: function `IsResearchDone' [C]
  6442. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6443. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6444. 4: function `doai' at line 188 [string ""]
  6445. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  6446. parameter:
  6447. stack traceback:
  6448. 1: function `IsResearchDone' [C]
  6449. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6450. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6451. 4: function `doai' at line 188 [string ""]
  6452. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_DestroyerMissile,0
  6453. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,7,KE
  6454. parameter:
  6455. stack traceback:
  6456. 1: function `IsResearchDone' [C]
  6457. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6458. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6459. 4: function `doai' at line 188 [string ""]
  6460. parameter:
  6461. stack traceback:
  6462. 1: function `IsResearchDone' [C]
  6463. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6464. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6465. 4: function `doai' at line 188 [string ""]
  6466. *** StatusCriticallyDamaged: Vgr_Interceptor
  6467. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6468. Filled sobGroup ships for player: 0
  6469. Filled sobGroup ships for player: 1
  6470. Filled sobGroup ships for player: 2
  6471. Filled sobGroup ships for player: 3
  6472. Filled sobGroup ships for player: 4
  6473. Filled sobGroup ships for player: 5
  6474. Filled sobGroup ships all players.
  6475. parameter:
  6476. stack traceback:
  6477. 1: function `IsResearchDone' [C]
  6478. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6479. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6480. 4: function `doai' at line 188 [string ""]
  6481. *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9814414978027344
  6482. *** StatusCriticallyDamaged: Vgr_Interceptor
  6483. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6484. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  6485. *** StatusCriticallyDamaged: Vgr_Interceptor
  6486. parameter:
  6487. stack traceback:
  6488. 1: function `IsResearchDone' [C]
  6489. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6490. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6491. 4: function `doai' at line 188 [string ""]
  6492. parameter:
  6493. stack traceback:
  6494. 1: function `IsResearchDone' [C]
  6495. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6496. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6497. 4: function `doai' at line 188 [string ""]
  6498. *** StatusDamaged: Vgr_Interceptor
  6499. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6500. parameter:
  6501. stack traceback:
  6502. 1: function `IsResearchDone' [C]
  6503. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6504. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6505. 4: function `doai' at line 188 [string ""]
  6506. Filled sobGroup ships for player: 0
  6507. Filled sobGroup ships for player: 1
  6508. Filled sobGroup ships for player: 2
  6509. Filled sobGroup ships for player: 3
  6510. Filled sobGroup ships for player: 4
  6511. Filled sobGroup ships for player: 5
  6512. Filled sobGroup ships all players.
  6513. *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9653468132019043
  6514. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  6515. parameter:
  6516. stack traceback:
  6517. 1: function `IsResearchDone' [C]
  6518. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6519. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6520. 4: function `doai' at line 188 [string ""]
  6521. parameter:
  6522. stack traceback:
  6523. 1: function `IsResearchDone' [C]
  6524. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6525. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6526. 4: function `doai' at line 188 [string ""]
  6527. parameter:
  6528. stack traceback:
  6529. 1: function `IsResearchDone' [C]
  6530. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6531. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6532. 4: function `doai' at line 188 [string ""]
  6533. ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,11671.4248046875}
  6534. parameter:
  6535. stack traceback:
  6536. 1: function `IsResearchDone' [C]
  6537. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6538. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6539. 4: function `doai' at line 188 [string ""]
  6540. Filled sobGroup ships for player: 0
  6541. Filled sobGroup ships for player: 1
  6542. Filled sobGroup ships for player: 2
  6543. Filled sobGroup ships for player: 3
  6544. Filled sobGroup ships for player: 4
  6545. Filled sobGroup ships for player: 5
  6546. Filled sobGroup ships all players.
  6547. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  6548. *** StatusCriticallyDamaged: Vgr_Interceptor
  6549. *** StatusCriticallyDamaged: Vgr_Interceptor
  6550. parameter:
  6551. stack traceback:
  6552. 1: function `IsResearchDone' [C]
  6553. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6554. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6555. 4: function `doai' at line 188 [string ""]
  6556. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6557. *** StatusTakingLightDamage: name = Vgr_Bomber Health = 0.9726212620735169
  6558. *** StatusTakingHeavyDamage: Vgr_Interceptor
  6559. *** StatusCriticallyDamaged: Vgr_Bomber
  6560. parameter:
  6561. stack traceback:
  6562. 1: function `IsResearchDone' [C]
  6563. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6564. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6565. 4: function `doai' at line 188 [string ""]
  6566. ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,10530.064453125}
  6567. parameter:
  6568. stack traceback:
  6569. 1: function `IsResearchDone' [C]
  6570. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6571. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6572. 4: function `doai' at line 188 [string ""]
  6573. *** StatusCriticallyDamaged: Vgr_Bomber
  6574. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  6575. *** StatusCriticallyDamaged: Vgr_Bomber
  6576. *** StatusCriticallyDamaged: Vgr_Bomber
  6577. ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,12800.39453125}
  6578. *** StatusCriticallyDamaged: Vgr_Bomber
  6579. *** StatusCriticallyDamaged: Vgr_Bomber
  6580. parameter:
  6581. stack traceback:
  6582. 1: function `IsResearchDone' [C]
  6583. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6584. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6585. 4: function `doai' at line 188 [string ""]
  6586. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  6587. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  6588. Filled sobGroup ships for player: 0
  6589. Filled sobGroup ships for player: 1
  6590. Filled sobGroup ships for player: 2
  6591. Filled sobGroup ships for player: 3
  6592. Filled sobGroup ships for player: 4
  6593. Filled sobGroup ships for player: 5
  6594. Filled sobGroup ships all players.
  6595. *** StatusCriticallyDamaged: Vgr_Bomber
  6596. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  6597. *** StatusCriticallyDamaged: Vgr_Bomber
  6598. *** StatusCriticallyDamaged: Vgr_Bomber
  6599. *** StatusCriticallyDamaged: Vgr_Bomber
  6600. parameter:
  6601. stack traceback:
  6602. 1: function `IsResearchDone' [C]
  6603. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6604. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6605. 4: function `doai' at line 188 [string ""]
  6606. parameter:
  6607. stack traceback:
  6608. 1: function `IsResearchDone' [C]
  6609. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6610. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6611. 4: function `doai' at line 188 [string ""]
  6612. *** StatusCriticallyDamaged: Vgr_Bomber
  6613. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  6614. *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.7645768523216248
  6615. *** StatusCriticallyDamaged: Vgr_Bomber
  6616. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  6617. parameter:
  6618. stack traceback:
  6619. 1: function `IsResearchDone' [C]
  6620. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6621. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6622. 4: function `doai' at line 188 [string ""]
  6623. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  6624. parameter:
  6625. stack traceback:
  6626. 1: function `IsResearchDone' [C]
  6627. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6628. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6629. 4: function `doai' at line 188 [string ""]
  6630. Filled sobGroup ships for player: 0
  6631. Filled sobGroup ships for player: 1
  6632. Filled sobGroup ships for player: 2
  6633. Filled sobGroup ships for player: 3
  6634. Filled sobGroup ships for player: 4
  6635. Filled sobGroup ships for player: 5
  6636. Filled sobGroup ships all players.
  6637. *** StatusTakingLightDamage: name = Vgr_BattleCruiser Health = 0.9976533651351929
  6638. *** StatusCriticallyDamaged: Vgr_Interceptor
  6639. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6640. *** StatusTakingLightDamage: name = Vgr_Interceptor Health = -0.1606387495994568
  6641. parameter:
  6642. stack traceback:
  6643. 1: function `IsResearchDone' [C]
  6644. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6645. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6646. 4: function `doai' at line 188 [string ""]
  6647. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_MineLayerCorvette,0
  6648. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,4,KE
  6649. *** StatusCriticallyDamaged: Vgr_Interceptor
  6650. ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,3894.243896484375}
  6651. *** StatusCriticallyDamaged: Vgr_Interceptor
  6652. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6653. parameter:
  6654. stack traceback:
  6655. 1: function `IsResearchDone' [C]
  6656. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6657. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6658. 4: function `doai' at line 188 [string ""]
  6659. *** StatusCriticallyDamaged: Vgr_Bomber
  6660. *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9434717297554016
  6661. parameter:
  6662. stack traceback:
  6663. 1: function `IsResearchDone' [C]
  6664. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6665. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6666. 4: function `doai' at line 188 [string ""]
  6667. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  6668. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6669. *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9767919182777405
  6670. Filled sobGroup ships for player: 0
  6671. Filled sobGroup ships for player: 1
  6672. Filled sobGroup ships for player: 2
  6673. Filled sobGroup ships for player: 3
  6674. Filled sobGroup ships for player: 4
  6675. Filled sobGroup ships for player: 5
  6676. Filled sobGroup ships all players.
  6677. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6678. parameter:
  6679. stack traceback:
  6680. 1: function `IsResearchDone' [C]
  6681. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6682. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6683. 4: function `doai' at line 188 [string ""]
  6684. *** StatusCriticallyDamaged: Vgr_Interceptor
  6685. parameter:
  6686. stack traceback:
  6687. 1: function `IsResearchDone' [C]
  6688. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6689. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6690. 4: function `doai' at line 188 [string ""]
  6691. *** StatusCriticallyDamaged: Vgr_Interceptor
  6692. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6693. *** StatusTakingLightDamage: name = Vgr_BattleCruiser Health = 0.9819778203964233
  6694. parameter:
  6695. stack traceback:
  6696. 1: function `IsResearchDone' [C]
  6697. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6698. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6699. 4: function `doai' at line 188 [string ""]
  6700. ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,3583.462158203125}
  6701. *** StatusCriticallyDamaged: Vgr_Interceptor
  6702. *** StatusCriticallyDamaged: Vgr_Interceptor
  6703. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6704. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  6705. ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_BattleCruiser,Hgn_AssaultFrigate,0
  6706. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 7,8,BattleCruiser
  6707. *** StatusCriticallyDamaged: Vgr_Interceptor
  6708. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6709. parameter:
  6710. stack traceback:
  6711. 1: function `IsResearchDone' [C]
  6712. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6713. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6714. 4: function `doai' at line 188 [string ""]
  6715. *** StatusCriticallyDamaged: Vgr_Interceptor
  6716. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6717. Filled sobGroup ships for player: 0
  6718. Filled sobGroup ships for player: 1
  6719. Filled sobGroup ships for player: 2
  6720. Filled sobGroup ships for player: 3
  6721. Filled sobGroup ships for player: 4
  6722. Filled sobGroup ships for player: 5
  6723. Filled sobGroup ships all players.
  6724. parameter:
  6725. stack traceback:
  6726. 1: function `IsResearchDone' [C]
  6727. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6728. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6729. 4: function `doai' at line 188 [string ""]
  6730. *** StatusCriticallyDamaged: Vgr_Interceptor
  6731. *** StatusCriticallyDamaged: Vgr_Interceptor
  6732. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6733. parameter:
  6734. stack traceback:
  6735. 1: function `IsResearchDone' [C]
  6736. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6737. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6738. 4: function `doai' at line 188 [string ""]
  6739. *** StatusCriticallyDamaged: Vgr_Interceptor
  6740. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6741. *** StatusCriticallyDamaged: Vgr_Interceptor
  6742. *** StatusCriticallyDamaged: Vgr_Interceptor
  6743. parameter:
  6744. stack traceback:
  6745. 1: function `IsResearchDone' [C]
  6746. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6747. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6748. 4: function `doai' at line 188 [string ""]
  6749. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
  6750. *** StatusCriticallyDamaged: Vgr_Interceptor
  6751. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6752. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6753. parameter:
  6754. stack traceback:
  6755. 1: function `IsResearchDone' [C]
  6756. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6757. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6758. 4: function `doai' at line 188 [string ""]
  6759. *** StatusCriticallyDamaged: Vgr_Interceptor
  6760. **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
  6761. Filled sobGroup ships for player: 0
  6762. Filled sobGroup ships for player: 1
  6763. Filled sobGroup ships for player: 2
  6764. Filled sobGroup ships for player: 3
  6765. Filled sobGroup ships for player: 4
  6766. Filled sobGroup ships for player: 5
  6767. Filled sobGroup ships all players.
  6768. parameter:
  6769. stack traceback:
  6770. 1: function `IsResearchDone' [C]
  6771. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6772. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6773. 4: function `doai' at line 188 [string ""]
  6774. ****** StatusUnderAttack: shipnm, enemy, attackcode = {Vgr_Bomber,,6501.38525390625}
  6775. parameter:
  6776. stack traceback:
  6777. 1: function `IsResearchDone' [C]
  6778. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6779. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6780. 4: function `doai' at line 188 [string ""]
  6781. ** Battle Momentum Value: -896.9097900390625
  6782. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_Interceptor,0
  6783. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
  6784. parameter:
  6785. stack traceback:
  6786. 1: function `IsResearchDone' [C]
  6787. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6788. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6789. 4: function `doai' at line 188 [string ""]
  6790. *** StatusDamaged: Vgr_Bomber
  6791. *** StatusCriticallyDamaged: Vgr_Bomber
  6792. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  6793. parameter:
  6794. stack traceback:
  6795. 1: function `IsResearchDone' [C]
  6796. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6797. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6798. 4: function `doai' at line 188 [string ""]
  6799. *** StatusTakingHeavyDamage: Vgr_Bomber
  6800. Filled sobGroup ships for player: 0
  6801. Filled sobGroup ships for player: 1
  6802. Filled sobGroup ships for player: 2
  6803. Filled sobGroup ships for player: 3
  6804. Filled sobGroup ships for player: 4
  6805. Filled sobGroup ships for player: 5
  6806. Filled sobGroup ships all players.
  6807. parameter:
  6808. stack traceback:
  6809. 1: function `IsResearchDone' [C]
  6810. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6811. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6812. 4: function `doai' at line 188 [string ""]
  6813. parameter:
  6814. stack traceback:
  6815. 1: function `IsResearchDone' [C]
  6816. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6817. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6818. 4: function `doai' at line 188 [string ""]
  6819. parameter:
  6820. stack traceback:
  6821. 1: function `IsResearchDone' [C]
  6822. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6823. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6824. 4: function `doai' at line 188 [string ""]
  6825. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_IonCannonFrigate,0
  6826. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,8,KE
  6827. parameter:
  6828. stack traceback:
  6829. 1: function `IsResearchDone' [C]
  6830. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6831. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6832. 4: function `doai' at line 188 [string ""]
  6833. Filled sobGroup ships for player: 0
  6834. Filled sobGroup ships for player: 1
  6835. Filled sobGroup ships for player: 2
  6836. Filled sobGroup ships for player: 3
  6837. Filled sobGroup ships for player: 4
  6838. Filled sobGroup ships for player: 5
  6839. Filled sobGroup ships all players.
  6840. parameter:
  6841. stack traceback:
  6842. 1: function `IsResearchDone' [C]
  6843. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6844. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6845. 4: function `doai' at line 188 [string ""]
  6846. ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,3018.998779296875}
  6847. parameter:
  6848. stack traceback:
  6849. 1: function `IsResearchDone' [C]
  6850. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6851. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6852. 4: function `doai' at line 188 [string ""]
  6853. *** StatusDamaged: Vgr_Bomber
  6854. *** StatusCriticallyDamaged: Vgr_Bomber
  6855. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  6856. parameter:
  6857. stack traceback:
  6858. 1: function `IsResearchDone' [C]
  6859. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6860. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6861. 4: function `doai' at line 188 [string ""]
  6862. parameter:
  6863. stack traceback:
  6864. 1: function `IsResearchDone' [C]
  6865. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6866. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6867. 4: function `doai' at line 188 [string ""]
  6868. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  6869. *** StatusTakingHeavyDamage: Vgr_Bomber
  6870. Filled sobGroup ships for player: 0
  6871. Filled sobGroup ships for player: 1
  6872. Filled sobGroup ships for player: 2
  6873. Filled sobGroup ships for player: 3
  6874. Filled sobGroup ships for player: 4
  6875. Filled sobGroup ships for player: 5
  6876. Filled sobGroup ships all players.
  6877. parameter:
  6878. stack traceback:
  6879. 1: function `IsResearchDone' [C]
  6880. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6881. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6882. 4: function `doai' at line 188 [string ""]
  6883. *** StatusCriticallyDamaged: Vgr_Bomber
  6884. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  6885. parameter:
  6886. stack traceback:
  6887. 1: function `IsResearchDone' [C]
  6888. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6889. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6890. 4: function `doai' at line 188 [string ""]
  6891. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  6892. parameter:
  6893. stack traceback:
  6894. 1: function `IsResearchDone' [C]
  6895. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6896. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6897. 4: function `doai' at line 188 [string ""]
  6898. *** StatusTakingLightDamage: name = Vgr_Bomber Health = 0.881226122379303
  6899. *** StatusCriticallyDamaged: Vgr_Bomber
  6900. *** StatusCriticallyDamaged: Vgr_Bomber
  6901. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  6902. *** StatusCriticallyDamaged: Vgr_Bomber
  6903. parameter:
  6904. stack traceback:
  6905. 1: function `IsResearchDone' [C]
  6906. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6907. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6908. 4: function `doai' at line 188 [string ""]
  6909. *** StatusCriticallyDamaged: Vgr_Bomber
  6910. *** StatusCriticallyDamaged: Vgr_Bomber
  6911. Filled sobGroup ships for player: 0
  6912. Filled sobGroup ships for player: 1
  6913. Filled sobGroup ships for player: 2
  6914. Filled sobGroup ships for player: 3
  6915. Filled sobGroup ships for player: 4
  6916. Filled sobGroup ships for player: 5
  6917. Filled sobGroup ships all players.
  6918. parameter:
  6919. stack traceback:
  6920. 1: function `IsResearchDone' [C]
  6921. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6922. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6923. 4: function `doai' at line 188 [string ""]
  6924. ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_BattleCruiser,Hgn_MineLayerCorvette,0
  6925. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 7,4,BattleCruiser
  6926. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  6927. parameter:
  6928. stack traceback:
  6929. 1: function `IsResearchDone' [C]
  6930. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6931. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6932. 4: function `doai' at line 188 [string ""]
  6933. parameter:
  6934. stack traceback:
  6935. 1: function `IsResearchDone' [C]
  6936. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6937. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6938. 4: function `doai' at line 188 [string ""]
  6939. parameter:
  6940. stack traceback:
  6941. 1: function `IsResearchDone' [C]
  6942. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6943. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6944. 4: function `doai' at line 188 [string ""]
  6945. ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_BattleCruiser,Hgn_DefenseFieldFrigate,0
  6946. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 7,8,BattleCruiser
  6947. Filled sobGroup ships for player: 0
  6948. Filled sobGroup ships for player: 1
  6949. Filled sobGroup ships for player: 2
  6950. Filled sobGroup ships for player: 3
  6951. Filled sobGroup ships for player: 4
  6952. Filled sobGroup ships for player: 5
  6953. Filled sobGroup ships all players.
  6954. *** StatusTakingLightDamage: name = Vgr_AssaultFrigate Health = 0.9793452620506287
  6955. parameter:
  6956. stack traceback:
  6957. 1: function `IsResearchDone' [C]
  6958. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6959. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6960. 4: function `doai' at line 188 [string ""]
  6961. parameter:
  6962. stack traceback:
  6963. 1: function `IsResearchDone' [C]
  6964. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6965. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6966. 4: function `doai' at line 188 [string ""]
  6967. *** StatusTakingLightDamage: name = Vgr_BattleCruiser Health = 0.4789593517780304
  6968. parameter:
  6969. stack traceback:
  6970. 1: function `IsResearchDone' [C]
  6971. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6972. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6973. 4: function `doai' at line 188 [string ""]
  6974. parameter:
  6975. stack traceback:
  6976. 1: function `IsResearchDone' [C]
  6977. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6978. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6979. 4: function `doai' at line 188 [string ""]
  6980. Filled sobGroup ships for player: 0
  6981. Filled sobGroup ships for player: 1
  6982. Filled sobGroup ships for player: 2
  6983. Filled sobGroup ships for player: 3
  6984. Filled sobGroup ships for player: 4
  6985. Filled sobGroup ships for player: 5
  6986. Filled sobGroup ships all players.
  6987. parameter:
  6988. stack traceback:
  6989. 1: function `IsResearchDone' [C]
  6990. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6991. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6992. 4: function `doai' at line 188 [string ""]
  6993. parameter:
  6994. stack traceback:
  6995. 1: function `IsResearchDone' [C]
  6996. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  6997. 3: function `CpuMilitary_Process' at line 43 [string ""]
  6998. 4: function `doai' at line 188 [string ""]
  6999. parameter:
  7000. stack traceback:
  7001. 1: function `IsResearchDone' [C]
  7002. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7003. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7004. 4: function `doai' at line 188 [string ""]
  7005. parameter:
  7006. stack traceback:
  7007. 1: function `IsResearchDone' [C]
  7008. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7009. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7010. 4: function `doai' at line 188 [string ""]
  7011. Filled sobGroup ships for player: 0
  7012. Filled sobGroup ships for player: 1
  7013. Filled sobGroup ships for player: 2
  7014. Filled sobGroup ships for player: 3
  7015. Filled sobGroup ships for player: 4
  7016. Filled sobGroup ships for player: 5
  7017. Filled sobGroup ships all players.
  7018. parameter:
  7019. stack traceback:
  7020. 1: function `IsResearchDone' [C]
  7021. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7022. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7023. 4: function `doai' at line 188 [string ""]
  7024. parameter:
  7025. stack traceback:
  7026. 1: function `IsResearchDone' [C]
  7027. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7028. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7029. 4: function `doai' at line 188 [string ""]
  7030. parameter:
  7031. stack traceback:
  7032. 1: function `IsResearchDone' [C]
  7033. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7034. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7035. 4: function `doai' at line 188 [string ""]
  7036. Filled sobGroup ships for player: 0
  7037. Filled sobGroup ships for player: 1
  7038. Filled sobGroup ships for player: 2
  7039. Filled sobGroup ships for player: 3
  7040. Filled sobGroup ships for player: 4
  7041. Filled sobGroup ships for player: 5
  7042. Filled sobGroup ships all players.
  7043. parameter:
  7044. stack traceback:
  7045. 1: function `IsResearchDone' [C]
  7046. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7047. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7048. 4: function `doai' at line 188 [string ""]
  7049. parameter:
  7050. stack traceback:
  7051. 1: function `IsResearchDone' [C]
  7052. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7053. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7054. 4: function `doai' at line 188 [string ""]
  7055. parameter:
  7056. stack traceback:
  7057. 1: function `IsResearchDone' [C]
  7058. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7059. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7060. 4: function `doai' at line 188 [string ""]
  7061. parameter:
  7062. stack traceback:
  7063. 1: function `IsResearchDone' [C]
  7064. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7065. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7066. 4: function `doai' at line 188 [string ""]
  7067. ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_BattleCruiser,torpedo_he_med,0
  7068. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 7,0,BattleCruiser
  7069. Filled sobGroup ships for player: 0
  7070. Filled sobGroup ships for player: 1
  7071. Filled sobGroup ships for player: 2
  7072. Filled sobGroup ships for player: 3
  7073. Filled sobGroup ships for player: 4
  7074. Filled sobGroup ships for player: 5
  7075. Filled sobGroup ships all players.
  7076. parameter:
  7077. stack traceback:
  7078. 1: function `IsResearchDone' [C]
  7079. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7080. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7081. 4: function `doai' at line 188 [string ""]
  7082. parameter:
  7083. stack traceback:
  7084. 1: function `IsResearchDone' [C]
  7085. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7086. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7087. 4: function `doai' at line 188 [string ""]
  7088. parameter:
  7089. stack traceback:
  7090. 1: function `IsResearchDone' [C]
  7091. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7092. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7093. 4: function `doai' at line 188 [string ""]
  7094. parameter:
  7095. stack traceback:
  7096. 1: function `IsResearchDone' [C]
  7097. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7098. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7099. 4: function `doai' at line 188 [string ""]
  7100. *** StatusCriticallyDamaged: Vgr_BattleCruiser
  7101. *** StatusCriticallyDamaged: Vgr_BattleCruiser
  7102. Filled sobGroup ships for player: 0
  7103. Filled sobGroup ships for player: 1
  7104. Filled sobGroup ships for player: 2
  7105. Filled sobGroup ships for player: 3
  7106. Filled sobGroup ships for player: 4
  7107. Filled sobGroup ships for player: 5
  7108. Filled sobGroup ships all players.
  7109. parameter:
  7110. stack traceback:
  7111. 1: function `IsResearchDone' [C]
  7112. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7113. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7114. 4: function `doai' at line 188 [string ""]
  7115. parameter:
  7116. stack traceback:
  7117. 1: function `IsResearchDone' [C]
  7118. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7119. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7120. 4: function `doai' at line 188 [string ""]
  7121. parameter:
  7122. stack traceback:
  7123. 1: function `IsResearchDone' [C]
  7124. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7125. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7126. 4: function `doai' at line 188 [string ""]
  7127. parameter:
  7128. stack traceback:
  7129. 1: function `IsResearchDone' [C]
  7130. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7131. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7132. 4: function `doai' at line 188 [string ""]
  7133. **** StatusShipDestroyed: shipName =Vgr_BattleCruiser, and code = -1
  7134. Filled sobGroup ships for player: 0
  7135. Filled sobGroup ships for player: 1
  7136. Filled sobGroup ships for player: 2
  7137. Filled sobGroup ships for player: 3
  7138. Filled sobGroup ships for player: 4
  7139. Filled sobGroup ships for player: 5
  7140. Filled sobGroup ships all players.
  7141. parameter:
  7142. stack traceback:
  7143. 1: function `IsResearchDone' [C]
  7144. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7145. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7146. 4: function `doai' at line 188 [string ""]
  7147. parameter:
  7148. stack traceback:
  7149. 1: function `IsResearchDone' [C]
  7150. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7151. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7152. 4: function `doai' at line 188 [string ""]
  7153. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_Destroyer,0
  7154. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,7,KE
  7155. parameter:
  7156. stack traceback:
  7157. 1: function `IsResearchDone' [C]
  7158. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7159. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7160. 4: function `doai' at line 188 [string ""]
  7161. ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_AssaultFrigate,Hgn_Destroyer,0
  7162. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 8,7,AssaultFrigate
  7163. parameter:
  7164. stack traceback:
  7165. 1: function `IsResearchDone' [C]
  7166. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7167. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7168. 4: function `doai' at line 188 [string ""]
  7169. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_Destroyer,0
  7170. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,7,KE
  7171. Filled sobGroup ships for player: 0
  7172. Filled sobGroup ships for player: 1
  7173. Filled sobGroup ships for player: 2
  7174. Filled sobGroup ships for player: 3
  7175. Filled sobGroup ships for player: 4
  7176. Filled sobGroup ships for player: 5
  7177. Filled sobGroup ships all players.
  7178. parameter:
  7179. stack traceback:
  7180. 1: function `IsResearchDone' [C]
  7181. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7182. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7183. 4: function `doai' at line 188 [string ""]
  7184. parameter:
  7185. stack traceback:
  7186. 1: function `IsResearchDone' [C]
  7187. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7188. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7189. 4: function `doai' at line 188 [string ""]
  7190. parameter:
  7191. stack traceback:
  7192. 1: function `IsResearchDone' [C]
  7193. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7194. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7195. 4: function `doai' at line 188 [string ""]
  7196. parameter:
  7197. stack traceback:
  7198. 1: function `IsResearchDone' [C]
  7199. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7200. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7201. 4: function `doai' at line 188 [string ""]
  7202. Filled sobGroup ships for player: 0
  7203. Filled sobGroup ships for player: 1
  7204. Filled sobGroup ships for player: 2
  7205. Filled sobGroup ships for player: 3
  7206. Filled sobGroup ships for player: 4
  7207. Filled sobGroup ships for player: 5
  7208. Filled sobGroup ships all players.
  7209. parameter:
  7210. stack traceback:
  7211. 1: function `IsResearchDone' [C]
  7212. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7213. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7214. 4: function `doai' at line 188 [string ""]
  7215. parameter:
  7216. stack traceback:
  7217. 1: function `IsResearchDone' [C]
  7218. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7219. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7220. 4: function `doai' at line 188 [string ""]
  7221. parameter:
  7222. stack traceback:
  7223. 1: function `IsResearchDone' [C]
  7224. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7225. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7226. 4: function `doai' at line 188 [string ""]
  7227. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  7228. parameter:
  7229. stack traceback:
  7230. 1: function `IsResearchDone' [C]
  7231. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7232. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7233. 4: function `doai' at line 188 [string ""]
  7234. Filled sobGroup ships for player: 0
  7235. Filled sobGroup ships for player: 1
  7236. Filled sobGroup ships for player: 2
  7237. Filled sobGroup ships for player: 3
  7238. Filled sobGroup ships for player: 4
  7239. Filled sobGroup ships for player: 5
  7240. Filled sobGroup ships all players.
  7241. parameter:
  7242. stack traceback:
  7243. 1: function `IsResearchDone' [C]
  7244. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7245. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7246. 4: function `doai' at line 188 [string ""]
  7247. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  7248. parameter:
  7249. stack traceback:
  7250. 1: function `IsResearchDone' [C]
  7251. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7252. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7253. 4: function `doai' at line 188 [string ""]
  7254. parameter:
  7255. stack traceback:
  7256. 1: function `IsResearchDone' [C]
  7257. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7258. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7259. 4: function `doai' at line 188 [string ""]
  7260. parameter:
  7261. stack traceback:
  7262. 1: function `IsResearchDone' [C]
  7263. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7264. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7265. 4: function `doai' at line 188 [string ""]
  7266. Filled sobGroup ships for player: 0
  7267. Filled sobGroup ships for player: 1
  7268. Filled sobGroup ships for player: 2
  7269. Filled sobGroup ships for player: 3
  7270. Filled sobGroup ships for player: 4
  7271. Filled sobGroup ships for player: 5
  7272. Filled sobGroup ships all players.
  7273. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  7274. *** StatusTakingLightDamage: name = Vgr_Bomber Health = 0.882992148399353
  7275. parameter:
  7276. stack traceback:
  7277. 1: function `IsResearchDone' [C]
  7278. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7279. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7280. 4: function `doai' at line 188 [string ""]
  7281. *** StatusTakingLightDamage: name = Vgr_Carrier Health = 0.9770646691322327
  7282. parameter:
  7283. stack traceback:
  7284. 1: function `IsResearchDone' [C]
  7285. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7286. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7287. 4: function `doai' at line 188 [string ""]
  7288. *** StatusTakingLightDamage: name = Vgr_Bomber Health = 0.6197978258132935
  7289. ****** StatusUnderAttack: shipnm, enemy, attackcode = {Vgr_Destroyer,,8570.1845703125}
  7290. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  7291. parameter:
  7292. stack traceback:
  7293. 1: function `IsResearchDone' [C]
  7294. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7295. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7296. 4: function `doai' at line 188 [string ""]
  7297. ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,4596.14453125}
  7298. parameter:
  7299. stack traceback:
  7300. 1: function `IsResearchDone' [C]
  7301. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7302. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7303. 4: function `doai' at line 188 [string ""]
  7304. *** StatusCriticallyDamaged: Vgr_Bomber
  7305. Filled sobGroup ships for player: 0
  7306. Filled sobGroup ships for player: 1
  7307. Filled sobGroup ships for player: 2
  7308. Filled sobGroup ships for player: 3
  7309. Filled sobGroup ships for player: 4
  7310. Filled sobGroup ships for player: 5
  7311. Filled sobGroup ships all players.
  7312. **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
  7313. *** StatusTakingLightDamage: name = Vgr_AssaultFrigate Health = 0.9755674600601196
  7314. parameter:
  7315. stack traceback:
  7316. 1: function `IsResearchDone' [C]
  7317. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7318. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7319. 4: function `doai' at line 188 [string ""]
  7320. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  7321. parameter:
  7322. stack traceback:
  7323. 1: function `IsResearchDone' [C]
  7324. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7325. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7326. 4: function `doai' at line 188 [string ""]
  7327. parameter:
  7328. stack traceback:
  7329. 1: function `IsResearchDone' [C]
  7330. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7331. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7332. 4: function `doai' at line 188 [string ""]
  7333. parameter:
  7334. stack traceback:
  7335. 1: function `IsResearchDone' [C]
  7336. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7337. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7338. 4: function `doai' at line 188 [string ""]
  7339. Filled sobGroup ships for player: 0
  7340. Filled sobGroup ships for player: 1
  7341. Filled sobGroup ships for player: 2
  7342. Filled sobGroup ships for player: 3
  7343. Filled sobGroup ships for player: 4
  7344. Filled sobGroup ships for player: 5
  7345. Filled sobGroup ships all players.
  7346. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  7347. parameter:
  7348. stack traceback:
  7349. 1: function `IsResearchDone' [C]
  7350. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7351. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7352. 4: function `doai' at line 188 [string ""]
  7353. *** StatusTakingLightDamage: name = Vgr_Destroyer Health = 0.9844757914543152
  7354. parameter:
  7355. stack traceback:
  7356. 1: function `IsResearchDone' [C]
  7357. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7358. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7359. 4: function `doai' at line 188 [string ""]
  7360. ** Battle Momentum Value: -7658.69384765625
  7361. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  7362. parameter:
  7363. stack traceback:
  7364. 1: function `IsResearchDone' [C]
  7365. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7366. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7367. 4: function `doai' at line 188 [string ""]
  7368. Filled sobGroup ships for player: 0
  7369. Filled sobGroup ships for player: 1
  7370. Filled sobGroup ships for player: 2
  7371. Filled sobGroup ships for player: 3
  7372. Filled sobGroup ships for player: 4
  7373. Filled sobGroup ships for player: 5
  7374. Filled sobGroup ships all players.
  7375. parameter:
  7376. stack traceback:
  7377. 1: function `IsResearchDone' [C]
  7378. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7379. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7380. 4: function `doai' at line 188 [string ""]
  7381. *** StatusCriticallyDamaged: Vgr_AssaultFrigate
  7382. **** StatusShipDestroyed: shipName =Vgr_AssaultFrigate, and code = -1
  7383. parameter:
  7384. stack traceback:
  7385. 1: function `IsResearchDone' [C]
  7386. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7387. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7388. 4: function `doai' at line 188 [string ""]
  7389. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  7390. parameter:
  7391. stack traceback:
  7392. 1: function `IsResearchDone' [C]
  7393. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7394. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7395. 4: function `doai' at line 188 [string ""]
  7396. parameter:
  7397. stack traceback:
  7398. 1: function `IsResearchDone' [C]
  7399. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7400. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7401. 4: function `doai' at line 188 [string ""]
  7402. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  7403. Filled sobGroup ships for player: 0
  7404. Filled sobGroup ships for player: 1
  7405. Filled sobGroup ships for player: 2
  7406. Filled sobGroup ships for player: 3
  7407. Filled sobGroup ships for player: 4
  7408. Filled sobGroup ships for player: 5
  7409. Filled sobGroup ships all players.
  7410. *** StatusTakingLightDamage: name = Vgr_AssaultFrigate Health = 0.8003746867179871
  7411. parameter:
  7412. stack traceback:
  7413. 1: function `IsResearchDone' [C]
  7414. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7415. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7416. 4: function `doai' at line 188 [string ""]
  7417. parameter:
  7418. stack traceback:
  7419. 1: function `IsResearchDone' [C]
  7420. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7421. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7422. 4: function `doai' at line 188 [string ""]
  7423. parameter:
  7424. stack traceback:
  7425. 1: function `IsResearchDone' [C]
  7426. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7427. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7428. 4: function `doai' at line 188 [string ""]
  7429. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  7430. parameter:
  7431. stack traceback:
  7432. 1: function `IsResearchDone' [C]
  7433. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7434. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7435. 4: function `doai' at line 188 [string ""]
  7436. Filled sobGroup ships for player: 0
  7437. Filled sobGroup ships for player: 1
  7438. Filled sobGroup ships for player: 2
  7439. Filled sobGroup ships for player: 3
  7440. Filled sobGroup ships for player: 4
  7441. Filled sobGroup ships for player: 5
  7442. Filled sobGroup ships all players.
  7443. parameter:
  7444. stack traceback:
  7445. 1: function `IsResearchDone' [C]
  7446. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7447. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7448. 4: function `doai' at line 188 [string ""]
  7449. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  7450. parameter:
  7451. stack traceback:
  7452. 1: function `IsResearchDone' [C]
  7453. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7454. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7455. 4: function `doai' at line 188 [string ""]
  7456. *** StatusTakingLightDamage: name = Vgr_Destroyer Health = 0.9728105664253235
  7457. ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_Interceptor,0
  7458. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
  7459. parameter:
  7460. stack traceback:
  7461. 1: function `IsResearchDone' [C]
  7462. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7463. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7464. 4: function `doai' at line 188 [string ""]
  7465. parameter:
  7466. stack traceback:
  7467. 1: function `IsResearchDone' [C]
  7468. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7469. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7470. 4: function `doai' at line 188 [string ""]
  7471. ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_AssaultFrigate,Hgn_AssaultCorvette,0
  7472. ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 8,4,AssaultFrigate
  7473. *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
  7474. *** StatusTakingLightDamage: name = Vgr_AssaultFrigate Health = 0.5805597305297852
  7475. Filled sobGroup ships for player: 0
  7476. Filled sobGroup ships for player: 1
  7477. Filled sobGroup ships for player: 2
  7478. Filled sobGroup ships for player: 3
  7479. Filled sobGroup ships for player: 4
  7480. Filled sobGroup ships for player: 5
  7481. Filled sobGroup ships all players.
  7482. parameter:
  7483. stack traceback:
  7484. 1: function `IsResearchDone' [C]
  7485. 2: function `Logic_military_setattacktimer' at line 80 [string ""]
  7486. 3: function `CpuMilitary_Process' at line 43 [string ""]
  7487. 4: function `doai' at line 188 [string ""]
  7488. WEAPON FIRE ERROR: Could not load weapon fire explode_he_large
  7489. Restoring video mode
  7490. Display: (0, 0, 1920, 1080) - (0, 0)
  7491. Display: (0, 0, 100, 100) - (8, 30)
  7492. Display: (0, 0, 100, 100) - (8, 30)
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