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                - local block = 1
 - local quarry = 13
 - local tesseract = 16
 - local landmark = 15
 - local chest = 14
 - local length = 10
 - local height = 0
 - function height()
 - term.clear()
 - term.setCursorPos(1,1)
 - print("Do you wish the turtle to setup the quarry in air?")
 - print("Press Y/N to confirm")
 - local event, key = os.pullEvent("key")
 - if key == keys.y then
 - print("How far up?")
 - input = read()
 - if input then
 - height = tonumber(input)
 - end
 - return
 - end
 - end
 - function checkFuel()
 - term.clear()
 - term.setCursorPos(1,1)
 - print("Checking if i have enough fuel..")
 - sleep(2)
 - if turtle.getFuelLevel() >= 500 then
 - print("Im fine on fuel thanks.. press enter to continue.")
 - while true do
 - local event, key = os.pullEvent("key")
 - if key == keys.enter then
 - return
 - elseif turtle.getFuelLevel() < 500 then
 - print("Please give me fuel master!")
 - if key == keys.enter then
 - turtle.refuel()
 - end
 - end
 - end
 - end
 - end
 - function lenght()
 - term.clear()
 - term.setCursorPos(1,1)
 - print("How big do you want the quarry?")
 - input = read()
 - if input then
 - length = input
 - elseif input == nil then
 - print("Error..")
 - end
 - print("You have said that you want the quarry to be: ".. tostring(length))
 - print("Are you sure?")
 - print("Press Y/N")
 - while true do
 - local event, key = os.pullEvent("key")
 - if key == keys.y then
 - print("I'm gonna go a head and build you quarry!")
 - sleep(2)
 - Quarry()
 - end
 - if key == keys.n then
 - print("You pressed N, breaking the program..")
 - break
 - end
 - end
 - end
 - function Quarry()
 - for i = 0, height do
 - turtle.up()
 - end
 - -- [ Landmarks ] --
 - for i = 1,length do
 - turtle.forward()
 - end
 - turtle.select(block)
 - turtle.forward()
 - turtle.placeDown()
 - turtle.back()
 - turtle.select(landmark)
 - turtle.place()
 - for o = 1, length -1 do
 - turtle.back()
 - end
 - turtle.turnRight()
 - for p = 1,length do
 - turtle.forward()
 - end
 - turtle.select(block)
 - turtle.forward()
 - turtle.placeDown()
 - turtle.back()
 - turtle.select(landmark)
 - turtle.place()
 - for a = 1, length do
 - turtle.back()
 - end
 - turtle.turnLeft()
 - turtle.select(block)
 - turtle.placeDown()
 - turtle.back()
 - turtle.select(landmark)
 - turtle.place()
 - turtle.attack()
 - -- [ Landmarks end] --
 - turtle.back()
 - turtle.select(quarry)
 - turtle.place()
 - turtle.up()
 - turtle.select(chest)
 - turtle.place()
 - turtle.back()
 - turtle.down()
 - turtle.select(tesseract)
 - turtle.place()
 - print("Done.")
 - for i = 0, height do
 - turtle.down()
 - end
 - end
 - function itemsSlot()
 - term.clear()
 - term.setCursorPos(1,1)
 - print("Place following items in slot:")
 - print("Block for air placement: 1")
 - print("Quarry: 13")
 - print("Chest: 14")
 - print("Landmarks: 15")
 - print("Tesseract: 16")
 - sleep(10)
 - end
 - -- [Main program] --
 - itemsSlot()
 - checkFuel()
 - height()
 - lenght()
 
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