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- Thu Sep 24 00:02:39 2015
- Version 1.30, Build Number 21, Changelist Number 1089620
- UTIL -- filepath failure, path doesn't exists 'E:\steamlibrary\steamapps\common\Homeworld\HomeworldRM\datapds\locale\English'
- Loaded Archive: 'Homeworld2.big'
- Loaded Archive: 'UpdateHomeworld2.big'
- Loaded Archive: 'HW1Ships.big'
- Loaded Archive: 'UpdateHW1Ships.big'
- Loaded Archive: 'HW2Ships.big'
- Loaded Archive: 'UpdateHW2Ships.big'
- Loaded Archive: 'HWBackgrounds.big'
- Loaded Archive: 'UpdateHWBackgrounds.big'
- UTIL -- filepath failure, path doesn't exists 'E:\steamlibrary\steamapps\common\Homeworld\HomeworldRM\data\locale\English'
- Loaded Archive: 'English.big'
- Loaded Archive: 'UpdateEnglish.big'
- Loaded Archive: 'Compatibility.big'
- Failed to Load Archive 'E:\STEAMLIBRARY\STEAMAPPS\COMMON\HOMEWORLD\HOMEWORLDRM\DATA\HWArgon.big'
- Uing ..profiles\ for profiles folder
- Cannot overwrite function waitForEnd
- GAME -- Using player profile Ironwatsas
- Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
- Display: (0, 0, 1920, 1080) - (0, 0)
- Display: (0, 0, 1920, 1080) - (0, 0)
- Switching to a 1920x1080 32bit mode
- Display: (0, 0, 1920, 1080) - (0, 0)
- GL Info: 3.3 - 3.3.0 NVIDIA 355.60
- GL Vendor: NVIDIA Corporation
- GL Renderer: GeForce GTX 750 Ti/PCIe/SSE2
- GL Part ID: 750
- Loaded Archive: 'EnglishSpeech.big'
- Loaded Archive: 'UpdateEnglishSpeech.big'
- Loaded Archive: 'Music.big'
- Loaded Archive: 'UpdateMusic.big'
- SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
- SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
- SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
- SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
- Build name:
- Built by : builduser
- Data path : E:\steamlibrary\steamapps\common\Homeworld\HomeworldRM\data
- No mapping for font 'Blender' - using 'default'
- Resetting fp PC control word.
- CmdLine: -moddatapath datapds -overridebigfile -luatrace -noMovies
- 12 Races Discovered
- Race Filtering: DEATHMATCH rules - @Deathmatch
- UTIL -- filepath failure, missing alias 'BADGES:/*.*'
- Starting Level: DATA:\LevelData\Multiplayer\DeathMatchHW1\6p_fieldsofplaz.level
- WEAPON FIRE ERROR: Could not load weapon fire explode_he_large
- AI Trace: LOADING HIIGARAN BUILD INFO
- AI Trace: LOADING HIIGARAN SUBSYSTEM INFO
- AI Trace: PersonalityDemand: Fi:0.5 Co:0.25 Fr:0
- AI Trace: LOADING HIIGARAN UPGRADE INFO
- Trying to retrieve strike group index 9, no such strike group.
- build available
- generic build available
- Killing player 0 () at time 0.000000
- Killing player 1 () at time 0.000000
- Killing player 4 () at time 0.000000
- Killing player 5 () at time 0.000000
- Created sobGroups for player: 2
- Created sobGroups for player: 3
- Created sobGroups for this mission.
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- carrier open
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- Starting Level: DATA:\LevelData\Multiplayer\DeathMatchHW1\6p_fieldsofplaz.level
- Cannot overwrite function Hgn_Mine_Open_OnSet
- Cannot overwrite function Hgn_Mine_Close_OnSet
- Cannot overwrite function Hgn_Interceptor_Custom0_OnSet
- Cannot overwrite function Hgn_Interceptor_Custom0_OnEnd
- Cannot overwrite function KUS_DEFENDER_Launched_OnSet
- Cannot overwrite function KUS_DEFENDER_Normal_OnSet
- Cannot overwrite function KUS_DEFENDER_CodeRed_OnSet
- Cannot overwrite function KUS_DEFENDER_CodeGreen_OnSet
- Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldActivate_OnSet
- Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldActivate_OnPause
- Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldDeActivate_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceStart_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceStart_OnPause
- Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceDo_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceEnd_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairStart_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairStart_OnPause
- Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairDo_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairEnd_OnSet
- Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceStart_OnSet
- Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceStart_OnPause
- Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceDo_OnSet
- Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceEnd_OnSet
- Cannot overwrite function HGN_PROBE_Open_OnSet
- Cannot overwrite function HGN_PROXIMITYSENSOR_Open_OnSet
- Cannot overwrite function HGN_PROXIMITYSENSOR_Close_OnSet
- Cannot overwrite function HGN_ECMPROBE_Open_OnSet
- Cannot overwrite function HGN_ECMPROBE_Close_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_DockPathOpen_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_DockPathOpen_OnPause
- Cannot overwrite function HGN_MOTHERSHIP_DockPathClosed_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_DockPathClosed_OnPause
- Cannot overwrite function HGN_MOTHERSHIP_NIS00_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_NIS01_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_NIS02_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_NIS02_OnPause
- Cannot overwrite function HGN_MOTHERSHIP_Normal_OnSet
- AI Trace: LOADING HIIGARAN BUILD INFO
- AI Trace: LOADING HIIGARAN SUBSYSTEM INFO
- AI Trace: PersonalityDemand: Fi:0.5 Co:0.25 Fr:0
- AI Trace: LOADING HIIGARAN UPGRADE INFO
- Trying to retrieve strike group index 9, no such strike group.
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\crates.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\relics.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\challenges.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\norushtime.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\research.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\ruinjections.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\bounties.dat due to colliding name
- build available
- generic build available
- build available
- generic build available
- Killing player 2 () at time 0.000000
- Killing player 3 () at time 0.000000
- Killing player 4 () at time 0.000000
- Killing player 5 () at time 0.000000
- Created sobGroups for player: 0
- Created sobGroups for player: 1
- Created sobGroups for this mission.
- Cannot overwrite function MEG_RELIC_RUGENERATOR_Normal_OnSet
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- Starting Level: DATA:\LevelData\Multiplayer\DeathMatchHW1\6p_fieldsofplaz.level
- Cannot overwrite function Hgn_Mine_Open_OnSet
- Cannot overwrite function Hgn_Mine_Close_OnSet
- Cannot overwrite function Hgn_Interceptor_Custom0_OnSet
- Cannot overwrite function Hgn_Interceptor_Custom0_OnEnd
- Cannot overwrite function KUS_DEFENDER_Launched_OnSet
- Cannot overwrite function KUS_DEFENDER_Normal_OnSet
- Cannot overwrite function KUS_DEFENDER_CodeRed_OnSet
- Cannot overwrite function KUS_DEFENDER_CodeGreen_OnSet
- Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldActivate_OnSet
- Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldActivate_OnPause
- Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldDeActivate_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceStart_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceStart_OnPause
- Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceDo_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceEnd_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairStart_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairStart_OnPause
- Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairDo_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairEnd_OnSet
- Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceStart_OnSet
- Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceStart_OnPause
- Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceDo_OnSet
- Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceEnd_OnSet
- Cannot overwrite function HGN_PROBE_Open_OnSet
- Cannot overwrite function HGN_PROXIMITYSENSOR_Open_OnSet
- Cannot overwrite function HGN_PROXIMITYSENSOR_Close_OnSet
- Cannot overwrite function HGN_ECMPROBE_Open_OnSet
- Cannot overwrite function HGN_ECMPROBE_Close_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_DockPathOpen_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_DockPathOpen_OnPause
- Cannot overwrite function HGN_MOTHERSHIP_DockPathClosed_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_DockPathClosed_OnPause
- Cannot overwrite function HGN_MOTHERSHIP_NIS00_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_NIS01_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_NIS02_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_NIS02_OnPause
- Cannot overwrite function HGN_MOTHERSHIP_Normal_OnSet
- WEAPON FIRE ERROR: Could not load weapon fire explode_he_large
- Cannot overwrite function VGR_CARRIER_Launched_OnSet
- Cannot overwrite function VGR_CARRIER_Docked_OnSet
- Cannot overwrite function VGR_BATTLECRUISER_Normal_OnSet
- Cannot overwrite function VGR_RESOURCECOLLECTOR_ResourceStart_OnSet
- Cannot overwrite function VGR_RESOURCECOLLECTOR_ResourceStart_OnPause
- Cannot overwrite function VGR_RESOURCECOLLECTOR_ResourceDo_OnSet
- Cannot overwrite function VGR_RESOURCECOLLECTOR_ResourceEnd_OnSet
- Cannot overwrite function VGR_RESOURCECOLLECTOR_RepairStart_OnSet
- Cannot overwrite function VGR_RESOURCECOLLECTOR_RepairStart_OnPause
- Cannot overwrite function VGR_RESOURCECOLLECTOR_RepairDo_OnSet
- Cannot overwrite function VGR_RESOURCECOLLECTOR_RepairEnd_OnSet
- Cannot overwrite function VGR_PROBE_Open_OnSet
- Cannot overwrite function VGR_PROBE_Close_OnSet
- AI Trace: LOADING HIIGARAN BUILD INFO
- AI Trace: LOADING HIIGARAN SUBSYSTEM INFO
- AI Trace: PersonalityDemand: Fi:0.5 Co:0.25 Fr:0
- AI Trace: LOADING HIIGARAN UPGRADE INFO
- Trying to retrieve strike group index 9, no such strike group.
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\crates.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\relics.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\challenges.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\norushtime.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\research.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\ruinjections.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\bounties.dat due to colliding name
- build available
- generic build available
- build available
- generic build available
- build available
- generic build available
- Killing player 0 () at time 0.000000
- Killing player 1 () at time 0.000000
- Killing player 4 () at time 0.000000
- Killing player 5 () at time 0.000000
- carrier open
- Created sobGroups for player: 2
- Created sobGroups for player: 3
- Created sobGroups for this mission.
- Cannot overwrite function MEG_RELIC_RUGENERATOR_Normal_OnSet
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_BattleCruiser, builtItem=VGR_C_MODULE_FIRECONTROL, buildType=2
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_AssaultFrigate, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_BattleCruiser, builtItem=VGR_C_MODULE_HYPERSPACEINHIBITOR, buildType=2
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_AssaultFrigate, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_AssaultFrigate, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=VGR_C_MODULE_HYPERSPACEINHIBITOR, buildType=2
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingHeavyDamage: Vgr_Platform_Cannon
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=VGR_C_MODULE_HYPERSPACE, buildType=2
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Kus_Scout,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_BattleCruiser, buildType=1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- build available
- generic build available
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- *****---- CommandConstructionComplete : buildingShip=Vgr_BattleCruiser, builtItem=VGR_C_MODULE_HYPERSPACEINHIBITOR, buildType=2
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_BattleCruiser, builtItem=VGR_C_MODULE_FIRECONTROL, buildType=2
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Kus_Scout,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,12234.576171875}
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Platform_Cannon Health = 0.9991999864578247
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_AssaultCorvetteHvy,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,4,KE
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9343651533126831
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Platform_Cannon Health = 0.3826876282691956
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusDamaged: Vgr_Interceptor
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9141187071800232
- *** StatusCriticallyDamaged: Vgr_Platform_Cannon
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- **** StatusShipDestroyed: shipName =Vgr_Platform_Cannon, and code = -1
- *** StatusCriticallyDamaged: Vgr_Interceptor
- *** StatusTakingHeavyDamage: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Kus_Scout,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,2651.211181640625}
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Meg_Relic_RUGenerator,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,7,KE
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_DestroyerMissile,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,7,KE
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9814414978027344
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- *** StatusCriticallyDamaged: Vgr_Interceptor
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9653468132019043
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,11671.4248046875}
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- *** StatusCriticallyDamaged: Vgr_Interceptor
- *** StatusCriticallyDamaged: Vgr_Interceptor
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- *** StatusTakingLightDamage: name = Vgr_Bomber Health = 0.9726212620735169
- *** StatusTakingHeavyDamage: Vgr_Interceptor
- *** StatusCriticallyDamaged: Vgr_Bomber
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,10530.064453125}
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Bomber
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- *** StatusCriticallyDamaged: Vgr_Bomber
- *** StatusCriticallyDamaged: Vgr_Bomber
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,12800.39453125}
- *** StatusCriticallyDamaged: Vgr_Bomber
- *** StatusCriticallyDamaged: Vgr_Bomber
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *** StatusCriticallyDamaged: Vgr_Bomber
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- *** StatusCriticallyDamaged: Vgr_Bomber
- *** StatusCriticallyDamaged: Vgr_Bomber
- *** StatusCriticallyDamaged: Vgr_Bomber
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Bomber
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.7645768523216248
- *** StatusCriticallyDamaged: Vgr_Bomber
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *** StatusTakingLightDamage: name = Vgr_BattleCruiser Health = 0.9976533651351929
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- *** StatusTakingLightDamage: name = Vgr_Interceptor Health = -0.1606387495994568
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_MineLayerCorvette,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,4,KE
- *** StatusCriticallyDamaged: Vgr_Interceptor
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,3894.243896484375}
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Bomber
- *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9434717297554016
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9767919182777405
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Interceptor
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- *** StatusTakingLightDamage: name = Vgr_BattleCruiser Health = 0.9819778203964233
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,3583.462158203125}
- *** StatusCriticallyDamaged: Vgr_Interceptor
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_BattleCruiser,Hgn_AssaultFrigate,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 7,8,BattleCruiser
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Interceptor
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- *** StatusCriticallyDamaged: Vgr_Interceptor
- *** StatusCriticallyDamaged: Vgr_Interceptor
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {Vgr_Bomber,,6501.38525390625}
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ** Battle Momentum Value: -896.9097900390625
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_Interceptor,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusDamaged: Vgr_Bomber
- *** StatusCriticallyDamaged: Vgr_Bomber
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingHeavyDamage: Vgr_Bomber
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_IonCannonFrigate,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,8,KE
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,3018.998779296875}
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusDamaged: Vgr_Bomber
- *** StatusCriticallyDamaged: Vgr_Bomber
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- *** StatusTakingHeavyDamage: Vgr_Bomber
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Bomber
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Bomber Health = 0.881226122379303
- *** StatusCriticallyDamaged: Vgr_Bomber
- *** StatusCriticallyDamaged: Vgr_Bomber
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- *** StatusCriticallyDamaged: Vgr_Bomber
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Bomber
- *** StatusCriticallyDamaged: Vgr_Bomber
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_BattleCruiser,Hgn_MineLayerCorvette,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 7,4,BattleCruiser
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_BattleCruiser,Hgn_DefenseFieldFrigate,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 7,8,BattleCruiser
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *** StatusTakingLightDamage: name = Vgr_AssaultFrigate Health = 0.9793452620506287
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_BattleCruiser Health = 0.4789593517780304
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_BattleCruiser,torpedo_he_med,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 7,0,BattleCruiser
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_BattleCruiser
- *** StatusCriticallyDamaged: Vgr_BattleCruiser
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- **** StatusShipDestroyed: shipName =Vgr_BattleCruiser, and code = -1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_Destroyer,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,7,KE
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_AssaultFrigate,Hgn_Destroyer,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 8,7,AssaultFrigate
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_Destroyer,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,7,KE
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- *** StatusTakingLightDamage: name = Vgr_Bomber Health = 0.882992148399353
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Carrier Health = 0.9770646691322327
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Bomber Health = 0.6197978258132935
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {Vgr_Destroyer,,8570.1845703125}
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,4596.14453125}
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Bomber
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- *** StatusTakingLightDamage: name = Vgr_AssaultFrigate Health = 0.9755674600601196
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Destroyer Health = 0.9844757914543152
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ** Battle Momentum Value: -7658.69384765625
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_AssaultFrigate
- **** StatusShipDestroyed: shipName =Vgr_AssaultFrigate, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *** StatusTakingLightDamage: name = Vgr_AssaultFrigate Health = 0.8003746867179871
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Destroyer Health = 0.9728105664253235
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_Interceptor,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_AssaultFrigate,Hgn_AssaultCorvette,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 8,4,AssaultFrigate
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- *** StatusTakingLightDamage: name = Vgr_AssaultFrigate Health = 0.5805597305297852
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- WEAPON FIRE ERROR: Could not load weapon fire explode_he_large
- Restoring video mode
- Display: (0, 0, 1920, 1080) - (0, 0)
- Display: (0, 0, 100, 100) - (8, 30)
- Display: (0, 0, 100, 100) - (8, 30)
- Thu Sep 24 00:02:39 2015
- Version 1.30, Build Number 21, Changelist Number 1089620
- UTIL -- filepath failure, path doesn't exists 'E:\steamlibrary\steamapps\common\Homeworld\HomeworldRM\datapds\locale\English'
- Loaded Archive: 'Homeworld2.big'
- Loaded Archive: 'UpdateHomeworld2.big'
- Loaded Archive: 'HW1Ships.big'
- Loaded Archive: 'UpdateHW1Ships.big'
- Loaded Archive: 'HW2Ships.big'
- Loaded Archive: 'UpdateHW2Ships.big'
- Loaded Archive: 'HWBackgrounds.big'
- Loaded Archive: 'UpdateHWBackgrounds.big'
- UTIL -- filepath failure, path doesn't exists 'E:\steamlibrary\steamapps\common\Homeworld\HomeworldRM\data\locale\English'
- Loaded Archive: 'English.big'
- Loaded Archive: 'UpdateEnglish.big'
- Loaded Archive: 'Compatibility.big'
- Failed to Load Archive 'E:\STEAMLIBRARY\STEAMAPPS\COMMON\HOMEWORLD\HOMEWORLDRM\DATA\HWArgon.big'
- Uing ..profiles\ for profiles folder
- Cannot overwrite function waitForEnd
- GAME -- Using player profile Ironwatsas
- Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
- Display: (0, 0, 1920, 1080) - (0, 0)
- Display: (0, 0, 1920, 1080) - (0, 0)
- Switching to a 1920x1080 32bit mode
- Display: (0, 0, 1920, 1080) - (0, 0)
- GL Info: 3.3 - 3.3.0 NVIDIA 355.60
- GL Vendor: NVIDIA Corporation
- GL Renderer: GeForce GTX 750 Ti/PCIe/SSE2
- GL Part ID: 750
- Loaded Archive: 'EnglishSpeech.big'
- Loaded Archive: 'UpdateEnglishSpeech.big'
- Loaded Archive: 'Music.big'
- Loaded Archive: 'UpdateMusic.big'
- SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
- SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
- SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
- SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
- Build name:
- Built by : builduser
- Data path : E:\steamlibrary\steamapps\common\Homeworld\HomeworldRM\data
- No mapping for font 'Blender' - using 'default'
- Resetting fp PC control word.
- CmdLine: -moddatapath datapds -overridebigfile -luatrace -noMovies
- 12 Races Discovered
- Race Filtering: DEATHMATCH rules - @Deathmatch
- UTIL -- filepath failure, missing alias 'BADGES:/*.*'
- Starting Level: DATA:\LevelData\Multiplayer\DeathMatchHW1\6p_fieldsofplaz.level
- WEAPON FIRE ERROR: Could not load weapon fire explode_he_large
- AI Trace: LOADING HIIGARAN BUILD INFO
- AI Trace: LOADING HIIGARAN SUBSYSTEM INFO
- AI Trace: PersonalityDemand: Fi:0.5 Co:0.25 Fr:0
- AI Trace: LOADING HIIGARAN UPGRADE INFO
- Trying to retrieve strike group index 9, no such strike group.
- build available
- generic build available
- Killing player 0 () at time 0.000000
- Killing player 1 () at time 0.000000
- Killing player 4 () at time 0.000000
- Killing player 5 () at time 0.000000
- Created sobGroups for player: 2
- Created sobGroups for player: 3
- Created sobGroups for this mission.
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- carrier open
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- Starting Level: DATA:\LevelData\Multiplayer\DeathMatchHW1\6p_fieldsofplaz.level
- Cannot overwrite function Hgn_Mine_Open_OnSet
- Cannot overwrite function Hgn_Mine_Close_OnSet
- Cannot overwrite function Hgn_Interceptor_Custom0_OnSet
- Cannot overwrite function Hgn_Interceptor_Custom0_OnEnd
- Cannot overwrite function KUS_DEFENDER_Launched_OnSet
- Cannot overwrite function KUS_DEFENDER_Normal_OnSet
- Cannot overwrite function KUS_DEFENDER_CodeRed_OnSet
- Cannot overwrite function KUS_DEFENDER_CodeGreen_OnSet
- Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldActivate_OnSet
- Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldActivate_OnPause
- Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldDeActivate_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceStart_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceStart_OnPause
- Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceDo_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceEnd_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairStart_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairStart_OnPause
- Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairDo_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairEnd_OnSet
- Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceStart_OnSet
- Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceStart_OnPause
- Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceDo_OnSet
- Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceEnd_OnSet
- Cannot overwrite function HGN_PROBE_Open_OnSet
- Cannot overwrite function HGN_PROXIMITYSENSOR_Open_OnSet
- Cannot overwrite function HGN_PROXIMITYSENSOR_Close_OnSet
- Cannot overwrite function HGN_ECMPROBE_Open_OnSet
- Cannot overwrite function HGN_ECMPROBE_Close_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_DockPathOpen_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_DockPathOpen_OnPause
- Cannot overwrite function HGN_MOTHERSHIP_DockPathClosed_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_DockPathClosed_OnPause
- Cannot overwrite function HGN_MOTHERSHIP_NIS00_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_NIS01_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_NIS02_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_NIS02_OnPause
- Cannot overwrite function HGN_MOTHERSHIP_Normal_OnSet
- AI Trace: LOADING HIIGARAN BUILD INFO
- AI Trace: LOADING HIIGARAN SUBSYSTEM INFO
- AI Trace: PersonalityDemand: Fi:0.5 Co:0.25 Fr:0
- AI Trace: LOADING HIIGARAN UPGRADE INFO
- Trying to retrieve strike group index 9, no such strike group.
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\crates.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\relics.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\challenges.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\norushtime.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\research.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\ruinjections.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\bounties.dat due to colliding name
- build available
- generic build available
- build available
- generic build available
- Killing player 2 () at time 0.000000
- Killing player 3 () at time 0.000000
- Killing player 4 () at time 0.000000
- Killing player 5 () at time 0.000000
- Created sobGroups for player: 0
- Created sobGroups for player: 1
- Created sobGroups for this mission.
- Cannot overwrite function MEG_RELIC_RUGENERATOR_Normal_OnSet
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- Starting Level: DATA:\LevelData\Multiplayer\DeathMatchHW1\6p_fieldsofplaz.level
- Cannot overwrite function Hgn_Mine_Open_OnSet
- Cannot overwrite function Hgn_Mine_Close_OnSet
- Cannot overwrite function Hgn_Interceptor_Custom0_OnSet
- Cannot overwrite function Hgn_Interceptor_Custom0_OnEnd
- Cannot overwrite function KUS_DEFENDER_Launched_OnSet
- Cannot overwrite function KUS_DEFENDER_Normal_OnSet
- Cannot overwrite function KUS_DEFENDER_CodeRed_OnSet
- Cannot overwrite function KUS_DEFENDER_CodeGreen_OnSet
- Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldActivate_OnSet
- Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldActivate_OnPause
- Cannot overwrite function HGN_DEFENSEFIELDFRIGATE_DefenseFieldDeActivate_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceStart_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceStart_OnPause
- Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceDo_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_ResourceEnd_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairStart_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairStart_OnPause
- Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairDo_OnSet
- Cannot overwrite function HGN_RESOURCECOLLECTOR_RepairEnd_OnSet
- Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceStart_OnSet
- Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceStart_OnPause
- Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceDo_OnSet
- Cannot overwrite function KUS_RESOURCECOLLECTOR_ResourceEnd_OnSet
- Cannot overwrite function HGN_PROBE_Open_OnSet
- Cannot overwrite function HGN_PROXIMITYSENSOR_Open_OnSet
- Cannot overwrite function HGN_PROXIMITYSENSOR_Close_OnSet
- Cannot overwrite function HGN_ECMPROBE_Open_OnSet
- Cannot overwrite function HGN_ECMPROBE_Close_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_DockPathOpen_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_DockPathOpen_OnPause
- Cannot overwrite function HGN_MOTHERSHIP_DockPathClosed_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_DockPathClosed_OnPause
- Cannot overwrite function HGN_MOTHERSHIP_NIS00_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_NIS01_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_NIS02_OnSet
- Cannot overwrite function HGN_MOTHERSHIP_NIS02_OnPause
- Cannot overwrite function HGN_MOTHERSHIP_Normal_OnSet
- WEAPON FIRE ERROR: Could not load weapon fire explode_he_large
- Cannot overwrite function VGR_CARRIER_Launched_OnSet
- Cannot overwrite function VGR_CARRIER_Docked_OnSet
- Cannot overwrite function VGR_BATTLECRUISER_Normal_OnSet
- Cannot overwrite function VGR_RESOURCECOLLECTOR_ResourceStart_OnSet
- Cannot overwrite function VGR_RESOURCECOLLECTOR_ResourceStart_OnPause
- Cannot overwrite function VGR_RESOURCECOLLECTOR_ResourceDo_OnSet
- Cannot overwrite function VGR_RESOURCECOLLECTOR_ResourceEnd_OnSet
- Cannot overwrite function VGR_RESOURCECOLLECTOR_RepairStart_OnSet
- Cannot overwrite function VGR_RESOURCECOLLECTOR_RepairStart_OnPause
- Cannot overwrite function VGR_RESOURCECOLLECTOR_RepairDo_OnSet
- Cannot overwrite function VGR_RESOURCECOLLECTOR_RepairEnd_OnSet
- Cannot overwrite function VGR_PROBE_Open_OnSet
- Cannot overwrite function VGR_PROBE_Close_OnSet
- AI Trace: LOADING HIIGARAN BUILD INFO
- AI Trace: LOADING HIIGARAN SUBSYSTEM INFO
- AI Trace: PersonalityDemand: Fi:0.5 Co:0.25 Fr:0
- AI Trace: LOADING HIIGARAN UPGRADE INFO
- Trying to retrieve strike group index 9, no such strike group.
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\crates.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\relics.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\challenges.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\norushtime.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\research.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\ruinjections.dat due to colliding name
- LOCALIZER -- Failed to load file locale:LevelData\Multiplayer\lib\bounties.dat due to colliding name
- build available
- generic build available
- build available
- generic build available
- build available
- generic build available
- Killing player 0 () at time 0.000000
- Killing player 1 () at time 0.000000
- Killing player 4 () at time 0.000000
- Killing player 5 () at time 0.000000
- carrier open
- Created sobGroups for player: 2
- Created sobGroups for player: 3
- Created sobGroups for this mission.
- Cannot overwrite function MEG_RELIC_RUGENERATOR_Normal_OnSet
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_BattleCruiser, builtItem=VGR_C_MODULE_FIRECONTROL, buildType=2
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_AssaultFrigate, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_BattleCruiser, builtItem=VGR_C_MODULE_HYPERSPACEINHIBITOR, buildType=2
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_AssaultFrigate, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_AssaultFrigate, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=VGR_C_MODULE_HYPERSPACEINHIBITOR, buildType=2
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingHeavyDamage: Vgr_Platform_Cannon
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=VGR_C_MODULE_HYPERSPACE, buildType=2
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Kus_Scout,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_BattleCruiser, buildType=1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- build available
- generic build available
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- *****---- CommandConstructionComplete : buildingShip=Vgr_BattleCruiser, builtItem=VGR_C_MODULE_HYPERSPACEINHIBITOR, buildType=2
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_MotherShip, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_BattleCruiser, builtItem=VGR_C_MODULE_FIRECONTROL, buildType=2
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Kus_Scout,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,12234.576171875}
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Platform_Cannon Health = 0.9991999864578247
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_AssaultCorvetteHvy,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,4,KE
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9343651533126831
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Platform_Cannon Health = 0.3826876282691956
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusDamaged: Vgr_Interceptor
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9141187071800232
- *** StatusCriticallyDamaged: Vgr_Platform_Cannon
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- **** StatusShipDestroyed: shipName =Vgr_Platform_Cannon, and code = -1
- *** StatusCriticallyDamaged: Vgr_Interceptor
- *** StatusTakingHeavyDamage: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Kus_Scout,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,2651.211181640625}
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Meg_Relic_RUGenerator,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,7,KE
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_DestroyerMissile,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,7,KE
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9814414978027344
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- *** StatusCriticallyDamaged: Vgr_Interceptor
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9653468132019043
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,11671.4248046875}
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- *** StatusCriticallyDamaged: Vgr_Interceptor
- *** StatusCriticallyDamaged: Vgr_Interceptor
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- *** StatusTakingLightDamage: name = Vgr_Bomber Health = 0.9726212620735169
- *** StatusTakingHeavyDamage: Vgr_Interceptor
- *** StatusCriticallyDamaged: Vgr_Bomber
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,10530.064453125}
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Bomber
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- *** StatusCriticallyDamaged: Vgr_Bomber
- *** StatusCriticallyDamaged: Vgr_Bomber
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,12800.39453125}
- *** StatusCriticallyDamaged: Vgr_Bomber
- *** StatusCriticallyDamaged: Vgr_Bomber
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *** StatusCriticallyDamaged: Vgr_Bomber
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- *** StatusCriticallyDamaged: Vgr_Bomber
- *** StatusCriticallyDamaged: Vgr_Bomber
- *** StatusCriticallyDamaged: Vgr_Bomber
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Bomber
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.7645768523216248
- *** StatusCriticallyDamaged: Vgr_Bomber
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *** StatusTakingLightDamage: name = Vgr_BattleCruiser Health = 0.9976533651351929
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- *** StatusTakingLightDamage: name = Vgr_Interceptor Health = -0.1606387495994568
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_MineLayerCorvette,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,4,KE
- *** StatusCriticallyDamaged: Vgr_Interceptor
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,3894.243896484375}
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Bomber
- *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9434717297554016
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- *** StatusTakingLightDamage: name = Vgr_Interceptor Health = 0.9767919182777405
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Interceptor
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- *** StatusTakingLightDamage: name = Vgr_BattleCruiser Health = 0.9819778203964233
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,3583.462158203125}
- *** StatusCriticallyDamaged: Vgr_Interceptor
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_BattleCruiser,Hgn_AssaultFrigate,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 7,8,BattleCruiser
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Interceptor
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- *** StatusCriticallyDamaged: Vgr_Interceptor
- *** StatusCriticallyDamaged: Vgr_Interceptor
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Bomber, buildType=1
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Interceptor
- **** StatusShipDestroyed: shipName =Vgr_Interceptor, and code = -1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {Vgr_Bomber,,6501.38525390625}
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ** Battle Momentum Value: -896.9097900390625
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_Interceptor,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusDamaged: Vgr_Bomber
- *** StatusCriticallyDamaged: Vgr_Bomber
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingHeavyDamage: Vgr_Bomber
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_IonCannonFrigate,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,8,KE
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,3018.998779296875}
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusDamaged: Vgr_Bomber
- *** StatusCriticallyDamaged: Vgr_Bomber
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- *** StatusTakingHeavyDamage: Vgr_Bomber
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Bomber
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Bomber Health = 0.881226122379303
- *** StatusCriticallyDamaged: Vgr_Bomber
- *** StatusCriticallyDamaged: Vgr_Bomber
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- *** StatusCriticallyDamaged: Vgr_Bomber
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Bomber
- *** StatusCriticallyDamaged: Vgr_Bomber
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_BattleCruiser,Hgn_MineLayerCorvette,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 7,4,BattleCruiser
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_BattleCruiser,Hgn_DefenseFieldFrigate,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 7,8,BattleCruiser
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *** StatusTakingLightDamage: name = Vgr_AssaultFrigate Health = 0.9793452620506287
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_BattleCruiser Health = 0.4789593517780304
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_BattleCruiser,torpedo_he_med,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 7,0,BattleCruiser
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_BattleCruiser
- *** StatusCriticallyDamaged: Vgr_BattleCruiser
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- **** StatusShipDestroyed: shipName =Vgr_BattleCruiser, and code = -1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_Destroyer,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,7,KE
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_AssaultFrigate,Hgn_Destroyer,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 8,7,AssaultFrigate
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_Destroyer,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,7,KE
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- *** StatusTakingLightDamage: name = Vgr_Bomber Health = 0.882992148399353
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Carrier Health = 0.9770646691322327
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Bomber Health = 0.6197978258132935
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {Vgr_Destroyer,,8570.1845703125}
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ****** StatusUnderAttack: shipnm, enemy, attackcode = {STRIKE,,4596.14453125}
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_Bomber
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- **** StatusShipDestroyed: shipName =Vgr_Bomber, and code = -1
- *** StatusTakingLightDamage: name = Vgr_AssaultFrigate Health = 0.9755674600601196
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Destroyer Health = 0.9844757914543152
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ** Battle Momentum Value: -7658.69384765625
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusCriticallyDamaged: Vgr_AssaultFrigate
- **** StatusShipDestroyed: shipName =Vgr_AssaultFrigate, and code = -1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- *** StatusTakingLightDamage: name = Vgr_AssaultFrigate Health = 0.8003746867179871
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- *** StatusTakingLightDamage: name = Vgr_Destroyer Health = 0.9728105664253235
- ******** COMMAND ATTACK: shipname, targetname, attackType = STRIKE,Hgn_Interceptor,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 0,3,KE
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- ******** COMMAND ATTACK: shipname, targetname, attackType = Vgr_AssaultFrigate,Hgn_AssaultCorvette,0
- ******2- COMMAND ATTACK: shipType, targetShipType, genericShipName = 8,4,AssaultFrigate
- *****---- CommandConstructionComplete : buildingShip=Vgr_Carrier, builtItem=Vgr_Interceptor, buildType=1
- *** StatusTakingLightDamage: name = Vgr_AssaultFrigate Health = 0.5805597305297852
- Filled sobGroup ships for player: 0
- Filled sobGroup ships for player: 1
- Filled sobGroup ships for player: 2
- Filled sobGroup ships for player: 3
- Filled sobGroup ships for player: 4
- Filled sobGroup ships for player: 5
- Filled sobGroup ships all players.
- parameter:
- stack traceback:
- 1: function `IsResearchDone' [C]
- 2: function `Logic_military_setattacktimer' at line 80 [string ""]
- 3: function `CpuMilitary_Process' at line 43 [string ""]
- 4: function `doai' at line 188 [string ""]
- WEAPON FIRE ERROR: Could not load weapon fire explode_he_large
- Restoring video mode
- Display: (0, 0, 1920, 1080) - (0, 0)
- Display: (0, 0, 100, 100) - (8, 30)
- Display: (0, 0, 100, 100) - (8, 30)
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