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- for (int i = 0; i < Config.MAX_PLAYERS; i++) {
- if (players[i] == null || !players[i].isActive || players[i] == plr)
- continue;
- int id = players[i].getIndex();
- if ((plr.playerInListBitmap[id >> 3] & (1 << (id & 7))) != 0)
- continue;
- if (!plr.withinDistance(players[i]))
- continue;
- plr.addNewPlayer(players[i], str, updateBlock);
- }
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