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- package com.chiyin.AsterBloody;
- import net.minecraft.creativetab.CreativeTabs;
- import net.minecraft.init.Items;
- import net.minecraft.item.Item;
- import net.minecraft.item.Item.ToolMaterial;
- import net.minecraft.item.ItemArmor.ArmorMaterial;
- import net.minecraft.item.ItemBow;
- import net.minecraftforge.common.util.EnumHelper;
- import com.chiyin.AsterBloody.armor.armor1;
- import com.chiyin.AsterBloody.armor.armor10;
- import com.chiyin.AsterBloody.armor.armor11;
- import com.chiyin.AsterBloody.armor.armor12;
- import com.chiyin.AsterBloody.armor.armor13;
- import com.chiyin.AsterBloody.armor.armor14;
- import com.chiyin.AsterBloody.armor.armor15;
- import com.chiyin.AsterBloody.armor.armor16;
- import com.chiyin.AsterBloody.armor.armor17;
- import com.chiyin.AsterBloody.armor.armor18;
- import com.chiyin.AsterBloody.armor.armor19;
- import com.chiyin.AsterBloody.armor.armor2;
- import com.chiyin.AsterBloody.armor.armor20;
- import com.chiyin.AsterBloody.armor.armor21;
- import com.chiyin.AsterBloody.armor.armor22;
- import com.chiyin.AsterBloody.armor.armor23;
- import com.chiyin.AsterBloody.armor.armor24;
- import com.chiyin.AsterBloody.armor.armor25;
- import com.chiyin.AsterBloody.armor.armor26;
- import com.chiyin.AsterBloody.armor.armor27;
- import com.chiyin.AsterBloody.armor.armor28;
- import com.chiyin.AsterBloody.armor.armor29;
- import com.chiyin.AsterBloody.armor.armor3;
- import com.chiyin.AsterBloody.armor.armor30;
- import com.chiyin.AsterBloody.armor.armor4;
- import com.chiyin.AsterBloody.armor.armor5;
- import com.chiyin.AsterBloody.armor.armor6;
- import com.chiyin.AsterBloody.armor.armor7;
- import com.chiyin.AsterBloody.armor.armor8;
- import com.chiyin.AsterBloody.armor.armor9;
- import com.chiyin.AsterBloody.items.food1;
- import com.chiyin.AsterBloody.items.food10;
- import com.chiyin.AsterBloody.items.food11;
- import com.chiyin.AsterBloody.items.food12;
- import com.chiyin.AsterBloody.items.food13;
- import com.chiyin.AsterBloody.items.food14;
- import com.chiyin.AsterBloody.items.food15;
- import com.chiyin.AsterBloody.items.food16;
- import com.chiyin.AsterBloody.items.food17;
- import com.chiyin.AsterBloody.items.food18;
- import com.chiyin.AsterBloody.items.food19;
- import com.chiyin.AsterBloody.items.food2;
- import com.chiyin.AsterBloody.items.food20;
- import com.chiyin.AsterBloody.items.food3;
- import com.chiyin.AsterBloody.items.food4;
- import com.chiyin.AsterBloody.items.food5;
- import com.chiyin.AsterBloody.items.food6;
- import com.chiyin.AsterBloody.items.food7;
- import com.chiyin.AsterBloody.items.food8;
- import com.chiyin.AsterBloody.items.food9;
- import com.chiyin.AsterBloody.items.item1;
- import com.chiyin.AsterBloody.items.item10;
- import com.chiyin.AsterBloody.items.item11;
- import com.chiyin.AsterBloody.items.item12;
- import com.chiyin.AsterBloody.items.item13;
- import com.chiyin.AsterBloody.items.item14;
- import com.chiyin.AsterBloody.items.item15;
- import com.chiyin.AsterBloody.items.item16;
- import com.chiyin.AsterBloody.items.item17;
- import com.chiyin.AsterBloody.items.item18;
- import com.chiyin.AsterBloody.items.item19;
- import com.chiyin.AsterBloody.items.item2;
- import com.chiyin.AsterBloody.items.item20;
- import com.chiyin.AsterBloody.items.item21;
- import com.chiyin.AsterBloody.items.item22;
- import com.chiyin.AsterBloody.items.item23;
- import com.chiyin.AsterBloody.items.item24;
- import com.chiyin.AsterBloody.items.item25;
- import com.chiyin.AsterBloody.items.item26;
- import com.chiyin.AsterBloody.items.item27;
- import com.chiyin.AsterBloody.items.item28;
- import com.chiyin.AsterBloody.items.item29;
- import com.chiyin.AsterBloody.items.item3;
- import com.chiyin.AsterBloody.items.item30;
- import com.chiyin.AsterBloody.items.item31;
- import com.chiyin.AsterBloody.items.item32;
- import com.chiyin.AsterBloody.items.item33;
- import com.chiyin.AsterBloody.items.item34;
- import com.chiyin.AsterBloody.items.item35;
- import com.chiyin.AsterBloody.items.item36;
- import com.chiyin.AsterBloody.items.item37;
- import com.chiyin.AsterBloody.items.item38;
- import com.chiyin.AsterBloody.items.item39;
- import com.chiyin.AsterBloody.items.item4;
- import com.chiyin.AsterBloody.items.item40;
- import com.chiyin.AsterBloody.items.item41;
- import com.chiyin.AsterBloody.items.item42;
- import com.chiyin.AsterBloody.items.item43;
- import com.chiyin.AsterBloody.items.item44;
- import com.chiyin.AsterBloody.items.item45;
- import com.chiyin.AsterBloody.items.item46;
- import com.chiyin.AsterBloody.items.item47;
- import com.chiyin.AsterBloody.items.item48;
- import com.chiyin.AsterBloody.items.item49;
- import com.chiyin.AsterBloody.items.item5;
- import com.chiyin.AsterBloody.items.item50;
- import com.chiyin.AsterBloody.items.item51;
- import com.chiyin.AsterBloody.items.item52;
- import com.chiyin.AsterBloody.items.item53;
- import com.chiyin.AsterBloody.items.item54;
- import com.chiyin.AsterBloody.items.item55;
- import com.chiyin.AsterBloody.items.item56;
- import com.chiyin.AsterBloody.items.item57;
- import com.chiyin.AsterBloody.items.item58;
- import com.chiyin.AsterBloody.items.item59;
- import com.chiyin.AsterBloody.items.item6;
- import com.chiyin.AsterBloody.items.item60;
- import com.chiyin.AsterBloody.items.item7;
- import com.chiyin.AsterBloody.items.item8;
- import com.chiyin.AsterBloody.items.item9;
- import com.chiyin.AsterBloody.weapons.sword00;
- import com.chiyin.AsterBloody.weapons.sword08;
- import com.chiyin.AsterBloody.weapons.sword10;
- import com.chiyin.AsterBloody.weapons.sword12;
- import com.chiyin.AsterBloody.weapons.sword15;
- import com.chiyin.AsterBloody.weapons.sword18;
- import com.chiyin.AsterBloody.weapons.sword20;
- import cpw.mods.fml.client.registry.RenderingRegistry;
- import cpw.mods.fml.common.Mod;
- import cpw.mods.fml.common.Mod.EventHandler;
- import cpw.mods.fml.common.event.FMLInitializationEvent;
- import cpw.mods.fml.common.event.FMLPostInitializationEvent;
- import cpw.mods.fml.common.event.FMLPreInitializationEvent;
- import cpw.mods.fml.common.registry.GameRegistry;
- @Mod(modid = "cyAsterBloody", name="Aster Bloody", version = "Beta 2.0")
- public class AsterBloody
- {
- public static CreativeTabs FractureiTemTabItem = new CreativeTabs("FractureiTem Items"){
- public Item getTabIconItem(){
- return Items.ender_eye;
- }
- };
- public static CreativeTabs FractureiTemTabWeapon = new CreativeTabs("FractureiTem Weapons"){
- public Item getTabIconItem(){
- return Items.diamond_sword;
- }
- };
- public static CreativeTabs FractureiTemTabArmor = new CreativeTabs("FractureiTem Armors"){
- public Item getTabIconItem(){
- return Items.chainmail_helmet;
- }
- };
- public static CreativeTabs FractureiTemTabFood = new CreativeTabs("FractureiTem Foods"){
- public Item getTabIconItem(){
- return Items.golden_apple;
- }
- };
- //armor material
- public static ArmorMaterial armorH1 = EnumHelper.addArmorMaterial("armorH1ArmorMaterial", 1000, new int[] {1, 3, 2, 1}, 20);//cloth
- public static ArmorMaterial armorH2 = EnumHelper.addArmorMaterial("armorH2ArmorMaterial", 3000, new int[] {2, 5, 4, 1}, 20);//chain
- public static ArmorMaterial armorH3 = EnumHelper.addArmorMaterial("armorH3ArmorMaterial", 4500, new int[] {2, 6, 5, 2}, 20);//iron
- public static ArmorMaterial armorH4 = EnumHelper.addArmorMaterial("armorH4ArmorMaterial", 6000, new int[] {2, 5, 3, 1}, 20);//gold
- public static ArmorMaterial armorH5 = EnumHelper.addArmorMaterial("armorH1ArmorMaterial", 7500, new int[] {3, 8, 6, 3}, 20);//diamond
- //tool material
- public static ToolMaterial swordH1 = EnumHelper.addToolMaterial("swordH1", 1, 5000, 8.0F, 2.0F, 15);
- public static ToolMaterial swordH2 = EnumHelper.addToolMaterial("swordH2", 1, 8000, 8.0F, 2.0F, 15);
- //armor
- public static Item helmet1 = new armor1(AsterBloody.armorH1, 5, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate1 = new armor1(AsterBloody.armorH1, 5, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs1 = new armor1(AsterBloody.armorH1, 5, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots1 = new armor1(AsterBloody.armorH1, 5, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet2 = new armor2(AsterBloody.armorH1, 6, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate2 = new armor2(AsterBloody.armorH1, 6, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs2 = new armor2(AsterBloody.armorH1, 6, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots2 = new armor2(AsterBloody.armorH1, 6, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet3 = new armor3(AsterBloody.armorH1, 7, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate3 = new armor3(AsterBloody.armorH1, 7, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs3 = new armor3(AsterBloody.armorH1, 7, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots3 = new armor3(AsterBloody.armorH1, 7, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet4 = new armor4(AsterBloody.armorH1, 8, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate4 = new armor4(AsterBloody.armorH1, 8, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs4 = new armor4(AsterBloody.armorH1, 8, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots4 = new armor4(AsterBloody.armorH1, 8, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet5 = new armor5(AsterBloody.armorH1, 9, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate5 = new armor5(AsterBloody.armorH1, 9, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs5 = new armor5(AsterBloody.armorH1, 9, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots5 = new armor5(AsterBloody.armorH1, 9, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet6 = new armor6(AsterBloody.armorH1, 10, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate6 = new armor6(AsterBloody.armorH1, 10, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs6 = new armor6(AsterBloody.armorH1, 10, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots6 = new armor6(AsterBloody.armorH1, 10, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet7 = new armor7(AsterBloody.armorH1, 11, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate7 = new armor7(AsterBloody.armorH1, 11, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs7 = new armor7(AsterBloody.armorH1, 11, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots7 = new armor7(AsterBloody.armorH1, 11, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet8 = new armor8(AsterBloody.armorH1, 12, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate8 = new armor8(AsterBloody.armorH1, 12, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs8 = new armor8(AsterBloody.armorH1, 12, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots8 = new armor8(AsterBloody.armorH1, 12, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet9 = new armor9(AsterBloody.armorH2, 13, 0).setCreativeTab(FractureiTemTabArmor);//
- public static Item chestplate9 = new armor9(AsterBloody.armorH2, 13, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs9 = new armor9(AsterBloody.armorH2, 13, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots9 = new armor9(AsterBloody.armorH2, 13, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet10 = new armor10(AsterBloody.armorH2, 14, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate10 = new armor10(AsterBloody.armorH2, 14, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs10 = new armor10(AsterBloody.armorH2, 14, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots10 = new armor10(AsterBloody.armorH2, 14, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet11 = new armor11(AsterBloody.armorH2, 15, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate11 = new armor11(AsterBloody.armorH2, 15, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs11 = new armor11(AsterBloody.armorH2, 15, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots11 = new armor11(AsterBloody.armorH2, 15, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet12 = new armor12(AsterBloody.armorH2, 16, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate12 = new armor12(AsterBloody.armorH2, 16, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs12 = new armor12(AsterBloody.armorH2, 16, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots12 = new armor12(AsterBloody.armorH2, 16, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet13 = new armor13(AsterBloody.armorH2, 17, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate13 = new armor13(AsterBloody.armorH2, 17, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs13 = new armor13(AsterBloody.armorH2, 17, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots13 = new armor13(AsterBloody.armorH2, 17, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet14 = new armor14(AsterBloody.armorH2, 18, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate14 = new armor14(AsterBloody.armorH2, 18, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs14 = new armor14(AsterBloody.armorH2, 18, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots14 = new armor14(AsterBloody.armorH2, 18, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet15 = new armor15(AsterBloody.armorH2, 19, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate15 = new armor15(AsterBloody.armorH2, 19, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs15 = new armor15(AsterBloody.armorH2, 19, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots15 = new armor15(AsterBloody.armorH2, 19, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet16 = new armor16(AsterBloody.armorH2, 20, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate16 = new armor16(AsterBloody.armorH2, 20, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs16 = new armor16(AsterBloody.armorH2, 20, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots16 = new armor16(AsterBloody.armorH2, 20, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet17 = new armor17(AsterBloody.armorH2, 21, 0).setCreativeTab(FractureiTemTabArmor);//
- public static Item chestplate17 = new armor17(AsterBloody.armorH3, 21, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs17 = new armor17(AsterBloody.armorH3, 21, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots17 = new armor17(AsterBloody.armorH3, 21, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet18 = new armor18(AsterBloody.armorH3, 22, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate18 = new armor18(AsterBloody.armorH3, 22, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs18 = new armor18(AsterBloody.armorH3, 22, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots18 = new armor18(AsterBloody.armorH3, 22, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet19 = new armor19(AsterBloody.armorH3, 23, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate19 = new armor19(AsterBloody.armorH3, 23, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs19 = new armor19(AsterBloody.armorH3, 23, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots19 = new armor19(AsterBloody.armorH3, 23, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet20 = new armor20(AsterBloody.armorH3, 24, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate20 = new armor20(AsterBloody.armorH3, 24, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs20 = new armor20(AsterBloody.armorH3, 24, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots20 = new armor20(AsterBloody.armorH3, 24, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet21 = new armor21(AsterBloody.armorH3, 25, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate21 = new armor21(AsterBloody.armorH3, 25, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs21 = new armor21(AsterBloody.armorH3, 25, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots21 = new armor21(AsterBloody.armorH3, 25, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet22 = new armor22(AsterBloody.armorH3, 26, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate22 = new armor22(AsterBloody.armorH3, 26, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs22 = new armor22(AsterBloody.armorH3, 26, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots22 = new armor22(AsterBloody.armorH3, 26, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet23 = new armor23(AsterBloody.armorH3, 27, 0).setCreativeTab(FractureiTemTabArmor);//
- public static Item chestplate23 = new armor23(AsterBloody.armorH4, 27, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs23 = new armor23(AsterBloody.armorH4, 27, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots23 = new armor23(AsterBloody.armorH4, 27, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet24 = new armor24(AsterBloody.armorH4, 28, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate24 = new armor24(AsterBloody.armorH4, 28, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs24 = new armor24(AsterBloody.armorH4, 28, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots24 = new armor24(AsterBloody.armorH4, 28, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet25 = new armor25(AsterBloody.armorH4, 29, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate25 = new armor25(AsterBloody.armorH4, 29, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs25 = new armor25(AsterBloody.armorH4, 29, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots25 = new armor25(AsterBloody.armorH4, 29, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet26 = new armor26(AsterBloody.armorH4, 30, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate26 = new armor26(AsterBloody.armorH4, 30, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs26 = new armor26(AsterBloody.armorH4, 30, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots26 = new armor26(AsterBloody.armorH4, 30, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet27 = new armor27(AsterBloody.armorH4, 31, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate27 = new armor27(AsterBloody.armorH4, 31, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs27 = new armor27(AsterBloody.armorH4, 31, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots27 = new armor27(AsterBloody.armorH4, 31, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet28 = new armor28(AsterBloody.armorH4, 32, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate28 = new armor28(AsterBloody.armorH4, 32, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs28 = new armor28(AsterBloody.armorH4, 32, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots28 = new armor28(AsterBloody.armorH4, 32, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet29 = new armor29(AsterBloody.armorH4, 33, 0).setCreativeTab(FractureiTemTabArmor);//
- public static Item chestplate29 = new armor29(AsterBloody.armorH5, 33, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs29 = new armor29(AsterBloody.armorH5, 33, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots29 = new armor29(AsterBloody.armorH5, 33, 3).setCreativeTab(FractureiTemTabArmor);
- public static Item helmet30 = new armor30(AsterBloody.armorH5, 34, 0).setCreativeTab(FractureiTemTabArmor);
- public static Item chestplate30 = new armor30(AsterBloody.armorH5, 34, 1).setCreativeTab(FractureiTemTabArmor);
- public static Item legs30 = new armor30(AsterBloody.armorH5, 34, 2).setCreativeTab(FractureiTemTabArmor);
- public static Item boots30 = new armor30(AsterBloody.armorH5, 34, 3).setCreativeTab(FractureiTemTabArmor);
- //sword
- public static Item sword1 = new sword08(AsterBloody.swordH1).setTextureName("chiyin:sword1").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword2 = new sword08(AsterBloody.swordH1).setTextureName("chiyin:sword2").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword3 = new sword08(AsterBloody.swordH1).setTextureName("chiyin:sword3").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword4 = new sword08(AsterBloody.swordH2).setTextureName("chiyin:sword4").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword5 = new sword08(AsterBloody.swordH2).setTextureName("chiyin:sword5").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword6 = new sword08(AsterBloody.swordH2).setTextureName("chiyin:sword6").setCreativeTab(FractureiTemTabWeapon);//0.8
- public static Item sword7 = new sword10(AsterBloody.swordH1).setTextureName("chiyin:sword7").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword8 = new sword10(AsterBloody.swordH1).setTextureName("chiyin:sword8").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword9 = new sword10(AsterBloody.swordH1).setTextureName("chiyin:sword9").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword10 = new sword10(AsterBloody.swordH2).setTextureName("chiyin:sword10").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword11 = new sword10(AsterBloody.swordH2).setTextureName("chiyin:sword11").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword12 = new sword10(AsterBloody.swordH2).setTextureName("chiyin:sword12").setCreativeTab(FractureiTemTabWeapon);//1.0
- public static Item sword13 = new sword12(AsterBloody.swordH1).setTextureName("chiyin:sword13").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword14 = new sword12(AsterBloody.swordH1).setTextureName("chiyin:sword14").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword15 = new sword12(AsterBloody.swordH2).setTextureName("chiyin:sword15").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword16 = new sword12(AsterBloody.swordH2).setTextureName("chiyin:sword16").setCreativeTab(FractureiTemTabWeapon);//1.2
- public static Item sword17 = new sword15(AsterBloody.swordH1).setTextureName("chiyin:sword17").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword18 = new sword15(AsterBloody.swordH1).setTextureName("chiyin:sword18").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword19 = new sword15(AsterBloody.swordH1).setTextureName("chiyin:sword19").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword20 = new sword15(AsterBloody.swordH2).setTextureName("chiyin:sword20").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword21 = new sword15(AsterBloody.swordH2).setTextureName("chiyin:sword21").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword22 = new sword15(AsterBloody.swordH2).setTextureName("chiyin:sword22").setCreativeTab(FractureiTemTabWeapon);//1.5
- public static Item sword23 = new sword18(AsterBloody.swordH1).setTextureName("chiyin:sword23").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword24 = new sword18(AsterBloody.swordH2).setTextureName("chiyin:sword24").setCreativeTab(FractureiTemTabWeapon);//1.8
- public static Item sword25 = new sword20(AsterBloody.swordH1).setTextureName("chiyin:sword25").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword26 = new sword20(AsterBloody.swordH1).setTextureName("chiyin:sword26").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword27 = new sword20(AsterBloody.swordH1).setTextureName("chiyin:sword27").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword28 = new sword20(AsterBloody.swordH2).setTextureName("chiyin:sword28").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword29 = new sword20(AsterBloody.swordH2).setTextureName("chiyin:sword29").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword30 = new sword20(AsterBloody.swordH2).setTextureName("chiyin:sword30").setCreativeTab(FractureiTemTabWeapon);//2.0
- public static Item sword31 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword31").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword32 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword32").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword33 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword33").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword34 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword34").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword35 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword35").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword36 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword36").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword37 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword37").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword38 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword38").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword39 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword39").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword40 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword40").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword41 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword41").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword42 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword42").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword43 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword43").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword44 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword44").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword45 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword45").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword46 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword46").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword47 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword47").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword48 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword48").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword49 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword49").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword50 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword50").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword51 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword51").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword52 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword52").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword53 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword53").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword54 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword54").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword55 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword55").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword56 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword56").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword57 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword57").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword58 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword58").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword59 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword59").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword60 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword60").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword61 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword61").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword62 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword62").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword63 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword63").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword64 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword64").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword65 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword65").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword66 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword66").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword67 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword67").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword68 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword68").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword69 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword69").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword70 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword70").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword71 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword71").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword72 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword72").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword73 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword73").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword74 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword74").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword75 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword75").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword76 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword76").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword77 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword77").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword78 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword78").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword79 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword79").setCreativeTab(FractureiTemTabWeapon);
- public static Item sword80 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword80").setCreativeTab(FractureiTemTabWeapon);
- //bow
- public static Item bow1 = new ItemBow().setTextureName("chiyin:bow1").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow2 = new ItemBow().setTextureName("chiyin:bow2").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow3 = new ItemBow().setTextureName("chiyin:bow3").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow4 = new ItemBow().setTextureName("chiyin:bow4").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow5 = new ItemBow().setTextureName("chiyin:bow5").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow6 = new ItemBow().setTextureName("chiyin:bow6").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow7 = new ItemBow().setTextureName("chiyin:bow7").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow8 = new ItemBow().setTextureName("chiyin:bow8").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow9 = new ItemBow().setTextureName("chiyin:bow9").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow10 = new ItemBow().setTextureName("chiyin:bow10").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow11 = new ItemBow().setTextureName("chiyin:bow11").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow12 = new ItemBow().setTextureName("chiyin:bow12").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow13 = new ItemBow().setTextureName("chiyin:bow13").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow14 = new ItemBow().setTextureName("chiyin:bow14").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow15 = new ItemBow().setTextureName("chiyin:bow15").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow16 = new ItemBow().setTextureName("chiyin:bow16").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow17 = new ItemBow().setTextureName("chiyin:bow17").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow18 = new ItemBow().setTextureName("chiyin:bow18").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow19 = new ItemBow().setTextureName("chiyin:bow19").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow20 = new ItemBow().setTextureName("chiyin:bow20").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow21 = new ItemBow().setTextureName("chiyin:bow21").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow22 = new ItemBow().setTextureName("chiyin:bow22").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow23 = new ItemBow().setTextureName("chiyin:bow23").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow24 = new ItemBow().setTextureName("chiyin:bow24").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow25 = new ItemBow().setTextureName("chiyin:bow25").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow26 = new ItemBow().setTextureName("chiyin:bow26").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow27 = new ItemBow().setTextureName("chiyin:bow27").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow28 = new ItemBow().setTextureName("chiyin:bow28").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow29 = new ItemBow().setTextureName("chiyin:bow29").setCreativeTab(FractureiTemTabWeapon);
- public static Item bow30 = new ItemBow().setTextureName("chiyin:bow30").setCreativeTab(FractureiTemTabWeapon);
- //food
- public static Item food1 = new food1(-5, 1F, false);
- public static Item food2 = new food2(-5, 1F, false);
- public static Item food3 = new food3(-5, 1F, false);
- public static Item food4 = new food4(-5, 1F, false);
- public static Item food5 = new food5(6, 1F, false);
- public static Item food6 = new food6(6, 1F, false);
- public static Item food7 = new food7(8, 1F, false);
- public static Item food8 = new food8(8, 1F, false);
- public static Item food9 = new food9(10, 1F, false);
- public static Item food10 = new food10(10, 1F, false);
- public static Item food11 = new food11(12, 1F, false);
- public static Item food12 = new food12(12, 1F, false);
- public static Item food13 = new food13(14, 1F, false);
- public static Item food14 = new food14(14, 1F, false);
- public static Item food15 = new food15(16, 1F, false);
- public static Item food16 = new food16(16, 1F, false);
- public static Item food17 = new food17(18, 1F, false);
- public static Item food18 = new food18(18, 1F, false);
- public static Item food19 = new food19(20, 1F, false);
- public static Item food20 = new food20(20, 1F, false);
- //useless items
- public static Item item1 = new item1();
- public static Item item2 = new item2();
- public static Item item3 = new item3();
- public static Item item4 = new item4();
- public static Item item5 = new item5();
- public static Item item6 = new item6();
- public static Item item7 = new item7();
- public static Item item8 = new item8();
- public static Item item9 = new item9();
- public static Item item10 = new item10();
- public static Item item11 = new item11();
- public static Item item12 = new item12();
- public static Item item13 = new item13();
- public static Item item14 = new item14();
- public static Item item15 = new item15();
- public static Item item16 = new item16();
- public static Item item17 = new item17();
- public static Item item18 = new item18();
- public static Item item19 = new item19();
- public static Item item20 = new item20();
- public static Item item21 = new item21();
- public static Item item22 = new item22();
- public static Item item23 = new item23();
- public static Item item24 = new item24();
- public static Item item25 = new item25();
- public static Item item26 = new item26();
- public static Item item27 = new item27();
- public static Item item28 = new item28();
- public static Item item29 = new item29();
- public static Item item30 = new item30();
- public static Item item31 = new item31();
- public static Item item32 = new item32();
- public static Item item33 = new item33();
- public static Item item34 = new item34();
- public static Item item35 = new item35();
- public static Item item36 = new item36();
- public static Item item37 = new item37();
- public static Item item38 = new item38();
- public static Item item39 = new item39();
- public static Item item40 = new item40();
- public static Item item41 = new item41();
- public static Item item42 = new item42();
- public static Item item43 = new item43();
- public static Item item44 = new item44();
- public static Item item45 = new item45();
- public static Item item46 = new item46();
- public static Item item47 = new item47();
- public static Item item48 = new item48();
- public static Item item49 = new item49();
- public static Item item50 = new item50();
- public static Item item51 = new item51();
- public static Item item52 = new item52();
- public static Item item53 = new item53();
- public static Item item54 = new item54();
- public static Item item55 = new item55();
- public static Item item56 = new item56();
- public static Item item57 = new item57();
- public static Item item58 = new item58();
- public static Item item59 = new item59();
- public static Item item60 = new item60();
- @EventHandler
- public void preLoad(FMLPreInitializationEvent event)
- {
- //armor
- GameRegistry.registerItem(helmet1, "helmet1");
- GameRegistry.registerItem(chestplate1, "chestplate1");
- GameRegistry.registerItem(legs1, "leggings1");
- GameRegistry.registerItem(boots1, "boots1");
- GameRegistry.registerItem(helmet2, "helmet2");
- GameRegistry.registerItem(chestplate2, "chestplate2");
- GameRegistry.registerItem(legs2, "leggings2");
- GameRegistry.registerItem(boots2, "boots2");
- GameRegistry.registerItem(helmet3, "helmet3");
- GameRegistry.registerItem(chestplate3, "chestplate3");
- GameRegistry.registerItem(legs3, "leggings3");
- GameRegistry.registerItem(boots3, "boots3");
- GameRegistry.registerItem(helmet4, "helmet4");
- GameRegistry.registerItem(chestplate4, "chestplate4");
- GameRegistry.registerItem(legs4, "leggings4");
- GameRegistry.registerItem(boots4, "boots4");
- GameRegistry.registerItem(helmet5, "helmet5");
- GameRegistry.registerItem(chestplate5, "chestplate5");
- GameRegistry.registerItem(legs5, "leggings5");
- GameRegistry.registerItem(boots5, "boots5");
- GameRegistry.registerItem(helmet6, "helmet6");
- GameRegistry.registerItem(chestplate6, "chestplate6");
- GameRegistry.registerItem(legs6, "leggings6");
- GameRegistry.registerItem(boots6, "boots6");
- GameRegistry.registerItem(helmet7, "helmet7");
- GameRegistry.registerItem(chestplate7, "chestplate7");
- GameRegistry.registerItem(legs7, "leggings7");
- GameRegistry.registerItem(boots7, "boots7");
- GameRegistry.registerItem(helmet8, "helmet8");
- GameRegistry.registerItem(chestplate8, "chestplate8");
- GameRegistry.registerItem(legs8, "leggings8");
- GameRegistry.registerItem(boots8, "boots8");
- GameRegistry.registerItem(helmet9, "helmet9");
- GameRegistry.registerItem(chestplate9, "chestplate9");
- GameRegistry.registerItem(legs9, "leggings9");
- GameRegistry.registerItem(boots9, "boots9");
- GameRegistry.registerItem(helmet10, "helmet10");
- GameRegistry.registerItem(chestplate10, "chestplate10");
- GameRegistry.registerItem(legs10, "leggings10");
- GameRegistry.registerItem(boots10, "boots10");
- GameRegistry.registerItem(helmet11, "helmet11");
- GameRegistry.registerItem(chestplate11, "chestplate11");
- GameRegistry.registerItem(legs11, "leggings11");
- GameRegistry.registerItem(boots11, "boots11");
- GameRegistry.registerItem(helmet12, "helmet12");
- GameRegistry.registerItem(chestplate12, "chestplate12");
- GameRegistry.registerItem(legs12, "leggings12");
- GameRegistry.registerItem(boots12, "boots12");
- GameRegistry.registerItem(helmet13, "helmet13");
- GameRegistry.registerItem(chestplate13, "chestplate13");
- GameRegistry.registerItem(legs13, "leggings13");
- GameRegistry.registerItem(boots13, "boots13");
- GameRegistry.registerItem(helmet14, "helmet14");
- GameRegistry.registerItem(chestplate14, "chestplate14");
- GameRegistry.registerItem(legs14, "leggings14");
- GameRegistry.registerItem(boots14, "boots14");
- GameRegistry.registerItem(helmet15, "helmet15");
- GameRegistry.registerItem(chestplate15, "chestplate15");
- GameRegistry.registerItem(legs15, "leggings15");
- GameRegistry.registerItem(boots15, "boots15");
- GameRegistry.registerItem(helmet16, "helmet16");
- GameRegistry.registerItem(chestplate16, "chestplate16");
- GameRegistry.registerItem(legs16, "leggings16");
- GameRegistry.registerItem(boots16, "boots16");
- GameRegistry.registerItem(helmet17, "helmet17");
- GameRegistry.registerItem(chestplate17, "chestplate17");
- GameRegistry.registerItem(legs17, "leggings17");
- GameRegistry.registerItem(boots17, "boots17");
- GameRegistry.registerItem(helmet18, "helmet18");
- GameRegistry.registerItem(chestplate18, "chestplate18");
- GameRegistry.registerItem(legs18, "leggings18");
- GameRegistry.registerItem(boots18, "boots18");
- GameRegistry.registerItem(helmet19, "helmet19");
- GameRegistry.registerItem(chestplate19, "chestplate19");
- GameRegistry.registerItem(legs19, "leggings19");
- GameRegistry.registerItem(boots19, "boots19");
- GameRegistry.registerItem(helmet20, "helmet20");
- GameRegistry.registerItem(chestplate20, "chestplate20");
- GameRegistry.registerItem(legs20, "leggings20");
- GameRegistry.registerItem(boots20, "boots20");
- GameRegistry.registerItem(helmet21, "helmet21");
- GameRegistry.registerItem(chestplate21, "chestplate21");
- GameRegistry.registerItem(legs21, "leggings21");
- GameRegistry.registerItem(boots21, "boots21");
- GameRegistry.registerItem(helmet22, "helmet22");
- GameRegistry.registerItem(chestplate22, "chestplate22");
- GameRegistry.registerItem(legs22, "leggings22");
- GameRegistry.registerItem(boots22, "boots22");
- GameRegistry.registerItem(helmet23, "helmet23");
- GameRegistry.registerItem(chestplate23, "chestplate23");
- GameRegistry.registerItem(legs23, "leggings23");
- GameRegistry.registerItem(boots23, "boots23");
- GameRegistry.registerItem(helmet24, "helmet24");
- GameRegistry.registerItem(chestplate24, "chestplate24");
- GameRegistry.registerItem(legs24, "leggings24");
- GameRegistry.registerItem(boots24, "boots24");
- GameRegistry.registerItem(helmet25, "helmet25");
- GameRegistry.registerItem(chestplate25, "chestplate25");
- GameRegistry.registerItem(legs25, "leggings25");
- GameRegistry.registerItem(boots25, "boots25");
- GameRegistry.registerItem(helmet26, "helmet26");
- GameRegistry.registerItem(chestplate26, "chestplate26");
- GameRegistry.registerItem(legs26, "leggings26");
- GameRegistry.registerItem(boots26, "boots26");
- GameRegistry.registerItem(helmet27, "helmet27");
- GameRegistry.registerItem(chestplate27, "chestplate27");
- GameRegistry.registerItem(legs27, "leggings27");
- GameRegistry.registerItem(boots27, "boots27");
- GameRegistry.registerItem(helmet28, "helmet28");
- GameRegistry.registerItem(chestplate28, "chestplate28");
- GameRegistry.registerItem(legs28, "leggings28");
- GameRegistry.registerItem(boots28, "boots28");
- GameRegistry.registerItem(helmet29, "helmet29");
- GameRegistry.registerItem(chestplate29, "chestplate29");
- GameRegistry.registerItem(legs29, "leggings29");
- GameRegistry.registerItem(boots29, "boots29");
- GameRegistry.registerItem(helmet30, "helmet30");
- GameRegistry.registerItem(chestplate30, "chestplate30");
- GameRegistry.registerItem(legs30, "leggings30");
- GameRegistry.registerItem(boots30, "boots30");
- //armor render
- RenderingRegistry.addNewArmourRendererPrefix("5");
- RenderingRegistry.addNewArmourRendererPrefix("6");
- RenderingRegistry.addNewArmourRendererPrefix("7");
- RenderingRegistry.addNewArmourRendererPrefix("8");
- RenderingRegistry.addNewArmourRendererPrefix("9");
- RenderingRegistry.addNewArmourRendererPrefix("10");
- RenderingRegistry.addNewArmourRendererPrefix("11");
- RenderingRegistry.addNewArmourRendererPrefix("12");
- RenderingRegistry.addNewArmourRendererPrefix("13");
- RenderingRegistry.addNewArmourRendererPrefix("14");
- RenderingRegistry.addNewArmourRendererPrefix("15");
- RenderingRegistry.addNewArmourRendererPrefix("16");
- RenderingRegistry.addNewArmourRendererPrefix("17");
- RenderingRegistry.addNewArmourRendererPrefix("18");
- RenderingRegistry.addNewArmourRendererPrefix("19");
- RenderingRegistry.addNewArmourRendererPrefix("20");
- RenderingRegistry.addNewArmourRendererPrefix("21");
- RenderingRegistry.addNewArmourRendererPrefix("22");
- RenderingRegistry.addNewArmourRendererPrefix("23");
- RenderingRegistry.addNewArmourRendererPrefix("24");
- RenderingRegistry.addNewArmourRendererPrefix("25");
- RenderingRegistry.addNewArmourRendererPrefix("26");
- RenderingRegistry.addNewArmourRendererPrefix("27");
- RenderingRegistry.addNewArmourRendererPrefix("28");
- RenderingRegistry.addNewArmourRendererPrefix("29");
- RenderingRegistry.addNewArmourRendererPrefix("30");
- RenderingRegistry.addNewArmourRendererPrefix("31");
- RenderingRegistry.addNewArmourRendererPrefix("32");
- RenderingRegistry.addNewArmourRendererPrefix("33");
- RenderingRegistry.addNewArmourRendererPrefix("34");
- //sword registry
- GameRegistry.registerItem(sword1, "sword1");
- GameRegistry.registerItem(sword2, "sword2");
- GameRegistry.registerItem(sword3, "sword3");
- GameRegistry.registerItem(sword4, "sword4");
- GameRegistry.registerItem(sword5, "sword5");
- GameRegistry.registerItem(sword6, "sword6");
- GameRegistry.registerItem(sword7, "sword7");
- GameRegistry.registerItem(sword8, "sword8");
- GameRegistry.registerItem(sword9, "sword9");
- GameRegistry.registerItem(sword10, "sword10");
- GameRegistry.registerItem(sword11, "sword11");
- GameRegistry.registerItem(sword12, "sword12");
- GameRegistry.registerItem(sword13, "sword13");
- GameRegistry.registerItem(sword14, "sword14");
- GameRegistry.registerItem(sword15, "sword15");
- GameRegistry.registerItem(sword16, "sword16");
- GameRegistry.registerItem(sword17, "sword17");
- GameRegistry.registerItem(sword18, "sword18");
- GameRegistry.registerItem(sword19, "sword19");
- GameRegistry.registerItem(sword20, "sword20");
- GameRegistry.registerItem(sword21, "sword21");
- GameRegistry.registerItem(sword22, "sword22");
- GameRegistry.registerItem(sword23, "sword23");
- GameRegistry.registerItem(sword24, "sword24");
- GameRegistry.registerItem(sword25, "sword25");
- GameRegistry.registerItem(sword26, "sword26");
- GameRegistry.registerItem(sword27, "sword27");
- GameRegistry.registerItem(sword28, "sword28");
- GameRegistry.registerItem(sword29, "sword29");
- GameRegistry.registerItem(sword30, "sword30");
- GameRegistry.registerItem(sword31, "sword31");
- GameRegistry.registerItem(sword32, "sword32");
- GameRegistry.registerItem(sword33, "sword33");
- GameRegistry.registerItem(sword34, "sword34");
- GameRegistry.registerItem(sword35, "sword35");
- GameRegistry.registerItem(sword36, "sword36");
- GameRegistry.registerItem(sword37, "sword37");
- GameRegistry.registerItem(sword38, "sword38");
- GameRegistry.registerItem(sword39, "sword39");
- GameRegistry.registerItem(sword40, "sword40");
- GameRegistry.registerItem(sword41, "sword41");
- GameRegistry.registerItem(sword42, "sword42");
- GameRegistry.registerItem(sword43, "sword43");
- GameRegistry.registerItem(sword44, "sword44");
- GameRegistry.registerItem(sword45, "sword45");
- GameRegistry.registerItem(sword46, "sword46");
- GameRegistry.registerItem(sword47, "sword47");
- GameRegistry.registerItem(sword48, "sword48");
- GameRegistry.registerItem(sword49, "sword49");
- GameRegistry.registerItem(sword50, "sword50");
- GameRegistry.registerItem(sword51, "sword51");
- GameRegistry.registerItem(sword52, "sword52");
- GameRegistry.registerItem(sword53, "sword53");
- GameRegistry.registerItem(sword54, "sword54");
- GameRegistry.registerItem(sword55, "sword55");
- GameRegistry.registerItem(sword56, "sword56");
- GameRegistry.registerItem(sword57, "sword57");
- GameRegistry.registerItem(sword58, "sword58");
- GameRegistry.registerItem(sword59, "sword59");
- GameRegistry.registerItem(sword60, "sword60");
- //bow registry
- GameRegistry.registerItem(bow1, "bow1");
- GameRegistry.registerItem(bow2, "bow2");
- GameRegistry.registerItem(bow3, "bow3");
- GameRegistry.registerItem(bow4, "bow4");
- GameRegistry.registerItem(bow5, "bow5");
- GameRegistry.registerItem(bow6, "bow6");
- GameRegistry.registerItem(bow7, "bow7");
- GameRegistry.registerItem(bow8, "bow8");
- GameRegistry.registerItem(bow9, "bow9");
- GameRegistry.registerItem(bow10, "bow10");
- GameRegistry.registerItem(bow11, "bow11");
- GameRegistry.registerItem(bow12, "bow12");
- GameRegistry.registerItem(bow13, "bow13");
- GameRegistry.registerItem(bow14, "bow14");
- GameRegistry.registerItem(bow15, "bow15");
- GameRegistry.registerItem(bow16, "bow16");
- GameRegistry.registerItem(bow17, "bow17");
- GameRegistry.registerItem(bow18, "bow18");
- GameRegistry.registerItem(bow19, "bow19");
- GameRegistry.registerItem(bow20, "bow20");
- GameRegistry.registerItem(bow21, "bow21");
- GameRegistry.registerItem(bow22, "bow22");
- GameRegistry.registerItem(bow23, "bow23");
- GameRegistry.registerItem(bow24, "bow24");
- GameRegistry.registerItem(bow25, "bow25");
- GameRegistry.registerItem(bow26, "bow26");
- GameRegistry.registerItem(bow27, "bow27");
- GameRegistry.registerItem(bow28, "bow28");
- GameRegistry.registerItem(bow29, "bow29");
- GameRegistry.registerItem(bow30, "bow30");
- //food registry
- GameRegistry.registerItem(food1, "food1");
- GameRegistry.registerItem(food2, "food2");
- GameRegistry.registerItem(food3, "food3");
- GameRegistry.registerItem(food4, "food4");
- GameRegistry.registerItem(food5, "food5");
- GameRegistry.registerItem(food6, "food6");
- GameRegistry.registerItem(food7, "food7");
- GameRegistry.registerItem(food8, "food8");
- GameRegistry.registerItem(food9, "food9");
- GameRegistry.registerItem(food10, "food10");
- GameRegistry.registerItem(food11, "food11");
- GameRegistry.registerItem(food12, "food12");
- GameRegistry.registerItem(food13, "food13");
- GameRegistry.registerItem(food14, "food14");
- GameRegistry.registerItem(food15, "food15");
- GameRegistry.registerItem(food16, "food16");
- GameRegistry.registerItem(food17, "food17");
- GameRegistry.registerItem(food18, "food18");
- GameRegistry.registerItem(food19, "food19");
- GameRegistry.registerItem(food20, "food20");
- //useless items registry
- GameRegistry.registerItem(item1, "item1");
- GameRegistry.registerItem(item2, "item2");
- GameRegistry.registerItem(item3, "item3");
- GameRegistry.registerItem(item4, "item4");
- GameRegistry.registerItem(item5, "item5");
- GameRegistry.registerItem(item6, "item6");
- GameRegistry.registerItem(item7, "item7");
- GameRegistry.registerItem(item8, "item8");
- GameRegistry.registerItem(item9, "item9");
- GameRegistry.registerItem(item10, "item10");
- GameRegistry.registerItem(item11, "item11");
- GameRegistry.registerItem(item12, "item12");
- GameRegistry.registerItem(item13, "item13");
- GameRegistry.registerItem(item14, "item14");
- GameRegistry.registerItem(item15, "item15");
- GameRegistry.registerItem(item16, "item16");
- GameRegistry.registerItem(item17, "item17");
- GameRegistry.registerItem(item18, "item18");
- GameRegistry.registerItem(item19, "item19");
- GameRegistry.registerItem(item20, "item20");
- GameRegistry.registerItem(item21, "item21");
- GameRegistry.registerItem(item22, "item22");
- GameRegistry.registerItem(item23, "item23");
- GameRegistry.registerItem(item24, "item24");
- GameRegistry.registerItem(item25, "item25");
- GameRegistry.registerItem(item26, "item26");
- GameRegistry.registerItem(item27, "item27");
- GameRegistry.registerItem(item28, "item28");
- GameRegistry.registerItem(item29, "item29");
- GameRegistry.registerItem(item30, "item30");
- GameRegistry.registerItem(item31, "item31");
- GameRegistry.registerItem(item32, "item32");
- GameRegistry.registerItem(item33, "item33");
- GameRegistry.registerItem(item34, "item34");
- GameRegistry.registerItem(item35, "item35");
- GameRegistry.registerItem(item36, "item36");
- GameRegistry.registerItem(item37, "item37");
- GameRegistry.registerItem(item38, "item38");
- GameRegistry.registerItem(item39, "item39");
- GameRegistry.registerItem(item40, "item40");
- GameRegistry.registerItem(item41, "item41");
- GameRegistry.registerItem(item42, "item42");
- GameRegistry.registerItem(item43, "item43");
- GameRegistry.registerItem(item44, "item44");
- GameRegistry.registerItem(item45, "item45");
- GameRegistry.registerItem(item46, "item46");
- GameRegistry.registerItem(item47, "item47");
- GameRegistry.registerItem(item48, "item48");
- GameRegistry.registerItem(item49, "item49");
- GameRegistry.registerItem(item50, "item50");
- GameRegistry.registerItem(item51, "item51");
- GameRegistry.registerItem(item52, "item52");
- GameRegistry.registerItem(item53, "item53");
- GameRegistry.registerItem(item54, "item54");
- GameRegistry.registerItem(item55, "item55");
- GameRegistry.registerItem(item56, "item56");
- GameRegistry.registerItem(item57, "item57");
- GameRegistry.registerItem(item58, "item58");
- GameRegistry.registerItem(item59, "item59");
- GameRegistry.registerItem(item60, "item60");
- }
- @EventHandler
- public void load(FMLInitializationEvent event)
- {
- }
- @EventHandler
- public void postLoad(FMLPostInitializationEvent event)
- {
- }
- }
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