triadtimes

Penumbra 100% Speedrun Guide

Sep 19th, 2015
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  1. Penumbra 100% Speedrun Guide
  2. By: triadtimes/Redhack2
  3. Last Updated: 20 July, 2015 - new kennel strat
  4. (requires previous any% knowledge, see https://www.youtube.com/watch?v=mv9vZTbudSo)
  5.  
  6.  
  7. Start game on easy
  8.  
  9. After waking up, turn around and grab note 1 from the top drawer of the desk
  10. Clip out of room using blue barrel
  11. Break power box
  12. Grab syringe and alcohol
  13. Clip out using shelf in first room
  14.  
  15. Grab note 2 where the vent is broken on the floor
  16. Grab stick to block off steam and continue through
  17.  
  18. Purify syringe with alcohol and get blood from body
  19. Pick up note 3 next to body
  20. Jump over lasers (don't die)
  21. Use blood-syringe on door
  22.  
  23. Grab CD and note 4
  24. Clip using pillar into the next room
  25. Grab artefact 1 from top shelf of cabinet closest to computer room door
  26. Put CD into computer
  27. Watch video on computer, click on both documents afterward for notes 5 and 6
  28. Click the document on the desktop of the computer for note 7
  29. Turn on the projector next to the computer and inspect the screen for note 8
  30. Clip to the sewers and use Mr. Yort's Tasteyflakes to get to next area
  31.  
  32. Box hover to other side of ravine and get out of sewers
  33.  
  34. Turn computer on by switching the fuse in the box
  35. Skip through video call BUT make sure to grab note 9 from the computer's desktop afterwards
  36.  
  37. Go to green barrels
  38. Set up clip to skip Clarence making the door dissappear
  39. Use second green barrel to clip into saw room (armory)
  40. Pick up saw, then use ammo box to clip out
  41. Go to the locker room (where you pick up brick in any%)
  42. Use brick to smash glass on wall, pick up note 10
  43. Grab artefact 2 under the bench in locker room
  44. Go to computer central (computer room)
  45.  
  46. Use saw on slide drawer
  47. Grab computer manual (note 11) on shelf in room with toppled servers
  48. Open cold room (where you will trap Dr. Eminiss)
  49. Take out 3 burnt circuit cards
  50. Go back to saw room, lure Eminiss out, grab 3 circuit cards and the saw
  51. Trap Eminiss in cold room
  52. Do computer puzzle:
  53. Red - 1, 2, 3
  54. Blue - 1, 4, 5, 6, 8
  55. Green - 1, 7, 9, 10
  56. Put circuit cards in slot and go back to saw room
  57. Interact with computer, go to Current Operations
  58. Click the three text documents to get notes 12, 13, 14 (the pictures and International Work are useless to you, do not click)
  59. Open Doorlock Controller.exe the code is 3061
  60. Leave computer central and head to infirmary (no clips required)
  61.  
  62. Turn right upon entry, jump on black box, and grab artefact 3 on top of vents
  63. Go into room with computer and grab note 15 from bottom drawer of desk
  64. Interact with computer, skip through video call, and grab Chemical Test.txt as note 16
  65. Clip into head room using recliner and grab head
  66. Clip out using boiler
  67. Leave infirmary and head for machine room (worm place)
  68.  
  69. Use stick to break door
  70. Interact with computer (just like any%)
  71. Use saw (if you didn't leave it in computer central) on dead body
  72. Kill worm, acquire hand
  73. Spin valve, leave machine room, go to storage room
  74.  
  75. Storage route video here: http://www.twitch.tv/redhack2/v/7480613
  76. Using blue box, clip to the right (gas mask room)
  77. Pick up gas mask and flip switch on far wall to turn off both sets of lasers
  78. Jump on blue box, grab note 17, hover using box (quickly) into main room
  79. Grab artefact 4 from top of shelf on right side
  80. Leave room
  81.  
  82. Clip past clarence shenanigans
  83. Use body parts on door
  84. Head into the library
  85.  
  86. Open secret room and hit button
  87. Grab note 18 from desk in secret room
  88. Using the save point as a stepping stone, jump up on top of bookshelfs and grab artefact 5
  89. Leave library
  90.  
  91. Box hover half way up tower, grab artefact 6
  92. Continue box hover up to top
  93. Interact with computer then door to leave (don't need to accept video call)
  94.  
  95. Do the outside part just like in any% (EXCEPT if doing NEW Kennel strat, in which case, grab painkillers next to lighter)
  96.  
  97. Once in the shelter head for the kennel
  98. Right before the stairs to the kennel there is a door to the right, enter, take trash out of can, get artefact 7
  99. Go into kennel
  100.  
  101. OLD/SAFE STRAT FOR KENNEL:
  102. Grab artefact 8 from the far left doghouse
  103. Go down the right hall and watch the cutscene
  104. Block the two holes in the hallway with the big boxes
  105. Enter the room at the end of the hall and grab note 19 from the desk
  106. Cut the power
  107. Head back the way you came and go down the left hallway (stay in the light)
  108. Grab keycard from dead body
  109. Exit kennel
  110.  
  111. NEW/DANGEROUS STRAT FOR KENNEL:
  112. (VIDEO) http://www.twitch.tv/redhack2/v/8104252
  113. Go down the right hall and watch the cutscene
  114. Take blue barrel to big container at end of hall
  115. Enter the room at the end of the hall and grab note 19 from the desk
  116. Cut the power
  117. Use barrel to get on top of container, then put barrel on container and clip with it into the hallway with the lights
  118. You WILL get attacked by the dog, USE THE PAINKILLERS AFTER THE DOG FIRST BITES YOU, hurry into the keycard room and grab it
  119. Grab artefact 8 from the far left doghouse
  120. Exit kennel
  121.  
  122. Enter Amabel's room (reasearch room) using the keycard
  123. Imediately to the left, enter the restroom and grab artefact 9 from the far right side, along wall in back corner
  124. Use trashcan to clip into room with computer (put trashcan in front of screen to clip)
  125. Interact with computer and click Antidote.txt to get note 20
  126. OPTIONAL: click Schmup.exe and enter xor451 to try and beat my highscore of 24400
  127. Use blue barrels to clip back into main room and leave
  128.  
  129. Go to chemical laboratory
  130. Complete as per any% up until substance room
  131. Grab artefact 10 from bottom drawer of computer desk
  132. Complete run as per any%
  133. Admire 20/20 notes and 10/10 artefacts at end screen along with secret password
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