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  1. package com.chiyin.AsterBloody;
  2.  
  3. import net.minecraft.creativetab.CreativeTabs;
  4. import net.minecraft.init.Items;
  5. import net.minecraft.item.Item;
  6. import net.minecraft.item.Item.ToolMaterial;
  7. import net.minecraft.item.ItemArmor.ArmorMaterial;
  8. import net.minecraft.item.ItemBow;
  9. import net.minecraftforge.common.util.EnumHelper;
  10.  
  11. import com.chiyin.AsterBloody.armor.armor1;
  12. import com.chiyin.AsterBloody.armor.armor10;
  13. import com.chiyin.AsterBloody.armor.armor11;
  14. import com.chiyin.AsterBloody.armor.armor12;
  15. import com.chiyin.AsterBloody.armor.armor13;
  16. import com.chiyin.AsterBloody.armor.armor14;
  17. import com.chiyin.AsterBloody.armor.armor15;
  18. import com.chiyin.AsterBloody.armor.armor16;
  19. import com.chiyin.AsterBloody.armor.armor17;
  20. import com.chiyin.AsterBloody.armor.armor18;
  21. import com.chiyin.AsterBloody.armor.armor19;
  22. import com.chiyin.AsterBloody.armor.armor2;
  23. import com.chiyin.AsterBloody.armor.armor20;
  24. import com.chiyin.AsterBloody.armor.armor21;
  25. import com.chiyin.AsterBloody.armor.armor22;
  26. import com.chiyin.AsterBloody.armor.armor23;
  27. import com.chiyin.AsterBloody.armor.armor24;
  28. import com.chiyin.AsterBloody.armor.armor25;
  29. import com.chiyin.AsterBloody.armor.armor26;
  30. import com.chiyin.AsterBloody.armor.armor27;
  31. import com.chiyin.AsterBloody.armor.armor28;
  32. import com.chiyin.AsterBloody.armor.armor29;
  33. import com.chiyin.AsterBloody.armor.armor3;
  34. import com.chiyin.AsterBloody.armor.armor30;
  35. import com.chiyin.AsterBloody.armor.armor4;
  36. import com.chiyin.AsterBloody.armor.armor5;
  37. import com.chiyin.AsterBloody.armor.armor6;
  38. import com.chiyin.AsterBloody.armor.armor7;
  39. import com.chiyin.AsterBloody.armor.armor8;
  40. import com.chiyin.AsterBloody.armor.armor9;
  41. import com.chiyin.AsterBloody.items.food1;
  42. import com.chiyin.AsterBloody.items.food10;
  43. import com.chiyin.AsterBloody.items.food11;
  44. import com.chiyin.AsterBloody.items.food12;
  45. import com.chiyin.AsterBloody.items.food13;
  46. import com.chiyin.AsterBloody.items.food14;
  47. import com.chiyin.AsterBloody.items.food15;
  48. import com.chiyin.AsterBloody.items.food16;
  49. import com.chiyin.AsterBloody.items.food17;
  50. import com.chiyin.AsterBloody.items.food18;
  51. import com.chiyin.AsterBloody.items.food19;
  52. import com.chiyin.AsterBloody.items.food2;
  53. import com.chiyin.AsterBloody.items.food20;
  54. import com.chiyin.AsterBloody.items.food3;
  55. import com.chiyin.AsterBloody.items.food4;
  56. import com.chiyin.AsterBloody.items.food5;
  57. import com.chiyin.AsterBloody.items.food6;
  58. import com.chiyin.AsterBloody.items.food7;
  59. import com.chiyin.AsterBloody.items.food8;
  60. import com.chiyin.AsterBloody.items.food9;
  61. import com.chiyin.AsterBloody.items.item1;
  62. import com.chiyin.AsterBloody.items.item10;
  63. import com.chiyin.AsterBloody.items.item11;
  64. import com.chiyin.AsterBloody.items.item12;
  65. import com.chiyin.AsterBloody.items.item13;
  66. import com.chiyin.AsterBloody.items.item14;
  67. import com.chiyin.AsterBloody.items.item15;
  68. import com.chiyin.AsterBloody.items.item16;
  69. import com.chiyin.AsterBloody.items.item17;
  70. import com.chiyin.AsterBloody.items.item18;
  71. import com.chiyin.AsterBloody.items.item19;
  72. import com.chiyin.AsterBloody.items.item2;
  73. import com.chiyin.AsterBloody.items.item20;
  74. import com.chiyin.AsterBloody.items.item21;
  75. import com.chiyin.AsterBloody.items.item22;
  76. import com.chiyin.AsterBloody.items.item23;
  77. import com.chiyin.AsterBloody.items.item24;
  78. import com.chiyin.AsterBloody.items.item25;
  79. import com.chiyin.AsterBloody.items.item26;
  80. import com.chiyin.AsterBloody.items.item27;
  81. import com.chiyin.AsterBloody.items.item28;
  82. import com.chiyin.AsterBloody.items.item29;
  83. import com.chiyin.AsterBloody.items.item3;
  84. import com.chiyin.AsterBloody.items.item30;
  85. import com.chiyin.AsterBloody.items.item31;
  86. import com.chiyin.AsterBloody.items.item32;
  87. import com.chiyin.AsterBloody.items.item33;
  88. import com.chiyin.AsterBloody.items.item34;
  89. import com.chiyin.AsterBloody.items.item35;
  90. import com.chiyin.AsterBloody.items.item36;
  91. import com.chiyin.AsterBloody.items.item37;
  92. import com.chiyin.AsterBloody.items.item38;
  93. import com.chiyin.AsterBloody.items.item39;
  94. import com.chiyin.AsterBloody.items.item4;
  95. import com.chiyin.AsterBloody.items.item40;
  96. import com.chiyin.AsterBloody.items.item41;
  97. import com.chiyin.AsterBloody.items.item42;
  98. import com.chiyin.AsterBloody.items.item43;
  99. import com.chiyin.AsterBloody.items.item44;
  100. import com.chiyin.AsterBloody.items.item45;
  101. import com.chiyin.AsterBloody.items.item46;
  102. import com.chiyin.AsterBloody.items.item47;
  103. import com.chiyin.AsterBloody.items.item48;
  104. import com.chiyin.AsterBloody.items.item49;
  105. import com.chiyin.AsterBloody.items.item5;
  106. import com.chiyin.AsterBloody.items.item50;
  107. import com.chiyin.AsterBloody.items.item51;
  108. import com.chiyin.AsterBloody.items.item52;
  109. import com.chiyin.AsterBloody.items.item53;
  110. import com.chiyin.AsterBloody.items.item54;
  111. import com.chiyin.AsterBloody.items.item55;
  112. import com.chiyin.AsterBloody.items.item56;
  113. import com.chiyin.AsterBloody.items.item57;
  114. import com.chiyin.AsterBloody.items.item58;
  115. import com.chiyin.AsterBloody.items.item59;
  116. import com.chiyin.AsterBloody.items.item6;
  117. import com.chiyin.AsterBloody.items.item60;
  118. import com.chiyin.AsterBloody.items.item7;
  119. import com.chiyin.AsterBloody.items.item8;
  120. import com.chiyin.AsterBloody.items.item9;
  121. import com.chiyin.AsterBloody.weapons.sword00;
  122. import com.chiyin.AsterBloody.weapons.sword08;
  123. import com.chiyin.AsterBloody.weapons.sword10;
  124. import com.chiyin.AsterBloody.weapons.sword12;
  125. import com.chiyin.AsterBloody.weapons.sword15;
  126. import com.chiyin.AsterBloody.weapons.sword18;
  127. import com.chiyin.AsterBloody.weapons.sword20;
  128.  
  129. import cpw.mods.fml.client.registry.RenderingRegistry;
  130. import cpw.mods.fml.common.Mod;
  131. import cpw.mods.fml.common.Mod.EventHandler;
  132. import cpw.mods.fml.common.event.FMLInitializationEvent;
  133. import cpw.mods.fml.common.event.FMLPostInitializationEvent;
  134. import cpw.mods.fml.common.event.FMLPreInitializationEvent;
  135. import cpw.mods.fml.common.registry.GameRegistry;
  136.  
  137. @Mod(modid = "cyAsterBloody", name="Aster Bloody", version = "Beta 2.0")
  138. public class AsterBloody
  139. {
  140. public static CreativeTabs FractureiTemTabItem = new CreativeTabs("FractureiTem Items"){
  141. public Item getTabIconItem(){
  142. return Items.ender_eye;
  143. }
  144. };
  145. public static CreativeTabs FractureiTemTabWeapon = new CreativeTabs("FractureiTem Weapons"){
  146. public Item getTabIconItem(){
  147. return Items.diamond_sword;
  148. }
  149. };
  150. public static CreativeTabs FractureiTemTabArmor = new CreativeTabs("FractureiTem Armors"){
  151. public Item getTabIconItem(){
  152. return Items.chainmail_helmet;
  153. }
  154. };
  155. public static CreativeTabs FractureiTemTabFood = new CreativeTabs("FractureiTem Foods"){
  156. public Item getTabIconItem(){
  157. return Items.golden_apple;
  158. }
  159. };
  160.  
  161.  
  162.  
  163. //armor material
  164. public static ArmorMaterial armorH1 = EnumHelper.addArmorMaterial("armorH1ArmorMaterial", 1000, new int[] {1, 3, 2, 1}, 20);//cloth
  165. public static ArmorMaterial armorH2 = EnumHelper.addArmorMaterial("armorH2ArmorMaterial", 3000, new int[] {2, 5, 4, 1}, 20);//chain
  166. public static ArmorMaterial armorH3 = EnumHelper.addArmorMaterial("armorH3ArmorMaterial", 4500, new int[] {2, 6, 5, 2}, 20);//iron
  167. public static ArmorMaterial armorH4 = EnumHelper.addArmorMaterial("armorH4ArmorMaterial", 6000, new int[] {2, 5, 3, 1}, 20);//gold
  168. public static ArmorMaterial armorH5 = EnumHelper.addArmorMaterial("armorH1ArmorMaterial", 7500, new int[] {3, 8, 6, 3}, 20);//diamond
  169.  
  170. //tool material
  171. public static ToolMaterial swordH1 = EnumHelper.addToolMaterial("swordH1", 1, 5000, 8.0F, 2.0F, 15);
  172. public static ToolMaterial swordH2 = EnumHelper.addToolMaterial("swordH2", 1, 8000, 8.0F, 2.0F, 15);
  173.  
  174. //armor
  175. public static Item helmet1 = new armor1(AsterBloody.armorH1, 5, 0).setCreativeTab(FractureiTemTabArmor);
  176. public static Item chestplate1 = new armor1(AsterBloody.armorH1, 5, 1).setCreativeTab(FractureiTemTabArmor);
  177. public static Item legs1 = new armor1(AsterBloody.armorH1, 5, 2).setCreativeTab(FractureiTemTabArmor);
  178. public static Item boots1 = new armor1(AsterBloody.armorH1, 5, 3).setCreativeTab(FractureiTemTabArmor);
  179. public static Item helmet2 = new armor2(AsterBloody.armorH1, 6, 0).setCreativeTab(FractureiTemTabArmor);
  180. public static Item chestplate2 = new armor2(AsterBloody.armorH1, 6, 1).setCreativeTab(FractureiTemTabArmor);
  181. public static Item legs2 = new armor2(AsterBloody.armorH1, 6, 2).setCreativeTab(FractureiTemTabArmor);
  182. public static Item boots2 = new armor2(AsterBloody.armorH1, 6, 3).setCreativeTab(FractureiTemTabArmor);
  183. public static Item helmet3 = new armor3(AsterBloody.armorH1, 7, 0).setCreativeTab(FractureiTemTabArmor);
  184. public static Item chestplate3 = new armor3(AsterBloody.armorH1, 7, 1).setCreativeTab(FractureiTemTabArmor);
  185. public static Item legs3 = new armor3(AsterBloody.armorH1, 7, 2).setCreativeTab(FractureiTemTabArmor);
  186. public static Item boots3 = new armor3(AsterBloody.armorH1, 7, 3).setCreativeTab(FractureiTemTabArmor);
  187. public static Item helmet4 = new armor4(AsterBloody.armorH1, 8, 0).setCreativeTab(FractureiTemTabArmor);
  188. public static Item chestplate4 = new armor4(AsterBloody.armorH1, 8, 1).setCreativeTab(FractureiTemTabArmor);
  189. public static Item legs4 = new armor4(AsterBloody.armorH1, 8, 2).setCreativeTab(FractureiTemTabArmor);
  190. public static Item boots4 = new armor4(AsterBloody.armorH1, 8, 3).setCreativeTab(FractureiTemTabArmor);
  191. public static Item helmet5 = new armor5(AsterBloody.armorH1, 9, 0).setCreativeTab(FractureiTemTabArmor);
  192. public static Item chestplate5 = new armor5(AsterBloody.armorH1, 9, 1).setCreativeTab(FractureiTemTabArmor);
  193. public static Item legs5 = new armor5(AsterBloody.armorH1, 9, 2).setCreativeTab(FractureiTemTabArmor);
  194. public static Item boots5 = new armor5(AsterBloody.armorH1, 9, 3).setCreativeTab(FractureiTemTabArmor);
  195. public static Item helmet6 = new armor6(AsterBloody.armorH1, 10, 0).setCreativeTab(FractureiTemTabArmor);
  196. public static Item chestplate6 = new armor6(AsterBloody.armorH1, 10, 1).setCreativeTab(FractureiTemTabArmor);
  197. public static Item legs6 = new armor6(AsterBloody.armorH1, 10, 2).setCreativeTab(FractureiTemTabArmor);
  198. public static Item boots6 = new armor6(AsterBloody.armorH1, 10, 3).setCreativeTab(FractureiTemTabArmor);
  199. public static Item helmet7 = new armor7(AsterBloody.armorH1, 11, 0).setCreativeTab(FractureiTemTabArmor);
  200. public static Item chestplate7 = new armor7(AsterBloody.armorH1, 11, 1).setCreativeTab(FractureiTemTabArmor);
  201. public static Item legs7 = new armor7(AsterBloody.armorH1, 11, 2).setCreativeTab(FractureiTemTabArmor);
  202. public static Item boots7 = new armor7(AsterBloody.armorH1, 11, 3).setCreativeTab(FractureiTemTabArmor);
  203. public static Item helmet8 = new armor8(AsterBloody.armorH1, 12, 0).setCreativeTab(FractureiTemTabArmor);
  204. public static Item chestplate8 = new armor8(AsterBloody.armorH1, 12, 1).setCreativeTab(FractureiTemTabArmor);
  205. public static Item legs8 = new armor8(AsterBloody.armorH1, 12, 2).setCreativeTab(FractureiTemTabArmor);
  206. public static Item boots8 = new armor8(AsterBloody.armorH1, 12, 3).setCreativeTab(FractureiTemTabArmor);
  207. public static Item helmet9 = new armor9(AsterBloody.armorH2, 13, 0).setCreativeTab(FractureiTemTabArmor);//
  208. public static Item chestplate9 = new armor9(AsterBloody.armorH2, 13, 1).setCreativeTab(FractureiTemTabArmor);
  209. public static Item legs9 = new armor9(AsterBloody.armorH2, 13, 2).setCreativeTab(FractureiTemTabArmor);
  210. public static Item boots9 = new armor9(AsterBloody.armorH2, 13, 3).setCreativeTab(FractureiTemTabArmor);
  211. public static Item helmet10 = new armor10(AsterBloody.armorH2, 14, 0).setCreativeTab(FractureiTemTabArmor);
  212. public static Item chestplate10 = new armor10(AsterBloody.armorH2, 14, 1).setCreativeTab(FractureiTemTabArmor);
  213. public static Item legs10 = new armor10(AsterBloody.armorH2, 14, 2).setCreativeTab(FractureiTemTabArmor);
  214. public static Item boots10 = new armor10(AsterBloody.armorH2, 14, 3).setCreativeTab(FractureiTemTabArmor);
  215. public static Item helmet11 = new armor11(AsterBloody.armorH2, 15, 0).setCreativeTab(FractureiTemTabArmor);
  216. public static Item chestplate11 = new armor11(AsterBloody.armorH2, 15, 1).setCreativeTab(FractureiTemTabArmor);
  217. public static Item legs11 = new armor11(AsterBloody.armorH2, 15, 2).setCreativeTab(FractureiTemTabArmor);
  218. public static Item boots11 = new armor11(AsterBloody.armorH2, 15, 3).setCreativeTab(FractureiTemTabArmor);
  219. public static Item helmet12 = new armor12(AsterBloody.armorH2, 16, 0).setCreativeTab(FractureiTemTabArmor);
  220. public static Item chestplate12 = new armor12(AsterBloody.armorH2, 16, 1).setCreativeTab(FractureiTemTabArmor);
  221. public static Item legs12 = new armor12(AsterBloody.armorH2, 16, 2).setCreativeTab(FractureiTemTabArmor);
  222. public static Item boots12 = new armor12(AsterBloody.armorH2, 16, 3).setCreativeTab(FractureiTemTabArmor);
  223. public static Item helmet13 = new armor13(AsterBloody.armorH2, 17, 0).setCreativeTab(FractureiTemTabArmor);
  224. public static Item chestplate13 = new armor13(AsterBloody.armorH2, 17, 1).setCreativeTab(FractureiTemTabArmor);
  225. public static Item legs13 = new armor13(AsterBloody.armorH2, 17, 2).setCreativeTab(FractureiTemTabArmor);
  226. public static Item boots13 = new armor13(AsterBloody.armorH2, 17, 3).setCreativeTab(FractureiTemTabArmor);
  227. public static Item helmet14 = new armor14(AsterBloody.armorH2, 18, 0).setCreativeTab(FractureiTemTabArmor);
  228. public static Item chestplate14 = new armor14(AsterBloody.armorH2, 18, 1).setCreativeTab(FractureiTemTabArmor);
  229. public static Item legs14 = new armor14(AsterBloody.armorH2, 18, 2).setCreativeTab(FractureiTemTabArmor);
  230. public static Item boots14 = new armor14(AsterBloody.armorH2, 18, 3).setCreativeTab(FractureiTemTabArmor);
  231. public static Item helmet15 = new armor15(AsterBloody.armorH2, 19, 0).setCreativeTab(FractureiTemTabArmor);
  232. public static Item chestplate15 = new armor15(AsterBloody.armorH2, 19, 1).setCreativeTab(FractureiTemTabArmor);
  233. public static Item legs15 = new armor15(AsterBloody.armorH2, 19, 2).setCreativeTab(FractureiTemTabArmor);
  234. public static Item boots15 = new armor15(AsterBloody.armorH2, 19, 3).setCreativeTab(FractureiTemTabArmor);
  235. public static Item helmet16 = new armor16(AsterBloody.armorH2, 20, 0).setCreativeTab(FractureiTemTabArmor);
  236. public static Item chestplate16 = new armor16(AsterBloody.armorH2, 20, 1).setCreativeTab(FractureiTemTabArmor);
  237. public static Item legs16 = new armor16(AsterBloody.armorH2, 20, 2).setCreativeTab(FractureiTemTabArmor);
  238. public static Item boots16 = new armor16(AsterBloody.armorH2, 20, 3).setCreativeTab(FractureiTemTabArmor);
  239. public static Item helmet17 = new armor17(AsterBloody.armorH2, 21, 0).setCreativeTab(FractureiTemTabArmor);//
  240. public static Item chestplate17 = new armor17(AsterBloody.armorH3, 21, 1).setCreativeTab(FractureiTemTabArmor);
  241. public static Item legs17 = new armor17(AsterBloody.armorH3, 21, 2).setCreativeTab(FractureiTemTabArmor);
  242. public static Item boots17 = new armor17(AsterBloody.armorH3, 21, 3).setCreativeTab(FractureiTemTabArmor);
  243. public static Item helmet18 = new armor18(AsterBloody.armorH3, 22, 0).setCreativeTab(FractureiTemTabArmor);
  244. public static Item chestplate18 = new armor18(AsterBloody.armorH3, 22, 1).setCreativeTab(FractureiTemTabArmor);
  245. public static Item legs18 = new armor18(AsterBloody.armorH3, 22, 2).setCreativeTab(FractureiTemTabArmor);
  246. public static Item boots18 = new armor18(AsterBloody.armorH3, 22, 3).setCreativeTab(FractureiTemTabArmor);
  247. public static Item helmet19 = new armor19(AsterBloody.armorH3, 23, 0).setCreativeTab(FractureiTemTabArmor);
  248. public static Item chestplate19 = new armor19(AsterBloody.armorH3, 23, 1).setCreativeTab(FractureiTemTabArmor);
  249. public static Item legs19 = new armor19(AsterBloody.armorH3, 23, 2).setCreativeTab(FractureiTemTabArmor);
  250. public static Item boots19 = new armor19(AsterBloody.armorH3, 23, 3).setCreativeTab(FractureiTemTabArmor);
  251. public static Item helmet20 = new armor20(AsterBloody.armorH3, 24, 0).setCreativeTab(FractureiTemTabArmor);
  252. public static Item chestplate20 = new armor20(AsterBloody.armorH3, 24, 1).setCreativeTab(FractureiTemTabArmor);
  253. public static Item legs20 = new armor20(AsterBloody.armorH3, 24, 2).setCreativeTab(FractureiTemTabArmor);
  254. public static Item boots20 = new armor20(AsterBloody.armorH3, 24, 3).setCreativeTab(FractureiTemTabArmor);
  255. public static Item helmet21 = new armor21(AsterBloody.armorH3, 25, 0).setCreativeTab(FractureiTemTabArmor);
  256. public static Item chestplate21 = new armor21(AsterBloody.armorH3, 25, 1).setCreativeTab(FractureiTemTabArmor);
  257. public static Item legs21 = new armor21(AsterBloody.armorH3, 25, 2).setCreativeTab(FractureiTemTabArmor);
  258. public static Item boots21 = new armor21(AsterBloody.armorH3, 25, 3).setCreativeTab(FractureiTemTabArmor);
  259. public static Item helmet22 = new armor22(AsterBloody.armorH3, 26, 0).setCreativeTab(FractureiTemTabArmor);
  260. public static Item chestplate22 = new armor22(AsterBloody.armorH3, 26, 1).setCreativeTab(FractureiTemTabArmor);
  261. public static Item legs22 = new armor22(AsterBloody.armorH3, 26, 2).setCreativeTab(FractureiTemTabArmor);
  262. public static Item boots22 = new armor22(AsterBloody.armorH3, 26, 3).setCreativeTab(FractureiTemTabArmor);
  263. public static Item helmet23 = new armor23(AsterBloody.armorH3, 27, 0).setCreativeTab(FractureiTemTabArmor);//
  264. public static Item chestplate23 = new armor23(AsterBloody.armorH4, 27, 1).setCreativeTab(FractureiTemTabArmor);
  265. public static Item legs23 = new armor23(AsterBloody.armorH4, 27, 2).setCreativeTab(FractureiTemTabArmor);
  266. public static Item boots23 = new armor23(AsterBloody.armorH4, 27, 3).setCreativeTab(FractureiTemTabArmor);
  267. public static Item helmet24 = new armor24(AsterBloody.armorH4, 28, 0).setCreativeTab(FractureiTemTabArmor);
  268. public static Item chestplate24 = new armor24(AsterBloody.armorH4, 28, 1).setCreativeTab(FractureiTemTabArmor);
  269. public static Item legs24 = new armor24(AsterBloody.armorH4, 28, 2).setCreativeTab(FractureiTemTabArmor);
  270. public static Item boots24 = new armor24(AsterBloody.armorH4, 28, 3).setCreativeTab(FractureiTemTabArmor);
  271. public static Item helmet25 = new armor25(AsterBloody.armorH4, 29, 0).setCreativeTab(FractureiTemTabArmor);
  272. public static Item chestplate25 = new armor25(AsterBloody.armorH4, 29, 1).setCreativeTab(FractureiTemTabArmor);
  273. public static Item legs25 = new armor25(AsterBloody.armorH4, 29, 2).setCreativeTab(FractureiTemTabArmor);
  274. public static Item boots25 = new armor25(AsterBloody.armorH4, 29, 3).setCreativeTab(FractureiTemTabArmor);
  275. public static Item helmet26 = new armor26(AsterBloody.armorH4, 30, 0).setCreativeTab(FractureiTemTabArmor);
  276. public static Item chestplate26 = new armor26(AsterBloody.armorH4, 30, 1).setCreativeTab(FractureiTemTabArmor);
  277. public static Item legs26 = new armor26(AsterBloody.armorH4, 30, 2).setCreativeTab(FractureiTemTabArmor);
  278. public static Item boots26 = new armor26(AsterBloody.armorH4, 30, 3).setCreativeTab(FractureiTemTabArmor);
  279. public static Item helmet27 = new armor27(AsterBloody.armorH4, 31, 0).setCreativeTab(FractureiTemTabArmor);
  280. public static Item chestplate27 = new armor27(AsterBloody.armorH4, 31, 1).setCreativeTab(FractureiTemTabArmor);
  281. public static Item legs27 = new armor27(AsterBloody.armorH4, 31, 2).setCreativeTab(FractureiTemTabArmor);
  282. public static Item boots27 = new armor27(AsterBloody.armorH4, 31, 3).setCreativeTab(FractureiTemTabArmor);
  283. public static Item helmet28 = new armor28(AsterBloody.armorH4, 32, 0).setCreativeTab(FractureiTemTabArmor);
  284. public static Item chestplate28 = new armor28(AsterBloody.armorH4, 32, 1).setCreativeTab(FractureiTemTabArmor);
  285. public static Item legs28 = new armor28(AsterBloody.armorH4, 32, 2).setCreativeTab(FractureiTemTabArmor);
  286. public static Item boots28 = new armor28(AsterBloody.armorH4, 32, 3).setCreativeTab(FractureiTemTabArmor);
  287. public static Item helmet29 = new armor29(AsterBloody.armorH4, 33, 0).setCreativeTab(FractureiTemTabArmor);//
  288. public static Item chestplate29 = new armor29(AsterBloody.armorH5, 33, 1).setCreativeTab(FractureiTemTabArmor);
  289. public static Item legs29 = new armor29(AsterBloody.armorH5, 33, 2).setCreativeTab(FractureiTemTabArmor);
  290. public static Item boots29 = new armor29(AsterBloody.armorH5, 33, 3).setCreativeTab(FractureiTemTabArmor);
  291. public static Item helmet30 = new armor30(AsterBloody.armorH5, 34, 0).setCreativeTab(FractureiTemTabArmor);
  292. public static Item chestplate30 = new armor30(AsterBloody.armorH5, 34, 1).setCreativeTab(FractureiTemTabArmor);
  293. public static Item legs30 = new armor30(AsterBloody.armorH5, 34, 2).setCreativeTab(FractureiTemTabArmor);
  294. public static Item boots30 = new armor30(AsterBloody.armorH5, 34, 3).setCreativeTab(FractureiTemTabArmor);
  295.  
  296.  
  297. //sword
  298. public static Item sword1 = new sword08(AsterBloody.swordH1).setTextureName("chiyin:sword1").setCreativeTab(FractureiTemTabWeapon);
  299. public static Item sword2 = new sword08(AsterBloody.swordH1).setTextureName("chiyin:sword2").setCreativeTab(FractureiTemTabWeapon);
  300. public static Item sword3 = new sword08(AsterBloody.swordH1).setTextureName("chiyin:sword3").setCreativeTab(FractureiTemTabWeapon);
  301. public static Item sword4 = new sword08(AsterBloody.swordH2).setTextureName("chiyin:sword4").setCreativeTab(FractureiTemTabWeapon);
  302. public static Item sword5 = new sword08(AsterBloody.swordH2).setTextureName("chiyin:sword5").setCreativeTab(FractureiTemTabWeapon);
  303. public static Item sword6 = new sword08(AsterBloody.swordH2).setTextureName("chiyin:sword6").setCreativeTab(FractureiTemTabWeapon);//0.8
  304. public static Item sword7 = new sword10(AsterBloody.swordH1).setTextureName("chiyin:sword7").setCreativeTab(FractureiTemTabWeapon);
  305. public static Item sword8 = new sword10(AsterBloody.swordH1).setTextureName("chiyin:sword8").setCreativeTab(FractureiTemTabWeapon);
  306. public static Item sword9 = new sword10(AsterBloody.swordH1).setTextureName("chiyin:sword9").setCreativeTab(FractureiTemTabWeapon);
  307. public static Item sword10 = new sword10(AsterBloody.swordH2).setTextureName("chiyin:sword10").setCreativeTab(FractureiTemTabWeapon);
  308. public static Item sword11 = new sword10(AsterBloody.swordH2).setTextureName("chiyin:sword11").setCreativeTab(FractureiTemTabWeapon);
  309. public static Item sword12 = new sword10(AsterBloody.swordH2).setTextureName("chiyin:sword12").setCreativeTab(FractureiTemTabWeapon);//1.0
  310. public static Item sword13 = new sword12(AsterBloody.swordH1).setTextureName("chiyin:sword13").setCreativeTab(FractureiTemTabWeapon);
  311. public static Item sword14 = new sword12(AsterBloody.swordH1).setTextureName("chiyin:sword14").setCreativeTab(FractureiTemTabWeapon);
  312. public static Item sword15 = new sword12(AsterBloody.swordH2).setTextureName("chiyin:sword15").setCreativeTab(FractureiTemTabWeapon);
  313. public static Item sword16 = new sword12(AsterBloody.swordH2).setTextureName("chiyin:sword16").setCreativeTab(FractureiTemTabWeapon);//1.2
  314. public static Item sword17 = new sword15(AsterBloody.swordH1).setTextureName("chiyin:sword17").setCreativeTab(FractureiTemTabWeapon);
  315. public static Item sword18 = new sword15(AsterBloody.swordH1).setTextureName("chiyin:sword18").setCreativeTab(FractureiTemTabWeapon);
  316. public static Item sword19 = new sword15(AsterBloody.swordH1).setTextureName("chiyin:sword19").setCreativeTab(FractureiTemTabWeapon);
  317. public static Item sword20 = new sword15(AsterBloody.swordH2).setTextureName("chiyin:sword20").setCreativeTab(FractureiTemTabWeapon);
  318. public static Item sword21 = new sword15(AsterBloody.swordH2).setTextureName("chiyin:sword21").setCreativeTab(FractureiTemTabWeapon);
  319. public static Item sword22 = new sword15(AsterBloody.swordH2).setTextureName("chiyin:sword22").setCreativeTab(FractureiTemTabWeapon);//1.5
  320. public static Item sword23 = new sword18(AsterBloody.swordH1).setTextureName("chiyin:sword23").setCreativeTab(FractureiTemTabWeapon);
  321. public static Item sword24 = new sword18(AsterBloody.swordH2).setTextureName("chiyin:sword24").setCreativeTab(FractureiTemTabWeapon);//1.8
  322. public static Item sword25 = new sword20(AsterBloody.swordH1).setTextureName("chiyin:sword25").setCreativeTab(FractureiTemTabWeapon);
  323. public static Item sword26 = new sword20(AsterBloody.swordH1).setTextureName("chiyin:sword26").setCreativeTab(FractureiTemTabWeapon);
  324. public static Item sword27 = new sword20(AsterBloody.swordH1).setTextureName("chiyin:sword27").setCreativeTab(FractureiTemTabWeapon);
  325. public static Item sword28 = new sword20(AsterBloody.swordH2).setTextureName("chiyin:sword28").setCreativeTab(FractureiTemTabWeapon);
  326. public static Item sword29 = new sword20(AsterBloody.swordH2).setTextureName("chiyin:sword29").setCreativeTab(FractureiTemTabWeapon);
  327. public static Item sword30 = new sword20(AsterBloody.swordH2).setTextureName("chiyin:sword30").setCreativeTab(FractureiTemTabWeapon);//2.0
  328. public static Item sword31 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword31").setCreativeTab(FractureiTemTabWeapon);
  329. public static Item sword32 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword32").setCreativeTab(FractureiTemTabWeapon);
  330. public static Item sword33 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword33").setCreativeTab(FractureiTemTabWeapon);
  331. public static Item sword34 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword34").setCreativeTab(FractureiTemTabWeapon);
  332. public static Item sword35 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword35").setCreativeTab(FractureiTemTabWeapon);
  333. public static Item sword36 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword36").setCreativeTab(FractureiTemTabWeapon);
  334. public static Item sword37 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword37").setCreativeTab(FractureiTemTabWeapon);
  335. public static Item sword38 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword38").setCreativeTab(FractureiTemTabWeapon);
  336. public static Item sword39 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword39").setCreativeTab(FractureiTemTabWeapon);
  337. public static Item sword40 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword40").setCreativeTab(FractureiTemTabWeapon);
  338. public static Item sword41 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword41").setCreativeTab(FractureiTemTabWeapon);
  339. public static Item sword42 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword42").setCreativeTab(FractureiTemTabWeapon);
  340. public static Item sword43 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword43").setCreativeTab(FractureiTemTabWeapon);
  341. public static Item sword44 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword44").setCreativeTab(FractureiTemTabWeapon);
  342. public static Item sword45 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword45").setCreativeTab(FractureiTemTabWeapon);
  343. public static Item sword46 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword46").setCreativeTab(FractureiTemTabWeapon);
  344. public static Item sword47 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword47").setCreativeTab(FractureiTemTabWeapon);
  345. public static Item sword48 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword48").setCreativeTab(FractureiTemTabWeapon);
  346. public static Item sword49 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword49").setCreativeTab(FractureiTemTabWeapon);
  347. public static Item sword50 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword50").setCreativeTab(FractureiTemTabWeapon);
  348. public static Item sword51 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword51").setCreativeTab(FractureiTemTabWeapon);
  349. public static Item sword52 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword52").setCreativeTab(FractureiTemTabWeapon);
  350. public static Item sword53 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword53").setCreativeTab(FractureiTemTabWeapon);
  351. public static Item sword54 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword54").setCreativeTab(FractureiTemTabWeapon);
  352. public static Item sword55 = new sword00(AsterBloody.swordH1).setTextureName("chiyin:sword55").setCreativeTab(FractureiTemTabWeapon);
  353. public static Item sword56 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword56").setCreativeTab(FractureiTemTabWeapon);
  354. public static Item sword57 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword57").setCreativeTab(FractureiTemTabWeapon);
  355. public static Item sword58 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword58").setCreativeTab(FractureiTemTabWeapon);
  356. public static Item sword59 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword59").setCreativeTab(FractureiTemTabWeapon);
  357. public static Item sword60 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword60").setCreativeTab(FractureiTemTabWeapon);
  358. public static Item sword61 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword61").setCreativeTab(FractureiTemTabWeapon);
  359. public static Item sword62 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword62").setCreativeTab(FractureiTemTabWeapon);
  360. public static Item sword63 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword63").setCreativeTab(FractureiTemTabWeapon);
  361. public static Item sword64 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword64").setCreativeTab(FractureiTemTabWeapon);
  362. public static Item sword65 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword65").setCreativeTab(FractureiTemTabWeapon);
  363. public static Item sword66 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword66").setCreativeTab(FractureiTemTabWeapon);
  364. public static Item sword67 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword67").setCreativeTab(FractureiTemTabWeapon);
  365. public static Item sword68 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword68").setCreativeTab(FractureiTemTabWeapon);
  366. public static Item sword69 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword69").setCreativeTab(FractureiTemTabWeapon);
  367. public static Item sword70 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword70").setCreativeTab(FractureiTemTabWeapon);
  368. public static Item sword71 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword71").setCreativeTab(FractureiTemTabWeapon);
  369. public static Item sword72 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword72").setCreativeTab(FractureiTemTabWeapon);
  370. public static Item sword73 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword73").setCreativeTab(FractureiTemTabWeapon);
  371. public static Item sword74 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword74").setCreativeTab(FractureiTemTabWeapon);
  372. public static Item sword75 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword75").setCreativeTab(FractureiTemTabWeapon);
  373. public static Item sword76 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword76").setCreativeTab(FractureiTemTabWeapon);
  374. public static Item sword77 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword77").setCreativeTab(FractureiTemTabWeapon);
  375. public static Item sword78 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword78").setCreativeTab(FractureiTemTabWeapon);
  376. public static Item sword79 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword79").setCreativeTab(FractureiTemTabWeapon);
  377. public static Item sword80 = new sword00(AsterBloody.swordH2).setTextureName("chiyin:sword80").setCreativeTab(FractureiTemTabWeapon);
  378.  
  379.  
  380. //bow
  381. public static Item bow1 = new ItemBow().setTextureName("chiyin:bow1").setCreativeTab(FractureiTemTabWeapon);
  382. public static Item bow2 = new ItemBow().setTextureName("chiyin:bow2").setCreativeTab(FractureiTemTabWeapon);
  383. public static Item bow3 = new ItemBow().setTextureName("chiyin:bow3").setCreativeTab(FractureiTemTabWeapon);
  384. public static Item bow4 = new ItemBow().setTextureName("chiyin:bow4").setCreativeTab(FractureiTemTabWeapon);
  385. public static Item bow5 = new ItemBow().setTextureName("chiyin:bow5").setCreativeTab(FractureiTemTabWeapon);
  386. public static Item bow6 = new ItemBow().setTextureName("chiyin:bow6").setCreativeTab(FractureiTemTabWeapon);
  387. public static Item bow7 = new ItemBow().setTextureName("chiyin:bow7").setCreativeTab(FractureiTemTabWeapon);
  388. public static Item bow8 = new ItemBow().setTextureName("chiyin:bow8").setCreativeTab(FractureiTemTabWeapon);
  389. public static Item bow9 = new ItemBow().setTextureName("chiyin:bow9").setCreativeTab(FractureiTemTabWeapon);
  390. public static Item bow10 = new ItemBow().setTextureName("chiyin:bow10").setCreativeTab(FractureiTemTabWeapon);
  391. public static Item bow11 = new ItemBow().setTextureName("chiyin:bow11").setCreativeTab(FractureiTemTabWeapon);
  392. public static Item bow12 = new ItemBow().setTextureName("chiyin:bow12").setCreativeTab(FractureiTemTabWeapon);
  393. public static Item bow13 = new ItemBow().setTextureName("chiyin:bow13").setCreativeTab(FractureiTemTabWeapon);
  394. public static Item bow14 = new ItemBow().setTextureName("chiyin:bow14").setCreativeTab(FractureiTemTabWeapon);
  395. public static Item bow15 = new ItemBow().setTextureName("chiyin:bow15").setCreativeTab(FractureiTemTabWeapon);
  396. public static Item bow16 = new ItemBow().setTextureName("chiyin:bow16").setCreativeTab(FractureiTemTabWeapon);
  397. public static Item bow17 = new ItemBow().setTextureName("chiyin:bow17").setCreativeTab(FractureiTemTabWeapon);
  398. public static Item bow18 = new ItemBow().setTextureName("chiyin:bow18").setCreativeTab(FractureiTemTabWeapon);
  399. public static Item bow19 = new ItemBow().setTextureName("chiyin:bow19").setCreativeTab(FractureiTemTabWeapon);
  400. public static Item bow20 = new ItemBow().setTextureName("chiyin:bow20").setCreativeTab(FractureiTemTabWeapon);
  401. public static Item bow21 = new ItemBow().setTextureName("chiyin:bow21").setCreativeTab(FractureiTemTabWeapon);
  402. public static Item bow22 = new ItemBow().setTextureName("chiyin:bow22").setCreativeTab(FractureiTemTabWeapon);
  403. public static Item bow23 = new ItemBow().setTextureName("chiyin:bow23").setCreativeTab(FractureiTemTabWeapon);
  404. public static Item bow24 = new ItemBow().setTextureName("chiyin:bow24").setCreativeTab(FractureiTemTabWeapon);
  405. public static Item bow25 = new ItemBow().setTextureName("chiyin:bow25").setCreativeTab(FractureiTemTabWeapon);
  406. public static Item bow26 = new ItemBow().setTextureName("chiyin:bow26").setCreativeTab(FractureiTemTabWeapon);
  407. public static Item bow27 = new ItemBow().setTextureName("chiyin:bow27").setCreativeTab(FractureiTemTabWeapon);
  408. public static Item bow28 = new ItemBow().setTextureName("chiyin:bow28").setCreativeTab(FractureiTemTabWeapon);
  409. public static Item bow29 = new ItemBow().setTextureName("chiyin:bow29").setCreativeTab(FractureiTemTabWeapon);
  410. public static Item bow30 = new ItemBow().setTextureName("chiyin:bow30").setCreativeTab(FractureiTemTabWeapon);
  411.  
  412. //food
  413. public static Item food1 = new food1(-5, 1F, false);
  414. public static Item food2 = new food2(-5, 1F, false);
  415. public static Item food3 = new food3(-5, 1F, false);
  416. public static Item food4 = new food4(-5, 1F, false);
  417. public static Item food5 = new food5(6, 1F, false);
  418. public static Item food6 = new food6(6, 1F, false);
  419. public static Item food7 = new food7(8, 1F, false);
  420. public static Item food8 = new food8(8, 1F, false);
  421. public static Item food9 = new food9(10, 1F, false);
  422. public static Item food10 = new food10(10, 1F, false);
  423. public static Item food11 = new food11(12, 1F, false);
  424. public static Item food12 = new food12(12, 1F, false);
  425. public static Item food13 = new food13(14, 1F, false);
  426. public static Item food14 = new food14(14, 1F, false);
  427. public static Item food15 = new food15(16, 1F, false);
  428. public static Item food16 = new food16(16, 1F, false);
  429. public static Item food17 = new food17(18, 1F, false);
  430. public static Item food18 = new food18(18, 1F, false);
  431. public static Item food19 = new food19(20, 1F, false);
  432. public static Item food20 = new food20(20, 1F, false);
  433.  
  434. //useless items
  435. public static Item item1 = new item1();
  436. public static Item item2 = new item2();
  437. public static Item item3 = new item3();
  438. public static Item item4 = new item4();
  439. public static Item item5 = new item5();
  440. public static Item item6 = new item6();
  441. public static Item item7 = new item7();
  442. public static Item item8 = new item8();
  443. public static Item item9 = new item9();
  444. public static Item item10 = new item10();
  445. public static Item item11 = new item11();
  446. public static Item item12 = new item12();
  447. public static Item item13 = new item13();
  448. public static Item item14 = new item14();
  449. public static Item item15 = new item15();
  450. public static Item item16 = new item16();
  451. public static Item item17 = new item17();
  452. public static Item item18 = new item18();
  453. public static Item item19 = new item19();
  454. public static Item item20 = new item20();
  455. public static Item item21 = new item21();
  456. public static Item item22 = new item22();
  457. public static Item item23 = new item23();
  458. public static Item item24 = new item24();
  459. public static Item item25 = new item25();
  460. public static Item item26 = new item26();
  461. public static Item item27 = new item27();
  462. public static Item item28 = new item28();
  463. public static Item item29 = new item29();
  464. public static Item item30 = new item30();
  465. public static Item item31 = new item31();
  466. public static Item item32 = new item32();
  467. public static Item item33 = new item33();
  468. public static Item item34 = new item34();
  469. public static Item item35 = new item35();
  470. public static Item item36 = new item36();
  471. public static Item item37 = new item37();
  472. public static Item item38 = new item38();
  473. public static Item item39 = new item39();
  474. public static Item item40 = new item40();
  475. public static Item item41 = new item41();
  476. public static Item item42 = new item42();
  477. public static Item item43 = new item43();
  478. public static Item item44 = new item44();
  479. public static Item item45 = new item45();
  480. public static Item item46 = new item46();
  481. public static Item item47 = new item47();
  482. public static Item item48 = new item48();
  483. public static Item item49 = new item49();
  484. public static Item item50 = new item50();
  485. public static Item item51 = new item51();
  486. public static Item item52 = new item52();
  487. public static Item item53 = new item53();
  488. public static Item item54 = new item54();
  489. public static Item item55 = new item55();
  490. public static Item item56 = new item56();
  491. public static Item item57 = new item57();
  492. public static Item item58 = new item58();
  493. public static Item item59 = new item59();
  494. public static Item item60 = new item60();
  495. @EventHandler
  496. public void preLoad(FMLPreInitializationEvent event)
  497. {
  498.  
  499. //armor
  500. GameRegistry.registerItem(helmet1, "helmet1");
  501. GameRegistry.registerItem(chestplate1, "chestplate1");
  502. GameRegistry.registerItem(legs1, "leggings1");
  503. GameRegistry.registerItem(boots1, "boots1");
  504. GameRegistry.registerItem(helmet2, "helmet2");
  505. GameRegistry.registerItem(chestplate2, "chestplate2");
  506. GameRegistry.registerItem(legs2, "leggings2");
  507. GameRegistry.registerItem(boots2, "boots2");
  508. GameRegistry.registerItem(helmet3, "helmet3");
  509. GameRegistry.registerItem(chestplate3, "chestplate3");
  510. GameRegistry.registerItem(legs3, "leggings3");
  511. GameRegistry.registerItem(boots3, "boots3");
  512. GameRegistry.registerItem(helmet4, "helmet4");
  513. GameRegistry.registerItem(chestplate4, "chestplate4");
  514. GameRegistry.registerItem(legs4, "leggings4");
  515. GameRegistry.registerItem(boots4, "boots4");
  516. GameRegistry.registerItem(helmet5, "helmet5");
  517. GameRegistry.registerItem(chestplate5, "chestplate5");
  518. GameRegistry.registerItem(legs5, "leggings5");
  519. GameRegistry.registerItem(boots5, "boots5");
  520. GameRegistry.registerItem(helmet6, "helmet6");
  521. GameRegistry.registerItem(chestplate6, "chestplate6");
  522. GameRegistry.registerItem(legs6, "leggings6");
  523. GameRegistry.registerItem(boots6, "boots6");
  524. GameRegistry.registerItem(helmet7, "helmet7");
  525. GameRegistry.registerItem(chestplate7, "chestplate7");
  526. GameRegistry.registerItem(legs7, "leggings7");
  527. GameRegistry.registerItem(boots7, "boots7");
  528. GameRegistry.registerItem(helmet8, "helmet8");
  529. GameRegistry.registerItem(chestplate8, "chestplate8");
  530. GameRegistry.registerItem(legs8, "leggings8");
  531. GameRegistry.registerItem(boots8, "boots8");
  532. GameRegistry.registerItem(helmet9, "helmet9");
  533. GameRegistry.registerItem(chestplate9, "chestplate9");
  534. GameRegistry.registerItem(legs9, "leggings9");
  535. GameRegistry.registerItem(boots9, "boots9");
  536. GameRegistry.registerItem(helmet10, "helmet10");
  537. GameRegistry.registerItem(chestplate10, "chestplate10");
  538. GameRegistry.registerItem(legs10, "leggings10");
  539. GameRegistry.registerItem(boots10, "boots10");
  540. GameRegistry.registerItem(helmet11, "helmet11");
  541. GameRegistry.registerItem(chestplate11, "chestplate11");
  542. GameRegistry.registerItem(legs11, "leggings11");
  543. GameRegistry.registerItem(boots11, "boots11");
  544. GameRegistry.registerItem(helmet12, "helmet12");
  545. GameRegistry.registerItem(chestplate12, "chestplate12");
  546. GameRegistry.registerItem(legs12, "leggings12");
  547. GameRegistry.registerItem(boots12, "boots12");
  548. GameRegistry.registerItem(helmet13, "helmet13");
  549. GameRegistry.registerItem(chestplate13, "chestplate13");
  550. GameRegistry.registerItem(legs13, "leggings13");
  551. GameRegistry.registerItem(boots13, "boots13");
  552. GameRegistry.registerItem(helmet14, "helmet14");
  553. GameRegistry.registerItem(chestplate14, "chestplate14");
  554. GameRegistry.registerItem(legs14, "leggings14");
  555. GameRegistry.registerItem(boots14, "boots14");
  556. GameRegistry.registerItem(helmet15, "helmet15");
  557. GameRegistry.registerItem(chestplate15, "chestplate15");
  558. GameRegistry.registerItem(legs15, "leggings15");
  559. GameRegistry.registerItem(boots15, "boots15");
  560. GameRegistry.registerItem(helmet16, "helmet16");
  561. GameRegistry.registerItem(chestplate16, "chestplate16");
  562. GameRegistry.registerItem(legs16, "leggings16");
  563. GameRegistry.registerItem(boots16, "boots16");
  564. GameRegistry.registerItem(helmet17, "helmet17");
  565. GameRegistry.registerItem(chestplate17, "chestplate17");
  566. GameRegistry.registerItem(legs17, "leggings17");
  567. GameRegistry.registerItem(boots17, "boots17");
  568. GameRegistry.registerItem(helmet18, "helmet18");
  569. GameRegistry.registerItem(chestplate18, "chestplate18");
  570. GameRegistry.registerItem(legs18, "leggings18");
  571. GameRegistry.registerItem(boots18, "boots18");
  572. GameRegistry.registerItem(helmet19, "helmet19");
  573. GameRegistry.registerItem(chestplate19, "chestplate19");
  574. GameRegistry.registerItem(legs19, "leggings19");
  575. GameRegistry.registerItem(boots19, "boots19");
  576. GameRegistry.registerItem(helmet20, "helmet20");
  577. GameRegistry.registerItem(chestplate20, "chestplate20");
  578. GameRegistry.registerItem(legs20, "leggings20");
  579. GameRegistry.registerItem(boots20, "boots20");
  580. GameRegistry.registerItem(helmet21, "helmet21");
  581. GameRegistry.registerItem(chestplate21, "chestplate21");
  582. GameRegistry.registerItem(legs21, "leggings21");
  583. GameRegistry.registerItem(boots21, "boots21");
  584. GameRegistry.registerItem(helmet22, "helmet22");
  585. GameRegistry.registerItem(chestplate22, "chestplate22");
  586. GameRegistry.registerItem(legs22, "leggings22");
  587. GameRegistry.registerItem(boots22, "boots22");
  588. GameRegistry.registerItem(helmet23, "helmet23");
  589. GameRegistry.registerItem(chestplate23, "chestplate23");
  590. GameRegistry.registerItem(legs23, "leggings23");
  591. GameRegistry.registerItem(boots23, "boots23");
  592. GameRegistry.registerItem(helmet24, "helmet24");
  593. GameRegistry.registerItem(chestplate24, "chestplate24");
  594. GameRegistry.registerItem(legs24, "leggings24");
  595. GameRegistry.registerItem(boots24, "boots24");
  596. GameRegistry.registerItem(helmet25, "helmet25");
  597. GameRegistry.registerItem(chestplate25, "chestplate25");
  598. GameRegistry.registerItem(legs25, "leggings25");
  599. GameRegistry.registerItem(boots25, "boots25");
  600. GameRegistry.registerItem(helmet26, "helmet26");
  601. GameRegistry.registerItem(chestplate26, "chestplate26");
  602. GameRegistry.registerItem(legs26, "leggings26");
  603. GameRegistry.registerItem(boots26, "boots26");
  604. GameRegistry.registerItem(helmet27, "helmet27");
  605. GameRegistry.registerItem(chestplate27, "chestplate27");
  606. GameRegistry.registerItem(legs27, "leggings27");
  607. GameRegistry.registerItem(boots27, "boots27");
  608. GameRegistry.registerItem(helmet28, "helmet28");
  609. GameRegistry.registerItem(chestplate28, "chestplate28");
  610. GameRegistry.registerItem(legs28, "leggings28");
  611. GameRegistry.registerItem(boots28, "boots28");
  612. GameRegistry.registerItem(helmet29, "helmet29");
  613. GameRegistry.registerItem(chestplate29, "chestplate29");
  614. GameRegistry.registerItem(legs29, "leggings29");
  615. GameRegistry.registerItem(boots29, "boots29");
  616. GameRegistry.registerItem(helmet30, "helmet30");
  617. GameRegistry.registerItem(chestplate30, "chestplate30");
  618. GameRegistry.registerItem(legs30, "leggings30");
  619. GameRegistry.registerItem(boots30, "boots30");
  620.  
  621. //armor render
  622. RenderingRegistry.addNewArmourRendererPrefix("5");
  623. RenderingRegistry.addNewArmourRendererPrefix("6");
  624. RenderingRegistry.addNewArmourRendererPrefix("7");
  625. RenderingRegistry.addNewArmourRendererPrefix("8");
  626. RenderingRegistry.addNewArmourRendererPrefix("9");
  627. RenderingRegistry.addNewArmourRendererPrefix("10");
  628. RenderingRegistry.addNewArmourRendererPrefix("11");
  629. RenderingRegistry.addNewArmourRendererPrefix("12");
  630. RenderingRegistry.addNewArmourRendererPrefix("13");
  631. RenderingRegistry.addNewArmourRendererPrefix("14");
  632. RenderingRegistry.addNewArmourRendererPrefix("15");
  633. RenderingRegistry.addNewArmourRendererPrefix("16");
  634. RenderingRegistry.addNewArmourRendererPrefix("17");
  635. RenderingRegistry.addNewArmourRendererPrefix("18");
  636. RenderingRegistry.addNewArmourRendererPrefix("19");
  637. RenderingRegistry.addNewArmourRendererPrefix("20");
  638. RenderingRegistry.addNewArmourRendererPrefix("21");
  639. RenderingRegistry.addNewArmourRendererPrefix("22");
  640. RenderingRegistry.addNewArmourRendererPrefix("23");
  641. RenderingRegistry.addNewArmourRendererPrefix("24");
  642. RenderingRegistry.addNewArmourRendererPrefix("25");
  643. RenderingRegistry.addNewArmourRendererPrefix("26");
  644. RenderingRegistry.addNewArmourRendererPrefix("27");
  645. RenderingRegistry.addNewArmourRendererPrefix("28");
  646. RenderingRegistry.addNewArmourRendererPrefix("29");
  647. RenderingRegistry.addNewArmourRendererPrefix("30");
  648. RenderingRegistry.addNewArmourRendererPrefix("31");
  649. RenderingRegistry.addNewArmourRendererPrefix("32");
  650. RenderingRegistry.addNewArmourRendererPrefix("33");
  651. RenderingRegistry.addNewArmourRendererPrefix("34");
  652.  
  653. //sword registry
  654. GameRegistry.registerItem(sword1, "sword1");
  655. GameRegistry.registerItem(sword2, "sword2");
  656. GameRegistry.registerItem(sword3, "sword3");
  657. GameRegistry.registerItem(sword4, "sword4");
  658. GameRegistry.registerItem(sword5, "sword5");
  659. GameRegistry.registerItem(sword6, "sword6");
  660. GameRegistry.registerItem(sword7, "sword7");
  661. GameRegistry.registerItem(sword8, "sword8");
  662. GameRegistry.registerItem(sword9, "sword9");
  663. GameRegistry.registerItem(sword10, "sword10");
  664. GameRegistry.registerItem(sword11, "sword11");
  665. GameRegistry.registerItem(sword12, "sword12");
  666. GameRegistry.registerItem(sword13, "sword13");
  667. GameRegistry.registerItem(sword14, "sword14");
  668. GameRegistry.registerItem(sword15, "sword15");
  669. GameRegistry.registerItem(sword16, "sword16");
  670. GameRegistry.registerItem(sword17, "sword17");
  671. GameRegistry.registerItem(sword18, "sword18");
  672. GameRegistry.registerItem(sword19, "sword19");
  673. GameRegistry.registerItem(sword20, "sword20");
  674. GameRegistry.registerItem(sword21, "sword21");
  675. GameRegistry.registerItem(sword22, "sword22");
  676. GameRegistry.registerItem(sword23, "sword23");
  677. GameRegistry.registerItem(sword24, "sword24");
  678. GameRegistry.registerItem(sword25, "sword25");
  679. GameRegistry.registerItem(sword26, "sword26");
  680. GameRegistry.registerItem(sword27, "sword27");
  681. GameRegistry.registerItem(sword28, "sword28");
  682. GameRegistry.registerItem(sword29, "sword29");
  683. GameRegistry.registerItem(sword30, "sword30");
  684. GameRegistry.registerItem(sword31, "sword31");
  685. GameRegistry.registerItem(sword32, "sword32");
  686. GameRegistry.registerItem(sword33, "sword33");
  687. GameRegistry.registerItem(sword34, "sword34");
  688. GameRegistry.registerItem(sword35, "sword35");
  689. GameRegistry.registerItem(sword36, "sword36");
  690. GameRegistry.registerItem(sword37, "sword37");
  691. GameRegistry.registerItem(sword38, "sword38");
  692. GameRegistry.registerItem(sword39, "sword39");
  693. GameRegistry.registerItem(sword40, "sword40");
  694. GameRegistry.registerItem(sword41, "sword41");
  695. GameRegistry.registerItem(sword42, "sword42");
  696. GameRegistry.registerItem(sword43, "sword43");
  697. GameRegistry.registerItem(sword44, "sword44");
  698. GameRegistry.registerItem(sword45, "sword45");
  699. GameRegistry.registerItem(sword46, "sword46");
  700. GameRegistry.registerItem(sword47, "sword47");
  701. GameRegistry.registerItem(sword48, "sword48");
  702. GameRegistry.registerItem(sword49, "sword49");
  703. GameRegistry.registerItem(sword50, "sword50");
  704. GameRegistry.registerItem(sword51, "sword51");
  705. GameRegistry.registerItem(sword52, "sword52");
  706. GameRegistry.registerItem(sword53, "sword53");
  707. GameRegistry.registerItem(sword54, "sword54");
  708. GameRegistry.registerItem(sword55, "sword55");
  709. GameRegistry.registerItem(sword56, "sword56");
  710. GameRegistry.registerItem(sword57, "sword57");
  711. GameRegistry.registerItem(sword58, "sword58");
  712. GameRegistry.registerItem(sword59, "sword59");
  713. GameRegistry.registerItem(sword60, "sword60");
  714.  
  715. //bow registry
  716. GameRegistry.registerItem(bow1, "bow1");
  717. GameRegistry.registerItem(bow2, "bow2");
  718. GameRegistry.registerItem(bow3, "bow3");
  719. GameRegistry.registerItem(bow4, "bow4");
  720. GameRegistry.registerItem(bow5, "bow5");
  721. GameRegistry.registerItem(bow6, "bow6");
  722. GameRegistry.registerItem(bow7, "bow7");
  723. GameRegistry.registerItem(bow8, "bow8");
  724. GameRegistry.registerItem(bow9, "bow9");
  725. GameRegistry.registerItem(bow10, "bow10");
  726. GameRegistry.registerItem(bow11, "bow11");
  727. GameRegistry.registerItem(bow12, "bow12");
  728. GameRegistry.registerItem(bow13, "bow13");
  729. GameRegistry.registerItem(bow14, "bow14");
  730. GameRegistry.registerItem(bow15, "bow15");
  731. GameRegistry.registerItem(bow16, "bow16");
  732. GameRegistry.registerItem(bow17, "bow17");
  733. GameRegistry.registerItem(bow18, "bow18");
  734. GameRegistry.registerItem(bow19, "bow19");
  735. GameRegistry.registerItem(bow20, "bow20");
  736. GameRegistry.registerItem(bow21, "bow21");
  737. GameRegistry.registerItem(bow22, "bow22");
  738. GameRegistry.registerItem(bow23, "bow23");
  739. GameRegistry.registerItem(bow24, "bow24");
  740. GameRegistry.registerItem(bow25, "bow25");
  741. GameRegistry.registerItem(bow26, "bow26");
  742. GameRegistry.registerItem(bow27, "bow27");
  743. GameRegistry.registerItem(bow28, "bow28");
  744. GameRegistry.registerItem(bow29, "bow29");
  745. GameRegistry.registerItem(bow30, "bow30");
  746.  
  747. //food registry
  748. GameRegistry.registerItem(food1, "food1");
  749. GameRegistry.registerItem(food2, "food2");
  750. GameRegistry.registerItem(food3, "food3");
  751. GameRegistry.registerItem(food4, "food4");
  752. GameRegistry.registerItem(food5, "food5");
  753. GameRegistry.registerItem(food6, "food6");
  754. GameRegistry.registerItem(food7, "food7");
  755. GameRegistry.registerItem(food8, "food8");
  756. GameRegistry.registerItem(food9, "food9");
  757. GameRegistry.registerItem(food10, "food10");
  758. GameRegistry.registerItem(food11, "food11");
  759. GameRegistry.registerItem(food12, "food12");
  760. GameRegistry.registerItem(food13, "food13");
  761. GameRegistry.registerItem(food14, "food14");
  762. GameRegistry.registerItem(food15, "food15");
  763. GameRegistry.registerItem(food16, "food16");
  764. GameRegistry.registerItem(food17, "food17");
  765. GameRegistry.registerItem(food18, "food18");
  766. GameRegistry.registerItem(food19, "food19");
  767. GameRegistry.registerItem(food20, "food20");
  768.  
  769. //useless items registry
  770. GameRegistry.registerItem(item1, "item1");
  771. GameRegistry.registerItem(item2, "item2");
  772. GameRegistry.registerItem(item3, "item3");
  773. GameRegistry.registerItem(item4, "item4");
  774. GameRegistry.registerItem(item5, "item5");
  775. GameRegistry.registerItem(item6, "item6");
  776. GameRegistry.registerItem(item7, "item7");
  777. GameRegistry.registerItem(item8, "item8");
  778. GameRegistry.registerItem(item9, "item9");
  779. GameRegistry.registerItem(item10, "item10");
  780. GameRegistry.registerItem(item11, "item11");
  781. GameRegistry.registerItem(item12, "item12");
  782. GameRegistry.registerItem(item13, "item13");
  783. GameRegistry.registerItem(item14, "item14");
  784. GameRegistry.registerItem(item15, "item15");
  785. GameRegistry.registerItem(item16, "item16");
  786. GameRegistry.registerItem(item17, "item17");
  787. GameRegistry.registerItem(item18, "item18");
  788. GameRegistry.registerItem(item19, "item19");
  789. GameRegistry.registerItem(item20, "item20");
  790. GameRegistry.registerItem(item21, "item21");
  791. GameRegistry.registerItem(item22, "item22");
  792. GameRegistry.registerItem(item23, "item23");
  793. GameRegistry.registerItem(item24, "item24");
  794. GameRegistry.registerItem(item25, "item25");
  795. GameRegistry.registerItem(item26, "item26");
  796. GameRegistry.registerItem(item27, "item27");
  797. GameRegistry.registerItem(item28, "item28");
  798. GameRegistry.registerItem(item29, "item29");
  799. GameRegistry.registerItem(item30, "item30");
  800. GameRegistry.registerItem(item31, "item31");
  801. GameRegistry.registerItem(item32, "item32");
  802. GameRegistry.registerItem(item33, "item33");
  803. GameRegistry.registerItem(item34, "item34");
  804. GameRegistry.registerItem(item35, "item35");
  805. GameRegistry.registerItem(item36, "item36");
  806. GameRegistry.registerItem(item37, "item37");
  807. GameRegistry.registerItem(item38, "item38");
  808. GameRegistry.registerItem(item39, "item39");
  809. GameRegistry.registerItem(item40, "item40");
  810. GameRegistry.registerItem(item41, "item41");
  811. GameRegistry.registerItem(item42, "item42");
  812. GameRegistry.registerItem(item43, "item43");
  813. GameRegistry.registerItem(item44, "item44");
  814. GameRegistry.registerItem(item45, "item45");
  815. GameRegistry.registerItem(item46, "item46");
  816. GameRegistry.registerItem(item47, "item47");
  817. GameRegistry.registerItem(item48, "item48");
  818. GameRegistry.registerItem(item49, "item49");
  819. GameRegistry.registerItem(item50, "item50");
  820. GameRegistry.registerItem(item51, "item51");
  821. GameRegistry.registerItem(item52, "item52");
  822. GameRegistry.registerItem(item53, "item53");
  823. GameRegistry.registerItem(item54, "item54");
  824. GameRegistry.registerItem(item55, "item55");
  825. GameRegistry.registerItem(item56, "item56");
  826. GameRegistry.registerItem(item57, "item57");
  827. GameRegistry.registerItem(item58, "item58");
  828. GameRegistry.registerItem(item59, "item59");
  829. GameRegistry.registerItem(item60, "item60");
  830.  
  831. }
  832.  
  833. @EventHandler
  834. public void load(FMLInitializationEvent event)
  835. {
  836. }
  837.  
  838. @EventHandler
  839. public void postLoad(FMLPostInitializationEvent event)
  840. {
  841. }
  842. }
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