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- Initialize engine version: 5.0.1f1 (5a2e8fe35a68)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: AMD Radeon HD 7400M Series (ID=0x6760)
- Vendor: ATI
- VRAM: 498 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
- - Completed reload, in 0.382 seconds
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- Steamworks: Initialised and ready for use.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Combine mesh instance 0 is null.
- (Filename: Line: 554)
- Combine mesh instance 0 is null.
- (Filename: Line: 554)
- Combine mesh instance 0 is null.
- (Filename: Line: 554)
- Combine mesh instance 0 is null.
- (Filename: Line: 554)
- changeset 16692, QualityLevel = 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Forcing texture limit to 3 due to < 6GB of RAM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Main Menu: Selected background 2 of 3 available.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Steamworks: Received stats and achievements from Steam
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
- UnloadTime: 4.105623 ms
- Streamer not ready for CrashedShip
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 254 balance entries from "SNUnmanagedData\BalanceVars.txt". **
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.ServiceModel.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
- Caching tech types for 845 prefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- GoogleAnalyticsHelper.LogEvent(Unknown Worlds, underwater, game, start, 0) finished.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Logging URL: http://www.google-analytics.com/__utm.gif?utmsc=24-bit&utmcs=ISO-8859-1&utmhid=1559280315&utmhn=unknownworlds.com&utmp=Unknown Worlds&utmr=-&utmt=event&utmfl=-&utmsr=1280x720&utmac=UA-931975-4&utmje=0&utmn=1559280315&utmcc=__utma%3D38982504.1559280315.1429565231.1429565231.1429565231.2%3b%2b__utmz%3D38982504.14295652312.2.2.utmcsr%3D(direct)%7Cutmccn%3D(direct)%7Cutmcmd%3D(none)%3b&utme=5(underwater*game*start)(0)&utmwv=4.6.5&utmdt=Unknown+Worlds&utmul=nl
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- Unloading 228 unused Assets to reduce memory usage. Loaded Objects now: 26405.
- Total: 15.217204 ms (FindLiveObjects: 1.349383 ms CreateObjectMapping: 2.108027 ms MarkObjects: 11.572185 ms DeleteObjects: 0.185555 ms)
- WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Read prefab pool settings:
- {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Read prefab pool settings:
- {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Subscribed 'FlatScreen' UI mesh rendering to 'MainCamera' blit event
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Subscribed 'CurvedScreen' UI mesh rendering to 'MainCamera' blit event
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- changeset 16692, QualityLevel = 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- SystemInfo:
- deviceModel = Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz (6095 MB)
- deviceName = DESTNG00048
- deviceType = Desktop
- deviceUniqueIdentifier = 0194d686f5b213a2fd17967bbe46f0c1d6e293cb
- graphicsDeviceID = 26464
- graphicsDeviceName = AMD Radeon HD 7400M Series
- graphicsDeviceVendor = ATI
- graphicsDeviceVendorID = 4098
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 498
- graphicsShaderLevel = 50
- npotSupport = Full
- operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
- processorCount = 4
- processorType = Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = False
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 6095
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Submitted URL: "http://qa.unknownworlds.com/api/get/nps/status/sn/8/755549e303791a92f51a998b70ca6d20"
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Unsubscribed 'FlatScreen' UI mesh rendering from 'Main Camera clone for submarine windows' blit event
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Unsubscribed 'CurvedScreen' UI mesh rendering from 'Main Camera clone for submarine windows' blit event
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WBOITransparency disabled on camera object Main Camera clone for submarine windows
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WBOITransparency disabled on camera object MainCamera
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Unsubscribed 'FlatScreen' UI mesh rendering from 'MainCamera' blit event
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Unsubscribed 'CurvedScreen' UI mesh rendering from 'MainCamera' blit event
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Rebuilding FlatScreen mesh
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Rebuilding CurvedScreen mesh
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Subscribed 'FlatScreen' UI mesh rendering to 'Main Camera setup' blit event
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Subscribed 'CurvedScreen' UI mesh rendering to 'Main Camera setup' blit event
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: EstimateCompactOctreeBytes total ms: 0.7114 self ms: 0.7122
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Heartbeat CSV, time s,27.23421, GC.GetTotalMemory MB,71.25781, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,28, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- Re/creating WBOIT RTs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- session id = 1401816
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- 404 Not Found
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Cyclops::Awake frame 2021
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- found 98 renderers
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: Loading lightmapped prefab scene cyclops total ms: 508.0854 self ms: 508.0854
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Loaded lightmapped prefab cyclops frame 2021
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePodStatics/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Streamer not ready for LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Streamer not ready for Signal(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Streamer not ready for LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Streamer not ready for Flashlight(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: Loading lightmapped prefab scene EscapePod total ms: 171.0794 self ms: 171.0798
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Loaded lightmapped prefab EscapePod frame 2025
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PAXTerrainController::Initialize called - state = idle, frame = 2025
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- OnBootMenuDone frame 2025
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Failed assert: see log
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Failed assert: InputHandlerStack push/pop mismatch! GameObject named bootMenu tried to pop when it wasn't on top.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 2025
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- PAXTerrainController::MountWorld frame 2026
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- LargeWorld: Loading world frame 2026
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 2026
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 2026
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Calling LoadPrefabDatabase frame 2026
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 145312 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 150296 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 15496 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 19312 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 17552 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 16432 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 26340 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 22904 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 25660 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 23556 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 20180 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 33804 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 12724 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1560)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 11608 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1652)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- L2: PreLoad WorldEntities total ms: 1244.938 self ms: 1244.938
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L1: Initialize prefab database (WorldEntities) total ms: 1248.179 self ms: 2.0899
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Shader warmup: 175 shaders 5547 combinations 6.881s
- L1: Warm All Shaders total ms: 6882.198 self ms: 6882.199
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L1: Initialize protobuf serializer total ms: 21.3377 self ms: 21.3377
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L1: SaveLoadManager.Initialize total ms: 0.2656 self ms: 0.2656
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L1: LoadGlobalRoot total ms: 1.8802 self ms: 1.8806
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L1: RefreshExistingBatchesForPlayMode total ms: 82.2365 self ms: 82.2369
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- loading palette for LargeWorld at BlockPrefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L1: Loading heightmap total ms: 35.7749 self ms: 35.7753
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- biome map downsample factor: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- LargeWorld: calling land.Rebuild frame 2026
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Found 1 or more unexpected field names while reading CSV:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Column4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: MountWorld total ms: 8631.714 self ms: 351.3739
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: SaveLoadManager total ms: 0.3896 self ms: 0.39
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- WorldSimulatorManger: world size is 102,80,102
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Read clip map settings for quality 0:
- {"chunkMeshRes":16,"chunksPerSide":6,"maxWorkspaces":8,"levels":[{"colliders":true,"downsamples":0,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":true},{"colliders":false,"downsamples":0,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"colliders":false,"downsamples":1,"maxBlockTypes":6,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Prewarming all workspaces for res = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- ClipMapManager initialize done
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Read prefab pool settings:
- {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libC:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libC:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libC:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libC:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libC:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libC:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libC:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libC:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libC:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libC:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libC:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libC:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE.dll
- Exception caught in DoThreadablePart: System.DllNotFoundException: C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE.dll
- at (wrapper managed-to-native) CompactOctree:RasterizeNativeEntry (byte&,uint16,byte&,byte&,Int3,Int3,int,int,int,int,int,int,int)
- at CompactOctree.RasterizeNative (UInt16 nodeId, System.Byte[,,] typesOut, System.Byte[,,] densityOut, Int3 size, Int32 wx, Int32 wy, Int32 wz, Int32 ox, Int32 oy, Int32 oz, Int32 h) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer+RasterProxy.Rasterize (.Voxeland land, System.Byte[,,] typesGrid, System.Byte[,,] densityGrid, Int3 size, Int32 wx, Int32 wy, Int32 wz, Int32 downsamples) [0x00000] in <filename unknown>:0
- at Voxeland.RasterizeVoxels (RasterWorkspace ws, Int32 wx0, Int32 wy0, Int32 wz0, Int32 downsampleLevels) [0x00000] in <filename unknown>:0
- at CppVoxelandFaceScanner.CreateFaces (.VoxelandChunk ck) [0x00000] in <filename unknown>:0
- at VoxelandChunk.CalculateMesh (Int32 maxTypes) [0x00000] in <filename unknown>:0
- at VoxelandChunk.BuildMesh (Boolean skipRelax, Int32 maxTypes) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.DoThreadablePart (Boolean actuallyThreaded) [0x00000] in <filename unknown>:0
- at ClipMapManager+MeshingThread.Main (System.Object dummy) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Exception caught in DoThreadablePart: System.DllNotFoundException: C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Plugins/UnityUWE.dll
- at (wrapper managed-to-native) CompactOctree:RasterizeNativeEntry (byte&,uint16,byte&,byte&,Int3,Int3,int,int,int,int,int,int,int)
- at CompactOctree.RasterizeNative (UInt16 nodeId, System.Byte[,,] typesOut, System.Byte[,,] densityOut, Int3 size, Int32 wx, Int32 wy, Int32 wz, Int32 ox, Int32 oy, Int32 oz, Int32 h) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer+RasterProxy.Rasterize (.Voxeland land, System.Byte[,,] typesGrid, System.Byte[,,] densityGrid, Int3 size, Int32 wx, Int32 wy, Int32 wz, Int32 downsamples) [0x00000] in <filename unknown>:0
- at Voxeland.RasterizeVoxels (RasterWorkspace ws, Int32 wx0, Int32 wy0, Int32 wz0, Int32 downsampleLevels) [0x00000] in <filename unknown>:0
- at CppVoxelandFaceScanner.CreateFaces (.VoxelandChunk ck) [0x00000] in <filename unknown>:0
- at VoxelandChunk.CalculateMesh (Int32 maxTypes) [0x00000] in <filename unknown>:0
- at VoxelandChunk.BuildMesh (Boolean skipRelax, Int32 maxTypes) [0x00000] in <filename unknown>:0
- at ClipMapManager+Cell.DoThreadablePart (Boolean actuallyThreaded) [0x00000] in <filename unknown>:0
- at ClipMapManager+MeshingThread.Main (System.Object dummy) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Failed assert: Programmer error!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Failed assert: see log
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Failed assert: see log
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- ERROR: Entity CrashedShip was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Failed assert: Programmer error!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Failed assert: see log
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Failed assert: see log
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Spawning 1 seamoth
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Playing sound: event:/tools/constructor/spawn
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Registering stray entity SeaMoth(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Font size and style overrides are only supported for dynamic fonts.
- (Filename: Line: 88)
- Font size and style overrides are only supported for dynamic fonts.
- (Filename: Line: 88)
- L0: CellManager::EstimateBytes total ms: 1.3502 self ms: 1.3502
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: EstimateCompactOctreeBytes total ms: 0.9852 self ms: 0.9857
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Heartbeat CSV, time s,87.24, GC.GetTotalMemory MB,329.7344, OctNodes MB,7.247925, CompactOctrees MB,65.40984, CellManager MB,6.599488, ClipMapManager MB,0, GCCount,31, PlayerPos,-1.679762,-69.98833,0.5979386, WorkingSet MB,858.9414
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: CellManager::EstimateBytes total ms: 0.3153 self ms: 0.3153
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: EstimateCompactOctreeBytes total ms: 0.945 self ms: 0.9454
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Heartbeat CSV, time s,147.238, GC.GetTotalMemory MB,345.5781, OctNodes MB,7.247925, CompactOctrees MB,0.9037323, CellManager MB,0.119585, ClipMapManager MB,0, GCCount,31, PlayerPos,-12.14309,-523.9727,17.68444, WorkingSet MB,877.5039
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- L0: SendSampleBatch total ms: 2.6125 self ms: 2.6125
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Steamworks: Successfully stored user stats.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- GoogleAnalyticsHelper.LogEvent(Unknown Worlds, underwater, game, exit, 183) finished.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Logging URL: http://www.google-analytics.com/__utm.gif?utmsc=24-bit&utmcs=ISO-8859-1&utmhid=1739918995&utmn=1739918995&utmp=Unknown Worlds&utmr=-&utmt=event&utmfl=-&utmsr=1280x720&utmac=UA-931975-4&utmje=0&utmcc=__utma%3D86000261.1739918995.1429565429.1429565429.1429565429.2%3b%2b__utmz%3D86000261.14295654292.2.2.utmcsr%3D(direct)%7Cutmccn%3D(direct)%7Cutmcmd%3D(none)%3b&utmhn=unknownworlds.com&utme=5(underwater*game*exit)(183)&utmwv=4.6.5&utmdt=Unknown+Worlds&utmul=nl
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Telemetry Manager: SendEndSession called, sessionId = 1393639
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Telemetry Manager: Sent endsession
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
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