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DF Game Club: Maniac Mansion (part 1 plus devchat)

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Dec 6th, 2014
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  1. (06:14:21) Babar: what is today's game?
  2. (06:14:41) Cheeseness: Type /topic
  3. (06:14:58) Babar: :O
  4. (06:15:00) Babar: MM with RG!
  5. (06:16:47) Permafry_42: btw just a heads up now I'll be going through the game slowly since i only have played it through once and so that we can see some of the details some people mised playing through the first time
  6. (06:18:30) Permafry_42: Also for those wondering we're doing a wendy+ bernard playthrough on the dos v2 version
  7. (06:20:18) Babar: awww
  8. (06:20:26) Babar: wendy was the photographer?
  9. (06:21:29) Permafry_42: Basically we're doing the manuscript ending
  10. (06:21:31) Cheeseness: I thought wendy was the kidnapped one
  11. (06:21:32) Babar: oh, the reporter
  12. (06:21:38) Babar: Sandy was kidnapped
  13. (06:21:47) Cheeseness: All these girls ending in Y
  14. (06:21:48) Babar: SAAANDY :D
  15. (06:21:50) Cheeseness: They're all the same
  16. (06:21:51) Babar: hahaha
  17. (06:21:52) Babar: Razor
  18. (06:22:01) Permafry_42: famous novelist
  19. (06:23:12) Permafry_42: Also i apologize in advance that i will be using save states a lot since there's a lot of sections that are easy to mess up if you don't click fast enough
  20. (06:23:47) Sir_Burpalot [Mibbit@8BF9C744.253FC6BD.67F97F11.IP] entered the room.
  21. (06:25:12) Permafry_42: Hey Sir Burpalot!
  22. (06:26:38) Sir_Burpalot: Greetings, Permafry_42.
  23. (06:26:59) Sir_Burpalot: I wonder how many people are going to be in here to see Ron Gilbert.
  24. (06:27:18) Permafry_42: Hopefully a lot
  25. (06:27:33) Cheeseness: Invite your friends!
  26. (06:27:38) Cheeseness: Invite your family!
  27. (06:27:55) Cheeseness: Kidnap strangers and bring them along too
  28. (06:28:44) Permafry_42: Spam people's facebook and twitters!
  29. (06:28:57) Permafry_42: and steam pages for that matter
  30. (06:29:02) Sir_Burpalot: I've already told my brother about the event. We're both long-time fans of the Monkey Island games.
  31. (06:29:11) Cheeseness: Awesome :D
  32. (06:29:30) Cheeseness: Ron said that Gary Winnick might be able to make it as well
  33. (06:29:32) Babar: I've spammed some other channels, I guess :D
  34. (06:29:53) GameClubFan_133258 [Mibbit@hide-DD95E717.hsi08.unitymediagroup.de] entered the room.
  35. (06:30:17) GameClubFan_133258 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  36. (06:32:36) Cheeseness: Awesome
  37. (06:37:14) Sir_Burpalot left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  38. (06:37:44) Sir_Burpalot [Mibbit@CC326E53.AAD4E8AE.45C8AFB1.IP] entered the room.
  39. (06:37:49) Sir_Burpalot: Oops.
  40. (06:43:50) GrumpyGamer [GrumpyGame@hide-F7381E55.hsd1.ca.comcast.net] entered the room.
  41. (06:44:00) alainmcd [~Mibbit@hide-B188D139.dip0.t-ipconnect.de] entered the room.
  42. (06:44:03) Cheeseness: Hey GrumpyGamer :D
  43. (06:44:09) GrumpyGamer: Hello
  44. (06:44:22) Sir_Burpalot: Hello, Mr Gilbert.
  45. (06:44:38) GrumpyGamer: Yes, please call me Mr. Gilbert from now on.
  46. (06:44:42) Permafry_42: Hi Ron! Thanks so much for joining us!
  47. (06:44:55) Permafry_42: *Mr. Gilbert XD
  48. (06:45:36) cheesekeepsspammingthis [Mibbit@hide-7F2B0CB7.pools.vodafone-ip.de] entered the room.
  49. (06:45:41) Sir_Burpalot: It's an enormous honour to be able to speak to you. I've been a fan of the Monkey Island games (as well as other LucasArts adventure games) for a very long time.
  50. (06:45:59) Cheeseness: GrumpyGamer: Caroline, the girl who made your crochet Guybrish and LeChuck asked if I could pass on her apologies for not being able to make it (she's traveling with family)
  51. (06:46:22) [md5] [Mibbit@hide-F3570F2D.home.otenet.gr] entered the room.
  52. (06:46:25) SandMage [Mibbit@hide-979ACE6C.hsi03.unitymediagroup.de] entered the room.
  53. (06:46:29) GrumpyGamer: I have my LeChuck dolls right next to me
  54. (06:46:31) SandMage left the room (quit: Quit: SandMage).
  55. (06:46:40) Lightkey: GrumpyGamer: is it too late to develop an alcohol depression induced by famedom now?
  56. (06:46:40) Cheeseness: :D
  57. (06:46:44) SandMage [Mibbit@hide-979ACE6C.hsi03.unitymediagroup.de] entered the room.
  58. (06:46:57) GrumpyGamer: Gary should be coming on in a bit.
  59. (06:47:13) Cheeseness: Awesome
  60. (06:47:14) Permafry_42: Oh yeah which version of mm is your favourite? We were planning on doing the V2 dos version but its up to you if you think we should do another version
  61. (06:47:20) homerj [homerj@hide-1154ECD0.jst.pa.atlanticbb.net] entered the room.
  62. (06:47:22) Fhqwhgod [Mibbit@hide-49E86CC8.dip0.t-ipconnect.de] entered the room.
  63. (06:47:23) Cheeseness: Permafry_42: Use the intro that mentions Gary :D
  64. (06:47:26) Fhqwhgod left the room (quit: Quit: Fhqwhgod).
  65. (06:47:29) Cheeseness: Hey homerj
  66. (06:47:35) homerj: hey
  67. (06:47:39) Permafry_42: Awesome =D Cheese yup i will
  68. (06:47:57) SandMage: +1 for the V2 Dos Version +2 for the C64 version
  69. (06:48:00) Beelzaboot [Mibbit@hide-49E86CC8.dip0.t-ipconnect.de] entered the room.
  70. (06:48:30) Permafry_42: Oh noes the canadian devil (aka ea north) is here!
  71. (06:49:06) Beelzaboot: muhaha. I will inject my microtransactions into the game
  72. (06:49:10) SandMage: Just had the weirdest playthrough. I was just about to pick up the meteor when Dr Fred suddenly decided to tell his wife that he needs to cut the power...
  73. (06:49:11) GameClubFan_473192 [Mibbit@hide-90A852EE.hsi14.unitymediagroup.de] entered the room.
  74. (06:49:21) nkuttler [nkuttler@hide-DC748E14.kuttler.eu] entered the room.
  75. (06:49:28) GameClubFan_473192 is now known as Surak
  76. (06:49:38) Beelzaboot: if you want to use another character that's 10$ please (per char of course)
  77. (06:49:39) Gary_Winnick [Mibbit@hide-377A19DB.hfc.comcastbusiness.net] entered the room.
  78. (06:49:49) GrumpyGamer: Hello Gary!
  79. (06:49:50) Permafry_42: Yay the chat is nice and full today =D
  80. (06:50:03) Gary_Winnick: hey ron
  81. (06:50:09) cheesekeepsspammingthis left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  82. (06:50:12) Permafry_42: Hi Gary glad you could join us too!
  83. (06:50:35) nkuttler: good evening
  84. (06:50:45) Cheeseness: Hi Gary!
  85. (06:51:48) GrumpyGamer: We're fixing some tech issue...
  86. (06:52:08) Sir_Burpalot: Greetings, Mr Winnick. (Someone corrected me earlier for not putting a full stop at the end of "Mr", but that's actually correct in UK English.)
  87. (06:52:26) Syd [Mibbit@hide-50DE3BC8.hsd1.wv.comcast.net] entered the room.
  88. (06:52:26) Northensnow [Mibbit@hide-FE92C7D0.ip156.fastwebnet.it] entered the room.
  89. (06:52:32) Cheeseness: Hey Syd
  90. (06:52:38) Syd: Hey
  91. (06:52:43) Peder [~quassel@hide-F81FCFC6.range86-180.btcentralplus.com] entered the room.
  92. (06:52:46) foboman [Mibbit@hide-F9280601.ip39.fastwebnet.it] entered the room.
  93. (06:52:53) Syd: First time in over a month that I won't be the one streaming. Feels good to take a break, lol
  94. (06:52:55) Permafry_42: Hey Syd Peder foboman and Northensnow!
  95. (06:53:00) Tom_AgentsOfTheValley [Mibbit@D361514D.1F2AFDC4.748213E0.IP] entered the room.
  96. (06:53:04) Cheeseness: Hey Tom
  97. (06:53:10) Tom_AgentsOfTheValley: Yo, cheesy!
  98. (06:53:15) Cheeseness: We'll be going live with the stream in about 10 minutes
  99. (06:53:24) Tom_AgentsOfTheValley: Sounds good!
  100. (06:53:30) Permafry_42: i feel your pain syd sorry for now having been able to stream jazzpunk.
  101. (06:53:32) CheekySparrow [Mibbit@10A4246E.BECEB12F.1C6E1E3E.IP] entered the room.
  102. (06:53:51) Northensnow: test
  103. (06:53:57) GameClubFan_963333 [Mibbit@hide-66FC9128.ftth.swbr.surewest.net] entered the room.
  104. (06:53:57) Cheeseness: Hi Northensnow
  105. (06:54:09) homerj left the room (quit: Client exited).
  106. (06:54:11) sirlemonhead [Mibbit@E0416344.EE153C55.2E5731B7.IP] entered the room.
  107. (06:54:22) Permafry_42: So many wonderful people here =D
  108. (06:54:31) Sir_Burpalot: Hey there, CheekySparrow.
  109. (06:54:57) Permafry_42: Syd have you sent out the steam announcement already?
  110. (06:55:21) Permafry_42: Awesome thanks syd =D
  111. (06:55:25) Syd: Yeah, the Steam announcement had already been set
  112. (06:55:26) M_Hoz [Mibbit@hide-9B4A9FA1.bb.netvision.net.il] entered the room.
  113. (06:55:45) Syd: Now I just need to check some stuff on Twitch. :P
  114. (06:55:57) Mabec [Mibbit@hide-704697F8.a199.priv.bahnhof.se] entered the room.
  115. (06:56:04) GameClubFan_034144 [Mibbit@hide-D526260B.access.telenet.be] entered the room.
  116. (06:56:22) GameClubFan_129486 [Mibbit@hide-DD372C45.dip0.t-ipconnect.de] entered the room.
  117. (06:56:27) GameClubFan_620086 [Mibbit@hide-C913242E.bb.dnainternet.fi] entered the room.
  118. (06:56:33) Cheeseness: Welcome, people
  119. (06:56:39) wiplash [Mibbit@hide-4765780E.range86-161.btcentralplus.com] entered the room.
  120. (06:56:42) GameClubFan_963333 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  121. (06:56:44) GameClubFan_306994 [Mibbit@7E4CAB0E.BB78122D.304C0B59.IP] entered the room.
  122. (06:56:48) MaxLazarus [Mibbit@hide-D526260B.access.telenet.be] entered the room.
  123. (06:56:58) Syd: Okay, Twitch title is updated
  124. (06:57:02) Spacedad [Mibbit@hide-E41A43E1.lsanca.fios.verizon.net] entered the room.
  125. (06:57:05) Cheeseness: Thanks Syd
  126. (06:57:07) GameClubFan_500542 [Mibbit@B4B67E74.21742C3D.50A84D98.IP] entered the room.
  127. (06:57:11) Permafry_42: Hey everyone so just for clarification we will be playing the V2 Dos version using wendy and bernard. Also thanks syd!
  128. (06:57:38) GameClubFan_407304 [Mibbit@hide-96C1E14F.adsl.alicedsl.de] entered the room.
  129. (06:57:45) GrumpyGamer: What? Not the C64 version? That's the only canon one!
  130. (06:57:49) Tom_AgentsOfTheValley left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  131. (06:57:49) lexic [Mibbit@hide-DD95E717.hsi08.unitymediagroup.de] entered the room.
  132. (06:57:51) telarium [Mibbit@hide-F4A4C606.hsd1.ca.comcast.net] entered the room.
  133. (06:58:01) paulca [Mibbit@9675E8E0.AD72D80D.494FBC85.IP] entered the room.
  134. (06:58:17) Tom_AgentsOfTheValley [Mibbit@D361514D.1F2AFDC4.748213E0.IP] entered the room.
  135. (06:58:23) wiplash left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  136. (06:58:26) SecretFawful [Mibbit@hide-29FB2EF.trenton.mo.cebridge.net] entered the room.
  137. (06:58:29) Cheeseness: Hey SecretFawful
  138. (06:58:31) Permafry_42: I can also do the c64 version if you prefer Mr. Gilbert =D
  139. (06:58:31) SandMage: Wasn't the V2 Dos version the one where you couldn't put anything into the Mailbox? Scummvm fixed it though
  140. (06:58:35) Syd: GrumpyGamer: Hope you're okay with the version we're streaming. :P
  141. (06:58:45) RKS [Mibbit@hide-D219D46F.lightspeed.mssnks.sbcglobal.net] entered the room.
  142. (06:58:49) Cheeseness: Hey RKS
  143. (06:58:56) wiplash [Mibbit@hide-4765780E.range86-161.btcentralplus.com] entered the room.
  144. (06:59:06) RKS: Hello all
  145. (06:59:18) GameClubFan_884945 [Mibbit@hide-9B64922.lightspeed.ftwotx.sbcglobal.net] entered the room.
  146. (06:59:32) wiplash: Hi
  147. (06:59:36) SirSlade [Mibbit@hide-F900F667.hsd1.ca.comcast.net] entered the room.
  148. (06:59:41) Sven_Q45 [Mibbit@hide-3DD6173D.dip0.t-ipconnect.de] entered the room.
  149. (06:59:46) Sven_Q45: Hallo.
  150. (06:59:49) SecretFawful: Hi
  151. (06:59:56) Syd: Hey everyone
  152. (06:59:57) Cheeseness: Hey Sven_Q45
  153. (06:59:57) GameClubFan_391772 [Mibbit@hide-31639060.skybroadband.com] entered the room.
  154. (07:00:04) Sven_Q45: Hey Cheese.
  155. (07:00:06) lexic left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  156. (07:00:09) GameClubFan_391772 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  157. (07:00:09) Starxxon [Mibbit@hide-CD206BF3.cpe.distributel.net] entered the room.
  158. (07:00:13) GameClubFan_407304 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  159. (07:00:21) GameClubFan_195221 [Mibbit@hide-8C64B37.retail.telecomitalia.it] entered the room.
  160. (07:00:24) lexic [Mibbit@hide-DD95E717.hsi08.unitymediagroup.de] entered the room.
  161. (07:00:36) GameClubFan_195221 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  162. (07:00:43) SecretFawful left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  163. (07:00:47) GoatBoy [Mibbit@hide-8C64B37.retail.telecomitalia.it] entered the room.
  164. (07:00:51) SirSlade: Hey everybody
  165. (07:00:54) Cheeseness: :D
  166. (07:00:56) meatload [Mibbit@hide-D612C8BD.dhcp.inet.fi] entered the room.
  167. (07:01:05) SecretFawful [Mibbit@hide-29FB2EF.trenton.mo.cebridge.net] entered the room.
  168. (07:01:09) GoatBoy: hi
  169. (07:01:15) Babar: Fawful comes here too :O
  170. (07:01:19) Beelzaboot: it's getting crowded
  171. (07:01:27) Permafry_42: So lets have a vote: c64 or v2 dos?
  172. (07:01:31) SirSlade: Thanks again, Cheeseness. I'm super glad I'm not working this weekend again and can make it
  173. (07:01:36) CheekySparrow left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  174. Sir_Burpalot sirlemonhead SirSlade
  175. Sir_Burpalot sirlemonhead SirSlade
  176. (07:01:41) Cheeseness: No problem, SirSlade :)
  177. (07:01:42) Permafry_42: I am fine with playing either one
  178. (07:01:45) SandMage: C64
  179. (07:01:45) Syd: Permafry_42: I say we let Ron decide that.
  180. (07:01:50) RKS: Yes Cheese thx for the heads up
  181. (07:01:52) Cheeseness: For people who've just arrived, we'll be going live in a few minutes
  182. (07:01:53) Tom_AgentsOfTheValley: I've been rendering, uploading since 2 in the morning.
  183. (07:01:55) M_Hoz: Play the Day of the Tentacle version
  184. (07:01:56) Sven_Q45: Wow big party tonight. :D
  185. (07:02:00) GameClubFan_129486 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  186. (07:02:03) Cheeseness: Ha ha, M_Hoz
  187. (07:02:05) Tom_AgentsOfTheValley: Good to see people are alive and arent all robots
  188. (07:02:06) Beelzaboot is now known as Fhqwhgod
  189. (07:02:14) GameClubFan_195416 [Mibbit@hide-96C1E14F.adsl.alicedsl.de] entered the room.
  190. (07:02:17) MaxLazarus: beepboop
  191. (07:02:18) foboman: But I am a robot
  192. (07:02:18) CheekySparrow [Mibbit@10A4246E.BECEB12F.1C6E1E3E.IP] entered the room.
  193. (07:02:19) GameClubFan_435048 [Mibbit@hide-2AB8B52C.dsl.bell.ca] entered the room.
  194. (07:02:20) Fhqwhgod: Plottwist! I'm back
  195. (07:02:23) GameClubFan_150383 [Mibbit@hide-DD372C45.dip0.t-ipconnect.de] entered the room.
  196. (07:02:23) Tom_AgentsOfTheValley: I KNEW IT!
  197. (07:02:29) telarium left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  198. (07:02:32) GameClubFan_016188 [Mibbit@hide-72703479.resnet.wisc.edu] entered the room.
  199. (07:02:42) Babar left the room (quit: Quit: Leaving).
  200. (07:02:44) GameClubFan_065896 [Mibbit@hide-4CFD8D38.dyn.estpak.ee] entered the room.
  201. (07:02:44) Mabec left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  202. (07:02:51) Starxxon: Adventure games are making a big comeback these days it seems
  203. (07:02:54) bottlerocketee [Mibbit@hide-51B7DB77.pools.vodafone-ip.de] entered the room.
  204. (07:02:57) GameClubFan_435048 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  205. (07:03:05) bottlerocketee left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  206. (07:03:12) Syd: GrumpyGamer: Would you prefer that the C64 version be streamed?
  207. (07:03:15) Tom_AgentsOfTheValley: Come on, Fhqwhgod
  208. (07:03:19) GameClubFan_993471 [Mibbit@hide-5094EA42.cm.vtr.net] entered the room.
  209. (07:03:20) GameClubFan_195416 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  210. (07:03:22) bottlerocketee [Mibbit@hide-51B7DB77.pools.vodafone-ip.de] entered the room.
  211. (07:03:25) GrumpyGamer: Ah, no the PC version is fine
  212. (07:03:30) Fhqwhgod: everybody to the limit
  213. (07:03:31) Cheeseness: So, for anybody who missed the news, GrumpyGamer and Gary_Winnick have a crowdfunding campaign to make a new Maniac Mansion-like game called Thimbleweed Park https://www.kickstarter.com/projects/thimbleweedpark/thimbleweed-park-a-new-classic-point-and-click-adv/
  214. (07:03:41) Tom_AgentsOfTheValley: Yo jocking like you know me.
  215. (07:03:52) SandMage: :-(
  216. (07:03:55) Cheeseness: *And* Double Fine announced today that Maniac Mansion's sequel will be getting a special edition release
  217. (07:03:57) Syd: And in less canon Maniac Mansion news, Day of the Tentacle is getting a special edition. :P
  218. (07:03:58) GameClubFan_783152 [Mibbit@hide-2EED8B59.cable.virginm.net] entered the room.
  219. (07:03:58) Fhqwhgod: Tom, I love you
  220. (07:04:00) Sven_Q45: Yes I´ll back it later. Btw hi Ron. :)
  221. (07:04:03) Syd: and then Cheeseness beat me to it
  222. (07:04:07) Tom_AgentsOfTheValley: I know.
  223. (07:04:07) Cheeseness: heh
  224. (07:04:20) Cheeseness: GrumpyGamer, Gary_Winnick: Do you guys consider Day of the Tentacle to be canon?
  225. (07:04:21) GameClubFan_783152 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  226. (07:04:24) Sven_Q45: I love Dott!!!
  227. (07:04:25) bottlerocketee: Hi everybody
  228. (07:04:29) Cheeseness: Hi bottlerocketee
  229. (07:04:29) Permafry_42: Alrighty I'll stick with the v2 dos version. I'll start streaming in a couple moments
  230. (07:04:37) SecretFawful: In other news, all who didn't donate to the Thimbleweed Park kickstarter will be unable to view the stream
  231. (07:04:38) Starxxon: I really want an iPad/tablet version
  232. (07:04:45) GrumpyGamer: We did the story for it, so yes, I guess so.
  233. (07:04:56) MaxLazarus left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  234. (07:04:57) Fhqwhgod: Too bad I did not donate to that.
  235. (07:05:01) harbrush [Mibbit@hide-76B0012F.dynamic.jazztel.es] entered the room.
  236. (07:05:03) Cheeseness: Fhqwhgod: It's still running :D
  237. (07:05:06) Gary_Winnick: I liked DOTT
  238. (07:05:07) wiplash: SecretFawful: hah!
  239. (07:05:10) Syd: I've done my part for Thimbleweed Park, though I'm always broke this time of year so I couldn't do as much as I'd like. :(
  240. (07:05:18) Fhqwhgod: I have no credit card
  241. (07:05:19) GameCluDobbadeucebFan_019595 [Mibbit@hide-9D8055BA.dhcp.gwnt.ga.charter.com] entered the room.
  242. (07:05:22) GameCluDobbadeucebFan_019595 left the room (quit: Quit: GameCluDobbadeucebFan_019595).
  243. (07:05:31) bottlerocketee: LEt me say its great somebody has the courage to make a real old school adventure game!
  244. (07:05:39) wiplash: i was going to donate if Thimbleweed Park had a verb coin :P
  245. (07:05:39) Sven_Q45: I first must load my credit card.
  246. (07:05:43) GameClubFan_256390 [Mibbit@hide-B08E2D2B.hsd1.ma.comcast.net] entered the room.
  247. (07:05:45) Gary_Winnick: Your moral support's enough... hah
  248. (07:05:50) meatload: you can support it with paypal
  249. (07:05:55) GrumpyGamer: Yes
  250. (07:05:58) GrumpyGamer: PayPal works
  251. (07:06:03) Cheeseness: I backed for as much as I could afford
  252. (07:06:06) lexic left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  253. (07:06:09) Mimness [Mibbit@hide-184436D.lns20.hba1.internode.on.net] entered the room.
  254. (07:06:12) Cheeseness: Hey Mimness
  255. (07:06:13) Gary_Winnick: Thanks!!
  256. (07:06:16) GrumpyGamer: I'd like to get BitCoin working as well....
  257. (07:06:18) SandMage: Cheeseness: I hope Doublefine does better graphics than the Monkey Island Special Editions
  258. (07:06:25) Mimness: Hello hello everyone ^_^
  259. (07:06:29) Permafry_42: k started streaming; please let me know when you see the logo!
  260. (07:06:29) bottlerocketee: I also love twin peaks, x-files and true detective so thimbleweed park is the greatest thing that could happen game-wise
  261. (07:06:33) Cheeseness: SandMage: I think that it's in good hands :)
  262. (07:06:40) GameClubFan_811997 [Mibbit@hide-167E6CB.hsd1.ca.comcast.net] entered the room.
  263. (07:06:42) harbrush: Thank you guys for creating Thimbleweed Park! :)
  264. (07:06:44) foboman: Loading video...
  265. (07:06:47) CheekySparrow: DOTT SE sounds fabulous!!!
  266. (07:06:52) foboman: Logo
  267. (07:06:53) foboman: NOW
  268. (07:06:55) SirSlade: Any way to get a 5 1/4" floppy version of Thimblweed Park?
  269. (07:06:59) foboman: Aaaaand ads.
  270. (07:07:00) Syd: Looks like we're going live
  271. (07:07:00) SandMage: Cheeseness: I have no doubt
  272. (07:07:03) GameClubFan_735575 [Mibbit@hide-9D8055BA.dhcp.gwnt.ga.charter.com] entered the room.
  273. (07:07:04) M_Hoz: I wonder if they'll remake Maniac Mansion seeing as it's included in Day of the Tentacle
  274. (07:07:14) M_Hoz: That would be neat.. right??
  275. (07:07:17) Sven_Q45: I like the Low-Res version better. :P
  276. (07:07:23) TunaHead [Mibbit@hide-AFCA5D07.dsl.dyn.ihug.co.nz] entered the room.
  277. (07:07:26) Cheeseness: foboman: This is why we do the intros, not so that you can hear my lovely voice, but so that ads don't stomp on the stream :D
  278. (07:07:27) Spacedad left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  279. (07:07:27) bottlerocketee: DOTT SE? Did I miss something?
  280. (07:07:36) Syd: DOTT SE was announced today
  281. (07:07:37) Tom_AgentsOfTheValley: Blood ads!
  282. (07:07:37) foboman: I wonder. In the CD version of TOTT it wasn't included, right?
  283. (07:07:38) Cheeseness: bottlerocketee: Sounds like it! It was announced today at that sony thing
  284. (07:07:43) M_Hoz: just announced, another sony project like grim fandango
  285. (07:07:44) Fhqwhgod: M_Hoz I guess there will be at least 2 things missing from the DOTT remake. 1: Maniac Mansion & The copy protection
  286. (07:07:47) bottlerocketee: yay!
  287. (07:08:05) M_Hoz: what copy protection? 8-)
  288. (07:08:10) GrumpyGamer: Wendy and Jeff!
  289. (07:08:13) foboman: PICK BERNARD
  290. (07:08:15) SandMage left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  291. (07:08:27) GameClubFan_891612 [Mibbit@7E4CAB0E.BB78122D.304C0B59.IP] entered the room.
  292. (07:08:35) Tom_AgentsOfTheValley: Robert Cop! Pick him!
  293. (07:08:39) salty-horse [ori@hide-35CF9503.red.bezeqint.net] entered the room.
  294. (07:08:40) Fhqwhgod: the copy protection where you need the manual in the middle of the game
  295. (07:08:42) GameClubFan_256390 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  296. (07:08:42) Permafry_42: Wendy and bernard will be used for this playthrough
  297. (07:08:43) GameClubFan_811997: GrumpyGamer: thimbleweed park looks amazing
  298. (07:08:45) Fhqwhgod: good old days
  299. (07:08:47) ***GameClubFan_811997 is a backer :)
  300. (07:08:52) salty-horse: hello
  301. (07:08:52) GrumpyGamer: Thanks!
  302. (07:08:54) Syd: Wendy and Bernard are needed for the ending Permafry is aiming for
  303. (07:08:59) harbrush left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  304. (07:09:02) bottlerocketee: Ron, will the offiical currency of Thimbleweed Park will be pieces of eight or are you going with sth more advanced like pieces of sixteen or pieces of thirty-two?
  305. (07:09:12) SandMage [Mibbit@hide-979ACE6C.hsi03.unitymediagroup.de] entered the room.
  306. (07:09:16) Cheeseness: GrumpyGamer, Gary_Winnick: So, what was the initial inspiration for Maniac Mansion? Where did the idea for the game and gameplay come from?
  307. (07:09:31) GameClubFan_735575 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  308. (07:09:31) GameClubFan_420 [Mibbit@586CCFBD.4E33D972.BF0FA7BD.IP] entered the room.
  309. (07:09:32) Permafry_42: *dance to the awesome intro music*
  310. (07:09:33) Cheeseness: Rocking music :D
  311. (07:09:36) Gary_Winnick: Ron and I love B horror films
  312. (07:09:36) GameClubFan_143251 [Mibbit@hide-D501EC2E.dip0.t-ipconnect.de] entered the room.
  313. (07:09:37) TunaHead: Dat music
  314. (07:09:44) GameClubFan_420: slammin tune
  315. (07:09:46) GameClubFan_811997: awww yeah, PC speaker
  316. (07:09:55) GameClubFan_143039 [Mibbit@hide-E240746C.cable.virginm.net] entered the room.
  317. (07:10:00) GrumpyGamer: I always love the theme
  318. (07:10:06) Permafry_42: also love how the full moon is right behind them. staring at them
  319. (07:10:08) salty-horse: is there a stream somewhere?
  320. (07:10:11) GrumpyGamer: I did like to the C64 titles better
  321. (07:10:12) GameClubFan_771704 [Mibbit@34F5CA50.1148F02F.B8435356.IP] entered the room.
  322. (07:10:16) CheekySparrow: awesome two track)
  323. (07:10:18) SecretFawful: Did any horror films influence MM specifically that you can remember?
  324. (07:10:22) GrumpyGamer: Cyan moon!
  325. (07:10:23) GameClubFan_771704 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  326. (07:10:26) foboman: Only now I remember I never finished the game.
  327. (07:10:26) Lightkey: salty-horse: livestreamer http://www.twitch.tv/dfgameclub best
  328. (07:10:32) Gary_Winnick: so the inspiration was watching films where a group of kids go into a creepy mansion and immediately split up
  329. (07:10:33) GameClubFan_034144 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  330. (07:10:36) GameClubFan_969463 [Mibbit@hide-83A31CCE.dynamic.se.alltele.net] entered the room.
  331. (07:10:36) salty-horse: Lightkey, thanks stranger
  332. (07:10:37) Mimness: Tuna head! <3
  333. (07:10:42) GameClubFan_143251 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  334. (07:10:45) bottlerocketee: Will there be spoilers?
  335. (07:10:45) GameClubFan_811997 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  336. (07:10:47) Lightkey: salty-horse: who are you?
  337. (07:10:50) SandMage: I always thought the meteor was inspired by Heavy Metal
  338. (07:11:01) Annoysumo [Mibbit@hide-DE908B9.dynamic.jazztel.es] entered the room.
  339. (07:11:02) Gary_Winnick: that sign/ joke was the first thing I drew
  340. (07:11:04) GameClubFan_143039 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  341. (07:11:10) GameClubFan_226649 [Mibbit@hide-F4A4C606.hsd1.ca.comcast.net] entered the room.
  342. (07:11:26) SecretFawful left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  343. (07:11:34) Glog78 [~Oknown_an@hide-AB803C3E.pools.vodafone-ip.de] entered the room.
  344. (07:11:35) bottlerocketee: Ron and Gary, why did you wait so long for the kickstarer? A few months/years ago you would have easily raised much more money?
  345. (07:11:37) Gary_Winnick: no the jordy verrel segment of creepshow- where stephen king played a farmer
  346. (07:11:48) GrumpyGamer: The meteor came from a old Stephen King TV show we saw.
  347. (07:11:53) Gary_Winnick: who picked up a meteor
  348. (07:11:55) salty-horse: so... I never got far in MM. I found getting captured frustrating, compared to DOTT, which was the first LucasArts game I played. I did try playing Maniac Mansion Deluxe, but also kinda got stuck. Too many items you can destroy accidentally.
  349. (07:11:59) SecretFawful [Mibbit@hide-29FB2EF.trenton.mo.cebridge.net] entered the room.
  350. (07:12:03) GameClubFan_601847 [Mibbit@hide-83DA44F2.dyn.optonline.net] entered the room.
  351. (07:12:08) GameClubFan_601847 left the room (quit: Quit: GameClubFan_601847).
  352. (07:12:11) Mimness: GrumpyGamer: This three character, move one person at a time thing is totally ripping off The Cave
  353. (07:12:17) Gary_Winnick: dead ends tm
  354. (07:12:17) Cheeseness: :D
  355. (07:12:27) GameClubFan_695550 [Mibbit@7394EC5A.1BED8D53.CEB8ED90.IP] entered the room.
  356. (07:12:30) andyh [andyh@hide-AC5D2518.cable.virginm.net] entered the room.
  357. (07:12:33) GameClubFan_613665 [Mibbit@hide-236AE453.dhcp.inet.fi] entered the room.
  358. (07:12:42) meatload: any chance for a 16-colour and 8-bit music ultra-retro mode for thimbleweed park?
  359. (07:12:42) GrumpyGamer: ha!
  360. (07:12:57) andyh: Howdy
  361. (07:12:57) Cheeseness: For latecomers, we have here in chat Maniac Mansion creators Ron Gilbert ( GrumpyGamer ) and Gary_Winnick
  362. (07:12:57) Gary_Winnick: actually ron and I didn't really have any playtesters
  363. (07:13:07) Gary_Winnick: just one guy on maniac
  364. (07:13:16) GrumpyGamer: It's something we're looking at. Need to talk to the musician and see about time and budget.
  365. (07:13:22) awyiss [Mibbit@5CD48D55.DB3A885E.9A8B5C97.IP] entered the room.
  366. (07:13:32) GameClubFan_695550 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  367. (07:13:41) awyiss: fucking bernard
  368. (07:13:43) TunaHead: Aww yeah, so many verbs we can use the game as a dictionary.
  369. (07:13:43) salty-horse: Gary_Winnick, did you develop the character style especially for Maniac Mansion, or is it something you used before?
  370. (07:13:51) GrumpyGamer: The ticking clock was the first animation in the game.
  371. (07:13:54) Cheeseness: GrumpyGamer: I've got a question about dialogue. When we last chatted about it, you said you'd lean towards not doing voice for a future adventure game. What prompted the voice stretch goal for Thimbleweed and what impact do you think it'll have on the writing?
  372. (07:13:55) Gary_Winnick: especially for maniac
  373. (07:14:13) andyh: GrumpyGamer: Would you be interested in one of these fine leather jackets?
  374. (07:14:22) Gary_Winnick: based on C64 sprite limitations
  375. (07:14:26) FinalBlink [Mibbit@hide-5C71A2C5.client.mchsi.com] entered the room.
  376. (07:14:32) GrumpyGamer: I think it was replaying the Monkey Island SE and hearing the voice with the old graphics.
  377. (07:14:43) Cheeseness: :)
  378. (07:14:47) GameClubFan_744883 [Mibbit@290473DC.FBC0F128.43D32544.IP] entered the room.
  379. (07:14:51) GrumpyGamer: It just made me realize how impactful it can be.
  380. (07:15:02) GameClubFan_138618 [Mibbit@hide-B104469A.pool.mediaways.net] entered the room.
  381. (07:15:08) FinalBlink: This was my first adventure game on the Amiga, so many meories
  382. (07:15:09) Cheeseness: If you do reach the voice stretch goal, is Dom likely to be on the VA wishlist?
  383. (07:15:13) Cheeseness: :D
  384. (07:15:20) GrumpyGamer: I'll ask him!
  385. (07:15:30) Sopabuea [Mibbit@5749FA28.A11AE2BB.B5EF8C99.IP] entered the room.
  386. (07:15:33) Pinchpenny [Mibbit@hide-E8907942.range81-156.btcentralplus.com] entered the room.
  387. (07:15:35) Gary_Winnick: the big heads are because we wanted the characters to be recognizable- and have more personality
  388. (07:15:46) GrumpyGamer: Get the gas!
  389. (07:15:47) GoatBoy: did you really like the voice? I thought it really slowed down the rhytm of the game
  390. (07:15:49) GameClubFan_190686 [Mibbit@hide-9BE38CD3.bb.online.no] entered the room.
  391. (07:15:56) GrumpyGamer: I know where it is.
  392. (07:15:57) GameClubFan_618023 [Mibbit@hide-2F5D3335.cable.virginm.net] entered the room.
  393. (07:15:57) SandMage: How about Pamela Adlon from Pajama Sam
  394. (07:16:02) salty-horse: GrumpyGamer, what's up with the WHAT IS verb? Why isn't it "always on"? A limitation of the engine? a design choice?
  395. (07:16:02) jim_slamdango [Mibbit@hide-373EC877.cable.virginm.net] entered the room.
  396. (07:16:08) Sopabuea: hello guys
  397. (07:16:09) Cheeseness: GoatBoy: I think it wasn't that the voice slowed down the game, but more that the lines were written to be read. When stuff's written to be spoken, it flows differently
  398. (07:16:14) Cheeseness: Hi Sopabuea
  399. (07:16:22) Cheeseness: Hey Pinchpenny :D
  400. (07:16:25) Gary_Winnick: The grandfather clock script is the first one ron wrote
  401. (07:16:29) Sopabuea left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  402. (07:16:41) GrumpyGamer: It was becasue the auto-scanning wasn't in the original version, so you used it to scan the screen.
  403. (07:16:46) Pinchpenny: yo!
  404. (07:16:52) GrumpyGamer: hello!
  405. (07:16:53) GameClubFan_631468 [Mibbit@hide-507325EF.dynamic.kabel-deutschland.de] entered the room.
  406. (07:16:54) bottlerocketee: what was the most boring part in making maniac mansion?
  407. (07:16:56) Jericu [Mibbit@hide-8E4ADB2C.wi.res.rr.com] entered the room.
  408. (07:16:56) Sopabuena [Mibbit@5749FA28.A11AE2BB.B5EF8C99.IP] entered the room.
  409. (07:17:13) Tom_AgentsOfTheValley: Boy, do I love Pepsi™
  410. (07:17:14) Cheeseness: GrumpyGamer: What kind of lifespan did you expect SCUMM to have? How do you feel about ScummVM (we have a few contributors here in chat, I believe)
  411. (07:17:18) GrumpyGamer: Debugging 6502 code.
  412. (07:17:26) jim_slamdango left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  413. (07:17:28) GameClubFan_631468 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  414. (07:17:31) Gary_Winnick: It was all equally boring
  415. (07:17:43) Cheeseness: There's the map!
  416. (07:17:44) GoatBoy left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  417. (07:17:44) Pinchpenny: thank you to all who contributed to scummvm - easily the best program available
  418. (07:17:47) Syd: Nothing like a delicious can of Pepsi™
  419. (07:17:55) Sopabuena: Im still playing Scumm games in android
  420. (07:17:59) GameClubFan_891612 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  421. (07:18:02) GameClubFan_500542 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  422. (07:18:02) TunaHead: As a modern comp sci student who had to work in 6502 assembly for an assignment. I can understand.
  423. (07:18:03) Tom_AgentsOfTheValley: Indeed™ Syd™
  424. (07:18:05) GrumpyGamer: Long live SCUMM
  425. (07:18:06) bottlerocketee: is it pure coincidence that SCUMM sounds like scum?
  426. (07:18:13) Gary_Winnick: that's because coke wouldn't agree to be in the game
  427. (07:18:18) andyh: GrumpyGamer: would it be fair to say that the return to the Maniac Mansion style and function is a reaction to some of the (unfair?) criticism levelled against Broken Age and The Cave that it wasn't like the old SCUMM games?
  428. (07:18:18) GameClubFan_382033 [Mibbit@hide-B7B82834.dhcp.krny.ne.charter.com] entered the room.
  429. (07:18:20) Linkpro40 [Mibbit@hide-3BBE099A.dsl.iowatelecom.net] entered the room.
  430. (07:18:23) pixels_huh [Mibbit@7E4CAB0E.BB78122D.304C0B59.IP] entered the room.
  431. (07:18:24) salty-horse: bottlerocketee, all the engine and its tools are named after "fluids"
  432. (07:18:25) GrumpyGamer: Yeah, SCUM hadn't been coin at that time,
  433. (07:18:30) Jericu: Did you guys get in trouble for having Pepsi in the game?
  434. (07:18:32) Fhqwhgod: Grumpy_Gamer: If you made the game today would you consider a 5$ chainsaw gasoline DLC pack as a pre-order bonus
  435. (07:18:35) GameClubFan_382033 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  436. (07:19:02) SecretFawful: Well, Sopabuena, there's a guilt-relief for piracy tier on Thimbleweed Park just for youuuu! j/k
  437. (07:19:03) Gary_Winnick: the style choice- is really because we wanted to do something that evoked the same feeling for us
  438. (07:19:07) Lightkey: Fhqwhgod: you are evil
  439. (07:19:10) Gary_Winnick: as maniac
  440. (07:19:17) FinalBlink: You have no idea how happy I am that Day of the Tentacle is coming to PS4/Vita, first Grim Fandango, now DOTT,
  441. (07:19:24) pixels_huh: This game scared me so much when I was a kid... it was my "Resident Evil" of the time :P
  442. (07:19:28) Sopabuena: Can I ask what the heck is The SECRET of monkey island?? Im becoming crazy with that
  443. (07:19:37) GrumpyGamer: Let's go watch the clock for a while. I spent a lot of time on that.
  444. (07:19:39) Cheeseness: FinalBlink: Even better than that, it's coming to Linux/Mac/Windows
  445. (07:19:42) Tom_AgentsOfTheValley: I'd love to see a heat map of the walls in MM.
  446. (07:20:00) Tom_AgentsOfTheValley: See which ones get rubbed against the most
  447. (07:20:07) M_Hoz: Is there a particular reason SCUMM games run in 16:10 ratio? Seems strange
  448. (07:20:09) SirSlade: It is a lovely clock, GrumpyGamer. Is it an antique?
  449. (07:20:16) salty-horse: GrumpyGamer, was MM your first big programming project?
  450. (07:20:17) SecretFawful: I agree, pixels, Nurse Edna made me shriek the first time I played this as a kid.
  451. (07:20:20) bottlerocketee: Gary, I think pixel art is art and not just nostalgia. Would you agree?
  452. (07:20:25) Sven_Q45: I read abot the DOTT SE today. I can´t wait!!!
  453. (07:20:36) GrumpyGamer: It was the biggest.
  454. (07:20:44) ***Glog78 say thanx for the linux love
  455. (07:20:50) Gary_Winnick: that is modled after the library at skywalker rance
  456. (07:20:55) GrumpyGamer: I had done others, but it was the first I was in charge of, so that's added complexity.
  457. (07:21:04) andyh left the room (quit: Quit: Textual IRC Client: www.textualapp.com).
  458. (07:21:05) flabatron [Mibbit@hide-BDBF744D.hsd1.va.comcast.net] entered the room.
  459. (07:21:12) Gary_Winnick: the staircase looks pretty much the same
  460. (07:21:21) flabatron left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  461. (07:21:28) Linkpro40: I hope Maniac Mansion will be in the Special Edition of Day of the Tentacle
  462. (07:21:29) FinalBlink: I would love to see this on the Vita as well as Thimbleweed (a lot to ask, I know)
  463. (07:21:36) FinalBlink: Me too Linkpro40
  464. (07:21:43) foboman: Speaking of MM. Some years ago (quite a few actually) an indipendent team released a VGA-remake with a 9 verbs interface ripped from TOTT, it was called Maniac Mansion Deluxe I believe. The group received a C&D and closed, but what did you thought about it?
  465. (07:21:45) Tom_AgentsOfTheValley: Gary and Ron, have you seen Walt Disney's Cyro Chamber?
  466. (07:21:45) GameClubFan_138618 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  467. (07:21:45) GameClubFan_250937 [Mibbit@hide-A477AC79.adsl.alicedsl.de] entered the room.
  468. (07:21:53) TunaHead: Using your work place as the model for a spooky mansion: subtle.
  469. (07:21:57) GameClubFan_150383 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  470. (07:22:00) GrumpyGamer: I love fan remakes.
  471. (07:22:07) m_kiewitz [Mibbit@hide-B104469A.pool.mediaways.net] entered the room.
  472. (07:22:08) Gary_Winnick: Haven't seen it
  473. (07:22:19) GameClubFan_613665 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  474. (07:22:40) Fhqwhgod: GrumpyGamer: who had the diabolical idea to put this game on the NES?
  475. (07:22:40) bottlerocketee: Gary_Winnick do you think pixel-art is all about nostalgia or is it art on its own?
  476. (07:22:45) Jericu left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  477. (07:23:04) salty-horse: Fhqwhgod, marketing? :)
  478. (07:23:07) GameClubFan_263089 [Mibbit@E41911BE.D4CDE799.633BB67.IP] entered the room.
  479. (07:23:17) Sopabuena: what do you think GrumpyGamer about telltales Monkey Island?
  480. (07:23:19) SandMage: Have you played any of the Maniac Mansion Mania Games?
  481. (07:23:24) Sven_Q45: Why had MM (and Zak) no "look" or "talk" icon?
  482. (07:23:34) salty-horse: Background on the NES game by Douglas Crockford, who ported it: http://www.crockford.com/wrrrld/maniac.html
  483. (07:23:45) GrumpyGamer: I thnk the NES was just a "deal" that LucasFilm did.
  484. (07:23:59) Lightkey: Sven_Q45: they were too poor to afford one back then
  485. (07:24:01) Fhqwhgod: thanks. I'll read that later
  486. (07:24:02) GrumpyGamer: MM didn't hve dialogs, so there was no need for talk.
  487. (07:24:06) GameClubFan_274853 [Mibbit@hide-5149A89.cust.tele2.at] entered the room.
  488. (07:24:06) Cheeseness: Sopabuena: GrumpyGamer offered some advice to Telltale on their Monkey Island games if I remember right
  489. (07:24:12) Linkpro40 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  490. (07:24:28) SandMage: And you couldn't have a "good time" in it
  491. (07:24:28) GrumpyGamer: I told them it needed more Monkey's.
  492. (07:24:29) Gary_Winnick: we did the NES art in house- but not the programming
  493. (07:24:31) Sopabuena: oh nice!
  494. (07:24:34) FinalBlink: I wish we got another season of Tales of Monkey Island, it was good
  495. (07:24:38) Sopabuena: hahahah
  496. (07:24:42) sirlemonhead: That or the monkey's needed more heads
  497. (07:24:43) Permafry_42: btw i apologize if i take longer than needed
  498. (07:25:01) bottlerocketee: Does the kickstarter money also cover food and shelter?
  499. (07:25:05) Syd: "3 guys who publish anything!"
  500. (07:25:16) foboman: I found Tales of Monkey Island entertaining, but far from the Monkey Experience I wanted.
  501. (07:25:16) SandMage: If you only take as much time as needed, this will be a very quick event.
  502. (07:25:16) Fhqwhgod: FinalBlink: sadly TTG no longer does puzzles. It "confuses" the audience
  503. (07:25:24) foboman: I guess they too suffered from console porting issues.
  504. (07:25:27) Gary_Winnick: it covers me taking a girl to hawaii
  505. (07:25:30) Tom_AgentsOfTheValley left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  506. (07:25:30) Sven_Q45: Yes I know. Shame. But at least the Deluxe version has little dialogs.
  507. (07:25:32) Sven_Q45: :)
  508. (07:25:37) salty-horse: GrumpyGamer, Gary_Winnick, did you play a lot of text adventures?
  509. (07:25:56) GrumpyGamer: I did when i was in college
  510. (07:26:01) Syd: I enjoyed ToMI and would love to see another season, but I don't know if Telltale would do that with the direction they've gone in.
  511. (07:26:05) GrumpyGamer: And the Infocom stuff.
  512. (07:26:06) Sopabuena: Maybe anyone here knows what is the secret of Monkey Island??
  513. (07:26:11) Gary_Winnick: ron played a lot of sierra games at the time
  514. (07:26:14) GrumpyGamer: But I don't know that I was a huge fan
  515. (07:26:14) FinalBlink: Fhqwhgod: I hate how they only do games like walking dead and got, I miss the old sam and max, monkey island and strong bad ones
  516. (07:26:27) SandMage: The Secret of Monkey Island is, that there is a Lava lake below it.
  517. (07:26:35) Fhqwhgod: I really loved SBCG4AP
  518. (07:26:35) bottlerocketee: GrumpyGamer is it true that you rule with an iron fist?
  519. (07:26:40) GameClubFan_479468 [Mibbit@hide-F35E333D.interdsl.co.uk] entered the room.
  520. (07:26:41) Gary_Winnick: has anyone played game of thrones?
  521. (07:26:42) GrumpyGamer: Wow, that dark mode and flashlight was hard to do.
  522. (07:26:50) Cheeseness: The secret of Monkey Island is that Guybrush is a banana. We went over this during our interview with Ron when we did The Cave for Game Club
  523. (07:26:57) GrumpyGamer: And lots of screaming and yelling.
  524. (07:26:57) Fhqwhgod: You cannot play GoT you can only watch
  525. (07:27:02) GrumpyGamer: haha
  526. (07:27:05) Cheeseness: You right there, Permafry_42?
  527. (07:27:17) SecretFawful: How did you pull off the flashlight back then?
  528. (07:27:23) FinalBlink: Fhqwhgod: one of the reasons I still have my ps3, all those PSN games, im not giving them up just to upgrade to PS4,
  529. (07:27:26) salty-horse: GrumpyGamer, so MM wasn't a direct attempt at improving on the "adventure" formula by adding graphics and point-and-click?
  530. (07:27:46) GameClubFan_618023 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  531. (07:27:50) Gary_Winnick: weird ed is a mutant
  532. (07:27:57) GameClubFan_479468 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  533. (07:27:58) GrumpyGamer: No, it was really based on what I saw in Kings Quest, but getting rid of the parser.
  534. (07:27:59) Sopabuena: come on GrumpyGamer you can trust me I will tell nobody
  535. (07:27:59) Cheeseness: For anybody who hasn't heard/read it and is interested, here's the a transcript of that interview with Ron http://cheesetalks.twolofbees.com/dfgc_rongilbert.php
  536. (07:28:04) GameClubFan_704546 [Mibbit@hide-F35E333D.interdsl.co.uk] entered the room.
  537. (07:28:09) Gary_Winnick: but he has a heart of gold
  538. (07:28:09) Permafry_42: there we go
  539. (07:28:11) salty-horse: Gary_Winnick, I heard that when you play GOT you win or you die. I can't take that chance
  540. (07:28:11) Cheeseness: I miss text parsers a bit
  541. (07:28:26) bottlerocketee: GrumpyGamer and Gary_Winnick, what was the biggest fight you had over some issue on MM?
  542. (07:28:38) Cheeseness: Even if the narrow options can be frustrating, the implied possibility space of text parsers offer something really nice
  543. (07:28:39) salty-horse: Cheeseness, I don't understand "I"
  544. (07:28:56) Gary_Winnick: they should have insult sword fighting
  545. (07:29:02) Gary_Winnick: in GOT
  546. (07:29:03) SandMage: salty-horse: you cannot loose in a telltale game
  547. (07:29:21) GrumpyGamer: I don't think gary and I disagreed about anything on MM
  548. (07:29:21) Fhqwhgod: Every game needs insult swordfighting
  549. (07:29:36) GrumpyGamer: We just stupidly did evetything we thought of.
  550. (07:29:45) wiplash left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  551. (07:29:48) Cheeseness: GrumpyGamer: Do you expect to have as few conflicts during Thimbleweed's development?
  552. (07:29:51) SecretFawful: GoT was originally going to have insult angry sex but Telltale realized it might not go over too well
  553. (07:30:00) Gary_Winnick: it was too overwhelming at the time to disagree
  554. (07:30:07) wiplash [Mibbit@hide-4765780E.range86-161.btcentralplus.com] entered the room.
  555. (07:30:11) SandMage: Grumpygamer: Why does the tentacle have a mom if Dr Fred made them?
  556. (07:30:11) bottlerocketee: or better, in salt swordfighting
  557. (07:30:20) wiplash left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  558. (07:30:29) salty-horse: Cheeseness, Emily Short has written extensively about the parser: https://emshort.wordpress.com/2010/06/07/so-do-we-need-this-parser-thing-anyway/
  559. (07:30:34) Gary_Winnick: Edna's their mom
  560. (07:30:44) SandMage: WHHHAAAT?
  561. (07:30:46) Cheeseness: salty-horse: Nice
  562. (07:30:54) foboman: It actually makes sense.
  563. (07:30:55) GrumpyGamer: I don't like parser becasue I can't spell.
  564. (07:30:57) Syd: Green Tentacle is very particular about what he wants
  565. (07:31:00) foboman: I'm astonished
  566. (07:31:03) bottlerocketee: what was the deal with the Maniac Mansion Tv Show?
  567. (07:31:10) Permafry_42: hate when i do that
  568. (07:31:15) Permafry_42: 1 moment
  569. (07:31:15) SandMage: But his Mom looks like a tentacle too
  570. (07:31:24) Gary_Winnick: the tentacles were another joke that just took off
  571. (07:31:38) salty-horse: Many years ago, Orson Scott Card visited my country. I didn't really read anything by him, except that he was involved in the sword fighting stuff. I got him to sign my Lucasarts Archives vol. III manual. It was awkward. I was weird.
  572. (07:31:38) trankzen [Mibbit@hide-8C6F563D.net-81-220-115.brest.rev.numericable.fr] entered the room.
  573. (07:31:42) Mimness: Yay for the tentacles!
  574. (07:31:44) Permafry_42: ... ummmm
  575. (07:31:46) GameClubFan_537360 [Mibbit@hide-8EEB0A9A.vie.surfer.at] entered the room.
  576. (07:31:46) Gary_Winnick: kinda like steve wanting everything to named 'Chuck'
  577. (07:31:54) GameClubFan_217410 [Mibbit@hide-6A4A4350.skybroadband.com] entered the room.
  578. (07:31:58) bottlerocketee: Did you ever got an offer to make MM into an anime?
  579. (07:31:59) GameClubFan_263089 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  580. (07:32:01) Pinchpenny left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
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  582. (07:32:07) GameClubFan_102559 [Mibbit@hide-2F5D3335.cable.virginm.net] entered the room.
  583. (07:32:18) Gary_Winnick: we did the live action with the family channel
  584. (07:32:27) Cheeseness: salty-horse: That is the best story ever
  585. (07:32:32) Gary_Winnick: but Ron and I had no real input
  586. (07:32:33) GameClubFan_102559 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  587. (07:32:33) GameClubFan_537360 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  588. (07:32:33) Cheeseness: Ha ha
  589. (07:32:42) Permafry_42: duh
  590. (07:32:46) GameClubFan_267424 [Mibbit@hide-2F5D3335.cable.virginm.net] entered the room.
  591. (07:32:59) CheekySparrow left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  592. (07:33:17) bottlerocketee: GrumpyGamer, do you wish you were a better artist, and Gary_Winnick, do you wish you were a better programmer?
  593. (07:33:31) salty-horse: GrumpyGamer, Gary_Winnick, why did you decide to make life hard on yourself and have so many playable characters?
  594. (07:33:41) Marius [Mibbit@hide-BFCF9B9.hsi8.kabel-badenwuerttemberg.de] entered the room.
  595. (07:33:50) Cheeseness: Hey Marius! :D
  596. (07:33:54) Gary_Winnick: I have no interest in programming... that's for NERDS!
  597. (07:34:12) GrumpyGamer: Art is for NERDS!
  598. (07:34:15) Marius: Hi!
  599. (07:34:17) bottlerocketee: lol
  600. (07:34:28) GameClubFan_420 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  601. (07:34:37) Sopabuena: what is your favourite non-adventure game GrumpyGamer and Gary?
  602. (07:34:39) Marius: So Cheeseness just told me about THE NEWS!
  603. (07:34:43) GrumpyGamer: I can make a game without art, but you can't make a game without programming!
  604. (07:34:46) bottlerocketee: is NERD short for something?
  605. (07:34:51) Cheeseness: There's so much NEWS at the moment :D
  606. (07:35:03) Gary_Winnick: yeah- but a crappy looking game
  607. (07:35:03) Cheeseness: bottlerocketee: It's short for REVENGE OF THE NERDS
  608. (07:35:04) salty-horse: NEWS and README
  609. (07:35:15) Cheeseness: COPYING
  610. (07:35:21) salty-horse: AUTHORS
  611. (07:35:22) GrumpyGamer: The only news you need to know about is this: https://www.kickstarter.com/projects/thimbleweedpark/thimbleweed-park-a-new-classic-point-and-click-adv
  612. (07:35:28) GameClubFan_142120 [Mibbit@hide-1593C5B8.customer.cdi.no] entered the room.
  613. (07:35:30) Marius: So this is why Tim said things are nuts at the moment...
  614. (07:35:45) salty-horse: you're nuts for not backing Thimbleweed Park
  615. (07:35:48) Marius: Oh sorry hi everyone hi Ron hi Gary this is exciting!
  616. (07:36:09) Sven_Q45: Hi, marius.
  617. (07:36:11) Mimness: I believe Aristotle once said,"The aim of programming is to represent not the outward appearance of things, but their inward significance"
  618. (07:36:15) Marius: I backed it and I'm still nuts
  619. (07:36:19) Cheeseness: :D
  620. (07:36:29) GrumpyGamer: We're nuts for making it.
  621. (07:36:35) Gary_Winnick: thanks
  622. (07:36:43) bottlerocketee: Every dollar backed for THIMBLEWEED PARK saves one acre of nostalgia all around the world!
  623. (07:36:46) GameClubFan_484771 [Mibbit@hide-D3966D82.red-217-127-133.staticip.rima-tde.net] entered the room.
  624. (07:36:47) salty-horse: So is the Thimbleweed Park engine written in assembly?
  625. (07:36:55) GrumpyGamer: No, C
  626. (07:37:03) salty-horse: I see
  627. (07:37:05) GameClubFan_359937 [Mibbit@hide-DCF401D0.dynamic.hispeed.ch] entered the room.
  628. (07:37:07) GrumpyGamer: With a little C++
  629. (07:37:15) GameClubFan_704546 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  630. (07:37:20) Glog78: C++11?
  631. (07:37:20) GameClubFan_359937 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  632. (07:37:25) GrumpyGamer: C++ is nice if you don't over use it.
  633. (07:37:25) SecretFawful: So Thimbleweed Park is being made in AGS
  634. (07:37:26) Sven_Q45: I´ll back it. But I doubt I can afford much as on other KS projects this time. :(
  635. (07:37:32) GameClubFan_142120 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  636. (07:37:33) bottlerocketee: I thought you didnt have an engine yet?
  637. (07:37:36) GameClubFan_217285 [Mibbit@hide-1F1721E2.hsd1.ca.comcast.net] entered the room.
  638. (07:37:43) salty-horse: It's being made in Jonathan Blow's new programming language
  639. (07:37:45) M_Hoz: Is it completely unfeasible to make it in SCUMM? :)
  640. (07:37:49) bottlerocketee: what about C#?
  641. (07:37:56) FinalBlink: I am holding off as long as I can so I can get as high as the phonebook pledge, I do hope it gets to the ios goal (would rather it be for vita so I can have grim, dott and thimbleweed, but ill take ios too)
  642. (07:38:12) trankzen: Do you guys hold a personnal grudge against Tim Schafer for removing verbs from adventure games interfaces?
  643. (07:38:13) foboman left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  644. (07:38:31) SecretFawful: If things don't work out at Double Fine, will there be a place on Thimbleweed Park for Tim Schafer? Or is it just tough luck for Tim?
  645. (07:38:32) foboman [Mibbit@hide-F9280601.ip39.fastwebnet.it] entered the room.
  646. (07:38:36) Permafry_42: uh oh... just messed up
  647. (07:38:48) bottlerocketee: what would the world be like if adventure games didn't exist?
  648. (07:38:52) Permafry_42: at least for the ending i was going for
  649. (07:38:54) GrumpyGamer: Vita is hard because we need Sony's permissions and that's not feasible until we're father long.
  650. (07:39:01) GrumpyGamer: But we're going to look at it.
  651. (07:39:07) salty-horse: Permafry_42, don't worry. you can't mess up in LucasArts games.... oh wait :P
  652. (07:39:24) SandMage: How would you play Thimbleweed Park with a controller?
  653. (07:39:35) Permafry_42: might need to quickly redo a couple things
  654. (07:39:35) Sven_Q45: There were a Doctor Fred on a Murder she wrote episode. Was that a coincidence?
  655. (07:39:36) GameClubFan_217285 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  656. (07:39:38) bottlerocketee: grumpygamer, how do you deal with procrastination?
  657. (07:39:40) Syd: Remember to save often, Perma. Especially if there's timed stuff. :P
  658. (07:39:46) GrumpyGamer: Was the head of Satan removed from the NES version?
  659. (07:39:50) GrumpyGamer: I forget.
  660. (07:39:56) Permafry_42: yeah luckily i have a save not too far away; 1 moment
  661. (07:40:09) GameClubFan_438498 [Mibbit@hide-D276770E.dip0.t-ipconnect.de] entered the room.
  662. (07:40:14) GameClubFan_160560 [Mibbit@hide-26B4EE87.range86-190.btcentralplus.com] entered the room.
  663. (07:40:15) salty-horse: GrumpyGamer, it's not listed in the Crockford article: http://www.crockford.com/wrrrld/maniac.html
  664. (07:40:27) M_Hoz: 99% it was removed, though..
  665. (07:40:35) Gary_Winnick: I think we left it out just because we need to simplify the backgrounds
  666. (07:40:41) GrumpyGamer: MM on the C64 was played with a joystick.
  667. (07:40:44) Gary_Winnick: not because they asked
  668. (07:40:51) bottlerocketee: NES = No Eds of Satan
  669. (07:41:05) awyiss left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  670. (07:41:09) ReverendGumby [Mibbit@hide-AA55ABB5.hsd1.ca.comcast.net] entered the room.
  671. (07:41:15) Cheeseness: I think I might have played the first Monkey Island with a joystick on my Amiga? I seem to remember moving the cursor around without a mouse
  672. (07:41:18) salty-horse: NES screenshots: http://www.mobygames.com/game/nes/maniac-mansion/screenshots
  673. (07:41:22) GameClubFan_160560 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  674. (07:41:24) Marius: We played Maniac Mansion on an AtariST back then, and remember the sound of the computer reading the floppy disk.
  675. (07:41:49) Sven_Q45: There were a Doctor Fred on a Murder she wrote episode. Was that a coincidence?
  676. (07:41:56) paulca left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  677. (07:41:58) Fhqwhgod: I miss floppy discs
  678. (07:42:01) salty-horse: here are some MM oddities, compiled by ATMachine: <https://home.comcast.net/~ervind/mmjpnes.html> <https://home.comcast.net/~ervind/mmzakold.html>
  679. (07:42:10) meatload: wrong record
  680. (07:42:17) GrumpyGamer: I never know about the murder she wrote.
  681. (07:42:22) Marius: Could there be a floppy-mode for Thimbleweed where the game simulated the sound effects the disks make?
  682. (07:42:23) bottlerocketee: GrumpyGamer and Gary_Winnick, if you could go back in time and tell yourself one thing right before starting on Maniac Mansion, what would you say?
  683. (07:42:44) Gary_Winnick: all the backgrounds were in 256 character set- Ron wrote a really cool tool that let me draw characters and not count the number then crunched them down to 256
  684. (07:42:54) GrumpyGamer: Don't have dumb deadends.
  685. (07:42:56) Mimness: 3 Guys Who Publish Anything - hahahaha!
  686. (07:42:58) Gary_Winnick: by comparing similar characters
  687. (07:43:14) Sven_Q45: GrumpyGamer Really? Well it was long ago. I don´t know the episode. :(
  688. (07:43:38) GameClubFan_438498 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  689. (07:43:39) Cheeseness: I haven't read it yet, but Hardcore Gaming 101 have an article on Maniac Mansion. Their stuff is usually pretty good http://www.hardcoregaming101.net/maniacmansion/maniacmansion.htm
  690. (07:43:56) bottlerocketee: GrumpyGamer, do you have a masterplan where all your games are set in the same universe?
  691. (07:43:59) Cheeseness: They've usually got visual comparisons of different platforms, different box art and stuff
  692. (07:44:07) salty-horse: thanks, Cheeseness
  693. (07:44:30) SandMage: Grumpygamer: that Murder House idea is awesome. You should make that one day.
  694. (07:45:27) GameClubFan_278486 [Mibbit@hide-758D3D36.netcologne.de] entered the room.
  695. (07:45:38) bottlerocketee: There is a parallel universe where point and click adventure games are still the best selling games. Think about it.
  696. (07:45:48) GameClubFan_759282 [Mibbit@55955A21.BECEB12F.1C6E1E3E.IP] entered the room.
  697. (07:45:53) Cheeseness: GrumpyGamer, Gary_Winnick: How do you guys go about deciding that a game is ready for release? I know I never feel like anything I make is truly "finished"
  698. (07:45:59) Syd: Is that parallel universe called Germany? :P
  699. (07:46:03) Cheeseness: bottlerocketee: That's Germany
  700. (07:46:09) salty-horse: GrumpyGamer, if you hadn't got a job at LucasFilm, what would you have done?
  701. (07:46:15) jdnix [1033D7B460@hide-5094EA42.cm.vtr.net] entered the room.
  702. (07:46:19) Sopabuena: why dont you do a kickstarter to buy the lucasart license? would be great
  703. (07:46:29) bottlerocketee: anybody from germany here?
  704. (07:46:33) Fhqwhgod: We here in Germany also like Farming Simulators
  705. (07:46:34) bottlerocketee: (besides me)
  706. (07:46:35) GrumpyGamer: Well, at some point you have to set a release date, and that is useually 6 months out, so then you just have to finish.
  707. (07:46:39) Marius: Hallo :)
  708. (07:46:43) GameClubFan_993471 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  709. (07:46:47) Fhqwhgod: Guten Abend
  710. (07:46:49) Sven_Q45: Here.
  711. (07:46:50) TunaHead left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  712. (07:46:54) Cheeseness: Sopabuena: I don't think they'd sell it
  713. (07:46:57) salty-horse: Farming simulators and board games
  714. (07:47:05) GameClubFan_065896: Fhqwhgod: I wish you were joking...
  715. (07:47:06) bottlerocketee: germany, the land of milk and honey, the land of point and click.
  716. (07:47:12) Cheeseness: I'M A ROCKER
  717. (07:47:18) Fhqwhgod: I wish I was joking too
  718. (07:47:25) SandMage: See, his Mom's i a tentacle!!!
  719. (07:47:31) Sopabuena: In Spain we study Monkey Island at school
  720. (07:47:39) Gary_Winnick: maniac took about 2 years- but we had no adult supervision
  721. (07:47:43) sirlemonhead: Ron needs to do a comeback tour
  722. (07:47:44) Sopabuena: At least I did it haha
  723. (07:47:50) salty-horse: Gary_Winnick, is that "rocker" in the poster supposed to be anyone famous?
  724. (07:47:58) Cheeseness: GrumpyGamer: Did many people go to see you live at the forum?
  725. (07:48:01) GrumpyGamer: Disney is not interested in selling the license. Doing a KS would not change that.
  726. (07:48:03) bottlerocketee: maybe its not his mom
  727. (07:48:10) Gary_Winnick: plus ron wrote scumm at the same time
  728. (07:48:19) Permafry_42: almost forgot record
  729. (07:48:22) Sven_Q45: They don´t sell well. :( But they are popular. And we have great boxes espacially special/collectors boxes sometime. :P
  730. (07:48:52) bottlerocketee: dont worry, grumpygamer, I'll steal the new star wars movie before release and blackmail them into giving you the MI IP.
  731. (07:48:55) Starxxon left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  732. (07:48:59) GameClubFan_620086 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  733. (07:49:14) GrumpyGamer: You guys are moving quickly in the game.
  734. (07:49:16) Sopabuena: and what about working for disney? bad idea right?
  735. (07:49:17) salty-horse: did MM and Habitat share any code?
  736. (07:49:28) flesk [quassel@hide-1E215ADA.getinternet.no] entered the room.
  737. (07:49:29) Sven_Q45: Well not for long. But Deponia was best selling on Amazon Germany. even before Star Wars and another big game. :)
  738. (07:49:31) Cheeseness: GrumpyGamer, Gary_Winnick: If you could take one character from Maniac Mansion and give them a spinoff, who would it be?
  739. (07:49:32) GrumpyGamer: Ya, they shared a lot of code.
  740. (07:49:33) Cheeseness: Hey flesk!
  741. (07:49:35) Syd: I think Permafry_42 is following a guide
  742. (07:49:40) Gary_Winnick: we love disney...................................
  743. (07:49:41) RalphGilbers [Mibbit@hide-3D7F4710.direct-adsl.nl] entered the room.
  744. (07:49:44) flesk: Hey.
  745. (07:49:46) flesk: Sorry I'm late.
  746. (07:49:47) flesk: I got held up.
  747. (07:49:48) RalphGilbers: wait, is ron plaing himself?
  748. (07:49:48) Cheeseness: It's cool
  749. (07:49:53) Sopabuena: haha
  750. (07:49:54) SecretFawful: GrumpyGamer, Gary_Winnick, what do you guys think of the new King's Quest trailer?
  751. (07:49:55) RalphGilbers: *playing
  752. (07:49:58) Cheeseness: RalphGilbers: Permafry_42 is streaming. Ron is here in chat
  753. (07:49:58) Fhqwhgod: I really didn't like Deponia *ducks away*
  754. (07:50:00) flesk: Oh, nice. Both Gary and Ron are here?
  755. (07:50:06) Cheeseness: Yep! :D
  756. (07:50:07) GrumpyGamer: No, we're not playing.
  757. (07:50:18) bottlerocketee: Deponia was garbage.
  758. (07:50:21) flesk: :)
  759. (07:50:25) RalphGilbers: looking forward to the kickstarter game guys
  760. (07:50:27) bottlerocketee: (just jokin)
  761. (07:50:30) salty-horse: SecretFawful, Graham in the KQ trailer looks scrawny and fumbling, and reminds me of Guybrush a bit :)
  762. (07:50:35) Fhqwhgod: :(
  763. (07:50:36) flesk: Cheeseness: Did anyone ask them the question I mentioned?
  764. (07:50:53) Cheeseness: flesk: No, I somehow knew that you'd make it and left it for you to ask (I totally didn't forget. Not at all)
  765. (07:50:56) Sven_Q45: Well spinoff: Bernard was in Dott and Sam and Max. :D
  766. (07:50:59) RalphGilbers: ah, the bell
  767. (07:51:11) RalphGilbers: I remember hearing that bell scared the crap out of me once because the game is usually so quiet
  768. (07:51:16) salty-horse: Dave loops like Lou Reed
  769. (07:51:19) flesk: Cheeseness: Hehe. ;)
  770. (07:51:20) salty-horse: *looks
  771. (07:51:31) SandMage: Beare. I think Ed is really running around the house
  772. (07:51:50) bottlerocketee: Ron and Gary, how have you dealt with critics (positive and negative) over time?
  773. (07:51:50) alainmcd: after the announcements of DotT SE and GF R, is there any chance we'll see a MM re-release with today's standards, i.e. Thimbleweed Park?
  774. (07:51:51) GameClubFan_536366 [Mibbit@hide-CFF4BAB5.bb.online.no] entered the room.
  775. (07:52:06) Sopabuena: I dont want to live in a world without Guybrush
  776. (07:52:09) GameClubFan_239012 [Mibbit@hide-69F46973.pool.mediaways.net] entered the room.
  777. (07:52:11) flesk: GrumpyGamer and Gary_Winnick: Do you know about the massive reference to Maniac Mansion in the AGS adventure game The Cat Lady?
  778. (07:52:11) Gary_Winnick: ignore them
  779. (07:52:31) GrumpyGamer: No.
  780. (07:52:34) flesk: This game:
  781. (07:52:36) flesk: http://thecatlady.co.uk/
  782. (07:52:43) SandMage: still the wrong record
  783. (07:52:54) RalphGilbers: another question: will thimbleweed park still have multiple solutions, death or dead ends (probably not that last one)
  784. (07:52:57) flesk: I was going to prepare screen shots of the entire location, but I only have a few.
  785. (07:52:58) Glog78: GrumpyGamer is it still fun to talk to your fans or is it sometimes hard to be a so well known person ?
  786. (07:52:59) GrumpyGamer: That's creepy looking
  787. (07:53:00) bottlerocketee: the only advertising allowed is THIMBLEWEED PARK
  788. (07:53:03) ReverendGumby: Is this a recreation of a specific port?
  789. (07:53:04) flesk: http://imgur.com/LRMvNb1
  790. (07:53:06) Marius: I love the silence in MM, but really miss floppy-disk-soundFX. Gary, Ron, could you add some for Thimbleweed?
  791. (07:53:09) flesk: This is the hallway.
  792. (07:53:15) Starxxon [Mibbit@hide-CD206BF3.cpe.distributel.net] entered the room.
  793. (07:53:16) GameClubFan_536366 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  794. (07:53:20) SecretFawful: There's a Maniac Mansion reference in Cat Lady? I need to finish that eventually
  795. (07:53:24) RalphGilbers: I'm fine with being able to die in an adventure game, just not dead ends
  796. (07:53:24) GameClubFan_384187 [Mibbit@hide-88976DF1.dynamic.kabel-deutschland.de] entered the room.
  797. (07:53:34) flesk: The entire first floor of Maniac Mansion is recreated in The Cat Lady.
  798. (07:53:37) GrumpyGamer: I'm not really here, I'm just a Python bot.
  799. (07:53:40) Gary_Winnick: This game is kinda quiet...
  800. (07:53:41) salty-horse: RalphGilbers, when you die in an adventure game, you die in real life
  801. (07:53:51) Fhqwhgod: SecretFawful: do it! It's great
  802. (07:53:59) flesk: And the two people there are references to Ed and Edna.
  803. (07:54:05) Glog78: Great amswer:)
  804. (07:54:06) Sopabuena: hey Ron and Gary, have you played Fester Mudd? did you like it?
  805. (07:54:09) Cheeseness: Marius: Ha ha, a floppy disk loading track for Thimbleweed would be awesome
  806. (07:54:20) RalphGilbers: it's been a while, but I think there's a bug that lets you play the game after you die
  807. (07:54:20) SandMage: The Cat Lady is a really great game.
  808. (07:54:25) GameClubFan_384187 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  809. (07:54:27) Starxxon left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  810. (07:54:28) RalphGilbers: you can't do anything, but you can still walk around
  811. (07:54:30) RalphGilbers: without a sprite
  812. (07:54:35) Starxxon [Mibbit@hide-CD206BF3.cpe.distributel.net] entered the room.
  813. (07:54:40) bottlerocketee: Will there be DRM in thimbleweed park called dial-a-murder?
  814. (07:54:42) flesk: This is the living room with the radio and the couch: http://i.imgur.com/gsKRQKn.png
  815. (07:54:45) Glog78: The Cat Lady is realy an interesting experience
  816. (07:54:50) salty-horse: Gary_Winnick, were you involved in the FMTowns version?
  817. (07:54:51) Starxxon: Permafry_42: It's the wrong record...
  818. (07:54:53) GameClubFan_765635 [Mibbit@hide-DA4CB4D1.dip0.t-ipconnect.de] entered the room.
  819. (07:54:55) Gary_Winnick: halfway through the game it will ask you to insert disk 22
  820. (07:55:03) Marius: Could be a strech goal feature!
  821. (07:55:05) salty-horse: Gary_Winnick, or was that Zak only? :/
  822. (07:55:09) flesk: SecretFawful, Fhqwhgod: Yeah, it's a brilliant game.
  823. (07:55:11) GrumpyGamer: I'm going to have to play this game.
  824. (07:55:12) bottlerocketee: *insert blu ray 5*
  825. (07:55:14) Starxxon: Permafry_42: You have to use the record found in Green Tentacle's room
  826. (07:55:17) sirlemonhead: I loved how monkey 3 used the stump joke
  827. (07:55:45) Gary_Winnick: we're planning an insult gunfight
  828. (07:55:47) Permafry_42: Alright with that i think i'll end it here
  829. (07:55:51) Cheeseness: I felt like Monkey 3's stump joke reference had too many stunningly rendered rabid jaguars
  830. (07:55:51) Sven_Q45: sirlemonhead Yes. :)
  831. (07:55:56) GrumpyGamer: Booo!
  832. (07:55:59) flesk: This is the library with the winding stairs and telephone: http://i.imgur.com/Q29ShPN.png
  833. (07:56:01) XeXano [Mibbit@hide-46832304.vie.surfer.at] entered the room.
  834. (07:56:06) bottlerocketee: Boooo!
  835. (07:56:12) bottlerocketee: too shorr1
  836. (07:56:22) SandMage: not even an hour
  837. (07:56:25) Cheeseness: Ha ha, we'll be continuing to play over the next couple of weeks
  838. (07:56:25) SecretFawful: wow that library is gorgeous
  839. (07:56:29) Annoysumo left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  840. (07:56:33) Sven_Q45: What one hour? It was like 1 min. :D
  841. (07:56:38) GrumpyGamer: Thanks everyone!
  842. (07:56:38) Permafry_42: Remember that we have 3 streams we're doing
  843. (07:56:42) Cheeseness: People are very welcome to continue chatting!
  844. (07:56:44) GrumpyGamer: Ton of fun!
  845. (07:56:46) bottlerocketee: thanks ron and gary
  846. (07:56:49) XeXano left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  847. (07:56:50) jdnix left the room (quit: Client exited).
  848. (07:56:51) salty-horse: thanks!
  849. (07:56:52) flesk: There's also the kitchen, dining room, pantry, the pool area and a shed (in place of the garage). Plus the dungeon and boiler room downstairs.
  850. (07:56:54) GrumpyGamer: Thanks for having us
  851. (07:56:55) bottlerocketee: have fun doing thimbleweed park!
  852. (07:56:56) Syd: Thanks Ron and Gary for joining us!
  853. (07:56:56) Gary_Winnick: thanks for inviting us it was fun
  854. (07:56:57) fincher [Mibbit@hide-26947BB3.sc-graz.chello.at] entered the room.
  855. (07:56:58) SecretFawful: thanks!
  856. (07:56:59) GameClubFan_744883 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  857. (07:57:01) FinalBlink left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  858. (07:57:01) foboman: Now go back to work on Thimbleweed
  859. (07:57:02) flesk: Thanks for streaming.
  860. (07:57:02) GameClubFan_765635 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  861. (07:57:03) Glog78: Time is running much to fast if you haveing fun .. as always
  862. (07:57:07) Sopabuena: Thanks Ron and Gary
  863. (07:57:07) GameClubFan_267424 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  864. (07:57:11) GameClubFan_239012 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  865. (07:57:12) Fhqwhgod: Thank you for saving my day
  866. (07:57:12) m_kiewitz left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  867. (07:57:12) GameClubFan_484771 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  868. (07:57:16) Cheeseness: Gary_Winnick, GrumpyGamer: You guys are very welcome to join us next week as well. It's been a pleasure having you!
  869. (07:57:17) SandMage: Good luck on Thimbleweed Park
  870. (07:57:19) bottlerocketee: is it Ron and Gary or Gary and Ron?
  871. (07:57:20) GameClubFan_250937 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  872. (07:57:21) M_Hoz left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  873. (07:57:22) Marius: GameClub is the best
  874. (07:57:22) flesk: And thanks Ron and Gary for coming.
  875. (07:57:26) beansmyname left the room (gone baby gone).
  876. (07:57:26) GrumpyGamer: Same time?
  877. (07:57:30) Cheeseness: GrumpyGamer: Yep!
  878. (07:57:33) RalphGilbers left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  879. (07:57:34) fincher left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  880. (07:57:36) Syd: Yeah, same time
  881. (07:57:37) salty-horse: bottlerocketee, the order is randomized in the credits screen :)
  882. (07:57:40) Northensnow left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  883. (07:57:42) GameClubFan_759282 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  884. (07:57:46) M_Hoz [Mibbit@hide-9B4A9FA1.bb.netvision.net.il] entered the room.
  885. (07:57:58) Sopabuena: Now there is no people, you can tell me
  886. (07:57:59) GameClubFan_678081 [Mibbit@hide-3522E650.hsd1.wa.comcast.net] entered the room.
  887. (07:57:59) GameClubFan_762700 [Mibbit@hide-5E91B247.dhcp.stpt.wi.charter.com] entered the room.
  888. (07:58:01) Permafry_42: Also i promise the next ones will be longer. However since we're at a third of the way through the playthrough if everything goes well i felt we should save the good bits for the next 2
  889. (07:58:02) GameClubFan_762700 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  890. (07:58:03) bottlerocketee: all hail randomization!
  891. (07:58:05) Sopabuena: wha is the secret????
  892. (07:58:06) GameClubFan_065896: Ron and Gary -- shorter name usually goes first in English.
  893. (07:58:13) trankzen left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  894. (07:58:16) GameClubFan_348485 [Mibbit@hide-5E91B247.dhcp.stpt.wi.charter.com] entered the room.
  895. (07:58:18) salty-horse: bottlerocketee, (at least, it was randomized in indy3)
  896. (07:58:18) SecretFawful: the secret is cheaper airfare rates
  897. (07:58:25) GameClubFan_678081 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  898. (07:58:28) Permafry_42: Thanks again to everyone who joined us, with special thanks to Ron and Garry!
  899. (07:58:35) Fhqwhgod: flesk: maybe you can reupload all those at the same time and create a library on imgur that was they can watch with one single link
  900. (07:58:36) salty-horse: thanks Permafry_42 for playing
  901. (07:58:44) flesk: I sent the guy behind The Cat Lady a tweet yesterday mentioning this event, but I haven't heard from him. He's not very active on twitter but I'm guessing he's a massive fan of the game.
  902. (07:58:44) GrumpyGamer: What is radomize?
  903. (07:59:06) Sopabuena: It was 25 years agom man, you can solve the mistery
  904. (07:59:06) bottlerocketee: raNdomize
  905. (07:59:06) Gary_Winnick: bye for now
  906. (07:59:14) SecretFawful left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  907. (07:59:15) Gary_Winnick left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  908. (07:59:17) Cheeseness: rBye Gary!
  909. (07:59:19) flesk: Fhqwhgod: Yeah, I'll do something like that once I'm done with them. I'll probably share them in the art section for the game on Steam too.
  910. (07:59:26) Cheeseness: My hobby: Saying bye to people after they've already left
  911. (07:59:27) bottlerocketee: no you hang up!
  912. (07:59:38) flesk: Thanks for the library suggestion. :)
  913. (07:59:42) Sven_Q45: @Cheese Yes.
  914. (07:59:54) bottlerocketee: you go offline first!
  915. (07:59:55) Sven_Q45: Yer too slow. :P
  916. (08:00:00) M_Hoz left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  917. (08:00:07) Marius: Aaah!! I came up with a question now!!
  918. (08:00:10) Marius: Damnit
  919. (08:00:15) Cheeseness: Marius: Next week!
  920. (08:00:17) Syd: I gotta head out. See you all at the next session!
  921. (08:00:18) bottlerocketee: next week
  922. (08:00:19) Marius: Always happens too late.
  923. (08:00:23) ReverendGumby: Cheeseness: Was that a specific port?
  924. (08:00:23) Cheeseness: Or ask Ron now. I think he's still here
  925. (08:00:25) Syd left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  926. (08:00:25) Glog78: cya Syd
  927. (08:00:26) salty-horse: Marius, keep it a secret
  928. (08:00:33) Cheeseness: Have fun Syd!
  929. (08:00:35) bottlerocketee: ron is always here
  930. (08:00:41) Permafry_42: Also thanks for handling the mistakes i made during the stream. hoping to play through i couple more times to properly memorize all the parts of the game
  931. (08:00:54) Marius: Haha :) It was a question for Gary. NEXT WEEK THEN
  932. (08:00:54) bottlerocketee: dont worry, it was fine!
  933. (08:01:02) Cheeseness: ReverendGumby: That was being streamed?
  934. (08:01:04) Fhqwhgod: mistakes are fine
  935. (08:01:13) SirSlade: Thanks forstreaming Permafry_42 and organizing as always, Cheeseness
  936. (08:01:21) liorean [liorean@hide-37944BFF.cust.bredband2.com] entered the room.
  937. Sir_Burpalot sirlemonhead SirSlade
  938. (08:01:35) GrumpyGamer: I'm still here
  939. (08:01:36) Cheeseness: SirSlade: Our pleasure :)
  940. (08:01:45) liorean: Am I here on time this time?
  941. (08:01:48) Marius: Hi Ron! Did you finally play The Visit?
  942. (08:01:51) ReverendGumby: Cheeseness: Yes, the stream. I saw it was run on ScummVM, but I wonder if it represented a specific port.
  943. (08:01:53) liorean: Hello Ron!
  944. (08:01:55) bottlerocketee: Ron, how do you cope with other people?
  945. (08:01:58) Marius: I asked you two years ago
  946. (08:02:06) Fhqwhgod: we are just done. You missed it
  947. (08:02:11) Cheeseness: Permafry_42: Did you end up doing the DOS version?
  948. (08:02:16) liorean: Darn it!
  949. (08:02:18) GrumpyGamer: I have not played The Visit.
  950. (08:02:26) Fhqwhgod: yes it was the DOS version
  951. (08:02:28) SandMage: Grumpygamer: Still wondering if you coudl hire Pamela Adlon for Thimbleweed voices. She did Pajama Sam, and some voice in Grim Fandango
  952. (08:02:30) Cheeseness: Marius: Was Ron still at DF when you were there?
  953. (08:02:32) Sven_Q45: liorean. Too late sorry. :(
  954. (08:02:34) Permafry_42: Cheeseness yup that was the v2 dos version
  955. (08:02:41) Cheeseness: There you go, ReverendGumby^
  956. (08:02:46) salty-horse: I'm still waiting for Good & Evil
  957. (08:02:47) Marius: He was in the corridor I noticed
  958. (08:02:47) GrumpyGamer: I haven't thought about voice casting yet.
  959. (08:02:51) ReverendGumby: Thanks, guys. :)
  960. (08:02:53) GameClubFan_633785 [Mibbit@hide-22901D5F.dsl.sta.abo.bbox.fr] entered the room.
  961. (08:02:59) GameClubFan_519541 [Mibbit@hide-51CE128D.red-88-6-80.staticip.rima-tde.net] entered the room.
  962. (08:03:04) GrumpyGamer: I tend to not like to get actors voices in my head when I'm writing.
  963. (08:03:15) liorean: I've missed every cast except one since the summer time to normal time switch...
  964. (08:03:25) bottlerocketee: to voice or to not voice, that is the question
  965. (08:03:29) GameClubFan_519541 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  966. (08:03:30) Cheeseness: Hey liorean
  967. (08:03:36) Glog78: liorean: basically 1h earlier
  968. (08:03:40) flesk: liorean: That has made it a bit harder for me to attend too.
  969. (08:03:42) Glog78: as of today
  970. (08:03:47) flesk: But not because I forget.
  971. (08:03:51) Sven_Q45: liorean I just wanted to say that the summer time is over.
  972. (08:03:55) bottlerocketee: i think programming is magic
  973. (08:03:57) GrumpyGamer: ok, taking off. Bye everyone! Thanks!
  974. (08:04:01) SandMage: Bye
  975. (08:04:02) salty-horse: bye and thanks!
  976. (08:04:03) Cheeseness: Thanks again, GrumpyGamer!
  977. (08:04:04) Marius: Byeeee
  978. (08:04:04) Mimness: Cheers GrumpyGamer
  979. (08:04:06) sirlemonhead: Thanks Ron
  980. (08:04:08) Sir_Burpalot: Goodbye, GrumpyGamer.
  981. (08:04:09) ***Glog78 waves
  982. (08:04:09) Sopabuena: Thanks man, bye
  983. (08:04:10) bottlerocketee: good buy everybody!
  984. (08:04:10) Permafry_42: By GrumpyGamer!
  985. (08:04:15) sirlemonhead: stay grumpy
  986. (08:04:15) flesk: Bye, Ron.
  987. (08:04:20) meatload left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  988. (08:04:23) GrumpyGamer left the room (quit: Quit: Leaving.).
  989. (08:04:24) Cheeseness: Bye GrumpyGamer!
  990. (08:04:30) Mimness: Bwa ha ha
  991. (08:04:30) Sopabuena: wow
  992. (08:04:31) sirlemonhead left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  993. (08:04:31) bottlerocketee: he quit
  994. (08:04:35) Sopabuena: you did it again
  995. (08:04:38) Sven_Q45: Bye Ron.
  996. (08:04:40) Mimness: Cheese 2/2
  997. (08:04:42) Cheeseness: Winnar
  998. (08:04:44) bottlerocketee: ron is finally gone
  999. (08:04:45) Mimness: Bye Ron!
  1000. (08:04:45) Sopabuena: hahahahhha
  1001. (08:04:46) GameClubFan_686475 [Mibbit@hide-FDBFFF70.ip.telfort.nl] entered the room.
  1002. (08:04:46) Mimness: Bye!
  1003. (08:04:48) Permafry_42: I have to go too. Have to go pick up my new glasses today
  1004. (08:04:48) ReverendGumby: Your timing is excellent.
  1005. (08:04:49) GameClubFan_226649 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1006. (08:04:52) Sopabuena: nice cheess
  1007. (08:04:55) Cheeseness: Thanks, ReverendGumby
  1008. (08:05:00) Fhqwhgod left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1009. (08:05:02) Permafry_42: Cya everyone!
  1010. (08:05:03) Cheeseness: (I will admit to timing that one
  1011. (08:05:05) Glog78: Permafry_42 have a nice day
  1012. (08:05:05) GameClubFan_065896 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1013. (08:05:08) Mimness: Cheers Permafry_42
  1014. (08:05:09) Cheeseness: Thanks again for Streaming, Permafry_42
  1015. (08:05:12) SandMage: Until next week
  1016. (08:05:13) SirSlade left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1017. (08:05:16) Permafry_42: Thanks Glog78 you too!
  1018. (08:05:18) Cheeseness: Bye SirSlade
  1019. (08:05:18) SandMage left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1020. (08:05:22) Cheeseness: Bye SandMage
  1021. (08:05:22) GameClubFan_278486 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1022. (08:05:28) GameClubFan_969463 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1023. (08:05:30) Permafry_42 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1024. (08:05:30) Cheeseness: Bye GameClubFan_278486
  1025. (08:05:31) bottlerocketee left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1026. (08:05:39) Cheeseness: Bye Permafry_42
  1027. (08:05:41) GameClubFan_348485: Sopabuena? The same one that was in #m-i 14 years ago?
  1028. (08:05:43) Glog78: Permafry_42 germany .. 11pm i will rather soon get some sleep
  1029. (08:05:43) ReverendGumby: Speaking of timing, I'll try to show up on time next week. I've never seen this game before.
  1030. (08:05:53) Glog78: but i take a it for good night wishes ;)
  1031. (08:06:00) GameClubFan_633785 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1032. (08:06:01) Cheeseness: ReverendGumby: It's the game that came before Day of the Tentacle
  1033. (08:06:03) Mimness left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1034. (08:06:05) Marius: I wish I could show up next time, I will gamejam then though
  1035. (08:06:07) Cheeseness: Glog78: Are you a Linux user?
  1036. (08:06:18) Glog78: Cheeseness yeah
  1037. (08:06:20) Cheeseness: Marius: No worries. There'll be a chat log. Do you want me to ask Gary a question for you?
  1038. (08:06:24) Glog78: 95% of the time
  1039. (08:06:29) Sven_Q45: Cheeseness at it´s best.
  1040. (08:06:29) Cheeseness: Glog78: Nice :D Are you a SteamLUG member?
  1041. (08:06:30) Mimness [Mibbit@hide-184436D.lns20.hba1.internode.on.net] entered the room.
  1042. (08:06:31) liorean: I've played it inside of DoTT, but I never found it as interesting as DoTT, which is bloody brilliant
  1043. (08:06:37) Marius: Naah it's fine, thanks though :)
  1044. (08:06:45) Cheeseness: Bye Mimness
  1045. (08:06:45) Sir_Burpalot: Anyone who has an Android phone is a Linux user.
  1046. (08:06:49) ReverendGumby: Sorry, never seen it _played_. Wanted to since I saw it advertised in RUN! Magazine.
  1047. (08:06:50) Mimness: Bye?
  1048. (08:06:55) Cheeseness: Sir_Burpalot: Linux is more than just the kernel
  1049. (08:06:56) Mimness: >:D
  1050. (08:07:21) Mimness: Ok, bye y'all ^_^
  1051. (08:07:23) Lightkey: Cheeseness: no, it's not, depending on the definition :p
  1052. (08:07:25) Mimness left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1053. (08:07:29) Sir_Burpalot: Cheeseness: not if you ask Stallman.
  1054. (08:07:30) liorean: Not many Android users actually use any part of the GNU/Linux desktop OS though
  1055. (08:07:38) Glog78: Cheeseness nope but i know where to find you guys and i'm in the steam group
  1056. (08:07:39) Cheeseness: Yup
  1057. (08:07:43) Glog78: Cheeseness -> http://i.imgur.com/KecKMYV.jpg
  1058. (08:07:48) Cheeseness: Glog78: Cool cool :)
  1059. (08:08:03) Cheeseness: We're trying to organise to get Ron (and Gary if he's interested) to join us for the SteamLUG podcast if they're available
  1060. (08:08:16) Cheeseness: Glog78: Awesome
  1061. (08:08:24) Glog78: i cross my fingers
  1062. (08:08:32) Cheeseness: Me too! :D
  1063. (08:08:34) GameClubFan_026730 [Mibbit@hide-10308BA4.dsl.sta.abo.bbox.fr] entered the room.
  1064. (08:08:39) Sven_Q45: Skyrim was the name of the game I forgot earlier.
  1065. (08:08:54) GameClubFan_026730 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1066. (08:08:54) Cheeseness: And that's how memorable Skyrim seems to be
  1067. (08:08:56) Manny_Voodoo [Mibbit@hide-6EC691CB.rev.numericable.fr] entered the room.
  1068. (08:09:24) GameClubFan_686475 is now known as Norbert
  1069. (08:09:28) Glog78: Storywise skyrim isn't very strong
  1070. (08:09:39) Cheeseness: Since people seem to have stopped talking about Maniac Mansion, I'll wrap up the chat log here. Thanks to everybody for coming and don't forget to leave an opinion on the game here: http://www.doublefine.com/forums/viewthread/15881/
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