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- dsy_no2_gunship
- -250ms impulse
- -50ms reverse thrust
- -accelerates to 1000ms when engine killing
- -no engine in package
- -6 heavy gunboat turret slots
- -shit arcs
- -too little cargo (unless intended to not mount a cap 8)
- -wrong infocard
- -sellpoint location?
- -heavy gunboat core
- -too high turn rate
- -VERY tricky shape (worse than asco)
- dsy_no2_gunboat
- -9 heavy gunboat turret slots -> 2 heavy 7 normal
- -arcs review (a tiny bit too good)
- -wrong infocard
- -arcs are too good
- -sellpoint location?
- dsy_no2_fighter
- -wrong infocard
- -sellpoint location?
- dsy_no2_bomber
- -3 guns -> 4
- -only 1 torpedo slot -> 2
- -wrong infocard
- -sellpoint location?
- -medium core -> light
- dsy_no2_cruiser
- -forward gun class and stats review (should probably have stats of a nomad light mortar but with better efficiency)
- -better heavy turret arcs
- -only 3 heavies, no flak slot, no prims slot, only 12 guns
- -no cd
- -wrong infocard
- -sellpoint location?
- -hull 405k -> 475k, regens 900 -> 1100
- -turn rate nerf to match with other bcs
- dsy_no2_battleship
- -all 17 turrets are prims only (should have 4 heavies, 4 prims, rest secondaries)
- -heavy core -> medium
- -forward gun review (I'd remove it, but if it has to have one, copy stats from red hessian fg)
- -wrong infocard
- -sellpoint location?
- -hull 2.8m -> 2m
- -turn rate 8.71 -> ~11.5
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