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Jan 24th, 2017
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  1. dsy_no2_gunship
  2.  
  3. -250ms impulse
  4. -50ms reverse thrust
  5. -accelerates to 1000ms when engine killing
  6. -no engine in package
  7. -6 heavy gunboat turret slots
  8. -shit arcs
  9. -too little cargo (unless intended to not mount a cap 8)
  10. -wrong infocard
  11. -sellpoint location?
  12. -heavy gunboat core
  13. -too high turn rate
  14. -VERY tricky shape (worse than asco)
  15.  
  16.  
  17. dsy_no2_gunboat
  18. -9 heavy gunboat turret slots -> 2 heavy 7 normal
  19. -arcs review (a tiny bit too good)
  20. -wrong infocard
  21. -arcs are too good
  22. -sellpoint location?
  23.  
  24.  
  25. dsy_no2_fighter
  26. -wrong infocard
  27. -sellpoint location?
  28.  
  29.  
  30. dsy_no2_bomber
  31. -3 guns -> 4
  32. -only 1 torpedo slot -> 2
  33. -wrong infocard
  34. -sellpoint location?
  35. -medium core -> light
  36.  
  37.  
  38. dsy_no2_cruiser
  39. -forward gun class and stats review (should probably have stats of a nomad light mortar but with better efficiency)
  40. -better heavy turret arcs
  41. -only 3 heavies, no flak slot, no prims slot, only 12 guns
  42. -no cd
  43. -wrong infocard
  44. -sellpoint location?
  45. -hull 405k -> 475k, regens 900 -> 1100
  46. -turn rate nerf to match with other bcs
  47.  
  48.  
  49. dsy_no2_battleship
  50. -all 17 turrets are prims only (should have 4 heavies, 4 prims, rest secondaries)
  51. -heavy core -> medium
  52. -forward gun review (I'd remove it, but if it has to have one, copy stats from red hessian fg)
  53. -wrong infocard
  54. -sellpoint location?
  55. -hull 2.8m -> 2m
  56. -turn rate 8.71 -> ~11.5
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