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- 16:35:01: CLR host plugin strings not found, dynamically loading 4 strings
- 16:35:01: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 16:35:01: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
- 16:35:01: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
- 16:35:01: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 16:35:01: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 16:35:01: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
- 16:35:01: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
- 16:35:19: Open Broadcaster Software v0.64b - 32bit (´・ω・`)
- 16:35:19: -------------------------------
- 16:35:19: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
- 16:35:19: CPU Speed: 3500MHz
- 16:35:19: Physical Memory: 4095MB Total, 4095MB Free
- 16:35:19: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 16:35:19: monitor 1: pos={0, 0}, size={1920, 1080}
- 16:35:19: monitor 2: pos={-1920, 0}, size={1920, 1080}
- 16:35:19: Windows Version: 6.1 Build 7601 S
- 16:35:19: Aero is Disabled
- 16:35:19: -------------------------------
- 16:35:19: OBS Modules:
- 16:35:19: Base Address Module
- 16:35:19: 003C0000 OBS.exe
- 16:35:19: 69A20000 OBSApi.dll
- 16:35:19: 69840000 CLRHostPlugin.dll
- 16:35:19: 610F0000 DShowPlugin.dll
- 16:35:19: 610C0000 GraphicsCapture.dll
- 16:35:19: 61000000 NoiseGate.dll
- 16:35:19: 60FE0000 PSVPlugin.dll
- 16:35:19: ------------------------------------------
- 16:35:19: Adapter 1
- 16:35:19: Video Adapter: AMD Radeon R9 200 Series
- 16:35:19: Video Adapter Dedicated Video Memory: 3199393792
- 16:35:19: Video Adapter Shared System Memory: 1095507968
- 16:35:19: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 16:35:19: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
- 16:35:19: ------------------------------------------
- 16:35:19: Adapter 2
- 16:35:19: Video Adapter: AMD Radeon R9 200 Series
- 16:35:19: Video Adapter Dedicated Video Memory: 3199393792
- 16:35:19: Video Adapter Shared System Memory: 1095507968
- 16:35:19: ------------------------------------------
- 16:35:19: Adapter 3
- 16:35:19: Video Adapter: Intel(R) HD Graphics 4600
- 16:35:19: Video Adapter Dedicated Video Memory: 67108864
- 16:35:19: Video Adapter Shared System Memory: 1711276032
- 16:35:19: =====Stream Start: 2015-03-08, 16:35:19===============================================
- 16:35:19: Multithreaded optimizations: On
- 16:35:19: Base resolution: 1920x1080
- 16:35:19: Output resolution: 1280x720
- 16:35:19: ------------------------------------------
- 16:35:19: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
- 16:35:20: ------------------------------------------
- 16:35:20: Audio Format: 44100 Hz
- 16:35:20: ------------------------------------------
- 16:35:20: Audio Channels: 2 Ch
- 16:35:20: Playback device Default
- 16:35:20: ------------------------------------------
- 16:35:20: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 16:35:20: Global Audio time adjust: 0
- 16:35:20: ------------------------------------------
- 16:35:20: Using auxilary audio input: Microphone (3- Logitech USB Microphone)
- 16:35:20: Mic time offset: 0
- 16:35:20: ------------------------------------------
- 16:35:20: Audio Encoding: AAC
- 16:35:20: bitrate: 128
- 16:35:21: Using Monitor Capture
- 16:35:21: Scene buffering time set to 700
- 16:35:21: Successfully loaded ObsVCEAMF.dll
- 16:35:21: ObsVCEAMF.dll initialized successfully
- 16:35:21: VCE encoding with AMF.
- 16:35:21: Successfully loaded ObsVCEAMF.dll
- 16:35:21: ObsVCEAMF.dll initialized successfully
- 16:35:22: Possible support for AMD VCE.
- 16:35:22: Build date Feb 8 2015 15:21:42
- 16:35:23: CLRHost:: Browser 1: Status message:
- 16:35:23: Rate control method:
- 16:35:23: CBR (1)
- 16:35:23: Failed to set 'BPicturesDeltaQP' property.
- 16:35:23: Failed to set 'ReferenceBPicturesDeltaQP' property.
- 16:35:23: Failed to set 'MinQP' property.
- 16:35:23: Failed to set 'MaxQP' property.
- 16:35:23: Capabilities:
- 16:35:23: Accel type: HARDWARE
- 16:35:23: Max bitrate: 100000000
- 16:35:23: Levels: 10 11 12 13 20 21 22 30 31 32 40 41 42 50 51
- 16:35:23: Profiles: 66 77 100
- 16:35:23: Input mem types:
- 16:35:23: HOST, native: 0
- 16:35:23: OPENGL, native: 0
- 16:35:23: OPENCL, native: 0
- 16:35:23: DX9, native: 1
- 16:35:23: Width min/max: 64/1920
- 16:35:23: Height min/max: 64/1920
- 16:35:23: AspectRatio = <rate>1/1
- 16:35:23: BPicturesDeltaQP = 0
- 16:35:23: BPicturesPattern = 0
- 16:35:23: BReferenceEnable = <bool>1
- 16:35:23: CABACEnable = <bool>1
- 16:35:23: CodecId = 5
- 16:35:23: ConstraintSetFlags = 0
- 16:35:23: DeBlockingFilter = <bool>1
- 16:35:23: EnforceHRD = <bool>1
- 16:35:23: EngineType = 0
- 16:35:23: ExtraData = <empty>
- 16:35:23: FillerDataEnable = <bool>1
- 16:35:23: FrameRate = <rate>45/1
- 16:35:23: FrameSize = <size>1280x720
- 16:35:23: GOPSize = 45
- 16:35:23: HalfPixel = <bool>1
- 16:35:23: HeaderInsertionSpacing = 0
- 16:35:23: IDRPeriod = 90
- 16:35:23: InitialVBVBufferFullness = 64
- 16:35:23: InstanceID = -1
- 16:35:23: IntraRefreshMBsNumberPerSlot = 0
- 16:35:23: LowLatencyInternal = <bool>0
- 16:35:23: MGSKeyPicturePeriod = 0
- 16:35:23: MGSVector0 = 0
- 16:35:23: MGSVector1 = 0
- 16:35:23: MGSVector2 = 0
- 16:35:23: MGSVector3 = 0
- 16:35:23: MGSVectorMode = <bool>0
- 16:35:23: MaxAUSize = 0
- 16:35:23: MaxMBPerSec = 616680
- 16:35:23: MaxNumRefFrames = 4
- 16:35:23: MaxOfLTRFrames = 0
- 16:35:23: MaxQP = 51
- 16:35:23: MaxSliceSize = 2147483647
- 16:35:23: MinQP = 18
- 16:35:23: NominalRange = <bool>0
- 16:35:23: NumOfQualityLayers = 0
- 16:35:23: NumOfTemporalEnhancmentLayers = 0
- 16:35:23: PeakBitrate = 2600000
- 16:35:23: Profile = 77
- 16:35:23: ProfileLevel = 41
- 16:35:23: QPB = 25
- 16:35:23: QPI = 25
- 16:35:23: QPP = 25
- 16:35:23: QualityEnhancementMode = 0
- 16:35:23: QualityPreset = 0
- 16:35:23: QuarterPixel = <bool>1
- 16:35:23: RateControlMethod = 1
- 16:35:23: RateControlSkipFrameEnable = <bool>0
- 16:35:23: ReferenceBPicturesDeltaQP = 0
- 16:35:23: ScanType = 0
- 16:35:23: SliceControlMode = 0
- 16:35:23: SliceControlSize = 0
- 16:35:23: SliceMode = 1
- 16:35:23: SlicesPerFrame = 1
- 16:35:23: TL0.QL0.BPicturesDeltaQP = 4
- 16:35:23: TL0.QL0.EnforceHRD = <bool>1
- 16:35:23: TL0.QL0.FillerDataEnable = <bool>0
- 16:35:23: TL0.QL0.FrameRate = <rate>30/1
- 16:35:23: TL0.QL0.GOPSize = 60
- 16:35:23: TL0.QL0.InitialVBVBufferFullness = 64
- 16:35:23: TL0.QL0.MaxAUSize = 0
- 16:35:23: TL0.QL0.MaxQP = 51
- 16:35:23: TL0.QL0.MinQP = 22
- 16:35:23: TL0.QL0.PeakBitrate = 10000000
- 16:35:23: TL0.QL0.QPB = 22
- 16:35:23: TL0.QL0.QPI = 22
- 16:35:23: TL0.QL0.QPP = 22
- 16:35:23: TL0.QL0.RateControlMethod = 2
- 16:35:23: TL0.QL0.RateControlSkipFrameEnable = <bool>1
- 16:35:23: TL0.QL0.ReferenceBPicturesDeltaQP = 2
- 16:35:23: TL0.QL0.TargetBitrate = 10000000
- 16:35:23: TL0.QL0.VBVBufferSize = 1000000
- 16:35:23: TL1.QL0.BPicturesDeltaQP = 4
- 16:35:23: TL1.QL0.EnforceHRD = <bool>1
- 16:35:23: TL1.QL0.FillerDataEnable = <bool>0
- 16:35:23: TL1.QL0.FrameRate = <rate>30/1
- 16:35:23: TL1.QL0.GOPSize = 60
- 16:35:23: TL1.QL0.InitialVBVBufferFullness = 64
- 16:35:23: TL1.QL0.MaxAUSize = 0
- 16:35:23: TL1.QL0.MaxQP = 51
- 16:35:23: TL1.QL0.MinQP = 22
- 16:35:23: TL1.QL0.PeakBitrate = 10000000
- 16:35:23: TL1.QL0.QPB = 22
- 16:35:23: TL1.QL0.QPI = 22
- 16:35:23: TL1.QL0.QPP = 22
- 16:35:23: TL1.QL0.RateControlMethod = 2
- 16:35:23: TL1.QL0.RateControlSkipFrameEnable = <bool>1
- 16:35:23: TL1.QL0.ReferenceBPicturesDeltaQP = 2
- 16:35:23: TL1.QL0.TargetBitrate = 10000000
- 16:35:23: TL1.QL0.VBVBufferSize = 1000000
- 16:35:23: TL2.QL0.BPicturesDeltaQP = 4
- 16:35:23: TL2.QL0.EnforceHRD = <bool>1
- 16:35:23: TL2.QL0.FillerDataEnable = <bool>0
- 16:35:23: TL2.QL0.FrameRate = <rate>30/1
- 16:35:23: TL2.QL0.GOPSize = 60
- 16:35:23: TL2.QL0.InitialVBVBufferFullness = 64
- 16:35:23: TL2.QL0.MaxAUSize = 0
- 16:35:23: TL2.QL0.MaxQP = 51
- 16:35:23: TL2.QL0.MinQP = 22
- 16:35:23: TL2.QL0.PeakBitrate = 10000000
- 16:35:23: TL2.QL0.QPB = 22
- 16:35:23: TL2.QL0.QPI = 22
- 16:35:23: TL2.QL0.QPP = 22
- 16:35:23: TL2.QL0.RateControlMethod = 2
- 16:35:23: TL2.QL0.RateControlSkipFrameEnable = <bool>1
- 16:35:23: TL2.QL0.ReferenceBPicturesDeltaQP = 2
- 16:35:23: TL2.QL0.TargetBitrate = 10000000
- 16:35:23: TL2.QL0.VBVBufferSize = 1000000
- 16:35:23: TL3.QL0.BPicturesDeltaQP = 4
- 16:35:23: TL3.QL0.EnforceHRD = <bool>1
- 16:35:23: TL3.QL0.FillerDataEnable = <bool>0
- 16:35:23: TL3.QL0.FrameRate = <rate>30/1
- 16:35:23: TL3.QL0.GOPSize = 60
- 16:35:23: TL3.QL0.InitialVBVBufferFullness = 64
- 16:35:23: TL3.QL0.MaxAUSize = 0
- 16:35:23: TL3.QL0.MaxQP = 51
- 16:35:23: TL3.QL0.MinQP = 22
- 16:35:23: TL3.QL0.PeakBitrate = 10000000
- 16:35:23: TL3.QL0.QPB = 22
- 16:35:23: TL3.QL0.QPI = 22
- 16:35:23: TL3.QL0.QPP = 22
- 16:35:23: TL3.QL0.RateControlMethod = 2
- 16:35:23: TL3.QL0.RateControlSkipFrameEnable = <bool>1
- 16:35:23: TL3.QL0.ReferenceBPicturesDeltaQP = 2
- 16:35:23: TL3.QL0.TargetBitrate = 10000000
- 16:35:23: TL3.QL0.VBVBufferSize = 1000000
- 16:35:23: TargetBitrate = 2600000
- 16:35:23: Usage = 0
- 16:35:23: VBVBufferSize = 2600000
- 16:35:39: FlushBufferedVideo: Flushing 46 packets over 1000 ms
- 16:35:40: Total frames encoded: 745, total frames duplicated: 51 (6.85%)
- 16:35:40: Total frames rendered: 723, number of late frames: 1 (0.14%) (it's okay for some frames to be late)
- 16:35:40:
- 16:35:40: Profiler time results:
- 16:35:40:
- 16:35:40: ==============================================================
- 16:35:40: video thread frame - [100%] [avg time: 5.71 ms] [children: 81.3%] [unaccounted: 18.7%]
- 16:35:40: | scene->Preprocess - [78.5%] [avg time: 4.485 ms]
- 16:35:40: | GPU download and conversion - [2.71%] [avg time: 0.155 ms] [children: 2.57%] [unaccounted: 0.14%]
- 16:35:40: | | flush - [1.38%] [avg time: 0.079 ms]
- 16:35:40: | | CopyResource - [0.123%] [avg time: 0.007 ms]
- 16:35:40: | | conversion to 4:2:0 - [1.07%] [avg time: 0.061 ms]
- 16:35:40: Convert444Threads - [100%] [avg time: 0.97 ms] [children: 99.5%] [unaccounted: 0.515%]
- 16:35:40: | Convert444toNV12 - [99.5%] [avg time: 0.965 ms]
- 16:35:40: encoder thread frame - [100%] [avg time: 0.036 ms] [children: 41.7%] [unaccounted: 58.3%]
- 16:35:40: | sending stuff out - [41.7%] [avg time: 0.015 ms]
- 16:35:40: ==============================================================
- 16:35:40:
- 16:35:40:
- 16:35:40: Profiler CPU results:
- 16:35:40:
- 16:35:40: ==============================================================
- 16:35:40: video thread frame - [cpu time: avg 4.164 ms, total 3010.82 ms] [avg calls per frame: 1]
- 16:35:40: | scene->Preprocess - [cpu time: avg 3.538 ms, total 2558.42 ms] [avg calls per frame: 1]
- 16:35:40: | GPU download and conversion - [cpu time: avg 0.021 ms, total 15.6 ms] [avg calls per frame: 1]
- 16:35:40: | | flush - [cpu time: avg 0.021 ms, total 15.6 ms] [avg calls per frame: 1]
- 16:35:40: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:35:40: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:35:40: Convert444Threads - [cpu time: avg 1.068 ms, total 1466.41 ms] [avg calls per frame: 2]
- 16:35:40: | Convert444toNV12 - [cpu time: avg 1.068 ms, total 1466.41 ms] [avg calls per frame: 2]
- 16:35:40: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:35:40: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:35:40: ==============================================================
- 16:35:40:
- 16:35:40: =====Stream End: 2015-03-08, 16:35:40=================================================
- 16:37:44: CLR host plugin instance deleted; removing dynamically loaded localization strings
- 16:37:44: Terminating 0x1b7c
- Last game capture log:
- 2015-03-08, 14:30:05: we're booting up:
- 14:30:05: CaptureThread: attached to process APB.exe
- 14:30:05: D3D9 Present
- 14:30:05: DirectDraw Present
- 14:30:05: (half life scientist) everything.. seems to be in order
- 14:30:05: D3D9EndScene called
- 14:30:05: D3DPRESENT_PARAMETERS {
- 14:30:05: BackBufferWidth: 1920
- 14:30:05: BackBufferHeight: 1080
- 14:30:05: BackBufferFormat: D3DFMT_A8R8G8B8
- 14:30:05: BackBufferCount: 1
- 14:30:05: MultiSampleType: D3DMULTISAMPLE_NONE
- 14:30:05: MultiSampleQuality: 0
- 14:30:05: SwapEffect: D3DSWAPEFFECT_COPY
- 14:30:05: hDeviceWindow: 656462
- 14:30:05: Windowed: true
- 14:30:05: EnableAutoDepthStencil: false
- 14:30:05: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 14:30:05: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
- 14:30:05: FullScreen_RefreshRateInHz: 0
- 14:30:05: PresentationInterval: 2147483648
- 14:30:05: };
- 14:30:05: successfully set up d3d9 hooks
- 14:30:05: D3D9Present called
- 14:30:05: DoD3D9GPUHook: success
- 14:30:05: D3DSURFACE_DESC {
- 14:30:05: Format: D3DFMT_A8R8G8B8
- 14:30:05: Type: D3DRTYPE_SURFACE
- 14:30:05: Usage: D3DUSAGE_RENDERTARGET
- 14:30:05: Pool: D3DPOOL_DEFAULT
- 14:30:05: MultiSampleType: D3DMULTISAMPLE_NONE
- 14:30:05: MultiSampleQuality: 0
- 14:30:05: Width: 1920
- 14:30:05: Height: 1080
- 14:30:05: };
- 14:30:05: successfully capturing d3d9 frames via GPU
- 14:30:22: ---------------------- Cleared D3D9 Capture ----------------------
- 14:30:22: D3D9EndScene called
- 14:30:22: D3D9Present called
- 14:30:50: received restart event, capturing
- 14:30:50: DoD3D9GPUHook: success
- 14:30:50: D3DSURFACE_DESC {
- 14:30:50: Format: D3DFMT_A8R8G8B8
- 14:30:50: Type: D3DRTYPE_SURFACE
- 14:30:50: Usage: D3DUSAGE_RENDERTARGET
- 14:30:50: Pool: D3DPOOL_DEFAULT
- 14:30:50: MultiSampleType: D3DMULTISAMPLE_NONE
- 14:30:50: MultiSampleQuality: 0
- 14:30:50: Width: 1920
- 14:30:50: Height: 1080
- 14:30:50: };
- 14:30:50: successfully capturing d3d9 frames via GPU
- 14:41:03: ---------------------- Cleared D3D9 Capture ----------------------
- 14:41:03: D3D9EndScene called
- 14:41:03: D3D9Present called
- 14:41:30: received restart event, capturing
- 14:41:30: DoD3D9GPUHook: success
- 14:41:31: D3DSURFACE_DESC {
- 14:41:31: Format: D3DFMT_A8R8G8B8
- 14:41:31: Type: D3DRTYPE_SURFACE
- 14:41:31: Usage: D3DUSAGE_RENDERTARGET
- 14:41:31: Pool: D3DPOOL_DEFAULT
- 14:41:31: MultiSampleType: D3DMULTISAMPLE_NONE
- 14:41:31: MultiSampleQuality: 0
- 14:41:31: Width: 1920
- 14:41:31: Height: 1080
- 14:41:31: };
- 14:41:31: successfully capturing d3d9 frames via GPU
- 14:46:12: ---------------------- Cleared D3D9 Capture ----------------------
- 14:46:12: D3D9EndScene called
- 14:46:12: D3D9Present called
- 14:47:40: received restart event, capturing
- 14:47:40: DoD3D9GPUHook: success
- 14:47:40: D3DSURFACE_DESC {
- 14:47:40: Format: D3DFMT_A8R8G8B8
- 14:47:40: Type: D3DRTYPE_SURFACE
- 14:47:40: Usage: D3DUSAGE_RENDERTARGET
- 14:47:40: Pool: D3DPOOL_DEFAULT
- 14:47:40: MultiSampleType: D3DMULTISAMPLE_NONE
- 14:47:40: MultiSampleQuality: 0
- 14:47:40: Width: 1920
- 14:47:40: Height: 1080
- 14:47:40: };
- 14:47:40: successfully capturing d3d9 frames via GPU
- 15:09:11: ---------------------- Cleared D3D9 Capture ----------------------
- 15:09:11: D3D9EndScene called
- 15:09:11: D3D9Present called
- 15:09:12: received restart event, capturing
- 15:09:12: DoD3D9GPUHook: success
- 15:09:12: D3DSURFACE_DESC {
- 15:09:12: Format: D3DFMT_A8R8G8B8
- 15:09:12: Type: D3DRTYPE_SURFACE
- 15:09:12: Usage: D3DUSAGE_RENDERTARGET
- 15:09:12: Pool: D3DPOOL_DEFAULT
- 15:09:12: MultiSampleType: D3DMULTISAMPLE_NONE
- 15:09:12: MultiSampleQuality: 0
- 15:09:12: Width: 1920
- 15:09:12: Height: 1080
- 15:09:12: };
- 15:09:12: successfully capturing d3d9 frames via GPU
- 16:37:44: Memory Leaks Were Detected.
- 16:37:44:
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