Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- public override void Draw(GameTime gameTime)
- {
- Jeu.PériphériqueGraphique.GraphicsDevice.Viewport = Viewport;
- foreach (ModelMesh maille in Modèle.Meshes)
- {
- Matrix mondeLocal = TransformationsModèle[maille.ParentBone.Index] * GetMonde();
- foreach (ModelMeshPart portionDeMaillage in maille.MeshParts)
- {
- BasicEffect effet = (BasicEffect)portionDeMaillage.Effect;
- effet.EnableDefaultLighting();
- effet.Projection = CaméraJeu.DemiProjection;
- effet.View = CaméraJeu.Vue;
- effet.World = mondeLocal;
- }
- maille.Draw();
- }
- base.Draw(gameTime);
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement