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HaloPlugins.Halo2.Types.bipd.cs

Jan 30th, 2015
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  1. namespace HaloPlugins.Halo_2.Types
  2. {
  3.     [Plugin("bipd", 788)]
  4.     public sealed class bipd
  5.     {
  6.         [Structure("AI Properties", 92, 16, 4, 1)]
  7.         public sealed class _92_AIProperties { }
  8.  
  9.         [Structure("Functions", 100, 32, 4, 256)]
  10.         public sealed class _100_Functions
  11.         {
  12.             [Structure("Data", 20, 1, 4, 1024)]
  13.             public sealed class _20_Data { }
  14.         }
  15.  
  16.         [Structure("Attachments", 148, 24, 4, 16)]
  17.         public sealed class _148_Attachments { }
  18.  
  19.         [Structure("Widgets", 156, 8, 4, 4)]
  20.         public sealed class _156_Widgets { }
  21.  
  22.         [Structure("Old Functions", 164, 80, 4, 4)]
  23.         public sealed class _164_OldFunctions { }
  24.  
  25.         [Structure("Change Colors", 172, 16, 4, 4)]
  26.         public sealed class _172_ChangeColors
  27.         {
  28.             [Structure("Initial Permutations", 172, 16, 4, 4)]
  29.             public sealed class _0_InitialPermutations { }
  30.  
  31.             [Structure("Functions", 8, 40, 4, 4)]
  32.             public sealed class _8_Functions { }
  33.         }
  34.  
  35.         [Structure("Predicted Resources", 180, 8, 4, 2048)]
  36.         public sealed class _180_Predicted_Resources { }
  37.  
  38.         [Structure("Camera Tracks", 232, 8, 4, 2)]
  39.         public sealed class _232_CameraTracks { }
  40.  
  41.         [Structure("Postures", 408, 16, 4, 20)]
  42.         public sealed class _408_Postures { }
  43.  
  44.         [Structure("New HUD Interfaces", 416, 8, 4, 2)]
  45.         public sealed class _416_NewHudInterfaces { }
  46.  
  47.         [Structure("Dialogue Variants", 424, 12, 4, 16)]
  48.         public sealed class _424_DialogVariants { }
  49.  
  50.         [Structure("Powered Seats", 440, 8, 4, 2)]
  51.         public sealed class _440_PoweredSeats { }
  52.  
  53.         [Structure("Weapons", 448, 8, 4, 4)]
  54.         public sealed class _448_Weapons { }
  55.  
  56.         [Structure("Seats", 456, 176, 4, 32)]
  57.         public sealed class _456_Seats
  58.         {
  59.             [Structure("Camera Tracks", 116, 8, 4, 2)]
  60.             public sealed class _116_CameraTracks { }
  61.  
  62.             [Structure("Unit HUD Interfaces", 124, 8, 4, 2)]
  63.             public sealed class _124_UnitHudInterfaces { }
  64.         }
  65.  
  66.         [Structure("Dead Sphere Shapes", 644, 128, 16, 1024)]
  67.         public sealed class _644_DeadSphereShapes { }
  68.  
  69.         [Structure("Pill Shapes", 652, 80, 16, 1024)]
  70.         public sealed class _652_PillShapes { }
  71.  
  72.         [Structure("Sphere Shapes", 660, 128, 16, 1024)]
  73.         public sealed class _660_SphereShapes { }
  74.  
  75.         [Structure("Contact Points", 760, 4, 4, 3)]
  76.         public sealed class _760_ContactPoints { }
  77.     }
  78. }
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