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- (06:14:21) Babar: what is today's game?
- (06:14:41) Cheeseness: Type /topic
- (06:14:58) Babar: :O
- (06:15:00) Babar: MM with RG!
- (06:16:47) Permafry_42: btw just a heads up now I'll be going through the game slowly since i only have played it through once and so that we can see some of the details some people mised playing through the first time
- (06:18:30) Permafry_42: Also for those wondering we're doing a wendy+ bernard playthrough on the dos v2 version
- (06:20:18) Babar: awww
- (06:20:26) Babar: wendy was the photographer?
- (06:21:29) Permafry_42: Basically we're doing the manuscript ending
- (06:21:31) Cheeseness: I thought wendy was the kidnapped one
- (06:21:32) Babar: oh, the reporter
- (06:21:38) Babar: Sandy was kidnapped
- (06:21:47) Cheeseness: All these girls ending in Y
- (06:21:48) Babar: SAAANDY :D
- (06:21:50) Cheeseness: They're all the same
- (06:21:51) Babar: hahaha
- (06:21:52) Babar: Razor
- (06:22:01) Permafry_42: famous novelist
- (06:23:12) Permafry_42: Also i apologize in advance that i will be using save states a lot since there's a lot of sections that are easy to mess up if you don't click fast enough
- (06:23:47) Sir_Burpalot [Mibbit@8BF9C744.253FC6BD.67F97F11.IP] entered the room.
- (06:25:12) Permafry_42: Hey Sir Burpalot!
- (06:26:38) Sir_Burpalot: Greetings, Permafry_42.
- (06:26:59) Sir_Burpalot: I wonder how many people are going to be in here to see Ron Gilbert.
- (06:27:18) Permafry_42: Hopefully a lot
- (06:27:33) Cheeseness: Invite your friends!
- (06:27:38) Cheeseness: Invite your family!
- (06:27:55) Cheeseness: Kidnap strangers and bring them along too
- (06:28:44) Permafry_42: Spam people's facebook and twitters!
- (06:28:57) Permafry_42: and steam pages for that matter
- (06:29:02) Sir_Burpalot: I've already told my brother about the event. We're both long-time fans of the Monkey Island games.
- (06:29:11) Cheeseness: Awesome :D
- (06:29:30) Cheeseness: Ron said that Gary Winnick might be able to make it as well
- (06:29:32) Babar: I've spammed some other channels, I guess :D
- (06:29:53) GameClubFan_133258 [Mibbit@hide-DD95E717.hsi08.unitymediagroup.de] entered the room.
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- (06:32:36) Cheeseness: Awesome
- (06:37:14) Sir_Burpalot left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (06:37:44) Sir_Burpalot [Mibbit@CC326E53.AAD4E8AE.45C8AFB1.IP] entered the room.
- (06:37:49) Sir_Burpalot: Oops.
- (06:43:50) GrumpyGamer [GrumpyGame@hide-F7381E55.hsd1.ca.comcast.net] entered the room.
- (06:44:00) alainmcd [~Mibbit@hide-B188D139.dip0.t-ipconnect.de] entered the room.
- (06:44:03) Cheeseness: Hey GrumpyGamer :D
- (06:44:09) GrumpyGamer: Hello
- (06:44:22) Sir_Burpalot: Hello, Mr Gilbert.
- (06:44:38) GrumpyGamer: Yes, please call me Mr. Gilbert from now on.
- (06:44:42) Permafry_42: Hi Ron! Thanks so much for joining us!
- (06:44:55) Permafry_42: *Mr. Gilbert XD
- (06:45:36) cheesekeepsspammingthis [Mibbit@hide-7F2B0CB7.pools.vodafone-ip.de] entered the room.
- (06:45:41) Sir_Burpalot: It's an enormous honour to be able to speak to you. I've been a fan of the Monkey Island games (as well as other LucasArts adventure games) for a very long time.
- (06:45:59) Cheeseness: GrumpyGamer: Caroline, the girl who made your crochet Guybrish and LeChuck asked if I could pass on her apologies for not being able to make it (she's traveling with family)
- (06:46:22) [md5] [Mibbit@hide-F3570F2D.home.otenet.gr] entered the room.
- (06:46:25) SandMage [Mibbit@hide-979ACE6C.hsi03.unitymediagroup.de] entered the room.
- (06:46:29) GrumpyGamer: I have my LeChuck dolls right next to me
- (06:46:31) SandMage left the room (quit: Quit: SandMage).
- (06:46:40) Lightkey: GrumpyGamer: is it too late to develop an alcohol depression induced by famedom now?
- (06:46:40) Cheeseness: :D
- (06:46:44) SandMage [Mibbit@hide-979ACE6C.hsi03.unitymediagroup.de] entered the room.
- (06:46:57) GrumpyGamer: Gary should be coming on in a bit.
- (06:47:13) Cheeseness: Awesome
- (06:47:14) Permafry_42: Oh yeah which version of mm is your favourite? We were planning on doing the V2 dos version but its up to you if you think we should do another version
- (06:47:20) homerj [homerj@hide-1154ECD0.jst.pa.atlanticbb.net] entered the room.
- (06:47:22) Fhqwhgod [Mibbit@hide-49E86CC8.dip0.t-ipconnect.de] entered the room.
- (06:47:23) Cheeseness: Permafry_42: Use the intro that mentions Gary :D
- (06:47:26) Fhqwhgod left the room (quit: Quit: Fhqwhgod).
- (06:47:29) Cheeseness: Hey homerj
- (06:47:35) homerj: hey
- (06:47:39) Permafry_42: Awesome =D Cheese yup i will
- (06:47:57) SandMage: +1 for the V2 Dos Version +2 for the C64 version
- (06:48:00) Beelzaboot [Mibbit@hide-49E86CC8.dip0.t-ipconnect.de] entered the room.
- (06:48:30) Permafry_42: Oh noes the canadian devil (aka ea north) is here!
- (06:49:06) Beelzaboot: muhaha. I will inject my microtransactions into the game
- (06:49:10) SandMage: Just had the weirdest playthrough. I was just about to pick up the meteor when Dr Fred suddenly decided to tell his wife that he needs to cut the power...
- (06:49:11) GameClubFan_473192 [Mibbit@hide-90A852EE.hsi14.unitymediagroup.de] entered the room.
- (06:49:21) nkuttler [nkuttler@hide-DC748E14.kuttler.eu] entered the room.
- (06:49:28) GameClubFan_473192 is now known as Surak
- (06:49:38) Beelzaboot: if you want to use another character that's 10$ please (per char of course)
- (06:49:39) Gary_Winnick [Mibbit@hide-377A19DB.hfc.comcastbusiness.net] entered the room.
- (06:49:49) GrumpyGamer: Hello Gary!
- (06:49:50) Permafry_42: Yay the chat is nice and full today =D
- (06:50:03) Gary_Winnick: hey ron
- (06:50:09) cheesekeepsspammingthis left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (06:50:12) Permafry_42: Hi Gary glad you could join us too!
- (06:50:35) nkuttler: good evening
- (06:50:45) Cheeseness: Hi Gary!
- (06:51:48) GrumpyGamer: We're fixing some tech issue...
- (06:52:08) Sir_Burpalot: Greetings, Mr Winnick. (Someone corrected me earlier for not putting a full stop at the end of "Mr", but that's actually correct in UK English.)
- (06:52:26) Syd [Mibbit@hide-50DE3BC8.hsd1.wv.comcast.net] entered the room.
- (06:52:26) Northensnow [Mibbit@hide-FE92C7D0.ip156.fastwebnet.it] entered the room.
- (06:52:32) Cheeseness: Hey Syd
- (06:52:38) Syd: Hey
- (06:52:43) Peder [~quassel@hide-F81FCFC6.range86-180.btcentralplus.com] entered the room.
- (06:52:46) foboman [Mibbit@hide-F9280601.ip39.fastwebnet.it] entered the room.
- (06:52:53) Syd: First time in over a month that I won't be the one streaming. Feels good to take a break, lol
- (06:52:55) Permafry_42: Hey Syd Peder foboman and Northensnow!
- (06:53:00) Tom_AgentsOfTheValley [Mibbit@D361514D.1F2AFDC4.748213E0.IP] entered the room.
- (06:53:04) Cheeseness: Hey Tom
- (06:53:10) Tom_AgentsOfTheValley: Yo, cheesy!
- (06:53:15) Cheeseness: We'll be going live with the stream in about 10 minutes
- (06:53:24) Tom_AgentsOfTheValley: Sounds good!
- (06:53:30) Permafry_42: i feel your pain syd sorry for now having been able to stream jazzpunk.
- (06:53:32) CheekySparrow [Mibbit@10A4246E.BECEB12F.1C6E1E3E.IP] entered the room.
- (06:53:51) Northensnow: test
- (06:53:57) GameClubFan_963333 [Mibbit@hide-66FC9128.ftth.swbr.surewest.net] entered the room.
- (06:53:57) Cheeseness: Hi Northensnow
- (06:54:09) homerj left the room (quit: Client exited).
- (06:54:11) sirlemonhead [Mibbit@E0416344.EE153C55.2E5731B7.IP] entered the room.
- (06:54:22) Permafry_42: So many wonderful people here =D
- (06:54:31) Sir_Burpalot: Hey there, CheekySparrow.
- (06:54:57) Permafry_42: Syd have you sent out the steam announcement already?
- (06:55:21) Permafry_42: Awesome thanks syd =D
- (06:55:25) Syd: Yeah, the Steam announcement had already been set
- (06:55:26) M_Hoz [Mibbit@hide-9B4A9FA1.bb.netvision.net.il] entered the room.
- (06:55:45) Syd: Now I just need to check some stuff on Twitch. :P
- (06:55:57) Mabec [Mibbit@hide-704697F8.a199.priv.bahnhof.se] entered the room.
- (06:56:04) GameClubFan_034144 [Mibbit@hide-D526260B.access.telenet.be] entered the room.
- (06:56:22) GameClubFan_129486 [Mibbit@hide-DD372C45.dip0.t-ipconnect.de] entered the room.
- (06:56:27) GameClubFan_620086 [Mibbit@hide-C913242E.bb.dnainternet.fi] entered the room.
- (06:56:33) Cheeseness: Welcome, people
- (06:56:39) wiplash [Mibbit@hide-4765780E.range86-161.btcentralplus.com] entered the room.
- (06:56:42) GameClubFan_963333 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (06:56:44) GameClubFan_306994 [Mibbit@7E4CAB0E.BB78122D.304C0B59.IP] entered the room.
- (06:56:48) MaxLazarus [Mibbit@hide-D526260B.access.telenet.be] entered the room.
- (06:56:58) Syd: Okay, Twitch title is updated
- (06:57:02) Spacedad [Mibbit@hide-E41A43E1.lsanca.fios.verizon.net] entered the room.
- (06:57:05) Cheeseness: Thanks Syd
- (06:57:07) GameClubFan_500542 [Mibbit@B4B67E74.21742C3D.50A84D98.IP] entered the room.
- (06:57:11) Permafry_42: Hey everyone so just for clarification we will be playing the V2 Dos version using wendy and bernard. Also thanks syd!
- (06:57:38) GameClubFan_407304 [Mibbit@hide-96C1E14F.adsl.alicedsl.de] entered the room.
- (06:57:45) GrumpyGamer: What? Not the C64 version? That's the only canon one!
- (06:57:49) Tom_AgentsOfTheValley left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (06:57:49) lexic [Mibbit@hide-DD95E717.hsi08.unitymediagroup.de] entered the room.
- (06:57:51) telarium [Mibbit@hide-F4A4C606.hsd1.ca.comcast.net] entered the room.
- (06:58:01) paulca [Mibbit@9675E8E0.AD72D80D.494FBC85.IP] entered the room.
- (06:58:17) Tom_AgentsOfTheValley [Mibbit@D361514D.1F2AFDC4.748213E0.IP] entered the room.
- (06:58:23) wiplash left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (06:58:26) SecretFawful [Mibbit@hide-29FB2EF.trenton.mo.cebridge.net] entered the room.
- (06:58:29) Cheeseness: Hey SecretFawful
- (06:58:31) Permafry_42: I can also do the c64 version if you prefer Mr. Gilbert =D
- (06:58:31) SandMage: Wasn't the V2 Dos version the one where you couldn't put anything into the Mailbox? Scummvm fixed it though
- (06:58:35) Syd: GrumpyGamer: Hope you're okay with the version we're streaming. :P
- (06:58:45) RKS [Mibbit@hide-D219D46F.lightspeed.mssnks.sbcglobal.net] entered the room.
- (06:58:49) Cheeseness: Hey RKS
- (06:58:56) wiplash [Mibbit@hide-4765780E.range86-161.btcentralplus.com] entered the room.
- (06:59:06) RKS: Hello all
- (06:59:18) GameClubFan_884945 [Mibbit@hide-9B64922.lightspeed.ftwotx.sbcglobal.net] entered the room.
- (06:59:32) wiplash: Hi
- (06:59:36) SirSlade [Mibbit@hide-F900F667.hsd1.ca.comcast.net] entered the room.
- (06:59:41) Sven_Q45 [Mibbit@hide-3DD6173D.dip0.t-ipconnect.de] entered the room.
- (06:59:46) Sven_Q45: Hallo.
- (06:59:49) SecretFawful: Hi
- (06:59:56) Syd: Hey everyone
- (06:59:57) Cheeseness: Hey Sven_Q45
- (06:59:57) GameClubFan_391772 [Mibbit@hide-31639060.skybroadband.com] entered the room.
- (07:00:04) Sven_Q45: Hey Cheese.
- (07:00:06) lexic left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
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- (07:00:24) lexic [Mibbit@hide-DD95E717.hsi08.unitymediagroup.de] entered the room.
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- (07:00:47) GoatBoy [Mibbit@hide-8C64B37.retail.telecomitalia.it] entered the room.
- (07:00:51) SirSlade: Hey everybody
- (07:00:54) Cheeseness: :D
- (07:00:56) meatload [Mibbit@hide-D612C8BD.dhcp.inet.fi] entered the room.
- (07:01:05) SecretFawful [Mibbit@hide-29FB2EF.trenton.mo.cebridge.net] entered the room.
- (07:01:09) GoatBoy: hi
- (07:01:15) Babar: Fawful comes here too :O
- (07:01:19) Beelzaboot: it's getting crowded
- (07:01:27) Permafry_42: So lets have a vote: c64 or v2 dos?
- (07:01:31) SirSlade: Thanks again, Cheeseness. I'm super glad I'm not working this weekend again and can make it
- (07:01:36) CheekySparrow left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- Sir_Burpalot sirlemonhead SirSlade
- Sir_Burpalot sirlemonhead SirSlade
- (07:01:41) Cheeseness: No problem, SirSlade :)
- (07:01:42) Permafry_42: I am fine with playing either one
- (07:01:45) SandMage: C64
- (07:01:45) Syd: Permafry_42: I say we let Ron decide that.
- (07:01:50) RKS: Yes Cheese thx for the heads up
- (07:01:52) Cheeseness: For people who've just arrived, we'll be going live in a few minutes
- (07:01:53) Tom_AgentsOfTheValley: I've been rendering, uploading since 2 in the morning.
- (07:01:55) M_Hoz: Play the Day of the Tentacle version
- (07:01:56) Sven_Q45: Wow big party tonight. :D
- (07:02:00) GameClubFan_129486 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:02:03) Cheeseness: Ha ha, M_Hoz
- (07:02:05) Tom_AgentsOfTheValley: Good to see people are alive and arent all robots
- (07:02:06) Beelzaboot is now known as Fhqwhgod
- (07:02:14) GameClubFan_195416 [Mibbit@hide-96C1E14F.adsl.alicedsl.de] entered the room.
- (07:02:17) MaxLazarus: beepboop
- (07:02:18) foboman: But I am a robot
- (07:02:18) CheekySparrow [Mibbit@10A4246E.BECEB12F.1C6E1E3E.IP] entered the room.
- (07:02:19) GameClubFan_435048 [Mibbit@hide-2AB8B52C.dsl.bell.ca] entered the room.
- (07:02:20) Fhqwhgod: Plottwist! I'm back
- (07:02:23) GameClubFan_150383 [Mibbit@hide-DD372C45.dip0.t-ipconnect.de] entered the room.
- (07:02:23) Tom_AgentsOfTheValley: I KNEW IT!
- (07:02:29) telarium left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:02:32) GameClubFan_016188 [Mibbit@hide-72703479.resnet.wisc.edu] entered the room.
- (07:02:42) Babar left the room (quit: Quit: Leaving).
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- (07:02:51) Starxxon: Adventure games are making a big comeback these days it seems
- (07:02:54) bottlerocketee [Mibbit@hide-51B7DB77.pools.vodafone-ip.de] entered the room.
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- (07:03:12) Syd: GrumpyGamer: Would you prefer that the C64 version be streamed?
- (07:03:15) Tom_AgentsOfTheValley: Come on, Fhqwhgod
- (07:03:19) GameClubFan_993471 [Mibbit@hide-5094EA42.cm.vtr.net] entered the room.
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- (07:03:22) bottlerocketee [Mibbit@hide-51B7DB77.pools.vodafone-ip.de] entered the room.
- (07:03:25) GrumpyGamer: Ah, no the PC version is fine
- (07:03:30) Fhqwhgod: everybody to the limit
- (07:03:31) Cheeseness: So, for anybody who missed the news, GrumpyGamer and Gary_Winnick have a crowdfunding campaign to make a new Maniac Mansion-like game called Thimbleweed Park https://www.kickstarter.com/projects/thimbleweedpark/thimbleweed-park-a-new-classic-point-and-click-adv/
- (07:03:41) Tom_AgentsOfTheValley: Yo jocking like you know me.
- (07:03:52) SandMage: :-(
- (07:03:55) Cheeseness: *And* Double Fine announced today that Maniac Mansion's sequel will be getting a special edition release
- (07:03:57) Syd: And in less canon Maniac Mansion news, Day of the Tentacle is getting a special edition. :P
- (07:03:58) GameClubFan_783152 [Mibbit@hide-2EED8B59.cable.virginm.net] entered the room.
- (07:03:58) Fhqwhgod: Tom, I love you
- (07:04:00) Sven_Q45: Yes I´ll back it later. Btw hi Ron. :)
- (07:04:03) Syd: and then Cheeseness beat me to it
- (07:04:07) Tom_AgentsOfTheValley: I know.
- (07:04:07) Cheeseness: heh
- (07:04:20) Cheeseness: GrumpyGamer, Gary_Winnick: Do you guys consider Day of the Tentacle to be canon?
- (07:04:21) GameClubFan_783152 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:04:24) Sven_Q45: I love Dott!!!
- (07:04:25) bottlerocketee: Hi everybody
- (07:04:29) Cheeseness: Hi bottlerocketee
- (07:04:29) Permafry_42: Alrighty I'll stick with the v2 dos version. I'll start streaming in a couple moments
- (07:04:37) SecretFawful: In other news, all who didn't donate to the Thimbleweed Park kickstarter will be unable to view the stream
- (07:04:38) Starxxon: I really want an iPad/tablet version
- (07:04:45) GrumpyGamer: We did the story for it, so yes, I guess so.
- (07:04:56) MaxLazarus left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:04:57) Fhqwhgod: Too bad I did not donate to that.
- (07:05:01) harbrush [Mibbit@hide-76B0012F.dynamic.jazztel.es] entered the room.
- (07:05:03) Cheeseness: Fhqwhgod: It's still running :D
- (07:05:06) Gary_Winnick: I liked DOTT
- (07:05:07) wiplash: SecretFawful: hah!
- (07:05:10) Syd: I've done my part for Thimbleweed Park, though I'm always broke this time of year so I couldn't do as much as I'd like. :(
- (07:05:18) Fhqwhgod: I have no credit card
- (07:05:19) GameCluDobbadeucebFan_019595 [Mibbit@hide-9D8055BA.dhcp.gwnt.ga.charter.com] entered the room.
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- (07:05:31) bottlerocketee: LEt me say its great somebody has the courage to make a real old school adventure game!
- (07:05:39) wiplash: i was going to donate if Thimbleweed Park had a verb coin :P
- (07:05:39) Sven_Q45: I first must load my credit card.
- (07:05:43) GameClubFan_256390 [Mibbit@hide-B08E2D2B.hsd1.ma.comcast.net] entered the room.
- (07:05:45) Gary_Winnick: Your moral support's enough... hah
- (07:05:50) meatload: you can support it with paypal
- (07:05:55) GrumpyGamer: Yes
- (07:05:58) GrumpyGamer: PayPal works
- (07:06:03) Cheeseness: I backed for as much as I could afford
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- (07:06:09) Mimness [Mibbit@hide-184436D.lns20.hba1.internode.on.net] entered the room.
- (07:06:12) Cheeseness: Hey Mimness
- (07:06:13) Gary_Winnick: Thanks!!
- (07:06:16) GrumpyGamer: I'd like to get BitCoin working as well....
- (07:06:18) SandMage: Cheeseness: I hope Doublefine does better graphics than the Monkey Island Special Editions
- (07:06:25) Mimness: Hello hello everyone ^_^
- (07:06:29) Permafry_42: k started streaming; please let me know when you see the logo!
- (07:06:29) bottlerocketee: I also love twin peaks, x-files and true detective so thimbleweed park is the greatest thing that could happen game-wise
- (07:06:33) Cheeseness: SandMage: I think that it's in good hands :)
- (07:06:40) GameClubFan_811997 [Mibbit@hide-167E6CB.hsd1.ca.comcast.net] entered the room.
- (07:06:42) harbrush: Thank you guys for creating Thimbleweed Park! :)
- (07:06:44) foboman: Loading video...
- (07:06:47) CheekySparrow: DOTT SE sounds fabulous!!!
- (07:06:52) foboman: Logo
- (07:06:53) foboman: NOW
- (07:06:55) SirSlade: Any way to get a 5 1/4" floppy version of Thimblweed Park?
- (07:06:59) foboman: Aaaaand ads.
- (07:07:00) Syd: Looks like we're going live
- (07:07:00) SandMage: Cheeseness: I have no doubt
- (07:07:03) GameClubFan_735575 [Mibbit@hide-9D8055BA.dhcp.gwnt.ga.charter.com] entered the room.
- (07:07:04) M_Hoz: I wonder if they'll remake Maniac Mansion seeing as it's included in Day of the Tentacle
- (07:07:14) M_Hoz: That would be neat.. right??
- (07:07:17) Sven_Q45: I like the Low-Res version better. :P
- (07:07:23) TunaHead [Mibbit@hide-AFCA5D07.dsl.dyn.ihug.co.nz] entered the room.
- (07:07:26) Cheeseness: foboman: This is why we do the intros, not so that you can hear my lovely voice, but so that ads don't stomp on the stream :D
- (07:07:27) Spacedad left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:07:27) bottlerocketee: DOTT SE? Did I miss something?
- (07:07:36) Syd: DOTT SE was announced today
- (07:07:37) Tom_AgentsOfTheValley: Blood ads!
- (07:07:37) foboman: I wonder. In the CD version of TOTT it wasn't included, right?
- (07:07:38) Cheeseness: bottlerocketee: Sounds like it! It was announced today at that sony thing
- (07:07:43) M_Hoz: just announced, another sony project like grim fandango
- (07:07:44) Fhqwhgod: M_Hoz I guess there will be at least 2 things missing from the DOTT remake. 1: Maniac Mansion & The copy protection
- (07:07:47) bottlerocketee: yay!
- (07:08:05) M_Hoz: what copy protection? 8-)
- (07:08:10) GrumpyGamer: Wendy and Jeff!
- (07:08:13) foboman: PICK BERNARD
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- (07:08:35) Tom_AgentsOfTheValley: Robert Cop! Pick him!
- (07:08:39) salty-horse [ori@hide-35CF9503.red.bezeqint.net] entered the room.
- (07:08:40) Fhqwhgod: the copy protection where you need the manual in the middle of the game
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- (07:08:42) Permafry_42: Wendy and bernard will be used for this playthrough
- (07:08:43) GameClubFan_811997: GrumpyGamer: thimbleweed park looks amazing
- (07:08:45) Fhqwhgod: good old days
- (07:08:47) ***GameClubFan_811997 is a backer :)
- (07:08:52) salty-horse: hello
- (07:08:52) GrumpyGamer: Thanks!
- (07:08:54) Syd: Wendy and Bernard are needed for the ending Permafry is aiming for
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- (07:09:02) bottlerocketee: Ron, will the offiical currency of Thimbleweed Park will be pieces of eight or are you going with sth more advanced like pieces of sixteen or pieces of thirty-two?
- (07:09:12) SandMage [Mibbit@hide-979ACE6C.hsi03.unitymediagroup.de] entered the room.
- (07:09:16) Cheeseness: GrumpyGamer, Gary_Winnick: So, what was the initial inspiration for Maniac Mansion? Where did the idea for the game and gameplay come from?
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- (07:09:32) Permafry_42: *dance to the awesome intro music*
- (07:09:33) Cheeseness: Rocking music :D
- (07:09:36) Gary_Winnick: Ron and I love B horror films
- (07:09:36) GameClubFan_143251 [Mibbit@hide-D501EC2E.dip0.t-ipconnect.de] entered the room.
- (07:09:37) TunaHead: Dat music
- (07:09:44) GameClubFan_420: slammin tune
- (07:09:46) GameClubFan_811997: awww yeah, PC speaker
- (07:09:55) GameClubFan_143039 [Mibbit@hide-E240746C.cable.virginm.net] entered the room.
- (07:10:00) GrumpyGamer: I always love the theme
- (07:10:06) Permafry_42: also love how the full moon is right behind them. staring at them
- (07:10:08) salty-horse: is there a stream somewhere?
- (07:10:11) GrumpyGamer: I did like to the C64 titles better
- (07:10:12) GameClubFan_771704 [Mibbit@34F5CA50.1148F02F.B8435356.IP] entered the room.
- (07:10:16) CheekySparrow: awesome two track)
- (07:10:18) SecretFawful: Did any horror films influence MM specifically that you can remember?
- (07:10:22) GrumpyGamer: Cyan moon!
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- (07:10:26) foboman: Only now I remember I never finished the game.
- (07:10:26) Lightkey: salty-horse: livestreamer http://www.twitch.tv/dfgameclub best
- (07:10:32) Gary_Winnick: so the inspiration was watching films where a group of kids go into a creepy mansion and immediately split up
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- (07:10:36) salty-horse: Lightkey, thanks stranger
- (07:10:37) Mimness: Tuna head! <3
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- (07:10:45) bottlerocketee: Will there be spoilers?
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- (07:10:47) Lightkey: salty-horse: who are you?
- (07:10:50) SandMage: I always thought the meteor was inspired by Heavy Metal
- (07:11:01) Annoysumo [Mibbit@hide-DE908B9.dynamic.jazztel.es] entered the room.
- (07:11:02) Gary_Winnick: that sign/ joke was the first thing I drew
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- (07:11:34) Glog78 [~Oknown_an@hide-AB803C3E.pools.vodafone-ip.de] entered the room.
- (07:11:35) bottlerocketee: Ron and Gary, why did you wait so long for the kickstarer? A few months/years ago you would have easily raised much more money?
- (07:11:37) Gary_Winnick: no the jordy verrel segment of creepshow- where stephen king played a farmer
- (07:11:48) GrumpyGamer: The meteor came from a old Stephen King TV show we saw.
- (07:11:53) Gary_Winnick: who picked up a meteor
- (07:11:55) salty-horse: so... I never got far in MM. I found getting captured frustrating, compared to DOTT, which was the first LucasArts game I played. I did try playing Maniac Mansion Deluxe, but also kinda got stuck. Too many items you can destroy accidentally.
- (07:11:59) SecretFawful [Mibbit@hide-29FB2EF.trenton.mo.cebridge.net] entered the room.
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- (07:12:11) Mimness: GrumpyGamer: This three character, move one person at a time thing is totally ripping off The Cave
- (07:12:17) Gary_Winnick: dead ends tm
- (07:12:17) Cheeseness: :D
- (07:12:27) GameClubFan_695550 [Mibbit@7394EC5A.1BED8D53.CEB8ED90.IP] entered the room.
- (07:12:30) andyh [andyh@hide-AC5D2518.cable.virginm.net] entered the room.
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- (07:12:42) meatload: any chance for a 16-colour and 8-bit music ultra-retro mode for thimbleweed park?
- (07:12:42) GrumpyGamer: ha!
- (07:12:57) andyh: Howdy
- (07:12:57) Cheeseness: For latecomers, we have here in chat Maniac Mansion creators Ron Gilbert ( GrumpyGamer ) and Gary_Winnick
- (07:12:57) Gary_Winnick: actually ron and I didn't really have any playtesters
- (07:13:07) Gary_Winnick: just one guy on maniac
- (07:13:16) GrumpyGamer: It's something we're looking at. Need to talk to the musician and see about time and budget.
- (07:13:22) awyiss [Mibbit@5CD48D55.DB3A885E.9A8B5C97.IP] entered the room.
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- (07:13:41) awyiss: fucking bernard
- (07:13:43) TunaHead: Aww yeah, so many verbs we can use the game as a dictionary.
- (07:13:43) salty-horse: Gary_Winnick, did you develop the character style especially for Maniac Mansion, or is it something you used before?
- (07:13:51) GrumpyGamer: The ticking clock was the first animation in the game.
- (07:13:54) Cheeseness: GrumpyGamer: I've got a question about dialogue. When we last chatted about it, you said you'd lean towards not doing voice for a future adventure game. What prompted the voice stretch goal for Thimbleweed and what impact do you think it'll have on the writing?
- (07:13:55) Gary_Winnick: especially for maniac
- (07:14:13) andyh: GrumpyGamer: Would you be interested in one of these fine leather jackets?
- (07:14:22) Gary_Winnick: based on C64 sprite limitations
- (07:14:26) FinalBlink [Mibbit@hide-5C71A2C5.client.mchsi.com] entered the room.
- (07:14:32) GrumpyGamer: I think it was replaying the Monkey Island SE and hearing the voice with the old graphics.
- (07:14:43) Cheeseness: :)
- (07:14:47) GameClubFan_744883 [Mibbit@290473DC.FBC0F128.43D32544.IP] entered the room.
- (07:14:51) GrumpyGamer: It just made me realize how impactful it can be.
- (07:15:02) GameClubFan_138618 [Mibbit@hide-B104469A.pool.mediaways.net] entered the room.
- (07:15:08) FinalBlink: This was my first adventure game on the Amiga, so many meories
- (07:15:09) Cheeseness: If you do reach the voice stretch goal, is Dom likely to be on the VA wishlist?
- (07:15:13) Cheeseness: :D
- (07:15:20) GrumpyGamer: I'll ask him!
- (07:15:30) Sopabuea [Mibbit@5749FA28.A11AE2BB.B5EF8C99.IP] entered the room.
- (07:15:33) Pinchpenny [Mibbit@hide-E8907942.range81-156.btcentralplus.com] entered the room.
- (07:15:35) Gary_Winnick: the big heads are because we wanted the characters to be recognizable- and have more personality
- (07:15:46) GrumpyGamer: Get the gas!
- (07:15:47) GoatBoy: did you really like the voice? I thought it really slowed down the rhytm of the game
- (07:15:49) GameClubFan_190686 [Mibbit@hide-9BE38CD3.bb.online.no] entered the room.
- (07:15:56) GrumpyGamer: I know where it is.
- (07:15:57) GameClubFan_618023 [Mibbit@hide-2F5D3335.cable.virginm.net] entered the room.
- (07:15:57) SandMage: How about Pamela Adlon from Pajama Sam
- (07:16:02) salty-horse: GrumpyGamer, what's up with the WHAT IS verb? Why isn't it "always on"? A limitation of the engine? a design choice?
- (07:16:02) jim_slamdango [Mibbit@hide-373EC877.cable.virginm.net] entered the room.
- (07:16:08) Sopabuea: hello guys
- (07:16:09) Cheeseness: GoatBoy: I think it wasn't that the voice slowed down the game, but more that the lines were written to be read. When stuff's written to be spoken, it flows differently
- (07:16:14) Cheeseness: Hi Sopabuea
- (07:16:22) Cheeseness: Hey Pinchpenny :D
- (07:16:25) Gary_Winnick: The grandfather clock script is the first one ron wrote
- (07:16:29) Sopabuea left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:16:41) GrumpyGamer: It was becasue the auto-scanning wasn't in the original version, so you used it to scan the screen.
- (07:16:46) Pinchpenny: yo!
- (07:16:52) GrumpyGamer: hello!
- (07:16:53) GameClubFan_631468 [Mibbit@hide-507325EF.dynamic.kabel-deutschland.de] entered the room.
- (07:16:54) bottlerocketee: what was the most boring part in making maniac mansion?
- (07:16:56) Jericu [Mibbit@hide-8E4ADB2C.wi.res.rr.com] entered the room.
- (07:16:56) Sopabuena [Mibbit@5749FA28.A11AE2BB.B5EF8C99.IP] entered the room.
- (07:17:13) Tom_AgentsOfTheValley: Boy, do I love Pepsi™
- (07:17:14) Cheeseness: GrumpyGamer: What kind of lifespan did you expect SCUMM to have? How do you feel about ScummVM (we have a few contributors here in chat, I believe)
- (07:17:18) GrumpyGamer: Debugging 6502 code.
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- (07:17:31) Gary_Winnick: It was all equally boring
- (07:17:43) Cheeseness: There's the map!
- (07:17:44) GoatBoy left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:17:44) Pinchpenny: thank you to all who contributed to scummvm - easily the best program available
- (07:17:47) Syd: Nothing like a delicious can of Pepsi™
- (07:17:55) Sopabuena: Im still playing Scumm games in android
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- (07:18:02) TunaHead: As a modern comp sci student who had to work in 6502 assembly for an assignment. I can understand.
- (07:18:03) Tom_AgentsOfTheValley: Indeed™ Syd™
- (07:18:05) GrumpyGamer: Long live SCUMM
- (07:18:06) bottlerocketee: is it pure coincidence that SCUMM sounds like scum?
- (07:18:13) Gary_Winnick: that's because coke wouldn't agree to be in the game
- (07:18:18) andyh: GrumpyGamer: would it be fair to say that the return to the Maniac Mansion style and function is a reaction to some of the (unfair?) criticism levelled against Broken Age and The Cave that it wasn't like the old SCUMM games?
- (07:18:18) GameClubFan_382033 [Mibbit@hide-B7B82834.dhcp.krny.ne.charter.com] entered the room.
- (07:18:20) Linkpro40 [Mibbit@hide-3BBE099A.dsl.iowatelecom.net] entered the room.
- (07:18:23) pixels_huh [Mibbit@7E4CAB0E.BB78122D.304C0B59.IP] entered the room.
- (07:18:24) salty-horse: bottlerocketee, all the engine and its tools are named after "fluids"
- (07:18:25) GrumpyGamer: Yeah, SCUM hadn't been coin at that time,
- (07:18:30) Jericu: Did you guys get in trouble for having Pepsi in the game?
- (07:18:32) Fhqwhgod: Grumpy_Gamer: If you made the game today would you consider a 5$ chainsaw gasoline DLC pack as a pre-order bonus
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- (07:19:02) SecretFawful: Well, Sopabuena, there's a guilt-relief for piracy tier on Thimbleweed Park just for youuuu! j/k
- (07:19:03) Gary_Winnick: the style choice- is really because we wanted to do something that evoked the same feeling for us
- (07:19:07) Lightkey: Fhqwhgod: you are evil
- (07:19:10) Gary_Winnick: as maniac
- (07:19:17) FinalBlink: You have no idea how happy I am that Day of the Tentacle is coming to PS4/Vita, first Grim Fandango, now DOTT,
- (07:19:24) pixels_huh: This game scared me so much when I was a kid... it was my "Resident Evil" of the time :P
- (07:19:28) Sopabuena: Can I ask what the heck is The SECRET of monkey island?? Im becoming crazy with that
- (07:19:37) GrumpyGamer: Let's go watch the clock for a while. I spent a lot of time on that.
- (07:19:39) Cheeseness: FinalBlink: Even better than that, it's coming to Linux/Mac/Windows
- (07:19:42) Tom_AgentsOfTheValley: I'd love to see a heat map of the walls in MM.
- (07:20:00) Tom_AgentsOfTheValley: See which ones get rubbed against the most
- (07:20:07) M_Hoz: Is there a particular reason SCUMM games run in 16:10 ratio? Seems strange
- (07:20:09) SirSlade: It is a lovely clock, GrumpyGamer. Is it an antique?
- (07:20:16) salty-horse: GrumpyGamer, was MM your first big programming project?
- (07:20:17) SecretFawful: I agree, pixels, Nurse Edna made me shriek the first time I played this as a kid.
- (07:20:20) bottlerocketee: Gary, I think pixel art is art and not just nostalgia. Would you agree?
- (07:20:25) Sven_Q45: I read abot the DOTT SE today. I can´t wait!!!
- (07:20:36) GrumpyGamer: It was the biggest.
- (07:20:44) ***Glog78 say thanx for the linux love
- (07:20:50) Gary_Winnick: that is modled after the library at skywalker rance
- (07:20:55) GrumpyGamer: I had done others, but it was the first I was in charge of, so that's added complexity.
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- (07:21:05) flabatron [Mibbit@hide-BDBF744D.hsd1.va.comcast.net] entered the room.
- (07:21:12) Gary_Winnick: the staircase looks pretty much the same
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- (07:21:28) Linkpro40: I hope Maniac Mansion will be in the Special Edition of Day of the Tentacle
- (07:21:29) FinalBlink: I would love to see this on the Vita as well as Thimbleweed (a lot to ask, I know)
- (07:21:36) FinalBlink: Me too Linkpro40
- (07:21:43) foboman: Speaking of MM. Some years ago (quite a few actually) an indipendent team released a VGA-remake with a 9 verbs interface ripped from TOTT, it was called Maniac Mansion Deluxe I believe. The group received a C&D and closed, but what did you thought about it?
- (07:21:45) Tom_AgentsOfTheValley: Gary and Ron, have you seen Walt Disney's Cyro Chamber?
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- (07:21:45) GameClubFan_250937 [Mibbit@hide-A477AC79.adsl.alicedsl.de] entered the room.
- (07:21:53) TunaHead: Using your work place as the model for a spooky mansion: subtle.
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- (07:22:00) GrumpyGamer: I love fan remakes.
- (07:22:07) m_kiewitz [Mibbit@hide-B104469A.pool.mediaways.net] entered the room.
- (07:22:08) Gary_Winnick: Haven't seen it
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- (07:22:40) Fhqwhgod: GrumpyGamer: who had the diabolical idea to put this game on the NES?
- (07:22:40) bottlerocketee: Gary_Winnick do you think pixel-art is all about nostalgia or is it art on its own?
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- (07:23:04) salty-horse: Fhqwhgod, marketing? :)
- (07:23:07) GameClubFan_263089 [Mibbit@E41911BE.D4CDE799.633BB67.IP] entered the room.
- (07:23:17) Sopabuena: what do you think GrumpyGamer about telltales Monkey Island?
- (07:23:19) SandMage: Have you played any of the Maniac Mansion Mania Games?
- (07:23:24) Sven_Q45: Why had MM (and Zak) no "look" or "talk" icon?
- (07:23:34) salty-horse: Background on the NES game by Douglas Crockford, who ported it: http://www.crockford.com/wrrrld/maniac.html
- (07:23:45) GrumpyGamer: I thnk the NES was just a "deal" that LucasFilm did.
- (07:23:59) Lightkey: Sven_Q45: they were too poor to afford one back then
- (07:24:01) Fhqwhgod: thanks. I'll read that later
- (07:24:02) GrumpyGamer: MM didn't hve dialogs, so there was no need for talk.
- (07:24:06) GameClubFan_274853 [Mibbit@hide-5149A89.cust.tele2.at] entered the room.
- (07:24:06) Cheeseness: Sopabuena: GrumpyGamer offered some advice to Telltale on their Monkey Island games if I remember right
- (07:24:12) Linkpro40 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:24:28) SandMage: And you couldn't have a "good time" in it
- (07:24:28) GrumpyGamer: I told them it needed more Monkey's.
- (07:24:29) Gary_Winnick: we did the NES art in house- but not the programming
- (07:24:31) Sopabuena: oh nice!
- (07:24:34) FinalBlink: I wish we got another season of Tales of Monkey Island, it was good
- (07:24:38) Sopabuena: hahahah
- (07:24:42) sirlemonhead: That or the monkey's needed more heads
- (07:24:43) Permafry_42: btw i apologize if i take longer than needed
- (07:25:01) bottlerocketee: Does the kickstarter money also cover food and shelter?
- (07:25:05) Syd: "3 guys who publish anything!"
- (07:25:16) foboman: I found Tales of Monkey Island entertaining, but far from the Monkey Experience I wanted.
- (07:25:16) SandMage: If you only take as much time as needed, this will be a very quick event.
- (07:25:16) Fhqwhgod: FinalBlink: sadly TTG no longer does puzzles. It "confuses" the audience
- (07:25:24) foboman: I guess they too suffered from console porting issues.
- (07:25:27) Gary_Winnick: it covers me taking a girl to hawaii
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- (07:25:30) Sven_Q45: Yes I know. Shame. But at least the Deluxe version has little dialogs.
- (07:25:32) Sven_Q45: :)
- (07:25:37) salty-horse: GrumpyGamer, Gary_Winnick, did you play a lot of text adventures?
- (07:25:56) GrumpyGamer: I did when i was in college
- (07:26:01) Syd: I enjoyed ToMI and would love to see another season, but I don't know if Telltale would do that with the direction they've gone in.
- (07:26:05) GrumpyGamer: And the Infocom stuff.
- (07:26:06) Sopabuena: Maybe anyone here knows what is the secret of Monkey Island??
- (07:26:11) Gary_Winnick: ron played a lot of sierra games at the time
- (07:26:14) GrumpyGamer: But I don't know that I was a huge fan
- (07:26:14) FinalBlink: Fhqwhgod: I hate how they only do games like walking dead and got, I miss the old sam and max, monkey island and strong bad ones
- (07:26:27) SandMage: The Secret of Monkey Island is, that there is a Lava lake below it.
- (07:26:35) Fhqwhgod: I really loved SBCG4AP
- (07:26:35) bottlerocketee: GrumpyGamer is it true that you rule with an iron fist?
- (07:26:40) GameClubFan_479468 [Mibbit@hide-F35E333D.interdsl.co.uk] entered the room.
- (07:26:41) Gary_Winnick: has anyone played game of thrones?
- (07:26:42) GrumpyGamer: Wow, that dark mode and flashlight was hard to do.
- (07:26:50) Cheeseness: The secret of Monkey Island is that Guybrush is a banana. We went over this during our interview with Ron when we did The Cave for Game Club
- (07:26:57) GrumpyGamer: And lots of screaming and yelling.
- (07:26:57) Fhqwhgod: You cannot play GoT you can only watch
- (07:27:02) GrumpyGamer: haha
- (07:27:05) Cheeseness: You right there, Permafry_42?
- (07:27:17) SecretFawful: How did you pull off the flashlight back then?
- (07:27:23) FinalBlink: Fhqwhgod: one of the reasons I still have my ps3, all those PSN games, im not giving them up just to upgrade to PS4,
- (07:27:26) salty-horse: GrumpyGamer, so MM wasn't a direct attempt at improving on the "adventure" formula by adding graphics and point-and-click?
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- (07:27:50) Gary_Winnick: weird ed is a mutant
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- (07:27:58) GrumpyGamer: No, it was really based on what I saw in Kings Quest, but getting rid of the parser.
- (07:27:59) Sopabuena: come on GrumpyGamer you can trust me I will tell nobody
- (07:27:59) Cheeseness: For anybody who hasn't heard/read it and is interested, here's the a transcript of that interview with Ron http://cheesetalks.twolofbees.com/dfgc_rongilbert.php
- (07:28:04) GameClubFan_704546 [Mibbit@hide-F35E333D.interdsl.co.uk] entered the room.
- (07:28:09) Gary_Winnick: but he has a heart of gold
- (07:28:09) Permafry_42: there we go
- (07:28:11) salty-horse: Gary_Winnick, I heard that when you play GOT you win or you die. I can't take that chance
- (07:28:11) Cheeseness: I miss text parsers a bit
- (07:28:26) bottlerocketee: GrumpyGamer and Gary_Winnick, what was the biggest fight you had over some issue on MM?
- (07:28:38) Cheeseness: Even if the narrow options can be frustrating, the implied possibility space of text parsers offer something really nice
- (07:28:39) salty-horse: Cheeseness, I don't understand "I"
- (07:28:56) Gary_Winnick: they should have insult sword fighting
- (07:29:02) Gary_Winnick: in GOT
- (07:29:03) SandMage: salty-horse: you cannot loose in a telltale game
- (07:29:21) GrumpyGamer: I don't think gary and I disagreed about anything on MM
- (07:29:21) Fhqwhgod: Every game needs insult swordfighting
- (07:29:36) GrumpyGamer: We just stupidly did evetything we thought of.
- (07:29:45) wiplash left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:29:48) Cheeseness: GrumpyGamer: Do you expect to have as few conflicts during Thimbleweed's development?
- (07:29:51) SecretFawful: GoT was originally going to have insult angry sex but Telltale realized it might not go over too well
- (07:30:00) Gary_Winnick: it was too overwhelming at the time to disagree
- (07:30:07) wiplash [Mibbit@hide-4765780E.range86-161.btcentralplus.com] entered the room.
- (07:30:11) SandMage: Grumpygamer: Why does the tentacle have a mom if Dr Fred made them?
- (07:30:11) bottlerocketee: or better, in salt swordfighting
- (07:30:20) wiplash left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:30:29) salty-horse: Cheeseness, Emily Short has written extensively about the parser: https://emshort.wordpress.com/2010/06/07/so-do-we-need-this-parser-thing-anyway/
- (07:30:34) Gary_Winnick: Edna's their mom
- (07:30:44) SandMage: WHHHAAAT?
- (07:30:46) Cheeseness: salty-horse: Nice
- (07:30:54) foboman: It actually makes sense.
- (07:30:55) GrumpyGamer: I don't like parser becasue I can't spell.
- (07:30:57) Syd: Green Tentacle is very particular about what he wants
- (07:31:00) foboman: I'm astonished
- (07:31:03) bottlerocketee: what was the deal with the Maniac Mansion Tv Show?
- (07:31:10) Permafry_42: hate when i do that
- (07:31:15) Permafry_42: 1 moment
- (07:31:15) SandMage: But his Mom looks like a tentacle too
- (07:31:24) Gary_Winnick: the tentacles were another joke that just took off
- (07:31:38) salty-horse: Many years ago, Orson Scott Card visited my country. I didn't really read anything by him, except that he was involved in the sword fighting stuff. I got him to sign my Lucasarts Archives vol. III manual. It was awkward. I was weird.
- (07:31:38) trankzen [Mibbit@hide-8C6F563D.net-81-220-115.brest.rev.numericable.fr] entered the room.
- (07:31:42) Mimness: Yay for the tentacles!
- (07:31:44) Permafry_42: ... ummmm
- (07:31:46) GameClubFan_537360 [Mibbit@hide-8EEB0A9A.vie.surfer.at] entered the room.
- (07:31:46) Gary_Winnick: kinda like steve wanting everything to named 'Chuck'
- (07:31:54) GameClubFan_217410 [Mibbit@hide-6A4A4350.skybroadband.com] entered the room.
- (07:31:58) bottlerocketee: Did you ever got an offer to make MM into an anime?
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- (07:32:07) GameClubFan_102559 [Mibbit@hide-2F5D3335.cable.virginm.net] entered the room.
- (07:32:18) Gary_Winnick: we did the live action with the family channel
- (07:32:27) Cheeseness: salty-horse: That is the best story ever
- (07:32:32) Gary_Winnick: but Ron and I had no real input
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- (07:32:33) Cheeseness: Ha ha
- (07:32:42) Permafry_42: duh
- (07:32:46) GameClubFan_267424 [Mibbit@hide-2F5D3335.cable.virginm.net] entered the room.
- (07:32:59) CheekySparrow left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:33:17) bottlerocketee: GrumpyGamer, do you wish you were a better artist, and Gary_Winnick, do you wish you were a better programmer?
- (07:33:31) salty-horse: GrumpyGamer, Gary_Winnick, why did you decide to make life hard on yourself and have so many playable characters?
- (07:33:41) Marius [Mibbit@hide-BFCF9B9.hsi8.kabel-badenwuerttemberg.de] entered the room.
- (07:33:50) Cheeseness: Hey Marius! :D
- (07:33:54) Gary_Winnick: I have no interest in programming... that's for NERDS!
- (07:34:12) GrumpyGamer: Art is for NERDS!
- (07:34:15) Marius: Hi!
- (07:34:17) bottlerocketee: lol
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- (07:34:37) Sopabuena: what is your favourite non-adventure game GrumpyGamer and Gary?
- (07:34:39) Marius: So Cheeseness just told me about THE NEWS!
- (07:34:43) GrumpyGamer: I can make a game without art, but you can't make a game without programming!
- (07:34:46) bottlerocketee: is NERD short for something?
- (07:34:51) Cheeseness: There's so much NEWS at the moment :D
- (07:35:03) Gary_Winnick: yeah- but a crappy looking game
- (07:35:03) Cheeseness: bottlerocketee: It's short for REVENGE OF THE NERDS
- (07:35:04) salty-horse: NEWS and README
- (07:35:15) Cheeseness: COPYING
- (07:35:21) salty-horse: AUTHORS
- (07:35:22) GrumpyGamer: The only news you need to know about is this: https://www.kickstarter.com/projects/thimbleweedpark/thimbleweed-park-a-new-classic-point-and-click-adv
- (07:35:28) GameClubFan_142120 [Mibbit@hide-1593C5B8.customer.cdi.no] entered the room.
- (07:35:30) Marius: So this is why Tim said things are nuts at the moment...
- (07:35:45) salty-horse: you're nuts for not backing Thimbleweed Park
- (07:35:48) Marius: Oh sorry hi everyone hi Ron hi Gary this is exciting!
- (07:36:09) Sven_Q45: Hi, marius.
- (07:36:11) Mimness: I believe Aristotle once said,"The aim of programming is to represent not the outward appearance of things, but their inward significance"
- (07:36:15) Marius: I backed it and I'm still nuts
- (07:36:19) Cheeseness: :D
- (07:36:29) GrumpyGamer: We're nuts for making it.
- (07:36:35) Gary_Winnick: thanks
- (07:36:43) bottlerocketee: Every dollar backed for THIMBLEWEED PARK saves one acre of nostalgia all around the world!
- (07:36:46) GameClubFan_484771 [Mibbit@hide-D3966D82.red-217-127-133.staticip.rima-tde.net] entered the room.
- (07:36:47) salty-horse: So is the Thimbleweed Park engine written in assembly?
- (07:36:55) GrumpyGamer: No, C
- (07:37:03) salty-horse: I see
- (07:37:05) GameClubFan_359937 [Mibbit@hide-DCF401D0.dynamic.hispeed.ch] entered the room.
- (07:37:07) GrumpyGamer: With a little C++
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- (07:37:20) Glog78: C++11?
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- (07:37:25) GrumpyGamer: C++ is nice if you don't over use it.
- (07:37:25) SecretFawful: So Thimbleweed Park is being made in AGS
- (07:37:26) Sven_Q45: I´ll back it. But I doubt I can afford much as on other KS projects this time. :(
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- (07:37:33) bottlerocketee: I thought you didnt have an engine yet?
- (07:37:36) GameClubFan_217285 [Mibbit@hide-1F1721E2.hsd1.ca.comcast.net] entered the room.
- (07:37:43) salty-horse: It's being made in Jonathan Blow's new programming language
- (07:37:45) M_Hoz: Is it completely unfeasible to make it in SCUMM? :)
- (07:37:49) bottlerocketee: what about C#?
- (07:37:56) FinalBlink: I am holding off as long as I can so I can get as high as the phonebook pledge, I do hope it gets to the ios goal (would rather it be for vita so I can have grim, dott and thimbleweed, but ill take ios too)
- (07:38:12) trankzen: Do you guys hold a personnal grudge against Tim Schafer for removing verbs from adventure games interfaces?
- (07:38:13) foboman left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:38:31) SecretFawful: If things don't work out at Double Fine, will there be a place on Thimbleweed Park for Tim Schafer? Or is it just tough luck for Tim?
- (07:38:32) foboman [Mibbit@hide-F9280601.ip39.fastwebnet.it] entered the room.
- (07:38:36) Permafry_42: uh oh... just messed up
- (07:38:48) bottlerocketee: what would the world be like if adventure games didn't exist?
- (07:38:52) Permafry_42: at least for the ending i was going for
- (07:38:54) GrumpyGamer: Vita is hard because we need Sony's permissions and that's not feasible until we're father long.
- (07:39:01) GrumpyGamer: But we're going to look at it.
- (07:39:07) salty-horse: Permafry_42, don't worry. you can't mess up in LucasArts games.... oh wait :P
- (07:39:24) SandMage: How would you play Thimbleweed Park with a controller?
- (07:39:35) Permafry_42: might need to quickly redo a couple things
- (07:39:35) Sven_Q45: There were a Doctor Fred on a Murder she wrote episode. Was that a coincidence?
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- (07:39:38) bottlerocketee: grumpygamer, how do you deal with procrastination?
- (07:39:40) Syd: Remember to save often, Perma. Especially if there's timed stuff. :P
- (07:39:46) GrumpyGamer: Was the head of Satan removed from the NES version?
- (07:39:50) GrumpyGamer: I forget.
- (07:39:56) Permafry_42: yeah luckily i have a save not too far away; 1 moment
- (07:40:09) GameClubFan_438498 [Mibbit@hide-D276770E.dip0.t-ipconnect.de] entered the room.
- (07:40:14) GameClubFan_160560 [Mibbit@hide-26B4EE87.range86-190.btcentralplus.com] entered the room.
- (07:40:15) salty-horse: GrumpyGamer, it's not listed in the Crockford article: http://www.crockford.com/wrrrld/maniac.html
- (07:40:27) M_Hoz: 99% it was removed, though..
- (07:40:35) Gary_Winnick: I think we left it out just because we need to simplify the backgrounds
- (07:40:41) GrumpyGamer: MM on the C64 was played with a joystick.
- (07:40:44) Gary_Winnick: not because they asked
- (07:40:51) bottlerocketee: NES = No Eds of Satan
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- (07:41:09) ReverendGumby [Mibbit@hide-AA55ABB5.hsd1.ca.comcast.net] entered the room.
- (07:41:15) Cheeseness: I think I might have played the first Monkey Island with a joystick on my Amiga? I seem to remember moving the cursor around without a mouse
- (07:41:18) salty-horse: NES screenshots: http://www.mobygames.com/game/nes/maniac-mansion/screenshots
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- (07:41:24) Marius: We played Maniac Mansion on an AtariST back then, and remember the sound of the computer reading the floppy disk.
- (07:41:49) Sven_Q45: There were a Doctor Fred on a Murder she wrote episode. Was that a coincidence?
- (07:41:56) paulca left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:41:58) Fhqwhgod: I miss floppy discs
- (07:42:01) salty-horse: here are some MM oddities, compiled by ATMachine: <https://home.comcast.net/~ervind/mmjpnes.html> <https://home.comcast.net/~ervind/mmzakold.html>
- (07:42:10) meatload: wrong record
- (07:42:17) GrumpyGamer: I never know about the murder she wrote.
- (07:42:22) Marius: Could there be a floppy-mode for Thimbleweed where the game simulated the sound effects the disks make?
- (07:42:23) bottlerocketee: GrumpyGamer and Gary_Winnick, if you could go back in time and tell yourself one thing right before starting on Maniac Mansion, what would you say?
- (07:42:44) Gary_Winnick: all the backgrounds were in 256 character set- Ron wrote a really cool tool that let me draw characters and not count the number then crunched them down to 256
- (07:42:54) GrumpyGamer: Don't have dumb deadends.
- (07:42:56) Mimness: 3 Guys Who Publish Anything - hahahaha!
- (07:42:58) Gary_Winnick: by comparing similar characters
- (07:43:14) Sven_Q45: GrumpyGamer Really? Well it was long ago. I don´t know the episode. :(
- (07:43:38) GameClubFan_438498 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:43:39) Cheeseness: I haven't read it yet, but Hardcore Gaming 101 have an article on Maniac Mansion. Their stuff is usually pretty good http://www.hardcoregaming101.net/maniacmansion/maniacmansion.htm
- (07:43:56) bottlerocketee: GrumpyGamer, do you have a masterplan where all your games are set in the same universe?
- (07:43:59) Cheeseness: They've usually got visual comparisons of different platforms, different box art and stuff
- (07:44:07) salty-horse: thanks, Cheeseness
- (07:44:30) SandMage: Grumpygamer: that Murder House idea is awesome. You should make that one day.
- (07:45:27) GameClubFan_278486 [Mibbit@hide-758D3D36.netcologne.de] entered the room.
- (07:45:38) bottlerocketee: There is a parallel universe where point and click adventure games are still the best selling games. Think about it.
- (07:45:48) GameClubFan_759282 [Mibbit@55955A21.BECEB12F.1C6E1E3E.IP] entered the room.
- (07:45:53) Cheeseness: GrumpyGamer, Gary_Winnick: How do you guys go about deciding that a game is ready for release? I know I never feel like anything I make is truly "finished"
- (07:45:59) Syd: Is that parallel universe called Germany? :P
- (07:46:03) Cheeseness: bottlerocketee: That's Germany
- (07:46:09) salty-horse: GrumpyGamer, if you hadn't got a job at LucasFilm, what would you have done?
- (07:46:15) jdnix [1033D7B460@hide-5094EA42.cm.vtr.net] entered the room.
- (07:46:19) Sopabuena: why dont you do a kickstarter to buy the lucasart license? would be great
- (07:46:29) bottlerocketee: anybody from germany here?
- (07:46:33) Fhqwhgod: We here in Germany also like Farming Simulators
- (07:46:34) bottlerocketee: (besides me)
- (07:46:35) GrumpyGamer: Well, at some point you have to set a release date, and that is useually 6 months out, so then you just have to finish.
- (07:46:39) Marius: Hallo :)
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- (07:46:47) Fhqwhgod: Guten Abend
- (07:46:49) Sven_Q45: Here.
- (07:46:50) TunaHead left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:46:54) Cheeseness: Sopabuena: I don't think they'd sell it
- (07:46:57) salty-horse: Farming simulators and board games
- (07:47:05) GameClubFan_065896: Fhqwhgod: I wish you were joking...
- (07:47:06) bottlerocketee: germany, the land of milk and honey, the land of point and click.
- (07:47:12) Cheeseness: I'M A ROCKER
- (07:47:18) Fhqwhgod: I wish I was joking too
- (07:47:25) SandMage: See, his Mom's i a tentacle!!!
- (07:47:31) Sopabuena: In Spain we study Monkey Island at school
- (07:47:39) Gary_Winnick: maniac took about 2 years- but we had no adult supervision
- (07:47:43) sirlemonhead: Ron needs to do a comeback tour
- (07:47:44) Sopabuena: At least I did it haha
- (07:47:50) salty-horse: Gary_Winnick, is that "rocker" in the poster supposed to be anyone famous?
- (07:47:58) Cheeseness: GrumpyGamer: Did many people go to see you live at the forum?
- (07:48:01) GrumpyGamer: Disney is not interested in selling the license. Doing a KS would not change that.
- (07:48:03) bottlerocketee: maybe its not his mom
- (07:48:10) Gary_Winnick: plus ron wrote scumm at the same time
- (07:48:19) Permafry_42: almost forgot record
- (07:48:22) Sven_Q45: They don´t sell well. :( But they are popular. And we have great boxes espacially special/collectors boxes sometime. :P
- (07:48:52) bottlerocketee: dont worry, grumpygamer, I'll steal the new star wars movie before release and blackmail them into giving you the MI IP.
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- (07:49:14) GrumpyGamer: You guys are moving quickly in the game.
- (07:49:16) Sopabuena: and what about working for disney? bad idea right?
- (07:49:17) salty-horse: did MM and Habitat share any code?
- (07:49:28) flesk [quassel@hide-1E215ADA.getinternet.no] entered the room.
- (07:49:29) Sven_Q45: Well not for long. But Deponia was best selling on Amazon Germany. even before Star Wars and another big game. :)
- (07:49:31) Cheeseness: GrumpyGamer, Gary_Winnick: If you could take one character from Maniac Mansion and give them a spinoff, who would it be?
- (07:49:32) GrumpyGamer: Ya, they shared a lot of code.
- (07:49:33) Cheeseness: Hey flesk!
- (07:49:35) Syd: I think Permafry_42 is following a guide
- (07:49:40) Gary_Winnick: we love disney...................................
- (07:49:41) RalphGilbers [Mibbit@hide-3D7F4710.direct-adsl.nl] entered the room.
- (07:49:44) flesk: Hey.
- (07:49:46) flesk: Sorry I'm late.
- (07:49:47) flesk: I got held up.
- (07:49:48) RalphGilbers: wait, is ron plaing himself?
- (07:49:48) Cheeseness: It's cool
- (07:49:53) Sopabuena: haha
- (07:49:54) SecretFawful: GrumpyGamer, Gary_Winnick, what do you guys think of the new King's Quest trailer?
- (07:49:55) RalphGilbers: *playing
- (07:49:58) Cheeseness: RalphGilbers: Permafry_42 is streaming. Ron is here in chat
- (07:49:58) Fhqwhgod: I really didn't like Deponia *ducks away*
- (07:50:00) flesk: Oh, nice. Both Gary and Ron are here?
- (07:50:06) Cheeseness: Yep! :D
- (07:50:07) GrumpyGamer: No, we're not playing.
- (07:50:18) bottlerocketee: Deponia was garbage.
- (07:50:21) flesk: :)
- (07:50:25) RalphGilbers: looking forward to the kickstarter game guys
- (07:50:27) bottlerocketee: (just jokin)
- (07:50:30) salty-horse: SecretFawful, Graham in the KQ trailer looks scrawny and fumbling, and reminds me of Guybrush a bit :)
- (07:50:35) Fhqwhgod: :(
- (07:50:36) flesk: Cheeseness: Did anyone ask them the question I mentioned?
- (07:50:53) Cheeseness: flesk: No, I somehow knew that you'd make it and left it for you to ask (I totally didn't forget. Not at all)
- (07:50:56) Sven_Q45: Well spinoff: Bernard was in Dott and Sam and Max. :D
- (07:50:59) RalphGilbers: ah, the bell
- (07:51:11) RalphGilbers: I remember hearing that bell scared the crap out of me once because the game is usually so quiet
- (07:51:16) salty-horse: Dave loops like Lou Reed
- (07:51:19) flesk: Cheeseness: Hehe. ;)
- (07:51:20) salty-horse: *looks
- (07:51:31) SandMage: Beare. I think Ed is really running around the house
- (07:51:50) bottlerocketee: Ron and Gary, how have you dealt with critics (positive and negative) over time?
- (07:51:50) alainmcd: after the announcements of DotT SE and GF R, is there any chance we'll see a MM re-release with today's standards, i.e. Thimbleweed Park?
- (07:51:51) GameClubFan_536366 [Mibbit@hide-CFF4BAB5.bb.online.no] entered the room.
- (07:52:06) Sopabuena: I dont want to live in a world without Guybrush
- (07:52:09) GameClubFan_239012 [Mibbit@hide-69F46973.pool.mediaways.net] entered the room.
- (07:52:11) flesk: GrumpyGamer and Gary_Winnick: Do you know about the massive reference to Maniac Mansion in the AGS adventure game The Cat Lady?
- (07:52:11) Gary_Winnick: ignore them
- (07:52:31) GrumpyGamer: No.
- (07:52:34) flesk: This game:
- (07:52:36) flesk: http://thecatlady.co.uk/
- (07:52:43) SandMage: still the wrong record
- (07:52:54) RalphGilbers: another question: will thimbleweed park still have multiple solutions, death or dead ends (probably not that last one)
- (07:52:57) flesk: I was going to prepare screen shots of the entire location, but I only have a few.
- (07:52:58) Glog78: GrumpyGamer is it still fun to talk to your fans or is it sometimes hard to be a so well known person ?
- (07:52:59) GrumpyGamer: That's creepy looking
- (07:53:00) bottlerocketee: the only advertising allowed is THIMBLEWEED PARK
- (07:53:03) ReverendGumby: Is this a recreation of a specific port?
- (07:53:04) flesk: http://imgur.com/LRMvNb1
- (07:53:06) Marius: I love the silence in MM, but really miss floppy-disk-soundFX. Gary, Ron, could you add some for Thimbleweed?
- (07:53:09) flesk: This is the hallway.
- (07:53:15) Starxxon [Mibbit@hide-CD206BF3.cpe.distributel.net] entered the room.
- (07:53:16) GameClubFan_536366 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:53:20) SecretFawful: There's a Maniac Mansion reference in Cat Lady? I need to finish that eventually
- (07:53:24) RalphGilbers: I'm fine with being able to die in an adventure game, just not dead ends
- (07:53:24) GameClubFan_384187 [Mibbit@hide-88976DF1.dynamic.kabel-deutschland.de] entered the room.
- (07:53:34) flesk: The entire first floor of Maniac Mansion is recreated in The Cat Lady.
- (07:53:37) GrumpyGamer: I'm not really here, I'm just a Python bot.
- (07:53:40) Gary_Winnick: This game is kinda quiet...
- (07:53:41) salty-horse: RalphGilbers, when you die in an adventure game, you die in real life
- (07:53:51) Fhqwhgod: SecretFawful: do it! It's great
- (07:53:59) flesk: And the two people there are references to Ed and Edna.
- (07:54:05) Glog78: Great amswer:)
- (07:54:06) Sopabuena: hey Ron and Gary, have you played Fester Mudd? did you like it?
- (07:54:09) Cheeseness: Marius: Ha ha, a floppy disk loading track for Thimbleweed would be awesome
- (07:54:20) RalphGilbers: it's been a while, but I think there's a bug that lets you play the game after you die
- (07:54:20) SandMage: The Cat Lady is a really great game.
- (07:54:25) GameClubFan_384187 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:54:27) Starxxon left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:54:28) RalphGilbers: you can't do anything, but you can still walk around
- (07:54:30) RalphGilbers: without a sprite
- (07:54:35) Starxxon [Mibbit@hide-CD206BF3.cpe.distributel.net] entered the room.
- (07:54:40) bottlerocketee: Will there be DRM in thimbleweed park called dial-a-murder?
- (07:54:42) flesk: This is the living room with the radio and the couch: http://i.imgur.com/gsKRQKn.png
- (07:54:45) Glog78: The Cat Lady is realy an interesting experience
- (07:54:50) salty-horse: Gary_Winnick, were you involved in the FMTowns version?
- (07:54:51) Starxxon: Permafry_42: It's the wrong record...
- (07:54:53) GameClubFan_765635 [Mibbit@hide-DA4CB4D1.dip0.t-ipconnect.de] entered the room.
- (07:54:55) Gary_Winnick: halfway through the game it will ask you to insert disk 22
- (07:55:03) Marius: Could be a strech goal feature!
- (07:55:05) salty-horse: Gary_Winnick, or was that Zak only? :/
- (07:55:09) flesk: SecretFawful, Fhqwhgod: Yeah, it's a brilliant game.
- (07:55:11) GrumpyGamer: I'm going to have to play this game.
- (07:55:12) bottlerocketee: *insert blu ray 5*
- (07:55:14) Starxxon: Permafry_42: You have to use the record found in Green Tentacle's room
- (07:55:17) sirlemonhead: I loved how monkey 3 used the stump joke
- (07:55:45) Gary_Winnick: we're planning an insult gunfight
- (07:55:47) Permafry_42: Alright with that i think i'll end it here
- (07:55:51) Cheeseness: I felt like Monkey 3's stump joke reference had too many stunningly rendered rabid jaguars
- (07:55:51) Sven_Q45: sirlemonhead Yes. :)
- (07:55:56) GrumpyGamer: Booo!
- (07:55:59) flesk: This is the library with the winding stairs and telephone: http://i.imgur.com/Q29ShPN.png
- (07:56:01) XeXano [Mibbit@hide-46832304.vie.surfer.at] entered the room.
- (07:56:06) bottlerocketee: Boooo!
- (07:56:12) bottlerocketee: too shorr1
- (07:56:22) SandMage: not even an hour
- (07:56:25) Cheeseness: Ha ha, we'll be continuing to play over the next couple of weeks
- (07:56:25) SecretFawful: wow that library is gorgeous
- (07:56:29) Annoysumo left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:56:33) Sven_Q45: What one hour? It was like 1 min. :D
- (07:56:38) GrumpyGamer: Thanks everyone!
- (07:56:38) Permafry_42: Remember that we have 3 streams we're doing
- (07:56:42) Cheeseness: People are very welcome to continue chatting!
- (07:56:44) GrumpyGamer: Ton of fun!
- (07:56:46) bottlerocketee: thanks ron and gary
- (07:56:49) XeXano left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:56:50) jdnix left the room (quit: Client exited).
- (07:56:51) salty-horse: thanks!
- (07:56:52) flesk: There's also the kitchen, dining room, pantry, the pool area and a shed (in place of the garage). Plus the dungeon and boiler room downstairs.
- (07:56:54) GrumpyGamer: Thanks for having us
- (07:56:55) bottlerocketee: have fun doing thimbleweed park!
- (07:56:56) Syd: Thanks Ron and Gary for joining us!
- (07:56:56) Gary_Winnick: thanks for inviting us it was fun
- (07:56:57) fincher [Mibbit@hide-26947BB3.sc-graz.chello.at] entered the room.
- (07:56:58) SecretFawful: thanks!
- (07:56:59) GameClubFan_744883 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:57:01) FinalBlink left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:57:01) foboman: Now go back to work on Thimbleweed
- (07:57:02) flesk: Thanks for streaming.
- (07:57:02) GameClubFan_765635 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:57:03) Glog78: Time is running much to fast if you haveing fun .. as always
- (07:57:07) Sopabuena: Thanks Ron and Gary
- (07:57:07) GameClubFan_267424 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:57:11) GameClubFan_239012 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:57:12) Fhqwhgod: Thank you for saving my day
- (07:57:12) m_kiewitz left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:57:12) GameClubFan_484771 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:57:16) Cheeseness: Gary_Winnick, GrumpyGamer: You guys are very welcome to join us next week as well. It's been a pleasure having you!
- (07:57:17) SandMage: Good luck on Thimbleweed Park
- (07:57:19) bottlerocketee: is it Ron and Gary or Gary and Ron?
- (07:57:20) GameClubFan_250937 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:57:21) M_Hoz left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:57:22) Marius: GameClub is the best
- (07:57:22) flesk: And thanks Ron and Gary for coming.
- (07:57:26) beansmyname left the room (gone baby gone).
- (07:57:26) GrumpyGamer: Same time?
- (07:57:30) Cheeseness: GrumpyGamer: Yep!
- (07:57:33) RalphGilbers left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:57:34) fincher left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:57:36) Syd: Yeah, same time
- (07:57:37) salty-horse: bottlerocketee, the order is randomized in the credits screen :)
- (07:57:40) Northensnow left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:57:42) GameClubFan_759282 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:57:46) M_Hoz [Mibbit@hide-9B4A9FA1.bb.netvision.net.il] entered the room.
- (07:57:58) Sopabuena: Now there is no people, you can tell me
- (07:57:59) GameClubFan_678081 [Mibbit@hide-3522E650.hsd1.wa.comcast.net] entered the room.
- (07:57:59) GameClubFan_762700 [Mibbit@hide-5E91B247.dhcp.stpt.wi.charter.com] entered the room.
- (07:58:01) Permafry_42: Also i promise the next ones will be longer. However since we're at a third of the way through the playthrough if everything goes well i felt we should save the good bits for the next 2
- (07:58:02) GameClubFan_762700 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:58:03) bottlerocketee: all hail randomization!
- (07:58:05) Sopabuena: wha is the secret????
- (07:58:06) GameClubFan_065896: Ron and Gary -- shorter name usually goes first in English.
- (07:58:13) trankzen left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:58:16) GameClubFan_348485 [Mibbit@hide-5E91B247.dhcp.stpt.wi.charter.com] entered the room.
- (07:58:18) salty-horse: bottlerocketee, (at least, it was randomized in indy3)
- (07:58:18) SecretFawful: the secret is cheaper airfare rates
- (07:58:25) GameClubFan_678081 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:58:28) Permafry_42: Thanks again to everyone who joined us, with special thanks to Ron and Garry!
- (07:58:35) Fhqwhgod: flesk: maybe you can reupload all those at the same time and create a library on imgur that was they can watch with one single link
- (07:58:36) salty-horse: thanks Permafry_42 for playing
- (07:58:44) flesk: I sent the guy behind The Cat Lady a tweet yesterday mentioning this event, but I haven't heard from him. He's not very active on twitter but I'm guessing he's a massive fan of the game.
- (07:58:44) GrumpyGamer: What is radomize?
- (07:59:06) Sopabuena: It was 25 years agom man, you can solve the mistery
- (07:59:06) bottlerocketee: raNdomize
- (07:59:06) Gary_Winnick: bye for now
- (07:59:14) SecretFawful left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:59:15) Gary_Winnick left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:59:17) Cheeseness: rBye Gary!
- (07:59:19) flesk: Fhqwhgod: Yeah, I'll do something like that once I'm done with them. I'll probably share them in the art section for the game on Steam too.
- (07:59:26) Cheeseness: My hobby: Saying bye to people after they've already left
- (07:59:27) bottlerocketee: no you hang up!
- (07:59:38) flesk: Thanks for the library suggestion. :)
- (07:59:42) Sven_Q45: @Cheese Yes.
- (07:59:54) bottlerocketee: you go offline first!
- (07:59:55) Sven_Q45: Yer too slow. :P
- (08:00:00) M_Hoz left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:00:07) Marius: Aaah!! I came up with a question now!!
- (08:00:10) Marius: Damnit
- (08:00:15) Cheeseness: Marius: Next week!
- (08:00:17) Syd: I gotta head out. See you all at the next session!
- (08:00:18) bottlerocketee: next week
- (08:00:19) Marius: Always happens too late.
- (08:00:23) ReverendGumby: Cheeseness: Was that a specific port?
- (08:00:23) Cheeseness: Or ask Ron now. I think he's still here
- (08:00:25) Syd left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:00:25) Glog78: cya Syd
- (08:00:26) salty-horse: Marius, keep it a secret
- (08:00:33) Cheeseness: Have fun Syd!
- (08:00:35) bottlerocketee: ron is always here
- (08:00:41) Permafry_42: Also thanks for handling the mistakes i made during the stream. hoping to play through i couple more times to properly memorize all the parts of the game
- (08:00:54) Marius: Haha :) It was a question for Gary. NEXT WEEK THEN
- (08:00:54) bottlerocketee: dont worry, it was fine!
- (08:01:02) Cheeseness: ReverendGumby: That was being streamed?
- (08:01:04) Fhqwhgod: mistakes are fine
- (08:01:13) SirSlade: Thanks forstreaming Permafry_42 and organizing as always, Cheeseness
- (08:01:21) liorean [liorean@hide-37944BFF.cust.bredband2.com] entered the room.
- Sir_Burpalot sirlemonhead SirSlade
- (08:01:35) GrumpyGamer: I'm still here
- (08:01:36) Cheeseness: SirSlade: Our pleasure :)
- (08:01:45) liorean: Am I here on time this time?
- (08:01:48) Marius: Hi Ron! Did you finally play The Visit?
- (08:01:51) ReverendGumby: Cheeseness: Yes, the stream. I saw it was run on ScummVM, but I wonder if it represented a specific port.
- (08:01:53) liorean: Hello Ron!
- (08:01:55) bottlerocketee: Ron, how do you cope with other people?
- (08:01:58) Marius: I asked you two years ago
- (08:02:06) Fhqwhgod: we are just done. You missed it
- (08:02:11) Cheeseness: Permafry_42: Did you end up doing the DOS version?
- (08:02:16) liorean: Darn it!
- (08:02:18) GrumpyGamer: I have not played The Visit.
- (08:02:26) Fhqwhgod: yes it was the DOS version
- (08:02:28) SandMage: Grumpygamer: Still wondering if you coudl hire Pamela Adlon for Thimbleweed voices. She did Pajama Sam, and some voice in Grim Fandango
- (08:02:30) Cheeseness: Marius: Was Ron still at DF when you were there?
- (08:02:32) Sven_Q45: liorean. Too late sorry. :(
- (08:02:34) Permafry_42: Cheeseness yup that was the v2 dos version
- (08:02:41) Cheeseness: There you go, ReverendGumby^
- (08:02:46) salty-horse: I'm still waiting for Good & Evil
- (08:02:47) Marius: He was in the corridor I noticed
- (08:02:47) GrumpyGamer: I haven't thought about voice casting yet.
- (08:02:51) ReverendGumby: Thanks, guys. :)
- (08:02:53) GameClubFan_633785 [Mibbit@hide-22901D5F.dsl.sta.abo.bbox.fr] entered the room.
- (08:02:59) GameClubFan_519541 [Mibbit@hide-51CE128D.red-88-6-80.staticip.rima-tde.net] entered the room.
- (08:03:04) GrumpyGamer: I tend to not like to get actors voices in my head when I'm writing.
- (08:03:15) liorean: I've missed every cast except one since the summer time to normal time switch...
- (08:03:25) bottlerocketee: to voice or to not voice, that is the question
- (08:03:29) GameClubFan_519541 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:03:30) Cheeseness: Hey liorean
- (08:03:36) Glog78: liorean: basically 1h earlier
- (08:03:40) flesk: liorean: That has made it a bit harder for me to attend too.
- (08:03:42) Glog78: as of today
- (08:03:47) flesk: But not because I forget.
- (08:03:51) Sven_Q45: liorean I just wanted to say that the summer time is over.
- (08:03:55) bottlerocketee: i think programming is magic
- (08:03:57) GrumpyGamer: ok, taking off. Bye everyone! Thanks!
- (08:04:01) SandMage: Bye
- (08:04:02) salty-horse: bye and thanks!
- (08:04:03) Cheeseness: Thanks again, GrumpyGamer!
- (08:04:04) Marius: Byeeee
- (08:04:04) Mimness: Cheers GrumpyGamer
- (08:04:06) sirlemonhead: Thanks Ron
- (08:04:08) Sir_Burpalot: Goodbye, GrumpyGamer.
- (08:04:09) ***Glog78 waves
- (08:04:09) Sopabuena: Thanks man, bye
- (08:04:10) bottlerocketee: good buy everybody!
- (08:04:10) Permafry_42: By GrumpyGamer!
- (08:04:15) sirlemonhead: stay grumpy
- (08:04:15) flesk: Bye, Ron.
- (08:04:20) meatload left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:04:23) GrumpyGamer left the room (quit: Quit: Leaving.).
- (08:04:24) Cheeseness: Bye GrumpyGamer!
- (08:04:30) Mimness: Bwa ha ha
- (08:04:30) Sopabuena: wow
- (08:04:31) sirlemonhead left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:04:31) bottlerocketee: he quit
- (08:04:35) Sopabuena: you did it again
- (08:04:38) Sven_Q45: Bye Ron.
- (08:04:40) Mimness: Cheese 2/2
- (08:04:42) Cheeseness: Winnar
- (08:04:44) bottlerocketee: ron is finally gone
- (08:04:45) Mimness: Bye Ron!
- (08:04:45) Sopabuena: hahahahhha
- (08:04:46) GameClubFan_686475 [Mibbit@hide-FDBFFF70.ip.telfort.nl] entered the room.
- (08:04:46) Mimness: Bye!
- (08:04:48) Permafry_42: I have to go too. Have to go pick up my new glasses today
- (08:04:48) ReverendGumby: Your timing is excellent.
- (08:04:49) GameClubFan_226649 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:04:52) Sopabuena: nice cheess
- (08:04:55) Cheeseness: Thanks, ReverendGumby
- (08:05:00) Fhqwhgod left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:05:02) Permafry_42: Cya everyone!
- (08:05:03) Cheeseness: (I will admit to timing that one
- (08:05:05) Glog78: Permafry_42 have a nice day
- (08:05:05) GameClubFan_065896 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:05:08) Mimness: Cheers Permafry_42
- (08:05:09) Cheeseness: Thanks again for Streaming, Permafry_42
- (08:05:12) SandMage: Until next week
- (08:05:13) SirSlade left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:05:16) Permafry_42: Thanks Glog78 you too!
- (08:05:18) Cheeseness: Bye SirSlade
- (08:05:18) SandMage left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:05:22) Cheeseness: Bye SandMage
- (08:05:22) GameClubFan_278486 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:05:28) GameClubFan_969463 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:05:30) Permafry_42 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:05:30) Cheeseness: Bye GameClubFan_278486
- (08:05:31) bottlerocketee left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:05:39) Cheeseness: Bye Permafry_42
- (08:05:41) GameClubFan_348485: Sopabuena? The same one that was in #m-i 14 years ago?
- (08:05:43) Glog78: Permafry_42 germany .. 11pm i will rather soon get some sleep
- (08:05:43) ReverendGumby: Speaking of timing, I'll try to show up on time next week. I've never seen this game before.
- (08:05:53) Glog78: but i take a it for good night wishes ;)
- (08:06:00) GameClubFan_633785 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:06:01) Cheeseness: ReverendGumby: It's the game that came before Day of the Tentacle
- (08:06:03) Mimness left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:06:05) Marius: I wish I could show up next time, I will gamejam then though
- (08:06:07) Cheeseness: Glog78: Are you a Linux user?
- (08:06:18) Glog78: Cheeseness yeah
- (08:06:20) Cheeseness: Marius: No worries. There'll be a chat log. Do you want me to ask Gary a question for you?
- (08:06:24) Glog78: 95% of the time
- (08:06:29) Sven_Q45: Cheeseness at it´s best.
- (08:06:29) Cheeseness: Glog78: Nice :D Are you a SteamLUG member?
- (08:06:30) Mimness [Mibbit@hide-184436D.lns20.hba1.internode.on.net] entered the room.
- (08:06:31) liorean: I've played it inside of DoTT, but I never found it as interesting as DoTT, which is bloody brilliant
- (08:06:37) Marius: Naah it's fine, thanks though :)
- (08:06:45) Cheeseness: Bye Mimness
- (08:06:45) Sir_Burpalot: Anyone who has an Android phone is a Linux user.
- (08:06:49) ReverendGumby: Sorry, never seen it _played_. Wanted to since I saw it advertised in RUN! Magazine.
- (08:06:50) Mimness: Bye?
- (08:06:55) Cheeseness: Sir_Burpalot: Linux is more than just the kernel
- (08:06:56) Mimness: >:D
- (08:07:21) Mimness: Ok, bye y'all ^_^
- (08:07:23) Lightkey: Cheeseness: no, it's not, depending on the definition :p
- (08:07:25) Mimness left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:07:29) Sir_Burpalot: Cheeseness: not if you ask Stallman.
- (08:07:30) liorean: Not many Android users actually use any part of the GNU/Linux desktop OS though
- (08:07:38) Glog78: Cheeseness nope but i know where to find you guys and i'm in the steam group
- (08:07:39) Cheeseness: Yup
- (08:07:43) Glog78: Cheeseness -> http://i.imgur.com/KecKMYV.jpg
- (08:07:48) Cheeseness: Glog78: Cool cool :)
- (08:08:03) Cheeseness: We're trying to organise to get Ron (and Gary if he's interested) to join us for the SteamLUG podcast if they're available
- (08:08:16) Cheeseness: Glog78: Awesome
- (08:08:24) Glog78: i cross my fingers
- (08:08:32) Cheeseness: Me too! :D
- (08:08:34) GameClubFan_026730 [Mibbit@hide-10308BA4.dsl.sta.abo.bbox.fr] entered the room.
- (08:08:39) Sven_Q45: Skyrim was the name of the game I forgot earlier.
- (08:08:54) GameClubFan_026730 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:08:54) Cheeseness: And that's how memorable Skyrim seems to be
- (08:08:56) Manny_Voodoo [Mibbit@hide-6EC691CB.rev.numericable.fr] entered the room.
- (08:09:24) GameClubFan_686475 is now known as Norbert
- (08:09:28) Glog78: Storywise skyrim isn't very strong
- (08:09:39) Cheeseness: Since people seem to have stopped talking about Maniac Mansion, I'll wrap up the chat log here. Thanks to everybody for coming and don't forget to leave an opinion on the game here: http://www.doublefine.com/forums/viewthread/15881/
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